{
    inherit = "base"
    name = "rutile"
    type = "rutile_ore"
    sprinkleMix = true
    veinSize = 16
    blocks = {
    "libVulpes:libVulpesore0:8"
    }
    heightRule = {
    maxHeight = 24
    minHeight = 4
    }
    veinFrequency = {
    chunkGenChance = 0.5
    veinsPerChunk = 2
    }
    }