[size=6][b]Elements of Alchemy - 0.4 Alpha[/b][/size]

[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/Kimbly.gif[/img]

[b]Quick Start Guide[/b]
[spoiler]
The entry point for this mod is the destruction stone. After crafting the destruction stone you can use it to destroy virtually any item in vanilla minecraft and turn it into raw essences.

The raw essences can then be realigned to an element using the elemental stones.

Using elemental essences you are able to multiply any other block from minecraft.

Be aware that it will usually take twice as much essence to create something as it did when you destroyed it.
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[b]The Stones[/b]
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The stones have a durability and will eventually run out.
The durability is configurable in the general config file.

[b]Destruction Stone[/b]
The destruction stone is used to destroy items and turn them into raw essence.

The recipe for the destruction stone has 3 modes of difficulty, changable in the config.

[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/RecipeDestructionStone.png[/img]

[b]Air Stone[/b]
The air stone is used to realign essences to air.

[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/RecipeAirStone.png[/img]

[b]Earth Stone[/b]
The earth stone is used to realign essences to earth.

[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/RecipeEarthStone.png[/img]

[b]Fire Stone[/b]
The fire stone is used to realign essences to fire.

[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/RecipeFireStone.png[/img]

[b]Water Stone[/b]
The water stone is used to realign essences to water.

[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/RecipeWaterStone.png[/img]

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[b]The Essences[/b]
[spoiler]
Essences are used to multiply other items, they are upgradable in multiples of 8.

[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/Essences.png[/img]

[b]Upgrades:[/b] Essence > Fragments(8) > Shard (64) > Chunk(512) > Crystal(4096) > Star(32768)

[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/EssenceUpgrades.png[/img]

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[b]Sample Recipes[/b]
[spoiler]
Obsidian:
[img]http://i226.photobucket.com/albums/dd221/SteadyEdd/Elements%20Of%20Alchemy/ObsidianSample.png[/img]
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[b]Mod Support[/b]
[spoiler]
[b]Ore Dictionary[/b]
Support for the following: Copper, Tin, Bronze, Aluminium, Silver, Lead, Electrum, Platinum, Steel, Uranium, Ruby, Sapphire, Topaz, Peridot, Tanzanite

[b]Project Red: Exploration[/b]
Support is added for basalt and marble
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[b]Downloads[/b]
[spoiler]
Downloads can be found on the curseforge page:
[url=http://minecraft.curseforge.com/mc-mods/elements-of-alchemy/]CurseForge Page[/url]
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[b]Changelog[/b]
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0.5 Alpha
- Hotfix for essence downgrade recipes

0.4 Alpha
- Added config options:
	- Hostile Spawner Crafting (Default: false)
	- Passive Spawner Crafting (Default: false)
	- Hostile Spawn Egg Crafting (Default: false)
	- Hostile Spawn Egg Crafting (Default: true)
  
- Added destruction recipes: Walls, Stairs, Leaves, Grass, Magma Cream
- Added destruction & creation recipes: Ice, Snow, Clay brick, Fermented Spider Eyes, Eye of Ender
- Added special recipes:
	- Cow, Pig, Chicken, Sheep, Squid & Mooshroom Passive Spawner.
	- Zombie, Skeleton, Creeper, Spider, Cave Spider, Slime, Ghast, Pigman, Enderman, Silverfish, Blaze, Magma Cube, Witch Hostile Spawners.
- Added Chisel mod support: Marble, Limestone & Concrete
- Added Ore Dictionary Recipes: Certus quarts crystals (AE), HSLA Steel (RotaryCraft)
- Fixed snowball & snow block value.
- Fixed gravel, sandstone & netherbrick cost.

0.3 Alpha
- Remved ore dictionary recipes for woodRubber
- Added IC2 addon supporting rubber wood and saplings
- Added MFR addon supporting rubber wood and saplings

0.2 Alpha
- Fixed sapling recipe
- Add woodRubber to ore dictionary entries(May need specific mod support later)

0.1 Alpha
- Initial release
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[b]Todo List / Future Plans[/b]
[spoiler]
This mod is still in early stages and some balancing will probably be required.
Feel free to offer suggestions of value changes and let me know of any math errors/exploits.

Here is a list of known stuff that I plan on adding:

- Add incomplete items (Special foods and crafted items)
- More pure essence recipes
- Conversion recipes (Dyes etc)
- Tool & Armour Destruction
- Spawn Egg Crafting
- Add railcraft pretty block support
- Add thaumcraft aspects
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