#General Config Section
#To have a value ignored, simply leave it empty!
[general]
	#The Client ID of the Discord App to use. Replace this with your client id from the previous step to change the name of the app
	clientID = 906444498068967435
	#Enable/Disable the mod
	enabled = true
	#Enable/Disable debugging mode. WARNING: MAY CAUSE LOG SPAM!
	debugging = false
	#Enable/Disable the in game config screen
	configScreen = true
	#Display the Icon and Pack Name in place of LargeImage from compatible launchers. DOES NOT WORK WITH CUSTOM APPS! ONLY THE DEFAULT ONE!
	launcherIntegration = false
	#Enable/Disabled in-game notifications about new releases
	updater = false
	#Internal Version Number. NO TOUCHY!
	version = 9

#The Game Loading event
[init]
	#Enable/Disable the Game Loading Event
	enabled = true
	#The first line of text under the app name
	description = "The hordes are awaking"
	#The second line of text under the app name
	state = "They see you."
	#The Asset ID of the image to display as the large image
	largeImageKey = "mclogo"
	#The text that gets displayed when the large image is hovered
	largeImageText = "Welcome to the Apocalypse"
	#The Asset ID of the image to display as the small image
	smallImageKey = "mclogo"
	#The text that gets displayed when the small image is hovered
	smallImageText = "Only %mods% Mods. Try out now."
	#The buttons to display on Discord
	buttons = []

#The Main Menu event
[main_menu]
	#Enable/Disable the Main Menu Event
	enabled = true
	#The first line of text under the app name
	description = "%player% trembles in fear"
	#The seconds line of text under the app name
	state = "Groans of the Zombies are calling"
	#The Asset ID of the image to display as the large image
	largeImageKey = "mclogo"
	#The text that gets displayed when the large image is hovered
	largeImageText = "Welcome to the Apocalypse. Thrive among the dead."
	#The Asset ID of the image to display as the small image
	smallImageKey = "mclogo"
	#The text that gets displayed when the small image is hovered
	smallImageText = "Only %mods% Mods. Try out now."
	#The buttons to display on Discord
	buttons = []

#The Server List event
[server_list]
	#Enable/Disable the Server List Event
	enabled = true
	#The first line of text under the app name
	description = "%player% looking for a faction"
	#The second line of text under the app name
	state = "Searching a faction."
	#The Asset ID of the image to display as the large image
	largeImageKey = "mclogo"
	#The text that gets displayed when the large image is hovered
	largeImageText = "Welcome to the Apocalypse. Thrive among the dead."
	#The Asset ID of the image to display as the small image
	smallImageKey = "mclogo"
	#The text that gets displayed when the small image is hovered
	smallImageText = "Only %mods% Mods. Try out now."
	#The buttons to display on Discord
	buttons = []

#The Join Game Event
[join_game]
	#Enable/Disable the Join Game Event
	enabled = true
	#The first line of text under the app name
	description = "%player% preparing to fight."
	#The second line of text under the app name
	state = "Zombies are awaking."
	#The Asset ID of the image to display as the large image
	largeImageKey = "mclogo"
	#The text that gets displayed when the large image is hovered
	largeImageText = "Welcome to the Apocalypse. Thrive among the dead."
	#The Asset ID of the image to display as the small image
	smallImageKey = "mclogo"
	#The text that gets displayed when the small image is hovered
	smallImageText = "Only %mods% Mods. Try out now."
	#The buttons to display on Discord
	buttons = []

#The Single Player Event
[single_player]
	#Enable/Disable the Single Player Event
	enabled = true
	#The first line of text under the app name
	description = "Surviving in %world%"
	#The second line of text under the app name
	state = "A lone survivor"
	#The Asset ID of the image to display as the large image
	largeImageKey = "mclogo"
	#The text that gets displayed when the large image is hovered
	largeImageText = "Welcome to the Apocalypse. Thrive among the dead."
	#The Asset ID of the image to display as the small image
	smallImageKey = "mclogo"
	#The text that gets displayed when the small image is hovered
	smallImageText = "Only %mods% Mods. Try out now."
	#The buttons to display on Discord
	buttons = []

#The Multi Player Event
[multi_player]
	#Enable/Disable the Multi Player Event
	enabled = true
	#The first line of text under the app name
	description = "Join the faction %servername% with %players% survivors"
	#The second line of text under the app name
	state = "Surviving in groups"
	#The Asset ID of the image to display as the large image
	largeImageKey = "mclogo"
	#The text that gets displayed when the large image is hovered
	largeImageText = "Welcome to the Apocalypse. Thrive among the dead."
	#The Asset ID of the image to display as the small image
	smallImageKey = "mclogo"
	#The text that gets displayed when the small image is hovered
	smallImageText = "Only %mods% Mods. Try out now."
	#The buttons to display on Discord
	buttons = []

#Fallback event for disabled events
[generic]
	#The first line of text under the app name
	description = "The hordes are awaking"
	#The second line of text under the app name
	state = ""
	#The Asset ID of the image to display as the large image
	largeImageKey = "mclogo"
	#The text that gets displayed when the large image is hovered
	largeImageText = "Welcome to the Apocalypse. Thrive among the dead."
	#The Asset ID of the image to display as the small image
	smallImageKey = "mclogo"
	#The text that gets displayed when the small image is hovered
	smallImageText = "Only %mods% Mods. Try out now."
	#The buttons to display on Discord
	buttons = []

#World/Dimension Image Overrides
#Leave values empty that you don't want to override
[dimension_overrides]
    enabled = true

    [[dimension_overrides.dimensions]]
        name = "overworld"
        description = "%player% is breathing radiation."
        state = ""
        largeImageKey = "overworld"
        largeImageText = "In Overworld."
        smallImageKey = "mclogo"
        smallImageText = "Only %mods% Mods. Try out now."
    
    [[dimension_overrides.dimensions]]
        name = "the_nether"
        description = "%player% in Hell"
        state = ""
        largeImageKey = "nether"
        largeImageText = "In Hell"
        smallImageKey = "mclogo"
        smallImageText = "Only %mods% Mods. Try out now."
    
    [[dimension_overrides.dimensions]]
        name = "the_end"
        description = "%player% is in The End"
        state = ""
        largeImageKey = "end"
        largeImageText = "End Game Battle"
        smallImageKey = "mclogo"
        smallImageText = "Only %mods% Mods. Try out now."