# Configuration file

##########################################################################################################
# 01_target_settings
#--------------------------------------------------------------------------------------------------------#
# Custom NPC Targeting Options
# Add / remove vanilla / mod-added entities from the NPC targeting lists.
# Affect only server-side operations.  Will need to be set for dedicated servers, and single
# player (or LAN worlds).  Clients playing on remote servers can ignore these settings.
##########################################################################################################

01_target_settings {
    # Default targets for: bandit elite archers
    S:bandit.archer.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit archers
    S:bandit.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit bards
    S:bandit.bard.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit cavalrys
    S:bandit.cavalry.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit female civilians
    S:bandit.civilian.female.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit male civilians
    S:bandit.civilian.male.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit elite leaders
    S:bandit.leader.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit leaders
    S:bandit.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit mounted archers
    S:bandit.mounted_archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit priests
    S:bandit.priest.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit elite soldiers
    S:bandit.soldier.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit soldiers
    S:bandit.soldier.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: bandit traders
    S:bandit.trader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: player-owned archer
    S:combat.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: player-owned engineer npc
    S:combat.engineer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: player-owned leader npc
    S:combat.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: player-owned medic npc
    S:combat.medic.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: player-owned soldier
    S:combat.soldier.targets <
        Zombie
        Skeleton
        Slime
        Entitynoshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: unassigned combat npc
    S:combat.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 elite archers
    S:custom_1.archer.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 archers
    S:custom_1.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 bards
    S:custom_1.bard.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 cavalrys
    S:custom_1.cavalry.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 female civilians
    S:custom_1.civilian.female.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 male civilians
    S:custom_1.civilian.male.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 elite leaders
    S:custom_1.leader.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 leaders
    S:custom_1.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 mounted archers
    S:custom_1.mounted_archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 priests
    S:custom_1.priest.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 elite soldiers
    S:custom_1.soldier.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 soldiers
    S:custom_1.soldier.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_1 traders
    S:custom_1.trader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 elite archers
    S:custom_2.archer.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 archers
    S:custom_2.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 bards
    S:custom_2.bard.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 cavalrys
    S:custom_2.cavalry.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 female civilians
    S:custom_2.civilian.female.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 male civilians
    S:custom_2.civilian.male.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 elite leaders
    S:custom_2.leader.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 leaders
    S:custom_2.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 mounted archers
    S:custom_2.mounted_archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 priests
    S:custom_2.priest.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 elite soldiers
    S:custom_2.soldier.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 soldiers
    S:custom_2.soldier.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_2 traders
    S:custom_2.trader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 elite archers
    S:custom_3.archer.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 archers
    S:custom_3.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 bards
    S:custom_3.bard.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 cavalrys
    S:custom_3.cavalry.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 female civilians
    S:custom_3.civilian.female.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 male civilians
    S:custom_3.civilian.male.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 elite leaders
    S:custom_3.leader.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 leaders
    S:custom_3.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 mounted archers
    S:custom_3.mounted_archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 priests
    S:custom_3.priest.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 elite soldiers
    S:custom_3.soldier.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: custom_3 soldiers
    S:custom_3.soldier.targets <
        Zombie
        Skeleton
        Slime
     >

    # Default targets for: custom_3 traders
    S:custom_3.trader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert elite archers
    S:desert.archer.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert archers
    S:desert.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert bards
    S:desert.bard.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert cavalrys
    S:desert.cavalry.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert female civilians
    S:desert.civilian.female.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert male civilians
    S:desert.civilian.male.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert elite leaders
    S:desert.leader.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert leaders
    S:desert.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert mounted archers
    S:desert.mounted_archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert priests
    S:desert.priest.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert elite soldiers
    S:desert.soldier.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert soldiers
    S:desert.soldier.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: desert traders
    S:desert.trader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # What mob types should have AI inserted to enable them to target NPCs?
    # Should work with any new-ai enabled mob type; vanilla or mod-added (but might not work with mod-added entities with custom AI).
    S:enemies_to_target_npcs <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native elite archers
    S:native.archer.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native archers
    S:native.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native bards
    S:native.bard.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native cavalrys
    S:native.cavalry.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native female civilians
    S:native.civilian.female.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native male civilians
    S:native.civilian.male.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native elite leaders
    S:native.leader.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native leaders
    S:native.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native mounted archers
    S:native.mounted_archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native priests
    S:native.priest.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native elite soldiers
    S:native.soldier.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native soldiers
    S:native.soldier.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: native traders
    S:native.trader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate elite archers
    S:pirate.archer.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate archers
    S:pirate.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate bards
    S:pirate.bard.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate cavalrys
    S:pirate.cavalry.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate female civilians
    S:pirate.civilian.female.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate male civilians
    S:pirate.civilian.male.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate elite leaders
    S:pirate.leader.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate leaders
    S:pirate.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate mounted archers
    S:pirate.mounted_archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate priests
    S:pirate.priest.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate elite soldiers
    S:pirate.soldier.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate soldiers
    S:pirate.soldier.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: pirate traders
    S:pirate.trader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking elite archers
    S:viking.archer.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking archers
    S:viking.archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking bards
    S:viking.bard.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking cavalrys
    S:viking.cavalry.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking female civilians
    S:viking.civilian.female.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking male civilians
    S:viking.civilian.male.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking elite leaders
    S:viking.leader.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking leaders
    S:viking.leader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking mounted archers
    S:viking.mounted_archer.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking priests
    S:viking.priest.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking elite soldiers
    S:viking.soldier.elite.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking soldiers
    S:viking.soldier.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >

    # Default targets for: viking traders
    S:viking.trader.targets <
        Zombie
        Skeleton
        Slime
        noshelter.ZombieGoast
        noshelter.SpookySkellington
        noshelter.Endherman
        noshelter.SpiderBro
     >
}


