# Configuration file

##########################################################################################################
# blocks
#--------------------------------------------------------------------------------------------------------#
# Customise the physical properties and environmental effects of blocks
##########################################################################################################

blocks {

    tile_grc_hopVine {
        S:01.Name=Growthcraft|Hops:grc.hopVine
        I:02.MetaID=-1
        S:03.DropName=
        I:04.DropMetaID=-1
        I:05.DropNumber=-1
        B:"06.Enable Temperature"=false
        D:07.Temperature=0.0
        D:"08.Air Quality"=1.0
        D:09.Sanity=0.1
        S:10.Stability=none
        B:11.Slides=false
        B:"12.Slides When Wet"=false
    }

}


##########################################################################################################
# items
#--------------------------------------------------------------------------------------------------------#
# Custom effects for items
##########################################################################################################

items {

    tile_grc_hopVine {
        S:01.Name=Growthcraft|Hops:grc.hopVine
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=0.0
        D:"05.Ambient Air Quality"=0.025
        D:"06.Ambient Santity"=0.1
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_grc_hops {
        S:01.Name=Growthcraft|Hops:grc.hops
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_grc_hopSeeds {
        S:01.Name=Growthcraft|Hops:grc.hopSeeds
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_null {
        S:01.Name=Growthcraft|Hops:grc.hopAle
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=10.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

    item_grc_boozeBucket {
        S:01.Name=Growthcraft|Hops:grc.hopAle_bucket
        I:02.Damage=-1
        B:"03.Enable Ambient Temperature"=false
        D:"04.Ambient Temperature"=37.0
        D:"05.Ambient Air Quality"=0.0
        D:"06.Ambient Santity"=0.0
        D:"07.Effect Temperature"=0.0
        D:"08.Effect Air Quality"=0.0
        D:"09.Effect Sanity"=0.0
        D:"10.Effect Hydration"=0.0
        D:"11.Effect Temperature Cap"=37.0
        I:"12.CamelPack Fill Amount"=0
        S:"13.CamelPack Return Item"=
        I:"14.CamelPack Return Meta"=0
    }

}


##########################################################################################################
# spoiling
#--------------------------------------------------------------------------------------------------------#
# Set the properties of spoliable items
##########################################################################################################

spoiling {

    item_null {
        S:01.ID=Growthcraft|Hops:grc.hopAle
        I:02.Damage=-1

        # Set blank to rot into nothing
        S:"03.Rotten ID"=enviromine:rottenFood
        I:"04.Rotten Damage"=0

        # Set this to -1 to disable rotting on this item
        I:"05.Days To Rot"=-1
    }

}


