# Configuration file

affixes {
    # The 1/n chance that a naturally spawned mob will be granted an affix item. [range: 1 ~ 500000, default: 250]
    I:"Random Affix Chance"=250
}


bosses {
    # A list of potions (registry names) that bosses cannot generate with. [default: [forbidden_arcanus:spectral_vision]]
    S:"Blacklisted Potions" <
        forbidden_arcanus:spectral_vision
     >

    # The block that spawns in a 5x5 underneath world-generated bosses. [default: minecraft:red_sandstone]
    S:"Boss Filler Block"=minecraft:red_sandstone

    # The possible mob types for bosses.  Format is weight@entity, entity is a registry name. [default: [3@minecraft:zombie], [3@minecraft:skeleton], [2@minecraft:husk], [2@minecraft:stray], [1@minecraft:wither_skeleton]]
    S:"Boss Spawner Mobs" <
        3@minecraft:zombie
        3@minecraft:skeleton
        2@minecraft:husk
        2@minecraft:stray
        1@minecraft:wither_skeleton
     >

    # The percent chance a boss has fire resistance. [range: 0.0 ~ 3.4028235E38, default: 1.0]
    S:"Fire Resistance"=1.0

    # The max amount of extra damage bosses do, in half hearts. [range: 0.0 ~ 2.14748365E9, default: 4.5]
    S:"Max Damage Bonus"=4.5

    # The max amount boss health is multiplied by.  Base hp * factor = final hp. [range: 0.0 ~ 2.14748365E9, default: 8.0]
    S:"Max Health Multiplier"=8.0

    # The max amount of knockback resist bosses have. [range: 0.0 ~ 2.14748365E9, default: 1.0]
    S:"Max Knockback Resist"=1.0

    # The max regeneration level of bosses. [range: 0 ~ 2147483647, default: 2]
    I:"Max Regen Level"=2

    # The max resistance level of bosses. [range: 0 ~ 2147483647, default: 3]
    I:"Max Resistance Level"=3

    # The max amount boss speed is multiplied by.  Base speed * factor = final speed. [range: 0.0 ~ 2.14748365E9, default: 1.4]
    S:"Max Speed Multiplier"=1.4

    # The min amount of extra damage bosses do, in half hearts. [range: 0.0 ~ 2.14748365E9, default: 2.0]
    S:"Min Damage Bonus"=2.0

    # The min amount boss health is multiplied by.  Base hp * factor = final hp. [range: 0.0 ~ 2.14748365E9, default: 4.0]
    S:"Min Health Multiplier"=4.0

    # The min amount of knockback resist bosses have. [range: 0.0 ~ 2.14748365E9, default: 0.65]
    S:"Min Knockback Resist"=0.65

    # The min regeneration level of bosses. [range: 0 ~ 2147483647, default: 0]
    I:"Min Regen Level"=0

    # The min resistance level of bosses. [range: 0 ~ 2147483647, default: 0]
    I:"Min Resistance Level"=0

    # The min amount boss speed is multiplied by.  Base speed * factor = final speed. [range: 0.0 ~ 2.14748365E9, default: 1.1]
    S:"Min Speed Multiplier"=1.1

    # The chance a gear piece will be randomly enchanted. [range: 0.0 ~ 2.14748365E9, default: 0.45]
    S:"Random Enchantment Chance"=0.45

    # The chance a boss will have extra random potion effects. [range: 0.0 ~ 2.14748365E9, default: 0.65]
    S:"Random Potion Chance"=0.65

    # The 1/n chance that a naturally spawned mob that can see the sky is transformed into a boss. [range: 1 ~ 500000, default: 600]
    I:"Surface Boss Chance"=600

    # If a lightning bolt strikes when a surface boss spawn occurs. [default: true]
    B:"Surface Boss Lightning"=true

    # The percent chance a boss has water breathing. [range: 0.0 ~ 3.4028235E38, default: 1.0]
    S:"Water Breathing"=1.0
}


"brutal spawners" {
    # The potion effects applied to all brutal mobs.  Format is potion@level, potion is a registry name. [default: [minecraft:resistance@2], [minecraft:fire_resistance@1], [minecraft:regeneration@1], [minecraft:speed@2], [minecraft:water_breathing@1], [minecraft:strength@1]]
    S:"Brutal Potion Effects" <
        minecraft:resistance@2
        minecraft:fire_resistance@1
        minecraft:regeneration@1
        minecraft:speed@2
        minecraft:water_breathing@1
        minecraft:strength@1
     >

    # The possible spawn entries for brutal spawners.  Format is weight@entity, entity is a registry name.  apotheosis:random is a special name, used to generate a spawner that spawns any mob. [default: [3@minecraft:zombie], [3@minecraft:skeleton], [2@minecraft:husk], [2@minecraft:stray], [1@minecraft:spider]]
    S:"Brutal Spawner Mobs" <
        3@minecraft:zombie
        3@minecraft:skeleton
        2@minecraft:husk
        2@minecraft:stray
        1@minecraft:spider
     >
}


frequencies {
    # The chance (per chunk) for a boss to try spawning. [range: 0.0 ~ 1.0, default: 0.07]
    S:"Boss Chance"=0.07

    # The chance (per chunk) for a brutal spawner to try spawning. [range: 0.0 ~ 1.0, default: 0.18]
    S:"Brutal Spawner Chance"=0.18

    # The chance (per chunk) for a swarm spawner to try spawning. [range: 0.0 ~ 1.0, default: 0.2]
    S:"Swarm Spawner Chance"=0.2
}


general {
    # The biomes that the deadly module will not generate in. [default: [minecraft:warm_ocean], [minecraft:lukewarm_ocean], [minecraft:cold_ocean], [minecraft:frozen_ocean], [minecraft:deep_warm_ocean], [minecraft:deep_frozen_ocean], [minecraft:deep_lukewarm_ocean], [minecraft:deep_cold_ocean], [minecraft:ocean], [minecraft:deep_ocean]]
    S:"Generation Biome Blacklist" <
        minecraft:warm_ocean
        minecraft:lukewarm_ocean
        minecraft:cold_ocean
        minecraft:frozen_ocean
        minecraft:deep_warm_ocean
        minecraft:deep_frozen_ocean
        minecraft:deep_lukewarm_ocean
        minecraft:deep_cold_ocean
        minecraft:ocean
        minecraft:deep_ocean
     >

    # The dimensions that the deadly module will generate in. [default: [overworld]]
    S:"Generation Dimension Whitelist" <
        overworld
     >
}


"random spawners" {
    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:abyssal_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:airhead"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:alarmo"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:amphibior"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:amphibiyte"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ancient_golem"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:anemia"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:angelica"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:angler"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:anima_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:apparition"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:arc_flower"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:arc_wizard"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:arcbeast"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:archvine"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:arcworm"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ariel"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:arkback"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:arkzyne"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:arocknid"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:assassin"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:augury_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:automaton"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:axiolight"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bane"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:banshee"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:baron_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:baroness"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:basilisk"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:baumba"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:black_ursa"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bloodmist"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bloodsucker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:blue_flower"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:blue_guardian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:blue_rune_templar"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:blue_runic_lifeform"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bobo"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bomb_carrier"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bone_creature"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bone_creeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:boneback"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:boreic_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bouncer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:broccohead"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:brute"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bugeye"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:bush_baby"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:butchery_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:candied_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:candy_corny"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:cane_bug"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:carrotop"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:case_construct"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:cave_creep"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:cave_creepoid"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:celevian_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:centinel"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:cherry_barrager"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:cherry_blaster"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:chimera"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:chocko"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:chomper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:clown"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:clunkhead"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:coniferon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:construct_of_flight"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:construct_of_mind"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:construct_of_range"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:construct_of_resistance"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:construct_of_speed"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:construct_of_strength"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:construct_of_terror"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:corallus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:coralon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:corny"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:corrupted_traveller"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:cotton_candor"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:craexxeus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:creation_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:creep"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:creep_banker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:creeperlock"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:creepird"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:creeponia_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:creepuple"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:crusilisk"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:cryptid"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:crystal_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:crystal_trader"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:crystocore"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:cyclops"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dark_beast"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dawnlight"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:daysee"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dead_tree"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:death_hunter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:deinotherium"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:demon_reaper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:desert_charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:destructor"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:devourer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dicer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:diocus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:distorter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:doubler"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dracyon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dungeon_keeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dust_strider"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dusteiva"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:duston"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dustopian_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dweller"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:dyrehorn"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:echodar"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:eeo"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:eilosapien"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:elite_skele_hopper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:elite_skele_pig"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:elite_skeleman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:elusive"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:elusive_clone"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:embrake"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:emperor_beast"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:enforcer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:everbeast"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:exohead"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:exoid"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:expedition_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:explodot"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:explosives_expert"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:extraction_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:eye_creature"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:faceless_floater"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:faceless_runner"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fake_zombie_pigman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fake_zorp"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fenix"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fiend"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fischer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fishix"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:flamewalker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:flash"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:flesh_eater"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:floro_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:flowerface"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:flye"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:foraging_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fungat"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fungback"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fungik"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fungock"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:fungung"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:furlion"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:gadgetoid"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghastus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghost"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghostine_ancient"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghostly_bugeye"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghostly_charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghostly_cyclops"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghostly_goblin"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghostly_night_reaper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ghostly_sasquatch"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:giant_snail"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:gingerbird"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:gingerbread_man"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:goalby"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:goblin"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:golden_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:goldorth"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:goldum"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:goldus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:gorb_arms_dealer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:gorb_citizen"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:gorb_engineer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:graw"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:green_flower"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:green_guardian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:green_rune_templar"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:green_runic_lifeform"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:grillface"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:grobbler"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:grocculate"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:grunt"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:gyro"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hag"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:harkos"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hauling_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:haunted_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:headless_destroyer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:headless_hunter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hellcat"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hellspot"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hiding_fungi"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hill_charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hive_king"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hive_worker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:horndron"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:horon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:host"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hunch"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hunter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hunter_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hydrolisk"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:hydrolon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ice_giant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:infernal"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:infusion_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:inmate_x"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:inmate_y"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:innervation_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:iosaur"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:irkling"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:jawe"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:jumbo"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:kaiyu"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:kajaros"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:keeler"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:king_bambambam"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:king_charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:king_creeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:king_shroomus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:klobber"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:koko"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:kranky"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:kror"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:leafy_giant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lelyetian_banker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lelyetian_caster"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lelyetian_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lelyetian_trader"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lelyetian_warrior"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lightwalker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:linger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:little_bam"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:living_fungi"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:logging_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lollypopper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lost_soul"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lunar_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lunarcher"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:lurker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:luxocron"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:magical_creeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:magicke"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mechachron"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mechamaton"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mechbot"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mechyon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:merkyre"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mermage"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:metalloid"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mirage"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:miskel"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:modulo"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mother_void_walker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:muckopede"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:muncher"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mushroom_spider"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:mystic_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:natura"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:naturalist"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:neptuno"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:nethengeic_beast"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:nethengeic_wither"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:night_reaper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:night_watcher"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:nightfly"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:nightmare_spider"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:nightwing"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:nipper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:nospike"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:occulent"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:okazor"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:omnilight"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:opteryx"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:orange_flower"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:orbiter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:paladin"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:parasect"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:paravite"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:penumbra"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:phantom"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:pigotron"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:pincher"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:pod_plant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:polar_ursa"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:polytom"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:portal_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:precasian_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:primitive_carrotop"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:primordial_banker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:primordial_guide"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:primordial_merchant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:primordial_spellbinder"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:primordial_wizard"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:professor"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:proshield"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:purple_flower"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:quickpocket"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:rainicorn"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:rammerhead"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:ramradon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:rawbone"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:raxxan"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:realmshifter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:reaper_twins"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:reaver"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:red_guardian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:red_rune_templar"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:red_runic_lifeform"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:refluct"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:rock_crawler"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:rock_critter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:rock_rider"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:rockbiter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:rocky_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:roloscope"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:runation_master"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:runic_golem"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:runic_guardian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:runic_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:runicorn"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:runicorn_rider"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sabretooth"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sand_giant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sand_golem"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sasquatch"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:scrubby"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sea_charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sea_skeleton"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sea_spider"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sea_troll"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sea_viper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:seeker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shade"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shadow"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shadowlord"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shavo"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shifter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shyre_archer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shyre_banker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shyre_knight"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shyre_troll"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:shyrelands_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:silencer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:silverfoot"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skele_elder"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skele_hopper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skele_pig"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skeledon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skelekyte"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skeleman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skeletal_cowman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skeletron"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skellox"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skipper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skolle"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:skull_creature"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:slimer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:smash"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:snappy"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:snow_charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:soulscorne"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:soulvyre"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:spectral_wizard"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sphinx"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:spinoledon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:spinux"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:spirit_guardian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:spirit_protector"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:squasher"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:squiggler"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:stalker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:stalker_prime"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sticky"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:stimulo"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:stimulosus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:stinger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:stitches"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:stone_giant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:store_keeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:strong_skele_hopper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:strong_skele_pig"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:strong_skeleman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sugarface"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sunny"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:surveyor"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:swamp_charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:sysker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:terradon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:terrestrial"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:tharafly"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:tipsy"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:token_collector"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:tortione"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:toxic_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:toxxulous"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:toy_merchant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:tracker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:tree_spirit"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:trickster"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:trickster_clone"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:triclops"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:troll_trader"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:twinkling_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:tyrosaur"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:undead_herald"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:undead_troll"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:urioh"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:urka"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:urv"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:valkyrie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:vertebron"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:vine_wizard"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:vinocorne"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:visage"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:visualent"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:visular"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:visulon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:void_charger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:void_walker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:volar"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:voliant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:voltron"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:voxxulon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:walker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:warclops"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:web_reaper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:wickett"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:winged_creeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:wither_wizard"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:withering_lottoman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:wood_giant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:xxeus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:yellow_flower"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:yellow_guardian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:yellow_rune_templar"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:yellow_runic_lifeform"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:yeti"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zal_banker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zal_child"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zal_citizen"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zal_grocer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zal_herbalist"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zal_spellbinder"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zal_vendor"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zarg"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zhinx"=1

    #  [range: 0 ~ 50, default: 1]
    I:"aoa3:zorp"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:assassin"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:bandit_warlord"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:barbarian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:bonestorm"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:brigand"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:forsaken"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:mummy"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:nomad"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:pharaoh"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:scarab"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:sergeant"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:stoneguard"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:stonewarden"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:sunspeaker"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:tarantula"=1

    #  [range: 0 ~ 50, default: 1]
    I:"atum:wraith"=1

    #  [range: 0 ~ 50, default: 1]
    I:"botania:doppleganger"=1

    #  [range: 0 ~ 50, default: 1]
    I:"conjurer_illager:conjurer"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mekanismadditions:baby_creeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mekanismadditions:baby_enderman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mekanismadditions:baby_skeleton"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mekanismadditions:baby_stray"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mekanismadditions:baby_wither_skeleton"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:amazon"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:amazonchief"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:archerbarbarian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:archermummy"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:archerpirate"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:barbarian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:chiefbarbarian"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:chiefpirate"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:mummy"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:norsemenarcher"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:norsemenchief"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:pharao"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:pirate"=1

    #  [range: 0 ~ 50, default: 1]
    I:"minecolonies:shieldmaiden"=1

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:blaze"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:cave_spider"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:creeper"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:drowned"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:elder_guardian"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:ender_dragon"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:enderman"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:endermite"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:evoker"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:ghast"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:giant"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:guardian"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:husk"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:illusioner"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:magma_cube"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:phantom"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:pillager"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:ravager"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:shulker"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:silverfish"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:skeleton"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:slime"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:spider"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:stray"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:vex"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:vindicator"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:witch"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:wither"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:wither_skeleton"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:zombie"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:zombie_pigman"=8

    #  [range: 0 ~ 50, default: 8]
    I:"minecraft:zombie_villager"=8

    #  [range: 0 ~ 50, default: 1]
    I:"miscadditions:magma_creeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"miscadditions:nether_phantom"=1

    #  [range: 0 ~ 50, default: 1]
    I:"miscadditions:skeleton_bandit"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:baby_foliaath"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:barako"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:barakoan_barakoana"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:barakoan_player"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:barakoana"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:barakoaya"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:ferrous_wroughtnaut"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:foliaath"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:frostmaw"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:grottol"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mowziesmobs:naga"=1

    #  [range: 0 ~ 50, default: 1]
    I:"mysticalworld:endermini"=1

    #  [range: 0 ~ 50, default: 1]
    I:"netherex:coolmar_spider"=1

    #  [range: 0 ~ 50, default: 1]
    I:"netherex:mogus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"netherex:salamander"=1

    #  [range: 0 ~ 50, default: 1]
    I:"netherex:spinout"=1

    #  [range: 0 ~ 50, default: 1]
    I:"netherex:spore"=1

    #  [range: 0 ~ 50, default: 1]
    I:"netherex:spore_creeper"=1

    #  [range: 0 ~ 50, default: 1]
    I:"netherex:wight"=1

    #  [range: 0 ~ 50, default: 1]
    I:"occultism:possessed_enderman"=1

    #  [range: 0 ~ 50, default: 1]
    I:"occultism:possessed_endermite"=1

    #  [range: 0 ~ 50, default: 1]
    I:"occultism:possessed_skeleton"=1

    #  [range: 0 ~ 50, default: 1]
    I:"occultism:wild_hunt_skeleton"=1

    #  [range: 0 ~ 50, default: 1]
    I:"occultism:wild_hunt_wither_skeleton"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:banshee"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:ghost"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:haunt"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:ice_cube"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:maw"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:nightmare"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:phantasm"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:shade"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:skeletal_knight"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:specter"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:watcher"=1

    #  [range: 0 ~ 50, default: 1]
    I:"projectvibrantjourneys:wraith"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:blizz"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:clam_boss"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:clam_boss_phase_2"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:driftbone"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_bear_brown"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_bear_white"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_cow"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_dolphin"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_magma_cube"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_mooshroom"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_panda"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_panda_brown"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_pig"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_ravager"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_sheep_remake"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_slime"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mount_spider"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:mummy"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:pharaohboss"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:scarab"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:shadow_mummy"=1

    #  [range: 0 ~ 50, default: 1]
    I:"riftstorm_rpg:terramite"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:corrupt_skizzie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:friendly_minigun_skizzie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:friendly_skizzie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:friendly_witch_skizzie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:inactive_skizzik"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:ka_boom_skizzie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:minigun_skizzie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:prismarine_colossus"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:prismarine_foe"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:skizzie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:skizzik_1"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:skizzik_2"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:skizzik_3"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:skizzik_4"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:skizzik_5"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:skizzik_loot_bag"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:skizzo"=1

    #  [range: 0 ~ 50, default: 1]
    I:"skizzik:witch_skizzie"=1

    #  [range: 0 ~ 50, default: 1]
    I:"thermal:basalz"=1

    #  [range: 0 ~ 50, default: 1]
    I:"thermal:blitz"=1

    #  [range: 0 ~ 50, default: 1]
    I:"thermal:blizz"=1
}


"spawner stats: brutal spawners" {
    # The maximum delay between spawns [range: 1 ~ 32767, default: 400]
    I:"Max Delay"=400

    # The maximum number of nearby entities (when hit, the spawner turns off). [range: 1 ~ 32767, default: 6]
    I:"Max Nearby Entities"=6

    # The minimum delay between spawns [range: 1 ~ 32767, default: 200]
    I:"Min Delay"=200

    # The required distance a player must be within for this spawner to work. [range: 1 ~ 32767, default: 16]
    I:"Player Range"=16

    # The number of mobs that will spawn. [range: 1 ~ 32767, default: 6]
    I:"Spawn Count"=6

    # The delay before first spawn on this spawner. [range: 1 ~ 32767, default: 20]
    I:"Spawn Delay"=20

    # The spawn range. [range: 1 ~ 32767, default: 4]
    I:"Spawn Range"=4
}


"spawner stats: swarm spawners" {
    # The maximum delay between spawns [range: 1 ~ 32767, default: 300]
    I:"Max Delay"=300

    # The maximum number of nearby entities (when hit, the spawner turns off). [range: 1 ~ 32767, default: 32]
    I:"Max Nearby Entities"=32

    # The minimum delay between spawns [range: 1 ~ 32767, default: 75]
    I:"Min Delay"=75

    # The required distance a player must be within for this spawner to work. [range: 1 ~ 32767, default: 8]
    I:"Player Range"=8

    # The number of mobs that will spawn. [range: 1 ~ 32767, default: 8]
    I:"Spawn Count"=8

    # The delay before first spawn on this spawner. [range: 1 ~ 32767, default: 20]
    I:"Spawn Delay"=20

    # The spawn range. [range: 1 ~ 32767, default: 6]
    I:"Spawn Range"=6
}


"swarm spawners" {
    # The possible spawn entries for swarm spawners.  Format is weight@entity, entity is a registry name. [default: [4@minecraft:zombie], [2@minecraft:skeleton], [5@minecraft:spider], [8@minecraft:cave_spider], [1@minecraft:creeper]]
    S:"Swarm Spawner Mobs" <
        4@minecraft:zombie
        2@minecraft:skeleton
        5@minecraft:spider
        8@minecraft:cave_spider
        1@minecraft:creeper
     >
}


