ambient.cave,
ambient.underwater.enter,
ambient.underwater.exit,
ambient.underwater.loop,
ambient.underwater.loop.additions,
ambient.underwater.loop.additions.rare,
ambient.underwater.loop.additions.ultra_rare,
astikorcarts:entity.cart.attach,
astikorcarts:entity.cart.detach,
astikorcarts:entity.cart.place,
biomesoplenty:music_disc.wanderer,
block.anvil.break,
block.anvil.destroy,
block.anvil.fall,
block.anvil.hit,
block.anvil.land,
block.anvil.place,
block.anvil.step,
block.anvil.use,
block.bamboo.break,
block.bamboo.fall,
block.bamboo.hit,
block.bamboo.place,
block.bamboo.step,
block.bamboo_sapling.break,
block.bamboo_sapling.hit,
block.bamboo_sapling.place,
block.barrel.close,
block.barrel.open,
block.beacon.activate,
block.beacon.ambient,
block.beacon.deactivate,
block.beacon.power_select,
block.beehive.drip,
block.beehive.enter,
block.beehive.exit,
block.beehive.shear,
block.beehive.work,
block.bell.resonate,
block.bell.use,
block.blastfurnace.fire_crackle,
block.brewing_stand.brew,
block.bubble_column.bubble_pop,
block.bubble_column.upwards_ambient,
block.bubble_column.upwards_inside,
block.bubble_column.whirlpool_ambient,
block.bubble_column.whirlpool_inside,
block.campfire.crackle,
block.chest.close,
block.chest.locked,
block.chest.open,
block.chorus_flower.death,
block.chorus_flower.grow,
block.comparator.click,
block.composter.empty,
block.composter.fill,
block.composter.fill_success,
block.composter.ready,
block.conduit.activate,
block.conduit.ambient,
block.conduit.ambient.short,
block.conduit.attack.target,
block.conduit.deactivate,
block.coral_block.break,
block.coral_block.fall,
block.coral_block.hit,
block.coral_block.place,
block.coral_block.step,
block.crop.break,
block.dispenser.dispense,
block.dispenser.fail,
block.dispenser.launch,
block.enchantment_table.use,
block.end_gateway.spawn,
block.end_portal.spawn,
block.end_portal_frame.fill,
block.ender_chest.close,
block.ender_chest.open,
block.fence_gate.close,
block.fence_gate.open,
block.fire.ambient,
block.fire.extinguish,
block.furnace.fire_crackle,
block.glass.break,
block.glass.fall,
block.glass.hit,
block.glass.place,
block.glass.step,
block.grass.break,
block.grass.fall,
block.grass.hit,
block.grass.place,
block.grass.step,
block.gravel.break,
block.gravel.fall,
block.gravel.hit,
block.gravel.place,
block.gravel.step,
block.grindstone.use,
block.honey_block.break,
block.honey_block.fall,
block.honey_block.hit,
block.honey_block.place,
block.honey_block.slide,
block.honey_block.step,
block.iron_door.close,
block.iron_door.open,
block.iron_trapdoor.close,
block.iron_trapdoor.open,
block.ladder.break,
block.ladder.fall,
block.ladder.hit,
block.ladder.place,
block.ladder.step,
block.lantern.break,
block.lantern.fall,
block.lantern.hit,
block.lantern.place,
block.lantern.step,
block.lava.ambient,
block.lava.extinguish,
block.lava.pop,
block.lever.click,
block.lily_pad.place,
block.metal.break,
block.metal.fall,
block.metal.hit,
block.metal.place,
block.metal.step,
block.metal_pressure_plate.click_off,
block.metal_pressure_plate.click_on,
block.nether_wart.break,
block.note_block.banjo,
block.note_block.basedrum,
block.note_block.bass,
block.note_block.bell,
block.note_block.bit,
block.note_block.chime,
block.note_block.cow_bell,
block.note_block.didgeridoo,
block.note_block.flute,
block.note_block.guitar,
block.note_block.harp,
block.note_block.hat,
block.note_block.iron_xylophone,
block.note_block.pling,
block.note_block.snare,
block.note_block.xylophone,
block.piston.contract,
block.piston.extend,
block.portal.ambient,
block.portal.travel,
block.portal.trigger,
block.pumpkin.carve,
block.redstone_torch.burnout,
block.sand.break,
block.sand.fall,
block.sand.hit,
block.sand.place,
block.sand.step,
block.scaffolding.break,
block.scaffolding.fall,
block.scaffolding.hit,
block.scaffolding.place,
block.scaffolding.step,
block.shulker_box.close,
block.shulker_box.open,
block.slime_block.break,
block.slime_block.fall,
block.slime_block.hit,
block.slime_block.place,
block.slime_block.step,
block.smoker.smoke,
block.snow.break,
block.snow.fall,
block.snow.hit,
block.snow.place,
block.snow.step,
block.stone.break,
block.stone.fall,
block.stone.hit,
block.stone.place,
block.stone.step,
block.stone_button.click_off,
block.stone_button.click_on,
block.stone_pressure_plate.click_off,
block.stone_pressure_plate.click_on,
block.sweet_berry_bush.break,
block.sweet_berry_bush.place,
block.tripwire.attach,
block.tripwire.click_off,
block.tripwire.click_on,
block.tripwire.detach,
block.water.ambient,
block.wet_grass.break,
block.wet_grass.fall,
block.wet_grass.hit,
block.wet_grass.place,
block.wet_grass.step,
block.wood.break,
block.wood.fall,
block.wood.hit,
block.wood.place,
block.wood.step,
block.wooden_button.click_off,
block.wooden_button.click_on,
block.wooden_door.close,
block.wooden_door.open,
block.wooden_pressure_plate.click_off,
block.wooden_pressure_plate.click_on,
block.wooden_trapdoor.close,
block.wooden_trapdoor.open,
block.wool.break,
block.wool.fall,
block.wool.hit,
block.wool.place,
block.wool.step,
charm:bookshelf_close,
charm:bookshelf_open,
charm:fumarole_bubbling,
charm:fumarole_erupt,
charm:homing,
charm:wood_smash,
enchant.thorns.hit,
entity.armor_stand.break,
entity.armor_stand.fall,
entity.armor_stand.hit,
entity.armor_stand.place,
entity.arrow.hit,
entity.arrow.hit_player,
entity.arrow.shoot,
entity.bat.ambient,
entity.bat.death,
entity.bat.hurt,
entity.bat.loop,
entity.bat.takeoff,
entity.bee.death,
entity.bee.hurt,
entity.bee.loop,
entity.bee.loop_aggressive,
entity.bee.pollinate,
entity.bee.sting,
entity.blaze.ambient,
entity.blaze.burn,
entity.blaze.death,
entity.blaze.hurt,
entity.blaze.shoot,
entity.boat.paddle_land,
entity.boat.paddle_water,
entity.cat.ambient,
entity.cat.beg_for_food,
entity.cat.death,
entity.cat.eat,
entity.cat.hiss,
entity.cat.hurt,
entity.cat.purr,
entity.cat.purreow,
entity.cat.stray_ambient,
entity.chicken.ambient,
entity.chicken.death,
entity.chicken.egg,
entity.chicken.hurt,
entity.chicken.step,
entity.cod.ambient,
entity.cod.death,
entity.cod.flop,
entity.cod.hurt,
entity.cow.ambient,
entity.cow.death,
entity.cow.hurt,
entity.cow.milk,
entity.cow.step,
entity.creeper.death,
entity.creeper.hurt,
entity.creeper.primed,
entity.dolphin.ambient,
entity.dolphin.ambient_water,
entity.dolphin.attack,
entity.dolphin.death,
entity.dolphin.eat,
entity.dolphin.hurt,
entity.dolphin.jump,
entity.dolphin.play,
entity.dolphin.splash,
entity.dolphin.swim,
entity.donkey.ambient,
entity.donkey.angry,
entity.donkey.chest,
entity.donkey.death,
entity.donkey.hurt,
entity.dragon_fireball.explode,
entity.drowned.ambient,
entity.drowned.ambient_water,
entity.drowned.death,
entity.drowned.death_water,
entity.drowned.hurt,
entity.drowned.hurt_water,
entity.drowned.shoot,
entity.drowned.step,
entity.drowned.swim,
entity.egg.throw,
entity.elder_guardian.ambient,
entity.elder_guardian.ambient_land,
entity.elder_guardian.curse,
entity.elder_guardian.death,
entity.elder_guardian.death_land,
entity.elder_guardian.flop,
entity.elder_guardian.hurt,
entity.elder_guardian.hurt_land,
entity.ender_dragon.ambient,
entity.ender_dragon.death,
entity.ender_dragon.flap,
entity.ender_dragon.growl,
entity.ender_dragon.hurt,
entity.ender_dragon.shoot,
entity.ender_eye.death,
entity.ender_eye.launch,
entity.ender_pearl.throw,
entity.enderman.ambient,
entity.enderman.death,
entity.enderman.hurt,
entity.enderman.scream,
entity.enderman.stare,
entity.enderman.teleport,
entity.endermite.ambient,
entity.endermite.death,
entity.endermite.hurt,
entity.endermite.step,
entity.evoker.ambient,
entity.evoker.cast_spell,
entity.evoker.celebrate,
entity.evoker.death,
entity.evoker.hurt,
entity.evoker.prepare_attack,
entity.evoker.prepare_summon,
entity.evoker.prepare_wololo,
entity.evoker_fangs.attack,
entity.experience_bottle.throw,
entity.experience_orb.pickup,
entity.firework_rocket.blast,
entity.firework_rocket.blast_far,
entity.firework_rocket.large_blast,
entity.firework_rocket.large_blast_far,
entity.firework_rocket.launch,
entity.firework_rocket.shoot,
entity.firework_rocket.twinkle,
entity.firework_rocket.twinkle_far,
entity.fish.swim,
entity.fishing_bobber.retrieve,
entity.fishing_bobber.splash,
entity.fishing_bobber.throw,
entity.fox.aggro,
entity.fox.ambient,
entity.fox.bite,
entity.fox.death,
entity.fox.eat,
entity.fox.hurt,
entity.fox.screech,
entity.fox.sleep,
entity.fox.sniff,
entity.fox.spit,
entity.generic.big_fall,
entity.generic.burn,
entity.generic.death,
entity.generic.drink,
entity.generic.eat,
entity.generic.explode,
entity.generic.extinguish_fire,
entity.generic.hurt,
entity.generic.small_fall,
entity.generic.splash,
entity.generic.swim,
entity.ghast.ambient,
entity.ghast.death,
entity.ghast.hurt,
entity.ghast.scream,
entity.ghast.shoot,
entity.ghast.warn,
entity.guardian.ambient,
entity.guardian.ambient_land,
entity.guardian.attack,
entity.guardian.death,
entity.guardian.death_land,
entity.guardian.flop,
entity.guardian.hurt,
entity.guardian.hurt_land,
entity.horse.ambient,
entity.horse.angry,
entity.horse.armor,
entity.horse.breathe,
entity.horse.death,
entity.horse.eat,
entity.horse.gallop,
entity.horse.hurt,
entity.horse.jump,
entity.horse.land,
entity.horse.saddle,
entity.horse.step,
entity.horse.step_wood,
entity.hostile.big_fall,
entity.hostile.death,
entity.hostile.hurt,
entity.hostile.small_fall,
entity.hostile.splash,
entity.hostile.swim,
entity.husk.ambient,
entity.husk.converted_to_zombie,
entity.husk.death,
entity.husk.hurt,
entity.husk.step,
entity.illusioner.ambient,
entity.illusioner.cast_spell,
entity.illusioner.death,
entity.illusioner.hurt,
entity.illusioner.mirror_move,
entity.illusioner.prepare_blindness,
entity.illusioner.prepare_mirror,
entity.iron_golem.attack,
entity.iron_golem.damage,
entity.iron_golem.death,
entity.iron_golem.hurt,
entity.iron_golem.repair,
entity.iron_golem.step,
entity.item.break,
entity.item.pickup,
entity.item_frame.add_item,
entity.item_frame.break,
entity.item_frame.place,
entity.item_frame.remove_item,
entity.item_frame.rotate_item,
entity.leash_knot.break,
entity.leash_knot.place,
entity.lightning_bolt.impact,
entity.lightning_bolt.thunder,
entity.lingering_potion.throw,
entity.llama.ambient,
entity.llama.angry,
entity.llama.chest,
entity.llama.death,
entity.llama.eat,
entity.llama.hurt,
entity.llama.spit,
entity.llama.step,
entity.llama.swag,
entity.magma_cube.death,
entity.magma_cube.death_small,
entity.magma_cube.hurt,
entity.magma_cube.hurt_small,
entity.magma_cube.jump,
entity.magma_cube.squish,
entity.magma_cube.squish_small,
entity.minecart.inside,
entity.minecart.riding,
entity.mooshroom.convert,
entity.mooshroom.eat,
entity.mooshroom.milk,
entity.mooshroom.shear,
entity.mooshroom.suspicious_milk,
entity.mule.ambient,
entity.mule.chest,
entity.mule.death,
entity.mule.hurt,
entity.ocelot.ambient,
entity.ocelot.death,
entity.ocelot.hurt,
entity.painting.break,
entity.painting.place,
entity.panda.aggressive_ambient,
entity.panda.ambient,
entity.panda.bite,
entity.panda.cant_breed,
entity.panda.death,
entity.panda.eat,
entity.panda.hurt,
entity.panda.pre_sneeze,
entity.panda.sneeze,
entity.panda.step,
entity.panda.worried_ambient,
entity.parrot.ambient,
entity.parrot.death,
entity.parrot.eat,
entity.parrot.fly,
entity.parrot.hurt,
entity.parrot.imitate.blaze,
entity.parrot.imitate.creeper,
entity.parrot.imitate.drowned,
entity.parrot.imitate.elder_guardian,
entity.parrot.imitate.ender_dragon,
entity.parrot.imitate.endermite,
entity.parrot.imitate.evoker,
entity.parrot.imitate.ghast,
entity.parrot.imitate.guardian,
entity.parrot.imitate.husk,
entity.parrot.imitate.illusioner,
entity.parrot.imitate.magma_cube,
entity.parrot.imitate.phantom,
entity.parrot.imitate.pillager,
entity.parrot.imitate.ravager,
entity.parrot.imitate.shulker,
entity.parrot.imitate.silverfish,
entity.parrot.imitate.skeleton,
entity.parrot.imitate.slime,
entity.parrot.imitate.spider,
entity.parrot.imitate.stray,
entity.parrot.imitate.vex,
entity.parrot.imitate.vindicator,
entity.parrot.imitate.witch,
entity.parrot.imitate.wither,
entity.parrot.imitate.wither_skeleton,
entity.parrot.imitate.zombie,
entity.parrot.imitate.zombie_villager,
entity.parrot.step,
entity.phantom.ambient,
entity.phantom.bite,
entity.phantom.death,
entity.phantom.flap,
entity.phantom.hurt,
entity.phantom.swoop,
entity.pig.ambient,
entity.pig.death,
entity.pig.hurt,
entity.pig.saddle,
entity.pig.step,
entity.pillager.ambient,
entity.pillager.celebrate,
entity.pillager.death,
entity.pillager.hurt,
entity.player.attack.crit,
entity.player.attack.knockback,
entity.player.attack.nodamage,
entity.player.attack.strong,
entity.player.attack.sweep,
entity.player.attack.weak,
entity.player.big_fall,
entity.player.breath,
entity.player.burp,
entity.player.death,
entity.player.hurt,
entity.player.hurt_drown,
entity.player.hurt_on_fire,
entity.player.hurt_sweet_berry_bush,
entity.player.levelup,
entity.player.small_fall,
entity.player.splash,
entity.player.splash.high_speed,
entity.player.swim,
entity.polar_bear.ambient,
entity.polar_bear.ambient_baby,
entity.polar_bear.death,
entity.polar_bear.hurt,
entity.polar_bear.step,
entity.polar_bear.warning,
entity.puffer_fish.ambient,
entity.puffer_fish.blow_out,
entity.puffer_fish.blow_up,
entity.puffer_fish.death,
entity.puffer_fish.flop,
entity.puffer_fish.hurt,
entity.puffer_fish.sting,
entity.rabbit.ambient,
entity.rabbit.attack,
entity.rabbit.death,
entity.rabbit.hurt,
entity.rabbit.jump,
entity.ravager.ambient,
entity.ravager.attack,
entity.ravager.celebrate,
entity.ravager.death,
entity.ravager.hurt,
entity.ravager.roar,
entity.ravager.step,
entity.ravager.stunned,
entity.salmon.ambient,
entity.salmon.death,
entity.salmon.flop,
entity.salmon.hurt,
entity.sheep.ambient,
entity.sheep.death,
entity.sheep.hurt,
entity.sheep.shear,
entity.sheep.step,
entity.shulker.ambient,
entity.shulker.close,
entity.shulker.death,
entity.shulker.hurt,
entity.shulker.hurt_closed,
entity.shulker.open,
entity.shulker.shoot,
entity.shulker.teleport,
entity.shulker_bullet.hit,
entity.shulker_bullet.hurt,
entity.silverfish.ambient,
entity.silverfish.death,
entity.silverfish.hurt,
entity.silverfish.step,
entity.skeleton.ambient,
entity.skeleton.death,
entity.skeleton.hurt,
entity.skeleton.shoot,
entity.skeleton.step,
entity.skeleton_horse.ambient,
entity.skeleton_horse.ambient_water,
entity.skeleton_horse.death,
entity.skeleton_horse.gallop_water,
entity.skeleton_horse.hurt,
entity.skeleton_horse.jump_water,
entity.skeleton_horse.step_water,
entity.skeleton_horse.swim,
entity.slime.attack,
entity.slime.death,
entity.slime.death_small,
entity.slime.hurt,
entity.slime.hurt_small,
entity.slime.jump,
entity.slime.jump_small,
entity.slime.squish,
entity.slime.squish_small,
entity.snow_golem.ambient,
entity.snow_golem.death,
entity.snow_golem.hurt,
entity.snow_golem.shoot,
entity.snowball.throw,
entity.spider.ambient,
entity.spider.death,
entity.spider.hurt,
entity.spider.step,
entity.splash_potion.break,
entity.splash_potion.throw,
entity.squid.ambient,
entity.squid.death,
entity.squid.hurt,
entity.squid.squirt,
entity.stray.ambient,
entity.stray.death,
entity.stray.hurt,
entity.stray.step,
entity.tnt.primed,
entity.tropical_fish.ambient,
entity.tropical_fish.death,
entity.tropical_fish.flop,
entity.tropical_fish.hurt,
entity.turtle.ambient_land,
entity.turtle.death,
entity.turtle.death_baby,
entity.turtle.egg_break,
entity.turtle.egg_crack,
entity.turtle.egg_hatch,
entity.turtle.hurt,
entity.turtle.hurt_baby,
entity.turtle.lay_egg,
entity.turtle.shamble,
entity.turtle.shamble_baby,
entity.turtle.swim,
entity.vex.ambient,
entity.vex.charge,
entity.vex.death,
entity.vex.hurt,
entity.villager.ambient,
entity.villager.celebrate,
entity.villager.death,
entity.villager.hurt,
entity.villager.no,
entity.villager.trade,
entity.villager.work_armorer,
entity.villager.work_butcher,
entity.villager.work_cartographer,
entity.villager.work_cleric,
entity.villager.work_farmer,
entity.villager.work_fisherman,
entity.villager.work_fletcher,
entity.villager.work_leatherworker,
entity.villager.work_librarian,
entity.villager.work_mason,
entity.villager.work_shepherd,
entity.villager.work_toolsmith,
entity.villager.work_weaponsmith,
entity.villager.yes,
entity.vindicator.ambient,
entity.vindicator.celebrate,
entity.vindicator.death,
entity.vindicator.hurt,
entity.wandering_trader.ambient,
entity.wandering_trader.death,
entity.wandering_trader.disappeared,
entity.wandering_trader.drink_milk,
entity.wandering_trader.drink_potion,
entity.wandering_trader.hurt,
entity.wandering_trader.no,
entity.wandering_trader.reappeared,
entity.wandering_trader.trade,
entity.wandering_trader.yes,
entity.witch.ambient,
entity.witch.celebrate,
entity.witch.death,
entity.witch.drink,
entity.witch.hurt,
entity.witch.throw,
entity.wither.ambient,
entity.wither.break_block,
entity.wither.death,
entity.wither.hurt,
entity.wither.shoot,
entity.wither.spawn,
entity.wither_skeleton.ambient,
entity.wither_skeleton.death,
entity.wither_skeleton.hurt,
entity.wither_skeleton.step,
entity.wolf.ambient,
entity.wolf.death,
entity.wolf.growl,
entity.wolf.howl,
entity.wolf.hurt,
entity.wolf.pant,
entity.wolf.shake,
entity.wolf.step,
entity.wolf.whine,
entity.zombie.ambient,
entity.zombie.attack_iron_door,
entity.zombie.attack_wooden_door,
entity.zombie.break_wooden_door,
entity.zombie.converted_to_drowned,
entity.zombie.death,
entity.zombie.destroy_egg,
entity.zombie.hurt,
entity.zombie.infect,
entity.zombie.step,
entity.zombie_horse.ambient,
entity.zombie_horse.death,
entity.zombie_horse.hurt,
entity.zombie_pigman.ambient,
entity.zombie_pigman.angry,
entity.zombie_pigman.death,
entity.zombie_pigman.hurt,
entity.zombie_villager.ambient,
entity.zombie_villager.converted,
entity.zombie_villager.cure,
entity.zombie_villager.death,
entity.zombie_villager.hurt,
entity.zombie_villager.step,
event.raid.horn,
extendednether:ambient.nether.basalt_deltas.additions,
extendednether:ambient.nether.basalt_deltas.loop,
extendednether:ambient.nether.basalt_deltas.mood,
extendednether:ambient.nether.crimson_forest.additions,
extendednether:ambient.nether.crimson_forest.loop,
extendednether:ambient.nether.crimson_forest.mood,
extendednether:ambient.nether.nether_wastes.additions,
extendednether:ambient.nether.nether_wastes.loop,
extendednether:ambient.nether.nether_wastes.mood,
extendednether:ambient.nether.soulsand_valley.additions,
extendednether:ambient.nether.soulsand_valley.loop,
extendednether:ambient.nether.soulsand_valley.mood,
extendednether:ambient.nether.warped_forest.additions,
extendednether:ambient.nether.warped_forest.loop,
extendednether:ambient.nether.warped_forest.mood,
extendednether:block.ancient_debris.break,
extendednether:block.basalt.break,
extendednether:block.basalt.step,
extendednether:block.chain.break,
extendednether:block.chain.step,
extendednether:block.fungus.break,
extendednether:block.nether_ore.break,
extendednether:block.nether_ore.step,
extendednether:block.nether_sprouts.break,
extendednether:block.nether_sprouts.step,
extendednether:block.netherite_break,
extendednether:block.netherite_step,
extendednether:block.netherrack.break,
extendednether:block.netherrack.step,
extendednether:block.netherwart.break,
extendednether:block.netherwart.step,
extendednether:block.nylium.break,
extendednether:block.nylium.step,
extendednether:block.roots.break,
extendednether:block.roots.step,
extendednether:block.shroomlight.break,
extendednether:block.shroomlight.step,
extendednether:block.soul_sand.break,
extendednether:block.soul_sand.step,
extendednether:block.soul_soil.break,
extendednether:block.soul_soil.step,
extendednether:block.stem.break,
extendednether:block.stem.step,
extendednether:block.vine.climb,
extendednether:mob.hoglin.angry,
extendednether:mob.hoglin.attack,
extendednether:mob.hoglin.converted,
extendednether:mob.hoglin.death,
extendednether:mob.hoglin.hurt,
extendednether:mob.hoglin.idle,
extendednether:mob.hoglin.retreat,
extendednether:mob.hoglin.step,
extendednether:mob.piglin.admire,
extendednether:mob.piglin.angry,
extendednether:mob.piglin.celebrate,
extendednether:mob.piglin.converted,
extendednether:mob.piglin.death,
extendednether:mob.piglin.hurt,
extendednether:mob.piglin.idle,
extendednether:mob.piglin.jealous,
extendednether:mob.piglin.retreat,
extendednether:mob.piglin.step,
extendednether:mob.strider.death,
extendednether:mob.strider.eat,
extendednether:mob.strider.happy,
extendednether:mob.strider.hurt,
extendednether:mob.strider.idle,
extendednether:mob.strider.retreat,
extendednether:mob.strider.step,
extendednether:mob.strider.step_lava,
extendednether:mob.zoglin.angry,
extendednether:mob.zoglin.attack,
extendednether:mob.zoglin.death,
extendednether:mob.zoglin.hurt,
extendednether:mob.zoglin.idle,
extendednether:mob.zoglin.step,
iceandfire:amphithere_bite,
iceandfire:amphithere_die,
iceandfire:amphithere_gust,
iceandfire:amphithere_hurt,
iceandfire:amphithere_idle,
iceandfire:bestiary_page,
iceandfire:cockatrice_cry,
iceandfire:cockatrice_die,
iceandfire:cockatrice_hurt,
iceandfire:cockatrice_idle,
iceandfire:cyclops_bite,
iceandfire:cyclops_blinded,
iceandfire:cyclops_die,
iceandfire:cyclops_hurt,
iceandfire:cyclops_idle,
iceandfire:deathworm_attack,
iceandfire:deathworm_die,
iceandfire:deathworm_giant_attack,
iceandfire:deathworm_giant_die,
iceandfire:deathworm_giant_hurt,
iceandfire:deathworm_giant_idle,
iceandfire:deathworm_hurt,
iceandfire:deathworm_idle,
iceandfire:dragon_flight,
iceandfire:dragon_hatch,
iceandfire:dragonflute,
iceandfire:dread_ghoul_idle,
iceandfire:dread_lich_summon,
iceandfire:firedragon_adult_death,
iceandfire:firedragon_adult_hurt,
iceandfire:firedragon_adult_idle,
iceandfire:firedragon_adult_roar,
iceandfire:firedragon_breath,
iceandfire:firedragon_child_death,
iceandfire:firedragon_child_hurt,
iceandfire:firedragon_child_idle,
iceandfire:firedragon_child_roar,
iceandfire:firedragon_teen_death,
iceandfire:firedragon_teen_hurt,
iceandfire:firedragon_teen_idle,
iceandfire:firedragon_teen_roar,
iceandfire:ghost_attack,
iceandfire:ghost_die,
iceandfire:ghost_hurt,
iceandfire:ghost_idle,
iceandfire:ghost_jumpscare,
iceandfire:gold_pile_break,
iceandfire:gold_pile_step,
iceandfire:gorgon_attack,
iceandfire:gorgon_die,
iceandfire:gorgon_hurt,
iceandfire:gorgon_idle,
iceandfire:gorgon_petrify,
iceandfire:gorgon_turn_stone,
iceandfire:hippocampus_die,
iceandfire:hippocampus_hurt,
iceandfire:hippocampus_idle,
iceandfire:hippogryph_die,
iceandfire:hippogryph_hurt,
iceandfire:hippogryph_idle,
iceandfire:hydra_die,
iceandfire:hydra_hurt,
iceandfire:hydra_idle,
iceandfire:hydra_regen_head,
iceandfire:hydra_spit,
iceandfire:icedragon_adult_death,
iceandfire:icedragon_adult_hurt,
iceandfire:icedragon_adult_idle,
iceandfire:icedragon_adult_roar,
iceandfire:icedragon_breath,
iceandfire:icedragon_child_death,
iceandfire:icedragon_child_hurt,
iceandfire:icedragon_child_idle,
iceandfire:icedragon_child_roar,
iceandfire:icedragon_teen_death,
iceandfire:icedragon_teen_hurt,
iceandfire:icedragon_teen_idle,
iceandfire:icedragon_teen_roar,
iceandfire:lightningdragon_adult_death,
iceandfire:lightningdragon_adult_hurt,
iceandfire:lightningdragon_adult_idle,
iceandfire:lightningdragon_adult_roar,
iceandfire:lightningdragon_breath,
iceandfire:lightningdragon_breath_crackle,
iceandfire:lightningdragon_child_death,
iceandfire:lightningdragon_child_hurt,
iceandfire:lightningdragon_child_idle,
iceandfire:lightningdragon_child_roar,
iceandfire:lightningdragon_teen_death,
iceandfire:lightningdragon_teen_hurt,
iceandfire:lightningdragon_teen_idle,
iceandfire:lightningdragon_teen_roar,
iceandfire:mermaid_die,
iceandfire:mermaid_hurt,
iceandfire:mermaid_idle,
iceandfire:myrmex_bite,
iceandfire:myrmex_die,
iceandfire:myrmex_hurt,
iceandfire:myrmex_idle,
iceandfire:myrmex_sting,
iceandfire:myrmex_walk,
iceandfire:naga_attack,
iceandfire:naga_die,
iceandfire:naga_hurt,
iceandfire:naga_idle,
iceandfire:pixie_die,
iceandfire:pixie_hurt,
iceandfire:pixie_idle,
iceandfire:pixie_taunt,
iceandfire:pixie_wand,
iceandfire:sea_serpent_bite,
iceandfire:sea_serpent_breath,
iceandfire:sea_serpent_die,
iceandfire:sea_serpent_hurt,
iceandfire:sea_serpent_idle,
iceandfire:sea_serpent_roar,
iceandfire:sea_serpent_splash,
iceandfire:siren_song,
iceandfire:stymphalian_bird_attack,
iceandfire:stymphalian_bird_die,
iceandfire:stymphalian_bird_hurt,
iceandfire:stymphalian_bird_idle,
iceandfire:troll_die,
iceandfire:troll_hurt,
iceandfire:troll_idle,
iceandfire:troll_roar,
item.armor.equip_chain,
item.armor.equip_diamond,
item.armor.equip_elytra,
item.armor.equip_generic,
item.armor.equip_gold,
item.armor.equip_iron,
item.armor.equip_leather,
item.armor.equip_turtle,
item.axe.strip,
item.book.page_turn,
item.book.put,
item.bottle.empty,
item.bottle.fill,
item.bottle.fill_dragonbreath,
item.bucket.empty,
item.bucket.empty_fish,
item.bucket.empty_lava,
item.bucket.fill,
item.bucket.fill_fish,
item.bucket.fill_lava,
item.chorus_fruit.teleport,
item.crop.plant,
item.crossbow.hit,
item.crossbow.loading_end,
item.crossbow.loading_middle,
item.crossbow.loading_start,
item.crossbow.quick_charge_1,
item.crossbow.quick_charge_2,
item.crossbow.quick_charge_3,
item.crossbow.shoot,
item.elytra.flying,
item.firecharge.use,
item.flintandsteel.use,
item.hoe.till,
item.honey_bottle.drink,
item.nether_wart.plant,
item.shield.block,
item.shield.break,
item.shovel.flatten,
item.sweet_berries.pick_from_bush,
item.totem.use,
item.trident.hit,
item.trident.hit_ground,
item.trident.return,
item.trident.riptide_1,
item.trident.riptide_2,
item.trident.riptide_3,
item.trident.throw,
item.trident.thunder,
lotr:ambience.weather.rain,
lotr:ambience.weather.thunder,
lotr:ambience.weather.wind,
lotr:block.ceramic.break,
lotr:block.gate.close,
lotr:block.gate.open,
lotr:block.gate.stone_close,
lotr:block.gate.stone_open,
lotr:block.treasure.break,
lotr:block.treasure.fall,
lotr:block.treasure.hit,
lotr:block.treasure.place,
lotr:block.treasure.step,
lotr:event.fast_travel,
lotr:event.pledge,
lotr:event.trade,
lotr:event.unpledge,
lotr:item.mug_fill,
lotr:item.smoke_puff,
music.creative,
music.credits,
music.dragon,
music.end,
music.game,
music.menu,
music.nether,
music.under_water,
music_disc.11,
music_disc.13,
music_disc.blocks,
music_disc.cat,
music_disc.chirp,
music_disc.far,
music_disc.mall,
music_disc.mellohi,
music_disc.stal,
music_disc.strad,
music_disc.wait,
music_disc.ward,
quark:block.monster_box.growl,
quark:block.pipe.pickup,
quark:block.pipe.pickup.lenny,
quark:block.pipe.shoot,
quark:block.pipe.shoot.lenny,
quark:entity.crab.die,
quark:entity.crab.hurt,
quark:entity.crab.idle,
quark:entity.frog.die,
quark:entity.frog.hurt,
quark:entity.frog.idle,
quark:entity.frog.jump,
quark:entity.frog.wednesday,
quark:entity.pickarang.clank,
quark:entity.pickarang.pickup,
quark:entity.pickarang.spark,
quark:entity.pickarang.throw,
quark:entity.stoneling.cry,
quark:entity.stoneling.die,
quark:entity.stoneling.eat,
quark:entity.stoneling.give,
quark:entity.stoneling.meep,
quark:entity.stoneling.michael,
quark:entity.stoneling.purr,
quark:entity.stoneling.take,
quark:item.camera.shutter,
strange:quest_action_complete,
strange:quest_action_count,
strange:runestone_travel,
strange:screenshot,
ui.button.click,
ui.cartography_table.take_result,
ui.loom.select_pattern,
ui.loom.take_result,
ui.stonecutter.select_recipe,
ui.stonecutter.take_result,
ui.toast.challenge_complete,
ui.toast.in,
ui.toast.out,
weather.rain,
weather.rain.above,
