{
    inherit = "base"
    name = "diamond"
    type = "diamond_ore"
    sprinkleMix = true
    veinSize = 32
    blocks = {
    "minecraft:coal_ore"
    "minecraft:diamond_ore"
    }
    heightRule = {
    maxHeight = 32
    minHeight = 4
    }
    veinFrequency = {
    chunkGenChance = 0.5
    veinsPerChunk = 1
    }
    }