DisplayName = AH-64D Apache Longbow
AddDisplayName = ja_JP, AH-64D アパッチ・ロングボウ
ItemID = 28800
MaxHp = 180
EnableGunnerMode = true
EnableFoldBlade = true
EnableNightVision = true
EnableEntityRadar = true
Speed = 0.7
FlareType = 3
; FlareOption = 位置X, 位置Y, 位置Z
; TEST
; FlareOption = 10.0,  5.0, -20.0
CameraPosition = 0.0, 1.1, 4.5
onGroundPitch = 3.5

; M = Military(軍用機).  A = Attacker(攻撃機)
Category = M.A

HUD = heli, heli_gnr

;飛行可能時間[秒] = 燃料搭載可能量 / 1秒間に消費する燃料
; 燃料搭載可能量
MaxFuel         = 1200
; 1秒間に消費する燃料
FuelConsumption = 1.0

AddTexture = ah-64-il
AddTexture = ah-64-us-1
AddTexture = ah-64-us-2
AddTexture = ah-64-jp
AddTexture = ah-64-en

;AddPartCamera = 座標X,Y,Z, Yaw連動, Pitch連動
; タレット 上
AddPartCamera = 0.0, 1.81, 3.13, true, false
; タレット 下
AddPartCamera = 0.0, 1.26, 3.31, true, false
AddPartCamera = 0.0, 1.26, 3.31, true, true

; AddPartWeapon      = 連動する武器名(無しの時はnone), ガンナー時非表示？, Yaw連動, Pitch連動, 回転座標X,Y,Z
; AddPartWeaponChild = Yaw連動, Pitch連動, 回転座標X,Y,Z
; M230
AddPartWeapon = m230,    true,  true, false,   0.00, 0.29, 0.72
AddPartWeaponChild  =           false, true,   0.00, 0.29, 0.72
; Hydra70
AddPartWeapon = hydra70, false, false, true,   0.00, 0.81, -2.13
; AddPartWeaponMissile は武器使用後、使用可能になるまで非表示にする。
; agm114
AddPartWeaponMissile = agm114,   false,  false,  false,     1.72,  0.96, -1.64
AddPartWeaponMissile = agm114,   false,  false,  false,    -1.72,  0.96, -1.64
AddPartWeaponMissile = agm114,   false,  false,  false,     1.72,  0.96, -1.64
AddPartWeaponMissile = agm114,   false,  false,  false,    -1.72,  0.96, -1.64
AddPartWeaponMissile = agm114tv, false,  false,  false,     1.72,  0.96, -1.64
AddPartWeaponMissile = agm114tv, false,  false,  false,    -1.72,  0.96, -1.64
AddPartWeaponMissile = agm114tv, false,  false,  false,     1.72,  0.96, -1.64
AddPartWeaponMissile = agm114tv, false,  false,  false,    -1.72,  0.96, -1.64


AddRotor= 4,90,  0.00,  5.19,  -1.95,  0.0, 1.0, 0.0, true
AddRotor= 1, 0,  0.85,  4.04, -11.94,  1.0, 0.0, 0.0, false

AddSeat       = 0.00,  1.50, -0.28
AddGunnerSeat = 0.00,  1.00,  1.26,  0.0, 1.1, 4.5, true

;AddWeapon = 武器名, 位置X,Y,Z, Yaw, Pitch, パイロットが使用できる？, 座席番号, DefaultYaw,RangeYaw, MinPitch, MaxPitch
AddWeapon = targeting_pod1,  0.00, 0.38, 0.90,  0,-1, true,2, 0,-360,360, -20,80
AddWeapon = m230,  0.00, 0.38, 0.90,  0,-1, true,2, 0,-360,360, -20,80
;DEBUG Only
;AddWeapon = dispenser_fire2,   0.00, 0.38, 0.90,  0,-1, true,2, 0,-360,360, -20,80
;AddWeapon = dispenser_water2,  0.00, 0.38, 0.90,  0,-1, true,2, 0,-360,360, -20,80

AddWeapon = hydra70,        2.72,  0.81, -2.13,  1, 0,  true,1,  0,0,0, 0, 25
AddWeapon = hydra70,       -2.72,  0.81, -2.13, -1, 0,  true,1,  0,0,0, 0, 25
AddWeapon = hydra70_mpsm,   2.72,  0.81, -2.13,  1, 0,  true,1,  0,0,0, 0, 25
AddWeapon = hydra70_mpsm,  -2.72,  0.81, -2.13, -1, 0,  true,1,  0,0,0, 0, 25

AddWeapon = aim92,  2.72,  0.89, -1.00,  1, 0
AddWeapon = aim92, -2.72,  0.89, -1.00, -1, 0
AddWeapon = aim92,  2.72,  0.89, -1.00,  1, 0
AddWeapon = aim92, -2.72,  0.89, -1.00, -1, 0

AddWeapon = agm114,  1.72,  0.96, -1.64,  1, 0,  true,2
AddWeapon = agm114, -1.72,  0.96, -1.64, -1, 0,  true,2
AddWeapon = agm114,  1.72,  0.96, -1.64,  1, 0,  true,2
AddWeapon = agm114, -1.72,  0.96, -1.64, -1, 0,  true,2

AddWeapon = agm114tv,  1.72,  0.96, -1.64,  1, 0,  true,2
AddWeapon = agm114tv, -1.72,  0.96, -1.64, -1, 0,  true,2
AddWeapon = agm114tv,  1.72,  0.96, -1.64,  1, 0,  true,2
AddWeapon = agm114tv, -1.72,  0.96, -1.64, -1, 0,  true,2

AddWeapon = a10gau8,  0.00,  0.70,  0.95,  0, 0,  true,2

AddWeapon = targeting_pod_mob,     0.0, 1.1, 4.5,   0.0, 0.0,  true, 2
AddWeapon = targeting_pod_pv10s,   0.0, 1.1, 4.5,   0.0, 0.0,  false,2
;AddWeapon = targeting_pod_block,   0.0, 1.1, 4.5,   0.0, 0.0,  false,2

AddRecipe = "X X",  " X ",  "X X",  X, iron_block

;RideRack = 乗る機体名, ラック番号 (1～) 
RideRack = c5, 1
RideRack = c5, 2

BoundingBox =  0.0, 2.5, -2.0,  2.0, 3.8
BoundingBox =  0.0, 2.0, -4.5,  2.0, 2.4
BoundingBox =  0.0, 2.5,-12.0,  2.0, 3.0
