# Configuration file

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# 01_food_settings
#--------------------------------------------------------------------------------------------------------#
# Food Value Options
# The value specified is the number of ticks that the item will feed the NPC for.
# Add a new line for each item. The item type is not checked, and the default multiplier is not applied.
# 0 or under will make the item unusable as a food.
# Affect only server-side operations.  Will need to be set for dedicated servers, and single
# player (or LAN worlds).  Clients playing on remote servers can ignore these settings.
##########################################################################################################

01_food_settings {
    # Example of a food usual tick duration. Default food multiplier included.
    I:"minecraft:apple"=3000

    # Example of a food usual tick duration. Default food multiplier included.
    I:"minecraft:mushroom_stew"=4500

    # Poisonous potato is a rejected food by default.
    I:"minecraft:poisonous_potato"=0

    # Rotten flesh is a rejected food by default.
    I:"minecraft:rotten_flesh"=0

    # Spider eye is a rejected food by default.
    I:"minecraft:spider_eye"=0
}


default {
    # Food items which don't have a custom duration time set will have their nourishing amount multiplied by this number, to get the number of ticks feeding the npc. [range: 0 ~ 214748364, default: 0]
    I:"Food Multiplier"=0
}


