Abilities
Overview
Powerborne Heroes
Gravestone: Core
GeckoLib 4
Satsu Iron man addon
Palladium
corewithstuff
gravestone
Stand-Bound
absorption
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 golden_apple} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
amount |
Float |
Absorption amount |
false |
20.0 |
Example:
{"type":"powerborne:absorption","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","amount":20.0}
entity_kill
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 zombie_head} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"powerborne:entity_kill","icon":"minecraft:zombie_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
give_effect
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 barrier} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
effect |
String |
The effect to give |
false |
minecraft:speed |
|
duration |
Integer |
The duration of the effect |
false |
20 |
|
amplifier |
Integer |
The amplifier of the effect |
false |
0 |
|
clear_on_disable |
Boolean |
Remove the effect when this ability disables |
false |
true |
|
ambient |
Boolean |
Ambient (beacon-style) effect |
false |
false |
|
show_particles |
Boolean |
Spawn effect particles (visible potion particles) |
false |
false |
|
reset_duration |
Integer |
When to reaply the effect |
false |
3 |
Example:
{"type":"powerborne:give_effect","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:speed","duration":20,"amplifier":0,"clear_on_disable":true,"ambient":false,"show_particles":false,"reset_duration":3}
god_mode
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 lightning_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"powerborne:god_mode","icon":"minecraft:lightning_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
reduced_exhaustion
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 cooked_beef} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
gain_factor |
Float |
Multiplier applied to exhaustion gained |
false |
0.5 |
|
sun_gain_factor |
Float |
Multiplier while exposed to sun |
false |
-1.0 |
Example:
{"type":"powerborne:reduced_exhaustion","icon":"minecraft:cooked_beef","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","gain_factor":0.5,"sun_gain_factor":-1.0}
respiration
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 water_bucket} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
multiplier |
Integer |
How much slower air drains underwater |
false |
10 |
Example:
{"type":"powerborne:respiration","icon":"minecraft:water_bucket","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","multiplier":10}
screen_shake
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 coal} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
base_intensity |
Float |
base intensity |
false |
1.0 |
|
max_intensity |
Float |
max intensity |
false |
5.0 |
Example:
{"type":"powerborne:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}
set_property
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 barrier} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
property |
String |
The property to set |
false |
mjolnir_throw_mode |
|
value |
Integer |
The value to set |
false |
0 |
Example:
{"type":"powerborne:set_property","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"mjolnir_throw_mode","value":0}
set_stand_property
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 writable_book} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
property |
String |
The property to set |
false |
|
|
value |
String |
The value to set |
false |
|
Example:
{"type":"powerborne:set_stand_property","icon":"minecraft:writable_book","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"","value":""}
shadow_entity
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 zombie_head} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"powerborne:shadow_entity","icon":"minecraft:zombie_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
teleport
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 ender_pearl} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
max_distance |
Integer |
Max distance that the player can teleport. |
false |
10 |
Example:
{"type":"powerborne:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}
air_supply
welp, sucks to not breath air i guess.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 heart_of_the_sea} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
decrease_amount |
Integer |
the speed your oxygen decreases. |
false |
5 |
|
sea_breath |
Boolean |
decides if the player can breathe underwater just fine |
false |
false |
Example:
{"type":"gravecore:air_supply","icon":"minecraft:heart_of_the_sea","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","decrease_amount":5,"sea_breath":false}
aoe_damage
damages opponents within an area.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 fire_charge} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
the range of which enemies can be damaged. |
false |
10 |
|
damage |
Float |
the amount of damage delt per tick. |
false |
1.0 |
|
fire_ticks |
Integer |
the amount of ticks targeted entities are set on fire. |
false |
0 |
|
damage_type |
ResourceLocation |
Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. |
false |
/ |
|
cone |
Boolean |
only damage entities in front of you |
false |
false |
Example:
{"type":"gravecore:aoe_damage","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":1.0,"fire_ticks":0,"damage_type":"null","cone":false}
aoe_knockback
damages opponents within an area.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 fire_charge} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be knocked back. |
false |
10 |
|
knockback |
Float |
the strength of the knockback. |
false |
1.0 |
|
invert |
Boolean |
Invert the knockback direction |
false |
false |
|
cone |
Boolean |
only knockback entities in front of you |
false |
false |
|
crush |
Boolean |
Crush the target if they are pressed up against a wall |
false |
false |
|
is_charged |
Boolean |
decides if the ability uses knockback to define strength or charges the strength using scoreboards |
false |
false |
|
scoreboard |
String |
Scoreboard Name. |
false |
Score.Board |
|
scoreboard_max |
String |
Scoreboard Name. |
false |
Score.Board.Max |
Example:
{"type":"gravecore:aoe_knockback","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":1.0,"invert":false,"cone":false,"crush":false,"is_charged":false,"scoreboard":"Score.Board","scoreboard_max":"Score.Board.Max"}
bonemeal
allows a targeted location to be bonemealed.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 bone_meal} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
max_distance |
Float |
The maximum distance you can reach to bonemeal |
false |
30.0 |
Example:
{"type":"gravecore:bonemeal","icon":"minecraft:bone_meal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":30.0}
dynamic_attribute_modifier
Adds an attribute modifier to the entity while the ability is enabled that is entirely configurable via a scoreboard.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scoreboard |
String |
Scoreboard Name. |
false |
Score.Board |
|
attribute |
Attribute |
Determines which attribute should be modified. Possible attributes: cataclysm:additional_critical_damage, cataclysm:charge_time, cataclysm:eat_speed, cataclysm:nature_heal, constructs_casting:slime_magic_resist, constructs_casting:slime_spell_power, corewithstuff:flight, corewithstuff:flightstyles, corewithstuff:realisticflight, corewithstuff:rideable, corewithstuff:time_immunity, corewithstuff:trails, corewithstuff:web_swing, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, gravecore:fall_resistance, gtbcs_geomancy_plus:geo_magic_resist, gtbcs_geomancy_plus:geo_spell_power, gtbcs_spell_lib:magic_projectile_damage, gtbcs_spell_lib:spell_crit_chance, gtbcs_spell_lib:spell_crit_damage, gtbcs_spell_lib:spell_damage, irons_lib:armor_pierce, irons_lib:arrow_damage, irons_lib:crit_damage, irons_lib:dodge_chance, irons_lib:experience_gained, irons_lib:healing_received, irons_lib:mining_speed, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:casting_movespeed, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, lodestone:magic_damage, lodestone:magic_proficiency, lodestone:magic_resistance, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, tconstruct:generic.bad_effect_duration_multiplier, tconstruct:generic.bouncy, tconstruct:generic.crouch_damage_multiplier, tconstruct:generic.good_effect_duration_multiplier, tconstruct:generic.jump_boost, tconstruct:generic.knockback_multiplier, tconstruct:generic.protection_cap, tconstruct:generic.safe_fall_distance, tconstruct:player.critical_damage, tconstruct:player.experience_multiplier, tconstruct:player.jump_count, tconstruct:player.mining_speed_multiplier, tconstruct:player.use_item_speed, wind_spellbooks:wind_magic_resist, wind_spellbooks:wind_spell_power |
false |
minecraft:generic.armor |
|
division_amount |
Double |
The amount the scoreboard value will be divided by |
false |
1.0 |
|
operation |
Integer |
The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) |
false |
0 |
|
uuid |
UUID |
Sets the unique identifier for this attribute modifier. If not specified it will generate a random one |
false |
498be4fb-af04-42f2-8948-e6ccdc0d99e1 |
Example:
{"type":"gravecore:dynamic_attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard":"Score.Board","attribute":"minecraft:generic.armor","division_amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}
explode
he brings the boom.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 fire_charge} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
explosion |
Integer |
the scale of the explosion. |
false |
10 |
|
fire |
Boolean |
does it set things on fire? |
false |
false |
Example:
{"type":"gravecore:explode","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":false}
forcefield
makes a forcefeild around the player that deflects damage.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
sound |
ResourceLocation |
Sound ID that is played when a block is successful |
false |
minecraft:item.shield.block |
|
max_health |
Integer |
sets the max health of the shield. |
false |
100 |
|
scoreboard |
String |
optional output for shield health to a scoreboard. |
false |
/ |
|
regen_rate |
Integer |
how many ticks it takes to regenerate 1 health. |
false |
20 |
|
damage_sources |
List |
Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] |
false |
[minecraft:is_lightning, minecraft:is_fall] |
|
thorns |
Boolean |
Decides of the power deals damage back to the opponent |
false |
false |
Example:
{"type":"gravecore:forcefield","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.shield.block","max_health":100,"scoreboard":"null","regen_rate":20,"damage_sources":["minecraft:is_lightning","minecraft:is_fall"],"thorns":false}
modify_fall_velocity
Modifies the falling velocity. - Alkanphel
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 feather} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
velocity |
Float |
Speed of the velocity at which you fall. |
false |
1.0 |
|
fall_damage |
Boolean |
Determines if the entity takes fall damage or not. |
false |
true |
Example:
{"type":"gravecore:modify_fall_velocity","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","velocity":1.0,"fall_damage":true}
movement
Pushes the entity in a set direction.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 fire_charge} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
motion_scale |
Double |
the speed you move. |
false |
1.1 |
|
direction |
String |
[ backward, left, right, up, down, forward, facing ]. pick the direction you are going. |
false |
forward |
Example:
{"type":"gravecore:movement","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1,"direction":"forward"}
no_burn
extinguishes fire.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 flint_and_steel} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"gravecore:no_burn","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
particle_aura
summons some fancy new particles via lodestone.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 amethyst_shard} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
count |
Integer |
controls the amount of particles that are summoned |
false |
8 |
|
start_hex |
String |
controls the main colour of the particle |
false |
#ff17c6 |
|
end_hex |
String |
controls what the particle will fade into at the end of its lifetime |
false |
#ff17c6 |
|
property_start_hex |
String |
controls the main colour of the particle via a palladium string property |
false |
null |
|
property_end_hex |
String |
controls what the particle will fade into at the end of its lifetime via a palladium string property |
false |
null |
|
aura_type |
String |
[ aura, wave, column, scream, inner_aura ]. pick the type of particle aura you want. |
false |
aura |
|
particle_type |
String |
[ smoke, sparkle, wisp, spark, star, twinkle ]. pick particle you want. |
false |
smoke |
|
particle_size |
Float |
controls how large the particles are |
false |
0.9 |
|
visibility |
Float |
controls how visible the particles are |
false |
0.9 |
Example:
{"type":"gravecore:particle_aura","icon":"minecraft:amethyst_shard","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","count":8,"start_hex":"#ff17c6","end_hex":"#ff17c6","property_start_hex":"null","property_end_hex":"null","aura_type":"aura","particle_type":"smoke","particle_size":0.9,"visibility":0.9}
potion_punch
anything the player hits is given a desired potion effect for a configurable time.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
effect |
MobEffect |
name of the potion effect. |
false |
minecraft:poison |
|
time |
Integer |
the length of time that the potion lasts (in seconds). |
false |
0 |
Example:
{"type":"gravecore:potion_punch","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison","time":0}
prevent_sprinting_trail
Prevents the player from creating particles when sprinting on blocks. - Alkanphel
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 leather_boots} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"gravecore:prevent_sprinting_trail","icon":"minecraft:leather_boots","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
projectile
Allows you to shoot a projectile.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 snowball} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
entity_type |
EntityType |
Entity type ID for the projectile entity |
false |
minecraft:snowball |
|
entity_data |
CompoundTag |
Entity NBT data |
false |
/ |
|
inaccuracy |
Float |
Determines the inaccuracy when shooting the projectile |
false |
0.0 |
|
velocity |
Float |
Determines the velocity when shooting the projectile |
false |
1.5 |
|
yawOffset |
Float |
the value offset for the yaw from the body |
false |
-20.0 |
|
pitchOffset |
Float |
the value offset for the pitch from the body |
false |
25.0 |
|
swinging_arm |
ArmType |
Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
|
damage_from_player |
Boolean |
If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value |
false |
false |
|
ignore_player_movement |
Boolean |
If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour |
false |
false |
|
read_mainhand_item |
Boolean |
reads the players mainhand and sets the projectiles appearance to that - WIP |
false |
false |
Example:
{"type":"gravecore:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"yawOffset":-20.0,"pitchOffset":25.0,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false,"read_mainhand_item":false}
rotate
makes your body spin round, right round.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
spin_speed |
Float |
Determines the Degrees to spin per tick |
false |
20.0 |
Example:
{"type":"gravecore:rotate","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","spin_speed":20.0}
screenshake
makes the screen shake at a varying intensity.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
intensity |
Integer |
sets the intensity of the screenshake. |
false |
1 |
|
duration |
Integer |
sets the duration of the screenshake from the first tick of the ability (in ticks). |
false |
10 |
|
distance |
Float |
sets the distance people are effected by screenshake. |
false |
26.0 |
Example:
{"type":"gravecore:screenshake","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","intensity":1,"duration":10,"distance":26.0}
screenshot
Allows taking a screenshot like you would with the keybind. - Alkanphel
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 map} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
file_name |
String |
Allows you to set a custom name for the screenshot. Available placeholders: {date}, {time} |
false |
{date}_{time}.png |
|
log_to_chat |
Boolean |
If the message should output to chat or not. |
false |
false |
Example:
{"type":"gravecore:screenshot","icon":"minecraft:map","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","file_name":"{date}_{time}.png","log_to_chat":false}
set_palladium_property_by_score
Sets a Palladium Property .
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 flint_and_steel} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scoreboard |
String |
Scoreboard Name. |
false |
grave.omni.setslot |
|
palladium_property |
String |
Palladium Property Name. |
false |
graveomnicycle |
Example:
{"type":"gravecore:set_palladium_property_by_score","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard":"grave.omni.setslot","palladium_property":"graveomnicycle"}
slash_spawn
Teleports the player to either their spawn point or world spawn.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 red_bed} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
mode |
Mode |
Spawn type the ability uses. Possible values: [local, global] |
false |
LOCAL |
|
reset_fall |
Boolean |
If the fall distance of the player is reset or not. |
false |
true |
Example:
{"type":"gravecore:slash_spawn","icon":"minecraft:red_bed","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"local","reset_fall":true}
step_down
Allows for stepping down blocks fast. - Alkanphel
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 diamond_boots} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
fall_speed |
Float |
Speed at which you fall off the block. |
false |
1.0 |
|
fall_distance |
Float |
Fall distance it will enable at. |
false |
1.0 |
|
safety_checks |
Boolean |
If false, checks for if the ability SHOULD be enabled such as the entity being in spectator, fall flying, swimming, or on the ground will be disabled. |
false |
true |
|
allow_vehicles |
Boolean |
If true, it will work for living entity vehicles. |
false |
false |
|
allow_fluids |
Boolean |
If true, it will work in fluids. |
false |
false |
|
allowed_fluids |
TagKey |
Tag for the fluid(s) you can walk down. You need tag because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tag are: minecraft:water & minecraft:lava |
false |
minecraft:water |
Example:
{"type":"gravecore:step_down","icon":"minecraft:diamond_boots","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fall_speed":1.0,"fall_distance":1.0,"safety_checks":true,"allow_vehicles":false,"allow_fluids":false,"allowed_fluids":"minecraft:water"}
swing_hand
makes your hands swing at the enemy.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
swinging_arm |
ArmType |
Determines which arm(s) should swing. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
Example:
{"type":"gravecore:swing_hand","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","swinging_arm":"main_arm"}
wall_climb
spider-man, spider-man, does whatever a spider can.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 fire_charge} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
motion_scale |
Double |
the speed you move. |
false |
1.0 |
|
crouching_inverts |
Boolean |
enabling allows for crouching to make a player go down instead of up |
false |
true |
Example:
{"type":"gravecore:wall_climb","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.0,"crouching_inverts":true}
armor_animation
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
item |
ResourceLocation |
ID of the gecko armor item that must be worn currently. |
false |
test:example_item |
|
controller |
String |
Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. |
false |
main |
|
animation_trigger |
String |
Name of the animation trigger |
false |
animation_trigger_name |
Example:
{"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}
render_layer_animation
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
render_layer |
ResourceLocation |
Determines the ID of the render layer receiving the animation. Must be a gecko render layer! |
false |
test:example_layer |
|
controller |
String |
Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. |
false |
main |
|
animation_trigger |
String |
Name of the animation trigger |
false |
animation_trigger_name |
Example:
{"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}
ability_list
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
The max range the target can be. |
false |
10.0 |
Example:
{"type":"satsu_iron_man_addon:ability_list","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}
add_power_per_tick
Add a specific power to the player when the ability is active and remove it when the ability is no longer active
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 bread} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
power |
String |
power to add it and remove it later |
false |
palladium |
Example:
{"type":"satsu_iron_man_addon:add_power_per_tick","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","power":"palladium"}
curios_slot_durability
Items in a specified Curios slot lose durability when the player takes damage, like armor.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 shield} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
curios_slot |
String |
Curios slot ID to watch (e.g. "ring", "belt", "satsu_iron_man_addon_outerwear") |
false |
ring |
|
items |
String[] |
Item IDs that should lose durability (e.g. ["satsu_iron_man_addon:my_ring"]). Leave empty to affect every damageable item in the slot. |
false |
[] |
|
durability_loss |
Integer |
Durability points removed per damage event |
false |
1 |
Example:
{"type":"satsu_iron_man_addon:curios_slot_durability","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"ring","items":[],"durability_loss":1}
curse_of_binding_modifier
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 enchanted_book} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slot |
String |
Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) |
false |
chest |
Example:
{"type":"satsu_iron_man_addon:curse_of_binding_modifier","icon":"minecraft:enchanted_book","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"chest"}
destroy_block
destroy block ability
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 stone} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
range of ability |
false |
2.0 |
|
excluded_tag |
String |
name of the excluded tag |
false |
minecraft:air |
|
blockset |
String |
name of the block to set |
false |
minecraft:air |
|
destroy |
String |
keep, destroy or replace |
false |
destroy |
Example:
{"type":"satsu_iron_man_addon:destroy_block","icon":"minecraft:stone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":2.0,"excluded_tag":"minecraft:air","blockset":"minecraft:air","destroy":"destroy"}
effect_immunity
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 diamond} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
effect |
String |
The effect the entity is immune to |
false |
minecraft:poison |
Example:
{"type":"satsu_iron_man_addon:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison"}
entity_damage
Does damage to what the executer is looking at.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
damage |
Float |
The amount of damage the ability does |
false |
0.0 |
|
damage_type |
String |
The type of damage that is done |
false |
minecraft:player_attack |
|
effect |
String |
The effect that is give to the entity if used |
false |
null |
|
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
|
potion_seconds |
Integer |
How many seconds the entity should have the effect |
false |
0 |
|
potion_amplifier |
Integer |
What level the effect is |
false |
0 |
|
hide_particles |
Boolean |
If potion particles should be visable |
false |
false |
|
range |
Float |
The amount of range the ability has |
false |
0.0 |
|
at |
String |
Where the damage is(by and from will not work if this is not null) |
false |
null |
|
by |
String |
What entity is doing the damage |
false |
@s |
|
from |
String |
What entity is the damage from |
false |
@s |
|
command_as_entity |
String |
Excute a command from the entity if used |
false |
null |
|
excluded_tag |
String |
Tag that will be excluded from damage if used |
false |
damage_excluded_tag |
Example:
{"type":"satsu_iron_man_addon:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}
item_nbt_modifier
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 diamond} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slot |
String |
Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) |
false |
mainhand |
|
nbtKey |
String |
The NBT key to modify |
false |
CustomTag |
|
nbtValue |
String |
The value to set for the NBT key |
false |
Active |
Example:
{"type":"satsu_iron_man_addon:item_nbt_modifier","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"CustomTag","nbtValue":"Active"}
item_nbt_property_sync
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 diamond} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slot |
String |
Slot to sync (mainhand, offhand, feet, legs, chest, head, curios:slot) |
false |
mainhand |
|
nbtKey |
String |
The NBT key to sync |
false |
energy |
|
propertyKey |
String |
The Palladium property to sync |
false |
satsu_iron_man_addon_mod.property |
|
syncMode |
String |
Sync mode (property, nbt, mixed) |
false |
property |
Example:
{"type":"satsu_iron_man_addon:item_nbt_property_sync","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"energy","propertyKey":"satsu_iron_man_addon_mod.property","syncMode":"property"}
item_nbt_to_property
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 stick} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slot |
String |
Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) |
false |
mainhand |
|
nbtKey |
String |
The NBT key to read |
false |
skillCharge |
|
propertyKey |
String |
The Palladium property to set |
false |
satsu_iron_man_addon_mod.skill_charge |
Example:
{"type":"satsu_iron_man_addon:item_nbt_to_property","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"skillCharge","propertyKey":"satsu_iron_man_addon_mod.skill_charge"}
item_repairer
Automatically repairs or damages the item in the specified slot over time.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 anvil} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slot |
String |
Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) |
false |
mainhand |
|
repair_amount |
Integer |
Amount of durability to change per tick (negative values damage) |
false |
1 |
Example:
{"type":"satsu_iron_man_addon:item_repairer","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","repair_amount":1}
mastery_gain_prop
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 barrier} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
prop |
String |
the name of the mastery property |
false |
posthuman.flameMastery |
|
amount |
Integer |
amount to adjust by |
false |
1 |
|
power |
String |
the name of the power to check for affinity tags |
false |
flame |
|
pos_mult |
Float |
multiplier if positive tag is present |
false |
1.5 |
|
neg_mult |
Float |
multiplier if negative tag is present |
false |
2.0 |
|
lvl_mult |
Float |
multiplier based on current level |
false |
0.1 |
|
forgiveness |
String |
nice = increase exp gain for higher levels, hard = decrease exp gain for higher levels |
false |
nice |
Example:
{"type":"satsu_iron_man_addon:mastery_gain_prop","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"posthuman.flameMastery","amount":1,"power":"flame","pos_mult":1.5,"neg_mult":2.0,"lvl_mult":0.1,"forgiveness":"nice"}
mastery_prop
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 barrier} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
mastery |
String |
the name of the mastery property |
false |
posthuman.flameMastery |
|
level |
String |
the name of the level property |
false |
posthuman.flameLevel |
|
max |
String |
the name of the max property |
false |
posthuman.flameMax |
|
amount |
Integer |
amount to add for the first level increase |
false |
100 |
|
modifier |
Float |
multiplier for each subsequent level |
false |
1.5 |
|
max_level |
Integer |
the maximum level attainable |
false |
100 |
|
colour |
Integer |
the colour of the level up message. Refer to Minecraft formatting codes |
false |
6 |
Example:
{"type":"satsu_iron_man_addon:mastery_prop","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mastery":"posthuman.flameMastery","level":"posthuman.flameLevel","max":"posthuman.flameMax","amount":100,"modifier":1.5,"max_level":100,"colour":6}
multi_attribute_modifier
Apply multiple attribute modifiers to the player when active.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 golden_apple} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
attributes |
String[] |
List of attribute IDs |
false |
[] |
|
amounts |
String[] |
List of values |
false |
[] |
|
operations |
String[] |
List of operations |
false |
[] |
|
uuids |
String[] |
List of UUIDs |
false |
[] |
|
dummy |
String |
Does nothing, order alignment only |
false |
0 |
Example:
{"type":"satsu_iron_man_addon:multi_attribute_modifier","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attributes":[],"amounts":[],"operations":[],"uuids":[],"dummy":"0"}
nbt_modifier
Modify an item's NBT value by add, subtract or set.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 command_block} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slot |
String |
Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) |
false |
mainhand |
|
nbtKey |
String |
The NBT key to modify |
false |
energy |
|
adjustment_type |
String |
add, subtract or set |
false |
add |
|
adjustment_amount |
Integer |
Amount to adjust |
false |
1 |
Example:
{"type":"satsu_iron_man_addon:nbt_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"energy","adjustment_type":"add","adjustment_amount":1}
palladium_property_modifier
Modify a Palladium property by add, subtract or set.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 command_block} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
property_name |
String |
Name of the property to modify |
false |
example_property |
|
adjustment_type |
String |
add, subtract or set |
false |
add |
|
adjustment_amount |
Integer |
Amount to adjust |
false |
1 |
Example:
{"type":"satsu_iron_man_addon:palladium_property_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_type":"add","adjustment_amount":1}
particle_dome
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 shield} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
particles |
Boolean |
Spawn particles |
false |
true |
|
particletype |
String |
nbt particle |
false |
dust 0 0 0 1 |
|
random |
Boolean |
Spawn random particles inside the sphere |
false |
true |
|
particle_count |
Integer |
Number of particles to spawn |
false |
20 |
|
radius |
Float |
Radius of the particle sphere |
false |
1.05 |
|
height_center |
Float |
height of the center |
false |
1.1 |
|
still |
Boolean |
Apply slowness effect while active |
false |
true |
Example:
{"type":"satsu_iron_man_addon:particle_dome","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particles":true,"particletype":"dust 0 0 0 1","random":true,"particle_count":20,"radius":1.05,"height_center":1.1,"still":true}
prevent_drop
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 stick} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
item |
String |
The item you wish to summon when the ability is activated. |
false |
minecraft:stick |
|
stay |
Boolean |
Whether or not you wish for the item to stay in the players inventory after the ability ends. |
false |
false |
Example:
{"type":"satsu_iron_man_addon:prevent_drop","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","item":"minecraft:stick","stay":false}
projectile_with_offset
Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 egg} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
entity_type |
String |
The entity ID for the projectile to be fired |
false |
minecraft:snowball |
|
entity_data |
CompoundTag |
NBT data for the projectile entity |
false |
/ |
|
yawOffset |
Float |
The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) |
false |
0.0 |
|
pitchOffset |
Float |
The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) |
false |
0.0 |
|
yaw_inaccuracy |
Float |
The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) |
false |
0.0 |
|
pitch_inaccuracy |
Float |
The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) |
false |
0.0 |
|
yaw_override |
Float |
Locks the calculated yaw value to this (setting this to null will make it ignored |
false |
/ |
|
pitch_override |
Float |
Locks the calculated pitch value to this (setting this to null will make it ignored |
false |
/ |
|
count |
Integer |
The number of projectiles to be fired each tick the ability is active |
false |
1 |
|
velocity |
Float |
The velocity of the projectile |
false |
5.0 |
|
align_velocity_with_calculated_rotation |
Boolean |
If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation |
false |
false |
|
source_property |
String |
Palladium property key to read from the player |
false |
|
|
projectile_property |
String |
Palladium property key to write onto the spawned projectile |
false |
|
|
source_property_2 |
String |
Second Palladium property key to read from the player |
false |
|
|
projectile_property_2 |
String |
Second Palladium property key to write onto the spawned projectile |
false |
|
Example:
{"type":"satsu_iron_man_addon:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yawOffset":0.0,"pitchOffset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"velocity":5.0,"align_velocity_with_calculated_rotation":false,"source_property":"","projectile_property":"","source_property_2":"","projectile_property_2":""}
prop_tell
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 barrier} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
prop |
String |
the name of the property to check |
false |
posthuman.flameLevel |
|
message |
String |
the message to display before the property value |
false |
Your flame level is: |
Example:
{"type":"satsu_iron_man_addon:prop_tell","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"posthuman.flameLevel","message":"Your flame level is: "}
property_stat_modifier
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
property_value |
String |
Name of the Palladium property to use for value |
false |
Palladium.Property |
|
Division_Amount |
String |
The amount the scoreboard value will be divided by |
false |
1 |
|
Attribute_Type |
String |
The attribute that will be used |
false |
palladium:levitation_speed |
|
UUID |
String |
The UUID used for the attribute |
false |
cc154bdc-21f8-11ee-be56-0242ac120002 |
|
Attribute_Mod |
String |
addition , multiply_total , multiply_base |
false |
addition |
Example:
{"type":"satsu_iron_man_addon:property_stat_modifier","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_value":"Palladium.Property","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}
property_to_item_nbt
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 stick} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slot |
String |
Slot to check (mainhand, offhand, feet, legs, chest, head, curios:slot) |
false |
mainhand |
|
nbtKey |
String |
The NBT key to set |
false |
skillCharge |
|
propertyKey |
String |
The Palladium property to read |
false |
satsu_iron_man_addon_mod.skill_charge |
Example:
{"type":"satsu_iron_man_addon:property_to_item_nbt","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot":"mainhand","nbtKey":"skillCharge","propertyKey":"satsu_iron_man_addon_mod.skill_charge"}
scoreboard_ability
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
score |
String |
Name of the scoreboard to modify |
false |
example_score |
|
adjustment_type |
String |
add, subtract or set |
false |
add |
|
adjustment_amount |
Integer |
The amount you want to adjust the score by |
false |
1 |
Example:
{"type":"satsu_iron_man_addon:scoreboard_ability","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"example_score","adjustment_type":"add","adjustment_amount":1}
set_property
Add,set or remove a specific power to the player when the ability is active.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 bread} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
name |
String |
Name of the Custom property, you need them in assets and addon folder |
false |
satsu_nano_weapons |
|
number |
Integer |
number of the amount in the property |
false |
1 |
Example:
{"type":"satsu_iron_man_addon:set_property","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","name":"satsu_nano_weapons","number":1}
set_property_string
Add,set or remove a specific power to the player when the ability is active.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 bread} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
name |
String |
Name of the Custom property, you need them in assets and addon folder |
false |
satsu_nano_weapons |
|
test_value |
String |
set false or true |
false |
set_value |
Example:
{"type":"satsu_iron_man_addon:set_property_string","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","name":"satsu_nano_weapons","test_value":"set_value"}
superpower
Add, set or remove a specific power to the player when the ability is active.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 bread} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
power |
String |
Power ID |
false |
test:example_power |
|
capacity |
String |
set, add or remove |
false |
add |
Example:
{"type":"satsu_iron_man_addon:superpower","icon":"minecraft:bread","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","power":"test:example_power","capacity":"add"}
teleport
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 ender_pearl} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
max_distance |
Integer |
Max distance that the player can teleport. |
false |
10 |
Example:
{"type":"satsu_iron_man_addon:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}
user_identity
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 name_tag} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
stored_username |
String |
The username of the player owner. |
false |
None |
Example:
{"type":"satsu_iron_man_addon:user_identity","icon":"minecraft:name_tag","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","stored_username":"None"}
ability_wheel
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
abilities |
String[] |
List of ability keys to be used in the ability wheel. |
false |
[example_ability] |
|
texture |
TextureReference |
Lets you use a custom texture for the wheel. If left null it will use the default rendering. |
false |
/ |
|
disable_mouse_scrolling |
Boolean |
Disables the ability to use the mouse wheel to scroll between the options. |
false |
false |
|
disable_center_icon |
Boolean |
Disables the rendering of the icon in the middle of the wheel. |
false |
false |
|
hide_locked |
Boolean |
Hides ability slots for locked abilities, reducing the wheel size dynamically. |
false |
false |
Example:
{"type":"palladium:ability_wheel","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","abilities":["example_ability"],"texture":"null","disable_mouse_scrolling":false,"disable_center_icon":false,"hide_locked":false}
aim
Allows the player to aim their arms.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
time |
Integer |
Determines how many ticks it takes until the arm is fully aimed |
false |
10 |
|
arm |
ArmType |
Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
Example:
{"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}
animation_timer
This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
|
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
attribute_modifier
Adds an attribute modifier to the entity while the ability is enabled.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
attribute |
Attribute |
Determines which attribute should be modified. Possible attributes: cataclysm:additional_critical_damage, cataclysm:charge_time, cataclysm:eat_speed, cataclysm:nature_heal, constructs_casting:slime_magic_resist, constructs_casting:slime_spell_power, corewithstuff:flight, corewithstuff:flightstyles, corewithstuff:realisticflight, corewithstuff:rideable, corewithstuff:time_immunity, corewithstuff:trails, corewithstuff:web_swing, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, gravecore:fall_resistance, gtbcs_geomancy_plus:geo_magic_resist, gtbcs_geomancy_plus:geo_spell_power, gtbcs_spell_lib:magic_projectile_damage, gtbcs_spell_lib:spell_crit_chance, gtbcs_spell_lib:spell_crit_damage, gtbcs_spell_lib:spell_damage, irons_lib:armor_pierce, irons_lib:arrow_damage, irons_lib:crit_damage, irons_lib:dodge_chance, irons_lib:experience_gained, irons_lib:healing_received, irons_lib:mining_speed, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:casting_movespeed, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, lodestone:magic_damage, lodestone:magic_proficiency, lodestone:magic_resistance, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, tconstruct:generic.bad_effect_duration_multiplier, tconstruct:generic.bouncy, tconstruct:generic.crouch_damage_multiplier, tconstruct:generic.good_effect_duration_multiplier, tconstruct:generic.jump_boost, tconstruct:generic.knockback_multiplier, tconstruct:generic.protection_cap, tconstruct:generic.safe_fall_distance, tconstruct:player.critical_damage, tconstruct:player.experience_multiplier, tconstruct:player.jump_count, tconstruct:player.mining_speed_multiplier, tconstruct:player.use_item_speed, wind_spellbooks:wind_magic_resist, wind_spellbooks:wind_spell_power |
false |
minecraft:generic.armor |
|
amount |
Double |
The amount for the giving attribute modifier |
false |
1.0 |
|
operation |
Integer |
The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) |
false |
0 |
|
uuid |
UUID |
Sets the unique identifier for this attribute modifier. If not specified it will generate a random one |
false |
498be4fb-af04-42f2-8948-e6ccdc0d99e1 |
Example:
{"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}
command
Executes commands.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 command_block} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
first_tick_commands |
CommandFunctionParsing |
Sets the commands which get executed when gaining/activating the ability |
false |
[] |
|
last_tick_commands |
CommandFunctionParsing |
Sets the commands which get executed when losing/deactivating the ability |
false |
[] |
|
commands |
CommandFunctionParsing |
Sets the commands which get executed when using the ability |
false |
[say Hello World] |
Example:
{"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}
damage_immunity
Makes the entity immune against certain damage source tags.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 potion} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
damage_sources |
List |
Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] |
false |
[minecraft:is_lightning, minecraft:is_fall] |
Example:
{"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}
dual_wielding
Makes you able to use your second hand to combat.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:dual_wielding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
dummy
Does nothing.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
energy_beam
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
energy_beam |
ResourceLocation |
Configuration for the look of the beam. Check wiki for information. |
false |
example:energy_beam |
|
damage_type |
ResourceLocation |
Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. |
false |
/ |
|
damage |
Float |
The damage dealt with aiming for entities (per tick) |
false |
5.0 |
|
max_distance |
Float |
The maximum distance you can reach with your heat vision |
false |
30.0 |
|
speed |
Float |
Speed at which the energy beam extends from the player. Use 0 for instant extension. |
false |
0.5 |
|
set_on_fire_seconds |
Integer |
You can use this to set targeted entities on fire. If set to 0 it will not cause any. |
false |
0 |
|
cause_fire |
Boolean |
If enabled, targeted blocks will start to burn (fire will be placed). |
false |
false |
|
smelt_blocks |
Boolean |
If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). |
false |
false |
|
commands_on_block_hit |
CommandFunctionParsing |
Sets the commands which get executed when the beam hits an object |
false |
[] |
|
commands_on_entity_hit |
CommandFunctionParsing |
Sets the commands which get executed when the beam hits an object |
false |
[] |
Example:
{"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false,"commands_on_block_hit":[],"commands_on_entity_hit":[]}
energy_blast
Deprecated, please switch to 'palladium:energy_beam'
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
origin |
String |
Defines the origin point of the energy blast |
false |
eyes |
|
color |
Color |
Defines the color of the blast |
false |
java.awt.Color[r=255,g=0,b=0] |
|
damage |
Float |
The damage dealt with aiming for entities (per tick) |
false |
1.0 |
|
max_distance |
Float |
The maximum distance you can reach with your heat vision |
false |
30.0 |
Example:
{"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}
entity_glow
Makes the entity, the entities visible for you, glow.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 glow_berries} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
mode |
Mode |
Determines if this ability makes the entity itself glow, or lets you see other entities with their glow effect. Possible values: [self, others] |
false |
SELF |
|
color |
Color |
Determines the color of the glow effect. If left empty, it will use the default team color. |
false |
/ |
|
distance |
Double |
The distance at which the glow effect is visible. If left empty, it will behave normally. |
false |
0.0 |
|
property_key |
String |
If you want to make the glow dependent on a Palladium Property, this is the key/name of it which you can specify. |
false |
/ |
|
property_value |
String |
If you want to make the glow dependent on a Palladium Property, this is value of it which you can specify. |
false |
/ |
Example:
{"type":"palladium:entity_glow","icon":"minecraft:glow_berries","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"self","color":"null","distance":0.0,"property_key":"null","property_value":"null"}
fire_aspect
Makes this entity's attacks light targets on fire as if fire aspect was used.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 flint_and_steel} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
time |
Integer |
The amount of time, in seconds, that the victim entity will be set on fire for |
false |
5 |
|
should_stack_time |
Boolean |
If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it |
false |
false |
|
max_time |
Integer |
If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit |
false |
5 |
Example:
{"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}
fluid_walking
Let's you define a fluid you can walk on.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
fluid_tag |
TagKey |
Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava |
false |
minecraft:lava |
Example:
{"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}
gui_overlay
Displays a gui overlay on the screen.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
texture |
TextureReference |
Texture path for the gui overlay |
false |
minecraft:textures/gui/presets/isles.png |
|
texture_width |
Integer |
Width of the texture file |
false |
256 |
|
texture_height |
Integer |
Width of the texture file |
false |
256 |
|
translate |
Vec3 |
Translation of the rendered object |
false |
[0.0 / 0.0 / 0.0] |
|
rotate |
Vec3 |
Rotation of the rendered object |
false |
[0.0 / 0.0 / 0.0] |
|
scale |
Vec3 |
Scale of the rendered object |
false |
[1.0 / 1.0 / 1.0] |
|
alignment |
TextureAlignment |
Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] |
false |
STRETCH |
Example:
{"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}
healing
Heals the entity.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 apple} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
frequency |
Integer |
Sets the frequency of healing (in ticks) |
false |
20 |
|
amount |
Float |
Sets the amount of hearts for each healing |
false |
3.0 |
Example:
{"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}
hide_body_part
Allows you to hide an entity's body parts.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
body_parts |
List |
Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] |
false |
[right_arm, left_arm] |
|
affects_first_person |
Boolean |
Determines if your first person arm should disappear aswell (if it's disabled) |
false |
true |
Example:
{"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}
immortality
Makes you unable to die.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 totem_of_undying} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:immortality","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
intangibility
Makes the player go through blocks.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
vertical |
Boolean |
Makes the player vertically intangible aswell |
false |
false |
|
whitelist |
TagKey |
Tag which includes the block the player can phase through. Leave null for all blocks. |
false |
/ |
|
blacklist |
TagKey |
Tag which includes the block the player can phase through. Leave null for all blocks. |
false |
palladium:prevents_intangibility |
Example:
{"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}
invisibility
Makes the player invisible. Also makes mobs not see the player anymore.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
lock_armor
Mimics the behaviour of the Curse of Binding enchantment and makes armor not being able to be picked up.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:lock_armor","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
name_change
Lets you change the name of the player (in chat, tablist, above head).
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
name |
Component |
The name the player's one will turn into |
false |
literal{John Doe} |
Example:
{"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}
particles
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
emitter |
List |
Configuration for where the particle spawns at. Check wiki for information. |
false |
[example:emitter] |
|
particle_type |
ParticleType |
ID of the particle you want to spawn. |
false |
minecraft:dust |
|
options |
String |
Additional options for the particle (like color of a dust particle) |
false |
|
Example:
{"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}
play_sound
Plays a sound when being enabled.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
sound |
ResourceLocation |
Sound ID that is being played |
false |
minecraft:item.elytra.flying |
|
volume |
Float |
Volume for the played sound |
false |
1.0 |
|
pitch |
Float |
Pitch for the played sound |
false |
1.0 |
|
looping |
Boolean |
Whether or not the sound should loop during the time the ability is enabled |
false |
false |
|
play_self |
Boolean |
Whether or not the sound should be played to just the player executing the ability, or to all players |
false |
false |
|
play_others |
Boolean |
If 'play_self' is disabled, this determines whether or not the sound should be played to the players around the player executing the ability |
false |
false |
Example:
{"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false,"play_others":false}
player_skin_change
Allows you to change a player's skin to a MC profile one.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
username |
String |
Name of the player you want to change into |
false |
Steve |
|
property |
String |
In case you want to change the skin dynamically, you can specify the Palladium Property that contains a MC username here. This will override the 'username' property. |
false |
|
|
priority |
Integer |
Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) |
false |
50 |
Example:
{"type":"palladium:player_skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","username":"Steve","property":"","priority":50}
projectile
Allows you to shoot a projectile.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 snowball} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
entity_type |
EntityType |
Entity type ID for the projectile entity |
false |
minecraft:snowball |
|
entity_data |
CompoundTag |
Entity NBT data |
false |
/ |
|
inaccuracy |
Float |
Determines the inaccuracy when shooting the projectile |
false |
0.0 |
|
velocity |
Float |
Determines the velocity when shooting the projectile |
false |
1.5 |
|
swinging_arm |
ArmType |
Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
|
damage_from_player |
Boolean |
If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value |
false |
false |
|
ignore_player_movement |
Boolean |
If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour |
false |
false |
Example:
{"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}
remove_body_part
Allows you to remove an entity's body parts.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
body_parts |
List |
Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] |
false |
[right_arm, left_arm] |
|
affects_first_person |
Boolean |
Determines if your first person arm should disappear aswell (if it's disabled) |
false |
true |
Example:
{"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}
render_layer
Allows you to add a render layer to the entity.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
render_layer |
ResourceLocation |
ID of the render layer that will be rendered |
false |
namespace:render_layer_id |
Example:
{"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}
render_layer_by_accessory_slot
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
default_layer |
ResourceLocation |
ID of the render layer that will be used if none is specified in the accessory slot. Can be null. |
false |
namespace:render_layer_id |
|
accessory_slot |
AccessorySlot |
ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. |
false |
palladium:chest |
Example:
{"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}
repeating_animation_timer
This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
|
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
restrict_slots
Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slots |
List |
Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] |
false |
[chest] |
Example:
{"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}
sculk_immunity
When enabled, the player will not cause any walk-related sculk vibrations anymore.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 sculk} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
shader_effect
Allows you to apply a custom shader effect.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
shader |
ResourceLocation |
ID of the shader that shall be applied |
false |
minecraft:shaders/post/creeper.json |
Example:
{"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}
show_both_arms
Enables the rendering of your off-hand.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
shrink_body_overlay
Allows you to shrink the body overlay.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
|
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
size
This ability allows an entity to change it's size using Pehkui.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
TexturedIcon{texture=palladium:textures/icon/size.png, tint=null} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scale |
Float |
Determines the scale as a multiplier |
false |
0.1 |
Example:
{"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}
skin_change
Allows you to change a player's skin.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
texture |
SkinTypedValue |
Texture for the skin change |
false |
SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png} |
|
model_type |
ChangedModelType |
Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] |
false |
KEEP |
|
priority |
Integer |
Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) |
false |
50 |
Example:
{"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}
slowfall
Makes the entity fall slower.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 feather} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
text_overlay
Displays a text overlay on the screen.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
text |
Component |
Text component that will be displayed |
false |
literal{Hello World} |
|
property |
String |
If given, the value of this property will be appened to the text |
false |
/ |
|
translate |
Vec3 |
Translation of the rendered object |
false |
[0.0 / 0.0 / 0.0] |
|
rotate |
Vec3 |
Rotation of the rendered object |
false |
[0.0 / 0.0 / 0.0] |
|
scale |
Vec3 |
Scale of the rendered object |
false |
[1.0 / 1.0 / 1.0] |
|
text_alignment |
TextAlignment |
Determines how the texture is aligned at the position. Possible values: [left, center, right] |
false |
LEFT |
|
alignment |
TextureAlignment |
Determines how the texture is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] |
false |
TOP_LEFT |
Example:
{"type":"palladium:text_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","text":{"text":"Hello World"},"property":"null","translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"text_alignment":"left","alignment":"top_left"}
trail
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
trail |
ResourceLocation |
ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' |
false |
example:trail_renderer_id |
Example:
{"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}
vibrate
Adds a vibration effect to the player.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
intensity |
Integer |
Determines how many re-renders the game does per tick. Higher values may cause performance issues. |
false |
10 |
Example:
{"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","intensity":10}
water_walk
Allows the player to walk on water.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
absorb
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
How many blocks in each direction to scan. |
false |
4 |
|
objective |
String |
The scoreboard objective. |
false |
absorbed_fire |
|
blocks_to_absorb |
String |
Comma-separated list of blocks to absorb. |
false |
minecraft:fire,minecraft:soul_fire |
|
show_particles |
Boolean |
If true, particles will fly from the block to the entity. |
false |
true |
|
reset_on_finish |
Boolean |
If true, resets the scoreboard to 0 when the ability ends. |
false |
true |
|
play_sound |
Boolean |
If true, plays a sound when blocks are absorbed. |
false |
true |
|
sound_event |
String |
The sound event to play when absorbing. |
false |
minecraft:block.fire.extinguish |
Example:
{"type":"corewithstuff:absorb","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":4,"objective":"absorbed_fire","blocks_to_absorb":"minecraft:fire,minecraft:soul_fire","show_particles":true,"reset_on_finish":true,"play_sound":true,"sound_event":"minecraft:block.fire.extinguish"}
absorb_energy
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
How many blocks in each direction to scan. |
false |
4 |
|
directions |
String |
The direction (all, above, below, north, south, east, west, look). |
false |
all |
|
objective |
String |
The scoreboard objective. |
false |
absorbed_fe |
|
item_fe |
Boolean |
Absorb from held items. |
false |
false |
|
dropped_items_fe |
Boolean |
Absorb from dropped items. |
false |
true |
|
block_fe |
Boolean |
Absorb from nearby blocks. |
false |
true |
|
reset_on_finish |
Boolean |
Reset scoreboard to 0 when finished. |
false |
true |
|
play_sound |
Boolean |
Play sound when absorbed. |
false |
true |
|
sound_event |
String |
Sound to play. |
false |
minecraft:block.fire.extinguish |
|
show_particles |
Boolean |
Toggle custom aura particles. |
false |
true |
|
aura_id |
String |
Unique ID for this aura layer. |
false |
absorb_aura |
|
particle_type |
String |
Type (bounce, float, etc.) |
false |
smoke |
|
particle_shape |
String |
Shape (circle, star, etc.) |
false |
circle |
|
aura_type |
String |
Aura style (wings, halo, aura, etc.) |
false |
aura |
|
start_hex |
String |
Hex color code (#FFFFFF) |
false |
#FFFFFF |
|
count |
Integer |
Particle count. |
false |
10 |
|
particle_size |
Double |
Size. |
false |
1.0 |
|
visibility |
Double |
Visibility radius. |
false |
1.0 |
Example:
{"type":"corewithstuff:absorb_energy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":4,"directions":"all","objective":"absorbed_fe","item_fe":false,"dropped_items_fe":true,"block_fe":true,"reset_on_finish":true,"play_sound":true,"sound_event":"minecraft:block.fire.extinguish","show_particles":true,"aura_id":"absorb_aura","particle_type":"smoke","particle_shape":"circle","aura_type":"aura","start_hex":"#FFFFFF","count":10,"particle_size":1.0,"visibility":1.0}
adjust_prop_string
Sets an NBT string property on a player.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
prop |
String |
The name of the NBT property to modify |
false |
currentPower |
|
value |
String |
The string value to set the property to |
false |
empty |
Example:
{"type":"corewithstuff:adjust_prop_string","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"currentPower","value":"empty"}
adjust_property_num
Adjusts an NBT integer property on a player every tick.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
prop |
String |
The name of the NBT property to modify |
false |
color |
|
amount |
Integer |
Amount to adjust by |
false |
1 |
|
mode |
String |
Modes: add, subtract, multiply, divide, set, power |
false |
add |
|
num2 |
Integer |
Max value for add, min value for subtract. |
false |
2 |
|
num3 |
Integer |
Reset value for add or subtract. |
false |
0 |
|
reset |
Boolean |
Whether to reset after hitting max/min value |
false |
false |
Example:
{"type":"corewithstuff:adjust_property_num","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"color","amount":1,"mode":"add","num2":2,"num3":0,"reset":false}
aoe_push
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
distance |
Integer |
The distance affected. |
false |
10 |
|
speed |
Float |
The strength of the motion. |
false |
1.0 |
|
is_pull |
Boolean |
If true, pulls entities. If false, pushes them away. |
false |
false |
Example:
{"type":"corewithstuff:aoe_push","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":10,"speed":1.0,"is_pull":false}
beams
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
beam_id |
String |
The ID of the JSON beam to apply (e.g. 'yourbeam'). |
false |
|
Example:
{"type":"corewithstuff:beams","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","beam_id":""}
charge_energy
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
How many blocks in each direction to scan. |
false |
4 |
|
directions |
String |
The direction of where you are charging fe (all, above, below, north, south, east, west, look). |
false |
all |
|
objective |
String |
The scoreboard objective. |
false |
absorbed_fe |
|
item_fe |
Boolean |
Lets you charge fe items you hold. |
false |
false |
|
dropped_items_fe |
Boolean |
Lets you charge fe dropped items. |
false |
true |
|
block_fe |
Boolean |
Lets you charge fe blocks near you. |
false |
true |
|
particles |
String |
What vanilla particle(s) shoot when you charge fe. |
false |
null |
|
reset_on_finish |
Boolean |
If true, resets the scoreboard to 0 when the ability ends. |
false |
true |
|
play_sound |
Boolean |
If true, plays a sound when fe is charged. |
false |
true |
|
sound_event |
String |
The sound event to play when charging. |
false |
minecraft:block.fire.extinguish |
|
show_particles |
Boolean |
Toggle custom aura particles and vanilla flying particles. |
false |
true |
|
aura_id |
String |
Unique ID for this aura layer. |
false |
charge_aura |
|
particle_type |
String |
Type (bounce, float, etc.) |
false |
smoke |
|
particle_shape |
String |
Shape (circle, star, etc.) |
false |
circle |
|
aura_type |
String |
Aura style (wings, halo, aura, etc.) |
false |
aura |
|
start_hex |
String |
Hex color code (#FFFFFF) |
false |
#FFFFFF |
|
count |
Integer |
Particle count. |
false |
10 |
|
particle_size |
Double |
Size. |
false |
1.0 |
|
visibility |
Double |
Visibility radius. |
false |
1.0 |
Example:
{"type":"corewithstuff:charge_energy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":4,"directions":"all","objective":"absorbed_fe","item_fe":false,"dropped_items_fe":true,"block_fe":true,"particles":"null","reset_on_finish":true,"play_sound":true,"sound_event":"minecraft:block.fire.extinguish","show_particles":true,"aura_id":"charge_aura","particle_type":"smoke","particle_shape":"circle","aura_type":"aura","start_hex":"#FFFFFF","count":10,"particle_size":1.0,"visibility":1.0}
dimension_warp
Warps the player to a specified dimension and handles returning safely.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
target_dimension |
String |
The ID of the destination dimension. |
false |
minecraft:the_nether |
|
manual_y |
Integer |
The precise Y coordinate to land at if Safe Landing is disabled. |
false |
100 |
|
use_safe_y |
Boolean |
Automatically finds the highest solid block to land on. |
false |
true |
|
enable_return |
Boolean |
If true, using the ability in the target dimension warps you back. |
false |
true |
|
display_text |
String |
The message displayed to the player upon activation. |
false |
Warping... |
|
show_text |
Boolean |
Toggles the visibility of the activation message. |
false |
true |
Example:
{"type":"corewithstuff:dimension_warp","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","target_dimension":"minecraft:the_nether","manual_y":100,"use_safe_y":true,"enable_return":true,"display_text":"Warping...","show_text":true}
dynamic_attribute
Dynamically scales an attribute modifier based on a specified scoreboard value.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
attribute |
Attribute |
The attribute to modify. |
false |
minecraft:generic.attack_damage |
|
scoreboard |
String |
The name of the scoreboard objective to read. |
false |
strength |
|
amount |
Double |
The multiplier per scoreboard point |
false |
1.0 |
|
operation |
Integer |
0: ADDITION, 1: MULTIPLY_BASE, 2: MULTIPLY_TOTAL |
false |
0 |
|
uuid |
UUID |
Unique ID. CHANGE THIS for new abilities! |
false |
d8d1d61d-14a1-4302-95b6-797371569420 |
Example:
{"type":"corewithstuff:dynamic_attribute","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.attack_damage","scoreboard":"strength","amount":1.0,"operation":0,"uuid":"d8d1d61d-14a1-4302-95b6-797371569420"}
effect_ray
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
reach_distance |
Integer |
Range in blocks |
false |
32 |
|
effects_list |
String |
Possible effects |
false |
minecraft:speed, minecraft:slowness, minecraft:poison, minecraft:wither, minecraft:levitation |
|
effect_duration_seconds |
Integer |
Duration in seconds |
false |
15 |
|
effect_amplifier |
Integer |
Amplifier (0 = level 1) |
false |
0 |
|
infinite_duration |
Boolean |
Make effect infinite? |
false |
false |
|
hide_particles |
Boolean |
Hide potion particles? |
false |
true |
|
play_sound |
Boolean |
Play sound on hit? |
false |
true |
|
sound_id |
String |
Sound ID |
false |
minecraft:entity.witch.throw |
Example:
{"type":"corewithstuff:effect_ray","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":32,"effects_list":"minecraft:speed, minecraft:slowness, minecraft:poison, minecraft:wither, minecraft:levitation","effect_duration_seconds":15,"effect_amplifier":0,"infinite_duration":false,"hide_particles":true,"play_sound":true,"sound_id":"minecraft:entity.witch.throw"}
entity_dash
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Float |
Ability radius. |
false |
10.0 |
Example:
{"type":"corewithstuff:entity_dash","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0}
evoker_fangs
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
shape |
String |
Attack pattern: "straight", "spiral", "wave", or "vortex" |
false |
straight |
|
gravity |
Boolean |
If true, fangs climb/drop with terrain. |
false |
true |
|
die_on_collide |
Boolean |
If true, fangs stop spawning if they hit a wall. |
false |
true |
|
distance |
Integer |
Straight: Length. Spiral/Vortex: Rotations. Wave: Rings. |
false |
6 |
|
spacing |
Double |
Distance between fangs or rings. |
false |
1.2 |
|
delay |
Integer |
The tick delay creating the wave effect. |
false |
2 |
|
tick_rate |
Integer |
How often the ability fires in ticks. |
false |
5 |
Example:
{"type":"corewithstuff:evoker_fangs","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","shape":"straight","gravity":true,"die_on_collide":true,"distance":6,"spacing":1.2,"delay":2,"tick_rate":5}
grappling_hook
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
use_texture |
Boolean |
True to use a texture, False to use a solid color. |
false |
false |
|
rope_texture |
String |
Texture location (e.g. corewithstuff:textures/entity/rope.png) |
false |
|
|
rope_color |
Integer |
Decimal color code if not using texture |
false |
16777215 |
|
head_item |
String |
Registry name of the hook head |
false |
minecraft:cobweb |
|
hook_length |
Double |
Speed/Length of the throw (Default 2.5) |
false |
2.5 |
|
do_exit_boost |
Boolean |
Does detaching launch the player? |
false |
true |
|
exit_boost_amount |
Double |
Multiplier for the exit boost velocity (Default 1.5) |
false |
1.5 |
|
play_throw_sound |
Boolean |
Play sound when thrown? |
false |
true |
|
throw_sound_id |
String |
Sound to play when thrown |
false |
minecraft:entity.fishing_bobber.throw |
|
play_hit_sound |
Boolean |
Play sound when hook hits a block? |
false |
true |
|
hit_sound_id |
String |
Sound to play when hook lands |
false |
minecraft:block.stone.hit |
|
play_swing_sound |
Boolean |
Play continuous sound while swinging? |
false |
false |
|
swing_sound_id |
String |
Sound to play while swinging |
false |
minecraft:item.elytra.flying |
Example:
{"type":"corewithstuff:grappling_hook","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","use_texture":false,"rope_texture":"","rope_color":16777215,"head_item":"minecraft:cobweb","hook_length":2.5,"do_exit_boost":true,"exit_boost_amount":1.5,"play_throw_sound":true,"throw_sound_id":"minecraft:entity.fishing_bobber.throw","play_hit_sound":true,"hit_sound_id":"minecraft:block.stone.hit","play_swing_sound":false,"swing_sound_id":"minecraft:item.elytra.flying"}
hunger
Controls the player's hunger over time. Can add/remove literal food points, saturation, or cause exhaustion.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
interval |
Integer |
How often (in ticks) to apply the hunger effect. 20 ticks = 1 second. |
false |
20 |
|
food_change |
Integer |
Amount of food points to add (positive) or remove (negative). |
false |
0 |
|
saturation_change |
Float |
Amount of saturation to add or remove (hidden buffer before food drains). |
false |
0.0 |
|
exhaustion_change |
Float |
Amount of natural exhaustion to add (positive makes food drain naturally). |
false |
0.0 |
Example:
{"type":"corewithstuff:hunger","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","interval":20,"food_change":0,"saturation_change":0.0,"exhaustion_change":0.0}
immortality
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"corewithstuff:immortality","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
love_ray
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Double |
Max distance to reach animals. |
false |
10.0 |
Example:
{"type":"corewithstuff:love_ray","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}
mastery_system
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
xp_scoreboard |
String |
Your Current XP |
false |
xp |
|
level_scoreboard |
String |
Your Current Level |
false |
level |
|
points_scoreboard |
String |
Your Skill Points |
false |
points |
|
max_xp_visual_scoreboard |
String |
Max XP Required (Optional and visual only) |
false |
max_xp |
|
base_xp_req |
Integer |
How much XP for Level 1? |
false |
500 |
|
xp_add_per_level |
Integer |
Add this much XP cost every level. |
false |
200 |
|
xp_multiplier |
Double |
Multiply cost every level (1.0 = Off, 1.1 = 10% harder). |
false |
1.0 |
|
max_level |
Integer |
The highest level possible. |
false |
100 |
|
points_per_level |
Integer |
How many Skill Points per level? |
false |
1 |
|
show_levelup_msg |
Boolean |
Show text in chat when leveling up? |
false |
true |
|
play_sound |
Boolean |
Play a sound when leveling up? |
false |
true |
|
levelup_sound |
String |
SOUND ID: Example "entity.player.levelup" |
false |
minecraft:entity.player.levelup |
Example:
{"type":"corewithstuff:mastery_system","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","xp_scoreboard":"xp","level_scoreboard":"level","points_scoreboard":"points","max_xp_visual_scoreboard":"max_xp","base_xp_req":500,"xp_add_per_level":200,"xp_multiplier":1.0,"max_level":100,"points_per_level":1,"show_levelup_msg":true,"play_sound":true,"levelup_sound":"minecraft:entity.player.levelup"}
mob_swap
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
distance |
Double |
The maximum distance to swap. |
false |
32.0 |
|
play_sound |
Boolean |
Play sound on swap? |
false |
true |
|
sound_id |
String |
Sound to play |
false |
minecraft:entity.enderman.teleport |
Example:
{"type":"corewithstuff:mob_swap","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":32.0,"play_sound":true,"sound_id":"minecraft:entity.enderman.teleport"}
open_cws_gui
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
gui_id |
String |
The ResourceLocation ID of the GUI to open. |
false |
corewithstuff:arcane_altar_gui |
Example:
{"type":"corewithstuff:open_cws_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","gui_id":"corewithstuff:arcane_altar_gui"}
open_nexus_gui
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
nexus_id |
String |
The nexus ID to open the selection GUI for. |
false |
|
Example:
{"type":"corewithstuff:open_nexus_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","nexus_id":""}
particles
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
aura_id |
String |
Unique identifier for this aura layer (e.g., fire_wings) |
false |
default_aura |
|
particle_type |
String |
Type of particle (bounce, float, glitch, implode, orbit, rain, spark, sparkle, spiral, star, twinkle, wisp, smoke, flame) |
false |
smoke |
|
particle_shape |
String |
Shape of particle (generic, star, circle, diamond, spark, electric_spark, electric_spark2, electric_spark3, smoke, aura, snow, test, boem) |
false |
circle |
|
aura_type |
String |
Type of aura (column, crown, dna, halo, inner_aura, orbit_ring, pulse, scream, trail, vortex, wave, aura, wings, shield, ascendant) |
false |
aura |
|
start_hex |
String |
Hex color code (e.g., #ff17c6) |
false |
#FFFFFF |
|
count |
Integer |
Amount of particles |
false |
10 |
|
particle_size |
Double |
Size of the particles |
false |
1.0 |
|
visibility |
Double |
Visibility radius of the aura |
false |
1.0 |
Example:
{"type":"corewithstuff:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","aura_id":"default_aura","particle_type":"smoke","particle_shape":"circle","aura_type":"aura","start_hex":"#FFFFFF","count":10,"particle_size":1.0,"visibility":1.0}
player_ride
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
offset_x |
Double |
Horizontal offset (left/right). |
false |
0.0 |
|
offset_y |
Double |
Vertical offset for the passenger (0 is default). |
false |
2.0 |
|
offset_z |
Double |
Depth offset (forward/backward). |
false |
0.0 |
|
force_ride |
Boolean |
If true, clicking a player forces them to ride you. |
false |
false |
|
rider_control |
Boolean |
If true, the rider can control you with WASD. |
false |
false |
Example:
{"type":"corewithstuff:player_ride","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","offset_x":0.0,"offset_y":2.0,"offset_z":0.0,"force_ride":false,"rider_control":false}
power_config
Configures the scoreboard name for power slots and saves it to the player's NBT data.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slot_scoreboard |
String |
The scoreboard name used for power slots |
false |
PowerSlots |
Example:
{"type":"corewithstuff:power_config","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slot_scoreboard":"PowerSlots"}
power_copy_gui
Opens a GUI to copy powers from the looked-at entity (target keeps theirs).
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
reach_distance |
Double |
Range in blocks |
false |
20.0 |
|
use_whitelist |
Boolean |
Enable whitelist |
false |
false |
|
whitelist |
String |
Allowed powers (comma-separated ResourceLocation IDs) |
false |
|
|
use_blacklist |
Boolean |
Enable blacklist |
false |
false |
|
blacklist |
String |
Blocked powers (comma-separated ResourceLocation IDs) |
false |
|
|
play_success_sound |
Boolean |
Play sound on GUI open |
false |
true |
|
success_sound_id |
String |
Sound ID on success |
false |
minecraft:block.note_block.chime |
|
play_error_sound |
Boolean |
Play sound on no target |
false |
true |
|
error_sound_id |
String |
Sound ID on error |
false |
minecraft:block.note_block.bass |
Example:
{"type":"corewithstuff:power_copy_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":20.0,"use_whitelist":false,"whitelist":"","use_blacklist":false,"blacklist":"","play_success_sound":true,"success_sound_id":"minecraft:block.note_block.chime","play_error_sound":true,"error_sound_id":"minecraft:block.note_block.bass"}
power_give_gui
Opens a GUI to give one of your powers to the looked-at entity (you lose it).
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
reach_distance |
Double |
Range in blocks |
false |
20.0 |
|
use_whitelist |
Boolean |
Enable whitelist |
false |
false |
|
whitelist |
String |
Allowed powers (comma-separated ResourceLocation IDs) |
false |
|
|
use_blacklist |
Boolean |
Enable blacklist |
false |
false |
|
blacklist |
String |
Blocked powers (comma-separated ResourceLocation IDs) |
false |
|
|
play_success_sound |
Boolean |
Play sound on GUI open |
false |
true |
|
success_sound_id |
String |
Sound ID on success |
false |
minecraft:block.amethyst_block.hit |
|
play_error_sound |
Boolean |
Play sound on no target |
false |
true |
|
error_sound_id |
String |
Sound ID on error |
false |
minecraft:block.note_block.bass |
Example:
{"type":"corewithstuff:power_give_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":20.0,"use_whitelist":false,"whitelist":"","use_blacklist":false,"blacklist":"","play_success_sound":true,"success_sound_id":"minecraft:block.amethyst_block.hit","play_error_sound":true,"error_sound_id":"minecraft:block.note_block.bass"}
power_manage_gui
Opens a GUI to view and delete your current powers.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
use_blacklist |
Boolean |
Enable deletion blacklist |
false |
false |
|
blacklist |
String |
Powers that cannot be deleted (comma-separated ResourceLocation IDs) |
false |
|
|
play_sound |
Boolean |
Play sound on open |
false |
true |
|
sound_id |
String |
Sound played on GUI open |
false |
minecraft:entity.ui.button.click |
Example:
{"type":"corewithstuff:power_manage_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","use_blacklist":false,"blacklist":"","play_sound":true,"sound_id":"minecraft:entity.ui.button.click"}
power_scanner
Scans the entity the player is looking at and shows their powers (name + ID) in the action bar.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
reach_distance |
Double |
Range in blocks |
false |
20.0 |
Example:
{"type":"corewithstuff:power_scanner","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":20.0}
power_steal_gui
Opens a GUI to steal powers from the looked-at entity (they lose it).
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
reach_distance |
Double |
Range in blocks |
false |
20.0 |
|
use_whitelist |
Boolean |
Enable whitelist |
false |
false |
|
whitelist |
String |
Allowed powers (comma-separated ResourceLocation IDs) |
false |
|
|
use_blacklist |
Boolean |
Enable blacklist |
false |
false |
|
blacklist |
String |
Blocked powers (comma-separated ResourceLocation IDs) |
false |
|
|
play_success_sound |
Boolean |
Play sound on GUI open |
false |
true |
|
success_sound_id |
String |
Sound ID on success |
false |
minecraft:entity.enderman.teleport |
|
play_error_sound |
Boolean |
Play sound on no target |
false |
true |
|
error_sound_id |
String |
Sound ID on error |
false |
minecraft:block.note_block.bass |
Example:
{"type":"corewithstuff:power_steal_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_distance":20.0,"use_whitelist":false,"whitelist":"","use_blacklist":false,"blacklist":"","play_success_sound":true,"success_sound_id":"minecraft:entity.enderman.teleport","play_error_sound":true,"error_sound_id":"minecraft:block.note_block.bass"}
projectile
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 snowball} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
entity_type |
EntityType |
Entity type ID for the projectile entity |
false |
minecraft:snowball |
|
entity_data |
CompoundTag |
Entity NBT data |
false |
/ |
|
inaccuracy |
Float |
Determines the inaccuracy when shooting |
false |
0.0 |
|
velocity |
Float |
Determines the velocity when shooting |
false |
1.5 |
|
swinging_arm |
ArmType |
Determines which arm(s) should swing. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
|
damage_from_player |
Boolean |
Sets damage to player damage |
false |
false |
|
ignore_player_movement |
Boolean |
Ignores player momentum |
false |
false |
|
command_on_entity_hit |
String |
Command to execute when the projectile hits an entity |
false |
|
|
command_on_block_hit |
String |
Command to execute when the projectile hits a block |
false |
|
|
offset_x |
Float |
X offset relative to the player |
false |
0.0 |
|
offset_y |
Float |
Y offset relative to the player's eye height |
false |
-0.1 |
|
offset_z |
Float |
Z offset relative to the player |
false |
0.0 |
Example:
{"type":"corewithstuff:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false,"command_on_entity_hit":"","command_on_block_hit":"","offset_x":0.0,"offset_y":-0.1,"offset_z":0.0}
prop_tell
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
prop |
String |
The name of the property to check |
false |
breakdown.Lightning.Color |
|
message |
String |
The message to display before the property value |
false |
Your Color is: |
Example:
{"type":"corewithstuff:prop_tell","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","prop":"breakdown.Lightning.Color","message":"Your Color is: "}
remote_swap
Select two entities to instantly swap their positions. Sneak while using to cancel selection.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
distance |
Double |
Range to pick targets |
false |
32.0 |
|
play_sound |
Boolean |
Play sound on swap? |
false |
true |
|
sound_id |
String |
Sound to play |
false |
minecraft:entity.enderman.teleport |
|
show_messages |
Boolean |
Show chat feedback? |
false |
true |
|
msg_first_selected |
String |
Message when picking target 1 |
false |
First target selected: |
|
msg_no_entity |
String |
Message when raytrace miss |
false |
No entity found. Look at a mob. |
|
msg_complete |
String |
Message when swap succeeds |
false |
Swap Complete! |
|
msg_invalid |
String |
Message on failure |
false |
Target 1 lost or invalid. |
|
msg_cancelled |
String |
Message when reset |
false |
Swap cancelled. Selection cleared. |
Example:
{"type":"corewithstuff:remote_swap","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":32.0,"play_sound":true,"sound_id":"minecraft:entity.enderman.teleport","show_messages":true,"msg_first_selected":"First target selected: ","msg_no_entity":"No entity found. Look at a mob.","msg_complete":"Swap Complete!","msg_invalid":"Target 1 lost or invalid.","msg_cancelled":"Swap cancelled. Selection cleared."}
rng_roll
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
min_roll |
Integer |
The lowest number you can roll |
false |
1 |
|
max_roll |
Integer |
The highest number you can roll |
false |
8 |
|
scoreboard_name |
String |
The name of the scoreboard objective to update |
false |
rng |
|
display_text |
String |
The text displayed with the number |
false |
Rolled: |
|
show_text |
Boolean |
If set to false the result will be hidden from the screen |
false |
true |
|
text_after_number |
Boolean |
If true text appears after the number. If false before. |
false |
false |
Example:
{"type":"corewithstuff:rng_roll","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_roll":1,"max_roll":8,"scoreboard_name":"rng","display_text":"Rolled:","show_text":true,"text_after_number":false}
score_to_energy
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
objective |
String |
The scoreboard objective to read from. |
false |
absorbed_fire |
|
reset_score |
Boolean |
If true, sets the scoreboard to 0 after. |
false |
true |
|
power_name |
String |
The power ID for the energybar command. |
false |
my_power |
|
energybar_name |
String |
The energybar ID for the command. |
false |
my_energybar |
|
energy_type |
String |
Usually "value" or "max". |
false |
value |
|
action |
String |
Usually "add", "set", or "remove". |
false |
add |
|
multiplier |
Double |
Multiplies the score (e.g., 2.0 turns 10 score into 20 energy). |
false |
1.0 |
|
play_sound |
Boolean |
If true, plays a sound when energy is converted. |
false |
true |
|
sound_event |
String |
The sound event to play upon conversion. |
false |
minecraft:entity.player.levelup |
Example:
{"type":"corewithstuff:score_to_energy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","objective":"absorbed_fire","reset_score":true,"power_name":"my_power","energybar_name":"my_energybar","energy_type":"value","action":"add","multiplier":1.0,"play_sound":true,"sound_event":"minecraft:entity.player.levelup"}
screenshake
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
min_intensity |
Float |
The minimum amount of shake. |
false |
0.5 |
|
max_intensity |
Float |
The maximum amount of shake. |
false |
2.0 |
Example:
{"type":"corewithstuff:screenshake","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_intensity":0.5,"max_intensity":2.0}
size_change
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
base |
Double |
Base Scale |
false |
1.0 |
|
hitbox_width |
Double |
Hitbox width |
false |
1.0 |
|
hitbox_height |
Double |
Hitbox height |
false |
1.0 |
|
eye_height |
Double |
Eye height |
false |
1.0 |
|
model_width |
Double |
Visual model width |
false |
1.0 |
|
model_height |
Double |
Visual model height |
false |
1.0 |
|
jump_height |
Double |
Jump height multiplier |
false |
1.0 |
|
block_reach |
Double |
Block Reach multiplier |
false |
1.0 |
|
attack_reach |
Double |
Attack/Entity Reach multiplier |
false |
1.0 |
|
step_height |
Double |
Step Height multiplier |
false |
1.0 |
|
third_person |
Double |
Third Person Distance multiplier |
false |
1.0 |
|
duration |
Integer |
Transition Duration (Ticks) |
false |
0 |
Example:
{"type":"corewithstuff:size_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base":1.0,"hitbox_width":1.0,"hitbox_height":1.0,"eye_height":1.0,"model_width":1.0,"model_height":1.0,"jump_height":1.0,"block_reach":1.0,"attack_reach":1.0,"step_height":1.0,"third_person":1.0,"duration":0}
store
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
store_hotbar |
Boolean |
Stores slots 0-8 |
false |
false |
|
store_inventory |
Boolean |
Stores main inventory slots 9-35 |
false |
false |
|
store_armor |
Boolean |
Stores armor slots 36-39 |
false |
true |
|
store_offhand |
Boolean |
Stores offhand slot 40 |
false |
false |
Example:
{"type":"corewithstuff:store","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","store_hotbar":false,"store_inventory":false,"store_armor":true,"store_offhand":false}
surface_movement
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"corewithstuff:surface_movement","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
telekinesis
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Double |
Max distance to initially grab an entity. |
false |
15.0 |
|
strength |
Double |
How fast the entity is pulled to the target point. |
false |
0.8 |
|
damage |
Double |
Damage to apply to the entity while held. |
false |
2.0 |
|
reset |
Boolean |
Reset distance to default when grabbing a new target? |
false |
false |
|
affect_players |
Boolean |
Can grab other players? |
false |
false |
|
affect_blocks |
Boolean |
Can rip blocks from the ground? |
false |
true |
|
whitelist_enabled |
Boolean |
Enable Block Whitelist? |
false |
false |
|
whitelist |
String |
Comma-separated block IDs (e.g. minecraft:dirt,minecraft:stone) |
false |
|
|
blacklist_enabled |
Boolean |
Enable Block Blacklist? |
false |
true |
|
blacklist |
String |
Comma-separated block IDs (e.g. minecraft:bedrock,minecraft:obsidian) |
false |
minecraft:bedrock,minecraft:barrier,minecraft:obsidian |
|
particle |
String |
Standard particle registry name (or 'null') |
false |
minecraft:enchant |
|
other_rgbs |
String |
RGB for other particles (or 'null') |
false |
null |
|
other_count |
Integer |
Count for standard particles |
false |
1 |
|
other_speed |
Double |
Speed for standard particles |
false |
1.0 |
|
dust |
Boolean |
Spawn Redstone Dust particles? |
false |
true |
|
dust_rgbs |
String |
R G B Scale for dust (e.g. '1 1 1 1') |
false |
1 1 1 1 |
|
dust_count |
Integer |
Count for dust particles |
false |
1 |
|
dust_speed |
Double |
Speed for dust particles |
false |
1.0 |
Example:
{"type":"corewithstuff:telekinesis","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":15.0,"strength":0.8,"damage":2.0,"reset":false,"affect_players":false,"affect_blocks":true,"whitelist_enabled":false,"whitelist":"","blacklist_enabled":true,"blacklist":"minecraft:bedrock,minecraft:barrier,minecraft:obsidian","particle":"minecraft:enchant","other_rgbs":"null","other_count":1,"other_speed":1.0,"dust":true,"dust_rgbs":"1 1 1 1","dust_count":1,"dust_speed":1.0}
telekinesis_pull
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
min_dist |
Double |
Minimum distance |
false |
2.0 |
|
max_dist |
Double |
Maximum distance |
false |
25.0 |
|
show_text |
Boolean |
Show action text above hotbar? |
false |
true |
|
custom_text |
String |
Text to show (Use %d for the distance number) |
false |
Pulled! Dist: %d |
Example:
{"type":"corewithstuff:telekinesis_pull","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_dist":2.0,"max_dist":25.0,"show_text":true,"custom_text":"Pulled! Dist: %d"}
telekinesis_push
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
min_dist |
Double |
Minimum distance |
false |
2.0 |
|
max_dist |
Double |
Maximum distance |
false |
25.0 |
|
show_text |
Boolean |
Show action text above hotbar? |
false |
true |
|
custom_text |
String |
Text to show (Use %d for the distance number) |
false |
Pushed! Dist: %d |
Example:
{"type":"corewithstuff:telekinesis_push","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","min_dist":2.0,"max_dist":25.0,"show_text":true,"custom_text":"Pushed! Dist: %d"}
telekinesis_throw
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
throw_strength |
Double |
How fast the entity is thrown. |
false |
3.0 |
Example:
{"type":"corewithstuff:telekinesis_throw","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","throw_strength":3.0}
text_overlay
Displays a highly customizable text overlay on the screen, capable of tracking scoreboard values and player NBT data.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
text |
String |
The text to display on screen |
false |
Overlay Text |
|
color |
String |
Text color in Hex (e.g., '#FFFFFF' or '#FFFF0000') |
false |
#FFFFFF |
|
shadow |
Boolean |
Whether the text should have a drop shadow |
false |
true |
|
translate |
Vec3 |
Translation (X, Y, Z) of the text. Z determines layering. |
false |
[0.0 / 0.0 / 0.0] |
|
scale |
Float |
Scale multiplier for the text size |
false |
1.0 |
|
center_x |
Boolean |
If true, centers the text horizontally (X translate acts as an offset) |
false |
false |
|
center_y |
Boolean |
If true, centers the text vertically (Y translate acts as an offset) |
false |
false |
|
show_scoreboard |
Boolean |
Enable scoreboard tracking |
false |
false |
|
scoreboard_obj |
String |
The name of the scoreboard objective to track |
false |
|
|
show_property |
Boolean |
Enable player NBT data tracking |
false |
false |
|
property_key |
String |
The NBT key to read from the player's persistent data |
false |
|
|
values_first |
Boolean |
If true, value appear BEFORE the text. If false, AFTER. |
false |
false |
|
separator |
String |
String to put between the text and the tracked values (e.g., ': ' or ' - ') |
false |
: |
Example:
{"type":"corewithstuff:text_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","text":"Overlay Text","color":"#FFFFFF","shadow":true,"translate":[0.0,0.0,0.0],"scale":1.0,"center_x":false,"center_y":false,"show_scoreboard":false,"scoreboard_obj":"","show_property":false,"property_key":"","values_first":false,"separator":": "}
toughlungs
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"corewithstuff:toughlungs","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
trails
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
trail_id |
String |
The ID of the JSON trail to apply (e.g. 'yourtrail'). |
false |
|
Example:
{"type":"corewithstuff:trails","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail_id":""}
web_swing
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
max_reach |
Double |
Max raycast distance for shooting web (Default 80.0) |
false |
80.0 |
|
scroll_speed |
Double |
Speed of scrolling up/down the web (Default 1.2) |
false |
1.2 |
|
pendulum_pull |
Double |
Strength of the pendulum tension/correction (Default 0.35) |
false |
0.35 |
|
flip_boost |
Double |
Momentum gained when pressing jump to flip (Default 1.2) |
false |
1.2 |
|
max_speed |
Double |
Maximum swing velocity (Default 4.5) |
false |
4.5 |
|
gravity_pull |
Double |
Downward pull while swinging (Default 0.07) |
false |
0.07 |
|
rope_color_hex |
String |
Hex color code for the web (Default #FFFFFF) |
false |
#FFFFFF |
|
rope_segments |
Integer |
Number of segments for physics rendering (Default 15) |
false |
15 |
|
shoot_sound_id |
String |
Sound played when web attaches (Default slime_block_place) |
false |
minecraft:block.slime_block.place |
|
flip_sound_id |
String |
Sound played when flipping off web (Default phantom_flap) |
false |
minecraft:entity.phantom.flap |
Example:
{"type":"corewithstuff:web_swing","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_reach":80.0,"scroll_speed":1.2,"pendulum_pull":0.35,"flip_boost":1.2,"max_speed":4.5,"gravity_pull":0.07,"rope_color_hex":"#FFFFFF","rope_segments":15,"shoot_sound_id":"minecraft:block.slime_block.place","flip_sound_id":"minecraft:entity.phantom.flap"}
wormhole_gui
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"corewithstuff:wormhole_gui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
aoe_damage
deals damage around the ability user has options to exclude things and or do fire damage if desired as well as give damage credit to the ability user. - thanks nexo
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
|
damage |
Float |
Damage the ability will deal |
false |
3.0 |
|
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
|
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
Example:
{"type":"gravestone:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}
aoe_knockback
knocks entities around the user back.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be knockedback |
false |
10 |
|
knockback |
Float |
the strength of the knockback |
false |
2.0 |
|
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
|
invert |
Boolean |
Invert the knockback direction |
false |
false |
|
crush |
Boolean |
Crush the target if they are pressed up against a wall |
false |
false |
|
cone |
Boolean |
only knockback entities in front of you |
false |
false |
Example:
{"type":"gravestone:aoe_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false,"cone":false}
charged_knockback
aoe knockback ability with variable knockback strength based off a score - VenWhoVian
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
|
score |
String |
what scoreboard to use for knockback strength |
false |
grave.biot.shove |
|
scoreMax |
String |
what scoreboard to use for max possible knockback strength |
false |
grave.biot.shoveMax |
|
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
|
invert |
Boolean |
Invert the knockback direction |
false |
false |
Example:
{"type":"gravestone:charged_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"score":"grave.biot.shove","scoreMax":"grave.biot.shoveMax","tag_ex":"exclusion_tag","invert":false}
drain_accessory_energy
drain an accessory by a certain amount per tick - thank you awesomebossdj7
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 redstone} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
curios_slot |
String |
Curios Slot Id |
false |
body |
|
trinket_slot |
String |
Trinket Slot Id |
false |
chest/cape |
|
energy_drain |
Integer |
The amount of energy to drain (per tick, which is 20 per second.) |
false |
10 |
Example:
{"type":"gravestone:drain_accessory_energy","icon":"minecraft:redstone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"body","trinket_slot":"chest/cape","energy_drain":10}
drain_per_tick
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
energy |
Integer |
Amount of energy to drain per tick |
false |
10 |
|
id |
String |
Item to look for in curios slot |
false |
grave.codec:tachyon_device |
|
curios_slot |
String |
curios slot id |
false |
body |
|
trinket_slot |
String |
trinket slot id |
false |
chest/cape |
Example:
{"type":"gravestone:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"id":"grave.codec:tachyon_device","curios_slot":"body","trinket_slot":"chest/cape"}
dynamic_pehkui
lets the player tie a scoreboard to any scale type or just set any scale type normally.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scale_type |
String |
from the list of pehkui scales in game |
false |
palladium:ability |
|
scale_number |
Float |
what you set the scale to if not by scoreboard |
false |
1.1 |
|
scoreboard |
String |
Motion Scale |
false |
grave.scale.test |
|
scoreboard_divider |
Float |
what you divide the score by |
false |
0.0 |
|
delay |
Integer |
what you divide the score by |
false |
0 |
|
is_score |
String |
True or False |
false |
true |
Example:
{"type":"gravestone:dynamic_pehkui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale_type":"palladium:ability","scale_number":1.1,"scoreboard":"grave.scale.test","scoreboard_divider":0.0,"delay":0,"is_score":"true"}
explode
EXPLOSION
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
explosion |
Integer |
boom |
false |
10 |
|
fire |
Boolean |
boom |
false |
true |
Example:
{"type":"gravestone:explode","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":true}
knockback
knocks entities infront of the user back.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be knockedback |
false |
10 |
|
knockback |
Float |
the strength of the knockback |
false |
2.0 |
|
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
|
invert |
Boolean |
Invert the knockback direction |
false |
false |
|
crush |
Boolean |
Crush the target if they are pressed up against a wall |
false |
false |
Example:
{"type":"gravestone:knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false}
movement
Adds forward momentum to the player.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
motion_scale |
Float |
Motion Scale |
false |
1.1 |
Example:
{"type":"gravestone:movement","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}
no_fire
the player is unable to set on fire, via cores burning effect and actual fire
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"gravestone:no_fire","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
projectile
amazing new projectile script. - thanks phantompig
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
velocity |
Float |
Determines the velocity when shooting the projectile |
false |
5.0 |
|
yawOverride |
Float |
Locks the calculated yaw value to this (setting this to -999 will make it ignored |
false |
-999.0 |
|
pitchOverride |
Float |
Locks the calculated pitch value to this (setting this to -999 will make it ignored |
false |
-999.0 |
|
yawOffset |
Float |
the value offset for the yaw from the body |
false |
-20.0 |
|
pitchOffset |
Float |
the value offset for the pitch from the body |
false |
25.0 |
|
yawInaccuracy |
Float |
how inaccurate the projectiles yaw value is going to be |
false |
0.0 |
|
pitchInaccuracy |
Float |
how inaccurate the projectiles pitch value is going to be |
false |
0.0 |
|
entity_type |
String |
Entity type ID for the projectile entity |
false |
palladium:custom_projectile |
|
entity_data |
CompoundTag |
Entity NBT data; works the same as the projectile ability |
false |
/ |
|
count |
Float |
how many fire when the ability is activated |
false |
1.0 |
|
swinging_arm |
String |
Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
main_arm |
Example:
{"type":"gravestone:projectile","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","velocity":5.0,"yawOverride":-999.0,"pitchOverride":-999.0,"yawOffset":-20.0,"pitchOffset":25.0,"yawInaccuracy":0.0,"pitchInaccuracy":0.0,"entity_type":"palladium:custom_projectile","entity_data":"null","count":1.0,"swinging_arm":"main_arm"}
set_palladium_property_by_score
sets a palladium properly based on a scoreboard
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
palladium_property |
String |
palladium property being altered |
false |
graveomnicycle |
|
scoreboard |
String |
scoreboard altering the palladium property |
false |
grave.omni.setslot |
Example:
{"type":"gravestone:set_palladium_property_by_score","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","palladium_property":"graveomnicycle","scoreboard":"grave.omni.setslot"}
stat_ability
Deprecated, please switch to 'gravecore:dynamic_attribute_modifier'
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
score_value |
String |
Scoreboard Name |
false |
Score.Board |
|
Division_Amount |
String |
The amount the scoreboard value will be divided by |
false |
1 |
|
Attribute_Type |
String |
The attribute that will be used |
false |
palladium:levitation_speed |
|
UUID |
String |
The UUID used for the attribute |
false |
cc154bdc-21f8-11ee-be56-0242ac120002 |
|
Attribute_Mod |
String |
addition , multiply_total , multiply_base |
false |
addition |
Example:
{"type":"gravestone:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}
stone_index_detection
detects the most common block from the stone index in a BLANK radius
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
score |
String |
the scoreboard that the type is put in |
false |
cm.ninjago.earth.index |
|
needs |
Integer |
the required amount of any 1 block |
false |
6 |
Example:
{"type":"gravestone:stone_index_detection","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"cm.ninjago.earth.index","needs":6}
store_armour
store your armour away for when you need it most. tags: grave.armour.store stores the amour, grave.armour.add returns the armour to the player
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
namespace |
String |
unique namespace for your storage location |
false |
minecraft |
|
identity |
String |
unique extra name for your storage location "namespace:username_identity" |
false |
banana |
Example:
{"type":"gravestone:store_armour","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"minecraft","identity":"banana"}
telekinesis
Entity Targeter/Falling Block Generator inspired by Hazender - VenWhoVian
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
allowed_blocks |
String |
block tags for allowed blocks |
false |
grave.ht:magnetic |
|
banned_entities |
String |
entity tags for banned entities |
false |
grave.ht:magnetic_entities |
|
distance |
Integer |
Distance in which the player can target entities or blocks |
false |
10 |
|
grip_score |
String |
score used to control the distance of the held entity/block |
false |
grave.biot.scroll |
Example:
{"type":"gravestone:telekinesis","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","allowed_blocks":"grave.ht:magnetic","banned_entities":"grave.ht:magnetic_entities","distance":10,"grip_score":"grave.biot.scroll"}
add_hunger
Adds hunger value
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 barrier} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
hunger |
Integer |
Amount of hunger to add |
false |
-1 |
Example:
{"type":"norfs_jojos:add_hunger","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","hunger":-1}
clone_name
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 name_tag} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
closest person. |
false |
10.0 |
|
property_name |
String |
property to save name to |
false |
na.clone |
Example:
{"type":"norfs_jojos:clone_name","icon":"minecraft:name_tag","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"property_name":"na.clone"}
damage
Does damage to anything the player is looking at.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_sword} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
damage |
Float |
The amount of damage the ability does |
false |
0.0 |
|
damage_type |
String |
The type of damage that is done |
false |
minecraft:player_attack |
|
effect |
String |
The effect that is give to the entity if used |
false |
null |
|
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
|
potion_seconds |
Integer |
How many seconds the entity should have the effect |
false |
0 |
|
potion_amplifier |
Integer |
What level the effect is |
false |
0 |
|
hide_particles |
Boolean |
If potion particles should be visable |
false |
false |
|
range |
Float |
The amount of range the ability has |
false |
0.0 |
|
at |
String |
Where the damage is(by and from will not work if this is not null) |
false |
null |
|
by |
String |
What entity is doing the damage |
false |
@s |
|
from |
String |
What entity is the damage from |
false |
@s |
|
command_as_entity |
String |
Excute a command from the entity if used |
false |
null |
|
excluded_tag |
String |
Tag that will be excluded from damage if used |
false |
damage_excluded_tag |
Example:
{"type":"norfs_jojos:damage","icon":"minecraft:iron_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}
dash
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 rabbit_foot} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
motion |
Float |
Motion |
false |
1.0 |
Example:
{"type":"norfs_jojos:dash","icon":"minecraft:rabbit_foot","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}
effect_aspect
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 potion} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
effect |
ResourceLocation |
Effect name |
false |
minecraft:null |
|
effect_seconds |
Integer |
Effect seconds |
false |
10 |
|
effect_amplifier |
Integer |
Effect amplifier |
false |
0 |
Example:
{"type":"norfs_jojos:effect_aspect","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:null","effect_seconds":10,"effect_amplifier":0}
effect_give
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 potion} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
the range it gives |
false |
10.0 |
|
effect |
String |
the effect |
false |
minecraft:slowness |
|
effect_duration |
Integer |
duration of effect in ticks |
false |
1 |
|
effect_amplifier |
Integer |
effect amplifier |
false |
3 |
|
effect_particles |
Boolean |
if the effect shows particles |
false |
false |
Example:
{"type":"norfs_jojos:effect_give","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"effect":"minecraft:slowness","effect_duration":1,"effect_amplifier":3,"effect_particles":false}
explosion
Causes an Explosion
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 tnt} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
cause_fire |
Boolean |
fire explosion |
false |
false |
|
radius |
Integer |
radius |
false |
1 |
|
self_damage |
Integer |
self damage |
false |
1 |
Example:
{"type":"norfs_jojos:explosion","icon":"minecraft:tnt","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1,"self_damage":1}
give_cooldown
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
item |
String |
item to give cooldown to |
false |
minecraft:diamond |
|
ticks |
Integer |
cooldown time in ticks |
false |
20 |
Example:
{"type":"norfs_jojos:give_cooldown","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","item":"minecraft:diamond","ticks":20}
give_property
Copies a Palladium property from the user to the nearest entity of a specified type within range.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 apple} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
target_entity_type |
String |
Target entity type ID (e.g., minecraft:zombie) |
false |
minecraft:player |
|
source_property |
String |
Player property key to read |
false |
minecraft:air |
|
target_property |
String |
Target property key to set |
false |
minecraft:air |
|
range |
Float |
Search radius in blocks |
false |
8.0 |
|
exclude_self |
Boolean |
Exclude the user when targeting players |
false |
true |
|
only_if_different |
Boolean |
Only set when the value differs |
false |
true |
|
scale |
Float |
Multiplier applied if the value is numeric |
false |
1.0 |
Example:
{"type":"norfs_jojos:give_property","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","target_entity_type":"minecraft:player","source_property":"minecraft:air","target_property":"minecraft:air","range":8.0,"exclude_self":true,"only_if_different":true,"scale":1.0}
highwaystar
Adds a scoreboard to whatever the user is looking at.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_sword} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
The amount of range the ability has |
false |
0.0 |
|
command_as_entity |
String |
Excute a command from the entity if used |
false |
null |
Example:
{"type":"norfs_jojos:highwaystar","icon":"minecraft:iron_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"command_as_entity":"null"}
jump
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 rabbit_foot} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
motion |
Float |
Motion |
false |
1.0 |
Example:
{"type":"norfs_jojos:jump","icon":"minecraft:rabbit_foot","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}
leap
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_sword} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
distance |
Integer |
leap factor |
false |
2 |
Example:
{"type":"norfs_jojos:leap","icon":"minecraft:iron_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":2}
move
Pushes/Pulls The Entity.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 snowball} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
Range of the Power |
false |
3.0 |
|
move_strength |
Float |
Move Strength |
false |
3.0 |
Example:
{"type":"norfs_jojos:move","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":3.0,"move_strength":3.0}
move_area
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 barrier} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
distance |
Integer |
the distance the fling is |
false |
3 |
|
flingspeed |
Integer |
the speed of the fling |
false |
3 |
Example:
{"type":"norfs_jojos:move_area","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":3,"flingspeed":3}
projectile2
Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 egg} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
entity_type |
String |
The entity ID for the projectile to be fired |
false |
minecraft:snowball |
|
entity_data |
CompoundTag |
NBT data for the projectile entity |
false |
/ |
|
yaw_offset |
Float |
The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) |
false |
0.0 |
|
pitch_offset |
Float |
The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) |
false |
0.0 |
|
yaw_inaccuracy |
Float |
The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) |
false |
0.0 |
|
pitch_inaccuracy |
Float |
The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) |
false |
0.0 |
|
yaw_override |
Float |
Locks the calculated yaw value to this (setting this to null will make it ignored |
false |
/ |
|
pitch_override |
Float |
Locks the calculated pitch value to this (setting this to null will make it ignored |
false |
/ |
|
count |
Integer |
The number of projectiles to be fired each tick the ability is active |
false |
1 |
|
speed |
Float |
The speed of the projectile |
false |
5.0 |
|
align_velocity_with_calculated_rotation |
Boolean |
If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation |
false |
false |
|
source_property |
String |
Palladium property key to read from the player |
false |
|
|
projectile_property |
String |
Palladium property key to write onto the spawned projectile |
false |
|
Example:
{"type":"norfs_jojos:projectile2","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false,"source_property":"","projectile_property":""}
scoreboard_attribute
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 apple} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scoreboard |
String |
scoreboard |
false |
Score.Board |
|
division_amount |
String |
amount |
false |
1 |
|
attribute_type |
String |
attribute |
false |
minecraft:generic.attack_damage |
|
UUID |
String |
uuid |
false |
c13e0abb-24be-4873-adbc-c820e5c88961 |
|
attribute_modifier |
String |
addition , multiply_total , multiply_base |
false |
addition |
Example:
{"type":"norfs_jojos:scoreboard_attribute","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard":"Score.Board","division_amount":"1","attribute_type":"minecraft:generic.attack_damage","UUID":"c13e0abb-24be-4873-adbc-c820e5c88961","attribute_modifier":"addition"}
scoreboarding
Adds a scoreboard to whatever the user is looking at.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_sword} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scoreboard |
Float |
The amount of scoreboard the ability adds |
false |
0.0 |
|
scoreboard_type |
String |
The Scoreboard that it ads |
false |
Skill.Tree.Point |
|
sussy |
String |
what type scoreboard is like add or remove |
false |
add |
|
range |
Float |
The amount of range the ability has |
false |
0.0 |
|
command_as_entity |
String |
Excute a command from the entity if used |
false |
null |
|
excluded_tag |
String |
Tag that will be excluded from scoreboard |
false |
damage_excluded_tag |
Example:
{"type":"norfs_jojos:scoreboarding","icon":"minecraft:iron_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard":0.0,"scoreboard_type":"Skill.Tree.Point","sussy":"add","range":0.0,"command_as_entity":"null","excluded_tag":"damage_excluded_tag"}
set_property
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 command_block} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
property_name |
String |
Name of the scoreboard to modify |
false |
example_scoreboard |
|
property_value |
String |
Amount to adjust |
false |
randoprop |
Example:
{"type":"norfs_jojos:set_property","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_scoreboard","property_value":"randoprop"}
tag_add
Adds a scoreboard to whatever the user is looking at.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_sword} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
tag |
String |
The Scoreboard that it ads |
false |
Skill.Tree.Point |
|
sussy |
String |
what type tag is like add or remove |
false |
add |
|
range |
Float |
The amount of range the ability has |
false |
0.0 |
|
command_as_entity |
String |
Excute a command from the entity if used |
false |
null |
Example:
{"type":"norfs_jojos:tag_add","icon":"minecraft:iron_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","tag":"Skill.Tree.Point","sussy":"add","range":0.0,"command_as_entity":"null"}
tp
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 ender_pearl} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
teleportation_distance |
Float |
tp range |
false |
10.0 |
Example:
{"type":"norfs_jojos:tp","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}
wallclimb
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
climb_speed |
Float |
the speed at which you can climb. |
false |
0.1 |
|
data_name |
String |
Persistent data used |
false |
is_climb |
Example:
{"type":"norfs_jojos:wallclimb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"is_climb"}