
#All configuration items related to the core gameplay
[gameplay]
	#AI Update rate. Increase this to improve performance. This throttles citizen updates. [Default: 1, min: 1, max: 100]
	#Range: 1 ~ 100
	updaterate = 1
	#Automatically fix orphaned chunks which were caused by chunk loading and saving issues. [Default: false]
	fixorphanedchunks = false
	#Chance to get an evil Tavern visitor that will run off with the resources you give them. This is a %. [Default: 2] [Default: 2, min: 1, max: 100]
	#Range: 1 ~ 100
	badvisitorchance = 2
	#Max citizens in one colony. [Default: 150, min: 4, max: 500]
	#Range: 4 ~ 500
	maxcitizenpercolony = 150
	#How common diseases are. 1 = Very common, 100 = extremely rare. [Default: 5, min: 1, max: 100]
	#Range: 1 ~ 100
	diseasemodifier = 5
	#Should development features be enabled (might be buggy)? [Default: false]
	enableindevelopmentfeatures = false
	#Should construction tape be placed around in-construction builds? [Default: true]
	builderplaceconstructiontape = true
	#Should the Builder and Miner build without resources? (This also turns off what the Miner produces.) [Default: false]
	builderinfiniteresources = false
	#Whether to generate supply ship/camps in chests occasionally. [Default: true]
	generatesupplyloot = true
	#Should players be allowed to abandon their colony to create a new one easily? Note: This is buggy! [Default: false]
	allowinfinitecolonies = false
	#If part of the colony is loaded by an owner/officer, the entire colony should be kept loaded. [Default: false]
	forceloadcolony = false
	#Child growth modifier. On average children take about 60min to grow at 1.0x modifier (the default). 5 = 5x as fast. [Default: 1.000000, min: 1.000000, max: 100.000000]
	#Range: 1.0 ~ 100.0
	growthmodifier = 1.0
	#Should citizen name tags be rendered? [Default: true]
	alwaysrendernametag = true
	#Should players be able to place an infinite amount of supply camps/ships? [Default: false]
	allowinfinitesupplychests = false
	#If a colony is under the initial citizen count, this changes the amount of time before a new citizen spawns. [Default: 60, min: 10, max: 600]
	#Range: 10 ~ 600
	citizenrespawninterval = 60
	#Should colonies in other dimensions be allowed? [Default: false]
	allowotherdimcolonies = false
	#Should workers work during the rain? [Default: false]
	workersalwaysworkinrain = false
	#Should player-made schematics be allowed [Default: false]
	allowplayerschematics = false
	#Quantity of dirt per compost filling. [Default: 1, min: 0, max: 100]
	#Range: 0 ~ 100
	dirtfromcompost = 1
	#Chance to get a prismarine shard or crystal drop from the Fisher (starting at hut level 3). Overall chance of prismarine is 2x this number. [Default: 2.500000, min: 0.000000, max: 100.000000]
	#Range: 0.0 ~ 100.0
	fisherprismarinechance = 2.5
	#minecolonies.config.chatfrequency.comment [Default: 30, min: 1, max: 100]
	#Range: 1 ~ 100
	chatfrequency = 30
	#Food consumption modifier. Min: 1.0. [Default: 1.000000, min: 0.100000, max: 100.000000]
	#Range: 0.1 ~ 100.0
	foodmodifier = 1.0
	#Delay modifier to mine a block (decreasing it decreases the delay). [Default: 500, min: 1, max: 10000]
	#Range: 1 ~ 10000
	blockminingdelaymodifier = 500
	#Chance to get a sponge from the Fisher (starting at hut level 4). [Default: 0.100000, min: 0.000000, max: 100.000000]
	#Range: 0.0 ~ 100.0
	fisherspongechance = 0.1
	#Should players be sent entering/leaving colony notifications? [Default: true]
	sendenteringleavingmessages = true
	#Should players be allowed to change citizen names? -1 for false, 0 for certain players only, 1 for true. (To set which players can change the names, see "Special Permissions Group" below.) [Default: 1, min: -1, max: 1]
	#Range: -1 ~ 1
	allowglobalnamechanges = 1
	#Delay after each block placement (increasing it increases the delay). [Default: 15, min: 1, max: 500]
	#Range: 1 ~ 500
	builderbuildblockdelay = 15
	#Amount of initial citizens. [Default: 4, min: 1, max: 10]
	#Range: 1 ~ 10
	initialcitizenamount = 4
	#Should the Builder be slower when working underground? [Default: true]
	restrictbuilderunderground = true
	#Should there be a max of 1 warehouse per colony? [Default: true]
	limittoonewarehousepercolony = true
	#minecolonies.config.playergetsguidebookonfirstjoin.comment [Default: true]
	playergetsguidebookonfirstjoin = true
	#Chance for the Miner to get an ore when mining cobblestone or stone (by default, can be expanded with datapacks to other materials). This is a percentage. (To change which ores the Miner can find, see "List of Lucky Ores".) [Default: 1, min: 0, max: 100]
	#Range: 0 ~ 100
	luckyblockchance = 1
	#Suggest build tool usage when trying to place a building without the build tool. [Default: true]
	suggestbuildtoolplacement = true
	#Should special holiday content be displayed? [Default: true]
	holidayfeatures = true
	#The minimum level a Town Hall has to be to allow teleportation to allied colonies. [Default: 3, min: 0, max: 5]
	#Range: 0 ~ 5
	minthleveltoteleport = 3
	#Disable citizen voices. [Default: false]
	disablecitizenvoices = false

#All configurations related to the MineColonies commands
[commands]
	#Should players be allowed to use the /mc colony teleport command? [Default: false]
	canplayerusecolonytpcommand = false
	#Should players be allowed to use the /mc home command? Note: Only owners of the colony can use this command. [Default: true]
	canplayerusehometpcommand = true
	#Can players teleport to allied colonies? [Default: true]
	canplayeruseallytownhallteleport = true
	#Should players be allowed to use the /mc citizens kill command? [Default: true]
	canplayerusekillcitizenscommand = true
	#Should players be allowed to use the /mc rtp command? [Default: true]
	canplayerusertpcommand = true
	#Amount of attempts to find a safe random teleport (with /mc rtp). [Default: 4, min: 1, max: 10]
	#Range: 1 ~ 10
	numberofattemptsforsafetp = 4
	#Should players be allowed to use the /mc colony delete command? [Default: true]
	canplayerusedeletecolonycommand = true
	#Should players be allowed to use the /mc colony info command? [Default: true]
	canplayeruseshowcolonyinfocommand = true
	#Should players be allowed to use the /mc colony addOfficer command? [Default: true]
	canplayeruseaddofficercommand = true

#minecolonies.config.claims.comment
[claims]
	#Should the min/max distance from spawn also affect colony placement? [Default: false]
	restrictcolonyplacement = false
	#minecolonies.config.officersreceiveadvancements.comment [Default: true]
	officersreceiveadvancements = true
	#Initial claim size for a colony. This is the radius, measured in chunks. [Default: 4, min: 1, max: 200]
	#Range: 1 ~ 200
	initialColonySize = 4
	#Maximum claim range for a colony. This is the radius, measured in chunks. [Default: 20, min: 1, max: 50]
	#Range: 1 ~ 50
	maxColonySize = 20
	#Max distance (in blocks) from world spawn for a colony. [Default: 8000, min: 1000, max: 100000]
	#Range: 1000 ~ 100000
	maxdistancefromworldspawn = 8000
	#The minimum distance (in chunks) between colonies. [Default: 8, min: 1, max: 200]
	#Range: 1 ~ 200
	minColonyDistance = 8
	#Min distance (in blocks) from world spawn for a colony. [Default: 512, min: 1, max: 1000]
	#Range: 1 ~ 1000
	mindistancefromworldspawn = 512

#All configuration items related to the combat elements of MineColonies
[combat]
	#The minimum number of nights between raids. [Default: 8, min: 1, max: 30]
	#Range: 1 ~ 30
	minimumnumberofnightsbetweenraids = 8
	#Days until the pirate ships despawn. [Default: 3, min: 1, max: 10]
	#Range: 1 ~ 10
	daysuntilpirateshipsdespawn = 3
	#minecolonies.config.citizencallforhelp.comment [Default: true]
	citizencallforhelp = true
	#Whether or not raiders can break, scale, and bridge obstacles. [Default: true]
	dobarbariansbreakthroughwalls = true
	#Should mobs attack citizens? [Default: true]
	mobattackcitizens = true
	#The max size of a raider horde. [Default: 80, min: 6, max: 400]
	#Range: 6 ~ 400
	maxBarbarianSize = 80
	#Health multiplier for all Guards. [Default: 1.000000, min: 0.100000, max: 5.000000]
	#Range: 0.1 ~ 5.0
	guardhealthmult = 1.0
	#minecolonies.config.barbarianhordedifficulty.comment [Default: 5, min: 0, max: 10]
	#Range: 0 ~ 10
	barbarianhordedifficulty = 5
	#The average number of nights between raids. [Default: 12, min: 1, max: 50]
	#Range: 1 ~ 50
	averagenumberofnightsbetweenraids = 12
	#Attack damage multiplier for Knight Guards. [Default: 1.000000, min: 0.100000, max: 5.000000]
	#Range: 0.1 ~ 5.0
	knightdamagemult = 1.0
	#Turn on MineColonies PVP mode (colonies can be destroyed and griefed under certain conditions). [Default: false]
	pvp_mode = false
	#minecolonies.config.shouldraiderbreakdoors.comment [Default: true]
	shouldraiderbreakdoors = true
	#Max Y level (height) for Raiders to spawn. [Default: 200, min: 1, max: 500]
	#Range: 1 ~ 500
	maxyforbarbarians = 200
	#Whether or not to spawn raiders. [Default: true]
	dobarbariansspawn = true
	#Attack damage multiplier for Archer Guards. [Default: 1.000000, min: 0.100000, max: 5.000000]
	#Range: 0.1 ~ 5.0
	rangerdamagemult = 1.0
	#The min size of a raider horde. [Default: 5, min: 1, max: 10]
	#Range: 1 ~ 10
	spawnbarbariansize = 5
	#Should Archer Guards benefit from Power/Punch/Flame enchants (on bows)? [Default: true]
	rangerenchants = true

#All permission configuration options
[permissions]
	#Blocks players should be able to interact with in any colony (ex: vending machines) 
	freetointeractblocks = ["dirt", "0 0 0"]
	#Should colony protection be enabled? [Default: true]
	enablecolonyprotection = true
	#Independent from the colony protection, should explosions be turned off inside colonies? [Default: true]
	turnoffexplosionsincolonies = true
	#Seconds between each permission message (to reduce spam). [Default: 30, min: 1, max: 1000]
	#Range: 1 ~ 1000
	secondsBetweenPermissionMessages = 30
	#Players who have special permissions, especially to change citizen names (see "Name Changes" above). 
	specialpermgroup = ["_Raycoms_"]

#All configuration related to mod compatibility
[compatibility]
	#Experience multiplier of the enchanter (how much more experience do they get from a citizen than they drain). [Default: 2.0] [Default: 2.000000, min: 1.000000, max: 10.000000]
	#Range: 1.0 ~ 10.0
	enchanterexperiencemultiplier = 2.0
	#The items and item-tags that the Florist can plant. 
	listofplantables = ["minecraft:sunflower", "minecraft:lilac", "minecraft:rose_bush", "minecraft:peony", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:fern", "biomesoplenty:small_flowers", "minecraft:small_flowers"]
	#List of materials a Sifter can rifle through for resources. 
	siftableblocks = ["minecraft:dirt", "minecraft:sand", "minecraft:gravel", "minecraft:soul_sand"]
	#All diseases citizens can get. The name, how common it is, and all ingredients to cure it. 
	diseases = ["Influenza,100,minecraft:carrot,minecraft:potato", "Measles,10,minecraft:dandelion,minecraft:kelp,minecraft:poppy", "Smallpox,1,minecraft:honeycomb,minecraft:golden_apple"]
	#minecolonies.config.configliststudyitems.comment 
	configliststudyitems = ["minecraft:paper;400;100", "minecraft:book;600;10"]
	#The possible enchantments for the enchanter. 
	enchantments = ["1,minecraft:aqua_affinity,1,50", "1,minecraft:bane_of_arthropods,1,50", "1,minecraft:blast_protection,1,50", "1,minecraft:depth_strider,1,50", "1,minecraft:feather_falling,1,50", "1,minecraft:fire_aspect,1,50", "1,minecraft:fire_protection,1,50", "1,minecraft:flame,1,50", "1,minecraft:frost_walker,1,50", "1,minecraft:knockback,1,50", "1,minecraft:looting,1,50", "1,minecraft:power,1,50", "1,minecraft:projectile_protection,1,50", "1,minecraft:protection,1,50", "1,minecraft:punch,1,50", "1,minecraft:respiration,1,50", "1,minecraft:sharpness,1,50", "1,minecraft:smite,1,50", "1,minecraft:sweeping,1,50", "1,minecraft:unbreaking,1,50", "2,minecraft:aqua_affinity,2,25", "2,minecraft:bane_of_arthropods,2,25", "2,minecraft:blast_protection,2,25", "2,minecraft:depth_strider,2,25", "2,minecraft:feather_falling,2,25", "2,minecraft:fire_aspect,2,25", "2,minecraft:fire_protection,2,25", "2,minecraft:flame,2,25", "2,minecraft:frost_walker,2,25", "2,minecraft:knockback,2,25", "2,minecraft:looting,2,25", "2,minecraft:power,2,25", "2,minecraft:projectile_protection,2,25", "2,minecraft:protection,2,25", "2,minecraft:punch,2,25", "2,minecraft:respiration,2,25", "2,minecraft:sharpness,2,25", "2,minecraft:smite,2,25", "2,minecraft:sweeping,2,25", "2,minecraft:unbreaking,2,25", "3,minecraft:aqua_affinity,3,15", "3,minecraft:bane_of_arthropods,3,15", "3,minecraft:blast_protection,3,15", "3,minecraft:depth_strider,3,15", "3,minecraft:feather_falling,3,15", "3,minecraft:fire_aspect,3,15", "3,minecraft:fire_protection,3,15", "3,minecraft:flame,3,15", "3,minecraft:frost_walker,3,15", "3,minecraft:knockback,3,15", "3,minecraft:looting,3,15", "3,minecraft:power,3,15", "3,minecraft:projectile_protection,3,15", "3,minecraft:protection,3,15", "3,minecraft:punch,3,15", "3,minecraft:respiration,3,15", "3,minecraft:sharpness,3,15", "3,minecraft:smite,3,15", "3,minecraft:sweeping,3,15", "3,minecraft:unbreaking,3,15", "3,minecolonies:raider_damage_enchant,1,15", "4,minecraft:aqua_affinity,4,5", "4,minecraft:bane_of_arthropods,4,5", "4,minecraft:blast_protection,4,5", "4,minecraft:depth_strider,4,5", "4,minecraft:feather_falling,4,5", "4,minecraft:fire_aspect,4,5", "4,minecraft:fire_protection,4,5", "4,minecraft:flame,4,5", "4,minecraft:frost_walker,4,5", "4,minecraft:infinity,1,5", "4,minecraft:knockback,4,5", "4,minecraft:looting,4,5", "4,minecraft:power,4,5", "4,minecraft:projectile_protection,4,5", "4,minecraft:protection,4,5", "4,minecraft:punch,4,5", "4,minecraft:respiration,4,5", "4,minecraft:sharpness,4,5", "4,minecraft:smite,4,5", "4,minecraft:sweeping,4,5", "4,minecraft:unbreaking,4,5", "5,minecraft:aqua_affinity,5,1", "5,minecraft:bane_of_arthropods,5,1", "5,minecraft:blast_protection,5,1", "5,minecraft:depth_strider,5,1", "5,minecraft:feather_falling,5,1", "5,minecraft:fire_aspect,5,1", "5,minecraft:fire_protection,5,1", "5,minecraft:flame,5,1", "5,minecraft:frost_walker,5,1", "5,minecraft:infinity,1,1", "5,minecraft:knockback,5,1", "5,minecraft:looting,5,1", "5,minecraft:mending,1,1", "5,minecraft:power,5,1", "5,minecraft:projectile_protection,5,1", "5,minecraft:protection,5,1", "5,minecraft:punch,5,1", "5,minecraft:respiration,5,1", "5,minecraft:sharpness,5,1", "5,minecraft:smite,5,1", "5,minecraft:sweeping,5,1", "5,minecolonies:raider_damage_enchant,2,3", "5,minecraft:unbreaking,5,1"]
	#List of materials a sifter can use as a mesh material, along with bonus weights 
	siftermeshes = ["minecraft:string,0", "minecraft:flint,0.1", "minecraft:iron_ingot,0.1", "minecraft:diamond,0.1"]
	#List of materials a sifter can find from raw materials, as well as their weights. 
	sifterdrops = ["0,0,minecraft:wheat_seeds,25", "0,0,minecraft:oak_sapling,1", "0,0,minecraft:birch_sapling,1", "0,0,minecraft:spruce_sapling,1", "0,0,minecraft:jungle_sapling,1", "0,1,minecraft:wheat_seeds,50", "0,1,minecraft:oak_sapling,5", "0,1,minecraft:birch_sapling,5", "0,1,minecraft:spruce_sapling,5", "0,1,minecraft:jungle_sapling,5", "0,1,minecraft:carrot:0,1", "0,1,minecraft:potato:0,1", "0,2,minecraft:wheat_seeds,50", "0,2,minecraft:oak_sapling,10", "0,2,minecraft:birch_sapling,10", "0,2,minecraft:spruce_sapling,10", "0,2,minecraft:jungle_sapling,10", "0,2,minecraft:pumpkin_seeds:0,1", "0,2,minecraft:melon_seeds:0,1", "0,2,minecraft:beetroot_seeds:0,1", "0,2,minecraft:carrot,1", "0,2,minecraft:potato,1", "0,2,minecraft:dark_oak_sapling,1", "0,2,minecraft:acacia_sapling,1", "0,3,minecraft:wheat_seeds,25", "0,3,minecraft:oak_sapling,10", "0,3,minecraft:birch_sapling,10", "0,3,minecraft:spruce_sapling,10", "0,3,minecraft:jungle_sapling,10", "0,3,minecraft:pumpkin_seeds:0,5", "0,3,minecraft:melon_seeds:0,5", "0,3,minecraft:beetroot_seeds:0,5", "0,3,minecraft:carrot:0,5", "0,3,minecraft:potato:0,5", "0,3,minecraft:dark_oak_sapling,5", "0,3,minecraft:acacia_sapling,5", "1,0,minecraft:cactus,2.5", "1,0,minecraft:sugar_cane,2.5", "1,1,minecraft:cactus,5", "1,1,minecraft:sugar_cane,5", "1,1,minecraft:gold_nugget,5", "1,2,minecraft:cactus,10", "1,2,minecraft:sugar_cane,10", "1,2,minecraft:cocoa_beans,10", "1,2,minecraft:gold_nugget,10", "1,3,minecraft:cactus,15", "1,3,minecraft:sugar_cane,15", "1,3,minecraft:cocoa_beans,15", "1,3,minecraft:gold_nugget,15", "2,0,minecraft:iron_nugget,5", "2,0,minecraft:flint,5", "2,0,minecraft:coal,5", "2,1,minecraft:redstone,10", "2,1,minecraft:iron_nugget,10", "2,1,minecraft:flint,10", "2,1,minecraft:coal,10", "2,2,minecraft:redstone,15", "2,2,minecraft:iron_nugget,15", "2,2,minecraft:coal,15", "2,2,minecraft:lapis_lazuli,5", "2,2,minecraft:iron_ingot,1", "2,2,minecraft:gold_ingot,1", "2,2,minecraft:emerald,1", "2,2,minecraft:diamond,1", "2,3,minecraft:redstone,20", "2,3,minecraft:coal,20", "2,3,minecraft:lapis_lazuli,10", "2,3,minecraft:iron_ingot,2.5", "2,3,minecraft:gold_ingot,2.5", "2,3,minecraft:emerald,2.5", "2,3,minecraft:diamond,2.5", "3,0,minecraft:nether_wart,5", "3,0,minecraft:quartz,5", "3,1,minecraft:nether_wart,10", "3,1,minecraft:quartz,10", "3,1,minecraft:glowstone_dust,5", "3,2,minecraft:nether_wart,10", "3,2,minecraft:quartz,10", "3,2,minecraft:glowstone_dust,10", "3,2,minecraft:blaze_powder,1", "3,2,minecraft:magma_cream,1", "3,3,minecraft:nether_wart,15", "3,3,minecraft:quartz,15", "3,3,minecraft:glowstone_dust,15", "3,3,minecraft:blaze_powder,5", "3,3,minecraft:magma_cream,5", "3,3,minecraft:player_head,5"]
	#List of materials a Crusher can reduce and what they convert into, separated by exclamation marks. 
	crusherproduction = ["minecraft:cobblestone!minecraft:gravel", "minecraft:gravel!minecraft:sand", "minecraft:sand!minecraft:clay"]
	#List of mobs Guards will target. They target all hostile mobs by default, but if a hostile mob isn't being targeted, try adding it here. 
	guardresourcelocations = ["minecraft:slime", "tconstruct:blueslime"]
	#List of recognized and enabled tags. 
	enabledmodtags = ["minecraft:wool", "minecraft:planks", "minecraft:stone_bricks", "minecraft:wooden_buttons", "minecraft:buttons", "minecraft:carpets", "minecraft:wooden_doors", "minecraft:wooden_stairs", "minecraft:wooden_slabs", "minecraft:wooden_fences", "minecraft:wooden_pressure_plates", "minecraft:wooden_trapdoors", "minecraft:saplings", "minecraft:logs", "minecraft:dark_oak_logs", "minecraft:oak_logs", "minecraft:birch_logs", "minecraft:acacia_logs", "minecraft:jungle_logs", "minecraft:spruce_logs", "minecraft:banners", "minecraft:sand", "minecraft:walls", "minecraft:anvil", "minecraft:leaves", "minecraft:small_flowers", "minecraft:beds", "minecraft:fishes", "minecraft:signs", "minecraft:music_discs", "minecraft:arrows", "forge:bones", "forge:bookshelves", "forge:chests/ender", "forge:chests/trapped", "forge:chests/wooden", "forge:cobblestone", "forge:crops/beetroot", "forge:crops/carrot", "forge:crops/nether_wart", "forge:crops/potato", "forge:crops/wheat", "forge:dusts/prismarine", "forge:dusts/redstone", "forge:dusts/glowstone", "forge:dyes", "forge:dyes/black", "forge:dyes/red", "forge:dyes/green", "forge:dyes/brown", "forge:dyes/blue", "forge:dyes/purple", "forge:dyes/cyan", "forge:dyes/light_gray", "forge:dyes/gray", "forge:dyes/pink", "forge:dyes/lime", "forge:dyes/yellow", "forge:dyes/light_blue", "forge:dyes/magenta", "forge:dyes/orange", "forge:dyes/white", "forge:eggs", "forge:ender_pearls", "forge:feathers", "forge:fence_gates", "forge:fence_gates/wooden", "forge:fences", "forge:fences/nether_brick", "forge:fences/wooden", "forge:gems/diamond", "forge:gems/emerald", "forge:gems/lapis", "forge:gems/prismarine", "forge:gems/quartz", "forge:glass", "forge:glass/black", "forge:glass/blue", "forge:glass/brown", "forge:glass/colorless", "forge:glass/cyan", "forge:glass/gray", "forge:glass/green", "forge:glass/light_blue", "forge:glass/light_gray", "forge:glass/lime", "forge:glass/magenta", "forge:glass/orange", "forge:glass/pink", "forge:glass/purple", "forge:glass/red", "forge:glass/white", "forge:glass/yellow", "forge:glass_panes", "forge:glass_panes/black", "forge:glass_panes/blue", "forge:glass_panes/brown", "forge:glass_panes/colorless", "forge:glass_panes/cyan", "forge:glass_panes/gray", "forge:glass_panes/green", "forge:glass_panes/light_blue", "forge:glass_panes/light_gray", "forge:glass_panes/lime", "forge:glass_panes/magenta", "forge:glass_panes/orange", "forge:glass_panes/pink", "forge:glass_panes/purple", "forge:glass_panes/red", "forge:glass_panes/white", "forge:glass_panes/yellow", "forge:gravel", "forge:gunpowder", "forge:heads", "forge:ingots/brick", "forge:ingots/gold", "forge:ingots/iron", "forge:ingots/nether_brick", "forge:leather", "forge:mushrooms", "forge:nether_stars", "forge:netherrack", "forge:nuggets/gold", "forge:nuggets/iron", "forge:obsidian", "forge:ores/coal", "forge:ores/diamond", "forge:ores/emerald", "forge:ores/gold", "forge:ores/iron", "forge:ores/lapis", "forge:ores/quartz", "forge:ores/redstone", "forge:rods/blaze", "forge:rods/wooden", "forge:sand", "forge:sand/colorless", "forge:sand/red", "forge:sandstone", "forge:seeds", "forge:seeds/beetroot", "forge:seeds/melon", "forge:seeds/pumpkin", "forge:seeds/wheat", "forge:slimeballs", "forge:stained_glass", "forge:stained_glass_panes", "forge:stone", "forge:storage_blocks/coal", "forge:storage_blocks/diamond", "forge:storage_blocks/emerald", "forge:storage_blocks/gold", "forge:storage_blocks/iron", "forge:storage_blocks/lapis", "forge:storage_blocks/quartz", "forge:storage_blocks/redstone", "forge:string"]
	#Forester harvest trunk size for dynamic trees: 1-8. [Default: 5, min: 1, max: 5]
	#Range: 1 ~ 5
	dynamictreeharvestsize = 5
	#Enable inventory debugging. [Default: false]
	debuginventories = false
	#List of ore blocks rarely found magically by miners (see "Ore Chance"). 
	luckyores = ["minecraft:coal_ore!64", "minecraft:iron_ore!32", "minecraft:gold_ore!16", "minecraft:redstone_ore!8", "minecraft:lapis_ore!4", "minecraft:diamond_ore!2", "minecraft:emerald_ore!1"]
	#Items requested by Tavern visitors. 
	configlistrecruitmentitems = ["minecraft:hay_block;2", "minecraft:book;2", "minecraft:enchanted_book;9", "minecraft:diamond;9", "minecraft:emerald;8", "minecraft:baked_potato;1", "minecraft:gold_ingot;2", "minecraft:redstone;2", "minecraft:lapis_lazuli;2", "minecraft:cake;7", "minecraft:sunflower;5", "minecraft:honeycomb;6", "minecraft:quartz;3"]

#All configurations related to pathfinding
[pathfinding]
	#Amount of additional threads to be used for pathfinding. [Default: 2, min: 1, max: 10]
	#Range: 1 ~ 10
	pathfindingmaxthreadcount = 2
	#Show pathfinding paths (might be laggy). [Default: false]
	pathfindingdebugdraw = false
	#Verbosity of pathfinding debug messages. [Default: 0, min: 0, max: 10]
	#Range: 0 ~ 10
	pathfindingdebugverbosity = 0
	#minecolonies.config.minimumrailstopath.comment [Default: 5, min: 5, max: 100]
	#Range: 5 ~ 100
	minimumrailstopath = 5
	#Max amount of nodes (positions) to map during pathfinding. Lowering increases performance, but might lead to pathing glitches. [Default: 5000, min: 1, max: 10000]
	#Range: 1 ~ 10000
	pathfindingmaxnodes = 5000

#minecolonies.config.requestsystem.comment
[requestSystem]
	#The maximal amount of tries that the request system will perform for retryable requests. Higher increases server load. [Default: 3, min: 1, max: 10]
	#Range: 1 ~ 10
	maximalretries = 3
	#Should the request system creatively resolve (if possible) when the player is required to resolve a request? [Default: false]
	creativeresolve = false
	#Should players be allowed to use the /mc colony requestsystem-reset command? [Default: false]
	canplayeruseresetcommand = false
	#The amount of ticks between retries of the request system for retryable requests. Lower increases server load. [Default: 1200, min: 30, max: 10000]
	#Range: 30 ~ 10000
	delaybetweenretries = 1200
	#The maximal amount of buildings the Courier should try to gather from before attempting a drop off at the warehouse. [Default: 6, min: 1, max: 50]
	#Range: 1 ~ 50
	maximalbuildingstogather = 6
	#Should the request system show debug information? Useful if malfunctioning. [Default: false]
	enabledebuglogging = false
	#The minimal amount of buildings the Courier should try to gather from before attempting a drop off at the warehouse. [Default: 3, min: 1, max: 50]
	#Range: 1 ~ 50
	minimalbuildingstogather = 3

#minecolonies.config.research.comment
[research]
	#minecolonies.config.steelarmour.comment 
	steelarmour = ["minecraft:iron_ingot*64"]
	#minecolonies.config.bandaid.comment 
	bandaid = ["minecraft:golden_carrot*1"]
	#minecolonies.config.biodegradable.comment 
	biodegradable = ["minecraft:bone_meal*64"]
	#minecolonies.config.arrowpierce.comment 
	arrowpierce = ["minecraft:arrow*64", "minecraft:redstone*64"]
	#minecolonies.config.healingcream.comment 
	healingcream = ["minecraft:golden_carrot*8"]
	#minecolonies.config.masterbowman.comment 
	masterbowman = ["minecraft:bow*27"]
	#minecolonies.config.regeneration.comment 
	regeneration = ["minecraft:emerald*1"]
	#minecolonies.config.hamlet.comment 
	hamlet = ["minecraft:cooked_beef*128"]
	#minecolonies.config.compost.comment 
	compost = ["minecraft:wheat_seeds*256"]
	#minecolonies.config.accuracy.comment 
	accuracy = ["minecraft:iron_ingot*16"]
	#minecolonies.config.captaintraining.comment 
	captaintraining = ["minecraft:shield*16"]
	#minecolonies.config.tactictraining.comment 
	tactictraining = ["minecraft:iron_block*3"]
	#minecolonies.config.morescrolls.comment 
	morescrolls = ["minecraft:paper*64", "minecolonies:ancienttome*1", "minecraft:lapis_lazuli*64"]
	#minecolonies.config.ironarmour.comment 
	ironarmour = ["minecraft:iron_ingot*32"]
	#minecolonies.config.scholarly.comment 
	scholarly = ["minecraft:book*24"]
	#minecolonies.config.skills.comment 
	skills = ["minecraft:iron_ingot*128"]
	#minecolonies.config.cast.comment 
	cast = ["minecraft:golden_carrot*64"]
	#minecolonies.config.stonecake.comment 
	stonecake = ["minecraft:chiseled_stone_bricks*64"]
	#minecolonies.config.rockingroll.comment 
	rockingroll = ["minecraft:stone*64"]
	#minecolonies.config.goodveins.comment 
	goodveins = ["minecraft:iron_ore*64"]
	#minecolonies.config.circus.comment 
	circus = ["minecraft:cake*1"]
	#minecolonies.config.glutton.comment 
	glutton = ["minecraft:cookie*512"]
	#minecolonies.config.feint.comment 
	feint = ["minecraft:emerald*8"]
	#minecolonies.config.livesaver.comment 
	livesaver = ["minecraft:hay_block*32"]
	#minecolonies.config.repost.comment 
	repost = ["minecraft:iron_ingot*32"]
	#minecolonies.config.fear.comment 
	fear = ["minecraft:emerald*16"]
	#minecolonies.config.lightning.comment 
	lightning = ["minecraft:redstone*2048"]
	#minecolonies.config.spectacle.comment 
	spectacle = ["minecraft:cake*18"]
	#minecolonies.config.cleave.comment 
	cleave = ["minecraft:iron_block*8"]
	#minecolonies.config.compress.comment 
	compress = ["minecraft:golden_carrot*32"]
	#minecolonies.config.dung.comment 
	dung = ["minecraft:wheat_seeds*128"]
	#minecolonies.config.festival.comment 
	festival = ["minecraft:cake*9"]
	#minecolonies.config.studious.comment 
	studious = ["minecraft:book*12"]
	#minecolonies.config.deadlyaim.comment 
	deadlyaim = ["minecraft:flint*256"]
	#minecolonies.config.guardianangel2.comment 
	guardianangel2 = ["minecraft:hay_block*256"]
	#minecolonies.config.agilearcher.comment 
	agilearcher = ["minecraft:diamond*64"]
	#minecolonies.config.avoidance.comment 
	avoidance = ["minecraft:iron_block*3"]
	#minecolonies.config.reinforced.comment 
	reinforced = ["minecraft:diamond*32"]
	#minecolonies.config.resistance.comment 
	resistance = ["minecraft:golden_apple*1"]
	#minecolonies.config.nightowl2.comment 
	nightowl2 = ["minecraft:golden_carrot*75"]
	#minecolonies.config.gildedhammer.comment 
	gildedhammer = ["minecraft:gravel*64", "minecraft:sand*64", "minecraft:clay*64"]
	#minecolonies.config.evasion.comment 
	evasion = ["minecraft:leather*64"]
	#minecolonies.config.agile.comment 
	agile = ["minecraft:rabbit_foot*10"]
	#minecolonies.config.quickdraw.comment 
	quickdraw = ["minecraft:iron_block*2"]
	#minecolonies.config.diligent.comment 
	diligent = ["minecraft:book*6"]
	#minecolonies.config.rainman.comment 
	rainman = ["minecraft:salmon_bucket*27"]
	#minecolonies.config.strong.comment 
	strong = ["minecraft:diamond*8"]
	#minecolonies.config.hormones.comment 
	hormones = ["minecraft:cooked_chicken*64"]
	#minecolonies.config.city.comment 
	city = ["minecraft:cooked_beef*512"]
	#minecolonies.config.rainbowheaven.comment 
	rainbowheaven = ["minecraft:poppy*64"]
	#minecolonies.config.morebooks.comment 
	morebooks = ["minecraft:book*6"]
	#minecolonies.config.hot.comment 
	hot = ["minecraft:lava_bucket*4"]
	#minecolonies.config.tools.comment 
	tools = ["minecraft:iron_ingot*256"]
	#minecolonies.config.hotboots.comment 
	hotboots = ["minecraft:leather*32", "minecraft:iron_ingot*16"]
	#minecolonies.config.capacity.comment 
	capacity = ["minecolonies:blockminecoloniesrack*32"]
	#minecolonies.config.livesaver2.comment 
	livesaver2 = ["minecraft:hay_block*64"]
	#minecolonies.config.letitgrow.comment 
	letitgrow = ["minecolonies:compost*16"]
	#minecolonies.config.diamondskin.comment 
	diamondskin = ["minecraft:diamond*64"]
	#minecolonies.config.rails.comment 
	rails = ["minecraft:rail*64"]
	#minecolonies.config.ability.comment 
	ability = ["minecraft:iron_ingot*64"]
	#minecolonies.config.hittingiron.comment 
	hittingiron = ["minecraft:anvil*1"]
	#minecolonies.config.diamondcoated.comment 
	diamondcoated = ["minecraft:diamond*128"]
	#minecolonies.config.fullretreat.comment 
	fullretreat = ["minecraft:emerald*64"]
	#minecolonies.config.resilience.comment 
	resilience = ["minecraft:golden_apple*8"]
	#minecolonies.config.veinminer.comment 
	veinminer = ["minecraft:iron_ore*32"]
	#minecolonies.config.masterswordsman.comment 
	masterswordsman = ["minecraft:diamond*64"]
	#minecolonies.config.stuffer.comment 
	stuffer = ["minecraft:cookie*128"]
	#minecolonies.config.isthisredstone.comment 
	isthisredstone = ["minecraft:redstone*128"]
	#minecolonies.config.improvedleather.comment 
	improvedleather = ["minecraft:leather*32"]
	#minecolonies.config.thoselungs.comment 
	thoselungs = ["minecraft:glass*64"]
	#minecolonies.config.dodge.comment 
	dodge = ["minecraft:leather*16"]
	#minecolonies.config.pavetheroad.comment 
	pavetheroad = ["minecraft:white_concrete*32"]
	#minecolonies.config.knockbackaoe.comment 
	knockbackaoe = ["minecraft:redstone*64", "minecraft:gold_ingot*64", "minecraft:lapis_lazuli*128"]
	#minecolonies.config.recipebook.comment 
	recipebook = ["minecraft:paper*128"]
	#minecolonies.config.beanstalk.comment 
	beanstalk = ["minecraft:cooked_chicken*512"]
	#minecolonies.config.rtm.comment 
	rtm = ["minecraft:paper*256"]
	#minecolonies.config.arrowuse.comment 
	arrowuse = ["minecraft:arrow*64"]
	#minecolonies.config.higherlearning.comment 
	higherlearning = ["minecraft:book*3"]
	#minecolonies.config.phd.comment 
	phd = ["minecraft:bookshelf*64"]
	#minecolonies.config.piercingshot.comment 
	piercingshot = ["minecraft:flint*64"]
	#minecolonies.config.nurture.comment 
	nurture = ["minecraft:cooked_chicken*32"]
	#minecolonies.config.memoryaid.comment 
	memoryaid = ["minecraft:paper*32"]
	#minecolonies.config.reflective.comment 
	reflective = ["minecraft:book*48"]
	#minecolonies.config.improvedbows.comment 
	improvedbows = ["minecraft:iron_block*6"]
	#minecolonies.config.amazingveins.comment 
	amazingveins = ["minecraft:gold_ore*64"]
	#minecolonies.config.improvedswords.comment 
	improvedswords = ["minecraft:iron_block*6"]
	#minecolonies.config.opera.comment 
	opera = ["minecraft:cake*27"]
	#minecolonies.config.whatisthisspeed.comment 
	whatisthisspeed = ["minecraft:redstone*1024"]
	#minecolonies.config.stamina.comment 
	stamina = ["minecraft:carrot*1"]
	#minecolonies.config.richveins.comment 
	richveins = ["minecraft:gold_ore*32"]
	#minecolonies.config.knowtheend.comment 
	knowtheend = ["minecraft:chorus_fruit*64"]
	#minecolonies.config.improvedevasion.comment 
	improvedevasion = ["minecraft:diamond*16"]
	#minecolonies.config.nightowl.comment 
	nightowl = ["minecraft:golden_carrot*25"]
	#minecolonies.config.space.comment 
	space = ["minecolonies:blockminecoloniesrack*16"]
	#minecolonies.config.boiledleather.comment 
	boiledleather = ["minecraft:leather*64"]
	#minecolonies.config.whirlwind.comment 
	whirlwind = ["minecraft:iron_block*32"]
	#minecolonies.config.loaded.comment 
	loaded = ["minecraft:emerald*64"]
	#minecolonies.config.provost.comment 
	provost = ["minecraft:diamond*16"]
	#minecolonies.config.preciseshot.comment 
	preciseshot = ["minecraft:flint*16"]
	#minecolonies.config.steelbracing.comment 
	steelbracing = ["minecraft:diamond*64"]
	#minecolonies.config.academic.comment 
	academic = ["minecraft:book*128"]
	#minecolonies.config.vitality.comment 
	vitality = ["minecraft:golden_apple*16"]
	#minecolonies.config.theater.comment 
	theater = ["minecraft:enchanted_golden_apple*16"]
	#minecolonies.config.tickshot.comment 
	tickshot = ["minecraft:bow*5"]
	#minecolonies.config.evade.comment 
	evade = ["minecraft:emerald*16"]
	#minecolonies.config.puberty.comment 
	puberty = ["minecraft:cooked_chicken*128"]
	#minecolonies.config.seemsautomatic.comment 
	seemsautomatic = ["minecraft:iron_ingot*512"]
	#minecolonies.config.hardened.comment 
	hardened = ["minecraft:diamond*16"]
	#minecolonies.config.woodwork.comment 
	woodwork = ["minecraft:oak_planks*64"]
	#minecolonies.config.fortitude.comment 
	fortitude = ["minecraft:golden_apple*32"]
	#minecolonies.config.gorger.comment 
	gorger = ["minecraft:cookie*64"]
	#minecolonies.config.rapidshot.comment 
	rapidshot = ["minecraft:bow*18"]
	#minecolonies.config.swift.comment 
	swift = ["minecraft:rabbit_foot*32"]
	#minecolonies.config.improveddodge.comment 
	improveddodge = ["minecraft:leather*32"]
	#minecolonies.config.theflintstones.comment 
	theflintstones = ["minecraft:stone_bricks*64"]
	#minecolonies.config.sieving.comment 
	sieving = ["minecraft:string*64"]
	#minecolonies.config.athlete.comment 
	athlete = ["minecraft:rabbit_foot*64"]
	#minecolonies.config.flowerpower.comment 
	flowerpower = ["minecolonies:compost*64"]
	#minecolonies.config.nimble.comment 
	nimble = ["minecraft:rabbit_foot*1"]
	#minecolonies.config.epicure.comment 
	epicure = ["minecraft:cookie*256"]
	#minecolonies.config.deeppockets.comment 
	deeppockets = ["minecraft:emerald*256"]
	#minecolonies.config.penetratingshot.comment 
	penetratingshot = ["minecraft:flint*32"]
	#minecolonies.config.knighttraining.comment 
	knighttraining = ["minecraft:shield*8"]
	#minecolonies.config.multishot.comment 
	multishot = ["minecraft:bow*9"]
	#minecolonies.config.retreat.comment 
	retreat = ["minecraft:emerald*32"]
	#minecolonies.config.keen.comment 
	keen = ["minecraft:book*3"]
	#minecolonies.config.firstaid.comment 
	firstaid = ["minecraft:hay_block*8"]
	#minecolonies.config.redstonepowered.comment 
	redstonepowered = ["minecraft:redstone*256"]
	#minecolonies.config.powerattack.comment 
	powerattack = ["minecraft:iron_block*4"]
	#minecolonies.config.doubletrouble.comment 
	doubletrouble = ["minecraft:bamboo*64", "minecraft:sugar_cane*64", "minecraft:cactus*64"]
	#minecolonies.config.hotfoot.comment 
	hotfoot = ["minecraft:emerald*64"]
	#minecolonies.config.gourmand.comment 
	gourmand = ["minecraft:cookie*32"]
	#minecolonies.config.fullstock.comment 
	fullstock = ["minecolonies:blockminecoloniesrack*64"]
	#minecolonies.config.mightycleave.comment 
	mightycleave = ["minecraft:iron_block*16"]
	#minecolonies.config.heavilyloaded.comment 
	heavilyloaded = ["minecraft:emerald*128"]
	#minecolonies.config.squiretraining.comment 
	squiretraining = ["minecraft:shield*4"]
	#minecolonies.config.woundingshot.comment 
	woundingshot = ["minecraft:flint*128"]
	#minecolonies.config.guardianangel.comment 
	guardianangel = ["minecraft:hay_block*128"]
	#minecolonies.config.flee.comment 
	flee = ["minecraft:emerald*32"]
	#minecolonies.config.duelist.comment 
	duelist = ["minecraft:iron_ingot*64"]
	#minecolonies.config.ironskin.comment 
	ironskin = ["minecraft:iron_ingot*16"]
	#minecolonies.config.heavymachinery.comment 
	heavymachinery = ["minecraft:redstone*512"]
	#minecolonies.config.cheatsheet.comment 
	cheatsheet = ["minecraft:paper*64"]
	#minecolonies.config.motherlode.comment 
	motherlode = ["minecraft:diamond_ore*64"]
	#minecolonies.config.firstaid2.comment 
	firstaid2 = ["minecraft:hay_block*16"]
	#minecolonies.config.bandages.comment 
	bandages = ["minecraft:golden_carrot*16"]
	#minecolonies.config.enhanced_gates2.comment 
	enhanced_gates2 = ["minecolonies:gate_iron*64", "minecolonies:ancienttome*2", "minecraft:obsidian*32"]
	#minecolonies.config.enhanced_gates1.comment 
	enhanced_gates1 = ["minecolonies:gate_wood*64", "minecolonies:ancienttome*2", "minecraft:iron_block*5"]
	#minecolonies.config.village.comment 
	village = ["minecraft:cooked_beef*256"]
	#minecolonies.config.madness.comment 
	madness = ["minecraft:iron_ingot*1024"]
	#minecolonies.config.bachelor.comment 
	bachelor = ["minecraft:bookshelf*12"]
	#minecolonies.config.captainoftheguard.comment 
	captainoftheguard = ["minecraft:shield*27"]
	#minecolonies.config.stringwork.comment 
	stringwork = ["minecraft:string*16"]
	#minecolonies.config.fertilizer.comment 
	fertilizer = ["minecraft:wheat_seeds*512"]
	#minecolonies.config.master.comment 
	master = ["minecraft:bookshelf*32"]
	#minecolonies.config.parry.comment 
	parry = ["minecraft:iron_ingot*16"]
	#minecolonies.config.bookworm.comment 
	bookworm = ["minecraft:bookshelf*6"]
	#minecolonies.config.magiccompost.comment 
	magiccompost = ["minecraft:wheat_seeds*2048"]
	#minecolonies.config.whatyaneed.comment 
	whatyaneed = ["minecraft:redstone*64"]
	#minecolonies.config.bonemeal.comment 
	bonemeal = ["minecraft:wheat_seeds*64"]
	#minecolonies.config.growth.comment 
	growth = ["minecraft:cooked_chicken*256"]
	#minecolonies.config.indefatigability.comment 
	indefatigability = ["minecraft:golden_apple*64"]
	#minecolonies.config.avoid.comment 
	avoid = ["minecraft:emerald*8"]
	#minecolonies.config.taunt.comment 
	taunt = ["minecraft:rotten_flesh*8", "minecraft:bone*8", "minecraft:spider_eye*8"]
	#minecolonies.config.outpost.comment 
	outpost = ["minecraft:cooked_beef*64"]

