#BetterWithPatches Configuration.
#Last generated at: Thu Apr 13 04:58:06 CEST 2023

#genericFixes: Crash safeguards and minor tweaks. The more intrusive patches should have their own entries. [Side: BOTH | Default: true]
genericFixes=true
#lazyGeneratorDelay: The time (in ticks) it takes for a generator to recheck its validity and speed while active, but not strained. Depends on "genericFixes". [Side: SERVER | Default: 100]
lazyGeneratorDelay=100
#lazyCauldronDelay: The time (in ticks) it takes for a cauldron to lazily check whether it's over a heat source (only when active). Depends on "genericFixes". [Side: SERVER | Default: 100]
lazyCauldronDelay=100
#patchKiln: Various additions and fixes to the Kiln. Required for recipe manipulation. [Side: BOTH | Default: true]
patchKiln=true
#patchTurntable: Various additions and fixes to the Turntable. Required for recipe manipulation. [Side: BOTH | Default: true]
patchTurntable=true
#patchHCWood: Replaces most of the Hardcore Wood feature set. Bark is now dynamic and can drop from any block in logWood. [Side: BOTH | Default: true]
patchHCWood=true
#hcWoodPlankLoss: How many planks are lost when you break logs inappropriately. If set too low (4 in vanilla), planks won't drop at all. Setting to 0 disables plank loss. Depends on "patchHCWood". [Side: SERVER | Default: 1]
hcWoodPlankLoss=1
#patchSaw: Various additions and fixes to the Saw. Unhardcodes most of the behaviours, allows for defining custom drops for Blocks and Entities. Depends on "patchHCWood". [Side: BOTH | Default: true]
patchSaw=true
#choppingBlockHeadDropChance: You can use this to manipulate the chance for vanilla heads to drop when a Mob gets Sawed to death on a Chopping Block. This ONLY affects default head drops defined by BetterWithPatches. [Side: SERVER | Default: 33]
choppingBlockHeadDropChance=33
#forceChopPlayerHeads: Enables chopping off other Players' heads using the Saw regardless of whether Tinkers Construct is present and its "Players drop heads on death" config option is enabled. [Side: Server | Default: false]
forceChopPlayerHeads=false
#dirtyStokedFlameFix: Extends the lifespan of Stoked Flames to hide the weird gaps in the current update system. [Side: SERVER | Default: true]
dirtyStokedFlameFix=true
#patchCookingPot: Various additions and fixes to the Cauldron and Crucible. Patches the GUI to have an indicator of being Stoked. [Side: BOTH | Default: true]
patchCookingPot=true
#enableNEICompat: Adds recipe views for NotEnoughItems. [Side: BOTH | Default: true]
enableNEICompat=true

