# Configuration file

ArcherZombie {
    # Specify the spawn weight. When specify 0, this mob does not spawn. [range: 0 ~ 1000, default: 100]
    I:spawnWeight=100

    # Specify the spawn minimum height. [range: 1 ~ 255, default: 1]
    I:spawnMinHeight=1

    # Specify the spawn maximum height. [range: 1 ~ 255, default: 255]
    I:spawnMaxHeight=255

    # Specify the spawn limit for each chunk. [range: 1 ~ 500, default: 4]
    I:spawnInChunks=4

    # Specify the spawn biomes. When not specified, this mob can spawn on all biomes.
    I:spawnBiomes <
     >

    # Whether or not to this mob can despawn.
    B:canDespawn=true
}


Caveman {
    # Specify the spawn weight. When specify 0, this mob does not spawn. [range: 0 ~ 1000, default: 100]
    I:spawnWeight=100

    # Specify the spawn minimum height. [range: 1 ~ 255, default: 1]
    I:spawnMinHeight=1

    # Specify the spawn maximum height. [range: 1 ~ 255, default: 255]
    I:spawnMaxHeight=255

    # Specify the spawn limit for each chunk. [range: 1 ~ 500, default: 2]
    I:spawnInChunks=2

    # Specify the spawn biomes. When not specified, this mob can spawn on all biomes.
    I:spawnBiomes <
     >

    # Whether or not to this mob can despawn.
    B:canDespawn=true
}


CavenicCreeper {
    # Specify the spawn weight. When specify 0, this mob does not spawn. [range: 0 ~ 1000, default: 70]
    I:spawnWeight=70

    # Specify the spawn minimum height. [range: 1 ~ 255, default: 1]
    I:spawnMinHeight=1

    # Specify the spawn maximum height. [range: 1 ~ 255, default: 255]
    I:spawnMaxHeight=255

    # Specify the spawn limit for each chunk. [range: 1 ~ 500, default: 3]
    I:spawnInChunks=3

    # Specify the spawn biomes. When not specified, this mob can spawn on all biomes.
    I:spawnBiomes <
     >

    # Whether or not to this mob can despawn.
    B:canDespawn=true
}


CavenicSkeleton {
    # Specify the spawn weight. When specify 0, this mob does not spawn. [range: 0 ~ 1000, default: 70]
    I:spawnWeight=70

    # Specify the spawn minimum height. [range: 1 ~ 255, default: 1]
    I:spawnMinHeight=1

    # Specify the spawn maximum height. [range: 1 ~ 255, default: 255]
    I:spawnMaxHeight=255

    # Specify the spawn limit for each chunk. [range: 1 ~ 500, default: 3]
    I:spawnInChunks=3

    # Specify the spawn biomes. When not specified, this mob can spawn on all biomes.
    I:spawnBiomes <
     >

    # Whether or not to this mob can despawn.
    B:canDespawn=true
}


CavenicSpider {
    # Specify the spawn weight. When specify 0, this mob does not spawn. [range: 0 ~ 1000, default: 70]
    I:spawnWeight=70

    # Specify the spawn minimum height. [range: 1 ~ 255, default: 1]
    I:spawnMinHeight=1

    # Specify the spawn maximum height. [range: 1 ~ 255, default: 255]
    I:spawnMaxHeight=255

    # Specify the spawn limit for each chunk. [range: 1 ~ 500, default: 3]
    I:spawnInChunks=3

    # Specify the spawn biomes. When not specified, this mob can spawn on all biomes.
    I:spawnBiomes <
     >

    # Whether or not to this mob can despawn.
    B:canDespawn=true
}


CavenicZombie {
    # Specify the spawn weight. When specify 0, this mob does not spawn. [range: 0 ~ 1000, default: 70]
    I:spawnWeight=70

    # Specify the spawn minimum height. [range: 1 ~ 255, default: 1]
    I:spawnMinHeight=1

    # Specify the spawn maximum height. [range: 1 ~ 255, default: 255]
    I:spawnMaxHeight=255

    # Specify the spawn limit for each chunk. [range: 1 ~ 500, default: 3]
    I:spawnInChunks=3

    # Specify the spawn biomes. When not specified, this mob can spawn on all biomes.
    I:spawnBiomes <
     >

    # Whether or not to this mob can despawn.
    B:canDespawn=true
}


