
<!-- ================================================================ 

Custom Ore Generation:   Dense Ores Module

Generates: 
Iron, Gold, Lapis, Diamond, Emerald, Redstone, Coal, Nether Quartz

================================================================ -->

    <!-- Mod detection -->
    <IfModInstalled name="denseores">
    
        <!-- Starting Configuration for Custom Ore Generation. -->
        <ConfigSection>
        
            
            <!-- Setup Screen Configuration -->
            <ConfigSection>
                <OptionDisplayGroup name='groupDenseOres' displayName='Dense Ores' displayState='shown'> 
                    <Description>
                        Distribution options for Dense Ores Ores.
                    </Description>
                </OptionDisplayGroup>
                
                <!-- Iron Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='dnsoIronDist'  displayState='shown' displayGroup='groupDenseOres'> 
                        <Description> Controls how Iron is generated </Description> 
                        <DisplayName>Dense Ores Iron</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Iron is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='dnsoIronFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Frequency multiplier for Dense Ores Iron distributions </Description>
                        <DisplayName>Dense Ores Iron Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='dnsoIronSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Size multiplier for Dense Ores Iron distributions </Description>
                        <DisplayName>Dense Ores Iron Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Iron Configuration UI Complete -->
                
                
                <!-- Gold Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='dnsoGoldDist'  displayState='shown' displayGroup='groupDenseOres'> 
                        <Description> Controls how Gold is generated </Description> 
                        <DisplayName>Dense Ores Gold</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Gold is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='dnsoGoldFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Frequency multiplier for Dense Ores Gold distributions </Description>
                        <DisplayName>Dense Ores Gold Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='dnsoGoldSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Size multiplier for Dense Ores Gold distributions </Description>
                        <DisplayName>Dense Ores Gold Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Gold Configuration UI Complete -->
                
                
                <!-- Lapis Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='dnsoLapisDist'  displayState='shown' displayGroup='groupDenseOres'> 
                        <Description> Controls how Lapis is generated </Description> 
                        <DisplayName>Dense Ores Lapis</DisplayName>
                        <Choice value='verticalVeins' displayValue='Vertical Veins'>
                            <Description>
                                Vertical Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Lapis is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='dnsoLapisFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Frequency multiplier for Dense Ores Lapis distributions </Description>
                        <DisplayName>Dense Ores Lapis Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='dnsoLapisSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Size multiplier for Dense Ores Lapis distributions </Description>
                        <DisplayName>Dense Ores Lapis Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Lapis Configuration UI Complete -->
                
                
                <!-- Diamond Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='dnsoDiamondDist'  displayState='shown' displayGroup='groupDenseOres'> 
                        <Description> Controls how Diamond is generated </Description> 
                        <DisplayName>Dense Ores Diamond</DisplayName>
                        <Choice value='pipeVeins' displayValue='Pipe Veins'>
                            <Description>
                                Pipe Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Diamond is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='dnsoDiamondFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Frequency multiplier for Dense Ores Diamond distributions </Description>
                        <DisplayName>Dense Ores Diamond Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='dnsoDiamondSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Size multiplier for Dense Ores Diamond distributions </Description>
                        <DisplayName>Dense Ores Diamond Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Diamond Configuration UI Complete -->
                
                
                <!-- Emerald Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='dnsoEmeraldDist'  displayState='shown' displayGroup='groupDenseOres'> 
                        <Description> Controls how Emerald is generated </Description> 
                        <DisplayName>Dense Ores Emerald</DisplayName>
                        <Choice value='pipeVeins' displayValue='Pipe Veins'>
                            <Description>
                                Pipe Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Emerald is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='dnsoEmeraldFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Frequency multiplier for Dense Ores Emerald distributions </Description>
                        <DisplayName>Dense Ores Emerald Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='dnsoEmeraldSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Size multiplier for Dense Ores Emerald distributions </Description>
                        <DisplayName>Dense Ores Emerald Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Emerald Configuration UI Complete -->
                
                
                <!-- Redstone Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='dnsoRedstoneDist'  displayState='shown' displayGroup='groupDenseOres'> 
                        <Description> Controls how Redstone is generated </Description> 
                        <DisplayName>Dense Ores Redstone</DisplayName>
                        <Choice value='verticalVeins' displayValue='Vertical Veins'>
                            <Description>
                                Vertical Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Redstone is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='dnsoRedstoneFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Frequency multiplier for Dense Ores Redstone distributions </Description>
                        <DisplayName>Dense Ores Redstone Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='dnsoRedstoneSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Size multiplier for Dense Ores Redstone distributions </Description>
                        <DisplayName>Dense Ores Redstone Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Redstone Configuration UI Complete -->
                
                
                <!-- Coal Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='dnsoCoalDist'  displayState='shown' displayGroup='groupDenseOres'> 
                        <Description> Controls how Coal is generated </Description> 
                        <DisplayName>Dense Ores Coal</DisplayName>
                        <Choice value='sparseVeins' displayValue='Sparse Veins'>
                            <Description>
                                Sparse Veins.
                            </Description>
                        </Choice>
                        <Choice value='smallDeposits' displayValue='Small Deposits'>
                            <Description>
                                Small Deposits.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Coal is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='dnsoCoalFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Frequency multiplier for Dense Ores Coal distributions </Description>
                        <DisplayName>Dense Ores Coal Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='dnsoCoalSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Size multiplier for Dense Ores Coal distributions </Description>
                        <DisplayName>Dense Ores Coal Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Coal Configuration UI Complete -->
                
                
                <!-- Nether Quartz Configuration UI Starting -->
                <ConfigSection>
                    <OptionChoice name='dnsoNetherQuartzDist'  displayState='shown' displayGroup='groupDenseOres'> 
                        <Description> Controls how Nether Quartz is generated </Description> 
                        <DisplayName>Dense Ores Nether Quartz</DisplayName>
                        <Choice value='layeredVeins' displayValue='Layered Veins'>
                            <Description>
                                Layered Veins.
                            </Description>
                        </Choice>
                        <Choice value='hugeVeins' displayValue='Huge Veins'>
                            <Description>
                                Huge Veins.
                            </Description>
                        </Choice>
                        <Choice value='strategicCloud' displayValue='Clouds'>
                            <Description>
                                Strategic Clouds.
                            </Description>
                        </Choice>
                        <Choice value='vanillaStdGen' displayValue='Vanilla'>
                            <Description>
                                Vanilla-style clusters.
                            </Description>
                        </Choice>
                        <Choice value='none' displayValue='None' description='Nether Quartz is not generated in the world.'/>
                    </OptionChoice>
                    <OptionNumeric name='dnsoNetherQuartzFreq' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Frequency multiplier for Dense Ores Nether Quartz distributions </Description>
                        <DisplayName>Dense Ores Nether Quartz Freq.</DisplayName>
                    </OptionNumeric>
                    <OptionNumeric name='dnsoNetherQuartzSize' default='1'  min='0' max='5' displayState=':= if(?advOptions,"shown","hidden")' displayGroup='groupDenseOres'>
                        <Description> Size multiplier for Dense Ores Nether Quartz distributions </Description>
                        <DisplayName>Dense Ores Nether Quartz Size</DisplayName>
                    </OptionNumeric>
                </ConfigSection> 
                <!-- Nether Quartz Configuration UI Complete -->
                
            </ConfigSection>
            <!-- Setup Screen Complete -->


            <!-- Setup Overworld -->
            <IfCondition condition=':= ?COGActive'>
                
                <!-- Starting Original Overworld Ore Removal -->
                <Substitute name='dnsoOverworldOreSubstitute0' block='minecraft:stone'>
                    <Description>
                        Replace vanilla-generated ore clusters.
                    </Description>
                    <Comment>
                        The global option deferredPopulationRange must be large enough to catch all ore clusters (>= 32).
                    </Comment>
                    <Replaces block='denseores:block0:0' />
                    <Replaces block='denseores:block0:1' />
                    <Replaces block='denseores:block0:2' />
                    <Replaces block='denseores:block0:3' />
                    <Replaces block='denseores:block0:4' />
                    <Replaces block='denseores:block0:5' />
                    <Replaces block='denseores:block0:6' />
                </Substitute>
                <!-- Original Overworld Ore Removal Complete -->
                
                <!-- Adding ores --> 
                
                <!-- Begin Iron Generation --> 
                
                <!-- Begin Layered Veins distribution of Iron -->
                <IfCondition condition=':= dnsoIronDist = "layeredVeins"'>
                
                    <Veins name='dnsoIronBaseVeins' block='denseores:block0' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60DDC2AF</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * dnsoIronSize * _default_' range=':= 1 * 1 * dnsoIronSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 43' range=':= 10.5' type='normal' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoIronSize * _default_' range=':= 1 * 1 * dnsoIronSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.45 * dnsoIronFreq * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10.5'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Iron Layered Veins) Settings -->
                    <Veins name='dnsoIronPrefersVeins' block='denseores:block0' inherits='dnsoIronBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60DDC2AF</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Cold'/>
                        <BiomeType name='Ocean' weight='-1'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Iron Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Iron -->
                
                
                <!-- Begin  Huge Veins distribution of Iron -->
                <IfCondition condition=':= dnsoIronDist = "hugeVeins"'>
                
                    <Veins name='dnsoIronBaseVeins' block='denseores:block0' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60DDC2AF</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * dnsoIronSize * _default_' range=':= 1 * 1 * dnsoIronSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 43' range=':= 10.5' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoIronSize * _default_' range=':= 1 * 1 * dnsoIronSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.45 * dnsoIronFreq * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10.5'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Iron Huge Veins) Settings -->
                    <Veins name='dnsoIronPrefersVeins' block='denseores:block0' inherits='dnsoIronBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60DDC2AF</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Cold'/>
                        <BiomeType name='Ocean' weight='-1'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Iron Huge Veins) Settings -->
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Iron -->
                
                
                <!-- Begin  Strategic Cloud distribution of Iron -->
                <IfCondition condition=':= dnsoIronDist = "strategicCloud"'>
                
                    <Cloud name='dnsoIronBaseCloud' block='denseores:block0' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60DDC2AF</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 1 * dnsoIronSize * _default_' range=':= 1 * 1 * dnsoIronSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * dnsoIronSize * _default_' range=':= 1 * 1 * dnsoIronSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 32' range=':= 32' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * 1 * dnsoIronSize * _default_' range=':= 1 * 1 * 1 * dnsoIronSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 1.25 * dnsoIronFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Iron Strategic Cloud Hint Veins -->
                        <Veins name='dnsoIronBaseHintVeins' block='denseores:block0' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60DDC2AF</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Iron Strategic Cloud Hint Veins -->

                    </Cloud>
                    
                
                </IfCondition>
                <!-- End  Strategic Cloud distribution of Iron -->
                
                
                <!-- Begin  Vanilla distribution of Iron -->
                <IfCondition condition=':= dnsoIronDist = "vanillaStdGen"'>
                
                    <StandardGen name='dnsoIronBaseStandard' block='denseores:block0' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60DDC2AF</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * dnsoIronSize * _default_'/>
                        <Setting name='Height' avg=':= 32' range=':= 32' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 0.45 * dnsoIronFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                    
                
                </IfCondition>
                <!-- End  Vanilla distribution of Iron -->
                
                <!-- End Iron Generation --> 

                
                <!-- Begin Gold Generation --> 
                
                <!-- Begin Layered Veins distribution of Gold -->
                <IfCondition condition=':= dnsoGoldDist = "layeredVeins"'>
                
                    <Veins name='dnsoGoldBaseVeins' block='denseores:block0:1' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60EAEF57</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * dnsoGoldSize * _default_' range=':= 1 * 0.8 * dnsoGoldSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 20' range=':= 10' type='normal' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * dnsoGoldSize * _default_' range=':= 1 * 0.8 * dnsoGoldSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.43 * dnsoGoldFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.43 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Gold Layered Veins) Settings -->
                    <Veins name='dnsoGoldPrefersVeins' block='denseores:block0:1' inherits='dnsoGoldBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60EAEF57</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Forest'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Gold Layered Veins) Settings -->
                
                </IfCondition>
                <!-- End Layered Veins distribution of Gold -->
                
                
                <!-- Begin  Huge Veins distribution of Gold -->
                <IfCondition condition=':= dnsoGoldDist = "hugeVeins"'>
                
                    <Veins name='dnsoGoldBaseVeins' block='denseores:block0:1' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60EAEF57</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.8 * dnsoGoldSize * _default_' range=':= 1 * 0.8 * dnsoGoldSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 20' range=':= 10' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 0.8 * dnsoGoldSize * _default_' range=':= 1 * 0.8 * dnsoGoldSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.43 * dnsoGoldFreq * _default_'/>
                        <Setting name='BranchFrequency' avg=':= 0.43 * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Gold Huge Veins) Settings -->
                    <Veins name='dnsoGoldPrefersVeins' block='denseores:block0:1' inherits='dnsoGoldBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60EAEF57</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Forest'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Gold Huge Veins) Settings -->
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Gold -->
                
                
                <!-- Begin  Strategic Cloud distribution of Gold -->
                <IfCondition condition=':= dnsoGoldDist = "strategicCloud"'>
                
                    <Cloud name='dnsoGoldBaseCloud' block='denseores:block0:1' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60EAEF57</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.8 * dnsoGoldSize * _default_' range=':= 1 * 0.8 * dnsoGoldSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * dnsoGoldSize * _default_' range=':= 1 * 0.8 * dnsoGoldSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 16' range=':= 16' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.3 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.8 * 0.8 * dnsoGoldSize * _default_' range=':= 1 * 0.8 * 0.8 * dnsoGoldSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 2.25 * dnsoGoldFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Gold Strategic Cloud Hint Veins -->
                        <Veins name='dnsoGoldBaseHintVeins' block='denseores:block0:1' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60EAEF57</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Gold Strategic Cloud Hint Veins -->

                    </Cloud>
                    
                
                </IfCondition>
                <!-- End  Strategic Cloud distribution of Gold -->
                
                
                <!-- Begin  Vanilla distribution of Gold -->
                <IfCondition condition=':= dnsoGoldDist = "vanillaStdGen"'>
                
                    <StandardGen name='dnsoGoldBaseStandard' block='denseores:block0:1' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60EAEF57</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * dnsoGoldSize * _default_'/>
                        <Setting name='Height' avg=':= 16' range=':= 16' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 0.5 * dnsoGoldFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                    
                
                </IfCondition>
                <!-- End  Vanilla distribution of Gold -->
                
                <!-- End Gold Generation --> 

                
                <!-- Begin Lapis Generation --> 
                
                <!-- Begin VerticalVeins distribution of Lapis -->
                <IfCondition condition=':= dnsoLapisDist = "verticalVeins"'>
                
                    <Veins name='dnsoLapisBaseParentVeins' block='denseores:block0:2' inherits='PresetVerticalVeins'>
                        <Description>
                            Single vertical veins that occur with no motherlodes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x600646B1</WireframeColor>
                        <Setting name='MotherlodeHeight' avg=':= 8' range=':= 4' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoLapisSize * _default_' range=':= 1 * 1 * dnsoLapisSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':=  1 * 0.2 * dnsoLapisFreq * _default_'/>
                        <Setting name='BranchLength' avg=':= 36/64 * _default_' range=':= 12 * _default_'/>
                        <Replaces block='minecraft:stone'/>
                        <Veins name='dnsoLapisBaseChildVeins' block='denseores:block0:2' inherits='PresetVerticalVeins'>
                            <Description>
                                Single vertical veins that occur with no motherlodes.
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x600646B1</WireframeColor>
                            <Setting name='MotherlodeHeight' avg=':= 8' range=':= 4' type='normal' scaleTo='SeaLevel' /> 
                            <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoLapisSize * _default_' range=':= 1 * 1 * dnsoLapisSize * _default_'/>
                            <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                            <Setting name='MotherlodeFrequency' avg=':= 1 * 0.2 * dnsoLapisFreq * 3 * _default_'/>
                            <Setting name='BranchLength' avg=':= 36/64 * _default_' range=':= 12 * _default_'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Lapis Vertical Veins) Settings -->
                    <Veins name='dnsoLapisPrefersParentVeins' block='denseores:block0:2' inherits='dnsoLapisBaseParentVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x600646B1</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='ocean'/>
                        <Veins name='dnsoLapisPrefersChildVeins' block='denseores:block0:2' inherits='dnsoLapisBaseChildVeins'>
                            <Description>
                                Spawns 2 more times in preferred biomes.
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x600646B1</WireframeColor>
                            <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                            <BiomeType name='ocean'/>
                        </Veins>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Lapis Vertical Veins) Settings -->
                
                </IfCondition>
                <!-- End VerticalVeins distribution of Lapis -->
                
                
                <!-- Begin  StrategicCloud distribution of Lapis -->
                <IfCondition condition=':= dnsoLapisDist = "strategicCloud"'>
                
                    <Cloud name='dnsoLapisBaseCloud' block='denseores:block0:2' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x600646B1</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.65 * dnsoLapisSize * _default_' range=':= 1 * 0.65 * dnsoLapisSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.65 * dnsoLapisSize * _default_' range=':= 1 * 0.65 * dnsoLapisSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 16' range=':= 16' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.7 * 0.65 * dnsoLapisSize * _default_' range=':= 1 * 0.7 * 0.65 * dnsoLapisSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 1.25 * dnsoLapisFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Lapis Strategic Cloud Hint Veins -->
                        <Veins name='dnsoLapisBaseHintVeins' block='denseores:block0:2' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x600646B1</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Lapis Strategic Cloud Hint Veins -->

                    </Cloud>
                    
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Lapis -->
                
                
                <!-- Begin  Vanilla distribution of Lapis -->
                <IfCondition condition=':= dnsoLapisDist = "vanillaStdGen"'>
                
                    <StandardGen name='dnsoLapisBaseStandard' block='denseores:block0:2' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x600646B1</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 6/8 * dnsoLapisSize * _default_'/>
                        <Setting name='Height' avg=':= 16' range=':= 16' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 0.02 * dnsoLapisFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                    
                
                </IfCondition>
                <!-- End  Vanilla distribution of Lapis -->
                
                <!-- End Lapis Generation --> 

                
                <!-- Begin Diamond Generation --> 
                
                <!-- Begin PipeVeins distribution of Diamond -->
                <IfCondition condition=':= dnsoDiamondDist = "pipeVeins"'>
                
                    
                    <!-- Begin Diamond Ore Configuration -->
                    <Veins name='dnsoDiamondBaseVeins' block='denseores:block0:3' inherits='PresetPipeVeins' seed='0xB8D3'>
                        <Description>
                            Short sparsely filled veins sloping up from near the bottom of the map.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x608BF4E3</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 0.1 * 1 * dnsoDiamondSize * _default_' range=':= 0.1 * 1 * dnsoDiamondSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 3' range=':= 8' type='normal' scaleTo='SeaLevel' />
                        <Setting name='SegmentRadius' avg=':= 0.1 * 1 * dnsoDiamondSize * _default_' range=':= 0.1 * 1 * dnsoDiamondSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.4 * dnsoDiamondFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    <!-- End Diamond Ore Configuration -->
                    
                    
                    <!-- Begin Diamond Pipe Configuration -->
                    <Veins name= 'dnsoDiamondBasePipe' block='minecraft:lava' inherits='dnsoDiamondBaseVeins' seed='0xB8D3'>
                        <Description>
                            Fills center of each tube with Pipe material.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x608BF4E3</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 0.5 * 0.1 * 1 * dnsoDiamondSize * _default_' range=':= 0.5 * 0.1 * 1 * dnsoDiamondSize * _default_'/>
                        <Setting name='SegmentRadius' avg=':= 0.5 * 0.1 * 1 * dnsoDiamondSize * _default_' range=':= 0.5 * 0.1 * 1 * dnsoDiamondSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Replaces block='minecraft:stone'/>
                        <Replaces block='minecraft:dirt'/>
                        <Replaces block='minecraft:stone'/>
                        <Replaces block='minecraft:gravel'/>
                        <Replaces block='minecraft:netherrack'/>
                        <Replaces block='minecraft:end_stone'/>
                    </Veins>
                    <!-- End Diamond Pipe Configuration -->
                    
                
                </IfCondition>
                <!-- End PipeVeins distribution of Diamond -->
                
                
                <!-- Begin  StrategicCloud distribution of Diamond -->
                <IfCondition condition=':= dnsoDiamondDist = "strategicCloud"'>
                
                    <Cloud name='dnsoDiamondBaseCloud' block='denseores:block0:3' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x608BF4E3</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 0.1 * 0.5 * dnsoDiamondSize * _default_' range=':= 0.1 * 0.5 * dnsoDiamondSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 0.1 * 0.5 * dnsoDiamondSize * _default_' range=':= 0.1 * 0.5 * dnsoDiamondSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 14' range=':= 5' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.4 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 0.1 * 0.2 * 0.5 * dnsoDiamondSize * _default_' range=':= 0.1 * 0.2 * 0.5 * dnsoDiamondSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 5 * dnsoDiamondFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Diamond Strategic Cloud Hint Veins -->
                        <Veins name='dnsoDiamondBaseHintVeins' block='denseores:block0:3' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x608BF4E3</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Diamond Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Diamond -->
                
                
                <!-- Begin  Vanilla distribution of Diamond -->
                <IfCondition condition=':= dnsoDiamondDist = "vanillaStdGen"'>
                
                    <StandardGen name='dnsoDiamondBaseStandard' block='denseores:block0:3' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x608BF4E3</WireframeColor>
                        <Setting name='Size' avg=':= 0.1 * 7/8 * dnsoDiamondSize * _default_'/>
                        <Setting name='Height' avg=':= 8' range=':= 8' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 1/40 * dnsoDiamondFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of Diamond -->
                
                <!-- End Diamond Generation --> 

                
                <!-- Begin Emerald Generation --> 
                
                <!-- Begin PipeVeins distribution of Emerald -->
                <IfCondition condition=':= dnsoEmeraldDist = "pipeVeins"'>
                
                    
                    <!-- Begin Emerald Ore Configuration -->
                    <Veins name='dnsoEmeraldBaseVeins' block='denseores:block0:4' inherits='PresetPipeVeins' seed='0x54B3'>
                        <Description>
                            Short sparsely filled veins sloping up from near the bottom of the map.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x606CE391</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 0.85 * dnsoEmeraldSize * _default_' range=':= 1 * 0.85 * dnsoEmeraldSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 4' range=':= 14' type='normal' scaleTo='SeaLevel' />
                        <Setting name='SegmentRadius' avg=':= 1 * 0.85 * dnsoEmeraldSize * _default_' range=':= 1 * 0.85 * dnsoEmeraldSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1.2 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 0.45 * dnsoEmeraldFreq * _default_'/>
                        <Setting name='BranchInclination' avg=':= 0.55' range=':= 0.7'/>
                        <Setting name='SegmentRadius' avg=':= 1 * 0.85 * dnsoEmeraldSize * 0.85 * _default_' range=':= 1 * 0.85 * dnsoEmeraldSize * 0.7 * _default_'/>
                        <Replaces block='minecraft:stone'/>
                        <BiomeType name='Mountain'/>
                    </Veins>
                    <!-- End Emerald Ore Configuration -->
                    
                    
                    <!-- Begin Emerald Pipe Configuration -->
                    <Veins name= 'dnsoEmeraldBasePipe' block='minecraft:monster_egg' inherits='dnsoEmeraldBaseVeins' seed='0x54B3'>
                        <Description>
                            Fills center of each tube with Pipe material.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x606CE391</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 0.5 * 1 * 0.85 * dnsoEmeraldSize * _default_' range=':= 0.5 * 1 * 0.85 * dnsoEmeraldSize * _default_'/>
                        <Setting name='SegmentRadius' avg=':= 0.5 * 1 * 0.85 * dnsoEmeraldSize * _default_' range=':= 0.5 * 1 * 0.85 * dnsoEmeraldSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1.2 * _default_' range=':= _default_'/>
                        <Replaces block='minecraft:stone'/>
                        <Replaces block='minecraft:dirt'/>
                        <Replaces block='minecraft:stone'/>
                        <Replaces block='minecraft:gravel'/>
                        <Replaces block='minecraft:netherrack'/>
                        <Replaces block='minecraft:end_stone'/>
                        <BiomeType name='Mountain'/>
                    </Veins>
                    <!-- End Emerald Pipe Configuration -->
                    
                
                </IfCondition>
                <!-- End PipeVeins distribution of Emerald -->
                
                
                <!-- Begin  StrategicCloud distribution of Emerald -->
                <IfCondition condition=':= dnsoEmeraldDist = "strategicCloud"'>
                
                    <Cloud name='dnsoEmeraldBaseCloud' block='denseores:block0:4' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x606CE391</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.4 * dnsoEmeraldSize * _default_' range=':= 1 * 0.4 * dnsoEmeraldSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.4 * dnsoEmeraldSize * _default_' range=':= 1 * 0.4 * dnsoEmeraldSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 10' range=':= 5' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.4 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.2 * 0.4 * dnsoEmeraldSize * _default_' range=':= 1 * 0.2 * 0.4 * dnsoEmeraldSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 22.5 * dnsoEmeraldFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        <BiomeType name='Mountain'/>
                        
                        <!-- Begin Emerald Strategic Cloud Hint Veins -->
                        <Veins name='dnsoEmeraldBaseHintVeins' block='denseores:block0:4' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x606CE391</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                            <BiomeType name='Mountain'/>
                        </Veins>
                        <!-- End Emerald Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Emerald -->
                
                
                <!-- Begin  Vanilla distribution of Emerald -->
                <IfCondition condition=':= dnsoEmeraldDist = "vanillaStdGen"'>
                
                    <StandardGen name='dnsoEmeraldBaseStandard' block='denseores:block0:4' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x606CE391</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 2/8 * dnsoEmeraldSize * _default_'/>
                        <Setting name='Height' avg=':= 18' range=':= 14' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 3/20 * dnsoEmeraldFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                        <BiomeType name='Mountain'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of Emerald -->
                
                <!-- End Emerald Generation --> 

                
                <!-- Begin Redstone Generation --> 
                
                <!-- Begin VerticalVeins distribution of Redstone -->
                <IfCondition condition=':= dnsoRedstoneDist = "verticalVeins"'>
                
                    <Veins name='dnsoRedstoneBaseParentVeins' block='denseores:block0:5' inherits='PresetVerticalVeins'>
                        <Description>
                            Single vertical veins that occur with no motherlodes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60C70D07</WireframeColor>
                        <Setting name='MotherlodeHeight' avg=':= 8' range=':= 8' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoRedstoneSize * _default_' range=':= 1 * 1 * dnsoRedstoneSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':=  1 * 1.17 * dnsoRedstoneFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                        <Replaces block='minecraft:sandstone'/>
                        <Veins name='dnsoRedstoneBaseChildVeins' block='denseores:block0:5' inherits='PresetVerticalVeins'>
                            <Description>
                                Single vertical veins that occur with no motherlodes.
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60C70D07</WireframeColor>
                            <Setting name='MotherlodeHeight' avg=':= 8' range=':= 8' type='normal' scaleTo='SeaLevel' /> 
                            <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoRedstoneSize * _default_' range=':= 1 * 1 * dnsoRedstoneSize * _default_'/>
                            <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                            <Setting name='MotherlodeFrequency' avg=':= 1 * 1.17 * dnsoRedstoneFreq * 3 * _default_'/>
                            <Replaces block='minecraft:stone'/>
                            <Replaces block='minecraft:sandstone'/>
                        </Veins>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Redstone Vertical Veins) Settings -->
                    <Veins name='dnsoRedstonePrefersParentVeins' block='denseores:block0:5' inherits='dnsoRedstoneBaseParentVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60C70D07</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Desert'/>
                        <Veins name='dnsoRedstonePrefersChildVeins' block='denseores:block0:5' inherits='dnsoRedstoneBaseChildVeins'>
                            <Description>
                                Spawns 2 more times in preferred biomes.
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60C70D07</WireframeColor>
                            <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                            <BiomeType name='Desert'/>
                        </Veins>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Redstone Vertical Veins) Settings -->
                
                </IfCondition>
                <!-- End VerticalVeins distribution of Redstone -->
                
                
                <!-- Begin  StrategicCloud distribution of Redstone -->
                <IfCondition condition=':= dnsoRedstoneDist = "strategicCloud"'>
                
                    <Cloud name='dnsoRedstoneBaseCloud' block='denseores:block0:5' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60C70D07</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 0.65 * dnsoRedstoneSize * _default_' range=':= 1 * 0.65 * dnsoRedstoneSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.65 * dnsoRedstoneSize * _default_' range=':= 1 * 0.65 * dnsoRedstoneSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 8' range=':= 8' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 0.7 * 0.65 * dnsoRedstoneSize * _default_' range=':= 1 * 0.7 * 0.65 * dnsoRedstoneSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 2.25 * dnsoRedstoneFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        <Replaces block='minecraft:sandstone'/>
                        
                        <!-- Begin Redstone Strategic Cloud Hint Veins -->
                        <Veins name='dnsoRedstoneBaseHintVeins' block='denseores:block0:5' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60C70D07</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                            <Replaces block='minecraft:sandstone'/>
                        </Veins>
                        <!-- End Redstone Strategic Cloud Hint Veins -->

                    </Cloud>
                    
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Redstone -->
                
                
                <!-- Begin  Vanilla distribution of Redstone -->
                <IfCondition condition=':= dnsoRedstoneDist = "vanillaStdGen"'>
                
                    <StandardGen name='dnsoRedstoneBaseStandard' block='denseores:block0:5' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60C70D07</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 7/8 * dnsoRedstoneSize * _default_'/>
                        <Setting name='Height' avg=':= 8' range=':= 8' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 0.2 * dnsoRedstoneFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                        <Replaces block='minecraft:sandstone'/>
                    </StandardGen>
                    
                
                </IfCondition>
                <!-- End  Vanilla distribution of Redstone -->
                
                <!-- End Redstone Generation --> 

                
                <!-- Begin Coal Generation --> 
                
                <!-- Begin SparseVeins distribution of Coal -->
                <IfCondition condition=':= dnsoCoalDist = "sparseVeins"'>
                
                    <Veins name='dnsoCoalBaseVeins' block='denseores:block0:6' inherits='PresetSparseVeins'>
                        <Description>
                            Large veins filled very lightly with ore.  Because they contain less ore per volume, 
                            these veins are relatively wide and long.  Mining the ore from them is time consuming 
                            compared to solid ore veins.  They are also more difficult to follow, since it is 
                            harder to get an idea of their direction while mining.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60252525</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * dnsoCoalSize * _default_' range=':= 1 * 1 * dnsoCoalSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 60' range=':= 10' type='normal' scaleTo='SeaLevel' />
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoCoalSize * _default_' range=':= 1 * 1 * dnsoCoalSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1.75 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 5.35 * dnsoCoalFreq * _default_'/>
                        <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
                        <Setting name='BranchHeightLimit' avg=':= 10'/>
                        <Setting name='BranchInclination' avg=':= 0' range=':= 0.35'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Coal Sparse Veins) Settings -->
                    <Veins name='dnsoCoalPrefersVeins' block='denseores:block0:6' inherits='dnsoCoalBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60252525</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Swamp'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Coal Sparse Veins) Settings -->
                
                </IfCondition>
                <!-- End SparseVeins distribution of Coal -->
                
                
                <!-- Begin  Small Deposits distribution of Coal -->
                <IfCondition condition=':= dnsoCoalDist = "smallDeposits"'>
                
                    <Veins name='dnsoCoalBaseVeins' block='denseores:block0:6' inherits='PresetSmallDeposits'>
                        <Description>
                            Small motherlodes without any branches.
                            Similar to the deposits produced by StandardGen distributions.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60252525</WireframeColor>
                        <Setting name='MotherlodeHeight' avg=':= 60' range=':= 10' type='normal' scaleTo='SeaLevel' /> 
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * dnsoCoalSize * _default_' range=':= 1 * 1 * dnsoCoalSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1.75 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 1 * 5.35 * dnsoCoalFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </Veins>
                    
                    <!-- Begin Preferred Biome Distribution (Coal Small Deposits) Settings -->
                    <Veins name='dnsoCoalPrefersVeins' block='denseores:block0:6' inherits='dnsoCoalBaseVeins'>
                        <Description>
                            Spawns 2 more times in preferred biomes.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60252525</WireframeColor>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
                        <BiomeType name='Swamp'/>
                    </Veins>
                    <!-- End Preferred Biome Distribution (Coal Small Deposits) Settings -->
                
                </IfCondition>
                <!-- End  Small Deposits distribution of Coal -->
                
                
                <!-- Begin  StrategicCloud distribution of Coal -->
                <IfCondition condition=':= dnsoCoalDist = "strategicCloud"'>
                
                    <Cloud name='dnsoCoalBaseCloud' block='denseores:block0:6' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60252525</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 1.2 * dnsoCoalSize * _default_' range=':= 1 * 1.2 * dnsoCoalSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1.2 * dnsoCoalSize * _default_' range=':= 1 * 1.2 * dnsoCoalSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= _default_' range=':= _default_' type='normal' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 0.75 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * 1.2 * dnsoCoalSize * _default_' range=':= 1 * 1 * 1.2 * dnsoCoalSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 1 * 2.5 * dnsoCoalFreq *_default_'/>
                        <Replaces block='minecraft:stone'/>
                        
                        <!-- Begin Coal Strategic Cloud Hint Veins -->
                        <Veins name='dnsoCoalBaseHintVeins' block='denseores:block0:6' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60252525</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:stone'/>
                        </Veins>
                        <!-- End Coal Strategic Cloud Hint Veins -->

                    </Cloud>
                    
                
                </IfCondition>
                <!-- End  StrategicCloud distribution of Coal -->
                
                
                <!-- Begin  Vanilla distribution of Coal -->
                <IfCondition condition=':= dnsoCoalDist = "vanillaStdGen"'>
                
                    <StandardGen name='dnsoCoalBaseStandard' block='denseores:block0:6' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60252525</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 2 * dnsoCoalSize * _default_'/>
                        <Setting name='Height' avg=':= _default_' range=':= _default_' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 1 * 0.5 * dnsoCoalFreq * _default_'/>
                        <Replaces block='minecraft:stone'/>
                    </StandardGen>
                    
                
                </IfCondition>
                <!-- End  Vanilla distribution of Coal -->
                
                <!-- End Coal Generation --> 

                <!-- Done adding ores -->
            
            </IfCondition>
            <!-- Overworld Setup Complete -->

            <!-- Setup Nether -->
            <IfCondition condition=':= dimension.generator = "HellRandomLevelSource"'>
                
                <!-- Starting Original Nether Ore Removal -->
                <Substitute name='dnsoNetherOreSubstitute0' block='minecraft:netherrack'>
                    <Description>
                        Replace vanilla-generated ore clusters.
                    </Description>
                    <Comment>
                        The global option deferredPopulationRange must be large enough to catch all ore clusters (>= 32).
                    </Comment>
                    <Replaces block='denseores:block0:7' />
                </Substitute>
                <!-- Original Nether Ore Removal Complete -->
                
                <!-- Adding ores --> 
                
                <!-- Begin Nether Quartz Generation --> 
                
                <!-- Begin Layered Veins distribution of Nether Quartz -->
                <IfCondition condition=':= dnsoNetherQuartzDist = "layeredVeins"'>
                
                    <Veins name='dnsoNetherQuartzBaseVeins' block='denseores:block0:7' inherits='PresetLayeredVeins'>
                        <Description>
                            Small, fairly rare motherlodes with 2-4 horizontal veins each.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60CDC1B3</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * dnsoNetherQuartzSize * _default_' range=':= 1 * 1 * dnsoNetherQuartzSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 120' range=':= 120' type='uniform' scaleTo='SeaLevel'/> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoNetherQuartzSize * _default_' range=':= 1 * 1 * dnsoNetherQuartzSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * 1 * dnsoNetherQuartzFreq * _default_'/>
                        <Replaces block='minecraft:netherrack'/>
                    </Veins>
                
                </IfCondition>
                <!-- End Layered Veins distribution of Nether Quartz -->
                
                
                <!-- Begin  Huge Veins distribution of Nether Quartz -->
                <IfCondition condition=':= dnsoNetherQuartzDist = "hugeVeins"'>
                
                    <Veins name='dnsoNetherQuartzBaseVeins' block='denseores:block0:7' inherits='PresetHugeVeins'>
                        <Description>
                            Very large, extremely rare motherlodes.  Each motherlode has many long slender branches - so thin that
                            parts of the branch won't contain any ore at all.  This, combined with the incredible length of the
                            branches, makes them more challenging to follow underground.  Once found, however, a motherlode contains
                            enough ore to keep a player supplied for a very long time.
                            The rarity of these veins might be too frustrating in a single-player setting.  In SMP, though, teamwork 
                            could make finding them much easier and the motherlodes are big enough to supply several people without
                            shortage.  This might be a good way to add challenge to multiplayer worlds.
                            Credit: based on feedback by dyrewulf from the MC forums.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60CDC1B3</WireframeColor>
                        <Setting name='MotherlodeSize' avg=':= 1 * 1 * dnsoNetherQuartzSize * _default_' range=':= 1 * 1 * dnsoNetherQuartzSize * _default_'/>
                        <Setting name='MotherlodeHeight' avg=':= 120' range=':= 120' type='uniform' scaleTo='SeaLevel' /> 
                        <Setting name='SegmentRadius' avg=':= 1 * 1 * dnsoNetherQuartzSize * _default_' range=':= 1 * 1 * dnsoNetherQuartzSize * _default_'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='MotherlodeFrequency' avg=':= 2 * 1 * dnsoNetherQuartzFreq * _default_'/>
                        <Replaces block='minecraft:netherrack'/>
                    </Veins>
                
                </IfCondition>
                <!-- End  Huge Veins distribution of Nether Quartz -->
                
                
                <!-- Begin  Strategic Cloud distribution of Nether Quartz -->
                <IfCondition condition=':= dnsoNetherQuartzDist = "strategicCloud"'>
                
                    <Cloud name='dnsoNetherQuartzBaseCloud' block='denseores:block0:7' inherits='PresetStrategicCloud'>
                        <Description>
                            Large irregular clouds filled lightly with ore.  These are huge, spanning several 
                            adjacent chunks, and consequently rather rare.  They contain a sizeable amount of 
                            ore, but it takes some time and effort to mine due to low density.
                            The intent for strategic clouds is that the player will need to actively search for
                            one and then set up a semi-permanent mining base and spend some time actually mining
                            the ore.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60CDC1B3</WireframeColor>
                        <Setting name='CloudRadius' avg=':= 1 * 1 * dnsoNetherQuartzSize * _default_' range=':= 1 * 1 * dnsoNetherQuartzSize * _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * dnsoNetherQuartzSize * _default_' range=':= 1 * 1 * dnsoNetherQuartzSize * _default_'/>
                        <Setting name='CloudHeight' avg=':= 120' range=':= 120' type='uniform' scaleTo='SeaLevel'/>
                        <Setting name='OreDensity' avg=':= 1 * 1 * _default_' range=':= _default_'/>
                        <Setting name='CloudThickness' avg=':= 1 * 1 * 1 * dnsoNetherQuartzSize * _default_' range=':= 1 * 1 * 1 * dnsoNetherQuartzSize  * _default_'/>
                        <Setting name='DistributionFrequency' avg=':= 2 * 1 * dnsoNetherQuartzFreq *_default_'/>
                        <Replaces block='minecraft:netherrack'/>
                        
                        <!-- Begin Nether Quartz Strategic Cloud Hint Veins -->
                        <Veins name='dnsoNetherQuartzBaseHintVeins' block='denseores:block0:7' inherits='PresetHintVeins'>
                            <Description>
                                Single blocks, generously scattered through all heights (density is about that of vanilla iron ore). 
                                They will replace dirt and sandstone (but not grass or sand), so they can be found nearer  
                                to the surface than most ores.  Intened to be used as a child distribution for large, rare strategic  
                                deposits that would otherwise be very difficult to find. 
                            </Description>
                            <DrawWireframe>:=drawWireframes</DrawWireframe>
                            <WireframeColor>0x60CDC1B3</WireframeColor>
                            <Replaces block='minecraft:dirt'/>
                            <Replaces block='minecraft:sandstone'/>
                            <Replaces block='minecraft:netherrack'/>
                        </Veins>
                        <!-- End Nether Quartz Strategic Cloud Hint Veins -->

                    </Cloud>
                
                </IfCondition>
                <!-- End  Strategic Cloud distribution of Nether Quartz -->
                
                
                <!-- Begin  Vanilla distribution of Nether Quartz -->
                <IfCondition condition=':= dnsoNetherQuartzDist = "vanillaStdGen"'>
                
                    <StandardGen name='dnsoNetherQuartzBaseStandard' block='denseores:block0:7' inherits='PresetStandardGen'>
                        <Description>
                            This mimics vanilla ore generation.
                        </Description>
                        <DrawWireframe>:=drawWireframes</DrawWireframe>
                        <WireframeColor>0x60CDC1B3</WireframeColor>
                        <Setting name='Size' avg=':= 1 * 1 * dnsoNetherQuartzSize * _default_'/>
                        <Setting name='Height' avg=':= 120' range=':= 120' type='uniform'/> 
                        <Setting name='Frequency' avg=':= 2 * 1 * dnsoNetherQuartzFreq * _default_'/>
                        <Replaces block='minecraft:netherrack'/>
                    </StandardGen>
                
                </IfCondition>
                <!-- End  Vanilla distribution of Nether Quartz -->
                
                <!-- End Nether Quartz Generation --> 

                <!-- Done adding ores -->
            
            </IfCondition>
            <!-- Nether Setup Complete -->

        
        </ConfigSection>
        <!-- Configuration for Custom Ore Generation Complete! -->
    
    </IfModInstalled> 
 


<!-- This file was made using the Sprocket Configuration Generator. -->