
<!-- ================================================================ 

Custom Ore Generation:   ReactorCraft Module

Generates: 
Pitchblende, Cadmium, Indium, Silver, End Pitchblende, Ammonium
Chloride, Calcite, Magnetite, Thorite, Blue Fluorite, Pink Fluorite,
Orange Fluorite, Magenta Fluorite, Green Fluorite, Red Fluorite, White
Fluorite, Yellow Fluorite

================================================================ -->

    <!-- Mod detection -->
    <IfModInstalled name="ReactorCraft">
    
        <!-- Starting Configuration for Custom Ore Generation. -->
        <ConfigSection>
        
            
            <!-- Setup Screen Configuration -->
            <ConfigSection>
                <OptionDisplayGroup name='groupReactorCraft' displayName='ReactorCraft' displayState='shown'> 
                    <Description>
                        Distribution options for ReactorCraft Ores.
                    </Description>
                </OptionDisplayGroup>
                
                <!-- Pitchblende Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrPitchblendeDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Pitchblende is generated </Description> 
                        <DisplayName>ReactorCraft Pitchblende</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Pitchblende is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrPitchblendeFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Pitchblende distributions </Description>
                        <DisplayName>ReactorCraft Pitchblende Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrPitchblendeSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Pitchblende distributions </Description>
                        <DisplayName>ReactorCraft Pitchblende Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Pitchblende Configuration UI Complete -->
                
                
                <!-- Cadmium Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrCadmiumDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Cadmium is generated </Description> 
                        <DisplayName>ReactorCraft Cadmium</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Cadmium is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrCadmiumFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Cadmium distributions </Description>
                        <DisplayName>ReactorCraft Cadmium Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrCadmiumSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Cadmium distributions </Description>
                        <DisplayName>ReactorCraft Cadmium Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Cadmium Configuration UI Complete -->
                
                
                <!-- Indium Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrIndiumDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Indium is generated </Description> 
                        <DisplayName>ReactorCraft Indium</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Indium is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrIndiumFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Indium distributions </Description>
                        <DisplayName>ReactorCraft Indium Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrIndiumSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Indium distributions </Description>
                        <DisplayName>ReactorCraft Indium Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Indium Configuration UI Complete -->
                
                
                <!-- Silver Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrSilverDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Silver is generated </Description> 
                        <DisplayName>ReactorCraft Silver</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Silver is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrSilverFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Silver distributions </Description>
                        <DisplayName>ReactorCraft Silver Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrSilverSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Silver distributions </Description>
                        <DisplayName>ReactorCraft Silver Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Silver Configuration UI Complete -->
                
                
                <!-- End Pitchblende Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrEndPitchblendeDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how End Pitchblende is generated </Description> 
                        <DisplayName>ReactorCraft End Pitchblende</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='End Pitchblende is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrEndPitchblendeFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft End Pitchblende distributions </Description>
                        <DisplayName>ReactorCraft End Pitchblende Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrEndPitchblendeSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft End Pitchblende distributions </Description>
                        <DisplayName>ReactorCraft End Pitchblende Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- End Pitchblende Configuration UI Complete -->
                
                
                <!-- Ammonium Chloride Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrAmmoniumChlorideDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Ammonium Chloride is generated </Description> 
                        <DisplayName>ReactorCraft Ammonium Chloride</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Ammonium Chloride is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrAmmoniumChlorideFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Ammonium Chloride distributions </Description>
                        <DisplayName>ReactorCraft Ammonium Chloride Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrAmmoniumChlorideSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Ammonium Chloride distributions </Description>
                        <DisplayName>ReactorCraft Ammonium Chloride Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Ammonium Chloride Configuration UI Complete -->
                
                
                <!-- Calcite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrCalciteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Calcite is generated </Description> 
                        <DisplayName>ReactorCraft Calcite</DisplayName>
                        <Choice value='sparseVeins' displayValue='Sparse Veins'>
                            <Description>
                                Sparse Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Calcite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrCalciteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Calcite distributions </Description>
                        <DisplayName>ReactorCraft Calcite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrCalciteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Calcite distributions </Description>
                        <DisplayName>ReactorCraft Calcite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Calcite Configuration UI Complete -->
                
                
                <!-- Magnetite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrMagnetiteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Magnetite is generated </Description> 
                        <DisplayName>ReactorCraft Magnetite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Magnetite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrMagnetiteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Magnetite distributions </Description>
                        <DisplayName>ReactorCraft Magnetite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrMagnetiteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Magnetite distributions </Description>
                        <DisplayName>ReactorCraft Magnetite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Magnetite Configuration UI Complete -->
                
                
                <!-- Thorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrThoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Thorite is generated </Description> 
                        <DisplayName>ReactorCraft Thorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Thorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrThoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Thorite distributions </Description>
                        <DisplayName>ReactorCraft Thorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrThoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Thorite distributions </Description>
                        <DisplayName>ReactorCraft Thorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Thorite Configuration UI Complete -->
                
                
                <!-- Blue Fluorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrBlueFluoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Blue Fluorite is generated </Description> 
                        <DisplayName>ReactorCraft Blue Fluorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Blue Fluorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrBlueFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Blue Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Blue Fluorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrBlueFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Blue Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Blue Fluorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Blue Fluorite Configuration UI Complete -->
                
                
                <!-- Pink Fluorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrPinkFluoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Pink Fluorite is generated </Description> 
                        <DisplayName>ReactorCraft Pink Fluorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Pink Fluorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrPinkFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Pink Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Pink Fluorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrPinkFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Pink Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Pink Fluorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Pink Fluorite Configuration UI Complete -->
                
                
                <!-- Orange Fluorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrOrangeFluoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Orange Fluorite is generated </Description> 
                        <DisplayName>ReactorCraft Orange Fluorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Orange Fluorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrOrangeFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Orange Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Orange Fluorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrOrangeFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Orange Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Orange Fluorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Orange Fluorite Configuration UI Complete -->
                
                
                <!-- Magenta Fluorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrMagentaFluoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Magenta Fluorite is generated </Description> 
                        <DisplayName>ReactorCraft Magenta Fluorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Magenta Fluorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrMagentaFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Magenta Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Magenta Fluorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrMagentaFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Magenta Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Magenta Fluorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Magenta Fluorite Configuration UI Complete -->
                
                
                <!-- Green Fluorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrGreenFluoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Green Fluorite is generated </Description> 
                        <DisplayName>ReactorCraft Green Fluorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Green Fluorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrGreenFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Green Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Green Fluorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrGreenFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Green Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Green Fluorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Green Fluorite Configuration UI Complete -->
                
                
                <!-- Red Fluorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrRedFluoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Red Fluorite is generated </Description> 
                        <DisplayName>ReactorCraft Red Fluorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Red Fluorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrRedFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Red Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Red Fluorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrRedFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Red Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Red Fluorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Red Fluorite Configuration UI Complete -->
                
                
                <!-- White Fluorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrWhiteFluoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how White Fluorite is generated </Description> 
                        <DisplayName>ReactorCraft White Fluorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='White Fluorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrWhiteFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft White Fluorite distributions </Description>
                        <DisplayName>ReactorCraft White Fluorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrWhiteFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft White Fluorite distributions </Description>
                        <DisplayName>ReactorCraft White Fluorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- White Fluorite Configuration UI Complete -->
                
                
                <!-- Yellow Fluorite Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='recrYellowFluoriteDist'  displayState='shown' displayGroup='groupReactorCraft'> 
                        <Description> Controls how Yellow Fluorite is generated </Description> 
                        <DisplayName>ReactorCraft Yellow Fluorite</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Yellow Fluorite is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='recrYellowFluoriteFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Frequency multiplier for ReactorCraft Yellow Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Yellow Fluorite Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='recrYellowFluoriteSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupReactorCraft'>
                        <Description> Size multiplier for ReactorCraft Yellow Fluorite distributions </Description>
                        <DisplayName>ReactorCraft Yellow Fluorite Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Yellow Fluorite Configuration UI Complete -->
                
            </ConfigSection>
            <!-- Setup Screen Complete -->


            <!-- Setup Overworld -->
            <IfCondition condition=':= ?COGActive'>
                
                <!-- Starting Original Overworld Ore Removal -->
                <Substitute name='recrOverworldOreSubstitute0' block='minecraft:stone'>
                    <Description>
                        Replace vanilla-generated ore clusters.
                    </Description>
                    <Comment>
                        The global option deferredPopulationRange must be large enough to catch all ore clusters (>= 32).
                    </Comment>
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:1' />
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:2' />
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:3' />
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:4' />
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:7' />
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:8' />
                    <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:0' />
                    <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:0' />
                    <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:0' />
                    <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:0' />
                    <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:0' />
                    <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:0' />
                    <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:0' />
                    <Replaces block='ReactorCraft:reactorcraft_block_fluoriteore:0' />
                </Substitute>
                <!-- Original Overworld Ore Removal Complete -->
                
                <!-- Adding ores --> 
                
                <!-- Begin Pitchblende Generation --> 
                
                <!-- Begin LayeredVeins distribution of Pitchblende -->
                <IfCondition condition=':= recrPitchblendeDist = "layeredVeins"'>
                
                    <Veins name='recrPitchblendeBaseVeins' block='ReactorCraft:reactorcraft_block_ore:1' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * recrPitchblendeSize * _default_' range=':= 1 * 0.8 * recrPitchblendeSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 16' range=':= 8' type='normal' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * recrPitchblendeSize * _default_' range=':= 1 * 0.8 * recrPitchblendeSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.55 * recrPitchblendeFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10.5'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Pitchblende Layered Veins) Settings -->
                    <Veins name='recrPitchblendePrefersVeins' block='ReactorCraft:reactorcraft_block_ore:1' inherits='recrPitchblendeBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Mushroom'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Pitchblende Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End LayeredVeins distribution of Pitchblende -->
                
                
                <!-- Begin  Huge Veins distribution of Pitchblende -->
                <IfCondition condition=':= recrPitchblendeDist = "hugeVeins"'>
                
                    <Veins name='recrPitchblendeBaseVeins' block='ReactorCraft:reactorcraft_block_ore:1' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * recrPitchblendeSize * _default_' range=':= 1 * 0.8 * recrPitchblendeSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 16' range=':= 8' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * recrPitchblendeSize * _default_' range=':= 1 * 0.8 * recrPitchblendeSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.55 * recrPitchblendeFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10.5'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Pitchblende Huge Veins) Settings -->
                    <Veins name='recrPitchblendePrefersVeins' block='ReactorCraft:reactorcraft_block_ore:1' inherits='recrPitchblendeBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Mushroom'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Pitchblende Huge Veins) Settings -->
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Pitchblende -->
                
                
                <!-- Begin  StrategicCloud distribution of Pitchblende -->
                <IfCondition condition=':= recrPitchblendeDist = "strategicCloud"'>
                
                    <Cloud name='recrPitchblendeBaseCloud' block='ReactorCraft:reactorcraft_block_ore:1' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.8 * recrPitchblendeSize * _default_' range=':= 1 * 0.8 * recrPitchblendeSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * recrPitchblendeSize * _default_' range=':= 1 * 0.8 * recrPitchblendeSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 16' range=':= 8' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.3 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * 0.8 * recrPitchblendeSize * _default_' range=':= 1 * 0.8 * 0.8 * recrPitchblendeSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 3.5 * recrPitchblendeFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Pitchblende Strategic Cloud Hint Veins -->
                        <Veins name='recrPitchblendeBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:1' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60454454</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Pitchblende Strategic Cloud Hint Veins -->

                    </Cloud>
                    
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Pitchblende -->
                
                
                <!-- Begin  Vanilla distribution of Pitchblende -->
                <IfCondition condition=':= recrPitchblendeDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrPitchblendeBaseStandard' block='ReactorCraft:reactorcraft_block_ore:1' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrPitchblendeSize * _default_'/>
                        <Setting name='Height' avg=':= 16' range=':= 8' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1/10 * recrPitchblendeFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                    
                
                </IfCondition>
                <!-- End  Vanilla distribution of Pitchblende -->
                
                <!-- End Pitchblende Generation --> 

                
                <!-- Begin Cadmium Generation --> 
                
                <!-- Begin LayeredVeins distribution of Cadmium -->
                <IfCondition condition=':= recrCadmiumDist = "layeredVeins"'>
                
                    <Veins name='recrCadmiumBaseVeins' block='ReactorCraft:reactorcraft_block_ore:2' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607184A4</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * recrCadmiumSize * _default_' range=':= 1 * 0.8 * recrCadmiumSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 22' range=':= 10' type='normal' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * recrCadmiumSize * _default_' range=':= 1 * 0.8 * recrCadmiumSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.85 * recrCadmiumFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Cadmium Layered Veins) Settings -->
                    <Veins name='recrCadmiumPrefersVeins' block='ReactorCraft:reactorcraft_block_ore:2' inherits='recrCadmiumBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607184A4</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Forest'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Cadmium Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End LayeredVeins distribution of Cadmium -->
                
                
                <!-- Begin  Huge Veins distribution of Cadmium -->
                <IfCondition condition=':= recrCadmiumDist = "hugeVeins"'>
                
                    <Veins name='recrCadmiumBaseVeins' block='ReactorCraft:reactorcraft_block_ore:2' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607184A4</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * recrCadmiumSize * _default_' range=':= 1 * 0.8 * recrCadmiumSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 22' range=':= 10' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * recrCadmiumSize * _default_' range=':= 1 * 0.8 * recrCadmiumSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.85 * recrCadmiumFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Cadmium Huge Veins) Settings -->
                    <Veins name='recrCadmiumPrefersVeins' block='ReactorCraft:reactorcraft_block_ore:2' inherits='recrCadmiumBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607184A4</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Forest'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Cadmium Huge Veins) Settings -->
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Cadmium -->
                
                
                <!-- Begin  StrategicCloud distribution of Cadmium -->
                <IfCondition condition=':= recrCadmiumDist = "strategicCloud"'>
                
                    <Cloud name='recrCadmiumBaseCloud' block='ReactorCraft:reactorcraft_block_ore:2' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607184A4</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.8 * recrCadmiumSize * _default_' range=':= 1 * 0.8 * recrCadmiumSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * recrCadmiumSize * _default_' range=':= 1 * 0.8 * recrCadmiumSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 22' range=':= 10' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.3 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * 0.8 * recrCadmiumSize * _default_' range=':= 1 * 0.8 * 0.8 * recrCadmiumSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 4.5 * recrCadmiumFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Cadmium Strategic Cloud Hint Veins -->
                        <Veins name='recrCadmiumBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:2' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x607184A4</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Cadmium Strategic Cloud Hint Veins -->

                    </Cloud>
                    
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Cadmium -->
                
                
                <!-- Begin  Vanilla distribution of Cadmium -->
                <IfCondition condition=':= recrCadmiumDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrCadmiumBaseStandard' block='ReactorCraft:reactorcraft_block_ore:2' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607184A4</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrCadmiumSize * _default_'/>
                        <Setting name='Height' avg=':= 22' range=':= 10' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1 * recrCadmiumFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                    
                
                </IfCondition>
                <!-- End  Vanilla distribution of Cadmium -->
                
                <!-- End Cadmium Generation --> 

                
                <!-- Begin Indium Generation --> 
                
                <!-- Begin LayeredVeins distribution of Indium -->
                <IfCondition condition=':= recrIndiumDist = "layeredVeins"'>
                
                    <Veins name='recrIndiumBaseVeins' block='ReactorCraft:reactorcraft_block_ore:3' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607A7C89</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * recrIndiumSize * _default_' range=':= 1 * 0.8 * recrIndiumSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 8' range=':= 8' type='normal' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * recrIndiumSize * _default_' range=':= 1 * 0.8 * recrIndiumSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.5 * recrIndiumFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                
                </IfCondition>
                <!-- End LayeredVeins distribution of Indium -->
                
                
                <!-- Begin  Huge Veins distribution of Indium -->
                <IfCondition condition=':= recrIndiumDist = "hugeVeins"'>
                
                    <Veins name='recrIndiumBaseVeins' block='ReactorCraft:reactorcraft_block_ore:3' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607A7C89</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * recrIndiumSize * _default_' range=':= 1 * 0.8 * recrIndiumSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 8' range=':= 8' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * recrIndiumSize * _default_' range=':= 1 * 0.8 * recrIndiumSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.5 * recrIndiumFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Indium -->
                
                
                <!-- Begin  StrategicCloud distribution of Indium -->
                <IfCondition condition=':= recrIndiumDist = "strategicCloud"'>
                
                    <Cloud name='recrIndiumBaseCloud' block='ReactorCraft:reactorcraft_block_ore:3' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607A7C89</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.8 * recrIndiumSize * _default_' range=':= 1 * 0.8 * recrIndiumSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * recrIndiumSize * _default_' range=':= 1 * 0.8 * recrIndiumSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 8' range=':= 8' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.3 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * 0.8 * recrIndiumSize * _default_' range=':= 1 * 0.8 * 0.8 * recrIndiumSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 2.5 * recrIndiumFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Indium Strategic Cloud Hint Veins -->
                        <Veins name='recrIndiumBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:3' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x607A7C89</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Indium Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Indium -->
                
                
                <!-- Begin  Vanilla distribution of Indium -->
                <IfCondition condition=':= recrIndiumDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrIndiumBaseStandard' block='ReactorCraft:reactorcraft_block_ore:3' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607A7C89</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrIndiumSize * _default_'/>
                        <Setting name='Height' avg=':= 8' range=':= 8' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1 * recrIndiumFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of Indium -->
                
                <!-- End Indium Generation --> 

                
                <!-- Begin Silver Generation --> 
                
                <!-- Begin LayeredVeins distribution of Silver -->
                <IfCondition condition=':= recrSilverDist = "layeredVeins"'>
                
                    <Veins name='recrSilverBaseVeins' block='ReactorCraft:reactorcraft_block_ore:4' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60E3F2F7</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.85 * recrSilverSize * _default_' range=':= 1 * 0.85 * recrSilverSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= _default_' range=':= _default_' type='normal' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.85 * recrSilverSize * _default_' range=':= 1 * 0.85 * recrSilverSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.85 * recrSilverFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.8 * _default_' range=':= 0.75 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 12'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                
                </IfCondition>
                <!-- End LayeredVeins distribution of Silver -->
                
                
                <!-- Begin  Huge Veins distribution of Silver -->
                <IfCondition condition=':= recrSilverDist = "hugeVeins"'>
                
                    <Veins name='recrSilverBaseVeins' block='ReactorCraft:reactorcraft_block_ore:4' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60E3F2F7</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.85 * recrSilverSize * _default_' range=':= 1 * 0.85 * recrSilverSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= _default_' range=':= _default_' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.85 * recrSilverSize * _default_' range=':= 1 * 0.85 * recrSilverSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.85 * recrSilverFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.8 * _default_' range=':= 0.75 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 12'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Silver -->
                
                
                <!-- Begin  StrategicCloud distribution of Silver -->
                <IfCondition condition=':= recrSilverDist = "strategicCloud"'>
                
                    <Cloud name='recrSilverBaseCloud' block='ReactorCraft:reactorcraft_block_ore:4' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60E3F2F7</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.8 * recrSilverSize * _default_' range=':= 1 * 0.8 * recrSilverSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * recrSilverSize * _default_' range=':= 1 * 0.8 * recrSilverSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= _default_' range=':= _default_' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.5 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * 0.8 * recrSilverSize * _default_' range=':= 1 * 0.8 * 0.8 * recrSilverSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 4.5 * recrSilverFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Silver Strategic Cloud Hint Veins -->
                        <Veins name='recrSilverBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:4' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60E3F2F7</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Silver Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Silver -->
                
                
                <!-- Begin  Vanilla distribution of Silver -->
                <IfCondition condition=':= recrSilverDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrSilverBaseStandard' block='ReactorCraft:reactorcraft_block_ore:4' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60E3F2F7</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrSilverSize * _default_'/>
                        <Setting name='Height' avg=':= 28' range=':= 24' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 0.15 * recrSilverFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of Silver -->
                
                <!-- End Silver Generation --> 

                
                <!-- Begin Calcite Generation --> 
                
                <!-- Begin Sparse Veins distribution of Calcite -->
                <IfCondition condition=':= recrCalciteDist = "sparseVeins"'>
                
                    <Veins name='recrCalciteBaseVeins' block='ReactorCraft:reactorcraft_block_ore:7' inherits='PresetSparseVeins'>
                        <Description>
                            Large veins filled very lightly with ore.  Because they contain less ore per volume, 
                            these veins are relatively wide and long.  Mining the ore from them is time consuming 
                            compared to solid ore veins.  They are also more difficult to follow, since it is 
                            harder to get an idea of their direction while mining.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FEA219</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrCalciteSize * _default_' range=':= 1 * 1 * recrCalciteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='normal' scaleTo='SeaLevel' />
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrCalciteSize * _default_' range=':= 1 * 1 * recrCalciteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1.75 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 1 * recrCalciteFreq * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Setting name='BranchInclination' avg=':= 0' range=':= 0.35'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Calcite Sparse Veins) Settings -->
                    <Veins name='recrCalcitePrefersVeins' block='ReactorCraft:reactorcraft_block_ore:7' inherits='recrCalciteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FEA219</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Swamp'/>
                        <BiomeType name='Water'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Calcite Sparse Veins) Settings -->
                
                </IfCondition>
                <!-- End Sparse Veins distribution of Calcite -->
                
                
                <!-- Begin  Huge Veins distribution of Calcite -->
                <IfCondition condition=':= recrCalciteDist = "hugeVeins"'>
                
                    <Veins name='recrCalciteBaseVeins' block='ReactorCraft:reactorcraft_block_ore:7' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FEA219</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrCalciteSize * _default_' range=':= 1 * 1 * recrCalciteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrCalciteSize * _default_' range=':= 1 * 1 * recrCalciteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1.75 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 1 * recrCalciteFreq * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Setting name='BranchInclination' avg=':= 0' range=':= 0.35'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Calcite Huge Veins) Settings -->
                    <Veins name='recrCalcitePrefersVeins' block='ReactorCraft:reactorcraft_block_ore:7' inherits='recrCalciteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FEA219</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Swamp'/>
                        <BiomeType name='Water'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Calcite Huge Veins) Settings -->
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Calcite -->
                
                
                <!-- Begin  StrategicCloud distribution of Calcite -->
                <IfCondition condition=':= recrCalciteDist = "strategicCloud"'>
                
                    <Cloud name='recrCalciteBaseCloud' block='ReactorCraft:reactorcraft_block_ore:7' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FEA219</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 1.2 * recrCalciteSize * _default_' range=':= 1 * 1.2 * recrCalciteSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1.2 * recrCalciteSize * _default_' range=':= 1 * 1.2 * recrCalciteSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= _default_' range=':= _default_' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.75 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * 1.2 * recrCalciteSize * _default_' range=':= 1 * 1 * 1.2 * recrCalciteSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 3 * recrCalciteFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Calcite Strategic Cloud Hint Veins -->
                        <Veins name='recrCalciteBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:7' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60FEA219</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Calcite Strategic Cloud Hint Veins -->

                    </Cloud>
                    
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Calcite -->
                
                
                <!-- Begin  Vanilla distribution of Calcite -->
                <IfCondition condition=':= recrCalciteDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrCalciteBaseStandard' block='ReactorCraft:reactorcraft_block_ore:7' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FEA219</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrCalciteSize * _default_'/>
                        <Setting name='Height' avg=':= _default_' range=':= _default_' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1 * recrCalciteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                    
                
                </IfCondition>
                <!-- End  Vanilla distribution of Calcite -->
                
                <!-- End Calcite Generation --> 

                
                <!-- Begin Magnetite Generation --> 
                
                <!-- Begin LayeredVeins distribution of Magnetite -->
                <IfCondition condition=':= recrMagnetiteDist = "layeredVeins"'>
                
                    <Veins name='recrMagnetiteBaseVeins' block='ReactorCraft:reactorcraft_block_ore:8' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60212121</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrMagnetiteSize * _default_' range=':= 1 * 1 * recrMagnetiteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 94' range=':= 34' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrMagnetiteSize * _default_' range=':= 1 * 1 * recrMagnetiteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 2 * recrMagnetiteFreq * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10.5'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                
                </IfCondition>
                <!-- End LayeredVeins distribution of Magnetite -->
                
                
                <!-- Begin  Huge Veins distribution of Magnetite -->
                <IfCondition condition=':= recrMagnetiteDist = "hugeVeins"'>
                
                    <Veins name='recrMagnetiteBaseVeins' block='ReactorCraft:reactorcraft_block_ore:8' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60212121</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrMagnetiteSize * _default_' range=':= 1 * 1 * recrMagnetiteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 94' range=':= 34' type='uniform' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrMagnetiteSize * _default_' range=':= 1 * 1 * recrMagnetiteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 2 * recrMagnetiteFreq * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10.5'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Magnetite -->
                
                
                <!-- Begin  StrategicCloud distribution of Magnetite -->
                <IfCondition condition=':= recrMagnetiteDist = "strategicCloud"'>
                
                    <Cloud name='recrMagnetiteBaseCloud' block='ReactorCraft:reactorcraft_block_ore:8' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60212121</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 1 * recrMagnetiteSize * _default_' range=':= 1 * 1 * recrMagnetiteSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * recrMagnetiteSize * _default_' range=':= 1 * 1 * recrMagnetiteSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 94' range=':= 34' type='uniform' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * 1 * recrMagnetiteSize * _default_' range=':= 1 * 1 * 1 * recrMagnetiteSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 4 * recrMagnetiteFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Magnetite Strategic Cloud Hint Veins -->
                        <Veins name='recrMagnetiteBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:8' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60212121</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Magnetite Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Magnetite -->
                
                
                <!-- Begin  Vanilla distribution of Magnetite -->
                <IfCondition condition=':= recrMagnetiteDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrMagnetiteBaseStandard' block='ReactorCraft:reactorcraft_block_ore:8' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60212121</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrMagnetiteSize * _default_'/>
                        <Setting name='Height' avg=':= 94' range=':= 34' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1 * recrMagnetiteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of Magnetite -->
                
                <!-- End Magnetite Generation --> 

                
                <!-- Begin Blue Fluorite Generation --> 
                
                <!-- Begin Layered Veins distribution of Blue Fluorite -->
                <IfCondition condition=':= recrBlueFluoriteDist = "layeredVeins"'>
                
                    <Veins name='recrBlueFluoriteBaseVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60283270</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrBlueFluoriteSize * _default_' range=':= 1 * 1 * recrBlueFluoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrBlueFluoriteSize * _default_' range=':= 1 * 1 * recrBlueFluoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1/8 * 1 * recrBlueFluoriteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Blue Fluorite Layered Veins) Settings -->
                    <Veins name='recrBlueFluoritePrefersVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='recrBlueFluoriteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60283270</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='mountain'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Blue Fluorite Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Blue Fluorite -->
                
                <!-- End Blue Fluorite Generation --> 

                
                <!-- Begin Pink Fluorite Generation --> 
                
                <!-- Begin Layered Veins distribution of Pink Fluorite -->
                <IfCondition condition=':= recrPinkFluoriteDist = "layeredVeins"'>
                
                    <Veins name='recrPinkFluoriteBaseVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607A5970</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrPinkFluoriteSize * _default_' range=':= 1 * 1 * recrPinkFluoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrPinkFluoriteSize * _default_' range=':= 1 * 1 * recrPinkFluoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1/8 * 1 * recrPinkFluoriteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Pink Fluorite Layered Veins) Settings -->
                    <Veins name='recrPinkFluoritePrefersVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='recrPinkFluoriteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607A5970</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='mountain'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Pink Fluorite Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Pink Fluorite -->
                
                <!-- End Pink Fluorite Generation --> 

                
                <!-- Begin Orange Fluorite Generation --> 
                
                <!-- Begin Layered Veins distribution of Orange Fluorite -->
                <IfCondition condition=':= recrOrangeFluoriteDist = "layeredVeins"'>
                
                    <Veins name='recrOrangeFluoriteBaseVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607A5927</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrOrangeFluoriteSize * _default_' range=':= 1 * 1 * recrOrangeFluoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrOrangeFluoriteSize * _default_' range=':= 1 * 1 * recrOrangeFluoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1/8 * 1 * recrOrangeFluoriteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Orange Fluorite Layered Veins) Settings -->
                    <Veins name='recrOrangeFluoritePrefersVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='recrOrangeFluoriteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x607A5927</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='mountain'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Orange Fluorite Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Orange Fluorite -->
                
                <!-- End Orange Fluorite Generation --> 

                
                <!-- Begin Magenta Fluorite Generation --> 
                
                <!-- Begin Layered Veins distribution of Magenta Fluorite -->
                <IfCondition condition=':= recrMagentaFluoriteDist = "layeredVeins"'>
                
                    <Veins name='recrMagentaFluoriteBaseVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60602774</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrMagentaFluoriteSize * _default_' range=':= 1 * 1 * recrMagentaFluoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrMagentaFluoriteSize * _default_' range=':= 1 * 1 * recrMagentaFluoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 3 * 1 * recrMagentaFluoriteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Magenta Fluorite Layered Veins) Settings -->
                    <Veins name='recrMagentaFluoritePrefersVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='recrMagentaFluoriteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60602774</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='mountain'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Magenta Fluorite Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Magenta Fluorite -->
                
                <!-- End Magenta Fluorite Generation --> 

                
                <!-- Begin Green Fluorite Generation --> 
                
                <!-- Begin Layered Veins distribution of Green Fluorite -->
                <IfCondition condition=':= recrGreenFluoriteDist = "layeredVeins"'>
                
                    <Veins name='recrGreenFluoriteBaseVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60347D3B</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrGreenFluoriteSize * _default_' range=':= 1 * 1 * recrGreenFluoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrGreenFluoriteSize * _default_' range=':= 1 * 1 * recrGreenFluoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1/8 * 1 * recrGreenFluoriteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Green Fluorite Layered Veins) Settings -->
                    <Veins name='recrGreenFluoritePrefersVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='recrGreenFluoriteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60347D3B</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='mountain'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Green Fluorite Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Green Fluorite -->
                
                <!-- End Green Fluorite Generation --> 

                
                <!-- Begin Red Fluorite Generation --> 
                
                <!-- Begin Layered Veins distribution of Red Fluorite -->
                <IfCondition condition=':= recrRedFluoriteDist = "layeredVeins"'>
                
                    <Veins name='recrRedFluoriteBaseVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60974747</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrRedFluoriteSize * _default_' range=':= 1 * 1 * recrRedFluoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrRedFluoriteSize * _default_' range=':= 1 * 1 * recrRedFluoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1/8 * 1 * recrRedFluoriteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Red Fluorite Layered Veins) Settings -->
                    <Veins name='recrRedFluoritePrefersVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='recrRedFluoriteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60974747</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='mountain'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Red Fluorite Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Red Fluorite -->
                
                <!-- End Red Fluorite Generation --> 

                
                <!-- Begin White Fluorite Generation --> 
                
                <!-- Begin Layered Veins distribution of White Fluorite -->
                <IfCondition condition=':= recrWhiteFluoriteDist = "layeredVeins"'>
                
                    <Veins name='recrWhiteFluoriteBaseVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60969696</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrWhiteFluoriteSize * _default_' range=':= 1 * 1 * recrWhiteFluoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrWhiteFluoriteSize * _default_' range=':= 1 * 1 * recrWhiteFluoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1/8 * 1 * recrWhiteFluoriteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (White Fluorite Layered Veins) Settings -->
                    <Veins name='recrWhiteFluoritePrefersVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='recrWhiteFluoriteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60969696</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='mountain'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (White Fluorite Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of White Fluorite -->
                
                <!-- End White Fluorite Generation --> 

                
                <!-- Begin Yellow Fluorite Generation --> 
                
                <!-- Begin Layered Veins distribution of Yellow Fluorite -->
                <IfCondition condition=':= recrYellowFluoriteDist = "layeredVeins"'>
                
                    <Veins name='recrYellowFluoriteBaseVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60978834</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrYellowFluoriteSize * _default_' range=':= 1 * 1 * recrYellowFluoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 46' range=':= 14' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrYellowFluoriteSize * _default_' range=':= 1 * 1 * recrYellowFluoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1/8 * 1 * recrYellowFluoriteFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Yellow Fluorite Layered Veins) Settings -->
                    <Veins name='recrYellowFluoritePrefersVeins' block='ReactorCraft:reactorcraft_block_fluoriteore' inherits='recrYellowFluoriteBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60978834</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='mountain'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Yellow Fluorite Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Yellow Fluorite -->
                
                <!-- End Yellow Fluorite Generation --> 

                <!-- Done adding ores -->
            
            </IfCondition>
            <!-- Overworld Setup Complete -->

            <!-- Setup Nether -->
            <IfCondition condition=':= dimension.generator = "HellRandomLevelSource"'>
                
                <!-- Starting Original Nether Ore Removal -->
                <Substitute name='recrNetherOreSubstitute0' block='minecraft:netherrack'>
                    <Description>
                        Replace vanilla-generated ore clusters.
                    </Description>
                    <Comment>
                        The global option deferredPopulationRange must be large enough to catch all ore clusters (>= 32).
                    </Comment>
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:6' />
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:9' />
                </Substitute>
                <!-- Original Nether Ore Removal Complete -->
                
                <!-- Adding ores --> 
                
                <!-- Begin Ammonium Chloride Generation --> 
                
                <!-- Begin LayeredVeins distribution of Ammonium Chloride -->
                <IfCondition condition=':= recrAmmoniumChlorideDist = "layeredVeins"'>
                
                    <Veins name='recrAmmoniumChlorideBaseVeins' block='ReactorCraft:reactorcraft_block_ore:6' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FFFFFF</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_' range=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 32' range=':= 2' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_' range=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.85 * recrAmmoniumChlorideFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:netherrack'/>
                    </Veins>
                
                </IfCondition>
                <!-- End LayeredVeins distribution of Ammonium Chloride -->
                
                
                <!-- Begin  Huge Veins distribution of Ammonium Chloride -->
                <IfCondition condition=':= recrAmmoniumChlorideDist = "hugeVeins"'>
                
                    <Veins name='recrAmmoniumChlorideBaseVeins' block='ReactorCraft:reactorcraft_block_ore:6' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FFFFFF</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_' range=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 32' range=':= 2' type='uniform' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_' range=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.85 * recrAmmoniumChlorideFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:netherrack'/>
                    </Veins>
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Ammonium Chloride -->
                
                
                <!-- Begin  StrategicCloud distribution of Ammonium Chloride -->
                <IfCondition condition=':= recrAmmoniumChlorideDist = "strategicCloud"'>
                
                    <Cloud name='recrAmmoniumChlorideBaseCloud' block='ReactorCraft:reactorcraft_block_ore:6' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FFFFFF</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_' range=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_' range=':= 1 * 0.8 * recrAmmoniumChlorideSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 32' range=':= 2' type='uniform' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.3 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * 0.8 * recrAmmoniumChlorideSize * _default_' range=':= 1 * 0.8 * 0.8 * recrAmmoniumChlorideSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 4.5 * recrAmmoniumChlorideFreq *_default_'/>
                        <Replaces block='minecraft:netherrack'/>
                        
                        <!-- Begin Ammonium Chloride Strategic Cloud Hint Veins -->
                        <Veins name='recrAmmoniumChlorideBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:6' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60FFFFFF</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:netherrack'/>
                        </Veins>
                        <!-- End Ammonium Chloride Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Ammonium Chloride -->
                
                
                <!-- Begin  Vanilla distribution of Ammonium Chloride -->
                <IfCondition condition=':= recrAmmoniumChlorideDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrAmmoniumChlorideBaseStandard' block='ReactorCraft:reactorcraft_block_ore:6' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60FFFFFF</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrAmmoniumChlorideSize * _default_'/>
                        <Setting name='Height' avg=':= 32' range=':= 2' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1 * recrAmmoniumChlorideFreq * _default_'/>
                        <Replaces block='minecraft:netherrack'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of Ammonium Chloride -->
                
                <!-- End Ammonium Chloride Generation --> 

                
                <!-- Begin Thorite Generation --> 
                
                <!-- Begin LayeredVeins distribution of Thorite -->
                <IfCondition condition=':= recrThoriteDist = "layeredVeins"'>
                
                    <Veins name='recrThoriteBaseVeins' block='ReactorCraft:reactorcraft_block_ore:9' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x6054A228</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 3 * recrThoriteSize * _default_' range=':= 1 * 3 * recrThoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 15' range=':= 15' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 3 * recrThoriteSize * _default_' range=':= 1 * 3 * recrThoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.85 * recrThoriteFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:netherrack'/>
                    </Veins>
                
                </IfCondition>
                <!-- End LayeredVeins distribution of Thorite -->
                
                
                <!-- Begin  Huge Veins distribution of Thorite -->
                <IfCondition condition=':= recrThoriteDist = "hugeVeins"'>
                
                    <Veins name='recrThoriteBaseVeins' block='ReactorCraft:reactorcraft_block_ore:9' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x6054A228</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 3 * recrThoriteSize * _default_' range=':= 1 * 3 * recrThoriteSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 15' range=':= 15' type='uniform' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 3 * recrThoriteSize * _default_' range=':= 1 * 3 * recrThoriteSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.85 * recrThoriteFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:netherrack'/>
                    </Veins>
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Thorite -->
                
                
                <!-- Begin  StrategicCloud distribution of Thorite -->
                <IfCondition condition=':= recrThoriteDist = "strategicCloud"'>
                
                    <Cloud name='recrThoriteBaseCloud' block='ReactorCraft:reactorcraft_block_ore:9' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x6054A228</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 3 * recrThoriteSize * _default_' range=':= 1 * 3 * recrThoriteSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 3 * recrThoriteSize * _default_' range=':= 1 * 3 * recrThoriteSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 15' range=':= 15' type='uniform' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.3 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * 3 * recrThoriteSize * _default_' range=':= 1 * 0.8 * 3 * recrThoriteSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 4.5 * recrThoriteFreq *_default_'/>
                        <Replaces block='minecraft:netherrack'/>
                        
                        <!-- Begin Thorite Strategic Cloud Hint Veins -->
                        <Veins name='recrThoriteBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:9' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x6054A228</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:netherrack'/>
                        </Veins>
                        <!-- End Thorite Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Thorite -->
                
                
                <!-- Begin  Vanilla distribution of Thorite -->
                <IfCondition condition=':= recrThoriteDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrThoriteBaseStandard' block='ReactorCraft:reactorcraft_block_ore:9' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x6054A228</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrThoriteSize * _default_'/>
                        <Setting name='Height' avg=':= 15' range=':= 15' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1 * recrThoriteFreq * _default_'/>
                        <Replaces block='minecraft:netherrack'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of Thorite -->
                
                <!-- End Thorite Generation --> 

                <!-- Done adding ores -->
            
            </IfCondition>
            <!-- Nether Setup Complete -->

            <!-- Setup End -->
            <IfCondition condition=':= dimension.generator = "EndRandomLevelSource"'>
                
                <!-- Starting Original End Ore Removal -->
                <Substitute name='recrEndOreSubstitute0' block='minecraft:end_stone'>
                    <Description>
                        Replace vanilla-generated ore clusters.
                    </Description>
                    <Comment>
                        The global option deferredPopulationRange must be large enough to catch all ore clusters (>= 32).
                    </Comment>
                    <Replaces block='ReactorCraft:reactorcraft_block_ore:5' />
                </Substitute>
                <!-- Original End Ore Removal Complete -->
                
                <!-- Adding ores --> 
                
                <!-- Begin End Pitchblende Generation --> 
                
                <!-- Begin LayeredVeins distribution of End Pitchblende -->
                <IfCondition condition=':= recrEndPitchblendeDist = "layeredVeins"'>
                
                    <Veins name='recrEndPitchblendeBaseVeins' block='ReactorCraft:reactorcraft_block_ore:5' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrEndPitchblendeSize * _default_' range=':= 1 * 1 * recrEndPitchblendeSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 120' range=':= 120' type='normal' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrEndPitchblendeSize * _default_' range=':= 1 * 1 * recrEndPitchblendeSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 1 * recrEndPitchblendeFreq * _default_'/>
                        <Replaces block='minecraft:end_stone'/>
                    </Veins>
                
                </IfCondition>
                <!-- End LayeredVeins distribution of End Pitchblende -->
                
                
                <!-- Begin  Huge Veins distribution of End Pitchblende -->
                <IfCondition condition=':= recrEndPitchblendeDist = "hugeVeins"'>
                
                    <Veins name='recrEndPitchblendeBaseVeins' block='ReactorCraft:reactorcraft_block_ore:5' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * recrEndPitchblendeSize * _default_' range=':= 1 * 1 * recrEndPitchblendeSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 120' range=':= 120' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * recrEndPitchblendeSize * _default_' range=':= 1 * 1 * recrEndPitchblendeSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 1 * recrEndPitchblendeFreq * _default_'/>
                        <Replaces block='minecraft:end_stone'/>
                    </Veins>
                
                </IfCondition>
                <!-- End  Huge Veins distribution of End Pitchblende -->
                
                
                <!-- Begin  StrategicCloud distribution of End Pitchblende -->
                <IfCondition condition=':= recrEndPitchblendeDist = "strategicCloud"'>
                
                    <Cloud name='recrEndPitchblendeBaseCloud' block='ReactorCraft:reactorcraft_block_ore:5' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 1 * recrEndPitchblendeSize * _default_' range=':= 1 * 1 * recrEndPitchblendeSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * recrEndPitchblendeSize * _default_' range=':= 1 * 1 * recrEndPitchblendeSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 120' range=':= 120' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * 1 * recrEndPitchblendeSize * _default_' range=':= 1 * 1 * 1 * recrEndPitchblendeSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 1 * recrEndPitchblendeFreq *_default_'/>
                        <Replaces block='minecraft:end_stone'/>
                        
                        <!-- Begin End Pitchblende Strategic Cloud Hint Veins -->
                        <Veins name='recrEndPitchblendeBaseHintVeins' block='ReactorCraft:reactorcraft_block_ore:5' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60454454</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:end_stone'/>
                        </Veins>
                        <!-- End End Pitchblende Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of End Pitchblende -->
                
                
                <!-- Begin  Vanilla distribution of End Pitchblende -->
                <IfCondition condition=':= recrEndPitchblendeDist = "vanillaStdGen"'>
                
                    <StandardGen name='recrEndPitchblendeBaseStandard' block='ReactorCraft:reactorcraft_block_ore:5' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60454454</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * recrEndPitchblendeSize * _default_'/>
                        <Setting name='Height' avg=':= 120' range=':= 120' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1 * recrEndPitchblendeFreq * _default_'/>
                        <Replaces block='minecraft:end_stone'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of End Pitchblende -->
                
                <!-- End End Pitchblende Generation --> 

                <!-- Done adding ores -->
            
            </IfCondition>
            <!-- End Setup Complete -->

        
        </ConfigSection>
        <!-- Configuration for Custom Ore Generation Complete! -->
    
    </IfModInstalled> 
 


<!-- This file was made using the Sprocket Configuration Generator. -->