# AllTheThings

## [SL-2.7.10-30-ge54a06a](https://github.com/DFortun81/AllTheThings/tree/e54a06a9e7abc573358ca64014006d0ee4359331) (2022-05-06)
[Full Changelog](https://github.com/DFortun81/AllTheThings/compare/SL-2.7.10...e54a06a9e7abc573358ca64014006d0ee4359331) [Previous Releases](https://github.com/DFortun81/AllTheThings/releases)

- In TBC Classic, you can buy PVP Gear in Shatt with Tier Tokens.  
- Added phase and timeline data for the Battle for Sun's Reach event, which commences the assault on the Isle of Quel'Danas.  
- Chordy once more  
- Chordy won't show on all summonable NPCs from Abominable Factory.  
- Confirmed and fixed all level 60 boost items.  
- Cleaned up a bunch of Shadowlands Item Recipe listings  
- Further revised and fixed Parser logic situations for handling Recipe information for Items  
    Added Parser debug logging to help with converting Location-Sourced Item Recipe data into their proper file  
    More example Item Recipes  
- Allowed Parser merging of RecipeID for Items (can't think of any situation where two identical Items can teach different Recipes...?)  
    Stubbed out an ItemRecipes file to allow us to easily define all Item-Recipe/Profession associations in one place instead of having that data randomly scattered across hundreds of files inconsistently  
    Provided a single example of using ItemRecipes file :D (Eventually will make the Parser complain when in Debug mode, and provide the proper Lua to copy into the ItemRecipes file to make life easier)  
- Attached the scenario mapIDs to The Stormwind Extraction quest.  
- Allow a slightly deeper level of duplication for filling cost/symlink groups (some things in ZM were not showing their collectibles in minilist)  
    Tooltips should properly refresh to load their cost information instead of leaving "???" for the cost Items  
- Added current TW weekly Cache reward  
- Couple #errors  
    Threw a bunch of recipe data onto various Items which were broken due to a recent change to profession data. Hopefully this is a temporary solution and we can at some point actually have a consolidated single file of ItemID -> Profession/RecipeID mappings that don't need to be strewn about in hundreds of Source files because it's really gross  
- Fixed a possible Lua error  
- Item Finder is now way faster at finding Items (will re-harvest Item data soon to fix some various Recipes)  
- Collectible White/Grey items in /att unsorted as a proof of concept for Gold!  
- Added a symlink for Barnacled Lockboxes.  
- Custom Parameters for /att windows now support setting custom values as well (param=value)  
    Item Finder window (/att finder) now supprts custom defined Partition and Limits for range of harvesting Item data (args: partition, limit)  
    Revised a bit of logic for the Item Finder  
- Disabling the automatic "requires profession" tag that gets applied to everything inside of a profession header, it's assumed as it's relative.  
- Moved Lockpicking to the Professions section.  
- Functions now get copied over using MergeInto in Parser.  
- Removed a couple duplicate Quests  
- Legion leatherworking quest requirements by @henbe  
- Fixed an issue with the Parser where something tagged directly as a Recipe would fail to be treated as a Recipe when generating the Lua data  
- Couple Mag'har reputation notes/requirements in Nagrand  
- Timelines using the "deleted" keyword now properly mark themselves with an RWP field.  
- Removed with Patch data now appears in the tooltip if it exists.  
- No longer need to load this file first. (it was also causing other problems)  
- Added mapIDs for New Tinkertown.  
- The Removed with Patch (RWP) field is now a numerical value for easier comparison to now.  
- Fix comment typos  
