
//Set icon item
//setIcon(<minecraft:map>)

//Set title String
//setTitle("Be in the End")

//Set description String
//setDescription("Be in dimension -1")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:example/root")

//Set the position
//setPos(80,89)
setShowToast(false)
//Hide the connection lines, so I can have a pretty shape
hideLines()
alwaysHidden()
//Adds criteria named "entered_nether" with the trigger type "minecraft:location". This function returns the criteria as an object
criteria = addCriteria("entered_end", "minecraft:location")

//Sets the required dimension id for the criteria. This is the dimension the player must be in.
criteria.setDimID(1)
addRewardFunction("triumph:endgame")