// You can add custom loot entries by using xml-like tags. The relevant data needs to be surrounded by <...> and </...>
// Looking at the default table will give you some examples
// Adding a new entry requires at least the <strainer> and <item> tag (surrounded by <add>). Use <chance> to set item rarity (higher chance = more likely to drop)
// To copy the current loot table to another strainer use the <parent> and <child> tag (surrounded by <copy>)
// Please use a new line for every new entry or command, since loot entries can not spread over multiple lines!
// For more info: http://bit.ly/waterstrainer

// Version of this config
// This is an internal value for the file parser, don't change it
<configversion>1</configversion>

// Survivalist's Strainer
<add><strainer>strainer_survivalist</strainer> <chance>35</chance> <item>minecraft:stick</item></add>
<add><strainer>strainer_survivalist</strainer> <chance>35</chance> <item>minecraft:string</item></add>
<add><strainer>strainer_survivalist</strainer> <chance>45</chance> <item>minecraft:iron_nugget</item></add>
<add><strainer>strainer_survivalist</strainer> <group>ROCK</group> <chance>25</chance> <item>notreepunching:andesite_loose_rock</item></add>
<add><strainer>strainer_survivalist</strainer> <group>ROCK</group> <chance>25</chance> <item>notreepunching:diorite_loose_rock</item></add>
<add><strainer>strainer_survivalist</strainer> <group>ROCK</group> <chance>25</chance> <item>notreepunching:granite_loose_rock</item></add>
<add><strainer>strainer_survivalist</strainer> <group>ROCK</group> <chance>25</chance> <item>notreepunching:stone_loose_rock</item></add>
<add><strainer>strainer_survivalist</strainer> <group>ROCK</group> <chance>25</chance> <item>notreepunching:sandstone_loose_rock</item></add>
<add><strainer>strainer_survivalist</strainer> <chance>75</chance> <item>minecraft:dirt</item></add>
<add><strainer>strainer_survivalist</strainer> <chance>35</chance> <item>waterstrainer:worm</item></add>

<add><strainer>strainer_survivalist_solid</strainer> <group>ORE</group> <chance>25</chance> <item>silents_mechanisms:copper_chunks</item></add>
<add><strainer>strainer_survivalist_solid</strainer> <group>ORE</group> <chance>25</chance> <item>silents_mechanisms:tin_chunks</item></add>

<copy><child>strainer_survivalist_reinforced</child> <parent>strainer_survivalist_solid</parent></copy>

// Fisherman's Strainer
<add><strainer>strainer_fisherman</strainer> <group>seed</group> <chance>45</chance> <item>minecraft:honeycomb</item> <subchance>25</subchance></add>
<add><strainer>strainer_fisherman</strainer> <group>fish</group> <chance>45</chance> <item>minecraft:salmon</item> <subchance>25</subchance></add>
<add><strainer>strainer_fisherman</strainer> <group>fish</group> <chance>80</chance> <item>minecraft:cod</item> <subchance>13</subchance></add>
<add><strainer>strainer_fisherman</strainer> <group>fish</group> <chance>80</chance> <item>minecraft:tropical_fish</item> <subchance>2</subchance></add>
<add><strainer>strainer_fisherman</strainer> <group>JUNK</group> <chance>30</chance> <item>minecraft:lily_pad</item> <subchance>7</subchance></add>
<add><strainer>strainer_fisherman</strainer> <group>JUNK</group> <chance>30</chance> <item>minecraft:red_mushroom</item> <subchance>7</subchance></add>
<add><strainer>strainer_fisherman</strainer> <group>JUNK</group> <chance>30</chance> <item>minecraft:brown_mushroom</item> <subchance>7</subchance></add>
<add><strainer>strainer_fisherman</strainer> <group>JUNK</group> <chance>30</chance> <item>minecraft:vine</item> <subchance>7</subchance></add>
<add><strainer>strainer_fisherman</strainer> <chance>69</chance> <item>$BLANK$</item></add>


<add><strainer>strainer_fisherman_solid</strainer> <group>Mobs</group> <chance>10</chance> <item>minecraft:enchanted_book</item><subchance>13</subchance></add>
<add><strainer>strainer_fisherman_solid</strainer> <group>Mobs</group> <chance>25</chance> <item>minecraft:spider_eye</item> <subchance>13</subchance></add>
<add><strainer>strainer_fisherman_solid</strainer> <group>Mobs</group> <chance>30</chance> <item>minecraft:rotten_flesh</item> <subchance>13</subchance></add>
<add><strainer>strainer_fisherman_solid</strainer> <group>Mobs</group> <chance>30</chance> <item>minecraft:bone</item> <subchance>13</subchance></add>
<add><strainer>strainer_fisherman_solid</strainer> <group>Mobs</group> <chance>30</chance> <item>minecraft:gunpowder</item> <subchance>13</subchance></add>


<copy><child>strainer_fisherman_reinforced</child> <parent>strainer_fisherman_solid</parent></copy>
