Permissions

Modifying this file won't have any effect, edit ranks.txt!

NodeTypePlayerOPInfo (Mouse over for variants)
admin_panel.ftbutilities.crash_reports.delete bool false true

Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view

admin_panel.ftbutilities.crash_reports.view bool false true

Allow to view crash reports via Admin Panel

admin_panel.ftbutilities.edit_world.gamerules bool false true

Allow to edit gamerules via Admin Panel

command bool false true

Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive

ftbutilities.afk.timer timer 0s

AFK Timer

ftbutilities.back.cooldown timer 3m 0s

/back Cooldown Timer

ftbutilities.back.infinite bool false

Allow to use 'back' command infinite times

ftbutilities.back.warmup timer 5s 0s

/back Warmup Timer

ftbutilities.badge string ""

Badge

ftbutilities.chat.name_format string "<{name}>" "<&2{name}&r>"

permission.ftbutilities.chat.name_format

ftbutilities.chat.nickname.colors bool false true

Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set

ftbutilities.chat.nickname.set bool false true

Allow to change nickname

ftbutilities.chat.speak bool true

Controls if player is muted or not

ftbutilities.chat.text.color enum white

Chat Text Color

ftbutilities.chunkloader.load_offline bool true

Keep loaded chunks working when player goes offline

ftbutilities.chunkloader.max_chunks int 50 64

Max Loadable Chunks

ftbutilities.claims.attack_animals bool false true

Allow to attack animals in claimed chunks

ftbutilities.claims.block.edit bool false true

Permission for blocks that players can break and place within claimed chunks

ftbutilities.claims.block.interact bool false true

Permission for blocks that players can right-click within claimed chunks

ftbutilities.claims.block.interact.minecraft.acacia_door bool true
ftbutilities.claims.block.interact.minecraft.anvil bool true
ftbutilities.claims.block.interact.minecraft.birch_door bool true
ftbutilities.claims.block.interact.minecraft.crafting_table bool true
ftbutilities.claims.block.interact.minecraft.dark_oak_door bool true
ftbutilities.claims.block.interact.minecraft.iron_door bool true
ftbutilities.claims.block.interact.minecraft.jungle_door bool true
ftbutilities.claims.block.interact.minecraft.spruce_door bool true
ftbutilities.claims.block.interact.minecraft.wooden_door bool true
ftbutilities.claims.bypass_limits bool false

Allow to bypass claiming and loading limits

ftbutilities.claims.item bool true

Permission for items that players can right-click in air within claimed chunks

ftbutilities.claims.item.minecraft.bucket bool false true
ftbutilities.claims.item.minecraft.end_crystal bool false true
ftbutilities.claims.item.minecraft.lava_bucket bool false true
ftbutilities.claims.item.minecraft.water_bucket bool false true
ftbutilities.claims.max_chunks int 100 1000

Max Claimable Chunks

ftbutilities.display.admin_info bool false true

Display 'Admin' in Server Info

ftbutilities.homes.cooldown timer 5m 0s

/home Cooldown Timer

ftbutilities.homes.cross_dim bool true

Can use /home to teleport to/from another dimension

ftbutilities.homes.max int 1 100

Max Homes

ftbutilities.homes.warmup timer 5s 0s

/home Warmup Timer

ftbutilities.leaderboard bool true

Permission for leaderboards that players can view

ftbutilities.other_player.claims.claim bool false true

Allow player to claim other team chunks

ftbutilities.other_player.claims.load bool false true

Allow player to load other team chunks

ftbutilities.other_player.claims.see_info bool false true

Allow player to see info of other team chunks

ftbutilities.other_player.claims.unclaim bool false true

Allow player to unclaim other team chunks

ftbutilities.other_player.claims.unload bool false true

Allow player to unload other team chunks

ftbutilities.other_player.heal bool false true

Allow to heal other players

ftbutilities.other_player.homes.list bool false true

Allow to list other people homes

ftbutilities.other_player.homes.teleport bool false true

Allow to teleport to other people homes

ftbutilities.rtp.cooldown timer 10m 0s

permission.ftbutilities.rtp.cooldown

ftbutilities.rtp.warmup timer 5s 0s

permission.ftbutilities.rtp.warmup

ftbutilities.spawn.cooldown timer 1m 0s

/spawn Cooldown Timer

ftbutilities.spawn.warmup timer 5s 0s

/spawn Warmup Timer

ftbutilities.tpa.cooldown timer 3m 0s

/tpa Cooldown Timer

ftbutilities.tpa.cross_dim bool true

Can use /tpa to teleport to/from another dimension

ftbutilities.tpa.warmup timer 5s 0s

/tpa Warmup Timer

ftbutilities.warps.cooldown timer 1m 0s

/warp Cooldown Timer

ftbutilities.warps.warmup timer 5s 0s

/warp Warmup Timer

pregen-chunkview bool false true

Allows Access to the ChunkView in the clientOnly part of Chunk Pregen


Available command nodesUsage
command.advancement/advancement <grant|revoke|test> <player>
command.blockdata/blockdata <x> <y> <z> <dataTag>
command.chickenchunks.chunkloaderschunkloaders
command.chunkpregenerator.pregen/pregen Allows you to Pregenerate Worlds, Control Structures, Delete Chunks and other things
command.clear/clear [player] [item] [data] [maxCount] [dataTag]
command.clone/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode]
command.conarm.leveluparmor/levelupArmor while holding a tinker armor in your hand
command.debug/debug <start|stop>
command.defaultgamemode/defaultgamemode <mode>
command.difficulty/difficulty <new difficulty>
command.effect/effect <player> <effect> [seconds] [amplifier] [hideParticles]
/effect <player> clear
command.enchant/enchant <player> <enchantment ID> [level]
command.entitydata/entitydata <entity> <dataTag>
command.execute/execute <entity> <x> <y> <z> <command>
/execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
command.fill/fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.forge.dimensionsUse /forge dimensions
command.forge.entity.help.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.entity.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.dimensionsUse /forge dimensions
command.forge.help.entityUse /forge entity help for more information on entity subcommands.
command.forge.help.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.help.tpsUse /forge tps [dimension]
command.forge.help.trackUse /forge track help for more information on tracking subcommands.
command.forge.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.tpsUse /forge tps [dimension]
command.forge.track.entitycommands.forge.tracking.entity.usage
command.forge.track.help.entitycommands.forge.tracking.entity.usage
command.forge.track.help.resetUse /forge track reset <te|entity>
command.forge.track.help.startUse /forge track start <te|entity> <duration>
command.forge.track.help.teUse /forge track te
command.forge.track.resetUse /forge track reset <te|entity>
command.forge.track.startUse /forge track start <te|entity> <duration>
command.forge.track.teUse /forge track te
command.ftblib.my_settings/my_settings <config id> [value]
command.ftblib.reload/reload [*|domain:*|domain:id]
command.ftblib.team.create/team create <id> [color]
command.ftblib.team.create_server_teamcommands.team.create_server_team.usage
command.ftblib.team.delete/team delete <team>
command.ftblib.team.help/help [page|command name]
command.ftblib.team.join/team join <team>
command.ftblib.team.kick/team kick <player>
command.ftblib.team.leave/team leave
command.ftblib.team.request_invite/team request_invite <team>
command.ftblib.team.settings/team settings <config id> [value]
command.ftblib.team.status/team status <player> [set_status]
command.ftblib.team.transfer_ownership/team transfer_ownership <player>
command.ftbutilities.back/back
command.ftbutilities.chunks.claim/chunks claim
command.ftbutilities.chunks.help/help [page|command name]
command.ftbutilities.chunks.load/chunks load
command.ftbutilities.chunks.unclaim/chunks unclaim
command.ftbutilities.chunks.unclaim_all/chunks unclaim_all [dimension] [player]
command.ftbutilities.chunks.unclaim_everything/chunks unclaim_everything [dimension]
command.ftbutilities.chunks.unload/chunks unload [player]
command.ftbutilities.chunks.unload_all/chunks unload_all [dimension] [player]
command.ftbutilities.chunks.unload_everything/chunks unload_everything [dimension]
command.ftbutilities.delhome/delhome [home]
command.ftbutilities.delwarp/delwarp <warp>
command.ftbutilities.fly/fly
command.ftbutilities.godcommands.god.usage
command.ftbutilities.heal/heal [player]
command.ftbutilities.inv.disable_right_clickcommands.inv.disable_right_click.usage
command.ftbutilities.inv.help/help [page|command name]
command.ftbutilities.inv.view/inv view <player>
command.ftbutilities.kickme/kickme
command.ftbutilities.killall/killall [type] [dimension]
command.ftbutilities.leaderboards/leaderboards [id]
command.ftbutilities.mute/mute <player>
command.ftbutilities.nbtedit.entity/nbtedit entity <id>
command.ftbutilities.nbtedit.help/help [page|command name]
command.ftbutilities.nbtedit.item/nbtedit item
command.ftbutilities.nbtedit.player/nbtedit player <player>
command.ftbutilities.nbtedit.tile/nbtedit tile <x> <y> <z>
command.ftbutilities.nick/nick <name...>
command.ftbutilities.ranks.add/ranks add <id> [parent]
command.ftbutilities.ranks.delete/ranks delete <rank>
command.ftbutilities.ranks.get/ranks get [player]
command.ftbutilities.ranks.get_permission/ranks get_permission <player> <permission>
command.ftbutilities.ranks.help/help [page|command name]
command.ftbutilities.ranks.set/ranks set <player> <rank|none>
command.ftbutilities.ranks.set_permission/ranks set_permission <rank> <permission> <true|false|value|none>
command.ftbutilities.rec/rec
command.ftbutilities.sethome/sethome [home]
command.ftbutilities.setwarp/setwarp <warp> <player>|{<x> <y> <z> [dim]}
command.ftbutilities.spawn/spawn
command.ftbutilities.tpa/tpa <player>
command.ftbutilities.tpaccept/tpaccept <player>
command.ftbutilities.tpl/tpl (<x> <y> <z>) | ([who] <player>)
command.ftbutilities.trash_can/trash_can
command.ftbutilities.unmute/unmute <player>
command.ftbutilities.warp/warp <warp>
command.function/function <name> [if <selector>|unless <selector>]
command.gamemode/gamemode <mode> [player]
command.gamerule/gamerule <rule name> [value]
command.itemblacklist.blockitemUse '/blockitem help' for more info.
command.itemblacklist.unpackUse '/unpack' to remove the lock from any banned items in your inventory.
command.kill/kill [player|entity]
command.laggoggles.laggoggles/laggoggles
command.leveluphp.hp/hp
command.leveluphp.luhp.addlevel/luhp addlevel <player> <level>
command.leveluphp.luhp.addxp/luhp addxp <player> <xp>
command.leveluphp.luhp.check/luhp check <player>
command.leveluphp.luhp.help/luhp help <command>
command.leveluphp.luhp.setlevel/luhp setlevel <player> <level>
command.leveluphp.luhp.setxp/luhp setxp <player> <xp>
command.locate/locate <feature>
command.me/me <action ...>
command.mekanism.mek.chunk.clearRemove all chunks from watch list for chunk loading/unloading events
command.mekanism.mek.chunk.flushcmd.mek.chunk.flush.usage
command.mekanism.mek.chunk.unwatchRemove caller's chunk from watch list for chunk loading/unloading events
command.mekanism.mek.chunk.watchAdd caller's chunk to watch list for loading/unloading events
command.mekanism.mek.debug
command.mekanism.mek.testrulesSetup world rules for testing (no mob spawning, daylight cycle or weather)
command.mekanism.mek.tpTeleport to new coordinates, saving last position on a stack
command.mekanism.mek.tpopReturn to last position on stack
command.mekanism.mtpTeleport to new coordinates, saving last position on a stack
command.mekanism.mtpopReturn to last position on stack
command.particle/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params]
command.playsound/playsound <sound> <source> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
command.publish/publish
command.quark.quarkconfig<module> <category> <key> <value> [save?] [player]
command.randomthings.rt/rt
command.randomtweaks.deletegamerule/deletegamerule <gamerule>
command.randomtweaks.give/give <player> <item> [amount] [data] [dataTag]
command.randomtweaks.help/help [page|command name]
command.randomtweaks.hunger/hunger <player> <level> [saturation]
command.randomtweaks.rtreload/rtreload
command.recipe/recipe <give|take> [player] <name|*>
command.refinedstorage.createdisk/createdisk <player> <item> <metadata> <id>
command.replaceitem/replaceitem <entity|block> ...
command.repurpose.homeTeleports the player to the last bed they slept in.
command.rftools.rftcfgrftcfg <subcommand> <args> (try 'rftcfg help' for more info)
command.rftools.rftdbrftdb <subcommand> <args> (try 'rftdb help' for more info)
command.rftools.rftshaperftshape <subcommand> <args> (try 'rftshape help' for more info)
command.rftools.rfttprfttp <subcommand> <args> (try 'rfttp help' for more info)
command.rpreload/rpreload
command.say/say <message ...>
command.scoreboard/scoreboard <objectives|players|teams> ...
command.seed/seed
command.setblock/setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.setworldspawn/setworldspawn [<x> <y> <z>]
command.shadowmc.shadow.calc/shadow calc <expr>
command.shadowmc.shadow.help/shadow help <command>
command.shadowmc.shadow.killall/shadow killall <range>
command.spark.spark/spark
command.spawnpoint/spawnpoint [player] [<x> <y> <z>]
command.spreadplayers/spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
command.stats/stats <entity|block> ...
command.stopsound/stopsound <player> [source] [sound]
command.summon/summon <entityname> [x] [y] [z] [dataTag]
command.teleport/teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
command.tell/tell <player> <private message ...>
command.tellraw/tellraw <player> <raw json message>
command.testfor/testfor <player> [dataTag]
command.testforblock/testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
command.testforblocks/testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
command.time/time <set|add|query> <value>
command.tinkertoolleveling.leveluptool/levelupTool while holding a tinker tool in your hand
command.title/title <player> title|subtitle|actionbar|clear|reset|times ...
command.toggledownfall/toggledownfall
command.tp/tp [target player] <destination player>
/tp [target player] <x> <y> <z> [<yaw> <pitch>]
command.trigger/trigger <objective> <add|set> <value>
command.weather/weather <clear|rain|thunder> [duration in seconds]
command.woot.woot.dev.debugUse /woot dev debug {[!]event|show|list}.
command.woot.woot.dev.powerUse /woot dev power <bool>.
command.woot.woot.dev.teleportcommands.woot.dev.teleport.usage
command.woot.woot.dump.learningUse /woot dump learning
command.woot.woot.dump.lootNot implemented
command.woot.woot.dump.mobsUse /woot dump mobs
command.woot.woot.dump.policyUse /woot dump policy {int|ext} <mob|item>
command.woot.woot.dump.structureUse /woot dump structure
command.woot.woot.dump.tartarusUse /woot dump tartarus
command.woot.woot.flushUse /woot flush {all|<mobname>}
command.woot.woot.giveUse /woot give <player> <mobname> <mob display name>
command.worldborder/worldborder <set|center|damage|warning|get|add> ...
command.xp/xp <amount> [player]
/xp <amount>L [player]