# Configuration file

##########################################################################################################
# biomes
#--------------------------------------------------------------------------------------------------------#
# Manually change the environmental properties of each biome
##########################################################################################################

biomes {

    "Twilight Lake" {
        I:"01.Biome ID"=119
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=salty

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=22.295640599952108
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Twilight Forest" {
        I:"01.Biome ID"=120
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=17.22075445642904
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Dense Twilight Forest" {
        I:"01.Biome ID"=121
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=23.512435412217695
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Twilight Highlands" {
        I:"01.Biome ID"=122
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=cold

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=13.905764746872633
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Mushroom Forest" {
        I:"01.Biome ID"=123
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=26.45033635316129
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Twilight Swamp" {
        I:"01.Biome ID"=124
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=dirty

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=26.45033635316129
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Twilight Stream" {
        I:"01.Biome ID"=125
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=17.22075445642904
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Snowy Forest" {
        I:"01.Biome ID"=126
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=cold

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=4.410771314830227
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Twilight Glacier" {
        I:"01.Biome ID"=127
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=dirty

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=0.0
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Twilight Clearing" {
        I:"01.Biome ID"=128
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=26.45033635316129
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Oak Savanna" {
        I:"01.Biome ID"=135
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=29.225162174858266
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Firefly Forest" {
        I:"01.Biome ID"=136
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=17.22075445642904
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Deep Mushroom Forest" {
        I:"01.Biome ID"=137
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=26.45033635316129
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Dark Forest Center" {
        I:"01.Biome ID"=138
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=23.512435412217695
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Highlands Center" {
        I:"01.Biome ID"=139
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=dirty

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=10.50504210183448
        D:"05.Temp Rate"=0.005
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.05
        D:"08.Air Quality Rate"=0.0
    }

    "Dark Forest" {
        I:"01.Biome ID"=141
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=23.512435412217695
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Enchanted Forest" {
        I:"01.Biome ID"=142
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=17.22075445642904
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    "Fire Swamp" {
        I:"01.Biome ID"=143
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=dirty

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=31.819805153394636
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

    Thornlands {
        I:"01.Biome ID"=144
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=dirty

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=10.50504210183448
        D:"05.Temp Rate"=0.005
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.05
        D:"08.Air Quality Rate"=0.0
    }

}


