# Configuration file

####################
# customspawner-settings
####################

customspawner-settings {
    B:debug=false
    B:enforceMaxSpawnLimits=false
    B:forceDespawns=false
    B:killAllVillagers=false
    B:killallUseLightLevel=true
    I:maxDespawnLightLevel=2
    I:minDespawnLightLevel=2
    B:worldGenCreatureSpawning=true
}


####################
# mod-mappings
#===================
# Mod Biome Mappings
# You may change tag values but do NOT change the default keys since they are used to generate our defaults.
# For example, 'twilightforest=TL:TwilightForest.cfg' may be changed to 'twilightforest=TWL:TWL.cfg' but may NOT be changed to 'twilight=TWL:TWL.cfg'
####################

mod-mappings {
    S:APPENG <APPENG:APPENG.cfg>
    S:AROMA1997 <AROMA1997:AROMA1997.cfg>
    S:ASSETS <ASSETS:ASSETS.cfg>
    S:BRANDON3055 <BRANDON3055:BRANDON3055.cfg>
    S:BUILDCRAFT <BUILDCRAFT:BUILDCRAFT.cfg>
    S:BUILTBROKEN <BUILTBROKEN:BUILTBROKEN.cfg>
    S:CHOCOCRAFT <CHOCOCRAFT:CHOCOCRAFT.cfg>
    S:CRAZYPANTS <CRAZYPANTS:CRAZYPANTS.cfg>
    S:DARKONA <DARKONA:DARKONA.cfg>
    S:DAVEYX0 <DAVEYX0:DAVEYX0.cfg>
    S:DOGGYTALENTS <DOGGYTALENTS:DOGGYTALENTS.cfg>
    S:FORESTRY <FORESTRY:FORESTRY.cfg>
    S:FOSSILSARCHEOLOGY <FOSSILSARCHEOLOGY:FOSSILSARCHEOLOGY.cfg>
    S:GILDEDGAMES <GILDEDGAMES:GILDEDGAMES.cfg>
    S:INVENTORYPETS <INVENTORYPETS:INVENTORYPETS.cfg>
    S:LITTLEBREADLOAF <LITTLEBREADLOAF:LITTLEBREADLOAF.cfg>
    S:LOMELI <LOMELI:LOMELI.cfg>
    S:MCA <MCA:MCA.cfg>
    S:MEKANISM <MEKANISM:MEKANISM.cfg>
    S:OPENBLOCKS <OPENBLOCKS:OPENBLOCKS.cfg>
    S:ORG <ORG:ORG.cfg>
    S:POWERCRYSTALS <POWERCRYSTALS:POWERCRYSTALS.cfg>
    S:ROBRIT <ROBRIT:ROBRIT.cfg>
    S:VAZKII <VAZKII:VAZKII.cfg>
    S:XCOMPWIZ <XCOMPWIZ:XCOMPWIZ.cfg>
    S:YARRMATEYS <YARRMATEYS:YARRMATEYS.cfg>
    S:atomicstryker <IM:InfernalMobs.cfg>
    S:drzhark <MOC:MoCreatures.cfg>
    S:twilightforest <TF:TwilightForest.cfg>
    S:undefined <U:Undefined.cfg>
    S:vanilla <MC:Vanilla.cfg>
}


