# AllTheThings

## [SL-2.6.9-19-g840b82d](https://github.com/DFortun81/AllTheThings/tree/840b82d7c1a073d889697709f6bf3a35b576ac84) (2022-01-19)
[Full Changelog](https://github.com/DFortun81/AllTheThings/compare/SL-2.6.9...840b82d7c1a073d889697709f6bf3a35b576ac84) [Previous Releases](https://github.com/DFortun81/AllTheThings/releases)

- Added some missing object information for Blackrock Spire.  
- Few fixes  
- Adjusted the logic that checks if the current Instance difficulty is 'completed'  
    The IsComplete function will return true if the group being checked has no actual way to determine completeness  
- Micro-adjustments to minilist tech and merging  
- Fixed minilist Professions category not capturing certain 'Profession' content (it's still partially out of order imo for nesting within Professions header)  
- Quick copy-pasta clean up of Herbalism everywhere  
- Secret Treasure in Revendreth is weirdly shown on the map...  
    Various duplicate quests cleaned up around everywhere (239 to go...) [BFA Tailoring Quest chain especially this time around]  
- Fixed a bug with parser where an objective of the same id can't cooexist in the same hierarchy level.  
- Fixed the npc ID for Isalien for the Warrior/Rogue Right Piece for the Tier 0.5 quest chain.  
- Random duplicate quests removed  
    Uldaman quest which apparently isn't removed  
- Fixed Legion engineering questline.  
- Added an extra API call to population of quest objects (like in /attwq) to hopefully get data more accurately (will eventually refactor logic to use async event handling)  
- Various #errors  
    Delay some event registration until after ATT is ready to handle them  
    Added some logic concerning Vignette handling, such that Treasures/Rares which become visible on the map in some way will show an additional icon in the respective ATT window (i.e. wondering if that Secret Treasure in Revendreth is actually one you need? Now you will know which one 'specifically' is available [once you travel to Revendreth at least])  [WIP]  
- Call of the Scarab quests are yearly  
- Fixed cave entrance coords for Gorum  
- Lunarlight Pod was up today for better info collection  
- Necrolord Achievements upgraded to proper format/style  
- Enable autochangelog  
- Marked some removed items in Uldaman  
