# Configuration file

balance {
    S:fluid.adamantine.molten.cardrank=
    S:fluid.adamantine.molten.grammar=
    S:fluid.adamantine.molten.instability.factor_accessibility=
    S:fluid.adamantine.molten.instability.factor_flat=
    S:fluid.adamantine.molten.seabanned=
    S:fluid.aluminum.molten.cardrank=
    S:fluid.aluminum.molten.grammar=
    S:fluid.aluminum.molten.instability.factor_accessibility=
    S:fluid.aluminum.molten.instability.factor_flat=
    S:fluid.aluminum.molten.seabanned=
    S:fluid.bedrockium.molten.cardrank=
    S:fluid.bedrockium.molten.grammar=
    S:fluid.bedrockium.molten.instability.factor_accessibility=
    S:fluid.bedrockium.molten.instability.factor_flat=
    S:fluid.bedrockium.molten.seabanned=
    S:fluid.blood.cardrank=
    S:fluid.blood.grammar=
    S:fluid.blood.instability.factor_accessibility=
    S:fluid.blood.instability.factor_flat=
    S:fluid.blood.seabanned=
    S:fluid.brass.molten.cardrank=
    S:fluid.brass.molten.grammar=
    S:fluid.brass.molten.instability.factor_accessibility=
    S:fluid.brass.molten.instability.factor_flat=
    S:fluid.brass.molten.seabanned=
    S:fluid.coal.cardrank=
    S:fluid.coal.grammar=
    S:fluid.coal.instability.factor_accessibility=
    S:fluid.coal.instability.factor_flat=
    S:fluid.coal.seabanned=
    S:fluid.copper.molten.cardrank=
    S:fluid.copper.molten.grammar=
    S:fluid.copper.molten.instability.factor_accessibility=
    S:fluid.copper.molten.instability.factor_flat=
    S:fluid.copper.molten.seabanned=
    S:fluid.cryotheum.cardrank=
    S:fluid.cryotheum.grammar=
    S:fluid.cryotheum.instability.factor_accessibility=
    S:fluid.cryotheum.instability.factor_flat=
    S:fluid.cryotheum.seabanned=
    S:fluid.dark.steel.molten.cardrank=
    S:fluid.dark.steel.molten.grammar=
    S:fluid.dark.steel.molten.instability.factor_accessibility=
    S:fluid.dark.steel.molten.instability.factor_flat=
    S:fluid.dark.steel.molten.seabanned=
    S:fluid.elementium.molten.cardrank=
    S:fluid.elementium.molten.grammar=
    S:fluid.elementium.molten.instability.factor_accessibility=
    S:fluid.elementium.molten.instability.factor_flat=
    S:fluid.elementium.molten.seabanned=
    S:fluid.endergoo.cardrank=
    S:fluid.endergoo.grammar=
    S:fluid.endergoo.instability.factor_accessibility=
    S:fluid.endergoo.instability.factor_flat=
    S:fluid.endergoo.seabanned=
    S:fluid.enderium.molten.cardrank=
    S:fluid.enderium.molten.grammar=
    S:fluid.enderium.molten.instability.factor_accessibility=
    S:fluid.enderium.molten.instability.factor_flat=
    S:fluid.enderium.molten.seabanned=
    S:fluid.fairy.molten.cardrank=
    S:fluid.fairy.molten.grammar=
    S:fluid.fairy.molten.instability.factor_accessibility=
    S:fluid.fairy.molten.instability.factor_flat=
    S:fluid.fairy.molten.seabanned=
    S:fluid.fluiddeath.cardrank=
    S:fluid.fluiddeath.grammar=
    S:fluid.fluiddeath.instability.factor_accessibility=
    S:fluid.fluiddeath.instability.factor_flat=
    S:fluid.fluiddeath.seabanned=
    S:fluid.fluidmilk.cardrank=
    S:fluid.fluidmilk.grammar=
    S:fluid.fluidmilk.instability.factor_accessibility=
    S:fluid.fluidmilk.instability.factor_flat=
    S:fluid.fluidmilk.seabanned=
    S:fluid.fluidmushroom.cardrank=
    S:fluid.fluidmushroom.grammar=
    S:fluid.fluidmushroom.instability.factor_accessibility=
    S:fluid.fluidmushroom.instability.factor_flat=
    S:fluid.fluidmushroom.seabanned=
    S:fluid.fluidpure.cardrank=
    S:fluid.fluidpure.grammar=
    S:fluid.fluidpure.instability.factor_accessibility=
    S:fluid.fluidpure.instability.factor_flat=
    S:fluid.fluidpure.seabanned=
    S:fluid.fluidvishroom.cardrank=
    S:fluid.fluidvishroom.grammar=
    S:fluid.fluidvishroom.instability.factor_accessibility=
    S:fluid.fluidvishroom.instability.factor_flat=
    S:fluid.fluidvishroom.seabanned=
    S:fluid.fluxgoo.cardrank=
    S:fluid.fluxgoo.grammar=
    S:fluid.fluxgoo.instability.factor_accessibility=
    S:fluid.fluxgoo.instability.factor_flat=
    S:fluid.fluxgoo.seabanned=
    S:fluid.glass.molten.cardrank=
    S:fluid.glass.molten.grammar=
    S:fluid.glass.molten.instability.factor_accessibility=
    S:fluid.glass.molten.instability.factor_flat=
    S:fluid.glass.molten.seabanned=
    S:fluid.glowstone.cardrank=
    S:fluid.glowstone.grammar=
    S:fluid.glowstone.instability.factor_accessibility=
    S:fluid.glowstone.instability.factor_flat=
    S:fluid.glue.cardrank=
    S:fluid.glue.grammar=
    S:fluid.glue.instability.factor_accessibility=
    S:fluid.glue.instability.factor_flat=
    S:fluid.glue.seabanned=
    S:fluid.iron.molten.cardrank=
    S:fluid.iron.molten.grammar=
    S:fluid.iron.molten.instability.factor_accessibility=
    S:fluid.iron.molten.instability.factor_flat=
    S:fluid.iron.molten.seabanned=
    S:fluid.lead.molten.cardrank=
    S:fluid.lead.molten.grammar=
    S:fluid.lead.molten.instability.factor_accessibility=
    S:fluid.lead.molten.instability.factor_flat=
    S:fluid.lead.molten.seabanned=
    S:fluid.life_essence.cardrank=
    S:fluid.life_essence.grammar=
    S:fluid.life_essence.instability.factor_accessibility=
    S:fluid.life_essence.instability.factor_flat=
    S:fluid.life_essence.seabanned=
    S:fluid.mana.cardrank=
    S:fluid.mana.grammar=
    S:fluid.mana.instability.factor_accessibility=
    S:fluid.mana.instability.factor_flat=
    S:fluid.mana.seabanned=
    S:fluid.manasteel.molten.cardrank=
    S:fluid.manasteel.molten.grammar=
    S:fluid.manasteel.molten.instability.factor_accessibility=
    S:fluid.manasteel.molten.instability.factor_flat=
    S:fluid.manasteel.molten.seabanned=
    S:fluid.mfr.biofuel.still.name.cardrank=
    S:fluid.mfr.biofuel.still.name.grammar=
    S:fluid.mfr.biofuel.still.name.instability.factor_accessibility=
    S:fluid.mfr.biofuel.still.name.instability.factor_flat=
    S:fluid.mfr.biofuel.still.name.seabanned=
    S:fluid.mfr.chocolatemilk.still.name.cardrank=
    S:fluid.mfr.chocolatemilk.still.name.grammar=
    S:fluid.mfr.chocolatemilk.still.name.instability.factor_accessibility=
    S:fluid.mfr.chocolatemilk.still.name.instability.factor_flat=
    S:fluid.mfr.chocolatemilk.still.name.seabanned=
    S:fluid.mfr.meat.still.name.cardrank=
    S:fluid.mfr.meat.still.name.grammar=
    S:fluid.mfr.meat.still.name.instability.factor_accessibility=
    S:fluid.mfr.meat.still.name.instability.factor_flat=
    S:fluid.mfr.meat.still.name.seabanned=
    S:fluid.mfr.milk.still.name.cardrank=
    S:fluid.mfr.milk.still.name.grammar=
    S:fluid.mfr.milk.still.name.instability.factor_accessibility=
    S:fluid.mfr.milk.still.name.instability.factor_flat=
    S:fluid.mfr.milk.still.name.seabanned=
    S:fluid.mfr.mobessence.still.name.cardrank=
    S:fluid.mfr.mobessence.still.name.grammar=
    S:fluid.mfr.mobessence.still.name.instability.factor_accessibility=
    S:fluid.mfr.mobessence.still.name.instability.factor_flat=
    S:fluid.mfr.mobessence.still.name.seabanned=
    S:fluid.mfr.mushroomsoup.still.name.cardrank=
    S:fluid.mfr.mushroomsoup.still.name.grammar=
    S:fluid.mfr.mushroomsoup.still.name.instability.factor_accessibility=
    S:fluid.mfr.mushroomsoup.still.name.instability.factor_flat=
    S:fluid.mfr.mushroomsoup.still.name.seabanned=
    S:fluid.mfr.pinkslime.still.name.cardrank=
    S:fluid.mfr.pinkslime.still.name.grammar=
    S:fluid.mfr.pinkslime.still.name.instability.factor_accessibility=
    S:fluid.mfr.pinkslime.still.name.instability.factor_flat=
    S:fluid.mfr.pinkslime.still.name.seabanned=
    S:fluid.mfr.sewage.still.name.cardrank=
    S:fluid.mfr.sewage.still.name.grammar=
    S:fluid.mfr.sewage.still.name.instability.factor_accessibility=
    S:fluid.mfr.sewage.still.name.instability.factor_flat=
    S:fluid.mfr.sewage.still.name.seabanned=
    S:fluid.mfr.sludge.still.name.cardrank=
    S:fluid.mfr.sludge.still.name.grammar=
    S:fluid.mfr.sludge.still.name.instability.factor_accessibility=
    S:fluid.mfr.sludge.still.name.instability.factor_flat=
    S:fluid.mfr.sludge.still.name.seabanned=
    S:fluid.mfr.steam.still.name.cardrank=
    S:fluid.mfr.steam.still.name.grammar=
    S:fluid.mfr.steam.still.name.instability.factor_accessibility=
    S:fluid.mfr.steam.still.name.instability.factor_flat=
    S:fluid.mfr.steam.still.name.seabanned=
    S:fluid.myst.ink.black.cardrank=
    S:fluid.myst.ink.black.grammar=
    S:fluid.myst.ink.black.instability.factor_accessibility=
    S:fluid.myst.ink.black.instability.factor_flat=
    S:fluid.myst.ink.black.seabanned=
    S:fluid.nickel.molten.cardrank=
    S:fluid.nickel.molten.grammar=
    S:fluid.nickel.molten.instability.factor_accessibility=
    S:fluid.nickel.molten.instability.factor_flat=
    S:fluid.nickel.molten.seabanned=
    S:fluid.obsidian.molten.cardrank=
    S:fluid.obsidian.molten.grammar=
    S:fluid.obsidian.molten.instability.factor_accessibility=
    S:fluid.obsidian.molten.instability.factor_flat=
    S:fluid.obsidian.molten.seabanned=
    S:fluid.pokefennium.molten.cardrank=
    S:fluid.pokefennium.molten.grammar=
    S:fluid.pokefennium.molten.instability.factor_accessibility=
    S:fluid.pokefennium.molten.instability.factor_flat=
    S:fluid.pokefennium.molten.seabanned=
    S:fluid.pyrotheum.cardrank=
    S:fluid.pyrotheum.grammar=
    S:fluid.pyrotheum.instability.factor_accessibility=
    S:fluid.pyrotheum.instability.factor_flat=
    S:fluid.pyrotheum.seabanned=
    S:fluid.red.aurum.molten.cardrank=
    S:fluid.red.aurum.molten.grammar=
    S:fluid.red.aurum.molten.instability.factor_accessibility=
    S:fluid.red.aurum.molten.instability.factor_flat=
    S:fluid.red.aurum.molten.seabanned=
    S:fluid.redstone.cardrank=
    S:fluid.redstone.grammar=
    S:fluid.redstone.instability.factor_accessibility=
    S:fluid.redstone.instability.factor_flat=
    S:fluid.redstone.seabanned=
    S:fluid.slime.blue.cardrank=
    S:fluid.slime.blue.grammar=
    S:fluid.slime.blue.instability.factor_accessibility=
    S:fluid.slime.blue.instability.factor_flat=
    S:fluid.slime.blue.seabanned=
    S:fluid.stone.seared.cardrank=
    S:fluid.stone.seared.grammar=
    S:fluid.stone.seared.instability.factor_accessibility=
    S:fluid.stone.seared.instability.factor_flat=
    S:fluid.stone.seared.seabanned=
    S:"fluid.techno:manafluid.cardrank"=
    S:"fluid.techno:manafluid.grammar"=
    S:"fluid.techno:manafluid.instability.factor_accessibility"=
    S:"fluid.techno:manafluid.instability.factor_flat"=
    S:"fluid.techno:manafluid.seabanned"=
    S:fluid.terrasteel.molten.cardrank=
    S:fluid.terrasteel.molten.grammar=
    S:fluid.terrasteel.molten.instability.factor_accessibility=
    S:fluid.terrasteel.molten.instability.factor_flat=
    S:fluid.terrasteel.molten.seabanned=
    S:fluid.tin.molten.cardrank=
    S:fluid.tin.molten.grammar=
    S:fluid.tin.molten.instability.factor_accessibility=
    S:fluid.tin.molten.instability.factor_flat=
    S:fluid.tin.molten.seabanned=
    S:fluid.voidmetal.molten.cardrank=
    S:fluid.voidmetal.molten.grammar=
    S:fluid.voidmetal.molten.instability.factor_accessibility=
    S:fluid.voidmetal.molten.instability.factor_flat=
    S:fluid.voidmetal.molten.seabanned=
    S:"fluid.witchery:fluidspirit.cardrank"=
    S:"fluid.witchery:fluidspirit.grammar"=
    S:"fluid.witchery:fluidspirit.instability.factor_accessibility"=
    S:"fluid.witchery:fluidspirit.instability.factor_flat"=
    S:"fluid.witchery:fluidspirit.seabanned"=
    S:fluid.zinc.molten.cardrank=
    S:fluid.zinc.molten.grammar=
    S:fluid.zinc.molten.instability.factor_accessibility=
    S:fluid.zinc.molten.instability.factor_flat=
    S:fluid.zinc.molten.seabanned=
}


baselining {
    # If false, the profiling will run on game startup with the loading bar. If true, it will run in the background when playing. Setting this to false disables tickrate checking, even on the server.
    B:client.persave=true

    # If set to true this will prevent clients from connecting while baseline profiling is ongoing (Only works on dedicated servers)
    B:server.disconnectclients=false

    # This controls the minimum number ot ticks to wait before a new chunk will be generated when doing the baseline profiling in the background.
    I:tickrate.minimum=5

    # If true, the baseline calculations won't run and instead a config file will be read.
    B:useconfigs=false
}


entity {
    I:entity.book.id=219
    I:entity.falling.id=218
    I:entity.meteor.id=217
}


general {
    B:commands.spawnmeteor.enabled=false
    B:configs.generate_template.balance=false
    B:crafting.binder.enabled=true
    B:crafting.bookstand.enabled=true
    B:crafting.desk.enabled=true
    B:crafting.deskback.enabled=true
    B:crafting.folder.enabled=true
    B:crafting.inkmixer.enabled=true
    B:crafting.lectern.enabled=true
    B:crafting.linkbook.enabled=true
    B:crafting.linkeffects.disarm.enabled=true
    B:crafting.linkeffects.generate_platform.enabled=true
    B:crafting.linkeffects.intra_linking.enabled=true
    B:crafting.linkeffects.maintain_momentum.enabled=true
    B:crafting.linkeffects.relative.enabled=true
    B:crafting.portfolio.enabled=true
    B:crafting.receptacle.enabled=true
    B:generation.villageDeskGen=true
    I:ids.dim_provider=1210950779
    I:ids.villager.archivist=1210950779
    B:options.binder.enabled=true
    B:options.bookstand.enabled=true
    B:options.command.spawnmeteor.enabled=false
    B:options.desk.enabled=true
    B:options.deskback.enabled=true
    B:options.fastRainbows=true
    B:options.folder.enabled=true
    I:options.homedim=0
    B:options.inkmixer.enabled=true
    S:options.instability.difficulty=
    B:options.instability.enabled=true
    B:options.lectern.enabled=true
    B:options.linkbook.enabled=true
    B:options.portfolio.enabled=true
    B:options.profiling.baseline.disconnectclients=false
    I:options.providerId=1210950779
    B:options.receptacle.enabled=true
    B:options.renderlabels=false
    B:options.requireUUIDTest=false
    B:options.respawnInAges=true
    B:options.villageDeskGen=true
    B:respawning.respawnInAges=true
    I:teleportation.homedim=0

    # If set to true, the dimension matching test will be strict. This will force new players to the "home" dimension.
    B:teleportation.requireUUIDTest=false
    I:villager.archivist.id=1210950779
}


render {
    B:fast_rainbows=true

    # If set to false on the server config, this will override client settings.
    B:renderlabels=false
}


