<?xml version="1.0" encoding="UTF-8"?>

<!--The syntax for an item stack is the same as you'd use in the /give command. NBT tags are supported! (e.g. minecraft:skull 1 3 {SkullOwner:"ganymedes01"})
The syntax for a fluid stack is simiar to the item stack, it should be the fluid name followed by the amount. NBT tags are also supported! (e.g. water 1000)
The syntax for ore dictionary values is the value between double-quotes. (e.g. "ingotIron")

Examples:

The following recipe takes lava and water as inputs and creates milk (Obs: Milk isn't a real liquid, unlessyou have a mod that adds it you can't use it)
<refinery name="ExampleRecipe">
	<input1>water 1000</input1>
	<input2>lava 1000</input2>
	<output>milk 1000</output>
	<energy>120</energy>
	<delay>1</delay>
</refinery>

Obs: The parameter "input2" is optional. The following recipe takes water and creates lava.
<refinery name="AnotherExample">
	<input1>water 1000</input1>
	<output>lava 1000</output>
	<energy>120</energy>
	<delay>1</delay>
</refinery>

<assemblytable name="AssemblyExample">
	<energyCost>10000</energyCost>
	<output>minecraft:bedrock 1 0</output>
	<input1>minecraft:stone 1 0</input1>
	<input2>"gemEmerald"</input2>
	<input3>minecraft:golden_apple 1 0</input3>
</assemblytable>-->

<Buildcraft>
	<!--Add your recipes here!-->
</Buildcraft>