# AllTheThings

## [5.0.13-28-gd6c398f](https://github.com/ATTWoWAddon/AllTheThings/tree/d6c398f06f28d7657ca932d39b28b548969a8fa7) (2026-02-28)
[Full Changelog](https://github.com/ATTWoWAddon/AllTheThings/compare/5.0.13...d6c398f06f28d7657ca932d39b28b548969a8fa7) [Previous Releases](https://github.com/ATTWoWAddon/AllTheThings/releases)

- Quick fix a few reported errors  
- Added some tailoring first crafts / template - Parsed  
- Update Wago Files  
- Adjusted Account Wide syncing logic.  
- Update Quests.lua  
- Merge branch 'master' of https://github.com/ATTWoWAddon/AllTheThings  
- [DB] Revert Cracked Keystone  
- Update Quests.lua  
- [Parser] Warn log for bad OnInit function definitions  
    [Parser] 'DontEnforceSkillRequirements' is now a pass-thru field  
    [DB] Lockpicking doesn't need OnInit to assign a field to itself  
- [Logic] Regular Quests now ignore the regular collection fanfare/screenshot, if enabled in settings [Note: Future settings revamp may include further customization of how collection handling can be done per Type now that Retail/Classic are identical and almost all Types use the standard collection logic]  
- Update Contributor.lua  
- More objects  
- Eversong Woods: Initial verification of Sojourner quests  
    - The rest are locked behind Campaign Progression  
- Add Coords - Traces of Fel  
- Quest collection refactor (#2323)  
    * [Logic] NPC/Item/Objects which use Quest-based collection now work consistently with the typical Collection logic  
    [Logic] Batch Quest refresh no longer sends all currently completed quests to the cache and instead only caches the difference from current character Quest cache  
    [Logic] Initial Quest refresh now uses the character's cached Quests as a starting point to allow detection of 'useful' unflagged quests when loading  
    * This detection is added as a Contributor report for scenarios where Quests unflag since the character's last session which ATT has not marked as 'repeatable' in some way  
    [Logic] Added a PriorQuests cache which is populated with quests that the character had completed at one point, but are no longer marked as completed from Blizzard  
    [Logic] 'Completed By' in tooltip now additionally checks PriorQuests for completion information  
    [Logic] Various classes which duplicate quest-based functionality now import it directly from the Quest-defined logic  
    * [DB] Quest 62786 for ToP challenge is daily  
    * [Logic] Use the typical collected logic for Quests [this allows proper OnThingCollected events from collection processing]  
    * [Logic] Use Quest imports for ItemAsHQT  
    * [Logic] Add a small delay to Inaccurate Unflagged Quests so it doesn't get lost in login chat spam if any  
    * [DB] Cracked Keystone TWW:S2 isn't really a collectible since it unflagged  
- Fix yet more reported errors  
- Fix some more reported errors, mostly Zul'Aman  
- Fix a few reported errors, clear Quel'Danas errors  
- Midnight: Finally sourced the missing treasure chest in the Intro Scenario  
    - Fix 'Holy Pet Leash' Toy's Unsorted state by stashing a Beta quest into NYI  
- Added missing reward to 'Smuggler Showdown'  
- Classic Era: Fixed the mini list for Stormwind Stockade.  
- Midnight: Add a lot of reported missing quest rewards  
- Fix 'Girdle of Herbicide' itemid  
- How to Train Your Protege quest rewards  
- Nethersteel Deflectors dropped from Tarhu the Ransacker  
- [Logic] Use next in some Table functions  
    [UI] Don't highlight the top row of popouts, it's not helpful  
- Added missing objective data for Eight-Legged Menaces.  
- Fixed recursive provider for "Armed and Ready".  
