# AllTheThings

## [5.0.20](https://github.com/ATTWoWAddon/AllTheThings/tree/5.0.20) (2026-03-24)
[Full Changelog](https://github.com/ATTWoWAddon/AllTheThings/compare/5.0.19...5.0.20) [Previous Releases](https://github.com/ATTWoWAddon/AllTheThings/releases)

- Couple more localization fixes  
- Small localization fixes  
    WORLD\_MAP replaced with BRAWL\_TOOLTIP\_MAP because it has different value in TBC Classic  
- Add a quest and fix some object coords  
- Woops, fixed copypaste  
- Hardcoded Difficulty string as it's missing in MoP Classic  
- [Logic] Export window sort of works [WIP]  
- [UI] Added an Export window skeleton [WIP]  
- [DB] Refactored the MID Delves S1 content to more-closely match prior TWW style  
- Feature: Export Stylized Data (#2348)  
    * [Logic] Added a new feature: Stylized Data Exporting  
    * app:RegisterDataStyleExporter(style, funcs) -- allows registering a new Exporter of a given style  
    * app:ExportStylizedData(window, style) -- allows performing an Export against a given ATT Window using a given style  
    * [Debug] Debugger coords exporting properly rounds to 1/10 decimal  
    * [Debug] Fixed Lua error when exporting a nil value for a key  
    * [Debug] Converted Debugger's 'raw' Export logic into a common 'raw' Export style  
    * Debugger 'raw export' now simply does a 'raw' style Export against itself  
    * [Debug] Debugger now overrides VisibilityFilter instead of toggling global visiblity logic during Update passes  
    * [Debug] AI conversion for 'readable' Export style in Debugger  
    * [Debug] Adjusted indentation logic in Readable functions for consistent formatting  
    * [Debug] Enhanced Readable functions to ignore additional fields and strip leading newlines  
    * [Debug] Added optional 'depthShift' for depth handling in ExportDataRecursively for improved data export styling  
    * [Debug] Refactored 'readable' data export functions for improved readability and handling of useful fields  
    * [Debug] Fixed current Map being double-nested when adding new content in Debugger  
    * [Debug] Added known shortcuts for readable key formatting in data export  
    * [Debug] Further refinement and additions to supported Export data  
    * [Import] Added "ID" and "questID" exporters  
    * [Export] Return headerID when it's not a header constant  
    * [Debugger] Retain map header when mapInfo does not exist  
    * [Export] Shifted Raw Export groups by an extra tab  
    * [Export] Added a readable export for Object types  
    * [Debugger] Fixed some Object name context  
    * [Debugger] Use UNKNOWN if tooltip is missing when looting  
- [Logic] Removed ForceExpandGroupsRecursively exposure in favor of ensuring consistent expansion logic can be applied via ExpandGroupsRecursively  
    [Logic] Expansion logic adjustments to ensure both expansion options work as expected in the ATT Minilist  
    * Expand current difficulty will now recursively expand within the respective difficulty (like it used to ages ago)  
- Added provider to first crafts without questID.  
- Fix a few minor errors  
- Added all Midnight group finder HQTs.  
- Vendors: Change a few tabs to spaces  
- Dragonflight: LFR is coming back in 12.0.5  
- Actually reparsed all flavors with localization fixes  
