<!-- =================================================================
     Custom Ore Generation "ReactorCraft" Module: This configuration
     covers pitchblende, cadmium, indium, silver, end pitchblende,
     ammonium chloride, calcite, magnetite, thorite, blue fluorite,
     pink fluorite, orange fluorite, magenta fluorite, green fluorite,
     red fluorite, white fluorite, and yellow fluorite.
     ================================================================= -->


<!-- An expansion to RotaryCraft, this mod adds oregen necessary for
     managing nuclear reactions in various useful ways. -->




<!-- Is the "ReactorCraft" mod on the system?  Let's find out! -->
<IfModInstalled name="ReactorCraft">

    <!-- Starting Configuration for Custom Ore Generation. -->
    <ConfigSection>





        <!-- Setup Screen Configuration -->
        <ConfigSection>
            <OptionDisplayGroup name='groupReactorCraft' displayName='ReactorCraft' displayState='shown'>
                <Description>
                    Distribution options for ReactorCraft Ores.
                </Description>
            </OptionDisplayGroup>
            <OptionChoice name='enableReactorCraft' displayName='Handle ReactorCraft Setup?' default='true' displayState='shown_dynamic' displayGroup='groupReactorCraft'>
                <Description> Should Custom Ore Generation handle ReactorCraft ore generation? </Description>
                <Choice value=':= ?true' displayValue='Yes' description='Use Custom Ore Generation to handle ReactorCraft ores.'/>
                <Choice value=':= ?false' displayValue='No' description='ReactorCraft ores will be handled by the mod itself.'/>
            </OptionChoice>

            <!-- Pitchblende Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrPitchblendeDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Pitchblende is generated </Description>
                    <DisplayName>ReactorCraft Pitchblende</DisplayName>
                    <Choice value='SparseVeins' displayValue='Sparse Veins'>
                        <Description>
                            Large veins filled very lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Pitchblende is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrPitchblendeFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Pitchblende distributions </Description>
                    <DisplayName>ReactorCraft Pitchblende Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrPitchblendeSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Pitchblende distributions </Description>
                    <DisplayName>ReactorCraft Pitchblende Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Pitchblende Configuration UI Complete -->


            <!-- Cadmium Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrCadmiumDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Cadmium is generated </Description>
                    <DisplayName>ReactorCraft Cadmium</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Cadmium is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrCadmiumFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Cadmium distributions </Description>
                    <DisplayName>ReactorCraft Cadmium Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrCadmiumSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Cadmium distributions </Description>
                    <DisplayName>ReactorCraft Cadmium Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Cadmium Configuration UI Complete -->


            <!-- Indium Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrIndiumDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Indium is generated </Description>
                    <DisplayName>ReactorCraft Indium</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Indium is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrIndiumFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Indium distributions </Description>
                    <DisplayName>ReactorCraft Indium Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrIndiumSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Indium distributions </Description>
                    <DisplayName>ReactorCraft Indium Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Indium Configuration UI Complete -->


            <!-- Silver Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrSilverDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Silver is generated </Description>
                    <DisplayName>ReactorCraft Silver</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Silver is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrSilverFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Silver distributions </Description>
                    <DisplayName>ReactorCraft Silver Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrSilverSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Silver distributions </Description>
                    <DisplayName>ReactorCraft Silver Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Silver Configuration UI Complete -->


            <!-- End Pitchblende Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrEndPitchblendeDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how End Pitchblende is generated </Description>
                    <DisplayName>ReactorCraft End Pitchblende</DisplayName>
                    <Choice value='SparseVeins' displayValue='Sparse Veins'>
                        <Description>
                            Large veins filled very lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='End Pitchblende is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrEndPitchblendeFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft End Pitchblende distributions </Description>
                    <DisplayName>ReactorCraft End Pitchblende Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrEndPitchblendeSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft End Pitchblende distributions </Description>
                    <DisplayName>ReactorCraft End Pitchblende Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- End Pitchblende Configuration UI Complete -->


            <!-- Ammonium Chloride Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrAmmoniumChlorideDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Ammonium Chloride is generated </Description>
                    <DisplayName>ReactorCraft Ammonium Chloride</DisplayName>
                    <Choice value='SparseVeins' displayValue='Sparse Veins'>
                        <Description>
                            Large veins filled very lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Ammonium Chloride is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrAmmoniumChlorideFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Ammonium Chloride distributions </Description>
                    <DisplayName>ReactorCraft Ammonium Chloride Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrAmmoniumChlorideSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Ammonium Chloride distributions </Description>
                    <DisplayName>ReactorCraft Ammonium Chloride Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Ammonium Chloride Configuration UI Complete -->


            <!-- Calcite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrCalciteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Calcite is generated </Description>
                    <DisplayName>ReactorCraft Calcite</DisplayName>
                    <Choice value='SparseVeins' displayValue='Sparse Veins'>
                        <Description>
                            Large veins filled very lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Calcite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrCalciteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Calcite distributions </Description>
                    <DisplayName>ReactorCraft Calcite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrCalciteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Calcite distributions </Description>
                    <DisplayName>ReactorCraft Calcite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Calcite Configuration UI Complete -->


            <!-- Magnetite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrMagnetiteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Magnetite is generated </Description>
                    <DisplayName>ReactorCraft Magnetite</DisplayName>
                    <Choice value='SparseVeins' displayValue='Sparse Veins'>
                        <Description>
                            Large veins filled very lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Magnetite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrMagnetiteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Magnetite distributions </Description>
                    <DisplayName>ReactorCraft Magnetite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrMagnetiteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Magnetite distributions </Description>
                    <DisplayName>ReactorCraft Magnetite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Magnetite Configuration UI Complete -->


            <!-- Thorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrThoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Thorite is generated </Description>
                    <DisplayName>ReactorCraft Thorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Thorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrThoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Thorite distributions </Description>
                    <DisplayName>ReactorCraft Thorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrThoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Thorite distributions </Description>
                    <DisplayName>ReactorCraft Thorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Thorite Configuration UI Complete -->


            <!-- Blue Fluorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrBlueFluoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Blue Fluorite is generated </Description>
                    <DisplayName>ReactorCraft Blue Fluorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Blue Fluorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrBlueFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Blue Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Blue Fluorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrBlueFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Blue Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Blue Fluorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Blue Fluorite Configuration UI Complete -->


            <!-- Pink Fluorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrPinkFluoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Pink Fluorite is generated </Description>
                    <DisplayName>ReactorCraft Pink Fluorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Pink Fluorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrPinkFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Pink Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Pink Fluorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrPinkFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Pink Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Pink Fluorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Pink Fluorite Configuration UI Complete -->


            <!-- Orange Fluorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrOrangeFluoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Orange Fluorite is generated </Description>
                    <DisplayName>ReactorCraft Orange Fluorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Orange Fluorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrOrangeFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Orange Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Orange Fluorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrOrangeFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Orange Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Orange Fluorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Orange Fluorite Configuration UI Complete -->


            <!-- Magenta Fluorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrMagentaFluoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Magenta Fluorite is generated </Description>
                    <DisplayName>ReactorCraft Magenta Fluorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Magenta Fluorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrMagentaFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Magenta Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Magenta Fluorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrMagentaFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Magenta Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Magenta Fluorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Magenta Fluorite Configuration UI Complete -->


            <!-- Green Fluorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrGreenFluoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Green Fluorite is generated </Description>
                    <DisplayName>ReactorCraft Green Fluorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Green Fluorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrGreenFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Green Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Green Fluorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrGreenFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Green Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Green Fluorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Green Fluorite Configuration UI Complete -->


            <!-- Red Fluorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrRedFluoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Red Fluorite is generated </Description>
                    <DisplayName>ReactorCraft Red Fluorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Red Fluorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrRedFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Red Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Red Fluorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrRedFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Red Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Red Fluorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Red Fluorite Configuration UI Complete -->


            <!-- White Fluorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrWhiteFluoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how White Fluorite is generated </Description>
                    <DisplayName>ReactorCraft White Fluorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='White Fluorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrWhiteFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft White Fluorite distributions </Description>
                    <DisplayName>ReactorCraft White Fluorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrWhiteFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft White Fluorite distributions </Description>
                    <DisplayName>ReactorCraft White Fluorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- White Fluorite Configuration UI Complete -->


            <!-- Yellow Fluorite Configuration UI Starting -->
            <ConfigSection>
                <OptionChoice name='recrYellowFluoriteDist'  displayState=':= if(?enableReactorCraft, "shown", "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Controls how Yellow Fluorite is generated </Description>
                    <DisplayName>ReactorCraft Yellow Fluorite</DisplayName>
                    <Choice value='LayeredVeins' displayValue='Layered Veins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                    </Choice>
                    <Choice value='Vanilla' displayValue='Vanilla'>
                        <Description>
                            Simulates Vanilla Minecraft.
                        </Description>
                    </Choice>
                    <Choice value='Cloud' displayValue='Strategic Cloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.
                        </Description>
                    </Choice>
                    <Choice value='none' displayValue='None' description='Yellow Fluorite is not generated in the world.'/>
                </OptionChoice>
                <OptionNumeric name='recrYellowFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Frequency multiplier for ReactorCraft Yellow Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Yellow Fluorite Freq.</DisplayName>
                </OptionNumeric>
                <OptionNumeric name='recrYellowFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?enableReactorCraft, if(?advOptions, "shown", "hidden"), "hidden")' displayGroup='groupReactorCraft'>
                    <Description> Size multiplier for ReactorCraft Yellow Fluorite distributions </Description>
                    <DisplayName>ReactorCraft Yellow Fluorite Size</DisplayName>
                </OptionNumeric>
            </ConfigSection>
            <!-- Yellow Fluorite Configuration UI Complete -->

        </ConfigSection>
        <!-- Setup Screen Complete -->

        <IfCondition condition=':= ?enableReactorCraft'>




            <!-- Overworld Setup Beginning -->

            <IfCondition condition=':= ?COGActive'>

                <!-- Starting Original "Overworld" Block Removal -->

                <IfCondition condition=':= ?blockExists("minecraft:stone")'>
                    <Substitute name='recrOverworldBlockSubstitute0' block='minecraft:stone'>
                        <Description>
                            Replace vanilla-generated ore clusters.
                        </Description>
                        <Comment>
                            The global option  deferredPopulationRange
                            must be large  enough to catch all ore
                            clusters (>=  32).
                        </Comment>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore")'> <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:1")'> <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:1' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:2")'> <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:2' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:3")'> <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:3' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:4")'> <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:4' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:5")'> <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:5' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:6")'> <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:6' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:7")'> <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:7' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:1")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:1' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:2")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:2' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:3")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:3' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:4")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:4' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:7")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:7' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:8")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:8' weight='1.0' /> </IfCondition>
                    </Substitute>
                </IfCondition>

                <!-- Original "Overworld" Block Removal Complete -->

                <!-- Adding blocks -->

                <!-- Begin Pitchblende Generation -->

                <!-- Starting SparseVeins Preset for Pitchblende. -->
                <ConfigSection>
                    <IfCondition condition=':= recrPitchblendeDist = "SparseVeins"'>
                        <Veins name='recrPitchblendeVeins'  inherits='PresetSparseVeins' drawWireframe='true' wireframeColor='0x60454454' drawBoundBox='false' boundBoxColor='0x60454454'>
                            <Description>
                                Large veins filled very lightly  with
                                ore.  Because they contain  less ore
                                per volume, these veins  are
                                relatively wide and long.  Mining the
                                ore from them is time  consuming
                                compared to solid ore  veins.  They
                                are also more  difficult to follow,
                                since it is  harder to get an idea of
                                their  direction while mining.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:1")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:1' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <BiomeType name='Mushroom'  />
                            <BiomeType name='Ocean'  />
                            <BiomeType name='River'  />
                            <Setting name='MotherlodeFrequency' avg=':= 3.001 * _default_ * recrPitchblendeFreq ' range=':= 3.001 * _default_ * recrPitchblendeFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0 * _default_ * recrPitchblendeSize ' range=':= 0 * _default_ * recrPitchblendeSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 16 ' range=':= 8 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 1.732 * _default_ ' range=':= 1.732 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrPitchblendeSize ' range=':= _default_ * recrPitchblendeSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 1.316 * _default_ * recrPitchblendeSize ' range=':= 1.316 * _default_ * recrPitchblendeSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- SparseVeins Preset for Pitchblende is complete. -->


                <!-- Starting Vanilla Preset for Pitchblende. -->
                <ConfigSection>
                    <IfCondition condition=':= recrPitchblendeDist = "Vanilla"'>
                        <StandardGen name='recrPitchblendeStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60454454' drawBoundBox='false' boundBoxColor='0x60454454'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:1")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:1' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <BiomeType name='Mushroom'  />
                            <BiomeType name='Ocean'  />
                            <BiomeType name='River'  />
                            <Setting name='Size' avg=':= 16.000 * recrPitchblendeSize ' range=':= _default_ * recrPitchblendeSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 3.000 * recrPitchblendeFreq ' range=':= _default_ * recrPitchblendeFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 16 ' range=':= 8 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Pitchblende is complete. -->


                <!-- Starting Cloud Preset for Pitchblende. -->
                <ConfigSection>
                    <IfCondition condition=':= recrPitchblendeDist = "Cloud"'>
                        <Cloud name='recrPitchblendeCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60454454' drawBoundBox='false' boundBoxColor='0x60454454'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:1")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:1' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <BiomeType name='Mushroom'  />
                            <BiomeType name='Ocean'  />
                            <BiomeType name='River'  />
                            <Setting name='CloudRadius' avg=':= 1.036 * _default_ * recrPitchblendeSize ' range=':= 1.036 * _default_ * recrPitchblendeSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 1.036 * _default_ * recrPitchblendeSize ' range=':= 1.036 * _default_ * recrPitchblendeSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 1.073 * _default_ * recrPitchblendeFreq ' range=':= 1.073 * _default_ * recrPitchblendeFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 16 ' range=':= 8 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrPitchblendeHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60454454' drawBoundBox='false' boundBoxColor='0x60454454'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:1")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:1' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Pitchblende is complete. -->

                <!-- End Pitchblende Generation -->


                <!-- Begin Cadmium Generation -->

                <!-- Starting LayeredVeins Preset for Cadmium. -->
                <ConfigSection>
                    <IfCondition condition=':= recrCadmiumDist = "LayeredVeins"'>
                        <Veins name='recrCadmiumVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x607184A4' drawBoundBox='false' boundBoxColor='0x607184A4'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:2")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:2' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.919 * _default_ * recrCadmiumFreq ' range=':= 0.919 * _default_ * recrCadmiumFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.986 * _default_ * recrCadmiumSize ' range=':= 0.986 * _default_ * recrCadmiumSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 22 ' range=':= 10 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.959 * _default_ ' range=':= 0.959 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrCadmiumSize ' range=':= _default_ * recrCadmiumSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.979 * _default_ * recrCadmiumSize ' range=':= 0.979 * _default_ * recrCadmiumSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Cadmium is complete. -->


                <!-- Starting Vanilla Preset for Cadmium. -->
                <ConfigSection>
                    <IfCondition condition=':= recrCadmiumDist = "Vanilla"'>
                        <StandardGen name='recrCadmiumStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x607184A4' drawBoundBox='false' boundBoxColor='0x607184A4'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:2")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:2' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 9.000 * recrCadmiumSize ' range=':= _default_ * recrCadmiumSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 3.000 * recrCadmiumFreq ' range=':= _default_ * recrCadmiumFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 22 ' range=':= 10 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Cadmium is complete. -->


                <!-- Starting Cloud Preset for Cadmium. -->
                <ConfigSection>
                    <IfCondition condition=':= recrCadmiumDist = "Cloud"'>
                        <Cloud name='recrCadmiumCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x607184A4' drawBoundBox='false' boundBoxColor='0x607184A4'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:2")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:2' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.897 * _default_ * recrCadmiumSize ' range=':= 0.897 * _default_ * recrCadmiumSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.897 * _default_ * recrCadmiumSize ' range=':= 0.897 * _default_ * recrCadmiumSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.804 * _default_ * recrCadmiumFreq ' range=':= 0.804 * _default_ * recrCadmiumFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 22 ' range=':= 10 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrCadmiumHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x607184A4' drawBoundBox='false' boundBoxColor='0x607184A4'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:2")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:2' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Cadmium is complete. -->

                <!-- End Cadmium Generation -->


                <!-- Begin Indium Generation -->

                <!-- Starting LayeredVeins Preset for Indium. -->
                <ConfigSection>
                    <IfCondition condition=':= recrIndiumDist = "LayeredVeins"'>
                        <Veins name='recrIndiumVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x607A7C89' drawBoundBox='false' boundBoxColor='0x607A7C89'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:3")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:3' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.662 * _default_ * recrIndiumFreq ' range=':= 0.662 * _default_ * recrIndiumFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.934 * _default_ * recrIndiumSize ' range=':= 0.934 * _default_ * recrIndiumSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 11 ' range=':= 5 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.814 * _default_ ' range=':= 0.814 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrIndiumSize ' range=':= _default_ * recrIndiumSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.902 * _default_ * recrIndiumSize ' range=':= 0.902 * _default_ * recrIndiumSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Indium is complete. -->


                <!-- Starting Vanilla Preset for Indium. -->
                <ConfigSection>
                    <IfCondition condition=':= recrIndiumDist = "Vanilla"'>
                        <StandardGen name='recrIndiumStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x607A7C89' drawBoundBox='false' boundBoxColor='0x607A7C89'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:3")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:3' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 7.000 * recrIndiumSize ' range=':= _default_ * recrIndiumSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 2.000 * recrIndiumFreq ' range=':= _default_ * recrIndiumFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 11 ' range=':= 5 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Indium is complete. -->


                <!-- Starting Cloud Preset for Indium. -->
                <ConfigSection>
                    <IfCondition condition=':= recrIndiumDist = "Cloud"'>
                        <Cloud name='recrIndiumCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x607A7C89' drawBoundBox='false' boundBoxColor='0x607A7C89'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:3")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:3' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.761 * _default_ * recrIndiumSize ' range=':= 0.761 * _default_ * recrIndiumSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.761 * _default_ * recrIndiumSize ' range=':= 0.761 * _default_ * recrIndiumSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.579 * _default_ * recrIndiumFreq ' range=':= 0.579 * _default_ * recrIndiumFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 11 ' range=':= 5 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrIndiumHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x607A7C89' drawBoundBox='false' boundBoxColor='0x607A7C89'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:3")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:3' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Indium is complete. -->

                <!-- End Indium Generation -->


                <!-- Begin Silver Generation -->

                <!-- Starting LayeredVeins Preset for Silver. -->
                <ConfigSection>
                    <IfCondition condition=':= recrSilverDist = "LayeredVeins"'>
                        <Veins name='recrSilverVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x60E3F2F7' drawBoundBox='false' boundBoxColor='0x60E3F2F7'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:4")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:4' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.751 * _default_ * recrSilverFreq ' range=':= 0.751 * _default_ * recrSilverFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.953 * _default_ * recrSilverSize ' range=':= 0.953 * _default_ * recrSilverSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 28 ' range=':= 12 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.866 * _default_ ' range=':= 0.866 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrSilverSize ' range=':= _default_ * recrSilverSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.931 * _default_ * recrSilverSize ' range=':= 0.931 * _default_ * recrSilverSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Silver is complete. -->


                <!-- Starting Vanilla Preset for Silver. -->
                <ConfigSection>
                    <IfCondition condition=':= recrSilverDist = "Vanilla"'>
                        <StandardGen name='recrSilverStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60E3F2F7' drawBoundBox='false' boundBoxColor='0x60E3F2F7'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:4")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:4' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 9.000 * recrSilverSize ' range=':= _default_ * recrSilverSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 2.000 * recrSilverFreq ' range=':= _default_ * recrSilverFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 28 ' range=':= 12 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Silver is complete. -->


                <!-- Starting Cloud Preset for Silver. -->
                <ConfigSection>
                    <IfCondition condition=':= recrSilverDist = "Cloud"'>
                        <Cloud name='recrSilverCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60E3F2F7' drawBoundBox='false' boundBoxColor='0x60E3F2F7'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:4")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:4' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.810 * _default_ * recrSilverSize ' range=':= 0.810 * _default_ * recrSilverSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.810 * _default_ * recrSilverSize ' range=':= 0.810 * _default_ * recrSilverSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.657 * _default_ * recrSilverFreq ' range=':= 0.657 * _default_ * recrSilverFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 28 ' range=':= 12 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrSilverHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60E3F2F7' drawBoundBox='false' boundBoxColor='0x60E3F2F7'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:4")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:4' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Silver is complete. -->

                <!-- End Silver Generation -->


                <!-- Begin Calcite Generation -->

                <!-- Starting SparseVeins Preset for Calcite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrCalciteDist = "SparseVeins"'>
                        <Veins name='recrCalciteVeins'  inherits='PresetSparseVeins' drawWireframe='true' wireframeColor='0x60FEA219' drawBoundBox='false' boundBoxColor='0x60FEA219'>
                            <Description>
                                Large veins filled very lightly  with
                                ore.  Because they contain  less ore
                                per volume, these veins  are
                                relatively wide and long.  Mining the
                                ore from them is time  consuming
                                compared to solid ore  veins.  They
                                are also more  difficult to follow,
                                since it is  harder to get an idea of
                                their  direction while mining.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:7")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:7' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 3.001 * _default_ * recrCalciteFreq ' range=':= 3.001 * _default_ * recrCalciteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0 * _default_ * recrCalciteSize ' range=':= 0 * _default_ * recrCalciteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 1.732 * _default_ ' range=':= 1.732 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrCalciteSize ' range=':= _default_ * recrCalciteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 1.316 * _default_ * recrCalciteSize ' range=':= 1.316 * _default_ * recrCalciteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- SparseVeins Preset for Calcite is complete. -->


                <!-- Starting Vanilla Preset for Calcite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrCalciteDist = "Vanilla"'>
                        <StandardGen name='recrCalciteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60FEA219' drawBoundBox='false' boundBoxColor='0x60FEA219'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:7")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:7' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 4.000 * recrCalciteSize ' range=':= _default_ * recrCalciteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 12.000 * recrCalciteFreq ' range=':= _default_ * recrCalciteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Calcite is complete. -->


                <!-- Starting Cloud Preset for Calcite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrCalciteDist = "Cloud"'>
                        <Cloud name='recrCalciteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60FEA219' drawBoundBox='false' boundBoxColor='0x60FEA219'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:7")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:7' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 1.036 * _default_ * recrCalciteSize ' range=':= 1.036 * _default_ * recrCalciteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 1.036 * _default_ * recrCalciteSize ' range=':= 1.036 * _default_ * recrCalciteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 1.073 * _default_ * recrCalciteFreq ' range=':= 1.073 * _default_ * recrCalciteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrCalciteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60FEA219' drawBoundBox='false' boundBoxColor='0x60FEA219'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:7")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:7' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Calcite is complete. -->

                <!-- End Calcite Generation -->


                <!-- Begin Magnetite Generation -->

                <!-- Starting SparseVeins Preset for Magnetite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrMagnetiteDist = "SparseVeins"'>
                        <Veins name='recrMagnetiteVeins'  inherits='PresetSparseVeins' drawWireframe='true' wireframeColor='0x60212121' drawBoundBox='false' boundBoxColor='0x60212121'>
                            <Description>
                                Large veins filled very lightly  with
                                ore.  Because they contain  less ore
                                per volume, these veins  are
                                relatively wide and long.  Mining the
                                ore from them is time  consuming
                                compared to solid ore  veins.  They
                                are also more  difficult to follow,
                                since it is  harder to get an idea of
                                their  direction while mining.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:8")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:8' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 4.584 * _default_ * recrMagnetiteFreq ' range=':= 4.584 * _default_ * recrMagnetiteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0 * _default_ * recrMagnetiteSize ' range=':= 0 * _default_ * recrMagnetiteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 94 ' range=':= 34 ' type='uniform' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 2.141 * _default_ ' range=':= 2.141 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrMagnetiteSize ' range=':= _default_ * recrMagnetiteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 1.463 * _default_ * recrMagnetiteSize ' range=':= 1.463 * _default_ * recrMagnetiteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- SparseVeins Preset for Magnetite is complete. -->


                <!-- Starting Vanilla Preset for Magnetite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrMagnetiteDist = "Vanilla"'>
                        <StandardGen name='recrMagnetiteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60212121' drawBoundBox='false' boundBoxColor='0x60212121'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:8")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:8' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 16.000 * recrMagnetiteSize ' range=':= _default_ * recrMagnetiteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 7.000 * recrMagnetiteFreq ' range=':= _default_ * recrMagnetiteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 94 ' range=':= 34 ' type='uniform' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Magnetite is complete. -->


                <!-- Starting Cloud Preset for Magnetite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrMagnetiteDist = "Cloud"'>
                        <Cloud name='recrMagnetiteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60212121' drawBoundBox='false' boundBoxColor='0x60212121'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:8")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:8' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 1.280 * _default_ * recrMagnetiteSize ' range=':= 1.280 * _default_ * recrMagnetiteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 1.280 * _default_ * recrMagnetiteSize ' range=':= 1.280 * _default_ * recrMagnetiteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 1.638 * _default_ * recrMagnetiteFreq ' range=':= 1.638 * _default_ * recrMagnetiteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 94 ' range=':= 34 ' type='uniform' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrMagnetiteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60212121' drawBoundBox='false' boundBoxColor='0x60212121'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:8")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:8' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Magnetite is complete. -->

                <!-- End Magnetite Generation -->


                <!-- Begin Blue Fluorite Generation -->

                <!-- Starting LayeredVeins Preset for Blue Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrBlueFluoriteDist = "LayeredVeins"'>
                        <Veins name='recrBlueFluoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x60283270' drawBoundBox='false' boundBoxColor='0x60283270'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.613 * _default_ * recrBlueFluoriteFreq ' range=':= 0.613 * _default_ * recrBlueFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.922 * _default_ * recrBlueFluoriteSize ' range=':= 0.922 * _default_ * recrBlueFluoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.783 * _default_ ' range=':= 0.783 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrBlueFluoriteSize ' range=':= _default_ * recrBlueFluoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.885 * _default_ * recrBlueFluoriteSize ' range=':= 0.885 * _default_ * recrBlueFluoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Blue Fluorite is
                     complete. -->


                <!-- Starting Vanilla Preset for Blue Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrBlueFluoriteDist = "Vanilla"'>
                        <StandardGen name='recrBlueFluoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60283270' drawBoundBox='false' boundBoxColor='0x60283270'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 1.000 * recrBlueFluoriteSize ' range=':= _default_ * recrBlueFluoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.500 * recrBlueFluoriteFreq ' range=':= _default_ * recrBlueFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Blue Fluorite is complete. -->


                <!-- Starting Cloud Preset for Blue Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrBlueFluoriteDist = "Cloud"'>
                        <Cloud name='recrBlueFluoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60283270' drawBoundBox='false' boundBoxColor='0x60283270'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.732 * _default_ * recrBlueFluoriteSize ' range=':= 0.732 * _default_ * recrBlueFluoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.732 * _default_ * recrBlueFluoriteSize ' range=':= 0.732 * _default_ * recrBlueFluoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.536 * _default_ * recrBlueFluoriteFreq ' range=':= 0.536 * _default_ * recrBlueFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrBlueFluoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60283270' drawBoundBox='false' boundBoxColor='0x60283270'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Blue Fluorite is complete. -->

                <!-- End Blue Fluorite Generation -->


                <!-- Begin Pink Fluorite Generation -->

                <!-- Starting LayeredVeins Preset for Pink Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrPinkFluoriteDist = "LayeredVeins"'>
                        <Veins name='recrPinkFluoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x607A5970' drawBoundBox='false' boundBoxColor='0x607A5970'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:1")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:1' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.613 * _default_ * recrPinkFluoriteFreq ' range=':= 0.613 * _default_ * recrPinkFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.922 * _default_ * recrPinkFluoriteSize ' range=':= 0.922 * _default_ * recrPinkFluoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.783 * _default_ ' range=':= 0.783 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrPinkFluoriteSize ' range=':= _default_ * recrPinkFluoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.885 * _default_ * recrPinkFluoriteSize ' range=':= 0.885 * _default_ * recrPinkFluoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Pink Fluorite is
                     complete. -->


                <!-- Starting Vanilla Preset for Pink Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrPinkFluoriteDist = "Vanilla"'>
                        <StandardGen name='recrPinkFluoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x607A5970' drawBoundBox='false' boundBoxColor='0x607A5970'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:1")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:1' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 1.000 * recrPinkFluoriteSize ' range=':= _default_ * recrPinkFluoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.500 * recrPinkFluoriteFreq ' range=':= _default_ * recrPinkFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Pink Fluorite is complete. -->


                <!-- Starting Cloud Preset for Pink Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrPinkFluoriteDist = "Cloud"'>
                        <Cloud name='recrPinkFluoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x607A5970' drawBoundBox='false' boundBoxColor='0x607A5970'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:1")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:1' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.732 * _default_ * recrPinkFluoriteSize ' range=':= 0.732 * _default_ * recrPinkFluoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.732 * _default_ * recrPinkFluoriteSize ' range=':= 0.732 * _default_ * recrPinkFluoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.536 * _default_ * recrPinkFluoriteFreq ' range=':= 0.536 * _default_ * recrPinkFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrPinkFluoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x607A5970' drawBoundBox='false' boundBoxColor='0x607A5970'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:1")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:1' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Pink Fluorite is complete. -->

                <!-- End Pink Fluorite Generation -->


                <!-- Begin Orange Fluorite Generation -->

                <!-- Starting LayeredVeins Preset for Orange Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrOrangeFluoriteDist = "LayeredVeins"'>
                        <Veins name='recrOrangeFluoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x607A5927' drawBoundBox='false' boundBoxColor='0x607A5927'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:2")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:2' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.613 * _default_ * recrOrangeFluoriteFreq ' range=':= 0.613 * _default_ * recrOrangeFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.922 * _default_ * recrOrangeFluoriteSize ' range=':= 0.922 * _default_ * recrOrangeFluoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.783 * _default_ ' range=':= 0.783 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrOrangeFluoriteSize ' range=':= _default_ * recrOrangeFluoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.885 * _default_ * recrOrangeFluoriteSize ' range=':= 0.885 * _default_ * recrOrangeFluoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Orange Fluorite is
                     complete. -->


                <!-- Starting Vanilla Preset for Orange Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrOrangeFluoriteDist = "Vanilla"'>
                        <StandardGen name='recrOrangeFluoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x607A5927' drawBoundBox='false' boundBoxColor='0x607A5927'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:2")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:2' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 1.000 * recrOrangeFluoriteSize ' range=':= _default_ * recrOrangeFluoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.500 * recrOrangeFluoriteFreq ' range=':= _default_ * recrOrangeFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Orange Fluorite is complete. -->


                <!-- Starting Cloud Preset for Orange Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrOrangeFluoriteDist = "Cloud"'>
                        <Cloud name='recrOrangeFluoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x607A5927' drawBoundBox='false' boundBoxColor='0x607A5927'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:2")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:2' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.732 * _default_ * recrOrangeFluoriteSize ' range=':= 0.732 * _default_ * recrOrangeFluoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.732 * _default_ * recrOrangeFluoriteSize ' range=':= 0.732 * _default_ * recrOrangeFluoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.536 * _default_ * recrOrangeFluoriteFreq ' range=':= 0.536 * _default_ * recrOrangeFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrOrangeFluoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x607A5927' drawBoundBox='false' boundBoxColor='0x607A5927'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:2")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:2' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Orange Fluorite is complete. -->

                <!-- End Orange Fluorite Generation -->


                <!-- Begin Magenta Fluorite Generation -->

                <!-- Starting LayeredVeins Preset for Magenta
                     Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrMagentaFluoriteDist = "LayeredVeins"'>
                        <Veins name='recrMagentaFluoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x60602774' drawBoundBox='false' boundBoxColor='0x60602774'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:3")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:3' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.613 * _default_ * recrMagentaFluoriteFreq ' range=':= 0.613 * _default_ * recrMagentaFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.922 * _default_ * recrMagentaFluoriteSize ' range=':= 0.922 * _default_ * recrMagentaFluoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.783 * _default_ ' range=':= 0.783 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrMagentaFluoriteSize ' range=':= _default_ * recrMagentaFluoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.885 * _default_ * recrMagentaFluoriteSize ' range=':= 0.885 * _default_ * recrMagentaFluoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Magenta Fluorite is
                     complete. -->


                <!-- Starting Vanilla Preset for Magenta Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrMagentaFluoriteDist = "Vanilla"'>
                        <StandardGen name='recrMagentaFluoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60602774' drawBoundBox='false' boundBoxColor='0x60602774'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:3")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:3' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 1.000 * recrMagentaFluoriteSize ' range=':= _default_ * recrMagentaFluoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.500 * recrMagentaFluoriteFreq ' range=':= _default_ * recrMagentaFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Magenta Fluorite is complete. -->


                <!-- Starting Cloud Preset for Magenta Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrMagentaFluoriteDist = "Cloud"'>
                        <Cloud name='recrMagentaFluoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60602774' drawBoundBox='false' boundBoxColor='0x60602774'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:3")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:3' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.732 * _default_ * recrMagentaFluoriteSize ' range=':= 0.732 * _default_ * recrMagentaFluoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.732 * _default_ * recrMagentaFluoriteSize ' range=':= 0.732 * _default_ * recrMagentaFluoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.536 * _default_ * recrMagentaFluoriteFreq ' range=':= 0.536 * _default_ * recrMagentaFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrMagentaFluoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60602774' drawBoundBox='false' boundBoxColor='0x60602774'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:3")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:3' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Magenta Fluorite is complete. -->

                <!-- End Magenta Fluorite Generation -->


                <!-- Begin Green Fluorite Generation -->

                <!-- Starting LayeredVeins Preset for Green Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrGreenFluoriteDist = "LayeredVeins"'>
                        <Veins name='recrGreenFluoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x60347D3B' drawBoundBox='false' boundBoxColor='0x60347D3B'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:4")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:4' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.613 * _default_ * recrGreenFluoriteFreq ' range=':= 0.613 * _default_ * recrGreenFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.922 * _default_ * recrGreenFluoriteSize ' range=':= 0.922 * _default_ * recrGreenFluoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.783 * _default_ ' range=':= 0.783 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrGreenFluoriteSize ' range=':= _default_ * recrGreenFluoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.885 * _default_ * recrGreenFluoriteSize ' range=':= 0.885 * _default_ * recrGreenFluoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Green Fluorite is
                     complete. -->


                <!-- Starting Vanilla Preset for Green Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrGreenFluoriteDist = "Vanilla"'>
                        <StandardGen name='recrGreenFluoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60347D3B' drawBoundBox='false' boundBoxColor='0x60347D3B'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:4")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:4' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 1.000 * recrGreenFluoriteSize ' range=':= _default_ * recrGreenFluoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.500 * recrGreenFluoriteFreq ' range=':= _default_ * recrGreenFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Green Fluorite is complete. -->


                <!-- Starting Cloud Preset for Green Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrGreenFluoriteDist = "Cloud"'>
                        <Cloud name='recrGreenFluoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60347D3B' drawBoundBox='false' boundBoxColor='0x60347D3B'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:4")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:4' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.732 * _default_ * recrGreenFluoriteSize ' range=':= 0.732 * _default_ * recrGreenFluoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.732 * _default_ * recrGreenFluoriteSize ' range=':= 0.732 * _default_ * recrGreenFluoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.536 * _default_ * recrGreenFluoriteFreq ' range=':= 0.536 * _default_ * recrGreenFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrGreenFluoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60347D3B' drawBoundBox='false' boundBoxColor='0x60347D3B'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:4")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:4' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Green Fluorite is complete. -->

                <!-- End Green Fluorite Generation -->


                <!-- Begin Red Fluorite Generation -->

                <!-- Starting LayeredVeins Preset for Red Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrRedFluoriteDist = "LayeredVeins"'>
                        <Veins name='recrRedFluoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x60974747' drawBoundBox='false' boundBoxColor='0x60974747'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:5")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:5' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.613 * _default_ * recrRedFluoriteFreq ' range=':= 0.613 * _default_ * recrRedFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.922 * _default_ * recrRedFluoriteSize ' range=':= 0.922 * _default_ * recrRedFluoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.783 * _default_ ' range=':= 0.783 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrRedFluoriteSize ' range=':= _default_ * recrRedFluoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.885 * _default_ * recrRedFluoriteSize ' range=':= 0.885 * _default_ * recrRedFluoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Red Fluorite is complete. -->


                <!-- Starting Vanilla Preset for Red Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrRedFluoriteDist = "Vanilla"'>
                        <StandardGen name='recrRedFluoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60974747' drawBoundBox='false' boundBoxColor='0x60974747'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:5")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:5' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 1.000 * recrRedFluoriteSize ' range=':= _default_ * recrRedFluoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.500 * recrRedFluoriteFreq ' range=':= _default_ * recrRedFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Red Fluorite is complete. -->


                <!-- Starting Cloud Preset for Red Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrRedFluoriteDist = "Cloud"'>
                        <Cloud name='recrRedFluoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60974747' drawBoundBox='false' boundBoxColor='0x60974747'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:5")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:5' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.732 * _default_ * recrRedFluoriteSize ' range=':= 0.732 * _default_ * recrRedFluoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.732 * _default_ * recrRedFluoriteSize ' range=':= 0.732 * _default_ * recrRedFluoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.536 * _default_ * recrRedFluoriteFreq ' range=':= 0.536 * _default_ * recrRedFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrRedFluoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60974747' drawBoundBox='false' boundBoxColor='0x60974747'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:5")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:5' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Red Fluorite is complete. -->

                <!-- End Red Fluorite Generation -->


                <!-- Begin White Fluorite Generation -->

                <!-- Starting LayeredVeins Preset for White Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrWhiteFluoriteDist = "LayeredVeins"'>
                        <Veins name='recrWhiteFluoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x60969696' drawBoundBox='false' boundBoxColor='0x60969696'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:6")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:6' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.613 * _default_ * recrWhiteFluoriteFreq ' range=':= 0.613 * _default_ * recrWhiteFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.922 * _default_ * recrWhiteFluoriteSize ' range=':= 0.922 * _default_ * recrWhiteFluoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.783 * _default_ ' range=':= 0.783 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrWhiteFluoriteSize ' range=':= _default_ * recrWhiteFluoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.885 * _default_ * recrWhiteFluoriteSize ' range=':= 0.885 * _default_ * recrWhiteFluoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for White Fluorite is
                     complete. -->


                <!-- Starting Vanilla Preset for White Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrWhiteFluoriteDist = "Vanilla"'>
                        <StandardGen name='recrWhiteFluoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60969696' drawBoundBox='false' boundBoxColor='0x60969696'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:6")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:6' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 1.000 * recrWhiteFluoriteSize ' range=':= _default_ * recrWhiteFluoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.500 * recrWhiteFluoriteFreq ' range=':= _default_ * recrWhiteFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for White Fluorite is complete. -->


                <!-- Starting Cloud Preset for White Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrWhiteFluoriteDist = "Cloud"'>
                        <Cloud name='recrWhiteFluoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60969696' drawBoundBox='false' boundBoxColor='0x60969696'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:6")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:6' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.732 * _default_ * recrWhiteFluoriteSize ' range=':= 0.732 * _default_ * recrWhiteFluoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.732 * _default_ * recrWhiteFluoriteSize ' range=':= 0.732 * _default_ * recrWhiteFluoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.536 * _default_ * recrWhiteFluoriteFreq ' range=':= 0.536 * _default_ * recrWhiteFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrWhiteFluoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60969696' drawBoundBox='false' boundBoxColor='0x60969696'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:6")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:6' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for White Fluorite is complete. -->

                <!-- End White Fluorite Generation -->


                <!-- Begin Yellow Fluorite Generation -->

                <!-- Starting LayeredVeins Preset for Yellow Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrYellowFluoriteDist = "LayeredVeins"'>
                        <Veins name='recrYellowFluoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x60978834' drawBoundBox='false' boundBoxColor='0x60978834'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:7")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:7' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 0.613 * _default_ * recrYellowFluoriteFreq ' range=':= 0.613 * _default_ * recrYellowFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0.922 * _default_ * recrYellowFluoriteSize ' range=':= 0.922 * _default_ * recrYellowFluoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 0.783 * _default_ ' range=':= 0.783 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrYellowFluoriteSize ' range=':= _default_ * recrYellowFluoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 0.885 * _default_ * recrYellowFluoriteSize ' range=':= 0.885 * _default_ * recrYellowFluoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Yellow Fluorite is
                     complete. -->


                <!-- Starting Vanilla Preset for Yellow Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrYellowFluoriteDist = "Vanilla"'>
                        <StandardGen name='recrYellowFluoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60978834' drawBoundBox='false' boundBoxColor='0x60978834'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:7")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:7' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 1.000 * recrYellowFluoriteSize ' range=':= _default_ * recrYellowFluoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.500 * recrYellowFluoriteFreq ' range=':= _default_ * recrYellowFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Yellow Fluorite is complete. -->


                <!-- Starting Cloud Preset for Yellow Fluorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrYellowFluoriteDist = "Cloud"'>
                        <Cloud name='recrYellowFluoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60978834' drawBoundBox='false' boundBoxColor='0x60978834'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:7")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:7' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.732 * _default_ * recrYellowFluoriteSize ' range=':= 0.732 * _default_ * recrYellowFluoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.732 * _default_ * recrYellowFluoriteSize ' range=':= 0.732 * _default_ * recrYellowFluoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.536 * _default_ * recrYellowFluoriteFreq ' range=':= 0.536 * _default_ * recrYellowFluoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 46 ' range=':= 14 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrYellowFluoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60978834' drawBoundBox='false' boundBoxColor='0x60978834'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_fluoriteore:7")'> <OreBlock block='ReactorCraft:reactorcraft_block_fluoriteore:7' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Yellow Fluorite is complete. -->

                <!-- End Yellow Fluorite Generation -->

                <!-- Finished adding blocks -->

            </IfCondition>
            <!-- Overworld Setup Complete -->





            <!-- Nether Setup Beginning -->

            <IfCondition condition=':= dimension.generator = "HellRandomLevelSource"'>

                <!-- Starting Original "Nether" Block Removal -->

                <IfCondition condition=':= ?blockExists("minecraft:stone")'>
                    <Substitute name='recrNetherBlockSubstitute0' block='minecraft:stone'>
                        <Description>
                            Replace vanilla-generated ore clusters.
                        </Description>
                        <Comment>
                            The global option  deferredPopulationRange
                            must be large  enough to catch all ore
                            clusters (>=  32).
                        </Comment>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:6")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:6' weight='1.0' /> </IfCondition>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:9")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:9' weight='1.0' /> </IfCondition>
                    </Substitute>
                </IfCondition>

                <!-- Original "Nether" Block Removal Complete -->

                <!-- Adding blocks -->

                <!-- Begin Ammonium Chloride Generation -->

                <!-- Starting SparseVeins Preset for Ammonium
                     Chloride. -->
                <ConfigSection>
                    <IfCondition condition=':= recrAmmoniumChlorideDist = "SparseVeins"'>
                        <Veins name='recrAmmoniumChlorideVeins'  inherits='PresetSparseVeins' drawWireframe='true' wireframeColor='0x60FFFFFF' drawBoundBox='false' boundBoxColor='0x60FFFFFF'>
                            <Description>
                                Large veins filled very lightly  with
                                ore.  Because they contain  less ore
                                per volume, these veins  are
                                relatively wide and long.  Mining the
                                ore from them is time  consuming
                                compared to solid ore  veins.  They
                                are also more  difficult to follow,
                                since it is  harder to get an idea of
                                their  direction while mining.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:6")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:6' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 3.001 * _default_ * recrAmmoniumChlorideFreq ' range=':= 3.001 * _default_ * recrAmmoniumChlorideFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0 * _default_ * recrAmmoniumChlorideSize ' range=':= 0 * _default_ * recrAmmoniumChlorideSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 32 ' range=':= 0 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 1.732 * _default_ ' range=':= 1.732 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrAmmoniumChlorideSize ' range=':= _default_ * recrAmmoniumChlorideSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 1.316 * _default_ * recrAmmoniumChlorideSize ' range=':= 1.316 * _default_ * recrAmmoniumChlorideSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- SparseVeins Preset for Ammonium Chloride is
                     complete. -->


                <!-- Starting Vanilla Preset for Ammonium Chloride. -->
                <ConfigSection>
                    <IfCondition condition=':= recrAmmoniumChlorideDist = "Vanilla"'>
                        <StandardGen name='recrAmmoniumChlorideStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60FFFFFF' drawBoundBox='false' boundBoxColor='0x60FFFFFF'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:6")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:6' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 8.000 * recrAmmoniumChlorideSize ' range=':= _default_ * recrAmmoniumChlorideSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 6.000 * recrAmmoniumChlorideFreq ' range=':= _default_ * recrAmmoniumChlorideFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 32 ' range=':= 0 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Ammonium Chloride is complete. -->


                <!-- Starting Cloud Preset for Ammonium Chloride. -->
                <ConfigSection>
                    <IfCondition condition=':= recrAmmoniumChlorideDist = "Cloud"'>
                        <Cloud name='recrAmmoniumChlorideCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60FFFFFF' drawBoundBox='false' boundBoxColor='0x60FFFFFF'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:6")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:6' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 1.036 * _default_ * recrAmmoniumChlorideSize ' range=':= 1.036 * _default_ * recrAmmoniumChlorideSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 1.036 * _default_ * recrAmmoniumChlorideSize ' range=':= 1.036 * _default_ * recrAmmoniumChlorideSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 1.073 * _default_ * recrAmmoniumChlorideFreq ' range=':= 1.073 * _default_ * recrAmmoniumChlorideFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 32 ' range=':= 0 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrAmmoniumChlorideHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60FFFFFF' drawBoundBox='false' boundBoxColor='0x60FFFFFF'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:6")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:6' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Ammonium Chloride is complete. -->

                <!-- End Ammonium Chloride Generation -->


                <!-- Begin Thorite Generation -->

                <!-- Starting LayeredVeins Preset for Thorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrThoriteDist = "LayeredVeins"'>
                        <Veins name='recrThoriteVeins'  inherits='PresetLayeredVeins' drawWireframe='true' wireframeColor='0x6054A228' drawBoundBox='false' boundBoxColor='0x6054A228'>
                            <Description>
                                Small, fairly rare motherlodes  with
                                2-4 horizontal veins each.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:9")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:9' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 2.122 * _default_ * recrThoriteFreq ' range=':= 2.122 * _default_ * recrThoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0 * _default_ * recrThoriteSize ' range=':= 0 * _default_ * recrThoriteSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 18.5 ' range=':= 13.5 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 1.457 * _default_ ' range=':= 1.457 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrThoriteSize ' range=':= _default_ * recrThoriteSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 1.207 * _default_ * recrThoriteSize ' range=':= 1.207 * _default_ * recrThoriteSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- LayeredVeins Preset for Thorite is complete. -->


                <!-- Starting Vanilla Preset for Thorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrThoriteDist = "Vanilla"'>
                        <StandardGen name='recrThoriteStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x6054A228' drawBoundBox='false' boundBoxColor='0x6054A228'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:9")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:9' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 24.000 * recrThoriteSize ' range=':= _default_ * recrThoriteSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 1.000 * recrThoriteFreq ' range=':= _default_ * recrThoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 18.5 ' range=':= 13.5 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for Thorite is complete. -->


                <!-- Starting Cloud Preset for Thorite. -->
                <ConfigSection>
                    <IfCondition condition=':= recrThoriteDist = "Cloud"'>
                        <Cloud name='recrThoriteCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x6054A228' drawBoundBox='false' boundBoxColor='0x6054A228'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:9")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:9' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 0.871 * _default_ * recrThoriteSize ' range=':= 0.871 * _default_ * recrThoriteSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 0.871 * _default_ * recrThoriteSize ' range=':= 0.871 * _default_ * recrThoriteSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 0.758 * _default_ * recrThoriteFreq ' range=':= 0.758 * _default_ * recrThoriteFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 18.5 ' range=':= 13.5 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrThoriteHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x6054A228' drawBoundBox='false' boundBoxColor='0x6054A228'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:9")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:9' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for Thorite is complete. -->

                <!-- End Thorite Generation -->

                <!-- Finished adding blocks -->

            </IfCondition>
            <!-- Nether Setup Complete -->





            <!-- End Setup Beginning -->

            <IfCondition condition=':= dimension.generator = "EndRandomLevelSource"'>

                <!-- Starting Original "End" Block Removal -->

                <IfCondition condition=':= ?blockExists("minecraft:stone")'>
                    <Substitute name='recrEndBlockSubstitute0' block='minecraft:stone'>
                        <Description>
                            Replace vanilla-generated ore clusters.
                        </Description>
                        <Comment>
                            The global option  deferredPopulationRange
                            must be large  enough to catch all ore
                            clusters (>=  32).
                        </Comment>
                        <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:5")'> <Replaces block='ReactorCraft:reactorcraft_block_ore:5' weight='1.0' /> </IfCondition>
                    </Substitute>
                </IfCondition>

                <!-- Original "End" Block Removal Complete -->

                <!-- Adding blocks -->

                <!-- Begin End Pitchblende Generation -->

                <!-- Starting SparseVeins Preset for End Pitchblende. -->
                <ConfigSection>
                    <IfCondition condition=':= recrEndPitchblendeDist = "SparseVeins"'>
                        <Veins name='recrEndPitchblendeVeins'  inherits='PresetSparseVeins' drawWireframe='true' wireframeColor='0x60454454' drawBoundBox='false' boundBoxColor='0x60454454'>
                            <Description>
                                Large veins filled very lightly  with
                                ore.  Because they contain  less ore
                                per volume, these veins  are
                                relatively wide and long.  Mining the
                                ore from them is time  consuming
                                compared to solid ore  veins.  They
                                are also more  difficult to follow,
                                since it is  harder to get an idea of
                                their  direction while mining.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:5")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:5' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='MotherlodeFrequency' avg=':= 4.244 * _default_ * recrEndPitchblendeFreq ' range=':= 4.244 * _default_ * recrEndPitchblendeFreq ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeSize' avg=':= 0 * _default_ * recrEndPitchblendeSize ' range=':= 0 * _default_ * recrEndPitchblendeSize ' type='normal' />
                            <Setting name='MotherlodeHeight' avg=':= 34.5 ' range=':= 29.5 ' type='normal' scaleTo='base' />
                            <Setting name='MotherlodeRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='BranchLength' avg=':= 2.060 * _default_ ' range=':= 2.060 * _default_ ' type='normal' />
                            <Setting name='BranchHeightLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='SegmentForkFrequency' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentForkLengthMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentLength' avg=':= _default_ * recrEndPitchblendeSize ' range=':= _default_ * recrEndPitchblendeSize ' type='normal' />
                            <Setting name='SegmentAngle' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='SegmentRadius' avg=':= 1.435 * _default_ * recrEndPitchblendeSize ' range=':= 1.435 * _default_ * recrEndPitchblendeSize ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </Veins>
                    </IfCondition>
                </ConfigSection>
                <!-- SparseVeins Preset for End Pitchblende is
                     complete. -->


                <!-- Starting Vanilla Preset for End Pitchblende. -->
                <ConfigSection>
                    <IfCondition condition=':= recrEndPitchblendeDist = "Vanilla"'>
                        <StandardGen name='recrEndPitchblendeStandard'  inherits='PresetStandardGen' drawWireframe='true' wireframeColor='0x60454454' drawBoundBox='false' boundBoxColor='0x60454454'>
                            <Description>
                                A master preset for standardgen  ore
                                distributions.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:5")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:5' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='Size' avg=':= 16.000 * recrEndPitchblendeSize ' range=':= _default_ * recrEndPitchblendeSize ' type='normal' />
                            <Setting name='Frequency' avg=':= 6.000 * recrEndPitchblendeFreq ' range=':= _default_ * recrEndPitchblendeFreq ' type='normal' scaleTo='base' />
                            <Setting name='Height' avg=':= 34.5 ' range=':= 29.5 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                        </StandardGen>
                    </IfCondition>
                </ConfigSection>
                <!-- Vanilla Preset for End Pitchblende is complete. -->


                <!-- Starting Cloud Preset for End Pitchblende. -->
                <ConfigSection>
                    <IfCondition condition=':= recrEndPitchblendeDist = "Cloud"'>
                        <Cloud name='recrEndPitchblendeCloud'  inherits='PresetStrategicCloud' drawWireframe='true' wireframeColor='0x60454454' drawBoundBox='false' boundBoxColor='0x60454454'>
                            <Description>
                                Large irregular clouds filled  lightly
                                with ore.  These are  huge, spanning
                                several adjacent  chunks, and
                                consequently rather  rare.  They
                                contain a sizeable  amount of ore, but
                                it takes some  time and effort to mine
                                due to  low density. The intent for
                                strategic clouds is that the  player
                                will need to actively  search for one
                                and then set up a  semi-permanent
                                mining base and  spend some time
                                actually mining  the ore.
                            </Description>
                            <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:5")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:5' weight='1.0' /> </IfCondition>
                            <IfCondition condition=':= ?blockExists("minecraft:stone")'> <Replaces block='minecraft:stone' weight='1.0' /> </IfCondition>
                            <Biome name='.*'  />
                            <Setting name='CloudRadius' avg=':= 1.232 * _default_ * recrEndPitchblendeSize ' range=':= 1.232 * _default_ * recrEndPitchblendeSize ' type='normal' />
                            <Setting name='CloudThickness' avg=':= 1.232 * _default_ * recrEndPitchblendeSize ' range=':= 1.232 * _default_ * recrEndPitchblendeSize ' type='normal' scaleTo='base' />
                            <Setting name='DistributionFrequency' avg=':= 1.517 * _default_ * recrEndPitchblendeFreq ' range=':= 1.517 * _default_ * recrEndPitchblendeFreq ' type='normal' scaleTo='base' />
                            <Setting name='CloudHeight' avg=':= 34.5 ' range=':= 29.5 ' type='normal' scaleTo='base' />
                            <Setting name='ParentRangeLimit' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudSizeNoise' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='CloudInclination' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreDensity' avg=':= _default_ ' range=':= _default_ ' type='normal' scaleTo='base' />
                            <Setting name='OreVolumeNoiseCutoff' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Setting name='OreRadiusMult' avg=':= _default_ ' range=':= _default_ ' type='normal' />
                            <Veins name='recrEndPitchblendeHintVeins'  inherits='PresetHintVeins' drawWireframe='true' wireframeColor='0x60454454' drawBoundBox='false' boundBoxColor='0x60454454'>
                                <Description>
                                    Single blocks, generously
                                    scattered through all heights
                                    (density is about that of  vanilla
                                    iron ore). They will  replace dirt
                                    and sandstone  (but not grass or
                                    sand), so  they can be found
                                    nearer to  the surface than most
                                    ores.  Intened to be used as a
                                    child  distribution for large,
                                    rare  strategic deposits that
                                    would  otherwise be very difficult
                                    to find.  Note that the  frequency
                                    is multiplied by  ground level to
                                    maintain a  constant density, but
                                    not by  ore frequency because it
                                    is  assumed that the frequency of
                                    the parent distribution will
                                    already be scaled by that.
                                </Description>
                                <IfCondition condition=':= ?blockExists("ReactorCraft:reactorcraft_block_ore:5")'> <OreBlock block='ReactorCraft:reactorcraft_block_ore:5' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:dirt")'> <Replaces block='minecraft:dirt' weight='1.0' /> </IfCondition>
                                <IfCondition condition=':= ?blockExists("minecraft:sandstone")'> <Replaces block='minecraft:sandstone' weight='1.0' /> </IfCondition>
                            </Veins>
                        </Cloud>
                    </IfCondition>
                </ConfigSection>
                <!-- Cloud Preset for End Pitchblende is complete. -->

                <!-- End End Pitchblende Generation -->

                <!-- Finished adding blocks -->

            </IfCondition>
            <!-- End Setup Complete -->

        </IfCondition>

    </ConfigSection>
    <!-- Configuration for Custom Ore Generation Complete! -->

</IfModInstalled>
<!-- The "ReactorCraft" mod is now configured. -->





<!-- =================================================================
     This file was made using the Sprocket Configuration Generator.
     If you wish to make your own configurations for a mod not
     currently supported by Custom Ore Generation, and you don't want
     the hassle of writing XML, you can find the generator script at
     its GitHub page: http://https://github.com/reteo/Sprocket
     ================================================================= -->
