#Percentage of players required to skip the night.
#Range: 0 ~ 100
sleep_percent = 50
#Message shown, if a player goes to bed
sleep_message = "is now comfy."
#Message shown, if a player leaves his bed
wake_message = "is not comfy."
#Message shown, if the night was skipped
morning_message = "Awake, but at what cost"
#Dimensions in which, the sleeping percentage is activ.
dimensions = ["minecraft:overworld"]
#If dimension_list_type is set to SLEEP_ACTIVE, the dimension list is the list of dimensions in which the sleep voting is active.
#If dimension_list_type is set to SLEEP_INACTIVE, the dimension list is the list of dimensions in which the sleep voting is inactive.
#Allowed Values: SLEEP_ACTIVE, SLEEP_INACTIVE
dimension_list_type = "SLEEP_ACTIVE"

