# Configuration file

general {
    # How to translate food points into heart points when consuming food.
    # At the default value of 0.5, food fills your heart bar at half the rate it would fill hunger.
    D:FoodHealFactor=0.5

    # Controls whether or not the hunger bar is hidden for players
    # on hunger strike.  If the hunger bar is left visible, it will remain filled at half capacity,
    # except when certain potion effects are active like hunger and regeneration.
    B:HideHungerBar=true

    # The default hunger level when no status effects are active.
    # Valid range is [1 - 20], with 20 being fully filled, and 10 being half-filled.  The default
    # value is 10, which disables health regen but allows sprinting.
    I:HungerBaseline=10

    # Globally overrides the maximum stack size of food items.
    # This property affects all Vanilla and Mod food items that derive from ItemFood.
    # Set to -1 to retain the default stack size of each food item.  Note: This will affect the
    # entire server, not just players on hunger strike.
    I:MaxFoodStackSize=-1

    # Mode can be set to NONE, LIST, or ALL
    # - NONE: Hunger Strike is disabled for all players.
    # - LIST: Hunger Strike is enabled for players added in-game with /hungerstrike command.
    # - ALL: Hunger Strike is enabled for all players.
    S:Mode=ALL
}


