-- App locals
local _, app = ...;

-- Implementation
app:CreateWindow("Quests", {
	AllowCompleteSound = true,
	Commands = { "attquests" },
	OnRebuild = function(self, ...)
		if not self.data then
			self.data = {
				text = "Quests",
				icon = 132049,
				description = "This window shows you all of the quests (based on filters) that you can complete. Go get 'em!\n\nNOTE: This window will not include quest items used to complete quests, but will show all of the associated quest rewards.",
				visible = true,
				expanded = true,
				back = 1,
				OnUpdate = function(t)
					local g = app:BuildSearchResponseForField(app:GetDataCache().g, "questID");
					if g and #g > 0 then
						t.g = g;
						t.OnUpdate = nil;
						self:AssignChildren();
						self:ExpandData(true);
					end
				end
			};
		end
	end,
});
