# Configuration file

##########################################################################################################
# biomes
#--------------------------------------------------------------------------------------------------------#
# Manually change the environmental properties of each biome
##########################################################################################################

biomes {

    BambooForest {
        I:"01.Biome ID"=170
        B:"02.Allow Config Override"=false

        # Water Quality: dirty, salty, cold, clean
        S:"03.Water Quality"=clean

        # Biome temperature in celsius (Player body temp is offset by + 12C)
        D:"04.Ambient Temperature"=23.512435412217695
        D:"05.Temp Rate"=0.0
        D:"06.Sanity Rate"=0.0
        D:"07.Dehydrate Rate"=0.0
        D:"08.Air Quality Rate"=0.0
    }

}


##########################################################################################################
# blocks
#--------------------------------------------------------------------------------------------------------#
# Customise the physical properties and environmental effects of blocks
##########################################################################################################

blocks {

    tile_grc_bambooBlock {
        S:01.Name=Growthcraft|Bamboo:grc.bambooBlock
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=strong
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooShoot {
        S:01.Name=Growthcraft|Bamboo:grc.bambooShoot
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooStalk {
        S:01.Name=Growthcraft|Bamboo:grc.bambooStalk
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=strong
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooLeaves {
        S:01.Name=Growthcraft|Bamboo:grc.bambooLeaves
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=average
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooFence {
        S:01.Name=Growthcraft|Bamboo:grc.bambooFence
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=strong
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooWall {
        S:01.Name=Growthcraft|Bamboo:grc.bambooWall
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=strong
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooStairs {
        S:01.Name=Growthcraft|Bamboo:grc.bambooStairs
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=strong
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooSlab {
        S:01.Name=Growthcraft|Bamboo:grc.bambooSingleSlab
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=strong
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooDoor {
        S:01.Name=Growthcraft|Bamboo:grc.bambooDoor
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooFenceGate {
        S:01.Name=Growthcraft|Bamboo:grc.bambooFenceGate
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=strong
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

    tile_grc_bambooScaffold {
        S:01.Name=Growthcraft|Bamboo:grc.bambooScaffold
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=0.0
        D:09.Sanity=0.0
        S:10.Stability=strong
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

}


##########################################################################################################
# items
#--------------------------------------------------------------------------------------------------------#
# Custom effects for items
##########################################################################################################

items {

    tile_grc_bambooBlock {
        S:01.Name=Growthcraft|Bamboo:grc.bambooBlock
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooShoot {
        S:01.Name=Growthcraft|Bamboo:grc.bambooShoot
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooStalk {
        S:01.Name=Growthcraft|Bamboo:grc.bambooStalk
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooLeaves {
        S:01.Name=Growthcraft|Bamboo:grc.bambooLeaves
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooFence {
        S:01.Name=Growthcraft|Bamboo:grc.bambooFence
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooWall {
        S:01.Name=Growthcraft|Bamboo:grc.bambooWall
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooStairs {
        S:01.Name=Growthcraft|Bamboo:grc.bambooStairs
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooSlab {
        S:01.Name=Growthcraft|Bamboo:grc.bambooSingleSlab
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooDoor {
        S:01.Name=Growthcraft|Bamboo:grc.bambooDoor
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooFenceGate {
        S:01.Name=Growthcraft|Bamboo:grc.bambooFenceGate
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    tile_grc_bambooScaffold {
        S:01.Name=Growthcraft|Bamboo:grc.bambooScaffold
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_grc_bamboo {
        S:01.Name=Growthcraft|Bamboo:grc.bamboo
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_grc_bambooDoor {
        S:01.Name=Growthcraft|Bamboo:grc.bambooDoorItem
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_grc_bambooRaft {
        S:01.Name=Growthcraft|Bamboo:grc.bambooRaft
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_grc_bambooCoal {
        S:01.Name=Growthcraft|Bamboo:grc.bambooCoal
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_grc_bambooShootFood {
        S:01.Name=Growthcraft|Bamboo:grc.bambooShootFood
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

}


##########################################################################################################
# spoiling
#--------------------------------------------------------------------------------------------------------#
# Set the properties of spoliable items
##########################################################################################################

spoiling {

    item_grc_bambooShootFood {
        S:01.ID=Growthcraft|Bamboo:grc.bambooShootFood
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=7
    }

}


