-- -------------------------------
--  TerritoryZone Territory Loader 
-- -------------------------------
-- 
-- Consult the example entry below, or the TerritoryZone page on the site for detailed documentation of the format.
-- 
-- Use this file to specify the territory zones.
-- Zone Shapes:
-- CUBE - Cubic Zone
-- PRISM - Full-height square perimeter
-- SPHERE - Spherical Zone
-- CYLINDER - Full-height circular perimeter
-- 
-- Colors must be hex codes.
-- 
-- Protection Types:
-- BREAK - Block Breaking
-- PLACE - Block Placing
-- GUI - Opening GUIs
-- ANIMALS - Killing Animals
-- PVP - PvP
-- ITEMS - Item Pickup
-- FIRESPREAD - Fire Spread
-- RESOURCE - Resources
-- 
-- Entries missing any element, or with less than one owner, are incorrect.
-- Incorrectly formatted entries will be ignored and will log an error in the console.
-- Lines beginning with '--' are comments and will be ignored, as will empty lines.
-- ====================================================================================
{
	type = "boss arenas"
	dimension = 24
	color = 0xffffff
	radius = 750
	shape = "CUBE"
	position = {
		x = 125
		y = 150
		z = 441
	}
	owners = {
		{
			username = "Senko_5079"
			uuid = "c1781265-b764-4791-a11a-72d1589ab49d"
		}
		{
			username = "RetroEdge"
			uuid = "5657e0f6-cb2e-439f-a6f0-c0d85d9817d5"
		}
		{
			username = "BasilOfTheGarden"
			uuid = "62df4718-8ee2-4323-95d5-8e28ff09867b"
		}
	}
	settings = {
		BREAK = {
			chat = false --Whether to also send chat messages to owners when the above logging occurs. Generally used for more urgent matters.
			log = false --Whether to log non-owner actions of this type. This is the most basic kind of protection/monitoring.
			protect = true --Whether to outright prevent non-owners from doing this inside the territory. The most invasive option.
		}
		PLACE = {
			chat = false
			log = true
			protect = true
		}
		GUI = {
			chat = false
			log = false
			protect = false
		}
		ANIMALS = {
			chat = false
			log = false
			protect = false
		}
		PVP = {
			chat = false
			log = false
			protect = false
		}
		ITEMS = {
			chat = false
			log = false
			protect = false
		}
		FIRESPREAD = {
			chat = false
			log = false
			protect = false
		}
		RESOURCE = {
			chat = false
			log = false
			protect = false
		}
	}
}
