# Configuration file

enchants {
    # Allow the Auto Smelt enchant to be registered.
    # [default: true]
    B:allowAutoSmelt=true

    # Allow the Auto Smelt enchant to work with Fortune.
    # [default: true]
    B:allowAutoSmeltWithFortune=true

    # Allow the XP Boost enchant to be registered.
    # [default: true]
    B:allowXPBoost=true

    # Enchant ID for the Auto Smelt enchant.
    # [range: 0 ~ 255, default: 46]
    I:enchantIDAutoSmelt=46

    # Enchant ID for the XP boost enchant.
    # [range: 0 ~ 255, default: 45]
    I:enchantIDXPBoost=45
}


general {
    # Disabling this option will prevent any crops added to the config json from being right clickable.
    # [default: true]
    B:allowCropRC=true

    # Prevent tick speedup (i.e. torcherino) on any TE that uses the base TE class from EnderCore
    # [default: false]
    B:allowExternalTickSpeedup=false

    # The max amount of XP levels an anvil recipe can use.
    # [default: 40]
    I:anvilMaxLevel=40

    # The way the game should have been made (Yes this is the fireworks thing).
    # [default: true]
    B:betterAchievements=false

    # Controls the default sorting on the mod list GUI.
    # 0 - Default sort (load order)
    # 1 - A to Z sort
    # 2 - Z to A sort
    # [range: 0 ~ 2, default: 1]
    I:defaultModSort=1

    # Removes all void fog.
    # 0 = off
    # 1 = DEFAULT worldtype only
    # 2 = all world types
    # [range: 0 ~ 2, default: 1]
    I:disableVoidFog=1

    # Show durability on item tooltips.
    # 0 - Off
    # 1 - Always on
    # 2 - Only with shift
    # 3 - Only in debug mode
    # [range: 0 ~ 3, default: 1]
    I:showDurabilityTooltips=1

    # Show oredictionary names of every item in its tooltip.
    # 0 - Off
    # 1 - Always on
    # 2 - Only with shift
    # 3 - Only in debug mode
    # [range: 0 ~ 3, default: 2]
    I:showOredictTooltips=0

    # Show item registry names in tooltips.
    # 0 - Off
    # 1 - Always on
    # 2 - Only with shift
    # 3 - Only in debug mode
    # [range: 0 ~ 3, default: 3]
    I:showRegistryNameTooltips=0

    # 0 - Do nothing
    # 1 - Remove stacktraces, leave 1-line missing texture errors
    # 2 - Remove all missing texture errors completely.
    # [range: 0 ~ 2, default: 1]
    I:textureErrorRemover=1
}


tweaks {
    B:bookToPaperRecipe=true

    # Makes boats stack to 16
    # [default: true]
    B:changeBoatStackSize=true

    # Makes the bed stepSound wool instead of stone
    # [default: true]
    B:fixBedSound=true

    # Allows packed ice to be mined with a pickaxe
    # [default: true]
    B:fixPackedIceTool=true
    B:infinibow=true
    B:shapelessPaperRecipe=true
    B:slabToBlockRecipes=true
}


