//priority for use
weaponHandToHandPriority=incaspear,100

weaponHandToHandPriority=incaaxe,80

weaponHandToHandPriority=incapickaxe,80

weaponHandToHandPriority=incashovel,30

//priority for pickup
toolSwordPriority=incaspear,100

toolAxePriority=incaaxe,85

toolPickaxePriority=incapickaxe,65

toolShovelPriority=incashovel,30

armourHelmetPriority=incahelmet,100

armourChestplatePriority=incachest,100

armourLeggingsPriority=incalegs,100

armourBootsPriority=incaboots,100

//Growth food, with how much it will grow the child
foodGrowthValue=chairo,6