
[general]
	#Turning this to false will make MFFS run without electricity or energy systems required. Great for vanilla!
	enableElectricity = true
	#Cache allows temporary data saving to decrease calculations required
	useCache = true
	#How many force field blocks can be generated per tick? Less reduces lag.
	#Range: > 0
	maxFFGenPerTick = 1000000
	#Allow server operators to bypass Force Field biometry
	allowOpBiometryOverride = true
	#Should the interdiction matrix interact with creative players?
	interactCreative = true
	#Max custom mode field scale
	#Range: > 0
	maxCustomModeScale = 200
	#Give players a copy of the MFFS guidebook when they first join a world
	giveGuidebookOnFirstJoin = true

[balance]
	#The amount of generated Fortron per 1 FE
	#Range: 1.0E-5 ~ 10000.0
	energyConversionRatio = 0.0025
	#Fortron catalyst production multiplier
	#Range: 0.0 ~ 10000.0
	catalystMultiplier = 2.0
	#The amount of ticks a single catalyst item lasts for
	#Range: 1 ~ 10000
	catalystBurnTime = 200
	#Energy loss per tick when converting Fortron back to FE
	#Range: 0.0 ~ 10000.0
	backConversionEnergyLoss = 1.0
	#Energy to consume when the Interdiction Matrix kills a player
	#Range: > 0
	interdictionMatrixKillEnergy = 0

