
overworld = new OverworldGenerator()
addGenerator(overworld)
caves = new VanillaCaveGenerator()
addGenerator(caves)
ravines = new VanillaRavineGenerator()
addGenerator(ravines)
generateMineshaft()
generateVillage()
generateStronghold()
generateTemple()
generateMonument()
generateMansion(overworld)
waterLake = new VanillaLakeGenerator(<minecraft:water>)
waterLake.blacklistBiome(["minecraft:desert", "minecraft:desert_hills"])
addGenerator(waterLake)
lavaLake = new VanillaLakeGenerator(<minecraft:lava>)
lavaLake.setSpawnChance(100)
lavaLake.setHeight(63, 247)
addGenerator(lavaLake)
lavaLake = new VanillaLakeGenerator(<minecraft:lava>)
lavaLake.setSpawnChance(32)
lavaLake.setHeight(8, 62)
addGenerator(lavaLake)
dungeon = new VanillaDungeonGenerator()
addGenerator(dungeon)
decoration = new VanillaDecorationGenerator()
addGenerator(decoration)
animals = new VanillaAnimalGenerator()
addGenerator(animals)
ice = new IceAndSnowGenerator()
addGenerator(ice)
