__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
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||   Version number explanations for easier orientation as for which pack version is for which minecraft release                                                                                                                                                                        ||
||   The Ornate 5 Re-resurrected Resource Pack version number contains basicaly the minecraft release version for which it is intended to, followed by the number of resource pack release for that particular mc version                                                               ||
||   that said in an example:                                                                                                                                                                                                                                                           ||
||                                                                                                                                                                                                                                                                                      ||      
||       "1.7-03"                                                                                                                                                                                                                                                                       ||
||                                                                                                                                                                                                                                                                                      ||
||      'v'   = version shortcut                                                                                                                                                                                                                                                        ||
||     '1.7' = minecraft release 1.6+ *                                                                                                                                                                                                                                                 ||
||      '-03' = 3rd upgrade of the pack for that mc version                                                                                                                                                                                                                             ||
||                                                                                                                                                                                                                                                                                      ||
||   * minecraft releases are using actually 3 numbers separated by dot, while I am using just the 1st two numbers... the 3rd number should be irrelevant in context with the pack version... the pack should work for the whole 1.6 releases, no matter if 1.7.0 or 1.7.1 or 1.7.9 etc.||
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ORNATE 5 RE-RESURRECTED
Resource Pack
C H A N G E L O G



===================
v1.8-02 (8.02.2015)
===================
- the Extreme Edition of All in One Add-Ons bundle


[New Stuff]
- the pack changed to Add-On bundle
- will contain mostly only MCPatcher related files and folders
- removed all files and folders contained in the Ornate Core pack
- instal the Ornate Core pack first then use this pack atop of it

- includes the Fragile v1, Bestiary, MCPatcher FX, Stonecutter's, Woodworker's, Iron Forger's v4 Add-Ons
- removed all MetaData textures to prevent any further texture bugging with MC 1.8


==================
v1.8-01 (8.9.2014)
==================
- the bountyful update
- updated for MC 1.8


[New Stuff]
- added Diorite stone block
- added Polished Diorite stone block
- added Andesite stone block
- added Polished Andesite stone block
- added Granite stone block
- added Polished Granite stone block
- added Slime block
- added Iron Trapdoor
- added Coarse Dirt with CTM support
- added Sea Lantern with CTM support
- added Prismarine Bricks
- added Prismarine Rough
- added Prismarine Dark
- added Wet Sponge
- added Red Sandstone and it's subproducts
- added Inverted Daylight Detector Top texture
- added all types of Wooden Doors
- added Rabbits
- added Edermite
- added Guardian and Elder Guardian
- added Armor Stand
- added Raw and Cooked Mutton item textures
- added Raw and Cooked Rabbit item textures
- added Rabbit Stew item texture
- added Rabbit Hide item texture
- added Rabbit Foot item texture
- added Prismarine Shard item texture (animated)
- added Prismarine Crystals item texture (animated)
- added Armor Stand item texture
- added Lead Knot texture


[Edited]
- some of the biome specific doors made in previous version became the new wood door types (rest remained untouched)
- improved the look of Porkchop and Beef (both types, cooked and raw)


====================
v1.7-05 (8.9.2014)
====================
- HotFix release


[New Stuff]
- added biome based Brick Blocks (different colors for some biomes, red, brown, light, dark, mixed)


[Edited]
- side of Grass Block got shadows
- Cooked Porkchop
- Cooked Beef


[Fixed]
- Double chest texture (a testing texture was accidentaly released in previous release)
- Mossy Cobblestone top texture is mossy again
- Cauldron of Acid got fixed side textures
- Chainmail Armor boots, torso (pixels removed from where they were not intended to be)
- Reeds (Sugar Canes) CTM works again (not sure if it was broken at all before, could be just fail on my side)


===================
v1.7-04 (20.7.2014)
===================
- the fancy CTM + METADATA update!
- Full version


[New Stuff]
made two separate pack releases:
- Lite Edition (without alternatives and MCPatcher features = basic stuff, no random mobs, easily readable fonts, no ctm, no animations, lightmaps, etc.)
- Full edition (full MCPatcher features support)

- added new textures for all Stained Glass Blocks/Panes (16 + several alternatives)
- created Biome specific mobs (Creepers, Zombies, Slimes, Iron Golems)
- added 9 new Zombie skin types (Mummies)
- added 2 Iron Golem rare skins (Gold, Diamond)
- added BetterSkies support for Nightsky (Low / HD variables)
- added Lightmaps for Overworld, Nether and The End (light / dark variations available)
- added Colormaps (incl. sky, fog, water & underwater, sand, grass, vegetation, leaves)
- added 2 new cursor variants (1 of them is now pre-set as default)
- added glimmering crystals effect animation to Snow texture
- added new textures for Hardened/Stained Clay blocks (better appearance fitting for natural occurence in Mesa Biome, but they lose the brick texture; previous textures can be found in Alternative textures folder)
- added huge CTM support
- added new style of Bookshelves (with CTM support, several alternative textures incl.)
- added Jungle wood logs CTM support
- added Cobweb CTM support
- added Iron Block CTM support
- added Iron Bars CTM support (credits and thanks to MithrandirMoon)
- added Cobblestone and Cobblestone Slabs CTM support
- added Sandstones CTM support
- added Mossy Cobblestone and Mossy Stonebricks CTM support
- added Glass Panes CTM support (only for red, brown, cyan, lime, orange, light blue)
- added Coal Block CTM support
- added Emerald Ore CTM support
- added Flower Pot CTM support
- added Mob Spawner CTM support
- added Saplings CTM support
- added Metadata support!
- added Metadata support for Chisseled Stonebrick
- added Metadata support for Wooden Planks (Crates, Food Crates, Dye Crates, Wood Frames)
- added Metadata support for Emerald Block and additional animations (different block styles)
- added Metadata support for Enchanting Table (different colors)
- added Metadata support for Redstone Block (different block styles)
- added Metadata support for Fences (of all wood types, netherbrick, iron, rusty)
- added Metadata support for Cauldron (with lava, boiling oil, acid, blood)
- added Metadata support for Coal Block (crates, raw black, deco)
- added Metadata support for Obsidian (darker, deco)
- added Metadata support for Redstone Lamp (different block styles)
- added Metadata support for Iron Bars (fullplate, rusty, iron grid, hellish, deco, flags)
- added Metadata support for Walls (all wood log types, with rope, iron, sandstone, stonebrick, mossy stonebrick, netherbrick, brick)
- added Metadata support for Wood Logs (rope, log piles)
- added Metadata support for Cobweb (chains, rope, smoke...)
- added biome specific Wooden Doors (desert, forests, jungle, plains, savanna, taiga)
- added biome specific Iron Doors (desert, forests, jungle, plains, savanna, extreme hills, hell, roofed forest)
- added biome specific trapdoors
- added new style of default Wooden Door
- added buff effect icon (for Absorbtion)
- added new language: Ornate RPG (you can select it from the language menu - made by Scytherax)
- added GUI for Server Selection
- added alternative textures with clear design for all Colored Glass Blocks


[Edited]
- Jungle Wood Planks made lighter (previous texture was moved to Alternatives)
- top side of the Glass Panes made less obstructive
- improved the look of the Tree Logs - added shadow effect to evoke a rounded shape (previous textures have been moved to Alternatives)
- added background layer for selection in Action Bar for better distinguishing of selected slot
- improved blending between Sandstones and made them a bit darker
- switched the textures between Sandstone and Smooth Sandstone
- altered the top/bottom of Sandstone blocks to be the same as sides
- Cyan Glass got less saturated in color
- Green Glass adjusted to fit together with new Lime Glass textures
- slight changes to Orange Glass texture
- slight changes to the Light Blue Glass texture
- brightened the Cyan Wool a little bit
- adjusted the Red Wool color to be more distinctively red
- darkened the String when placed as Trip-wire
- added a flickering inside for the beacon
- made the default Iron Bars texture in the main Block textures folder transparent (to prevent graphical mess when using the CTM/Metadata textures for Iron Bars)
- changed the Invisibility buff and Nausea debuff effect icons and improved the Blindness debuff icon
- the first 2 stages of Potatoe Stems while growing got rid of the white pixels


[Fixed]
- CTM re-resurrected!
- fixed the color of stained yellow clay, now it has proper yellowish color instead of brownish
- fixed the Diamond Helmet texture which had a white line at the front bottom (thanks to Scytherax)
- corrected a missing frame in animation for Emerald Block
- the Iron bars are invisible - it is not a bug, you need to use MCPatcher


[Known Issues/Bugs]
- weird colors on Grass block at the north side of the block (at least for me, please report if it is OK for you or glitchy too)
- the Brewing Stand Base CTM does not work as intended (is not randomized, but always the same)
- Redstone Lamps change metadata when the redstone signal is updated (although it is not a bug, but game mechanics that force this)
- the Iron bars are invisible - it is not a bug, you need to use MCPatcher
- Reeds (Sugar Canes) have broken CTM (any help is welcome)


==================
v1.7-03 (7.1.2014)
==================
- the Horse update

[New Stuff]
- added Mule, Donkey and Horse skin textures (Undead and Skeletal Horses yet not included)
- added Horse Armors (18 variations)
- added item icons for Horse armors
- added new Wolf skins (10 variations)


====================
v1.7-02 (10.11.2013)
====================
- mainly a bug fix release for 1.7+

[New Stuff]
- added Horse GUI
- added Arrows for the resource pack GUI


[Edited Stuff]
- improved Farmland Wet stage texture (now it is flooded and animated)
- Jungle Wood Planks got lighter tone, so they fit more to the non-colorfull style of Ornate pack
- Water texture got new color tones, default changed to more murky one and rest can be found in the Alternatives


[Fixed]
- random Cave Spider skins now work properly (files had wrong name format)
- random Witch skins now work properly (files were in wrong folder)
- random Wither Skeleton skins now work properly (files had wrong name format)
- Custom sounds for Ghast and Ender Dragon's Death now work properly again
- Fixed transparency issue with Water in Cauldron


===========================
v1.7-01-HotFix (30.10.2013)
===========================
HOTFIX

[Fixed]
- Previous Biome colormap palette was removed - it caused weird colors in game.


====================
v1.7-01 (30.10.2013)
====================
- updated for 1.7.+
- incl. Halloween Update

[New Stuff]
- added new Wood Logs, Saplings, Leaves and Planks for the Acacia and Big/Dark/Roofed Oak
- added Packed Ice texture
- added Red Sand texture
- added Stained Glass Blocks and Panes
- added all the new flowers, incl. Dandelion and Rose
- added all the new double-height plants
- added Podzol block
- added all new Fishes
- added new item Minecart with Command Block
- added new Sugar item icon
- added new Ender Dragon death sound effect
- added few additional alternative textures
- added Halloween pranks, several new monster textures and... Mimics for Slimes


[Edited Stuff]
- rebalanced the colors for Wood Logs and Planks of Oak, Spruce and Jungle tree
- Spruce Log got also more reddish tone of bark
- blended the colors of all wood products (blocks) to match with the default Oak Wood Planks (namely: bed, bookshelf, crafting table, daylight detector, jukebox, noteblock, rails, tnt, trapdoor, wooden door - all the previous textures for those files have been moved to Alternative folder)
- Bookshelf got colored books
- Sponge has been replaced with former Ornate v4 texture (with altered color)
- removed the "square" effect from the Quartz Ore, now it blends better together in groups
- improved the visual of Slightly Damaged Anvil


[Known Issues/Bugs]
- Fixed the Leather Armor to not appear colored if hold as item in inventory
- the Packed Ice and Ice block appears exactly the same if hold in hand (although that's a rendering issue in game code)
- the background of loading screen while entering a map get's distorted to 16x16 pixel resolution and shortly before the loading is finished it swaps back to normal appearance (seems to be a game code bug)
- the biome colors may be different from previous versions as I reverted them back to default until I get my hands on a better working colormap palette


====================
v1.6-04 (18.09.2013)
====================
HOTFIX

[Fixed]
- Villager Trading GUI (the left arrow bar button) had some white pixels at it's bottom
- fixed gaps behind some marks (ie. brackets, plus, minus, dots, exclamation mark,etc.) - now the text should look fluent


====================
v1.6-03 (10.09.2013)
====================
- The big aesthethical upgrade!
- Contains mostly cosmethical improvements
- any of the previous textures which have been modified in this release got moved to folder for Alternative textures


[New Stuff]
- added Lead
- added Name Tag
- added charcoal item texture
- added several new sounds!

- added new HD Ornate Fonts (3 variations available: white, golden & creme-brownish)
- added new Main Menu GUI

- added animated textures for:
    Emerald Ore, Emerald Block, Gold Ore, Gold Block, Diamond Ore, Diamond Block, Redstone Ore, Redstone Block (3 alternatives), Lapis Lazuli Block, Brewing Stand
    Command Block, Endframe Eye, Nether Star, Diamond, Emerald, Blaze Powder, Blaze Rod, Magma Cream
- added new seeds item textures for all 3 variations (melon, pumpkin, wheat)
- added 7 new Zombie Pigman skins
- added 5 new Blaze skins
- added 1 new Wither skin set
- added 5 new Magmacube skins
- added 5 new Ghast skin sets
- added full set for Ghast sounds
- added 4 new Iron Golem skins
- added 5 new villager skins (default resolution only atm)
- added 10 new Silverfish skins
- added 10 new Ender Dragon skins (+13 various eye "skins")
- added 2 new fire animations (temporarily at least until I make a better one, 2nd one can be found in Alternatives folder with it's own mcmeta.files)


[Edited Stuff]
- adjusted timing on Enchanting table animation
- resized beacon texture to fit the rendered part better
- adjusted the texture colour for Cake item (now even the item held in hand looks more like a chocolade instead of wood)
- redstone repeater item texture exchanged for more fitting one
- tweaked gunpowder item texture (is darker, more realistic now)
- enchanted book got different colour (it is red from now on by default)
- clock animation starts now at 6 hours, instead at 12
- several mob textures has been resized to 25% - 50% of their former size
- made the Language button if not highlighted to be greyed out
- altered the faces of Zombies and Villager Zombies a little bit
- previous Main menu GUI got more shiny effect (can be found in Alternative folder)
- tweaked the MOJANG logo display during game start
- tweaked the color of Ender Pearl, Ender Eye and Ender Eye Frame to violet/purple
- improved the look of Diamond Armor and Diamond Tools
- improved the look of Gold Armor and Gold Tools
- improved the look of Iron Armor and Iron Tools
- changed the Item Frame, Item Frame background (+ added several alternations to choose from)
- adjusted the blending of the ladder to fit better with the surrounding textures, especialy wood
- Wood Log Tops are now different in colour depending on tree type (Birch: light, Oak: default, Spruce/Pine: Reddish, Jungle: darker)
- Wood Planks got new colour tones (Birch: grey-beige, Oak: brown, Spruce/Pine: dark brown, Jungle: mahagony)
- tiny adjustment on wood planks (removed the horizontal line at the bottom on the left and right vertical edge) so now if stacked, they don't look be separated horizontaly
- Birch Leaves have been rotated by 90 degrees
- Nether Portal has now red colour


[Fixes]
- compass border (had various border thickness when facing several directions, caused "flickering" like effect)
- Villager Zombies should render now properly their heads (had a wrong size before)
- Dead Bush has been pixel-perfectionized (there should be no partialy transparent pixels, causing weird graphical glithing)


[Known Issues/Bugs]
- several textures are still missing from the 1.6 update (mainly horses and their armor)
- CTM is still broken (I removed all files from CTM folder until I get the time to redo them for the new format)
- if you have trouble reading the Ornate font, remove it from the ".../mcpatcher/fonts" folder (you will have default fonts loaded automaticaly)


===================
v1.6-02 (15.7.2013)
===================
HOTFIX

[Fixes]
- fixed the file names for Alternative textures for MC 1.6+
- accordingly actualized the "HOW TO..." .txt readme files


==================
v1.6-01 (1.7.2013)
==================
- updated/converted for MC version 1.6

[New Stuff]
- added Hardened/Stained Clay blocks
- added Coal Block (6)
- added Hay Block (2)

- added new portal texture (set now as default)
- added additional Brick Block & Brick (item) alternative textures (dark red, dark brown, light brown) (3)

- added animated textures for:
  Activator Rail (ON state), Detector Rail (OFF state), Powered Rail (ON state), Glowstone, Redstone Lamp (ON state), Furnace (ON state),
  Jack O'Lantern, Comparator (ON state), Redstone Repeater (ON state), Enchanting Table

- added better readable Fonts (white & brownish variations) - it was used back in previous Ornate TP by represent601 IIRC
  (use those if you don't like the ornamental font currently used as default... it is located in the "Alternatives - Ornate/font/..." folder)


[Edited Stuff]
- changed the Rail types for better distinguishing (Detector Rail got new mid texture, Powered Rail got gold plate in midle, I also made the On/Off states more noticeable)
- made the Rails to be on top of the track instead of running underneath it (did nobody noticed this weird fact until now? Posted Image)
- improved the Compass needle precision (now has the double of frames as before)


[Fixes]
- Thanks to Misa's TP it seems I managed to fix the font issues even without the HD patchers (report any trouble if occurs please)


[Known Issues/Bugs]
- Added default MC fonts temporarily... as the HD fonts totaly mess up after game restart... incl. those used by the Enchanting Table Posted Image - Again a "neat" feature from Mojang on how to make the texture artit's day worse /rage
  (Mojang claims it is not a bug, but known fact, as they did not yet implemented font properties support ... I am simply speechless... You can find out more on this matter over here: https://mojang.atlas...browse/MC-17673)
- currently several textures are missing from the 1.6 update (not a bug, I just need more time than I currently have available Posted Image thx for patience)


==================
v1.5-02 (1.7.2013)
==================
updated for mc v1.5+
- alternative release for 1.5 with added stuff from 1.6 release

["New" Stuff]
- added new portal texture (set now as default)
- added additional Brick Block & Brick (item) alternative textures (dark red, dark brown, light brown) (3)

- added animated textures for:
  Activator Rail (ON state), Detector Rail (OFF state), Powered Rail (ON state), Glowstone, Redstone Lamp (ON state), Furnace (ON state),
  Jack O'Lantern, Comparator (ON state), Redstone Repeater (ON state), Enchanting Table

- added better readable Fonts (white & brownish variations) - it was used back in previous Ornate TP by represent601 IIRC
  (use those if you don't like the ornamental font currently used as default... it is located in the "Alternatives - Ornate/font/..." folder)


[Edited Stuff]
- changed the Rail types for better distinguishing (Detector Rail got new mid texture, Powered Rail got gold plate in midle, I also made the On/Off states more noticeable)
- made the Rails to be on top of the track instead of running underneath it
- improved the Compass needle precision (now has the double of frames as before)


========================================
1.4.2013 - ULTRA version - final release
========================================
too many changes to list all of them
complete overhaul, every texture, every folder
new blocks, mobs, items, gui, etc.

Also known as the "Easter Egg" ... a gift to 1st April, the Fool's day (in 16px resolution)
A prank release ;-)


==================
16.3.2013 - HOTFIX
==================
- Wither had missing texture files (was only 1, should be 6) - corrected
- Gold Nugget texture changed, it was some remaining of a placeholder from Misa's TP /gosh!


===================
v1.5-01 (15.3.2013)
===================
- updated for MC version 1.5
- added all the new stuff
- added additional textures for customization (alternatives - available now in separate download too)
- additional fixes of previous pixel imperfections
- better blending/transition between blocks
- replaced nearly every single placeholder texture (bat+enderdragon remaining)
- due to that I added legal txt, containing copyrights etc.

Alternative Randomobs Pack tweaked from Misa's TP:
- added as separate alternative download (offers better quality textures)


[New Stuff]
- added first big load of texture alternative variations (including the ones from previous Ornate versions, also some 128px ones)

- added Witch textures (12)
- added Wither textures (3)
- added Villager zombies (5)
- added Zombie texture variations (6)
- added additional Creeper textures (some with a camouflage skin/biome themed) (24)
- added additional Cavespider recolours (2)
- added Chicken recolours (2)
- added Silverfish recolours (2)
- added Skeleton textures (9)
- added Slime recolours (4)
- added Snowman (2)
- added Spider recolours (3)

- added activator rails
- added comparator
- added dropper (5)
- added hopper
- added quartz ore and quartz blocks (3-7)
- added tnt cart
- added new carrot and potatoe tops
- added new brewing stands (8 +5 bottom platforms)
- added new cauldron
- added new command block
- added new emerald block textures (15)
- added new cocoa textures
- added new rail textures
- added daylight detector (2)
- added redstone blocks (8)
- added new End portal frame block
- added new enchanting table textures (8 for side, 21 for top)
- added new Iron Bar texture
- added new ladder
- added new item frame texture
- added new jungle leaves
- added new spruce leaves
- added new glowstone texture
- added new mushroom textures
- added new netherwart textures
- added new lapis lazuli block textures (3)
- added new redstone lamp texture
- added new flower textures
- added new sandstone textures
- added new sponge textures
- added new chiseled/cracked stonebrick textures
- added new stone slab textures
- added new vines
- added new cobweb
- added new lilypad
- added even clearer Glass texture
- added bed textures (9)
- added few mob spawner textures
- added netherbrick texture
- added portal animations (7)
- added birch wood plank texture (grey-white-yellowish)
- added new paintings
- added new textures for items
- added GUI for hopper, dropper,...
- added alternative alternate fonts (2)
- polished the armors! new leather helm, etc.
- added new textures for Sun (5+) and Moon (with phases) textures (4/14)
- new mapicons and foliage/grass colours, etc.

- font colour adjusted
- the weapons and tools are now 128px by default
- now by default the former Oak/Birch leaves are Jungle leaves only
- the Oak/Birch leaves are now smaller
- tweaked the old ornate cake to look more like a cake and not wood
- made the damage on used anvils more clearly visible
- removed skeleton/zombie mob textures with armor, as they can now spawn with armors normaly
- some graphical improvements to some GUIs (alchemy stand, etc.)


[Fixes]
- few of the previously added paintings got fixed (there is some issue with partialy transparent pixels =] causing the shadow to be rendered opaque=terrible outcome)
- armors got all pixel checked, polished, adjusted, improved and fixed the faulty texturing when wearing only legs without chest (caused texture to occur on torso)


[Known Issues/Bugs]
- Fire is default, I have no idea how to get the Ornate fire, any suggestions??? O_o
- CTM support broken
- custom biome colours not working with Optifine (works with MCPatcher, althought gravel,stone, sand does not O_o)
- biome based monsters not implemented (actualy this is not a bug, just a temporal state)
- sun looks differently in game during day sadly (althought it's not a bug, but I list it here if anyone is wondering about it)


=================================
6.1.2013 - updated for mc v.1.4.6
=================================

[New stuff]
- added new Minecraft Main menu title and background
- added missing textures to armor folder (Misa's TP placeholders)
- added missing alternate font file to Fonts folder (default)
- added missing particles
- added missing files to Enviroment folder (19 lightmap variants for End realm!)
- added missing files/textures to /misc folder
- added achievement frame
- added latest items (firework, enchanted book,...) to items.png (tweaked Misa's TP placeholders)
- added multiple alternative variations for cursor
- added new mob textures (tweaked from Misa's TP)
- added new arts
- added X-mas chests
- added new portal animation
- added new pack icon
- added changelog.txt to TP folder
- added Alternatives folder (includes alternate textures for all kind of stuff)
- CTM support! (will be extended in future for more Posted Image)

- graphical improvements to some GUIs (mainly Creative Survival UI)


[Fixes, corrections]
- additional hundrets of transparent/blurred pixel corrections in terrain.png, items.png, GUIs, armors, etc.
- basic corrections to previous mob textures (more complex corrections will come in future updates, ...maybe)
- fixed the chest flickering


=========================================
1.12.2012 - Alternative textures of Anvil
=========================================
standalone release of alternative textures for the Anvil "block"


========================================
1.12.2012 - Updated for mc v.1.4.0-1.4.5
========================================
- Corrected Terrain.png once again (includes both terrain.png versions - my edited one aswell as the default Ornate)