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potion.fluxtaint=Corrupting Light
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entity.Thaumcraft.ThaumSlime.name=Dawnslime
entity.Thaumcraft.BottleTaint.name=Pale Flask
entity.Thaumcraft.FallingTaint.name=Falling Crust
entity.Thaumcraft.TaintSpider.name=Luminant Crawler
entity.Thaumcraft.Taintacle.name=Luminath
entity.Thaumcraft.TaintacleTiny.name=Tendrilith
entity.Thaumcraft.TaintacleGiant.name=Ancient Luminath
entity.Thaumcraft.TaintSpore.name=Radiant Lurn
entity.Thaumcraft.TaintSwarmer.name=Radiant Lurn
entity.Thaumcraft.TaintSwarm.name=Flux Cloud
entity.Thaumcraft.TaintedVillager.name=Luminant Villager
entity.Thaumcraft.TaintedChicken.name=Luminant Chicken
entity.Thaumcraft.TaintedPig.name=Luminant Pig
entity.Thaumcraft.TaintedSheep.name=Luminant Sheep
entity.Thaumcraft.TaintedCow.name=Luminant Cow
entity.Thaumcraft.TaintedCreeper.name=Luminant Creeper
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tile.blockTaint.0.name=Faded Crust
tile.blockTaint.1.name=Pale Soil
tile.blockTaintFibres.0.name=Pale Moss
tile.blockTaintFibres.1.name=Pale Grass
tile.blockTaintFibres.2.name=Pale Plant
tile.blockTaintFibres.3.name=Glimstalk
tile.blockTaintFibres.4.name=Mature Glimstalk
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item.ItemResource.11.name=Pale Slime
item.ItemResource.12.name=Luminant Strand
item.ItemBottleTaint.name=Pale Flask
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nodetype.TAINTED.name=Corrupted
tc.taint_item_poison=A dissolving %s has burned you with light
death.attack.taint=%1$s was consumed by the light
death.attack.taint.player=%1$s was consumed by the light whilst fighting %2$s

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tc.research_name.INFUSION=Infusion
tc.research_text.INFUSION=Mystical fusion
tc.research_page.INFUSION.1=Arcane crafting and alchemy can go only so far. Something better is needed to create truly powerful mystical objects.<BR>Infusion crafting is the process of infusing a single object with magical energy and the properties of other objects. You could, for example, infuse a stone with §6Aer§0 vis and a feather and it would result in a very light stone.<BR>As is usual with thaumaturgy, things are not quite that simple. To even get started with infusion crafting there are several things you need: A Runic Matrix, arcane pedestals and a ready supply of magic in the form of essentia. 
tc.research_page.INFUSION.2=Once you have your Runic Matrix properly placed into a structure commonly known as an Infusion Altar, you can begin to craft.<BR>The central pedestal located under the matrix is where the item you wish to infuse will go. You will also need several more pedestals placed around the altar where you can place the blocks and items you wish to infuse into the target object. Lastly you will need warded jars or similar essentia containers holding the requisite amount of vis.<BR>Once all this is gathered you can click on the Runic Matrix with a wand to start the crafting process.<BR>During the first stage of crafting essentia will be drained
tc.research_page.INFUSION.3=from nearby sources. Crafting will stall of there is insufficient essentia available - something that you do not want as will be explained on following pages.<BR>Once all the required essentia has been infused into the target object, the other objects will have their essential essence drained. Only when this is done will the crafting process complete.<LINE>Infusion crafting is not without risks. The entire process involves forcing vast energies into a single object. Unpredictable things tend to happen.<BR>Usually one of the fusion objects get
tc.research_page.INFUSION.4=knocked off a pedestal, or flux gets generated, but more catastrophic events are not unheard of.<BR>The longer crafting continues due to unresolved problems like lack of vis or dropped items, the greater the chance of something bad happening.<BR>These effects can be reduced by various means. Firstly you wish to keep the entire fusion structure as symmetrical as possible - take careful note of where you place pedestals and make sure they are balanced with other pedestals on the opposite side of the altar. When placing fusion items into them you may wish to keep them balanced as well. Lastly you can place occult paraphernalia around the  
tc.research_page.INFUSION.5=altar in symmetrical formations (things like candles, skulls, crystals, etc.). These will have the effect of reducing instability.<IMG>thaumcraft:textures/misc/research5.png:128:0:128:136:1</IMG>
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tc.research_name.ETHEREALBLOOM=Ethereal Bloom
tc.research_text.ETHEREALBLOOM=Purifying Flower
tc.research_page.ETHEREALBLOOM.1=Shimmerleaf is often overshadowed by its mystical neighbor the Silverwood tree, but it has magical properties of its own.<BR>Like the Silverwood, Shimmerleaf flowers have purifying properties that lie dormant. You have found a way to awaken these properties and turn it into an Ethereal Bloom.<BR>Ethereal blooms slowly, but surely, restores land corrupted by mystical means to its former glory - this includes the corruption known as the Pallor. While it cannot combat it directly, it will slowly seal the fractures in reality, gradually restoring the world nearby.
tc.research_page.ETHEREALBLOOM.2=The flower only purifies the land bathed in its light out to a range of about 8 blocks. 
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tc.research_name.WARP=Warp, Flux and all things bad
tc.research_text.WARP=Everything has a price
tc.research_page.WARP.1=§nWarp§r<BR>Many believe man was not meant to meddle with magic, and nothing gives more credence to this than the existence of Warp.<BR>Researching forbidden magics or crafting objects of a questionable nature tends to distort a thaumaturge's view of reality, twisting both their minds and their bodies. This effect is called Warp.<BR>While some warp gained is temporary and will fade over time, there is no known way to get rid of permanent Warp once it is gained and a thaumaturge who chooses to ignore the dangers in the pursuit of power
tc.research_page.WARP.2=often finds himself on a slippery slope.<BR>Warp usually manifests as minor lapses in concentration, physical pain or hallucinations.<BR>These are more than merely mental though, as the visions sometimes impart useful knowledge or seeming hallucinations prove to be frighteningly real.
tc.research_page.WARP.3=§nFlux§r<BR>If Warp is the mental manifestation of magic gone wrong, then Flux is its physical manifestation.<BR>Flux can manifest in three ways: a liquid, a gas and a physical malady. The first two manifestations are considered annoyances by most thaumaturges and is often the result of wasteful use of magic. It is not particularly hard to clean up, but coming into contact with it often causes the third manifestation: Flux Flu<BR>Flux Flu is not particularly dangerous, but while a thaumaturge is suffering from it he finds it difficult to focus vis which often leads to increased vis usage to get something done.
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tc.research_name.BOTTLETAINT=Pale Flask 
tc.research_text.BOTTLETAINT=Why would you want this?
tc.research_page.BOTTLETAINT.1=Purifying the Pallor is one thing, but ever considered spreading it?<BR>By concentrating and collecting the essence of corruption into a bottle, it is simply a matter of dropping it somewhere to siphon the color from an area. It is up to you to decide why you would want to do this. 
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tc.research_name.FLUXSCRUB=Flux Scrubber 
tc.research_text.FLUXSCRUB=A boon for the messy thaumaturge
tc.research_page.FLUXSCRUB.1=Even the most skilled thaumaturge occasionally leaves a mess in the form of flux. It is a nuisance everyone has to deal with, but this machine removes the drudgery involved.<BR>The flux scrubber, when powered with aer vis, will slowly remove any form of flux within 16 blocks of where it is placed. What is more, it is able to reclaim a small portion of the magic that makes up the flux in the form of praecantatio essentia.<BR>Its internal buffer is very small and it will continue operating even when full, so it must be emptied if you wish to reclaim all the essentia.
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