<!-->
	<Recipe timeRequired="NUMBER" power="NUMBER">
		<input>
			<fluidStack>FLUID NAME SIZE</fluidStack>
			<itemStack>ITEM_NAME SIZE META</itemStack>
			<oreDict>OREDICT_NAME SIZE</oreDict>
        </input>
		<output>
			<fluidStack>FLUID_NAME SIZE</fluidStack>
			<itemStack>ITEM_NAME SIZE META</itemStack>
			<oreDict>OREDICT_NAME SIZE</oreDict>
		</output>
	</Recipe>
	
	Can have Multiple In/Outputs
	Some Machines can only Accept either Fluids or Items
	
	timeRequired="NUMBER"	how long a Recipe takes, Unit is in Ticks.
	power="NUMBER" how much Power the Recipes takes per Tick. Unit is in RF.
	
	The "useDefault" attribute will prevent loading of recipes if set to "false"
<!-->
<Recipes useDefault="true">
	<Recipe timeRequired="1000" power ="1">
		<input>
			<itemStack>libvulpes:battery</itemStack>
			<itemStack>advancedrocketry:ic 1 2</itemStack>
			<itemStack>advancedrocketry:misc</itemStack>
			<itemStack>advancedrocketry:lens</itemStack>
			<itemStack>ic2:plate 1 8</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:atmanalyser</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="200" power ="1">
		<input>
			<itemStack>libvulpes:battery</itemStack>
			<itemStack>advancedrocketry:ic 1 2</itemStack>
			<itemStack>advancedrocketry:ic 1 3</itemStack>
			<itemStack>advancedrocketry:lens</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:itemupgrade 1 4</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="200" power ="1">
		<input>
			<itemStack>advancedrocketry:ic 1 2</itemStack>
			<itemStack>advancedrocketry:ic 1 3</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:itemupgrade 1 2</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="200" power ="10">
		<input>
			<itemStack>minecraft:redstone</itemStack>
			<itemStack>ic2:plate 1 1</itemStack>
			<itemStack>ic2:plate 1 7</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:ic 1 3</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="500" power ="60">
		<input>
			<itemStack>minecraft:redstone</itemStack>
			<itemStack>minecraft:emerald</itemStack>
			<itemStack>advancedrocketry:ic</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:dataunit</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="200" power ="10">
		<input>
			<itemStack>minecraft:redstone</itemStack>
			<itemStack>ic2:plate 1 2</itemStack>
			<itemStack>ic2:plate 1 7</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:ic 1 4</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="900" power ="100">
		<input>
			<itemStack>minecraft:gold_ingot</itemStack>
			<itemStack>minecraft:redstone_block</itemStack>
			<itemStack>advancedrocketry:wafer</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:itemcircuitplate 1 1</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="900" power ="100">
		<input>
			<itemStack>minecraft:gold_ingot</itemStack>
			<itemStack>minecraft:redstone</itemStack>
			<itemStack>advancedrocketry:wafer</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:itemcircuitplate</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="200" power ="1">
		<input>
			<itemStack>minecraft:feather</itemStack>
			<itemStack>advancedrocketry:ic 1 2</itemStack>
			<itemStack>advancedrocketry:ic 1 3</itemStack>
			<itemStack>minecraft:leather_boots</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:itemupgrade 1 3</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="200" power ="1">
		<input>
			<itemStack>minecraft:diamond</itemStack>
			<itemStack>advancedrocketry:ic 1 2</itemStack>
			<itemStack>advancedrocketry:ic 1 3</itemStack>
			<itemStack>minecraft:fire_charge</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:itemupgrade 1 1</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="200" power ="1">
		<input>
			<itemStack>minecraft:redstone</itemStack>
			<itemStack>advancedrocketry:ic</itemStack>
			<itemStack>advancedrocketry:ic 1 3</itemStack>
			<itemStack>minecraft:redstone_torch</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:itemupgrade</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="1000" power ="1">
		<input>
			<itemStack>libvulpes:battery</itemStack>
			<itemStack>advancedrocketry:ic 1 2</itemStack>
			<itemStack>advancedrocketry:misc</itemStack>
			<itemStack>advancedrocketry:ic 1 1</itemStack>
			<itemStack>ic2:plate 1 8</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:biomechanger</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="100" power ="1">
		<input>
			<itemStack>advancedrocketry:ic 1 1</itemStack>
			<itemStack>advancedrocketry:itemupgrade 1 4</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:beaconfinder</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="100" power ="1">
		<input>
			<itemStack>advancedrocketry:spacestationchip</itemStack>
			<itemStack>advancedrocketry:ic 1 1</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:elevatorchip</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="900" power ="50">
		<input>
			<itemStack>minecraft:redstone</itemStack>
			<itemStack>minecraft:ender_eye</itemStack>
			<itemStack>advancedrocketry:itemcircuitplate</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:ic 1 1</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="1000" power ="1">
		<input>
			<itemStack>libvulpes:productrod 2 4</itemStack>
			<itemStack>libvulpes:productrod 1 7</itemStack>
			<itemStack>advancedrocketry:ic 1 2</itemStack>
			<itemStack>advancedrocketry:wafer 2</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:satelliteprimaryfunction 1 5</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="200" power ="10">
		<input>
			<itemStack>minecraft:redstone</itemStack>
			<itemStack>minecraft:dye 1 4</itemStack>
			<itemStack>ic2:plate 1 7</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:ic 1 5</itemStack>
		</output>
	</Recipe>
	<Recipe timeRequired="100" power ="1">
		<input>
			<itemStack>libvulpes:productrod 1 1</itemStack>
			<itemStack>advancedrocketry:lens 3</itemStack>
			<itemStack>minecraft:glass 3</itemStack>
		</input>
		<output>
			<itemStack>advancedrocketry:blocklens</itemStack>
		</output>
	</Recipe>
</Recipes>