{
	id: 8,
	filename: "",
	order_index: 1,
	title: "Mayoral Responsibility",
	icon: "minecolonies:blockhuttownhall",
	default_quest_shape: "gear",
	quests: [
		{
			title: "Village People",
			x: 0.0d,
			y: 0.0d,
			description: [
				"Time we got us a town goin'.",
				"Craft either the supply chest or supply ship.",
				"When you place it, in one of the containers will be the town hall.",
				"Make sure you have some building materials ready before you place it!",
				"Citizens get unhappy fast with no homes or jobs."
			],
			id: 12,
			tasks: [{
				id: 192,
				type: "item",
				item: "minecolonies:blockhuttownhall"
			}],
			rewards: [
				{
					id: 193,
					type: "item",
					item: {
						id: "minecraft:jungle_sapling",
						Count: 4
					}
				},
				{
					id: 194,
					type: "item",
					item: {
						id: "minecraft:dark_oak_sapling",
						Count: 4
					}
				}
			]
		},
		{
			title: "The Magic Wand of Building",
			x: 2.0d,
			y: 0.0d,
			description: ["You can place buildings directly, but the wand makes it possible to edit the structure."],
			dependencies: [I;12],
			dependency_requirement: "one_completed",
			id: 195,
			tasks: [{
				id: 196,
				type: "item",
				item: "structurize:sceptergold"
			}],
			rewards: [{
				id: 197,
				type: "item",
				item: {
					id: "minecraft:cobblestone",
					Count: 64
				}
			}]
		},
		{
			title: "Can We Fix It?",
			x: 4.0d,
			y: 0.0d,
			description: [
				"Yes, we can!",
				"With a builder. Otherwise nothing is going to happen.",
				"Seriously. You may have placed a townhall, but it won't be built unless you do the builder's hut first.",
				"Once this is built, you can get the worker going on what to do next.",
				"You may want to change the auto-assign feature in the town hall placeholder block to ensure you have the best worker for the job!",
				"Until you level them up, they may only be able to use the simplest tools."
			],
			dependencies: [I;195],
			id: 198,
			tasks: [{
				id: 199,
				type: "item",
				item: "minecolonies:blockhutbuilder"
			}],
			rewards: [
				{
					id: 200,
					type: "item",
					item: {
						id: "minecraft:wooden_shovel",
						Count: 1,
						tag: {
							Damage: 0
						}
					}
				},
				{
					id: 201,
					type: "item",
					item: {
						id: "minecraft:wooden_pickaxe",
						Count: 1,
						tag: {
							Damage: 0
						}
					}
				},
				{
					id: 202,
					type: "item",
					item: {
						id: "minecraft:wooden_axe",
						Count: 1,
						tag: {
							Damage: 0
						}
					}
				}
			]
		},
		{
			title: "Happy Homes",
			x: 4.0d,
			y: -2.0d,
			description: [
				"Each citizen wants somewhere to live.",
				"If a home houses two citizens of opposite gender, a child can be born if there is a spare bed in the colony."
			],
			dependencies: [I;198],
			id: 203,
			tasks: [{
				id: 204,
				type: "item",
				item: "minecolonies:blockhutcitizen"
			}],
			rewards: [{
				id: 205,
				type: "item",
				item: {
					id: "minecraft:bread",
					Count: 16
				}
			}]
		},
		{
			title: "I'm a lumberjack & I'm OK!",
			x: 4.0d,
			y: 2.0d,
			description: [
				"You're going to need a bunch of wood.",
				"Citizens also need jobs for life satisfaction.",
				"The lumberjack needs saplings and axes.",
				"You can limit which trees they'll replant and harvest."
			],
			dependencies: [I;198],
			id: 206,
			tasks: [{
				id: 207,
				type: "item",
				item: "minecolonies:blockhutlumberjack"
			}],
			rewards: [
				{
					id: 208,
					type: "item",
					item: {
						id: "minecraft:wooden_axe",
						Count: 1,
						tag: {
							Damage: 0
						}
					}
				},
				{
					id: 209,
					type: "item",
					item: {
						id: "minecraft:stone_axe",
						Count: 1,
						tag: {
							Damage: 0
						}
					}
				},
				{
					id: 210,
					type: "item",
					item: {
						id: "minecraft:iron_axe",
						Count: 1,
						tag: {
							Damage: 0
						}
					}
				}
			]
		}
	]
}
