//Set icon item
setIcon(<minecraft:bed>)

//Set title String
setTitle("Sleep on it!")

//Set description String
setDescription("Sleep in a bed to absorb some knowledge from your crystal mining.")
setFrameType("goal")
//Set the parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
setParent("triumph:onom/tccrystal")

//Set the position
setPos(15, 12)

//Set this to use direct lines, so I can have a pretty shape
drawDirectLines(true)

//Adds criteria named "slept_in_bed" with the trigger type "minecraft:slept_in_bed". This function returns the criteria as an object
criteria = addCriteria("slept_in_bed", "minecraft:slept_in_bed")

//Sets the required biome for the criteria. This is the biome the player must be in.

