minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=15]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
avaritia:compressed_crafting_table
avaritia:double_compressed_crafting_table
avaritia:extreme_crafting_table
avaritia:block_resource[type=neutronium]
avaritia:block_resource[type=infinity]
avaritia:block_resource[type=crystal_matrix]
avaritia:neutron_collector[active=true,facing=north]
avaritia:neutron_collector[active=true,facing=south]
avaritia:neutron_collector[active=true,facing=west]
avaritia:neutron_collector[active=true,facing=east]
avaritia:neutron_collector[active=false,facing=north]
avaritia:neutron_collector[active=false,facing=south]
avaritia:neutron_collector[active=false,facing=west]
avaritia:neutron_collector[active=false,facing=east]
avaritia:neutronium_compressor[active=true,facing=north]
avaritia:neutronium_compressor[active=true,facing=south]
avaritia:neutronium_compressor[active=true,facing=west]
avaritia:neutronium_compressor[active=true,facing=east]
avaritia:neutronium_compressor[active=false,facing=north]
avaritia:neutronium_compressor[active=false,facing=south]
avaritia:neutronium_compressor[active=false,facing=west]
avaritia:neutronium_compressor[active=false,facing=east]
betternether:block_eyeball
betternether:block_eyeball_small
betternether:eye_vine
betternether:eye_seed
betternether:netherrack_moss
betternether:nether_grass
betternether:nether_reed[shape=top]
betternether:nether_reed[shape=bottom]
betternether:stalagnate_stem
betternether:stalagnate_bottom
betternether:stalagnate_middle
betternether:stalagnate_top
betternether:stalagnate_seed
betternether:stalagnate_seed_bottom
betternether:stalagnate_bark[axis=x]
betternether:stalagnate_bark[axis=y]
betternether:stalagnate_bark[axis=z]
betternether:stalagnate_planks
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=outer_right]
betternether:stalagnate_planks_slab_half[half=top]
betternether:stalagnate_planks_slab_half[half=bottom]
betternether:stalagnate_planks_slab_double[half=top]
betternether:stalagnate_planks_slab_double[half=bottom]
betternether:stalagnate_planks_fence[east=true,north=true,south=true,west=true]
betternether:stalagnate_planks_fence[east=true,north=true,south=true,west=false]
betternether:stalagnate_planks_fence[east=true,north=true,south=false,west=true]
betternether:stalagnate_planks_fence[east=true,north=true,south=false,west=false]
betternether:stalagnate_planks_fence[east=true,north=false,south=true,west=true]
betternether:stalagnate_planks_fence[east=true,north=false,south=true,west=false]
betternether:stalagnate_planks_fence[east=true,north=false,south=false,west=true]
betternether:stalagnate_planks_fence[east=true,north=false,south=false,west=false]
betternether:stalagnate_planks_fence[east=false,north=true,south=true,west=true]
betternether:stalagnate_planks_fence[east=false,north=true,south=true,west=false]
betternether:stalagnate_planks_fence[east=false,north=true,south=false,west=true]
betternether:stalagnate_planks_fence[east=false,north=true,south=false,west=false]
betternether:stalagnate_planks_fence[east=false,north=false,south=true,west=true]
betternether:stalagnate_planks_fence[east=false,north=false,south=true,west=false]
betternether:stalagnate_planks_fence[east=false,north=false,south=false,west=true]
betternether:stalagnate_planks_fence[east=false,north=false,south=false,west=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_button[facing=down,powered=true]
betternether:stalagnate_planks_button[facing=down,powered=false]
betternether:stalagnate_planks_button[facing=up,powered=true]
betternether:stalagnate_planks_button[facing=up,powered=false]
betternether:stalagnate_planks_button[facing=north,powered=true]
betternether:stalagnate_planks_button[facing=north,powered=false]
betternether:stalagnate_planks_button[facing=south,powered=true]
betternether:stalagnate_planks_button[facing=south,powered=false]
betternether:stalagnate_planks_button[facing=west,powered=true]
betternether:stalagnate_planks_button[facing=west,powered=false]
betternether:stalagnate_planks_button[facing=east,powered=true]
betternether:stalagnate_planks_button[facing=east,powered=false]
betternether:stalagnate_planks_plate[powered=true]
betternether:stalagnate_planks_plate[powered=false]
betternether:reeds_block[axis=x]
betternether:reeds_block[axis=y]
betternether:reeds_block[axis=z]
betternether:reeds_stairs[facing=north,half=top,shape=straight]
betternether:reeds_stairs[facing=north,half=top,shape=inner_left]
betternether:reeds_stairs[facing=north,half=top,shape=inner_right]
betternether:reeds_stairs[facing=north,half=top,shape=outer_left]
betternether:reeds_stairs[facing=north,half=top,shape=outer_right]
betternether:reeds_stairs[facing=north,half=bottom,shape=straight]
betternether:reeds_stairs[facing=north,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=north,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=north,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=north,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=south,half=top,shape=straight]
betternether:reeds_stairs[facing=south,half=top,shape=inner_left]
betternether:reeds_stairs[facing=south,half=top,shape=inner_right]
betternether:reeds_stairs[facing=south,half=top,shape=outer_left]
betternether:reeds_stairs[facing=south,half=top,shape=outer_right]
betternether:reeds_stairs[facing=south,half=bottom,shape=straight]
betternether:reeds_stairs[facing=south,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=south,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=south,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=south,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=west,half=top,shape=straight]
betternether:reeds_stairs[facing=west,half=top,shape=inner_left]
betternether:reeds_stairs[facing=west,half=top,shape=inner_right]
betternether:reeds_stairs[facing=west,half=top,shape=outer_left]
betternether:reeds_stairs[facing=west,half=top,shape=outer_right]
betternether:reeds_stairs[facing=west,half=bottom,shape=straight]
betternether:reeds_stairs[facing=west,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=west,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=west,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=west,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=east,half=top,shape=straight]
betternether:reeds_stairs[facing=east,half=top,shape=inner_left]
betternether:reeds_stairs[facing=east,half=top,shape=inner_right]
betternether:reeds_stairs[facing=east,half=top,shape=outer_left]
betternether:reeds_stairs[facing=east,half=top,shape=outer_right]
betternether:reeds_stairs[facing=east,half=bottom,shape=straight]
betternether:reeds_stairs[facing=east,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=east,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=east,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=east,half=bottom,shape=outer_right]
betternether:reeds_slab_half[half=top]
betternether:reeds_slab_half[half=bottom]
betternether:reeds_slab_double[half=top]
betternether:reeds_slab_double[half=bottom]
betternether:reeds_fence[east=true,north=true,south=true,west=true]
betternether:reeds_fence[east=true,north=true,south=true,west=false]
betternether:reeds_fence[east=true,north=true,south=false,west=true]
betternether:reeds_fence[east=true,north=true,south=false,west=false]
betternether:reeds_fence[east=true,north=false,south=true,west=true]
betternether:reeds_fence[east=true,north=false,south=true,west=false]
betternether:reeds_fence[east=true,north=false,south=false,west=true]
betternether:reeds_fence[east=true,north=false,south=false,west=false]
betternether:reeds_fence[east=false,north=true,south=true,west=true]
betternether:reeds_fence[east=false,north=true,south=true,west=false]
betternether:reeds_fence[east=false,north=true,south=false,west=true]
betternether:reeds_fence[east=false,north=true,south=false,west=false]
betternether:reeds_fence[east=false,north=false,south=true,west=true]
betternether:reeds_fence[east=false,north=false,south=true,west=false]
betternether:reeds_fence[east=false,north=false,south=false,west=true]
betternether:reeds_fence[east=false,north=false,south=false,west=false]
betternether:reeds_gate[facing=north,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=north,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=north,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=north,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=north,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=north,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=north,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=north,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=south,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=south,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=south,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=south,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=south,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=south,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=south,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=south,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=west,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=west,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=west,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=west,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=west,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=west,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=west,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=west,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=east,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=east,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=east,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=east,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=east,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=east,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=east,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=east,in_wall=false,open=false,powered=false]
betternether:reeds_button[facing=down,powered=true]
betternether:reeds_button[facing=down,powered=false]
betternether:reeds_button[facing=up,powered=true]
betternether:reeds_button[facing=up,powered=false]
betternether:reeds_button[facing=north,powered=true]
betternether:reeds_button[facing=north,powered=false]
betternether:reeds_button[facing=south,powered=true]
betternether:reeds_button[facing=south,powered=false]
betternether:reeds_button[facing=west,powered=true]
betternether:reeds_button[facing=west,powered=false]
betternether:reeds_button[facing=east,powered=true]
betternether:reeds_button[facing=east,powered=false]
betternether:reeds_plate[powered=true]
betternether:reeds_plate[powered=false]
betternether:lucis_mushroom[facing=north,shape=corner]
betternether:lucis_mushroom[facing=north,shape=side]
betternether:lucis_mushroom[facing=north,shape=center]
betternether:lucis_mushroom[facing=south,shape=corner]
betternether:lucis_mushroom[facing=south,shape=side]
betternether:lucis_mushroom[facing=south,shape=center]
betternether:lucis_mushroom[facing=east,shape=corner]
betternether:lucis_mushroom[facing=east,shape=side]
betternether:lucis_mushroom[facing=east,shape=center]
betternether:lucis_mushroom[facing=west,shape=corner]
betternether:lucis_mushroom[facing=west,shape=side]
betternether:lucis_mushroom[facing=west,shape=center]
betternether:lucis_spore[facing=north]
betternether:lucis_spore[facing=south]
betternether:lucis_spore[facing=west]
betternether:lucis_spore[facing=east]
betternether:nether_cactus[shape=top]
betternether:nether_cactus[shape=side]
betternether:wart_seed[facing=down]
betternether:wart_seed[facing=up]
betternether:wart_seed[facing=north]
betternether:wart_seed[facing=south]
betternether:wart_seed[facing=west]
betternether:wart_seed[facing=east]
betternether:barrel_cactus
betternether:agave
betternether:black_bush
betternether:ink_bush
betternether:ink_bush_seed
betternether:smoker[shape=top]
betternether:smoker[shape=middle]
betternether:smoker[shape=bottom]
betternether:egg_plant
betternether:black_apple
betternether:black_apple_seed
betternether:magma_flower[size=0]
betternether:magma_flower[size=1]
betternether:magma_flower[size=2]
betternether:magma_flower[size=3]
betternether:nether_mycelium
betternether:red_large_mushroom[shape=top]
betternether:red_large_mushroom[shape=middle]
betternether:red_large_mushroom[shape=bottom]
betternether:brown_large_mushroom[shape=top]
betternether:brown_large_mushroom[shape=side_n]
betternether:brown_large_mushroom[shape=side_s]
betternether:brown_large_mushroom[shape=side_e]
betternether:brown_large_mushroom[shape=side_w]
betternether:brown_large_mushroom[shape=corner_n]
betternether:brown_large_mushroom[shape=corner_s]
betternether:brown_large_mushroom[shape=corner_e]
betternether:brown_large_mushroom[shape=corner_w]
betternether:brown_large_mushroom[shape=middle]
betternether:brown_large_mushroom[shape=bottom]
betternether:orange_mushroom[size=0]
betternether:orange_mushroom[size=1]
betternether:orange_mushroom[size=2]
betternether:orange_mushroom[size=3]
betternether:red_mold
betternether:gray_mold
betternether:cincinnasite_ore
betternether:cincinnasite_block
betternether:cincinnasite_forged
betternether:cincinnasite_pillar[shape=small]
betternether:cincinnasite_pillar[shape=top]
betternether:cincinnasite_pillar[shape=middle]
betternether:cincinnasite_pillar[shape=bottom]
betternether:cincinnasite_bricks
betternether:cincinnasite_brick_plate
betternether:cincinnasite_stairs[facing=north,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=north,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=north,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=north,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=north,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=south,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=south,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=south,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=south,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=south,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=west,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=west,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=west,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=west,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=west,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=east,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=east,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=east,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=east,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=east,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=outer_right]
betternether:cincinnasite_slab_half[half=top]
betternether:cincinnasite_slab_half[half=bottom]
betternether:cincinnasite_slab_double[half=top]
betternether:cincinnasite_slab_double[half=bottom]
betternether:cincinnasite_button[facing=down,powered=true]
betternether:cincinnasite_button[facing=down,powered=false]
betternether:cincinnasite_button[facing=up,powered=true]
betternether:cincinnasite_button[facing=up,powered=false]
betternether:cincinnasite_button[facing=north,powered=true]
betternether:cincinnasite_button[facing=north,powered=false]
betternether:cincinnasite_button[facing=south,powered=true]
betternether:cincinnasite_button[facing=south,powered=false]
betternether:cincinnasite_button[facing=west,powered=true]
betternether:cincinnasite_button[facing=west,powered=false]
betternether:cincinnasite_button[facing=east,powered=true]
betternether:cincinnasite_button[facing=east,powered=false]
betternether:cincinnasite_plate[power=0]
betternether:cincinnasite_plate[power=1]
betternether:cincinnasite_plate[power=2]
betternether:cincinnasite_plate[power=3]
betternether:cincinnasite_plate[power=4]
betternether:cincinnasite_plate[power=5]
betternether:cincinnasite_plate[power=6]
betternether:cincinnasite_plate[power=7]
betternether:cincinnasite_plate[power=8]
betternether:cincinnasite_plate[power=9]
betternether:cincinnasite_plate[power=10]
betternether:cincinnasite_plate[power=11]
betternether:cincinnasite_plate[power=12]
betternether:cincinnasite_plate[power=13]
betternether:cincinnasite_plate[power=14]
betternether:cincinnasite_plate[power=15]
betternether:cincinnasite_lantern
betternether:cincinnasite_tile_large
betternether:cincinnasite_tile_small
betternether:cincinnasite_carved
betternether:nether_brick_tile_large
betternether:nether_brick_tile_small
betternether:cincinnasite_wall[east=true,north=true,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=false,west=false]
betternether:bone_block
betternether:bone_stairs[facing=north,half=top,shape=straight]
betternether:bone_stairs[facing=north,half=top,shape=inner_left]
betternether:bone_stairs[facing=north,half=top,shape=inner_right]
betternether:bone_stairs[facing=north,half=top,shape=outer_left]
betternether:bone_stairs[facing=north,half=top,shape=outer_right]
betternether:bone_stairs[facing=north,half=bottom,shape=straight]
betternether:bone_stairs[facing=north,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=north,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=north,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=north,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=south,half=top,shape=straight]
betternether:bone_stairs[facing=south,half=top,shape=inner_left]
betternether:bone_stairs[facing=south,half=top,shape=inner_right]
betternether:bone_stairs[facing=south,half=top,shape=outer_left]
betternether:bone_stairs[facing=south,half=top,shape=outer_right]
betternether:bone_stairs[facing=south,half=bottom,shape=straight]
betternether:bone_stairs[facing=south,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=south,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=south,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=south,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=west,half=top,shape=straight]
betternether:bone_stairs[facing=west,half=top,shape=inner_left]
betternether:bone_stairs[facing=west,half=top,shape=inner_right]
betternether:bone_stairs[facing=west,half=top,shape=outer_left]
betternether:bone_stairs[facing=west,half=top,shape=outer_right]
betternether:bone_stairs[facing=west,half=bottom,shape=straight]
betternether:bone_stairs[facing=west,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=west,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=west,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=west,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=east,half=top,shape=straight]
betternether:bone_stairs[facing=east,half=top,shape=inner_left]
betternether:bone_stairs[facing=east,half=top,shape=inner_right]
betternether:bone_stairs[facing=east,half=top,shape=outer_left]
betternether:bone_stairs[facing=east,half=top,shape=outer_right]
betternether:bone_stairs[facing=east,half=bottom,shape=straight]
betternether:bone_stairs[facing=east,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=east,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=east,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=east,half=bottom,shape=outer_right]
betternether:bone_slab_half[half=top]
betternether:bone_slab_half[half=bottom]
betternether:bone_slab_double[half=top]
betternether:bone_slab_double[half=bottom]
betternether:bone_button[facing=down,powered=true]
betternether:bone_button[facing=down,powered=false]
betternether:bone_button[facing=up,powered=true]
betternether:bone_button[facing=up,powered=false]
betternether:bone_button[facing=north,powered=true]
betternether:bone_button[facing=north,powered=false]
betternether:bone_button[facing=south,powered=true]
betternether:bone_button[facing=south,powered=false]
betternether:bone_button[facing=west,powered=true]
betternether:bone_button[facing=west,powered=false]
betternether:bone_button[facing=east,powered=true]
betternether:bone_button[facing=east,powered=false]
betternether:bone_plate[powered=true]
betternether:bone_plate[powered=false]
betternether:cincinnasite_fire_bowl[state=true]
betternether:cincinnasite_fire_bowl[state=false]
betternether:bone_wall[east=true,north=true,south=true,up=true,west=true]
betternether:bone_wall[east=true,north=true,south=true,up=true,west=false]
betternether:bone_wall[east=true,north=true,south=true,up=false,west=true]
betternether:bone_wall[east=true,north=true,south=true,up=false,west=false]
betternether:bone_wall[east=true,north=true,south=false,up=true,west=true]
betternether:bone_wall[east=true,north=true,south=false,up=true,west=false]
betternether:bone_wall[east=true,north=true,south=false,up=false,west=true]
betternether:bone_wall[east=true,north=true,south=false,up=false,west=false]
betternether:bone_wall[east=true,north=false,south=true,up=true,west=true]
betternether:bone_wall[east=true,north=false,south=true,up=true,west=false]
betternether:bone_wall[east=true,north=false,south=true,up=false,west=true]
betternether:bone_wall[east=true,north=false,south=true,up=false,west=false]
betternether:bone_wall[east=true,north=false,south=false,up=true,west=true]
betternether:bone_wall[east=true,north=false,south=false,up=true,west=false]
betternether:bone_wall[east=true,north=false,south=false,up=false,west=true]
betternether:bone_wall[east=true,north=false,south=false,up=false,west=false]
betternether:bone_wall[east=false,north=true,south=true,up=true,west=true]
betternether:bone_wall[east=false,north=true,south=true,up=true,west=false]
betternether:bone_wall[east=false,north=true,south=true,up=false,west=true]
betternether:bone_wall[east=false,north=true,south=true,up=false,west=false]
betternether:bone_wall[east=false,north=true,south=false,up=true,west=true]
betternether:bone_wall[east=false,north=true,south=false,up=true,west=false]
betternether:bone_wall[east=false,north=true,south=false,up=false,west=true]
betternether:bone_wall[east=false,north=true,south=false,up=false,west=false]
betternether:bone_wall[east=false,north=false,south=true,up=true,west=true]
betternether:bone_wall[east=false,north=false,south=true,up=true,west=false]
betternether:bone_wall[east=false,north=false,south=true,up=false,west=true]
betternether:bone_wall[east=false,north=false,south=true,up=false,west=false]
betternether:bone_wall[east=false,north=false,south=false,up=true,west=true]
betternether:bone_wall[east=false,north=false,south=false,up=true,west=false]
betternether:bone_wall[east=false,north=false,south=false,up=false,west=true]
betternether:bone_wall[east=false,north=false,south=false,up=false,west=false]
betternether:nether_brick_wall[east=true,north=true,south=true,up=true,west=true]
betternether:nether_brick_wall[east=true,north=true,south=true,up=true,west=false]
betternether:nether_brick_wall[east=true,north=true,south=true,up=false,west=true]
betternether:nether_brick_wall[east=true,north=true,south=true,up=false,west=false]
betternether:nether_brick_wall[east=true,north=true,south=false,up=true,west=true]
betternether:nether_brick_wall[east=true,north=true,south=false,up=true,west=false]
betternether:nether_brick_wall[east=true,north=true,south=false,up=false,west=true]
betternether:nether_brick_wall[east=true,north=true,south=false,up=false,west=false]
betternether:nether_brick_wall[east=true,north=false,south=true,up=true,west=true]
betternether:nether_brick_wall[east=true,north=false,south=true,up=true,west=false]
betternether:nether_brick_wall[east=true,north=false,south=true,up=false,west=true]
betternether:nether_brick_wall[east=true,north=false,south=true,up=false,west=false]
betternether:nether_brick_wall[east=true,north=false,south=false,up=true,west=true]
betternether:nether_brick_wall[east=true,north=false,south=false,up=true,west=false]
betternether:nether_brick_wall[east=true,north=false,south=false,up=false,west=true]
betternether:nether_brick_wall[east=true,north=false,south=false,up=false,west=false]
betternether:nether_brick_wall[east=false,north=true,south=true,up=true,west=true]
betternether:nether_brick_wall[east=false,north=true,south=true,up=true,west=false]
betternether:nether_brick_wall[east=false,north=true,south=true,up=false,west=true]
betternether:nether_brick_wall[east=false,north=true,south=true,up=false,west=false]
betternether:nether_brick_wall[east=false,north=true,south=false,up=true,west=true]
betternether:nether_brick_wall[east=false,north=true,south=false,up=true,west=false]
betternether:nether_brick_wall[east=false,north=true,south=false,up=false,west=true]
betternether:nether_brick_wall[east=false,north=true,south=false,up=false,west=false]
betternether:nether_brick_wall[east=false,north=false,south=true,up=true,west=true]
betternether:nether_brick_wall[east=false,north=false,south=true,up=true,west=false]
betternether:nether_brick_wall[east=false,north=false,south=true,up=false,west=true]
betternether:nether_brick_wall[east=false,north=false,south=true,up=false,west=false]
betternether:nether_brick_wall[east=false,north=false,south=false,up=true,west=true]
betternether:nether_brick_wall[east=false,north=false,south=false,up=true,west=false]
betternether:nether_brick_wall[east=false,north=false,south=false,up=false,west=true]
betternether:nether_brick_wall[east=false,north=false,south=false,up=false,west=false]
betternether:nether_brick_tile_slab_half[half=top]
betternether:nether_brick_tile_slab_half[half=bottom]
betternether:nether_brick_tile_slab_double[half=top]
betternether:nether_brick_tile_slab_double[half=bottom]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=outer_right]
betternether:bone_mushroom[age=0,facing=up]
betternether:bone_mushroom[age=0,facing=north]
betternether:bone_mushroom[age=0,facing=south]
betternether:bone_mushroom[age=0,facing=west]
betternether:bone_mushroom[age=0,facing=east]
betternether:bone_mushroom[age=1,facing=up]
betternether:bone_mushroom[age=1,facing=north]
betternether:bone_mushroom[age=1,facing=south]
betternether:bone_mushroom[age=1,facing=west]
betternether:bone_mushroom[age=1,facing=east]
betternether:bone_mushroom[age=2,facing=up]
betternether:bone_mushroom[age=2,facing=north]
betternether:bone_mushroom[age=2,facing=south]
betternether:bone_mushroom[age=2,facing=west]
betternether:bone_mushroom[age=2,facing=east]
betternether:reeds_ladder[facing=north]
betternether:reeds_ladder[facing=south]
betternether:reeds_ladder[facing=west]
betternether:reeds_ladder[facing=east]
betternether:cincinnasite_bricks_pillar[axis=x]
betternether:cincinnasite_bricks_pillar[axis=y]
betternether:cincinnasite_bricks_pillar[axis=z]
betternether:bone_tile
betternether:cincinnasite_pedestal
betternether:pig_statue_01[facing=north]
betternether:pig_statue_01[facing=south]
betternether:pig_statue_01[facing=west]
betternether:pig_statue_01[facing=east]
betternether:cincinnasite_pot
betternether:potted_plant_1[plant=0]
betternether:potted_plant_1[plant=1]
betternether:potted_plant_1[plant=2]
betternether:potted_plant_1[plant=3]
betternether:potted_plant_1[plant=4]
betternether:potted_plant_1[plant=5]
betternether:potted_plant_1[plant=6]
betternether:potted_plant_1[plant=7]
betternether:potted_plant_1[plant=8]
betternether:potted_plant_1[plant=9]
betternether:potted_plant_1[plant=10]
betternether:potted_plant_1[plant=11]
betternether:potted_plant_1[plant=12]
betternether:potted_plant_1[plant=13]
betternether:cincinnasite_frame
betternether:quartz_glass
betternether:quartz_glass_framed
betternether:quartz_stained_glass[color=white]
betternether:quartz_stained_glass[color=orange]
betternether:quartz_stained_glass[color=magenta]
betternether:quartz_stained_glass[color=light_blue]
betternether:quartz_stained_glass[color=yellow]
betternether:quartz_stained_glass[color=lime]
betternether:quartz_stained_glass[color=pink]
betternether:quartz_stained_glass[color=gray]
betternether:quartz_stained_glass[color=silver]
betternether:quartz_stained_glass[color=cyan]
betternether:quartz_stained_glass[color=purple]
betternether:quartz_stained_glass[color=blue]
betternether:quartz_stained_glass[color=brown]
betternether:quartz_stained_glass[color=green]
betternether:quartz_stained_glass[color=red]
betternether:quartz_stained_glass[color=black]
betternether:cincinnasite_bars[east=true,north=true,south=true,west=true]
betternether:cincinnasite_bars[east=true,north=true,south=true,west=false]
betternether:cincinnasite_bars[east=true,north=true,south=false,west=true]
betternether:cincinnasite_bars[east=true,north=true,south=false,west=false]
betternether:cincinnasite_bars[east=true,north=false,south=true,west=true]
betternether:cincinnasite_bars[east=true,north=false,south=true,west=false]
betternether:cincinnasite_bars[east=true,north=false,south=false,west=true]
betternether:cincinnasite_bars[east=true,north=false,south=false,west=false]
betternether:cincinnasite_bars[east=false,north=true,south=true,west=true]
betternether:cincinnasite_bars[east=false,north=true,south=true,west=false]
betternether:cincinnasite_bars[east=false,north=true,south=false,west=true]
betternether:cincinnasite_bars[east=false,north=true,south=false,west=false]
betternether:cincinnasite_bars[east=false,north=false,south=true,west=true]
betternether:cincinnasite_bars[east=false,north=false,south=true,west=false]
betternether:cincinnasite_bars[east=false,north=false,south=false,west=true]
betternether:cincinnasite_bars[east=false,north=false,south=false,west=false]
betternether:quartz_glass_pane[east=true,north=true,south=true,west=true]
betternether:quartz_glass_pane[east=true,north=true,south=true,west=false]
betternether:quartz_glass_pane[east=true,north=true,south=false,west=true]
betternether:quartz_glass_pane[east=true,north=true,south=false,west=false]
betternether:quartz_glass_pane[east=true,north=false,south=true,west=true]
betternether:quartz_glass_pane[east=true,north=false,south=true,west=false]
betternether:quartz_glass_pane[east=true,north=false,south=false,west=true]
betternether:quartz_glass_pane[east=true,north=false,south=false,west=false]
betternether:quartz_glass_pane[east=false,north=true,south=true,west=true]
betternether:quartz_glass_pane[east=false,north=true,south=true,west=false]
betternether:quartz_glass_pane[east=false,north=true,south=false,west=true]
betternether:quartz_glass_pane[east=false,north=true,south=false,west=false]
betternether:quartz_glass_pane[east=false,north=false,south=true,west=true]
betternether:quartz_glass_pane[east=false,north=false,south=true,west=false]
betternether:quartz_glass_pane[east=false,north=false,south=false,west=true]
betternether:quartz_glass_pane[east=false,north=false,south=false,west=false]
betternether:quartz_glass_framed_pane[east=true,north=true,south=true,west=true]
betternether:quartz_glass_framed_pane[east=true,north=true,south=true,west=false]
betternether:quartz_glass_framed_pane[east=true,north=true,south=false,west=true]
betternether:quartz_glass_framed_pane[east=true,north=true,south=false,west=false]
betternether:quartz_glass_framed_pane[east=true,north=false,south=true,west=true]
betternether:quartz_glass_framed_pane[east=true,north=false,south=true,west=false]
betternether:quartz_glass_framed_pane[east=true,north=false,south=false,west=true]
betternether:quartz_glass_framed_pane[east=true,north=false,south=false,west=false]
betternether:quartz_glass_framed_pane[east=false,north=true,south=true,west=true]
betternether:quartz_glass_framed_pane[east=false,north=true,south=true,west=false]
betternether:quartz_glass_framed_pane[east=false,north=true,south=false,west=true]
betternether:quartz_glass_framed_pane[east=false,north=true,south=false,west=false]
betternether:quartz_glass_framed_pane[east=false,north=false,south=true,west=true]
betternether:quartz_glass_framed_pane[east=false,north=false,south=true,west=false]
betternether:quartz_glass_framed_pane[east=false,north=false,south=false,west=true]
betternether:quartz_glass_framed_pane[east=false,north=false,south=false,west=false]
betternether:cincinnasite_forge[active=true,facing=north]
betternether:cincinnasite_forge[active=true,facing=south]
betternether:cincinnasite_forge[active=true,facing=west]
betternether:cincinnasite_forge[active=true,facing=east]
betternether:cincinnasite_forge[active=false,facing=north]
betternether:cincinnasite_forge[active=false,facing=south]
betternether:cincinnasite_forge[active=false,facing=west]
betternether:cincinnasite_forge[active=false,facing=east]
betternether:netherrack_furnace[active=true,facing=north]
betternether:netherrack_furnace[active=true,facing=south]
betternether:netherrack_furnace[active=true,facing=west]
betternether:netherrack_furnace[active=true,facing=east]
betternether:netherrack_furnace[active=false,facing=north]
betternether:netherrack_furnace[active=false,facing=south]
betternether:netherrack_furnace[active=false,facing=west]
betternether:netherrack_furnace[active=false,facing=east]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
betternether:quartz_stained_glass_framed[color=white]
betternether:quartz_stained_glass_framed[color=orange]
betternether:quartz_stained_glass_framed[color=magenta]
betternether:quartz_stained_glass_framed[color=light_blue]
betternether:quartz_stained_glass_framed[color=yellow]
betternether:quartz_stained_glass_framed[color=lime]
betternether:quartz_stained_glass_framed[color=pink]
betternether:quartz_stained_glass_framed[color=gray]
betternether:quartz_stained_glass_framed[color=silver]
betternether:quartz_stained_glass_framed[color=cyan]
betternether:quartz_stained_glass_framed[color=purple]
betternether:quartz_stained_glass_framed[color=blue]
betternether:quartz_stained_glass_framed[color=brown]
betternether:quartz_stained_glass_framed[color=green]
betternether:quartz_stained_glass_framed[color=red]
betternether:quartz_stained_glass_framed[color=black]
betternether:stalagnate_bowl_placed[food=none]
betternether:stalagnate_bowl_placed[food=wart]
betternether:stalagnate_bowl_placed[food=mushroom]
betternether:stalagnate_bowl_placed[food=apple]
betternether:chest_of_drawers[facing=north,open=true]
betternether:chest_of_drawers[facing=north,open=false]
betternether:chest_of_drawers[facing=south,open=true]
betternether:chest_of_drawers[facing=south,open=false]
betternether:chest_of_drawers[facing=west,open=true]
betternether:chest_of_drawers[facing=west,open=false]
betternether:chest_of_drawers[facing=east,open=true]
betternether:chest_of_drawers[facing=east,open=false]
draconicevolution:draconium_ore[type=normal]
draconicevolution:draconium_ore[type=nether]
draconicevolution:draconium_ore[type=end]
draconicevolution:draconium_block[charged=true]
draconicevolution:draconium_block[charged=false]
draconicevolution:draconic_block
draconicevolution:infused_obsidian
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:item_dislocation_inhibitor
draconicevolution:generator[active=true,facing=north]
draconicevolution:generator[active=true,facing=south]
draconicevolution:generator[active=true,facing=west]
draconicevolution:generator[active=true,facing=east]
draconicevolution:generator[active=false,facing=north]
draconicevolution:generator[active=false,facing=south]
draconicevolution:generator[active=false,facing=west]
draconicevolution:generator[active=false,facing=east]
draconicevolution:grinder[active=true,facing=north]
draconicevolution:grinder[active=true,facing=south]
draconicevolution:grinder[active=true,facing=west]
draconicevolution:grinder[active=true,facing=east]
draconicevolution:grinder[active=false,facing=north]
draconicevolution:grinder[active=false,facing=south]
draconicevolution:grinder[active=false,facing=west]
draconicevolution:grinder[active=false,facing=east]
draconicevolution:particle_generator[type=normal]
draconicevolution:particle_generator[type=inverted]
draconicevolution:particle_generator[type=stabilizer]
draconicevolution:particle_generator[type=stabilizer2]
draconicevolution:energy_infuser
draconicevolution:dislocator_receptacle[active=true,camo=true]
draconicevolution:dislocator_receptacle[active=true,camo=false]
draconicevolution:dislocator_receptacle[active=false,camo=true]
draconicevolution:dislocator_receptacle[active=false,camo=false]
draconicevolution:dislocator_pedestal
draconicevolution:rain_sensor[active=true]
draconicevolution:rain_sensor[active=false]
draconicevolution:diss_enchanter
draconicevolution:potentiometer[facing=down]
draconicevolution:potentiometer[facing=up]
draconicevolution:potentiometer[facing=north]
draconicevolution:potentiometer[facing=south]
draconicevolution:potentiometer[facing=west]
draconicevolution:potentiometer[facing=east]
draconicevolution:entity_detector[advanced=true]
draconicevolution:entity_detector[advanced=false]
draconicevolution:energy_storage_core[active=true,modelrender=0]
draconicevolution:energy_storage_core[active=true,modelrender=1]
draconicevolution:energy_storage_core[active=true,modelrender=2]
draconicevolution:energy_storage_core[active=false,modelrender=0]
draconicevolution:energy_storage_core[active=false,modelrender=1]
draconicevolution:energy_storage_core[active=false,modelrender=2]
draconicevolution:energy_pylon[facing=up,output=true]
draconicevolution:energy_pylon[facing=up,output=false]
draconicevolution:energy_pylon[facing=down,output=true]
draconicevolution:energy_pylon[facing=down,output=false]
draconicevolution:energy_pylon[facing=null,output=true]
draconicevolution:energy_pylon[facing=null,output=false]
draconicevolution:invis_e_core_block
draconicevolution:fusion_crafting_core
draconicevolution:crafting_injector[facing=down,tier=basic]
draconicevolution:crafting_injector[facing=down,tier=wyvern]
draconicevolution:crafting_injector[facing=down,tier=draconic]
draconicevolution:crafting_injector[facing=down,tier=chaotic]
draconicevolution:crafting_injector[facing=up,tier=basic]
draconicevolution:crafting_injector[facing=up,tier=wyvern]
draconicevolution:crafting_injector[facing=up,tier=draconic]
draconicevolution:crafting_injector[facing=up,tier=chaotic]
draconicevolution:crafting_injector[facing=north,tier=basic]
draconicevolution:crafting_injector[facing=north,tier=wyvern]
draconicevolution:crafting_injector[facing=north,tier=draconic]
draconicevolution:crafting_injector[facing=north,tier=chaotic]
draconicevolution:crafting_injector[facing=south,tier=basic]
draconicevolution:crafting_injector[facing=south,tier=wyvern]
draconicevolution:crafting_injector[facing=south,tier=draconic]
draconicevolution:crafting_injector[facing=south,tier=chaotic]
draconicevolution:crafting_injector[facing=west,tier=basic]
draconicevolution:crafting_injector[facing=west,tier=wyvern]
draconicevolution:crafting_injector[facing=west,tier=draconic]
draconicevolution:crafting_injector[facing=west,tier=chaotic]
draconicevolution:crafting_injector[facing=east,tier=basic]
draconicevolution:crafting_injector[facing=east,tier=wyvern]
draconicevolution:crafting_injector[facing=east,tier=draconic]
draconicevolution:crafting_injector[facing=east,tier=chaotic]
draconicevolution:celestial_manipulator
draconicevolution:energy_crystal[tier=0,type=relay]
draconicevolution:energy_crystal[tier=0,type=crystal_io]
draconicevolution:energy_crystal[tier=0,type=wireless]
draconicevolution:energy_crystal[tier=1,type=relay]
draconicevolution:energy_crystal[tier=1,type=crystal_io]
draconicevolution:energy_crystal[tier=1,type=wireless]
draconicevolution:energy_crystal[tier=2,type=relay]
draconicevolution:energy_crystal[tier=2,type=crystal_io]
draconicevolution:energy_crystal[tier=2,type=wireless]
draconicevolution:flow_gate[facing=down,type=flux]
draconicevolution:flow_gate[facing=down,type=fluid]
draconicevolution:flow_gate[facing=up,type=flux]
draconicevolution:flow_gate[facing=up,type=fluid]
draconicevolution:flow_gate[facing=north,type=flux]
draconicevolution:flow_gate[facing=north,type=fluid]
draconicevolution:flow_gate[facing=south,type=flux]
draconicevolution:flow_gate[facing=south,type=fluid]
draconicevolution:flow_gate[facing=west,type=flux]
draconicevolution:flow_gate[facing=west,type=fluid]
draconicevolution:flow_gate[facing=east,type=flux]
draconicevolution:flow_gate[facing=east,type=fluid]
draconicevolution:reactor_core
draconicevolution:reactor_component[type=stabilizer]
draconicevolution:reactor_component[type=injector]
draconicevolution:draconic_spawner
draconicevolution:draconium_chest
draconicevolution:chaos_crystal
draconicevolution:chaos_shard_atmos
draconicevolution:creative_rf_source
draconicevolution:placed_item[facing=down]
draconicevolution:placed_item[facing=up]
draconicevolution:placed_item[facing=north]
draconicevolution:placed_item[facing=south]
draconicevolution:placed_item[facing=west]
draconicevolution:placed_item[facing=east]
draconicadditions:chaos_stabilizer_core
draconicadditions:armor_generator[active=true,facing=north]
draconicadditions:armor_generator[active=true,facing=south]
draconicadditions:armor_generator[active=true,facing=west]
draconicadditions:armor_generator[active=true,facing=east]
draconicadditions:armor_generator[active=false,facing=north]
draconicadditions:armor_generator[active=false,facing=south]
draconicadditions:armor_generator[active=false,facing=west]
draconicadditions:armor_generator[active=false,facing=east]
draconicadditions:chaotic_armor_generator[active=true,facing=north]
draconicadditions:chaotic_armor_generator[active=true,facing=south]
draconicadditions:chaotic_armor_generator[active=true,facing=west]
draconicadditions:chaotic_armor_generator[active=true,facing=east]
draconicadditions:chaotic_armor_generator[active=false,facing=north]
draconicadditions:chaotic_armor_generator[active=false,facing=south]
draconicadditions:chaotic_armor_generator[active=false,facing=west]
draconicadditions:chaotic_armor_generator[active=false,facing=east]
draconicadditions:item_drainer[active=true,facing=north]
draconicadditions:item_drainer[active=true,facing=south]
draconicadditions:item_drainer[active=true,facing=west]
draconicadditions:item_drainer[active=true,facing=east]
draconicadditions:item_drainer[active=false,facing=north]
draconicadditions:item_drainer[active=false,facing=south]
draconicadditions:item_drainer[active=false,facing=west]
draconicadditions:item_drainer[active=false,facing=east]
draconicadditions:chaos_liquefier[active=true,facing=north]
draconicadditions:chaos_liquefier[active=true,facing=south]
draconicadditions:chaos_liquefier[active=true,facing=west]
draconicadditions:chaos_liquefier[active=true,facing=east]
draconicadditions:chaos_liquefier[active=false,facing=north]
draconicadditions:chaos_liquefier[active=false,facing=south]
draconicadditions:chaos_liquefier[active=false,facing=west]
draconicadditions:chaos_liquefier[active=false,facing=east]
draconicadditions:capacitor_supplier[active=true,facing=north]
draconicadditions:capacitor_supplier[active=true,facing=south]
draconicadditions:capacitor_supplier[active=true,facing=west]
draconicadditions:capacitor_supplier[active=true,facing=east]
draconicadditions:capacitor_supplier[active=false,facing=north]
draconicadditions:capacitor_supplier[active=false,facing=south]
draconicadditions:capacitor_supplier[active=false,facing=west]
draconicadditions:capacitor_supplier[active=false,facing=east]
draconicadditions:chaos_crystal_stable
enderstorage:ender_storage[type=ender_chest]
enderstorage:ender_storage[type=ender_tank]
inventorypets:cloud
inventorypets:cloud_spawn
inventorypets:sand
inventorypets:sand_spawn
inventorypets:stone
inventorypets:stone_spawn
inventorypets:space_spawn
inventorypets:nether_spawn
moreplanets:warp_pad_dummy
moreplanets:der_solar1_dummy
moreplanets:der_solar2_dummy
moreplanets:der_solar3_dummy
moreplanets:der_solar4_dummy
moreplanets:nwt_middle_dummy
moreplanets:nwt_top_dummy
moreplanets:shield_generator_dummy
moreplanets:diona_dungeon_spawner
moreplanets:chalos_dungeon_spawner
moreplanets:nibiru_dungeon_spawner
moreplanets:diona_cobblestone_slab[half=top]
moreplanets:diona_cobblestone_slab[half=bottom]
moreplanets:chalos_cobblestone_slab[half=top]
moreplanets:chalos_cobblestone_slab[half=bottom]
moreplanets:nibiru_cobblestone_slab[half=top]
moreplanets:nibiru_cobblestone_slab[half=bottom]
moreplanets:diona_dungeon_brick_slab[half=top]
moreplanets:diona_dungeon_brick_slab[half=bottom]
moreplanets:chalos_dungeon_brick_slab[half=top]
moreplanets:chalos_dungeon_brick_slab[half=bottom]
moreplanets:nibiru_dungeon_brick_slab[half=top]
moreplanets:nibiru_dungeon_brick_slab[half=bottom]
moreplanets:alien_ship_decoration_slab[half=top]
moreplanets:alien_ship_decoration_slab[half=bottom]
moreplanets:cheese_spore_slab[half=top]
moreplanets:cheese_spore_slab[half=bottom]
moreplanets:infected_oak_slab[half=top]
moreplanets:infected_oak_slab[half=bottom]
moreplanets:alien_berry_oak_slab[half=top]
moreplanets:alien_berry_oak_slab[half=bottom]
moreplanets:oscalea_slab[half=top]
moreplanets:oscalea_slab[half=bottom]
moreplanets:frolia_slab[half=top]
moreplanets:frolia_slab[half=bottom]
moreplanets:double_diona_cobblestone_slab
moreplanets:double_chalos_cobblestone_slab
moreplanets:double_nibiru_cobblestone_slab
moreplanets:double_diona_dungeon_brick_slab
moreplanets:double_chalos_dungeon_brick_slab
moreplanets:double_nibiru_dungeon_brick_slab
moreplanets:double_alien_ship_decoration_slab
moreplanets:double_cheese_spore_slab
moreplanets:double_infected_oak_slab
moreplanets:double_alien_berry_oak_slab
moreplanets:double_oscalea_slab
moreplanets:double_frolia_slab
moreplanets:infected_oak_pressure_plate[powered=true]
moreplanets:infected_oak_pressure_plate[powered=false]
moreplanets:alien_berry_oak_pressure_plate[powered=true]
moreplanets:alien_berry_oak_pressure_plate[powered=false]
moreplanets:oscalea_pressure_plate[powered=true]
moreplanets:oscalea_pressure_plate[powered=false]
moreplanets:frolia_pressure_plate[powered=true]
moreplanets:frolia_pressure_plate[powered=false]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=0]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=1]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=2]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=3]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=4]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=5]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=6]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=7]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=8]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=9]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=10]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=11]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=12]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=13]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=14]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=15]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lr,value=16]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=0]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=1]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=2]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=3]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=4]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=5]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=6]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=7]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=8]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=9]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=10]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=11]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=12]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=13]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=14]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=15]
moreplanets:dark_energy_storage_cluster[facing=north,msm=lb,value=16]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=0]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=1]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=2]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=3]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=4]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=5]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=6]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=7]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=8]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=9]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=10]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=11]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=12]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=13]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=14]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=15]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rl,value=16]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=0]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=1]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=2]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=3]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=4]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=5]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=6]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=7]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=8]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=9]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=10]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=11]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=12]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=13]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=14]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=15]
moreplanets:dark_energy_storage_cluster[facing=north,msm=rb,value=16]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=0]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=1]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=2]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=3]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=4]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=5]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=6]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=7]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=8]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=9]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=10]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=11]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=12]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=13]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=14]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=15]
moreplanets:dark_energy_storage_cluster[facing=north,msm=bl,value=16]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=0]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=1]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=2]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=3]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=4]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=5]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=6]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=7]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=8]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=9]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=10]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=11]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=12]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=13]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=14]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=15]
moreplanets:dark_energy_storage_cluster[facing=north,msm=br,value=16]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=0]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=1]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=2]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=3]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=4]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=5]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=6]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=7]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=8]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=9]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=10]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=11]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=12]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=13]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=14]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=15]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lr,value=16]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=0]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=1]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=2]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=3]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=4]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=5]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=6]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=7]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=8]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=9]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=10]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=11]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=12]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=13]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=14]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=15]
moreplanets:dark_energy_storage_cluster[facing=south,msm=lb,value=16]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=0]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=1]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=2]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=3]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=4]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=5]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=6]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=7]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=8]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=9]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=10]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=11]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=12]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=13]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=14]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=15]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rl,value=16]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=0]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=1]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=2]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=3]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=4]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=5]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=6]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=7]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=8]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=9]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=10]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=11]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=12]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=13]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=14]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=15]
moreplanets:dark_energy_storage_cluster[facing=south,msm=rb,value=16]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=0]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=1]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=2]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=3]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=4]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=5]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=6]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=7]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=8]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=9]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=10]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=11]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=12]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=13]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=14]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=15]
moreplanets:dark_energy_storage_cluster[facing=south,msm=bl,value=16]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=0]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=1]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=2]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=3]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=4]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=5]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=6]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=7]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=8]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=9]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=10]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=11]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=12]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=13]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=14]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=15]
moreplanets:dark_energy_storage_cluster[facing=south,msm=br,value=16]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=0]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=1]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=2]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=3]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=4]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=5]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=6]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=7]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=8]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=9]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=10]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=11]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=12]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=13]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=14]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=15]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lr,value=16]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=0]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=1]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=2]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=3]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=4]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=5]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=6]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=7]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=8]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=9]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=10]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=11]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=12]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=13]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=14]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=15]
moreplanets:dark_energy_storage_cluster[facing=west,msm=lb,value=16]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=0]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=1]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=2]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=3]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=4]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=5]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=6]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=7]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=8]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=9]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=10]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=11]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=12]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=13]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=14]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=15]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rl,value=16]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=0]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=1]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=2]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=3]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=4]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=5]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=6]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=7]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=8]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=9]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=10]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=11]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=12]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=13]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=14]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=15]
moreplanets:dark_energy_storage_cluster[facing=west,msm=rb,value=16]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=0]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=1]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=2]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=3]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=4]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=5]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=6]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=7]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=8]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=9]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=10]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=11]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=12]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=13]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=14]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=15]
moreplanets:dark_energy_storage_cluster[facing=west,msm=bl,value=16]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=0]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=1]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=2]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=3]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=4]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=5]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=6]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=7]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=8]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=9]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=10]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=11]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=12]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=13]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=14]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=15]
moreplanets:dark_energy_storage_cluster[facing=west,msm=br,value=16]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=0]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=1]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=2]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=3]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=4]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=5]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=6]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=7]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=8]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=9]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=10]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=11]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=12]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=13]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=14]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=15]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lr,value=16]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=0]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=1]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=2]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=3]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=4]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=5]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=6]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=7]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=8]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=9]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=10]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=11]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=12]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=13]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=14]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=15]
moreplanets:dark_energy_storage_cluster[facing=east,msm=lb,value=16]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=0]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=1]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=2]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=3]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=4]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=5]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=6]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=7]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=8]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=9]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=10]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=11]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=12]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=13]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=14]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=15]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rl,value=16]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=0]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=1]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=2]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=3]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=4]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=5]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=6]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=7]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=8]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=9]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=10]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=11]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=12]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=13]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=14]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=15]
moreplanets:dark_energy_storage_cluster[facing=east,msm=rb,value=16]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=0]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=1]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=2]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=3]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=4]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=5]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=6]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=7]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=8]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=9]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=10]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=11]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=12]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=13]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=14]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=15]
moreplanets:dark_energy_storage_cluster[facing=east,msm=bl,value=16]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=0]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=1]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=2]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=3]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=4]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=5]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=6]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=7]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=8]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=9]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=10]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=11]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=12]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=13]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=14]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=15]
moreplanets:dark_energy_storage_cluster[facing=east,msm=br,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lr,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=lb,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rl,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=rb,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=bl,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=north,msm=br,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lr,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=lb,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rl,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=5]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=6]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=7]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=8]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=9]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=10]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=11]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=12]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=13]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=14]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=15]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=rb,value=16]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=bl,value=0]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=bl,value=1]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=bl,value=2]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=bl,value=3]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=bl,value=4]
moreplanets:nuclear_waste_energy_storage_cluster[facing=south,msm=bl,value=5]
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moreplanets:white_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:white_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:white_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:white_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:white_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:white_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:white_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:white_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:white_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:white_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:white_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:white_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:white_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:white_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:white_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:orange_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:orange_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:orange_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:orange_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:orange_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:orange_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:orange_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:orange_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:orange_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:orange_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:orange_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:orange_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:orange_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:orange_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:orange_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:orange_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:magenta_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:magenta_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:magenta_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:magenta_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:magenta_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:magenta_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:magenta_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:magenta_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:magenta_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:magenta_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:magenta_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:magenta_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:magenta_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:magenta_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:magenta_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:magenta_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:light_blue_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:light_blue_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:light_blue_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:light_blue_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:light_blue_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:light_blue_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:light_blue_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:light_blue_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:light_blue_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:light_blue_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:light_blue_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:light_blue_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:light_blue_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:light_blue_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:light_blue_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:light_blue_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:yellow_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:yellow_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:yellow_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:yellow_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:yellow_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:yellow_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:yellow_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:yellow_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:yellow_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:yellow_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:yellow_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:yellow_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:yellow_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:yellow_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:yellow_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:yellow_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:lime_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:lime_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:lime_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:lime_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:lime_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:lime_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:lime_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:lime_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:lime_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:lime_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:lime_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:lime_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:lime_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:lime_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:lime_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:lime_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:pink_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:pink_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:pink_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:pink_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:pink_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:pink_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:pink_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:pink_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:pink_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:pink_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:pink_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:pink_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:pink_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:pink_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:pink_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:pink_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:gray_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:gray_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:gray_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:gray_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:gray_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:gray_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:gray_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:gray_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:gray_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:gray_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:gray_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:gray_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:gray_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:gray_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:gray_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:gray_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:silver_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:silver_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:silver_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:silver_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:silver_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:silver_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:silver_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:silver_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:silver_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:silver_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:silver_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:silver_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:silver_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:silver_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:silver_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:silver_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:cyan_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:cyan_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:cyan_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:cyan_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:cyan_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:cyan_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:cyan_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:cyan_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:cyan_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:cyan_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:cyan_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:cyan_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:cyan_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:cyan_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:cyan_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:cyan_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:purple_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:purple_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:purple_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:purple_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:purple_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:purple_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:purple_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:purple_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:purple_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:purple_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:purple_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:purple_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:purple_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:purple_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:purple_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:purple_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:blue_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:blue_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:blue_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:blue_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:blue_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:blue_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:blue_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:blue_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:blue_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:blue_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:blue_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:blue_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:blue_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:blue_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:blue_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:blue_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:brown_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:brown_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:brown_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:brown_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:brown_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:brown_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:brown_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:brown_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:brown_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:brown_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:brown_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:brown_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:brown_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:brown_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:brown_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:brown_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:green_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:green_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:green_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:green_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:green_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:green_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:green_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:green_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:green_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:green_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:green_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:green_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:green_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:green_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:green_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:green_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:red_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:red_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:red_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:red_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:red_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:red_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:red_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:red_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:red_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:red_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:red_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:red_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:red_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:red_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:red_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:red_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:black_tinted_glass_pane[east=true,north=true,south=true,west=true]
moreplanets:black_tinted_glass_pane[east=true,north=true,south=true,west=false]
moreplanets:black_tinted_glass_pane[east=true,north=true,south=false,west=true]
moreplanets:black_tinted_glass_pane[east=true,north=true,south=false,west=false]
moreplanets:black_tinted_glass_pane[east=true,north=false,south=true,west=true]
moreplanets:black_tinted_glass_pane[east=true,north=false,south=true,west=false]
moreplanets:black_tinted_glass_pane[east=true,north=false,south=false,west=true]
moreplanets:black_tinted_glass_pane[east=true,north=false,south=false,west=false]
moreplanets:black_tinted_glass_pane[east=false,north=true,south=true,west=true]
moreplanets:black_tinted_glass_pane[east=false,north=true,south=true,west=false]
moreplanets:black_tinted_glass_pane[east=false,north=true,south=false,west=true]
moreplanets:black_tinted_glass_pane[east=false,north=true,south=false,west=false]
moreplanets:black_tinted_glass_pane[east=false,north=false,south=true,west=true]
moreplanets:black_tinted_glass_pane[east=false,north=false,south=true,west=false]
moreplanets:black_tinted_glass_pane[east=false,north=false,south=false,west=true]
moreplanets:black_tinted_glass_pane[east=false,north=false,south=false,west=false]
moreplanets:diona_cobblestone_wall[east=true,north=true,south=true,up=true,west=true]
moreplanets:diona_cobblestone_wall[east=true,north=true,south=true,up=true,west=false]
moreplanets:diona_cobblestone_wall[east=true,north=true,south=true,up=false,west=true]
moreplanets:diona_cobblestone_wall[east=true,north=true,south=true,up=false,west=false]
moreplanets:diona_cobblestone_wall[east=true,north=true,south=false,up=true,west=true]
moreplanets:diona_cobblestone_wall[east=true,north=true,south=false,up=true,west=false]
moreplanets:diona_cobblestone_wall[east=true,north=true,south=false,up=false,west=true]
moreplanets:diona_cobblestone_wall[east=true,north=true,south=false,up=false,west=false]
moreplanets:diona_cobblestone_wall[east=true,north=false,south=true,up=true,west=true]
moreplanets:diona_cobblestone_wall[east=true,north=false,south=true,up=true,west=false]
moreplanets:diona_cobblestone_wall[east=true,north=false,south=true,up=false,west=true]
moreplanets:diona_cobblestone_wall[east=true,north=false,south=true,up=false,west=false]
moreplanets:diona_cobblestone_wall[east=true,north=false,south=false,up=true,west=true]
moreplanets:diona_cobblestone_wall[east=true,north=false,south=false,up=true,west=false]
moreplanets:diona_cobblestone_wall[east=true,north=false,south=false,up=false,west=true]
moreplanets:diona_cobblestone_wall[east=true,north=false,south=false,up=false,west=false]
moreplanets:diona_cobblestone_wall[east=false,north=true,south=true,up=true,west=true]
moreplanets:diona_cobblestone_wall[east=false,north=true,south=true,up=true,west=false]
moreplanets:diona_cobblestone_wall[east=false,north=true,south=true,up=false,west=true]
moreplanets:diona_cobblestone_wall[east=false,north=true,south=true,up=false,west=false]
moreplanets:diona_cobblestone_wall[east=false,north=true,south=false,up=true,west=true]
moreplanets:diona_cobblestone_wall[east=false,north=true,south=false,up=true,west=false]
moreplanets:diona_cobblestone_wall[east=false,north=true,south=false,up=false,west=true]
moreplanets:diona_cobblestone_wall[east=false,north=true,south=false,up=false,west=false]
moreplanets:diona_cobblestone_wall[east=false,north=false,south=true,up=true,west=true]
moreplanets:diona_cobblestone_wall[east=false,north=false,south=true,up=true,west=false]
moreplanets:diona_cobblestone_wall[east=false,north=false,south=true,up=false,west=true]
moreplanets:diona_cobblestone_wall[east=false,north=false,south=true,up=false,west=false]
moreplanets:diona_cobblestone_wall[east=false,north=false,south=false,up=true,west=true]
moreplanets:diona_cobblestone_wall[east=false,north=false,south=false,up=true,west=false]
moreplanets:diona_cobblestone_wall[east=false,north=false,south=false,up=false,west=true]
moreplanets:diona_cobblestone_wall[east=false,north=false,south=false,up=false,west=false]
moreplanets:chalos_cobblestone_wall[east=true,north=true,south=true,up=true,west=true]
moreplanets:chalos_cobblestone_wall[east=true,north=true,south=true,up=true,west=false]
moreplanets:chalos_cobblestone_wall[east=true,north=true,south=true,up=false,west=true]
moreplanets:chalos_cobblestone_wall[east=true,north=true,south=true,up=false,west=false]
moreplanets:chalos_cobblestone_wall[east=true,north=true,south=false,up=true,west=true]
moreplanets:chalos_cobblestone_wall[east=true,north=true,south=false,up=true,west=false]
moreplanets:chalos_cobblestone_wall[east=true,north=true,south=false,up=false,west=true]
moreplanets:chalos_cobblestone_wall[east=true,north=true,south=false,up=false,west=false]
moreplanets:chalos_cobblestone_wall[east=true,north=false,south=true,up=true,west=true]
moreplanets:chalos_cobblestone_wall[east=true,north=false,south=true,up=true,west=false]
moreplanets:chalos_cobblestone_wall[east=true,north=false,south=true,up=false,west=true]
moreplanets:chalos_cobblestone_wall[east=true,north=false,south=true,up=false,west=false]
moreplanets:chalos_cobblestone_wall[east=true,north=false,south=false,up=true,west=true]
moreplanets:chalos_cobblestone_wall[east=true,north=false,south=false,up=true,west=false]
moreplanets:chalos_cobblestone_wall[east=true,north=false,south=false,up=false,west=true]
moreplanets:chalos_cobblestone_wall[east=true,north=false,south=false,up=false,west=false]
moreplanets:chalos_cobblestone_wall[east=false,north=true,south=true,up=true,west=true]
moreplanets:chalos_cobblestone_wall[east=false,north=true,south=true,up=true,west=false]
moreplanets:chalos_cobblestone_wall[east=false,north=true,south=true,up=false,west=true]
moreplanets:chalos_cobblestone_wall[east=false,north=true,south=true,up=false,west=false]
moreplanets:chalos_cobblestone_wall[east=false,north=true,south=false,up=true,west=true]
moreplanets:chalos_cobblestone_wall[east=false,north=true,south=false,up=true,west=false]
moreplanets:chalos_cobblestone_wall[east=false,north=true,south=false,up=false,west=true]
moreplanets:chalos_cobblestone_wall[east=false,north=true,south=false,up=false,west=false]
moreplanets:chalos_cobblestone_wall[east=false,north=false,south=true,up=true,west=true]
moreplanets:chalos_cobblestone_wall[east=false,north=false,south=true,up=true,west=false]
moreplanets:chalos_cobblestone_wall[east=false,north=false,south=true,up=false,west=true]
moreplanets:chalos_cobblestone_wall[east=false,north=false,south=true,up=false,west=false]
moreplanets:chalos_cobblestone_wall[east=false,north=false,south=false,up=true,west=true]
moreplanets:chalos_cobblestone_wall[east=false,north=false,south=false,up=true,west=false]
moreplanets:chalos_cobblestone_wall[east=false,north=false,south=false,up=false,west=true]
moreplanets:chalos_cobblestone_wall[east=false,north=false,south=false,up=false,west=false]
moreplanets:nibiru_cobblestone_wall[east=true,north=true,south=true,up=true,west=true]
moreplanets:nibiru_cobblestone_wall[east=true,north=true,south=true,up=true,west=false]
moreplanets:nibiru_cobblestone_wall[east=true,north=true,south=true,up=false,west=true]
moreplanets:nibiru_cobblestone_wall[east=true,north=true,south=true,up=false,west=false]
moreplanets:nibiru_cobblestone_wall[east=true,north=true,south=false,up=true,west=true]
moreplanets:nibiru_cobblestone_wall[east=true,north=true,south=false,up=true,west=false]
moreplanets:nibiru_cobblestone_wall[east=true,north=true,south=false,up=false,west=true]
moreplanets:nibiru_cobblestone_wall[east=true,north=true,south=false,up=false,west=false]
moreplanets:nibiru_cobblestone_wall[east=true,north=false,south=true,up=true,west=true]
moreplanets:nibiru_cobblestone_wall[east=true,north=false,south=true,up=true,west=false]
moreplanets:nibiru_cobblestone_wall[east=true,north=false,south=true,up=false,west=true]
moreplanets:nibiru_cobblestone_wall[east=true,north=false,south=true,up=false,west=false]
moreplanets:nibiru_cobblestone_wall[east=true,north=false,south=false,up=true,west=true]
moreplanets:nibiru_cobblestone_wall[east=true,north=false,south=false,up=true,west=false]
moreplanets:nibiru_cobblestone_wall[east=true,north=false,south=false,up=false,west=true]
moreplanets:nibiru_cobblestone_wall[east=true,north=false,south=false,up=false,west=false]
moreplanets:nibiru_cobblestone_wall[east=false,north=true,south=true,up=true,west=true]
moreplanets:nibiru_cobblestone_wall[east=false,north=true,south=true,up=true,west=false]
moreplanets:nibiru_cobblestone_wall[east=false,north=true,south=true,up=false,west=true]
moreplanets:nibiru_cobblestone_wall[east=false,north=true,south=true,up=false,west=false]
moreplanets:nibiru_cobblestone_wall[east=false,north=true,south=false,up=true,west=true]
moreplanets:nibiru_cobblestone_wall[east=false,north=true,south=false,up=true,west=false]
moreplanets:nibiru_cobblestone_wall[east=false,north=true,south=false,up=false,west=true]
moreplanets:nibiru_cobblestone_wall[east=false,north=true,south=false,up=false,west=false]
moreplanets:nibiru_cobblestone_wall[east=false,north=false,south=true,up=true,west=true]
moreplanets:nibiru_cobblestone_wall[east=false,north=false,south=true,up=true,west=false]
moreplanets:nibiru_cobblestone_wall[east=false,north=false,south=true,up=false,west=true]
moreplanets:nibiru_cobblestone_wall[east=false,north=false,south=true,up=false,west=false]
moreplanets:nibiru_cobblestone_wall[east=false,north=false,south=false,up=true,west=true]
moreplanets:nibiru_cobblestone_wall[east=false,north=false,south=false,up=true,west=false]
moreplanets:nibiru_cobblestone_wall[east=false,north=false,south=false,up=false,west=true]
moreplanets:nibiru_cobblestone_wall[east=false,north=false,south=false,up=false,west=false]
moreplanets:diona_dungeon_brick_wall[east=true,north=true,south=true,up=true,west=true]
moreplanets:diona_dungeon_brick_wall[east=true,north=true,south=true,up=true,west=false]
moreplanets:diona_dungeon_brick_wall[east=true,north=true,south=true,up=false,west=true]
moreplanets:diona_dungeon_brick_wall[east=true,north=true,south=true,up=false,west=false]
moreplanets:diona_dungeon_brick_wall[east=true,north=true,south=false,up=true,west=true]
moreplanets:diona_dungeon_brick_wall[east=true,north=true,south=false,up=true,west=false]
moreplanets:diona_dungeon_brick_wall[east=true,north=true,south=false,up=false,west=true]
moreplanets:diona_dungeon_brick_wall[east=true,north=true,south=false,up=false,west=false]
moreplanets:diona_dungeon_brick_wall[east=true,north=false,south=true,up=true,west=true]
moreplanets:diona_dungeon_brick_wall[east=true,north=false,south=true,up=true,west=false]
moreplanets:diona_dungeon_brick_wall[east=true,north=false,south=true,up=false,west=true]
moreplanets:diona_dungeon_brick_wall[east=true,north=false,south=true,up=false,west=false]
moreplanets:diona_dungeon_brick_wall[east=true,north=false,south=false,up=true,west=true]
moreplanets:diona_dungeon_brick_wall[east=true,north=false,south=false,up=true,west=false]
moreplanets:diona_dungeon_brick_wall[east=true,north=false,south=false,up=false,west=true]
moreplanets:diona_dungeon_brick_wall[east=true,north=false,south=false,up=false,west=false]
moreplanets:diona_dungeon_brick_wall[east=false,north=true,south=true,up=true,west=true]
moreplanets:diona_dungeon_brick_wall[east=false,north=true,south=true,up=true,west=false]
moreplanets:diona_dungeon_brick_wall[east=false,north=true,south=true,up=false,west=true]
moreplanets:diona_dungeon_brick_wall[east=false,north=true,south=true,up=false,west=false]
moreplanets:diona_dungeon_brick_wall[east=false,north=true,south=false,up=true,west=true]
moreplanets:diona_dungeon_brick_wall[east=false,north=true,south=false,up=true,west=false]
moreplanets:diona_dungeon_brick_wall[east=false,north=true,south=false,up=false,west=true]
moreplanets:diona_dungeon_brick_wall[east=false,north=true,south=false,up=false,west=false]
moreplanets:diona_dungeon_brick_wall[east=false,north=false,south=true,up=true,west=true]
moreplanets:diona_dungeon_brick_wall[east=false,north=false,south=true,up=true,west=false]
moreplanets:diona_dungeon_brick_wall[east=false,north=false,south=true,up=false,west=true]
moreplanets:diona_dungeon_brick_wall[east=false,north=false,south=true,up=false,west=false]
moreplanets:diona_dungeon_brick_wall[east=false,north=false,south=false,up=true,west=true]
moreplanets:diona_dungeon_brick_wall[east=false,north=false,south=false,up=true,west=false]
moreplanets:diona_dungeon_brick_wall[east=false,north=false,south=false,up=false,west=true]
moreplanets:diona_dungeon_brick_wall[east=false,north=false,south=false,up=false,west=false]
moreplanets:chalos_dungeon_brick_wall[east=true,north=true,south=true,up=true,west=true]
moreplanets:chalos_dungeon_brick_wall[east=true,north=true,south=true,up=true,west=false]
moreplanets:chalos_dungeon_brick_wall[east=true,north=true,south=true,up=false,west=true]
moreplanets:chalos_dungeon_brick_wall[east=true,north=true,south=true,up=false,west=false]
moreplanets:chalos_dungeon_brick_wall[east=true,north=true,south=false,up=true,west=true]
moreplanets:chalos_dungeon_brick_wall[east=true,north=true,south=false,up=true,west=false]
moreplanets:chalos_dungeon_brick_wall[east=true,north=true,south=false,up=false,west=true]
moreplanets:chalos_dungeon_brick_wall[east=true,north=true,south=false,up=false,west=false]
moreplanets:chalos_dungeon_brick_wall[east=true,north=false,south=true,up=true,west=true]
moreplanets:chalos_dungeon_brick_wall[east=true,north=false,south=true,up=true,west=false]
moreplanets:chalos_dungeon_brick_wall[east=true,north=false,south=true,up=false,west=true]
moreplanets:chalos_dungeon_brick_wall[east=true,north=false,south=true,up=false,west=false]
moreplanets:chalos_dungeon_brick_wall[east=true,north=false,south=false,up=true,west=true]
moreplanets:chalos_dungeon_brick_wall[east=true,north=false,south=false,up=true,west=false]
moreplanets:chalos_dungeon_brick_wall[east=true,north=false,south=false,up=false,west=true]
moreplanets:chalos_dungeon_brick_wall[east=true,north=false,south=false,up=false,west=false]
moreplanets:chalos_dungeon_brick_wall[east=false,north=true,south=true,up=true,west=true]
moreplanets:chalos_dungeon_brick_wall[east=false,north=true,south=true,up=true,west=false]
moreplanets:chalos_dungeon_brick_wall[east=false,north=true,south=true,up=false,west=true]
moreplanets:chalos_dungeon_brick_wall[east=false,north=true,south=true,up=false,west=false]
moreplanets:chalos_dungeon_brick_wall[east=false,north=true,south=false,up=true,west=true]
moreplanets:chalos_dungeon_brick_wall[east=false,north=true,south=false,up=true,west=false]
moreplanets:chalos_dungeon_brick_wall[east=false,north=true,south=false,up=false,west=true]
moreplanets:chalos_dungeon_brick_wall[east=false,north=true,south=false,up=false,west=false]
moreplanets:chalos_dungeon_brick_wall[east=false,north=false,south=true,up=true,west=true]
moreplanets:chalos_dungeon_brick_wall[east=false,north=false,south=true,up=true,west=false]
moreplanets:chalos_dungeon_brick_wall[east=false,north=false,south=true,up=false,west=true]
moreplanets:chalos_dungeon_brick_wall[east=false,north=false,south=true,up=false,west=false]
moreplanets:chalos_dungeon_brick_wall[east=false,north=false,south=false,up=true,west=true]
moreplanets:chalos_dungeon_brick_wall[east=false,north=false,south=false,up=true,west=false]
moreplanets:chalos_dungeon_brick_wall[east=false,north=false,south=false,up=false,west=true]
moreplanets:chalos_dungeon_brick_wall[east=false,north=false,south=false,up=false,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=true,south=true,up=true,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=true,south=true,up=true,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=true,south=true,up=false,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=true,south=true,up=false,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=true,south=false,up=true,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=true,south=false,up=true,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=true,south=false,up=false,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=true,south=false,up=false,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=false,south=true,up=true,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=false,south=true,up=true,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=false,south=true,up=false,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=false,south=true,up=false,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=false,south=false,up=true,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=false,south=false,up=true,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=false,south=false,up=false,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=true,north=false,south=false,up=false,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=true,south=true,up=true,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=true,south=true,up=true,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=true,south=true,up=false,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=true,south=true,up=false,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=true,south=false,up=true,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=true,south=false,up=true,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=true,south=false,up=false,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=true,south=false,up=false,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=false,south=true,up=true,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=false,south=true,up=true,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=false,south=true,up=false,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=false,south=true,up=false,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=false,south=false,up=true,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=false,south=false,up=true,west=false]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=false,south=false,up=false,west=true]
moreplanets:nibiru_dungeon_brick_wall[east=false,north=false,south=false,up=false,west=false]
moreplanets:polished_tin_decoration_block
moreplanets:polished_aluminum_decoration_block
moreplanets:desh_frame
moreplanets:dungeon_glowstone
moreplanets:fronos_grass_block[layer=none]
moreplanets:fronos_grass_block[layer=snow]
moreplanets:fronos_grass_block[layer=cream]
moreplanets:fronos_dirt
moreplanets:fronos_coarse_dirt
moreplanets:fronos_farmland[moisture=0]
moreplanets:fronos_farmland[moisture=1]
moreplanets:fronos_stone
moreplanets:fronos_cobblestone
moreplanets:fronos_stone_bricks
moreplanets:fronos_mossy_stone_bricks
moreplanets:fronos_cracked_stone_bricks
moreplanets:fronos_chiseled_stone_bricks
moreplanets:fronos_dungeon_brick
moreplanets:fronos_grass
moreplanets:large_wheat[half=upper]
moreplanets:large_wheat[half=lower]
moreplanets:fronos_tall_grass[half=upper]
moreplanets:fronos_tall_grass[half=lower]
moreplanets:oscalea_fence[east=true,north=true,south=true,west=true]
moreplanets:oscalea_fence[east=true,north=true,south=true,west=false]
moreplanets:oscalea_fence[east=true,north=true,south=false,west=true]
moreplanets:oscalea_fence[east=true,north=true,south=false,west=false]
moreplanets:oscalea_fence[east=true,north=false,south=true,west=true]
moreplanets:oscalea_fence[east=true,north=false,south=true,west=false]
moreplanets:oscalea_fence[east=true,north=false,south=false,west=true]
moreplanets:oscalea_fence[east=true,north=false,south=false,west=false]
moreplanets:oscalea_fence[east=false,north=true,south=true,west=true]
moreplanets:oscalea_fence[east=false,north=true,south=true,west=false]
moreplanets:oscalea_fence[east=false,north=true,south=false,west=true]
moreplanets:oscalea_fence[east=false,north=true,south=false,west=false]
moreplanets:oscalea_fence[east=false,north=false,south=true,west=true]
moreplanets:oscalea_fence[east=false,north=false,south=true,west=false]
moreplanets:oscalea_fence[east=false,north=false,south=false,west=true]
moreplanets:oscalea_fence[east=false,north=false,south=false,west=false]
moreplanets:frolia_fence[east=true,north=true,south=true,west=true]
moreplanets:frolia_fence[east=true,north=true,south=true,west=false]
moreplanets:frolia_fence[east=true,north=true,south=false,west=true]
moreplanets:frolia_fence[east=true,north=true,south=false,west=false]
moreplanets:frolia_fence[east=true,north=false,south=true,west=true]
moreplanets:frolia_fence[east=true,north=false,south=true,west=false]
moreplanets:frolia_fence[east=true,north=false,south=false,west=true]
moreplanets:frolia_fence[east=true,north=false,south=false,west=false]
moreplanets:frolia_fence[east=false,north=true,south=true,west=true]
moreplanets:frolia_fence[east=false,north=true,south=true,west=false]
moreplanets:frolia_fence[east=false,north=true,south=false,west=true]
moreplanets:frolia_fence[east=false,north=true,south=false,west=false]
moreplanets:frolia_fence[east=false,north=false,south=true,west=true]
moreplanets:frolia_fence[east=false,north=false,south=true,west=false]
moreplanets:frolia_fence[east=false,north=false,south=false,west=true]
moreplanets:frolia_fence[east=false,north=false,south=false,west=false]
moreplanets:oscalea_fence_gate[facing=north,in_wall=true,open=true,powered=true]
moreplanets:oscalea_fence_gate[facing=north,in_wall=true,open=true,powered=false]
moreplanets:oscalea_fence_gate[facing=north,in_wall=true,open=false,powered=true]
moreplanets:oscalea_fence_gate[facing=north,in_wall=true,open=false,powered=false]
moreplanets:oscalea_fence_gate[facing=north,in_wall=false,open=true,powered=true]
moreplanets:oscalea_fence_gate[facing=north,in_wall=false,open=true,powered=false]
moreplanets:oscalea_fence_gate[facing=north,in_wall=false,open=false,powered=true]
moreplanets:oscalea_fence_gate[facing=north,in_wall=false,open=false,powered=false]
moreplanets:oscalea_fence_gate[facing=south,in_wall=true,open=true,powered=true]
moreplanets:oscalea_fence_gate[facing=south,in_wall=true,open=true,powered=false]
moreplanets:oscalea_fence_gate[facing=south,in_wall=true,open=false,powered=true]
moreplanets:oscalea_fence_gate[facing=south,in_wall=true,open=false,powered=false]
moreplanets:oscalea_fence_gate[facing=south,in_wall=false,open=true,powered=true]
moreplanets:oscalea_fence_gate[facing=south,in_wall=false,open=true,powered=false]
moreplanets:oscalea_fence_gate[facing=south,in_wall=false,open=false,powered=true]
moreplanets:oscalea_fence_gate[facing=south,in_wall=false,open=false,powered=false]
moreplanets:oscalea_fence_gate[facing=west,in_wall=true,open=true,powered=true]
moreplanets:oscalea_fence_gate[facing=west,in_wall=true,open=true,powered=false]
moreplanets:oscalea_fence_gate[facing=west,in_wall=true,open=false,powered=true]
moreplanets:oscalea_fence_gate[facing=west,in_wall=true,open=false,powered=false]
moreplanets:oscalea_fence_gate[facing=west,in_wall=false,open=true,powered=true]
moreplanets:oscalea_fence_gate[facing=west,in_wall=false,open=true,powered=false]
moreplanets:oscalea_fence_gate[facing=west,in_wall=false,open=false,powered=true]
moreplanets:oscalea_fence_gate[facing=west,in_wall=false,open=false,powered=false]
moreplanets:oscalea_fence_gate[facing=east,in_wall=true,open=true,powered=true]
moreplanets:oscalea_fence_gate[facing=east,in_wall=true,open=true,powered=false]
moreplanets:oscalea_fence_gate[facing=east,in_wall=true,open=false,powered=true]
moreplanets:oscalea_fence_gate[facing=east,in_wall=true,open=false,powered=false]
moreplanets:oscalea_fence_gate[facing=east,in_wall=false,open=true,powered=true]
moreplanets:oscalea_fence_gate[facing=east,in_wall=false,open=true,powered=false]
moreplanets:oscalea_fence_gate[facing=east,in_wall=false,open=false,powered=true]
moreplanets:oscalea_fence_gate[facing=east,in_wall=false,open=false,powered=false]
moreplanets:frolia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
moreplanets:frolia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
moreplanets:frolia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
moreplanets:frolia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
moreplanets:frolia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
moreplanets:frolia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
moreplanets:frolia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
moreplanets:frolia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
moreplanets:frolia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
moreplanets:frolia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
moreplanets:frolia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
moreplanets:frolia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
moreplanets:frolia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
moreplanets:frolia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
moreplanets:frolia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
moreplanets:frolia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
moreplanets:frolia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
moreplanets:frolia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
moreplanets:frolia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
moreplanets:frolia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
moreplanets:frolia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
moreplanets:frolia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
moreplanets:frolia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
moreplanets:frolia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
moreplanets:frolia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
moreplanets:frolia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
moreplanets:frolia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
moreplanets:frolia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
moreplanets:frolia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
moreplanets:frolia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
moreplanets:frolia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
moreplanets:frolia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
moreplanets:oscalea_stairs[facing=north,half=top,shape=straight]
moreplanets:oscalea_stairs[facing=north,half=top,shape=inner_left]
moreplanets:oscalea_stairs[facing=north,half=top,shape=inner_right]
moreplanets:oscalea_stairs[facing=north,half=top,shape=outer_left]
moreplanets:oscalea_stairs[facing=north,half=top,shape=outer_right]
moreplanets:oscalea_stairs[facing=north,half=bottom,shape=straight]
moreplanets:oscalea_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:oscalea_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:oscalea_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:oscalea_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:oscalea_stairs[facing=south,half=top,shape=straight]
moreplanets:oscalea_stairs[facing=south,half=top,shape=inner_left]
moreplanets:oscalea_stairs[facing=south,half=top,shape=inner_right]
moreplanets:oscalea_stairs[facing=south,half=top,shape=outer_left]
moreplanets:oscalea_stairs[facing=south,half=top,shape=outer_right]
moreplanets:oscalea_stairs[facing=south,half=bottom,shape=straight]
moreplanets:oscalea_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:oscalea_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:oscalea_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:oscalea_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:oscalea_stairs[facing=west,half=top,shape=straight]
moreplanets:oscalea_stairs[facing=west,half=top,shape=inner_left]
moreplanets:oscalea_stairs[facing=west,half=top,shape=inner_right]
moreplanets:oscalea_stairs[facing=west,half=top,shape=outer_left]
moreplanets:oscalea_stairs[facing=west,half=top,shape=outer_right]
moreplanets:oscalea_stairs[facing=west,half=bottom,shape=straight]
moreplanets:oscalea_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:oscalea_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:oscalea_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:oscalea_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:oscalea_stairs[facing=east,half=top,shape=straight]
moreplanets:oscalea_stairs[facing=east,half=top,shape=inner_left]
moreplanets:oscalea_stairs[facing=east,half=top,shape=inner_right]
moreplanets:oscalea_stairs[facing=east,half=top,shape=outer_left]
moreplanets:oscalea_stairs[facing=east,half=top,shape=outer_right]
moreplanets:oscalea_stairs[facing=east,half=bottom,shape=straight]
moreplanets:oscalea_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:oscalea_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:oscalea_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:oscalea_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:frolia_stairs[facing=north,half=top,shape=straight]
moreplanets:frolia_stairs[facing=north,half=top,shape=inner_left]
moreplanets:frolia_stairs[facing=north,half=top,shape=inner_right]
moreplanets:frolia_stairs[facing=north,half=top,shape=outer_left]
moreplanets:frolia_stairs[facing=north,half=top,shape=outer_right]
moreplanets:frolia_stairs[facing=north,half=bottom,shape=straight]
moreplanets:frolia_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:frolia_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:frolia_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:frolia_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:frolia_stairs[facing=south,half=top,shape=straight]
moreplanets:frolia_stairs[facing=south,half=top,shape=inner_left]
moreplanets:frolia_stairs[facing=south,half=top,shape=inner_right]
moreplanets:frolia_stairs[facing=south,half=top,shape=outer_left]
moreplanets:frolia_stairs[facing=south,half=top,shape=outer_right]
moreplanets:frolia_stairs[facing=south,half=bottom,shape=straight]
moreplanets:frolia_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:frolia_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:frolia_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:frolia_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:frolia_stairs[facing=west,half=top,shape=straight]
moreplanets:frolia_stairs[facing=west,half=top,shape=inner_left]
moreplanets:frolia_stairs[facing=west,half=top,shape=inner_right]
moreplanets:frolia_stairs[facing=west,half=top,shape=outer_left]
moreplanets:frolia_stairs[facing=west,half=top,shape=outer_right]
moreplanets:frolia_stairs[facing=west,half=bottom,shape=straight]
moreplanets:frolia_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:frolia_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:frolia_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:frolia_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:frolia_stairs[facing=east,half=top,shape=straight]
moreplanets:frolia_stairs[facing=east,half=top,shape=inner_left]
moreplanets:frolia_stairs[facing=east,half=top,shape=inner_right]
moreplanets:frolia_stairs[facing=east,half=top,shape=outer_left]
moreplanets:frolia_stairs[facing=east,half=top,shape=outer_right]
moreplanets:frolia_stairs[facing=east,half=bottom,shape=straight]
moreplanets:frolia_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:frolia_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:frolia_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:frolia_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:oscalea_door[facing=north,half=upper,hinge=left,open=true,powered=true]
moreplanets:oscalea_door[facing=north,half=upper,hinge=left,open=true,powered=false]
moreplanets:oscalea_door[facing=north,half=upper,hinge=left,open=false,powered=true]
moreplanets:oscalea_door[facing=north,half=upper,hinge=left,open=false,powered=false]
moreplanets:oscalea_door[facing=north,half=upper,hinge=right,open=true,powered=true]
moreplanets:oscalea_door[facing=north,half=upper,hinge=right,open=true,powered=false]
moreplanets:oscalea_door[facing=north,half=upper,hinge=right,open=false,powered=true]
moreplanets:oscalea_door[facing=north,half=upper,hinge=right,open=false,powered=false]
moreplanets:oscalea_door[facing=north,half=lower,hinge=left,open=true,powered=true]
moreplanets:oscalea_door[facing=north,half=lower,hinge=left,open=true,powered=false]
moreplanets:oscalea_door[facing=north,half=lower,hinge=left,open=false,powered=true]
moreplanets:oscalea_door[facing=north,half=lower,hinge=left,open=false,powered=false]
moreplanets:oscalea_door[facing=north,half=lower,hinge=right,open=true,powered=true]
moreplanets:oscalea_door[facing=north,half=lower,hinge=right,open=true,powered=false]
moreplanets:oscalea_door[facing=north,half=lower,hinge=right,open=false,powered=true]
moreplanets:oscalea_door[facing=north,half=lower,hinge=right,open=false,powered=false]
moreplanets:oscalea_door[facing=south,half=upper,hinge=left,open=true,powered=true]
moreplanets:oscalea_door[facing=south,half=upper,hinge=left,open=true,powered=false]
moreplanets:oscalea_door[facing=south,half=upper,hinge=left,open=false,powered=true]
moreplanets:oscalea_door[facing=south,half=upper,hinge=left,open=false,powered=false]
moreplanets:oscalea_door[facing=south,half=upper,hinge=right,open=true,powered=true]
moreplanets:oscalea_door[facing=south,half=upper,hinge=right,open=true,powered=false]
moreplanets:oscalea_door[facing=south,half=upper,hinge=right,open=false,powered=true]
moreplanets:oscalea_door[facing=south,half=upper,hinge=right,open=false,powered=false]
moreplanets:oscalea_door[facing=south,half=lower,hinge=left,open=true,powered=true]
moreplanets:oscalea_door[facing=south,half=lower,hinge=left,open=true,powered=false]
moreplanets:oscalea_door[facing=south,half=lower,hinge=left,open=false,powered=true]
moreplanets:oscalea_door[facing=south,half=lower,hinge=left,open=false,powered=false]
moreplanets:oscalea_door[facing=south,half=lower,hinge=right,open=true,powered=true]
moreplanets:oscalea_door[facing=south,half=lower,hinge=right,open=true,powered=false]
moreplanets:oscalea_door[facing=south,half=lower,hinge=right,open=false,powered=true]
moreplanets:oscalea_door[facing=south,half=lower,hinge=right,open=false,powered=false]
moreplanets:oscalea_door[facing=west,half=upper,hinge=left,open=true,powered=true]
moreplanets:oscalea_door[facing=west,half=upper,hinge=left,open=true,powered=false]
moreplanets:oscalea_door[facing=west,half=upper,hinge=left,open=false,powered=true]
moreplanets:oscalea_door[facing=west,half=upper,hinge=left,open=false,powered=false]
moreplanets:oscalea_door[facing=west,half=upper,hinge=right,open=true,powered=true]
moreplanets:oscalea_door[facing=west,half=upper,hinge=right,open=true,powered=false]
moreplanets:oscalea_door[facing=west,half=upper,hinge=right,open=false,powered=true]
moreplanets:oscalea_door[facing=west,half=upper,hinge=right,open=false,powered=false]
moreplanets:oscalea_door[facing=west,half=lower,hinge=left,open=true,powered=true]
moreplanets:oscalea_door[facing=west,half=lower,hinge=left,open=true,powered=false]
moreplanets:oscalea_door[facing=west,half=lower,hinge=left,open=false,powered=true]
moreplanets:oscalea_door[facing=west,half=lower,hinge=left,open=false,powered=false]
moreplanets:oscalea_door[facing=west,half=lower,hinge=right,open=true,powered=true]
moreplanets:oscalea_door[facing=west,half=lower,hinge=right,open=true,powered=false]
moreplanets:oscalea_door[facing=west,half=lower,hinge=right,open=false,powered=true]
moreplanets:oscalea_door[facing=west,half=lower,hinge=right,open=false,powered=false]
moreplanets:oscalea_door[facing=east,half=upper,hinge=left,open=true,powered=true]
moreplanets:oscalea_door[facing=east,half=upper,hinge=left,open=true,powered=false]
moreplanets:oscalea_door[facing=east,half=upper,hinge=left,open=false,powered=true]
moreplanets:oscalea_door[facing=east,half=upper,hinge=left,open=false,powered=false]
moreplanets:oscalea_door[facing=east,half=upper,hinge=right,open=true,powered=true]
moreplanets:oscalea_door[facing=east,half=upper,hinge=right,open=true,powered=false]
moreplanets:oscalea_door[facing=east,half=upper,hinge=right,open=false,powered=true]
moreplanets:oscalea_door[facing=east,half=upper,hinge=right,open=false,powered=false]
moreplanets:oscalea_door[facing=east,half=lower,hinge=left,open=true,powered=true]
moreplanets:oscalea_door[facing=east,half=lower,hinge=left,open=true,powered=false]
moreplanets:oscalea_door[facing=east,half=lower,hinge=left,open=false,powered=true]
moreplanets:oscalea_door[facing=east,half=lower,hinge=left,open=false,powered=false]
moreplanets:oscalea_door[facing=east,half=lower,hinge=right,open=true,powered=true]
moreplanets:oscalea_door[facing=east,half=lower,hinge=right,open=true,powered=false]
moreplanets:oscalea_door[facing=east,half=lower,hinge=right,open=false,powered=true]
moreplanets:oscalea_door[facing=east,half=lower,hinge=right,open=false,powered=false]
moreplanets:frolia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
moreplanets:frolia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
moreplanets:frolia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
moreplanets:frolia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
moreplanets:frolia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
moreplanets:frolia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
moreplanets:frolia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
moreplanets:frolia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
moreplanets:frolia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
moreplanets:frolia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
moreplanets:frolia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
moreplanets:frolia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
moreplanets:frolia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
moreplanets:frolia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
moreplanets:frolia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
moreplanets:frolia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
moreplanets:frolia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
moreplanets:frolia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
moreplanets:frolia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
moreplanets:frolia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
moreplanets:frolia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
moreplanets:frolia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
moreplanets:frolia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
moreplanets:frolia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
moreplanets:frolia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
moreplanets:frolia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
moreplanets:frolia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
moreplanets:frolia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
moreplanets:frolia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
moreplanets:frolia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
moreplanets:frolia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
moreplanets:frolia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
moreplanets:frolia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
moreplanets:frolia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
moreplanets:frolia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
moreplanets:frolia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
moreplanets:frolia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
moreplanets:frolia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
moreplanets:frolia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
moreplanets:frolia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
moreplanets:frolia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
moreplanets:frolia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
moreplanets:frolia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
moreplanets:frolia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
moreplanets:frolia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
moreplanets:frolia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
moreplanets:frolia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
moreplanets:frolia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
moreplanets:frolia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
moreplanets:frolia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
moreplanets:frolia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
moreplanets:frolia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
moreplanets:frolia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
moreplanets:frolia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
moreplanets:frolia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
moreplanets:frolia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
moreplanets:frolia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
moreplanets:frolia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
moreplanets:frolia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
moreplanets:frolia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
moreplanets:frolia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
moreplanets:frolia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
moreplanets:frolia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
moreplanets:frolia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
moreplanets:oscalea_trapdoor[facing=north,half=top,open=true]
moreplanets:oscalea_trapdoor[facing=north,half=top,open=false]
moreplanets:oscalea_trapdoor[facing=north,half=bottom,open=true]
moreplanets:oscalea_trapdoor[facing=north,half=bottom,open=false]
moreplanets:oscalea_trapdoor[facing=south,half=top,open=true]
moreplanets:oscalea_trapdoor[facing=south,half=top,open=false]
moreplanets:oscalea_trapdoor[facing=south,half=bottom,open=true]
moreplanets:oscalea_trapdoor[facing=south,half=bottom,open=false]
moreplanets:oscalea_trapdoor[facing=west,half=top,open=true]
moreplanets:oscalea_trapdoor[facing=west,half=top,open=false]
moreplanets:oscalea_trapdoor[facing=west,half=bottom,open=true]
moreplanets:oscalea_trapdoor[facing=west,half=bottom,open=false]
moreplanets:oscalea_trapdoor[facing=east,half=top,open=true]
moreplanets:oscalea_trapdoor[facing=east,half=top,open=false]
moreplanets:oscalea_trapdoor[facing=east,half=bottom,open=true]
moreplanets:oscalea_trapdoor[facing=east,half=bottom,open=false]
moreplanets:frolia_trapdoor[facing=north,half=top,open=true]
moreplanets:frolia_trapdoor[facing=north,half=top,open=false]
moreplanets:frolia_trapdoor[facing=north,half=bottom,open=true]
moreplanets:frolia_trapdoor[facing=north,half=bottom,open=false]
moreplanets:frolia_trapdoor[facing=south,half=top,open=true]
moreplanets:frolia_trapdoor[facing=south,half=top,open=false]
moreplanets:frolia_trapdoor[facing=south,half=bottom,open=true]
moreplanets:frolia_trapdoor[facing=south,half=bottom,open=false]
moreplanets:frolia_trapdoor[facing=west,half=top,open=true]
moreplanets:frolia_trapdoor[facing=west,half=top,open=false]
moreplanets:frolia_trapdoor[facing=west,half=bottom,open=true]
moreplanets:frolia_trapdoor[facing=west,half=bottom,open=false]
moreplanets:frolia_trapdoor[facing=east,half=top,open=true]
moreplanets:frolia_trapdoor[facing=east,half=top,open=false]
moreplanets:frolia_trapdoor[facing=east,half=bottom,open=true]
moreplanets:frolia_trapdoor[facing=east,half=bottom,open=false]
moreplanets:fronos_iron_ore
moreplanets:fronos_gold_ore
moreplanets:fronos_tin_ore
moreplanets:fronos_copper_ore
moreplanets:fronos_aluminum_ore
moreplanets:fronos_lead_ore
moreplanets:fronos_coal_ore
moreplanets:fronos_lapis_ore
moreplanets:fronos_diamond_ore
moreplanets:fronos_emerald_ore
moreplanets:fronos_redstone_ore[lit=true]
moreplanets:fronos_redstone_ore[lit=false]
moreplanets:fronos_silicon_ore
moreplanets:fronos_quartz_ore
moreplanets:extrailonite_ore
moreplanets:red_candy_cane[axis=x]
moreplanets:red_candy_cane[axis=y]
moreplanets:red_candy_cane[axis=z]
moreplanets:green_candy_cane[axis=x]
moreplanets:green_candy_cane[axis=y]
moreplanets:green_candy_cane[axis=z]
moreplanets:blue_candy_cane[axis=x]
moreplanets:blue_candy_cane[axis=y]
moreplanets:blue_candy_cane[axis=z]
moreplanets:orange_candy_cane[axis=x]
moreplanets:orange_candy_cane[axis=y]
moreplanets:orange_candy_cane[axis=z]
moreplanets:pink_candy_cane[axis=x]
moreplanets:pink_candy_cane[axis=y]
moreplanets:pink_candy_cane[axis=z]
moreplanets:yellow_candy_cane[axis=x]
moreplanets:yellow_candy_cane[axis=y]
moreplanets:yellow_candy_cane[axis=z]
moreplanets:purple_candy_cane[axis=x]
moreplanets:purple_candy_cane[axis=y]
moreplanets:purple_candy_cane[axis=z]
moreplanets:rainbow_candy_cane[axis=x]
moreplanets:rainbow_candy_cane[axis=y]
moreplanets:rainbow_candy_cane[axis=z]
moreplanets:grape_jelly_block
moreplanets:raspberry_jelly_block
moreplanets:strawberry_jelly_block
moreplanets:berry_jelly_block
moreplanets:lime_jelly_block
moreplanets:orange_jelly_block
moreplanets:green_jelly_block
moreplanets:lemon_jelly_block
moreplanets:diona_surface_rock
moreplanets:diona_sub_surface_rock
moreplanets:diona_rock
moreplanets:diona_cobblestone
moreplanets:setrorium_ore
moreplanets:illenium_ore
moreplanets:diona_tin_ore
moreplanets:diona_copper_ore
moreplanets:diona_aluminum_ore
moreplanets:setrorium_block
moreplanets:illenium_block
moreplanets:diona_dungeon_brick
moreplanets:infected_purlonite_segment
moreplanets:infected_purlonite_eye_core
moreplanets:infected_purlonite_ender_core
moreplanets:albetius_worm_egg_rock
moreplanets:infected_purlonite_planks
moreplanets:infected_purlonite_fence[east=true,north=true,south=true,west=true]
moreplanets:infected_purlonite_fence[east=true,north=true,south=true,west=false]
moreplanets:infected_purlonite_fence[east=true,north=true,south=false,west=true]
moreplanets:infected_purlonite_fence[east=true,north=true,south=false,west=false]
moreplanets:infected_purlonite_fence[east=true,north=false,south=true,west=true]
moreplanets:infected_purlonite_fence[east=true,north=false,south=true,west=false]
moreplanets:infected_purlonite_fence[east=true,north=false,south=false,west=true]
moreplanets:infected_purlonite_fence[east=true,north=false,south=false,west=false]
moreplanets:infected_purlonite_fence[east=false,north=true,south=true,west=true]
moreplanets:infected_purlonite_fence[east=false,north=true,south=true,west=false]
moreplanets:infected_purlonite_fence[east=false,north=true,south=false,west=true]
moreplanets:infected_purlonite_fence[east=false,north=true,south=false,west=false]
moreplanets:infected_purlonite_fence[east=false,north=false,south=true,west=true]
moreplanets:infected_purlonite_fence[east=false,north=false,south=true,west=false]
moreplanets:infected_purlonite_fence[east=false,north=false,south=false,west=true]
moreplanets:infected_purlonite_fence[east=false,north=false,south=false,west=false]
moreplanets:diona_ancient_chest[facing=north]
moreplanets:diona_ancient_chest[facing=south]
moreplanets:diona_ancient_chest[facing=west]
moreplanets:diona_ancient_chest[facing=east]
moreplanets:diona_treasure_chest[facing=north]
moreplanets:diona_treasure_chest[facing=south]
moreplanets:diona_treasure_chest[facing=west]
moreplanets:diona_treasure_chest[facing=east]
moreplanets:zelius_egg
moreplanets:infected_purlonite_cobweb
moreplanets:infected_purlonite_torch[facing=up]
moreplanets:infected_purlonite_torch[facing=north]
moreplanets:infected_purlonite_torch[facing=south]
moreplanets:infected_purlonite_torch[facing=west]
moreplanets:infected_purlonite_torch[facing=east]
moreplanets:infected_purlonite_crystal[facing=down]
moreplanets:infected_purlonite_crystal[facing=up]
moreplanets:infected_purlonite_crystal[facing=north]
moreplanets:infected_purlonite_crystal[facing=south]
moreplanets:infected_purlonite_crystal[facing=west]
moreplanets:infected_purlonite_crystal[facing=east]
moreplanets:alien_miner_blood
moreplanets:infected_purlonite_slime_block
moreplanets:dark_energy_core
moreplanets:infected_purlonite_water_fluid[level=0]
moreplanets:infected_purlonite_water_fluid[level=1]
moreplanets:infected_purlonite_water_fluid[level=2]
moreplanets:infected_purlonite_water_fluid[level=3]
moreplanets:infected_purlonite_water_fluid[level=4]
moreplanets:infected_purlonite_water_fluid[level=5]
moreplanets:infected_purlonite_water_fluid[level=6]
moreplanets:infected_purlonite_water_fluid[level=7]
moreplanets:infected_purlonite_water_fluid[level=8]
moreplanets:infected_purlonite_water_fluid[level=9]
moreplanets:infected_purlonite_water_fluid[level=10]
moreplanets:infected_purlonite_water_fluid[level=11]
moreplanets:infected_purlonite_water_fluid[level=12]
moreplanets:infected_purlonite_water_fluid[level=13]
moreplanets:infected_purlonite_water_fluid[level=14]
moreplanets:infected_purlonite_water_fluid[level=15]
moreplanets:infected_purlonite_lava_fluid[level=0]
moreplanets:infected_purlonite_lava_fluid[level=1]
moreplanets:infected_purlonite_lava_fluid[level=2]
moreplanets:infected_purlonite_lava_fluid[level=3]
moreplanets:infected_purlonite_lava_fluid[level=4]
moreplanets:infected_purlonite_lava_fluid[level=5]
moreplanets:infected_purlonite_lava_fluid[level=6]
moreplanets:infected_purlonite_lava_fluid[level=7]
moreplanets:infected_purlonite_lava_fluid[level=8]
moreplanets:infected_purlonite_lava_fluid[level=9]
moreplanets:infected_purlonite_lava_fluid[level=10]
moreplanets:infected_purlonite_lava_fluid[level=11]
moreplanets:infected_purlonite_lava_fluid[level=12]
moreplanets:infected_purlonite_lava_fluid[level=13]
moreplanets:infected_purlonite_lava_fluid[level=14]
moreplanets:infected_purlonite_lava_fluid[level=15]
moreplanets:diona_cobblestone_stairs[facing=north,half=top,shape=straight]
moreplanets:diona_cobblestone_stairs[facing=north,half=top,shape=inner_left]
moreplanets:diona_cobblestone_stairs[facing=north,half=top,shape=inner_right]
moreplanets:diona_cobblestone_stairs[facing=north,half=top,shape=outer_left]
moreplanets:diona_cobblestone_stairs[facing=north,half=top,shape=outer_right]
moreplanets:diona_cobblestone_stairs[facing=north,half=bottom,shape=straight]
moreplanets:diona_cobblestone_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:diona_cobblestone_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:diona_cobblestone_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:diona_cobblestone_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:diona_cobblestone_stairs[facing=south,half=top,shape=straight]
moreplanets:diona_cobblestone_stairs[facing=south,half=top,shape=inner_left]
moreplanets:diona_cobblestone_stairs[facing=south,half=top,shape=inner_right]
moreplanets:diona_cobblestone_stairs[facing=south,half=top,shape=outer_left]
moreplanets:diona_cobblestone_stairs[facing=south,half=top,shape=outer_right]
moreplanets:diona_cobblestone_stairs[facing=south,half=bottom,shape=straight]
moreplanets:diona_cobblestone_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:diona_cobblestone_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:diona_cobblestone_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:diona_cobblestone_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:diona_cobblestone_stairs[facing=west,half=top,shape=straight]
moreplanets:diona_cobblestone_stairs[facing=west,half=top,shape=inner_left]
moreplanets:diona_cobblestone_stairs[facing=west,half=top,shape=inner_right]
moreplanets:diona_cobblestone_stairs[facing=west,half=top,shape=outer_left]
moreplanets:diona_cobblestone_stairs[facing=west,half=top,shape=outer_right]
moreplanets:diona_cobblestone_stairs[facing=west,half=bottom,shape=straight]
moreplanets:diona_cobblestone_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:diona_cobblestone_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:diona_cobblestone_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:diona_cobblestone_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:diona_cobblestone_stairs[facing=east,half=top,shape=straight]
moreplanets:diona_cobblestone_stairs[facing=east,half=top,shape=inner_left]
moreplanets:diona_cobblestone_stairs[facing=east,half=top,shape=inner_right]
moreplanets:diona_cobblestone_stairs[facing=east,half=top,shape=outer_left]
moreplanets:diona_cobblestone_stairs[facing=east,half=top,shape=outer_right]
moreplanets:diona_cobblestone_stairs[facing=east,half=bottom,shape=straight]
moreplanets:diona_cobblestone_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:diona_cobblestone_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:diona_cobblestone_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:diona_cobblestone_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=top,shape=straight]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=top,shape=inner_left]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=top,shape=inner_right]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=top,shape=outer_left]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=top,shape=outer_right]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=bottom,shape=straight]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:diona_dungeon_brick_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=top,shape=straight]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=top,shape=inner_left]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=top,shape=inner_right]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=top,shape=outer_left]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=top,shape=outer_right]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=bottom,shape=straight]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:diona_dungeon_brick_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=top,shape=straight]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=top,shape=inner_left]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=top,shape=inner_right]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=top,shape=outer_left]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=top,shape=outer_right]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=bottom,shape=straight]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:diona_dungeon_brick_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=top,shape=straight]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=top,shape=inner_left]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=top,shape=inner_right]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=top,shape=outer_left]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=top,shape=outer_right]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=bottom,shape=straight]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:diona_dungeon_brick_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:dark_energy_generator[facing=north]
moreplanets:dark_energy_generator[facing=south]
moreplanets:dark_energy_generator[facing=west]
moreplanets:dark_energy_generator[facing=east]
moreplanets:glowing_iron_block
moreplanets:crashed_alien_probe[has_alien=true]
moreplanets:crashed_alien_probe[has_alien=false]
moreplanets:alien_ship_decoration_stairs[facing=north,half=top,shape=straight]
moreplanets:alien_ship_decoration_stairs[facing=north,half=top,shape=inner_left]
moreplanets:alien_ship_decoration_stairs[facing=north,half=top,shape=inner_right]
moreplanets:alien_ship_decoration_stairs[facing=north,half=top,shape=outer_left]
moreplanets:alien_ship_decoration_stairs[facing=north,half=top,shape=outer_right]
moreplanets:alien_ship_decoration_stairs[facing=north,half=bottom,shape=straight]
moreplanets:alien_ship_decoration_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:alien_ship_decoration_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:alien_ship_decoration_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:alien_ship_decoration_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:alien_ship_decoration_stairs[facing=south,half=top,shape=straight]
moreplanets:alien_ship_decoration_stairs[facing=south,half=top,shape=inner_left]
moreplanets:alien_ship_decoration_stairs[facing=south,half=top,shape=inner_right]
moreplanets:alien_ship_decoration_stairs[facing=south,half=top,shape=outer_left]
moreplanets:alien_ship_decoration_stairs[facing=south,half=top,shape=outer_right]
moreplanets:alien_ship_decoration_stairs[facing=south,half=bottom,shape=straight]
moreplanets:alien_ship_decoration_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:alien_ship_decoration_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:alien_ship_decoration_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:alien_ship_decoration_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:alien_ship_decoration_stairs[facing=west,half=top,shape=straight]
moreplanets:alien_ship_decoration_stairs[facing=west,half=top,shape=inner_left]
moreplanets:alien_ship_decoration_stairs[facing=west,half=top,shape=inner_right]
moreplanets:alien_ship_decoration_stairs[facing=west,half=top,shape=outer_left]
moreplanets:alien_ship_decoration_stairs[facing=west,half=top,shape=outer_right]
moreplanets:alien_ship_decoration_stairs[facing=west,half=bottom,shape=straight]
moreplanets:alien_ship_decoration_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:alien_ship_decoration_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:alien_ship_decoration_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:alien_ship_decoration_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:alien_ship_decoration_stairs[facing=east,half=top,shape=straight]
moreplanets:alien_ship_decoration_stairs[facing=east,half=top,shape=inner_left]
moreplanets:alien_ship_decoration_stairs[facing=east,half=top,shape=inner_right]
moreplanets:alien_ship_decoration_stairs[facing=east,half=top,shape=outer_left]
moreplanets:alien_ship_decoration_stairs[facing=east,half=top,shape=outer_right]
moreplanets:alien_ship_decoration_stairs[facing=east,half=bottom,shape=straight]
moreplanets:alien_ship_decoration_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:alien_ship_decoration_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:alien_ship_decoration_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:alien_ship_decoration_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:koentus_regolith
moreplanets:koentus_fine_regolith
moreplanets:koentus_rock
moreplanets:koentus_cobblestone
moreplanets:anti_gravity_ore
moreplanets:goldenite_crystals_ore
moreplanets:koentus_tin_ore
moreplanets:koentus_copper_ore
moreplanets:koentus_aluminum_ore
moreplanets:koentus_iron_ore
moreplanets:anti_gravity_fragments_block
moreplanets:goldenite_crystals_block
moreplanets:koentus_dungeon_brick
moreplanets:fallen_koentus_meteor
moreplanets:koentus_ice
moreplanets:white_glowing_hardened_ice
moreplanets:orange_glowing_hardened_ice
moreplanets:magenta_glowing_hardened_ice
moreplanets:light_blue_glowing_hardened_ice
moreplanets:yellow_glowing_hardened_ice
moreplanets:lime_glowing_hardened_ice
moreplanets:pink_glowing_hardened_ice
moreplanets:gray_glowing_hardened_ice
moreplanets:silver_glowing_hardened_ice
moreplanets:cyan_glowing_hardened_ice
moreplanets:purple_glowing_hardened_ice
moreplanets:blue_glowing_hardened_ice
moreplanets:brown_glowing_hardened_ice
moreplanets:green_glowing_hardened_ice
moreplanets:red_glowing_hardened_ice
moreplanets:black_glowing_hardened_ice
moreplanets:creep_block
moreplanets:gravity_creep_block
moreplanets:gravity_creep_extractor
moreplanets:gravity_creep_vines
moreplanets:chalos_rock
moreplanets:chalos_cobblestone
moreplanets:diremsium_ore
moreplanets:zyptorium_ore
moreplanets:cheese_milk_ore
moreplanets:chalos_iron_ore
moreplanets:chalos_tin_ore
moreplanets:chalos_copper_ore
moreplanets:chalos_aluminum_ore
moreplanets:diremsium_block
moreplanets:zyptorium_block
moreplanets:chalos_dungeon_brick
moreplanets:cheese_grass_block
moreplanets:cheese_dirt
moreplanets:cheese_coarse_dirt
moreplanets:cheese_spore_stem[axis=x]
moreplanets:cheese_spore_stem[axis=y]
moreplanets:cheese_spore_stem[axis=z]
moreplanets:cheese_spore_block
moreplanets:cheese_spore_planks
moreplanets:cheese_slime_block
moreplanets:chalos_ancient_chest[facing=north]
moreplanets:chalos_ancient_chest[facing=south]
moreplanets:chalos_ancient_chest[facing=west]
moreplanets:chalos_ancient_chest[facing=east]
moreplanets:chalos_treasure_chest[facing=north]
moreplanets:chalos_treasure_chest[facing=south]
moreplanets:chalos_treasure_chest[facing=west]
moreplanets:chalos_treasure_chest[facing=east]
moreplanets:cheese_milk_cake[bites=0]
moreplanets:cheese_milk_cake[bites=1]
moreplanets:cheese_milk_cake[bites=2]
moreplanets:cheese_milk_cake[bites=3]
moreplanets:cheese_milk_cake[bites=4]
moreplanets:cheese_milk_cake[bites=5]
moreplanets:cheese_milk_cake[bites=6]
moreplanets:cheese_spore_flower[natural_gen=true,stage=0]
moreplanets:cheese_spore_flower[natural_gen=true,stage=1]
moreplanets:cheese_spore_flower[natural_gen=false,stage=0]
moreplanets:cheese_spore_flower[natural_gen=false,stage=1]
moreplanets:cheese_grass
moreplanets:cheese_farmland[moisture=0]
moreplanets:cheese_farmland[moisture=1]
moreplanets:cheese_milk_fluid[level=0]
moreplanets:cheese_milk_fluid[level=1]
moreplanets:cheese_milk_fluid[level=2]
moreplanets:cheese_milk_fluid[level=3]
moreplanets:cheese_milk_fluid[level=4]
moreplanets:cheese_milk_fluid[level=5]
moreplanets:cheese_milk_fluid[level=6]
moreplanets:cheese_milk_fluid[level=7]
moreplanets:cheese_milk_fluid[level=8]
moreplanets:cheese_milk_fluid[level=9]
moreplanets:cheese_milk_fluid[level=10]
moreplanets:cheese_milk_fluid[level=11]
moreplanets:cheese_milk_fluid[level=12]
moreplanets:cheese_milk_fluid[level=13]
moreplanets:cheese_milk_fluid[level=14]
moreplanets:cheese_milk_fluid[level=15]
moreplanets:gaseous_cheese_milk[level=0]
moreplanets:gaseous_cheese_milk[level=1]
moreplanets:gaseous_cheese_milk[level=2]
moreplanets:gaseous_cheese_milk[level=3]
moreplanets:gaseous_cheese_milk[level=4]
moreplanets:gaseous_cheese_milk[level=5]
moreplanets:gaseous_cheese_milk[level=6]
moreplanets:gaseous_cheese_milk[level=7]
moreplanets:gaseous_cheese_milk[level=8]
moreplanets:gaseous_cheese_milk[level=9]
moreplanets:gaseous_cheese_milk[level=10]
moreplanets:gaseous_cheese_milk[level=11]
moreplanets:gaseous_cheese_milk[level=12]
moreplanets:gaseous_cheese_milk[level=13]
moreplanets:gaseous_cheese_milk[level=14]
moreplanets:gaseous_cheese_milk[level=15]
moreplanets:cheese_spore_berry[age=0]
moreplanets:cheese_spore_berry[age=1]
moreplanets:cheese_spore_berry[age=2]
moreplanets:cheese_spore_berry[age=3]
moreplanets:cheese_spore_berry[age=4]
moreplanets:cheese_spore_berry[age=5]
moreplanets:cheese_spore_berry[age=6]
moreplanets:cheese_spore_berry[age=7]
moreplanets:cheese_tall_grass[half=upper]
moreplanets:cheese_tall_grass[half=lower]
moreplanets:cheese_spore_crafting_table
moreplanets:cheese_spore_chest[facing=north]
moreplanets:cheese_spore_chest[facing=south]
moreplanets:cheese_spore_chest[facing=west]
moreplanets:cheese_spore_chest[facing=east]
moreplanets:chalos_cobblestone_stairs[facing=north,half=top,shape=straight]
moreplanets:chalos_cobblestone_stairs[facing=north,half=top,shape=inner_left]
moreplanets:chalos_cobblestone_stairs[facing=north,half=top,shape=inner_right]
moreplanets:chalos_cobblestone_stairs[facing=north,half=top,shape=outer_left]
moreplanets:chalos_cobblestone_stairs[facing=north,half=top,shape=outer_right]
moreplanets:chalos_cobblestone_stairs[facing=north,half=bottom,shape=straight]
moreplanets:chalos_cobblestone_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:chalos_cobblestone_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:chalos_cobblestone_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:chalos_cobblestone_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:chalos_cobblestone_stairs[facing=south,half=top,shape=straight]
moreplanets:chalos_cobblestone_stairs[facing=south,half=top,shape=inner_left]
moreplanets:chalos_cobblestone_stairs[facing=south,half=top,shape=inner_right]
moreplanets:chalos_cobblestone_stairs[facing=south,half=top,shape=outer_left]
moreplanets:chalos_cobblestone_stairs[facing=south,half=top,shape=outer_right]
moreplanets:chalos_cobblestone_stairs[facing=south,half=bottom,shape=straight]
moreplanets:chalos_cobblestone_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:chalos_cobblestone_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:chalos_cobblestone_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:chalos_cobblestone_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:chalos_cobblestone_stairs[facing=west,half=top,shape=straight]
moreplanets:chalos_cobblestone_stairs[facing=west,half=top,shape=inner_left]
moreplanets:chalos_cobblestone_stairs[facing=west,half=top,shape=inner_right]
moreplanets:chalos_cobblestone_stairs[facing=west,half=top,shape=outer_left]
moreplanets:chalos_cobblestone_stairs[facing=west,half=top,shape=outer_right]
moreplanets:chalos_cobblestone_stairs[facing=west,half=bottom,shape=straight]
moreplanets:chalos_cobblestone_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:chalos_cobblestone_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:chalos_cobblestone_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:chalos_cobblestone_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:chalos_cobblestone_stairs[facing=east,half=top,shape=straight]
moreplanets:chalos_cobblestone_stairs[facing=east,half=top,shape=inner_left]
moreplanets:chalos_cobblestone_stairs[facing=east,half=top,shape=inner_right]
moreplanets:chalos_cobblestone_stairs[facing=east,half=top,shape=outer_left]
moreplanets:chalos_cobblestone_stairs[facing=east,half=top,shape=outer_right]
moreplanets:chalos_cobblestone_stairs[facing=east,half=bottom,shape=straight]
moreplanets:chalos_cobblestone_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:chalos_cobblestone_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:chalos_cobblestone_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:chalos_cobblestone_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=top,shape=straight]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=top,shape=inner_left]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=top,shape=inner_right]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=top,shape=outer_left]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=top,shape=outer_right]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=bottom,shape=straight]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:chalos_dungeon_brick_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=top,shape=straight]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=top,shape=inner_left]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=top,shape=inner_right]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=top,shape=outer_left]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=top,shape=outer_right]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=bottom,shape=straight]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:chalos_dungeon_brick_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=top,shape=straight]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=top,shape=inner_left]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=top,shape=inner_right]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=top,shape=outer_left]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=top,shape=outer_right]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=bottom,shape=straight]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:chalos_dungeon_brick_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=top,shape=straight]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=top,shape=inner_left]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=top,shape=inner_right]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=top,shape=outer_left]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=top,shape=outer_right]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=bottom,shape=straight]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:chalos_dungeon_brick_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:cheese_spore_stairs[facing=north,half=top,shape=straight]
moreplanets:cheese_spore_stairs[facing=north,half=top,shape=inner_left]
moreplanets:cheese_spore_stairs[facing=north,half=top,shape=inner_right]
moreplanets:cheese_spore_stairs[facing=north,half=top,shape=outer_left]
moreplanets:cheese_spore_stairs[facing=north,half=top,shape=outer_right]
moreplanets:cheese_spore_stairs[facing=north,half=bottom,shape=straight]
moreplanets:cheese_spore_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:cheese_spore_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:cheese_spore_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:cheese_spore_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:cheese_spore_stairs[facing=south,half=top,shape=straight]
moreplanets:cheese_spore_stairs[facing=south,half=top,shape=inner_left]
moreplanets:cheese_spore_stairs[facing=south,half=top,shape=inner_right]
moreplanets:cheese_spore_stairs[facing=south,half=top,shape=outer_left]
moreplanets:cheese_spore_stairs[facing=south,half=top,shape=outer_right]
moreplanets:cheese_spore_stairs[facing=south,half=bottom,shape=straight]
moreplanets:cheese_spore_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:cheese_spore_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:cheese_spore_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:cheese_spore_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:cheese_spore_stairs[facing=west,half=top,shape=straight]
moreplanets:cheese_spore_stairs[facing=west,half=top,shape=inner_left]
moreplanets:cheese_spore_stairs[facing=west,half=top,shape=inner_right]
moreplanets:cheese_spore_stairs[facing=west,half=top,shape=outer_left]
moreplanets:cheese_spore_stairs[facing=west,half=top,shape=outer_right]
moreplanets:cheese_spore_stairs[facing=west,half=bottom,shape=straight]
moreplanets:cheese_spore_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:cheese_spore_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:cheese_spore_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:cheese_spore_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:cheese_spore_stairs[facing=east,half=top,shape=straight]
moreplanets:cheese_spore_stairs[facing=east,half=top,shape=inner_left]
moreplanets:cheese_spore_stairs[facing=east,half=top,shape=inner_right]
moreplanets:cheese_spore_stairs[facing=east,half=top,shape=outer_left]
moreplanets:cheese_spore_stairs[facing=east,half=top,shape=outer_right]
moreplanets:cheese_spore_stairs[facing=east,half=bottom,shape=straight]
moreplanets:cheese_spore_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:cheese_spore_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:cheese_spore_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:cheese_spore_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:cheese_spore_fence[east=true,north=true,south=true,west=true]
moreplanets:cheese_spore_fence[east=true,north=true,south=true,west=false]
moreplanets:cheese_spore_fence[east=true,north=true,south=false,west=true]
moreplanets:cheese_spore_fence[east=true,north=true,south=false,west=false]
moreplanets:cheese_spore_fence[east=true,north=false,south=true,west=true]
moreplanets:cheese_spore_fence[east=true,north=false,south=true,west=false]
moreplanets:cheese_spore_fence[east=true,north=false,south=false,west=true]
moreplanets:cheese_spore_fence[east=true,north=false,south=false,west=false]
moreplanets:cheese_spore_fence[east=false,north=true,south=true,west=true]
moreplanets:cheese_spore_fence[east=false,north=true,south=true,west=false]
moreplanets:cheese_spore_fence[east=false,north=true,south=false,west=true]
moreplanets:cheese_spore_fence[east=false,north=true,south=false,west=false]
moreplanets:cheese_spore_fence[east=false,north=false,south=true,west=true]
moreplanets:cheese_spore_fence[east=false,north=false,south=true,west=false]
moreplanets:cheese_spore_fence[east=false,north=false,south=false,west=true]
moreplanets:cheese_spore_fence[east=false,north=false,south=false,west=false]
moreplanets:cheese_spore_fence_gate[facing=north,in_wall=true,open=true,powered=true]
moreplanets:cheese_spore_fence_gate[facing=north,in_wall=true,open=true,powered=false]
moreplanets:cheese_spore_fence_gate[facing=north,in_wall=true,open=false,powered=true]
moreplanets:cheese_spore_fence_gate[facing=north,in_wall=true,open=false,powered=false]
moreplanets:cheese_spore_fence_gate[facing=north,in_wall=false,open=true,powered=true]
moreplanets:cheese_spore_fence_gate[facing=north,in_wall=false,open=true,powered=false]
moreplanets:cheese_spore_fence_gate[facing=north,in_wall=false,open=false,powered=true]
moreplanets:cheese_spore_fence_gate[facing=north,in_wall=false,open=false,powered=false]
moreplanets:cheese_spore_fence_gate[facing=south,in_wall=true,open=true,powered=true]
moreplanets:cheese_spore_fence_gate[facing=south,in_wall=true,open=true,powered=false]
moreplanets:cheese_spore_fence_gate[facing=south,in_wall=true,open=false,powered=true]
moreplanets:cheese_spore_fence_gate[facing=south,in_wall=true,open=false,powered=false]
moreplanets:cheese_spore_fence_gate[facing=south,in_wall=false,open=true,powered=true]
moreplanets:cheese_spore_fence_gate[facing=south,in_wall=false,open=true,powered=false]
moreplanets:cheese_spore_fence_gate[facing=south,in_wall=false,open=false,powered=true]
moreplanets:cheese_spore_fence_gate[facing=south,in_wall=false,open=false,powered=false]
moreplanets:cheese_spore_fence_gate[facing=west,in_wall=true,open=true,powered=true]
moreplanets:cheese_spore_fence_gate[facing=west,in_wall=true,open=true,powered=false]
moreplanets:cheese_spore_fence_gate[facing=west,in_wall=true,open=false,powered=true]
moreplanets:cheese_spore_fence_gate[facing=west,in_wall=true,open=false,powered=false]
moreplanets:cheese_spore_fence_gate[facing=west,in_wall=false,open=true,powered=true]
moreplanets:cheese_spore_fence_gate[facing=west,in_wall=false,open=true,powered=false]
moreplanets:cheese_spore_fence_gate[facing=west,in_wall=false,open=false,powered=true]
moreplanets:cheese_spore_fence_gate[facing=west,in_wall=false,open=false,powered=false]
moreplanets:cheese_spore_fence_gate[facing=east,in_wall=true,open=true,powered=true]
moreplanets:cheese_spore_fence_gate[facing=east,in_wall=true,open=true,powered=false]
moreplanets:cheese_spore_fence_gate[facing=east,in_wall=true,open=false,powered=true]
moreplanets:cheese_spore_fence_gate[facing=east,in_wall=true,open=false,powered=false]
moreplanets:cheese_spore_fence_gate[facing=east,in_wall=false,open=true,powered=true]
moreplanets:cheese_spore_fence_gate[facing=east,in_wall=false,open=true,powered=false]
moreplanets:cheese_spore_fence_gate[facing=east,in_wall=false,open=false,powered=true]
moreplanets:cheese_spore_fence_gate[facing=east,in_wall=false,open=false,powered=false]
moreplanets:cheese_spore_door[facing=north,half=upper,hinge=left,open=true,powered=true]
moreplanets:cheese_spore_door[facing=north,half=upper,hinge=left,open=true,powered=false]
moreplanets:cheese_spore_door[facing=north,half=upper,hinge=left,open=false,powered=true]
moreplanets:cheese_spore_door[facing=north,half=upper,hinge=left,open=false,powered=false]
moreplanets:cheese_spore_door[facing=north,half=upper,hinge=right,open=true,powered=true]
moreplanets:cheese_spore_door[facing=north,half=upper,hinge=right,open=true,powered=false]
moreplanets:cheese_spore_door[facing=north,half=upper,hinge=right,open=false,powered=true]
moreplanets:cheese_spore_door[facing=north,half=upper,hinge=right,open=false,powered=false]
moreplanets:cheese_spore_door[facing=north,half=lower,hinge=left,open=true,powered=true]
moreplanets:cheese_spore_door[facing=north,half=lower,hinge=left,open=true,powered=false]
moreplanets:cheese_spore_door[facing=north,half=lower,hinge=left,open=false,powered=true]
moreplanets:cheese_spore_door[facing=north,half=lower,hinge=left,open=false,powered=false]
moreplanets:cheese_spore_door[facing=north,half=lower,hinge=right,open=true,powered=true]
moreplanets:cheese_spore_door[facing=north,half=lower,hinge=right,open=true,powered=false]
moreplanets:cheese_spore_door[facing=north,half=lower,hinge=right,open=false,powered=true]
moreplanets:cheese_spore_door[facing=north,half=lower,hinge=right,open=false,powered=false]
moreplanets:cheese_spore_door[facing=south,half=upper,hinge=left,open=true,powered=true]
moreplanets:cheese_spore_door[facing=south,half=upper,hinge=left,open=true,powered=false]
moreplanets:cheese_spore_door[facing=south,half=upper,hinge=left,open=false,powered=true]
moreplanets:cheese_spore_door[facing=south,half=upper,hinge=left,open=false,powered=false]
moreplanets:cheese_spore_door[facing=south,half=upper,hinge=right,open=true,powered=true]
moreplanets:cheese_spore_door[facing=south,half=upper,hinge=right,open=true,powered=false]
moreplanets:cheese_spore_door[facing=south,half=upper,hinge=right,open=false,powered=true]
moreplanets:cheese_spore_door[facing=south,half=upper,hinge=right,open=false,powered=false]
moreplanets:cheese_spore_door[facing=south,half=lower,hinge=left,open=true,powered=true]
moreplanets:cheese_spore_door[facing=south,half=lower,hinge=left,open=true,powered=false]
moreplanets:cheese_spore_door[facing=south,half=lower,hinge=left,open=false,powered=true]
moreplanets:cheese_spore_door[facing=south,half=lower,hinge=left,open=false,powered=false]
moreplanets:cheese_spore_door[facing=south,half=lower,hinge=right,open=true,powered=true]
moreplanets:cheese_spore_door[facing=south,half=lower,hinge=right,open=true,powered=false]
moreplanets:cheese_spore_door[facing=south,half=lower,hinge=right,open=false,powered=true]
moreplanets:cheese_spore_door[facing=south,half=lower,hinge=right,open=false,powered=false]
moreplanets:cheese_spore_door[facing=west,half=upper,hinge=left,open=true,powered=true]
moreplanets:cheese_spore_door[facing=west,half=upper,hinge=left,open=true,powered=false]
moreplanets:cheese_spore_door[facing=west,half=upper,hinge=left,open=false,powered=true]
moreplanets:cheese_spore_door[facing=west,half=upper,hinge=left,open=false,powered=false]
moreplanets:cheese_spore_door[facing=west,half=upper,hinge=right,open=true,powered=true]
moreplanets:cheese_spore_door[facing=west,half=upper,hinge=right,open=true,powered=false]
moreplanets:cheese_spore_door[facing=west,half=upper,hinge=right,open=false,powered=true]
moreplanets:cheese_spore_door[facing=west,half=upper,hinge=right,open=false,powered=false]
moreplanets:cheese_spore_door[facing=west,half=lower,hinge=left,open=true,powered=true]
moreplanets:cheese_spore_door[facing=west,half=lower,hinge=left,open=true,powered=false]
moreplanets:cheese_spore_door[facing=west,half=lower,hinge=left,open=false,powered=true]
moreplanets:cheese_spore_door[facing=west,half=lower,hinge=left,open=false,powered=false]
moreplanets:cheese_spore_door[facing=west,half=lower,hinge=right,open=true,powered=true]
moreplanets:cheese_spore_door[facing=west,half=lower,hinge=right,open=true,powered=false]
moreplanets:cheese_spore_door[facing=west,half=lower,hinge=right,open=false,powered=true]
moreplanets:cheese_spore_door[facing=west,half=lower,hinge=right,open=false,powered=false]
moreplanets:cheese_spore_door[facing=east,half=upper,hinge=left,open=true,powered=true]
moreplanets:cheese_spore_door[facing=east,half=upper,hinge=left,open=true,powered=false]
moreplanets:cheese_spore_door[facing=east,half=upper,hinge=left,open=false,powered=true]
moreplanets:cheese_spore_door[facing=east,half=upper,hinge=left,open=false,powered=false]
moreplanets:cheese_spore_door[facing=east,half=upper,hinge=right,open=true,powered=true]
moreplanets:cheese_spore_door[facing=east,half=upper,hinge=right,open=true,powered=false]
moreplanets:cheese_spore_door[facing=east,half=upper,hinge=right,open=false,powered=true]
moreplanets:cheese_spore_door[facing=east,half=upper,hinge=right,open=false,powered=false]
moreplanets:cheese_spore_door[facing=east,half=lower,hinge=left,open=true,powered=true]
moreplanets:cheese_spore_door[facing=east,half=lower,hinge=left,open=true,powered=false]
moreplanets:cheese_spore_door[facing=east,half=lower,hinge=left,open=false,powered=true]
moreplanets:cheese_spore_door[facing=east,half=lower,hinge=left,open=false,powered=false]
moreplanets:cheese_spore_door[facing=east,half=lower,hinge=right,open=true,powered=true]
moreplanets:cheese_spore_door[facing=east,half=lower,hinge=right,open=true,powered=false]
moreplanets:cheese_spore_door[facing=east,half=lower,hinge=right,open=false,powered=true]
moreplanets:cheese_spore_door[facing=east,half=lower,hinge=right,open=false,powered=false]
moreplanets:infected_grass_block[snowy=true]
moreplanets:infected_grass_block[snowy=false]
moreplanets:infected_dirt
moreplanets:infected_coarse_dirt
moreplanets:infected_podzol[block_above=true,snowy=true]
moreplanets:infected_podzol[block_above=true,snowy=false]
moreplanets:infected_podzol[block_above=false,snowy=true]
moreplanets:infected_podzol[block_above=false,snowy=false]
moreplanets:infected_grass
moreplanets:infected_fern
moreplanets:green_vein_grass
moreplanets:infected_orange_rose_bush[half=upper]
moreplanets:infected_orange_rose_bush[half=lower]
moreplanets:infected_tall_grass[half=upper]
moreplanets:infected_tall_grass[half=lower]
moreplanets:infected_large_fern[half=upper]
moreplanets:infected_large_fern[half=lower]
moreplanets:green_vein_tall_grass[half=upper]
moreplanets:green_vein_tall_grass[half=lower]
moreplanets:nibiru_rock
moreplanets:nibiru_cobblestone
moreplanets:nibiru_vein_cobblestone
moreplanets:infected_stone_bricks
moreplanets:infected_vein_stone_bricks
moreplanets:infected_cracked_stone_bricks
moreplanets:infected_chiseled_stone_bricks
moreplanets:inferumite_block
moreplanets:nibiru_dungeon_brick
moreplanets:mossy_nibiru_dungeon_brick
moreplanets:infected_sandstone
moreplanets:infected_chiseled_sandstone
moreplanets:infected_cut_sandstone
moreplanets:infested_nibiru_rock
moreplanets:infested_nibiru_cobblestone
moreplanets:infested_nibiru_vein_cobblestone
moreplanets:infested_infected_stone_bricks
moreplanets:infested_infected_vein_stone_bricks
moreplanets:infested_infected_cracked_stone_bricks
moreplanets:infested_infected_chiseled_stone_bricks
moreplanets:infected_iron_ore
moreplanets:infected_gold_ore
moreplanets:infected_tin_ore
moreplanets:infected_copper_ore
moreplanets:infected_aluminum_ore
moreplanets:infected_coal_ore
moreplanets:infected_lapis_ore
moreplanets:infected_diamond_ore
moreplanets:infected_emerald_ore
moreplanets:infected_redstone_ore[lit=true]
moreplanets:infected_redstone_ore[lit=false]
moreplanets:infected_silicon_ore
moreplanets:inferumite_crystal_ore
moreplanets:infected_oak_log[axis=x]
moreplanets:infected_oak_log[axis=y]
moreplanets:infected_oak_log[axis=z]
moreplanets:infected_deadwood_log[axis=x]
moreplanets:infected_deadwood_log[axis=y]
moreplanets:infected_deadwood_log[axis=z]
moreplanets:infected_spruce_log[axis=x]
moreplanets:infected_spruce_log[axis=y]
moreplanets:infected_spruce_log[axis=z]
moreplanets:infected_jungle_log[axis=x]
moreplanets:infected_jungle_log[axis=y]
moreplanets:infected_jungle_log[axis=z]
moreplanets:alien_berry_oak_log[axis=x]
moreplanets:alien_berry_oak_log[axis=y]
moreplanets:alien_berry_oak_log[axis=z]
moreplanets:oscalea_log[axis=x]
moreplanets:oscalea_log[axis=y]
moreplanets:oscalea_log[axis=z]
moreplanets:frolia_log[axis=x]
moreplanets:frolia_log[axis=y]
moreplanets:frolia_log[axis=z]
moreplanets:oscalea_planks
moreplanets:frolia_planks
moreplanets:infected_oak_planks
moreplanets:infected_spruce_planks
moreplanets:alien_berry_oak_planks
moreplanets:infected_oak_leaves[check_decay=true,decayable=true]
moreplanets:infected_oak_leaves[check_decay=true,decayable=false]
moreplanets:infected_oak_leaves[check_decay=false,decayable=true]
moreplanets:infected_oak_leaves[check_decay=false,decayable=false]
moreplanets:infected_spruce_leaves[check_decay=true,decayable=true]
moreplanets:infected_spruce_leaves[check_decay=true,decayable=false]
moreplanets:infected_spruce_leaves[check_decay=false,decayable=true]
moreplanets:infected_spruce_leaves[check_decay=false,decayable=false]
moreplanets:infected_jungle_leaves[check_decay=true,decayable=true]
moreplanets:infected_jungle_leaves[check_decay=true,decayable=false]
moreplanets:infected_jungle_leaves[check_decay=false,decayable=true]
moreplanets:infected_jungle_leaves[check_decay=false,decayable=false]
moreplanets:alien_berry_oak_leaves[check_decay=true,decayable=true]
moreplanets:alien_berry_oak_leaves[check_decay=true,decayable=false]
moreplanets:alien_berry_oak_leaves[check_decay=false,decayable=true]
moreplanets:alien_berry_oak_leaves[check_decay=false,decayable=false]
moreplanets:oscalea_leaves[check_decay=true,decayable=true]
moreplanets:oscalea_leaves[check_decay=true,decayable=false]
moreplanets:oscalea_leaves[check_decay=false,decayable=true]
moreplanets:oscalea_leaves[check_decay=false,decayable=false]
moreplanets:frolia_leaves[check_decay=true,decayable=true]
moreplanets:frolia_leaves[check_decay=true,decayable=false]
moreplanets:frolia_leaves[check_decay=false,decayable=true]
moreplanets:frolia_leaves[check_decay=false,decayable=false]
moreplanets:flowering_frolia_leaves[check_decay=true,decayable=true]
moreplanets:flowering_frolia_leaves[check_decay=true,decayable=false]
moreplanets:flowering_frolia_leaves[check_decay=false,decayable=true]
moreplanets:flowering_frolia_leaves[check_decay=false,decayable=false]
moreplanets:infected_oak_sapling[natural_gen=true,stage=0]
moreplanets:infected_oak_sapling[natural_gen=true,stage=1]
moreplanets:infected_oak_sapling[natural_gen=false,stage=0]
moreplanets:infected_oak_sapling[natural_gen=false,stage=1]
moreplanets:infected_spruce_sapling[natural_gen=true,stage=0]
moreplanets:infected_spruce_sapling[natural_gen=true,stage=1]
moreplanets:infected_spruce_sapling[natural_gen=false,stage=0]
moreplanets:infected_spruce_sapling[natural_gen=false,stage=1]
moreplanets:infected_jungle_sapling[natural_gen=true,stage=0]
moreplanets:infected_jungle_sapling[natural_gen=true,stage=1]
moreplanets:infected_jungle_sapling[natural_gen=false,stage=0]
moreplanets:infected_jungle_sapling[natural_gen=false,stage=1]
moreplanets:alien_berry_oak_sapling[natural_gen=true,stage=0]
moreplanets:alien_berry_oak_sapling[natural_gen=true,stage=1]
moreplanets:alien_berry_oak_sapling[natural_gen=false,stage=0]
moreplanets:alien_berry_oak_sapling[natural_gen=false,stage=1]
moreplanets:pure_herb
moreplanets:terrapuff_herb
moreplanets:batasia_dandelion
moreplanets:pyolonia
moreplanets:philipy
moreplanets:white_tail
moreplanets:vealium_vines
moreplanets:terrashroom
moreplanets:nemophila
moreplanets:pink_blechnum
moreplanets:purple_bush
moreplanets:fronos_fern
moreplanets:fronos_lily_pad
moreplanets:fronos_mushroom[facing=north]
moreplanets:fronos_mushroom[facing=south]
moreplanets:fronos_mushroom[facing=west]
moreplanets:fronos_mushroom[facing=east]
moreplanets:oscalea_sapling[natural_gen=true,stage=0]
moreplanets:oscalea_sapling[natural_gen=true,stage=1]
moreplanets:oscalea_sapling[natural_gen=false,stage=0]
moreplanets:oscalea_sapling[natural_gen=false,stage=1]
moreplanets:frolia_sapling[natural_gen=true,stage=0]
moreplanets:frolia_sapling[natural_gen=true,stage=1]
moreplanets:frolia_sapling[natural_gen=false,stage=0]
moreplanets:frolia_sapling[natural_gen=false,stage=1]
moreplanets:infected_crafting_table
moreplanets:alien_berry_crafting_table
moreplanets:infected_oak_bookshelf
moreplanets:alien_berry_oak_bookshelf
moreplanets:infected_oak_fence[east=true,north=true,south=true,west=true]
moreplanets:infected_oak_fence[east=true,north=true,south=true,west=false]
moreplanets:infected_oak_fence[east=true,north=true,south=false,west=true]
moreplanets:infected_oak_fence[east=true,north=true,south=false,west=false]
moreplanets:infected_oak_fence[east=true,north=false,south=true,west=true]
moreplanets:infected_oak_fence[east=true,north=false,south=true,west=false]
moreplanets:infected_oak_fence[east=true,north=false,south=false,west=true]
moreplanets:infected_oak_fence[east=true,north=false,south=false,west=false]
moreplanets:infected_oak_fence[east=false,north=true,south=true,west=true]
moreplanets:infected_oak_fence[east=false,north=true,south=true,west=false]
moreplanets:infected_oak_fence[east=false,north=true,south=false,west=true]
moreplanets:infected_oak_fence[east=false,north=true,south=false,west=false]
moreplanets:infected_oak_fence[east=false,north=false,south=true,west=true]
moreplanets:infected_oak_fence[east=false,north=false,south=true,west=false]
moreplanets:infected_oak_fence[east=false,north=false,south=false,west=true]
moreplanets:infected_oak_fence[east=false,north=false,south=false,west=false]
moreplanets:alien_berry_oak_fence[east=true,north=true,south=true,west=true]
moreplanets:alien_berry_oak_fence[east=true,north=true,south=true,west=false]
moreplanets:alien_berry_oak_fence[east=true,north=true,south=false,west=true]
moreplanets:alien_berry_oak_fence[east=true,north=true,south=false,west=false]
moreplanets:alien_berry_oak_fence[east=true,north=false,south=true,west=true]
moreplanets:alien_berry_oak_fence[east=true,north=false,south=true,west=false]
moreplanets:alien_berry_oak_fence[east=true,north=false,south=false,west=true]
moreplanets:alien_berry_oak_fence[east=true,north=false,south=false,west=false]
moreplanets:alien_berry_oak_fence[east=false,north=true,south=true,west=true]
moreplanets:alien_berry_oak_fence[east=false,north=true,south=true,west=false]
moreplanets:alien_berry_oak_fence[east=false,north=true,south=false,west=true]
moreplanets:alien_berry_oak_fence[east=false,north=true,south=false,west=false]
moreplanets:alien_berry_oak_fence[east=false,north=false,south=true,west=true]
moreplanets:alien_berry_oak_fence[east=false,north=false,south=true,west=false]
moreplanets:alien_berry_oak_fence[east=false,north=false,south=false,west=true]
moreplanets:alien_berry_oak_fence[east=false,north=false,south=false,west=false]
moreplanets:infected_grass_path
moreplanets:green_vein_grass_path
moreplanets:infected_farmland[moisture=0]
moreplanets:infected_farmland[moisture=1]
moreplanets:infected_sand
moreplanets:infected_cactus[age=0]
moreplanets:infected_cactus[age=1]
moreplanets:infected_cactus[age=2]
moreplanets:infected_cactus[age=3]
moreplanets:infected_cactus[age=4]
moreplanets:infected_cactus[age=5]
moreplanets:infected_cactus[age=6]
moreplanets:infected_cactus[age=7]
moreplanets:infected_cactus[age=8]
moreplanets:infected_cactus[age=9]
moreplanets:infected_cactus[age=10]
moreplanets:infected_cactus[age=11]
moreplanets:infected_cactus[age=12]
moreplanets:infected_cactus[age=13]
moreplanets:infected_cactus[age=14]
moreplanets:infected_cactus[age=15]
moreplanets:infected_water_fluid_mp[level=0]
moreplanets:infected_water_fluid_mp[level=1]
moreplanets:infected_water_fluid_mp[level=2]
moreplanets:infected_water_fluid_mp[level=3]
moreplanets:infected_water_fluid_mp[level=4]
moreplanets:infected_water_fluid_mp[level=5]
moreplanets:infected_water_fluid_mp[level=6]
moreplanets:infected_water_fluid_mp[level=7]
moreplanets:infected_water_fluid_mp[level=8]
moreplanets:infected_water_fluid_mp[level=9]
moreplanets:infected_water_fluid_mp[level=10]
moreplanets:infected_water_fluid_mp[level=11]
moreplanets:infected_water_fluid_mp[level=12]
moreplanets:infected_water_fluid_mp[level=13]
moreplanets:infected_water_fluid_mp[level=14]
moreplanets:infected_water_fluid_mp[level=15]
moreplanets:infected_vines[east=true,north=true,south=true,up=true,west=true]
moreplanets:infected_vines[east=true,north=true,south=true,up=true,west=false]
moreplanets:infected_vines[east=true,north=true,south=true,up=false,west=true]
moreplanets:infected_vines[east=true,north=true,south=true,up=false,west=false]
moreplanets:infected_vines[east=true,north=true,south=false,up=true,west=true]
moreplanets:infected_vines[east=true,north=true,south=false,up=true,west=false]
moreplanets:infected_vines[east=true,north=true,south=false,up=false,west=true]
moreplanets:infected_vines[east=true,north=true,south=false,up=false,west=false]
moreplanets:infected_vines[east=true,north=false,south=true,up=true,west=true]
moreplanets:infected_vines[east=true,north=false,south=true,up=true,west=false]
moreplanets:infected_vines[east=true,north=false,south=true,up=false,west=true]
moreplanets:infected_vines[east=true,north=false,south=true,up=false,west=false]
moreplanets:infected_vines[east=true,north=false,south=false,up=true,west=true]
moreplanets:infected_vines[east=true,north=false,south=false,up=true,west=false]
moreplanets:infected_vines[east=true,north=false,south=false,up=false,west=true]
moreplanets:infected_vines[east=true,north=false,south=false,up=false,west=false]
moreplanets:infected_vines[east=false,north=true,south=true,up=true,west=true]
moreplanets:infected_vines[east=false,north=true,south=true,up=true,west=false]
moreplanets:infected_vines[east=false,north=true,south=true,up=false,west=true]
moreplanets:infected_vines[east=false,north=true,south=true,up=false,west=false]
moreplanets:infected_vines[east=false,north=true,south=false,up=true,west=true]
moreplanets:infected_vines[east=false,north=true,south=false,up=true,west=false]
moreplanets:infected_vines[east=false,north=true,south=false,up=false,west=true]
moreplanets:infected_vines[east=false,north=true,south=false,up=false,west=false]
moreplanets:infected_vines[east=false,north=false,south=true,up=true,west=true]
moreplanets:infected_vines[east=false,north=false,south=true,up=true,west=false]
moreplanets:infected_vines[east=false,north=false,south=true,up=false,west=true]
moreplanets:infected_vines[east=false,north=false,south=true,up=false,west=false]
moreplanets:infected_vines[east=false,north=false,south=false,up=true,west=true]
moreplanets:infected_vines[east=false,north=false,south=false,up=true,west=false]
moreplanets:infected_vines[east=false,north=false,south=false,up=false,west=true]
moreplanets:infected_vines[east=false,north=false,south=false,up=false,west=false]
moreplanets:sporelily
moreplanets:infected_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
moreplanets:infected_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
moreplanets:infected_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
moreplanets:infected_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
moreplanets:infected_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
moreplanets:infected_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
moreplanets:infected_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
moreplanets:infected_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
moreplanets:infected_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
moreplanets:infected_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
moreplanets:infected_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
moreplanets:infected_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
moreplanets:infected_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
moreplanets:infected_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
moreplanets:infected_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
moreplanets:infected_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
moreplanets:infected_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
moreplanets:infected_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
moreplanets:infected_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
moreplanets:infected_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
moreplanets:infected_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
moreplanets:infected_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
moreplanets:infected_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
moreplanets:infected_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
moreplanets:infected_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
moreplanets:infected_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
moreplanets:infected_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
moreplanets:infected_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
moreplanets:infected_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
moreplanets:infected_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
moreplanets:infected_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
moreplanets:infected_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
moreplanets:infected_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
moreplanets:infected_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
moreplanets:infected_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
moreplanets:infected_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
moreplanets:infected_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
moreplanets:infected_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
moreplanets:infected_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
moreplanets:infected_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
moreplanets:infected_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
moreplanets:infected_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
moreplanets:infected_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
moreplanets:infected_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
moreplanets:infected_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
moreplanets:infected_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
moreplanets:infected_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
moreplanets:infected_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
moreplanets:infected_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
moreplanets:infected_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
moreplanets:infected_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
moreplanets:infected_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
moreplanets:infected_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
moreplanets:infected_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
moreplanets:infected_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
moreplanets:infected_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
moreplanets:infected_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
moreplanets:infected_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
moreplanets:infected_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
moreplanets:infected_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
moreplanets:infected_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
moreplanets:infected_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
moreplanets:infected_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
moreplanets:infected_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
moreplanets:infected_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
moreplanets:infected_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
moreplanets:infected_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
moreplanets:infected_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
moreplanets:infected_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
moreplanets:infected_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
moreplanets:infected_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
moreplanets:infected_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
moreplanets:infected_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
moreplanets:infected_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
moreplanets:infected_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
moreplanets:infected_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
moreplanets:infected_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
moreplanets:infected_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
moreplanets:infected_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
moreplanets:infected_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
moreplanets:infected_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
moreplanets:infected_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
moreplanets:infected_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
moreplanets:infected_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
moreplanets:infected_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
moreplanets:infected_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
moreplanets:infected_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
moreplanets:infected_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
moreplanets:infected_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
moreplanets:infected_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
moreplanets:infected_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
moreplanets:infected_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
moreplanets:infected_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
moreplanets:infected_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
moreplanets:infected_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
moreplanets:infected_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
moreplanets:alien_berry_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
moreplanets:alien_berry_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
moreplanets:alien_berry_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
moreplanets:alien_berry_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
moreplanets:nibiru_ancient_chest[facing=north]
moreplanets:nibiru_ancient_chest[facing=south]
moreplanets:nibiru_ancient_chest[facing=west]
moreplanets:nibiru_ancient_chest[facing=east]
moreplanets:infected_snow
moreplanets:purified_snow
moreplanets:infected_ice
moreplanets:infected_packed_ice
moreplanets:infected_snow_layer[layers=1]
moreplanets:infected_snow_layer[layers=2]
moreplanets:infected_snow_layer[layers=3]
moreplanets:infected_snow_layer[layers=4]
moreplanets:infected_snow_layer[layers=5]
moreplanets:infected_snow_layer[layers=6]
moreplanets:infected_snow_layer[layers=7]
moreplanets:infected_snow_layer[layers=8]
moreplanets:purified_snow_layer[layers=1]
moreplanets:purified_snow_layer[layers=2]
moreplanets:purified_snow_layer[layers=3]
moreplanets:purified_snow_layer[layers=4]
moreplanets:purified_snow_layer[layers=5]
moreplanets:purified_snow_layer[layers=6]
moreplanets:purified_snow_layer[layers=7]
moreplanets:purified_snow_layer[layers=8]
moreplanets:green_vein_grass_block[snowy=true]
moreplanets:green_vein_grass_block[snowy=false]
moreplanets:infected_melon
moreplanets:infected_wheat[age=0]
moreplanets:infected_wheat[age=1]
moreplanets:infected_wheat[age=2]
moreplanets:infected_wheat[age=3]
moreplanets:infected_wheat[age=4]
moreplanets:infected_wheat[age=5]
moreplanets:infected_wheat[age=6]
moreplanets:infected_wheat[age=7]
moreplanets:infected_gravel
moreplanets:infected_clay
moreplanets:electrical_fire[age=0,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=0,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=0,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=0,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=0,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=0,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=0,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=0,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=0,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=0,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=0,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=0,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=0,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=0,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=0,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=0,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=0,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=0,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=0,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=0,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=0,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=0,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=0,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=0,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=0,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=0,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=0,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=0,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=0,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=0,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=0,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=0,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=1,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=1,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=1,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=1,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=1,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=1,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=1,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=1,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=1,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=1,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=1,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=1,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=1,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=1,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=1,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=1,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=1,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=1,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=1,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=1,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=1,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=1,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=1,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=1,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=1,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=1,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=1,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=1,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=1,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=1,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=1,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=1,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=2,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=2,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=2,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=2,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=2,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=2,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=2,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=2,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=2,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=2,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=2,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=2,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=2,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=2,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=2,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=2,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=2,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=2,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=2,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=2,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=2,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=2,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=2,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=2,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=2,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=2,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=2,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=2,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=2,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=2,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=2,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=2,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=3,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=3,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=3,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=3,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=3,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=3,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=3,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=3,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=3,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=3,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=3,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=3,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=3,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=3,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=3,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=3,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=3,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=3,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=3,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=3,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=3,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=3,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=3,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=3,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=3,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=3,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=3,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=3,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=3,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=3,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=3,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=3,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=4,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=4,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=4,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=4,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=4,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=4,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=4,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=4,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=4,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=4,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=4,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=4,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=4,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=4,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=4,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=4,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=4,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=4,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=4,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=4,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=4,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=4,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=4,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=4,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=4,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=4,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=4,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=4,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=4,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=4,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=4,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=4,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=5,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=5,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=5,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=5,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=5,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=5,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=5,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=5,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=5,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=5,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=5,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=5,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=5,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=5,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=5,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=5,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=5,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=5,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=5,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=5,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=5,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=5,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=5,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=5,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=5,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=5,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=5,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=5,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=5,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=5,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=5,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=5,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=6,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=6,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=6,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=6,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=6,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=6,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=6,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=6,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=6,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=6,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=6,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=6,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=6,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=6,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=6,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=6,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=6,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=6,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=6,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=6,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=6,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=6,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=6,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=6,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=6,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=6,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=6,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=6,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=6,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=6,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=6,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=6,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=7,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=7,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=7,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=7,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=7,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=7,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=7,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=7,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=7,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=7,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=7,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=7,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=7,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=7,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=7,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=7,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=7,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=7,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=7,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=7,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=7,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=7,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=7,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=7,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=7,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=7,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=7,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=7,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=7,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=7,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=7,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=7,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=8,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=8,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=8,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=8,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=8,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=8,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=8,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=8,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=8,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=8,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=8,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=8,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=8,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=8,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=8,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=8,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=8,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=8,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=8,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=8,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=8,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=8,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=8,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=8,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=8,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=8,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=8,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=8,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=8,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=8,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=8,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=8,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=9,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=9,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=9,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=9,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=9,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=9,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=9,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=9,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=9,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=9,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=9,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=9,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=9,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=9,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=9,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=9,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=9,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=9,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=9,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=9,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=9,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=9,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=9,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=9,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=9,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=9,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=9,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=9,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=9,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=9,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=9,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=9,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=10,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=10,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=10,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=10,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=10,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=10,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=10,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=10,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=10,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=10,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=10,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=10,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=10,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=10,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=10,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=10,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=10,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=10,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=10,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=10,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=10,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=10,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=10,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=10,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=10,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=10,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=10,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=10,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=10,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=10,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=10,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=10,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=11,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=11,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=11,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=11,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=11,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=11,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=11,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=11,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=11,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=11,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=11,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=11,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=11,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=11,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=11,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=11,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=11,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=11,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=11,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=11,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=11,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=11,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=11,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=11,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=11,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=11,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=11,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=11,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=11,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=11,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=11,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=11,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=12,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=12,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=12,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=12,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=12,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=12,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=12,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=12,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=12,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=12,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=12,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=12,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=12,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=12,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=12,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=12,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=12,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=12,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=12,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=12,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=12,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=12,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=12,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=12,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=12,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=12,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=12,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=12,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=12,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=12,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=12,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=12,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=13,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=13,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=13,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=13,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=13,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=13,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=13,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=13,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=13,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=13,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=13,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=13,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=13,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=13,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=13,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=13,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=13,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=13,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=13,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=13,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=13,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=13,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=13,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=13,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=13,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=13,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=13,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=13,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=13,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=13,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=13,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=13,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=14,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=14,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=14,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=14,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=14,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=14,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=14,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=14,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=14,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=14,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=14,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=14,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=14,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=14,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=14,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=14,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=14,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=14,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=14,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=14,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=14,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=14,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=14,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=14,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=14,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=14,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=14,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=14,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=14,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=14,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=14,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=14,east=false,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=15,east=true,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=15,east=true,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=15,east=true,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=15,east=true,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=15,east=true,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=15,east=true,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=15,east=true,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=15,east=true,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=15,east=true,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=15,east=true,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=15,east=true,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=15,east=true,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=15,east=true,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=15,east=true,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=15,east=true,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=15,east=true,north=false,south=false,up=false,west=false]
moreplanets:electrical_fire[age=15,east=false,north=true,south=true,up=true,west=true]
moreplanets:electrical_fire[age=15,east=false,north=true,south=true,up=true,west=false]
moreplanets:electrical_fire[age=15,east=false,north=true,south=true,up=false,west=true]
moreplanets:electrical_fire[age=15,east=false,north=true,south=true,up=false,west=false]
moreplanets:electrical_fire[age=15,east=false,north=true,south=false,up=true,west=true]
moreplanets:electrical_fire[age=15,east=false,north=true,south=false,up=true,west=false]
moreplanets:electrical_fire[age=15,east=false,north=true,south=false,up=false,west=true]
moreplanets:electrical_fire[age=15,east=false,north=true,south=false,up=false,west=false]
moreplanets:electrical_fire[age=15,east=false,north=false,south=true,up=true,west=true]
moreplanets:electrical_fire[age=15,east=false,north=false,south=true,up=true,west=false]
moreplanets:electrical_fire[age=15,east=false,north=false,south=true,up=false,west=true]
moreplanets:electrical_fire[age=15,east=false,north=false,south=true,up=false,west=false]
moreplanets:electrical_fire[age=15,east=false,north=false,south=false,up=true,west=true]
moreplanets:electrical_fire[age=15,east=false,north=false,south=false,up=true,west=false]
moreplanets:electrical_fire[age=15,east=false,north=false,south=false,up=false,west=true]
moreplanets:electrical_fire[age=15,east=false,north=false,south=false,up=false,west=false]
moreplanets:nibiru_treasure_chest[facing=north]
moreplanets:nibiru_treasure_chest[facing=south]
moreplanets:nibiru_treasure_chest[facing=west]
moreplanets:nibiru_treasure_chest[facing=east]
moreplanets:infected_chest[facing=north]
moreplanets:infected_chest[facing=south]
moreplanets:infected_chest[facing=west]
moreplanets:infected_chest[facing=east]
moreplanets:alien_berry_chest[facing=north]
moreplanets:alien_berry_chest[facing=south]
moreplanets:alien_berry_chest[facing=west]
moreplanets:alien_berry_chest[facing=east]
moreplanets:multalic_crystal[facing=down]
moreplanets:multalic_crystal[facing=up]
moreplanets:multalic_crystal[facing=north]
moreplanets:multalic_crystal[facing=south]
moreplanets:multalic_crystal[facing=west]
moreplanets:multalic_crystal[facing=east]
moreplanets:infected_sugar_cane[age=0]
moreplanets:infected_sugar_cane[age=1]
moreplanets:infected_sugar_cane[age=2]
moreplanets:infected_sugar_cane[age=3]
moreplanets:infected_sugar_cane[age=4]
moreplanets:infected_sugar_cane[age=5]
moreplanets:infected_sugar_cane[age=6]
moreplanets:infected_sugar_cane[age=7]
moreplanets:infected_sugar_cane[age=8]
moreplanets:infected_sugar_cane[age=9]
moreplanets:infected_sugar_cane[age=10]
moreplanets:infected_sugar_cane[age=11]
moreplanets:infected_sugar_cane[age=12]
moreplanets:infected_sugar_cane[age=13]
moreplanets:infected_sugar_cane[age=14]
moreplanets:infected_sugar_cane[age=15]
moreplanets:infected_prismarine
moreplanets:infected_prismarine_bricks
moreplanets:infected_dark_prismarine
moreplanets:infected_sea_lantern
moreplanets:infected_sponge
moreplanets:infected_wet_sponge
moreplanets:infected_seaweed[level=0]
moreplanets:infected_seaweed[level=1]
moreplanets:infected_seaweed[level=2]
moreplanets:infected_seaweed[level=3]
moreplanets:infected_seaweed[level=4]
moreplanets:infected_seaweed[level=5]
moreplanets:infected_seaweed[level=6]
moreplanets:infected_seaweed[level=7]
moreplanets:infected_seaweed[level=8]
moreplanets:infected_seaweed[level=9]
moreplanets:infected_seaweed[level=10]
moreplanets:infected_seaweed[level=11]
moreplanets:infected_seaweed[level=12]
moreplanets:infected_seaweed[level=13]
moreplanets:infected_seaweed[level=14]
moreplanets:infected_seaweed[level=15]
moreplanets:oil_ore
moreplanets:helium_gas[level=0]
moreplanets:helium_gas[level=1]
moreplanets:helium_gas[level=2]
moreplanets:helium_gas[level=3]
moreplanets:helium_gas[level=4]
moreplanets:helium_gas[level=5]
moreplanets:helium_gas[level=6]
moreplanets:helium_gas[level=7]
moreplanets:helium_gas[level=8]
moreplanets:helium_gas[level=9]
moreplanets:helium_gas[level=10]
moreplanets:helium_gas[level=11]
moreplanets:helium_gas[level=12]
moreplanets:helium_gas[level=13]
moreplanets:helium_gas[level=14]
moreplanets:helium_gas[level=15]
moreplanets:infected_vines_dirt
moreplanets:infected_torch[facing=up]
moreplanets:infected_torch[facing=north]
moreplanets:infected_torch[facing=south]
moreplanets:infected_torch[facing=west]
moreplanets:infected_torch[facing=east]
moreplanets:infected_furnace[facing=north,lit=true]
moreplanets:infected_furnace[facing=north,lit=false]
moreplanets:infected_furnace[facing=south,lit=true]
moreplanets:infected_furnace[facing=south,lit=false]
moreplanets:infected_furnace[facing=west,lit=true]
moreplanets:infected_furnace[facing=west,lit=false]
moreplanets:infected_furnace[facing=east,lit=true]
moreplanets:infected_furnace[facing=east,lit=false]
moreplanets:terrastone_furnace[facing=north,lit=true]
moreplanets:terrastone_furnace[facing=north,lit=false]
moreplanets:terrastone_furnace[facing=south,lit=true]
moreplanets:terrastone_furnace[facing=south,lit=false]
moreplanets:terrastone_furnace[facing=west,lit=true]
moreplanets:terrastone_furnace[facing=west,lit=false]
moreplanets:terrastone_furnace[facing=east,lit=true]
moreplanets:terrastone_furnace[facing=east,lit=false]
moreplanets:juicer_egg
moreplanets:infected_melon_stem[age=0,facing=up]
moreplanets:infected_melon_stem[age=0,facing=north]
moreplanets:infected_melon_stem[age=0,facing=south]
moreplanets:infected_melon_stem[age=0,facing=west]
moreplanets:infected_melon_stem[age=0,facing=east]
moreplanets:infected_melon_stem[age=1,facing=up]
moreplanets:infected_melon_stem[age=1,facing=north]
moreplanets:infected_melon_stem[age=1,facing=south]
moreplanets:infected_melon_stem[age=1,facing=west]
moreplanets:infected_melon_stem[age=1,facing=east]
moreplanets:infected_melon_stem[age=2,facing=up]
moreplanets:infected_melon_stem[age=2,facing=north]
moreplanets:infected_melon_stem[age=2,facing=south]
moreplanets:infected_melon_stem[age=2,facing=west]
moreplanets:infected_melon_stem[age=2,facing=east]
moreplanets:infected_melon_stem[age=3,facing=up]
moreplanets:infected_melon_stem[age=3,facing=north]
moreplanets:infected_melon_stem[age=3,facing=south]
moreplanets:infected_melon_stem[age=3,facing=west]
moreplanets:infected_melon_stem[age=3,facing=east]
moreplanets:infected_melon_stem[age=4,facing=up]
moreplanets:infected_melon_stem[age=4,facing=north]
moreplanets:infected_melon_stem[age=4,facing=south]
moreplanets:infected_melon_stem[age=4,facing=west]
moreplanets:infected_melon_stem[age=4,facing=east]
moreplanets:infected_melon_stem[age=5,facing=up]
moreplanets:infected_melon_stem[age=5,facing=north]
moreplanets:infected_melon_stem[age=5,facing=south]
moreplanets:infected_melon_stem[age=5,facing=west]
moreplanets:infected_melon_stem[age=5,facing=east]
moreplanets:infected_melon_stem[age=6,facing=up]
moreplanets:infected_melon_stem[age=6,facing=north]
moreplanets:infected_melon_stem[age=6,facing=south]
moreplanets:infected_melon_stem[age=6,facing=west]
moreplanets:infected_melon_stem[age=6,facing=east]
moreplanets:infected_melon_stem[age=7,facing=up]
moreplanets:infected_melon_stem[age=7,facing=north]
moreplanets:infected_melon_stem[age=7,facing=south]
moreplanets:infected_melon_stem[age=7,facing=west]
moreplanets:infected_melon_stem[age=7,facing=east]
moreplanets:nuclear_waste_tank
moreplanets:nuclear_waste_fluid[level=0]
moreplanets:nuclear_waste_fluid[level=1]
moreplanets:nuclear_waste_fluid[level=2]
moreplanets:nuclear_waste_fluid[level=3]
moreplanets:nuclear_waste_fluid[level=4]
moreplanets:nuclear_waste_fluid[level=5]
moreplanets:nuclear_waste_fluid[level=6]
moreplanets:nuclear_waste_fluid[level=7]
moreplanets:nuclear_waste_fluid[level=8]
moreplanets:nuclear_waste_fluid[level=9]
moreplanets:nuclear_waste_fluid[level=10]
moreplanets:nuclear_waste_fluid[level=11]
moreplanets:nuclear_waste_fluid[level=12]
moreplanets:nuclear_waste_fluid[level=13]
moreplanets:nuclear_waste_fluid[level=14]
moreplanets:nuclear_waste_fluid[level=15]
moreplanets:vein_frame[eye=true,facing=north]
moreplanets:vein_frame[eye=true,facing=south]
moreplanets:vein_frame[eye=true,facing=west]
moreplanets:vein_frame[eye=true,facing=east]
moreplanets:vein_frame[eye=false,facing=north]
moreplanets:vein_frame[eye=false,facing=south]
moreplanets:vein_frame[eye=false,facing=west]
moreplanets:vein_frame[eye=false,facing=east]
moreplanets:vein_portal
moreplanets:nuclear_waste_generator
moreplanets:alien_berry_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
moreplanets:alien_berry_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
moreplanets:alien_berry_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
moreplanets:multalic_crystal_block
moreplanets:terrastone
moreplanets:purified_water_fluid[level=0]
moreplanets:purified_water_fluid[level=1]
moreplanets:purified_water_fluid[level=2]
moreplanets:purified_water_fluid[level=3]
moreplanets:purified_water_fluid[level=4]
moreplanets:purified_water_fluid[level=5]
moreplanets:purified_water_fluid[level=6]
moreplanets:purified_water_fluid[level=7]
moreplanets:purified_water_fluid[level=8]
moreplanets:purified_water_fluid[level=9]
moreplanets:purified_water_fluid[level=10]
moreplanets:purified_water_fluid[level=11]
moreplanets:purified_water_fluid[level=12]
moreplanets:purified_water_fluid[level=13]
moreplanets:purified_water_fluid[level=14]
moreplanets:purified_water_fluid[level=15]
moreplanets:purified_gravel
moreplanets:terraberry[age=0]
moreplanets:terraberry[age=1]
moreplanets:terraberry[age=2]
moreplanets:terraberry[age=3]
moreplanets:terraberry[age=4]
moreplanets:terraberry[age=5]
moreplanets:terraberry[age=6]
moreplanets:terraberry[age=7]
moreplanets:huge_terrashroom_block[variant=all_inside]
moreplanets:huge_terrashroom_block[variant=north_west]
moreplanets:huge_terrashroom_block[variant=north]
moreplanets:huge_terrashroom_block[variant=north_east]
moreplanets:huge_terrashroom_block[variant=west]
moreplanets:huge_terrashroom_block[variant=center]
moreplanets:huge_terrashroom_block[variant=east]
moreplanets:huge_terrashroom_block[variant=south_west]
moreplanets:huge_terrashroom_block[variant=south]
moreplanets:huge_terrashroom_block[variant=south_east]
moreplanets:huge_terrashroom_block[variant=stem]
moreplanets:huge_terrashroom_block[variant=all_outside]
moreplanets:huge_terrashroom_block[variant=all_stem]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=true,south=true,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=true,south=true,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=true,south=true,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=true,south=true,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=true,south=false,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=true,south=false,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=true,south=false,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=true,south=false,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=false,south=true,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=false,south=true,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=false,south=true,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=false,south=true,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=false,south=false,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=false,south=false,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=false,south=false,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=true,north=false,south=false,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=true,south=true,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=true,south=true,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=true,south=true,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=true,south=true,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=true,south=false,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=true,south=false,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=true,south=false,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=true,south=false,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=false,south=true,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=false,south=true,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=false,south=true,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=false,south=true,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=false,south=false,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=false,south=false,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=false,south=false,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=true,east=false,north=false,south=false,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=true,south=true,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=true,south=true,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=true,south=true,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=true,south=true,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=true,south=false,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=true,south=false,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=true,south=false,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=true,south=false,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=false,south=true,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=false,south=true,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=false,south=true,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=false,south=true,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=false,south=false,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=false,south=false,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=false,south=false,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=true,north=false,south=false,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=true,south=true,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=true,south=true,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=true,south=true,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=true,south=true,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=true,south=false,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=true,south=false,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=true,south=false,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=true,south=false,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=false,south=true,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=false,south=true,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=false,south=true,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=false,south=true,up=false,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=false,south=false,up=true,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=false,south=false,up=true,west=false]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=false,south=false,up=false,west=true]
moreplanets:sealable_nuclear_waste_rod[down=false,east=false,north=false,south=false,up=false,west=false]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=top,shape=straight]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=top,shape=inner_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=top,shape=inner_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=top,shape=outer_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=top,shape=outer_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=bottom,shape=straight]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=top,shape=straight]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=top,shape=inner_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=top,shape=inner_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=top,shape=outer_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=top,shape=outer_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=bottom,shape=straight]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=top,shape=straight]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=top,shape=inner_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=top,shape=inner_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=top,shape=outer_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=top,shape=outer_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=bottom,shape=straight]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=top,shape=straight]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=top,shape=inner_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=top,shape=inner_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=top,shape=outer_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=top,shape=outer_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=bottom,shape=straight]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:nibiru_dungeon_brick_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_oak_stairs[facing=north,half=top,shape=straight]
moreplanets:infected_oak_stairs[facing=north,half=top,shape=inner_left]
moreplanets:infected_oak_stairs[facing=north,half=top,shape=inner_right]
moreplanets:infected_oak_stairs[facing=north,half=top,shape=outer_left]
moreplanets:infected_oak_stairs[facing=north,half=top,shape=outer_right]
moreplanets:infected_oak_stairs[facing=north,half=bottom,shape=straight]
moreplanets:infected_oak_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:infected_oak_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:infected_oak_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:infected_oak_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:infected_oak_stairs[facing=south,half=top,shape=straight]
moreplanets:infected_oak_stairs[facing=south,half=top,shape=inner_left]
moreplanets:infected_oak_stairs[facing=south,half=top,shape=inner_right]
moreplanets:infected_oak_stairs[facing=south,half=top,shape=outer_left]
moreplanets:infected_oak_stairs[facing=south,half=top,shape=outer_right]
moreplanets:infected_oak_stairs[facing=south,half=bottom,shape=straight]
moreplanets:infected_oak_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:infected_oak_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:infected_oak_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:infected_oak_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:infected_oak_stairs[facing=west,half=top,shape=straight]
moreplanets:infected_oak_stairs[facing=west,half=top,shape=inner_left]
moreplanets:infected_oak_stairs[facing=west,half=top,shape=inner_right]
moreplanets:infected_oak_stairs[facing=west,half=top,shape=outer_left]
moreplanets:infected_oak_stairs[facing=west,half=top,shape=outer_right]
moreplanets:infected_oak_stairs[facing=west,half=bottom,shape=straight]
moreplanets:infected_oak_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:infected_oak_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:infected_oak_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:infected_oak_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:infected_oak_stairs[facing=east,half=top,shape=straight]
moreplanets:infected_oak_stairs[facing=east,half=top,shape=inner_left]
moreplanets:infected_oak_stairs[facing=east,half=top,shape=inner_right]
moreplanets:infected_oak_stairs[facing=east,half=top,shape=outer_left]
moreplanets:infected_oak_stairs[facing=east,half=top,shape=outer_right]
moreplanets:infected_oak_stairs[facing=east,half=bottom,shape=straight]
moreplanets:infected_oak_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:infected_oak_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:infected_oak_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:infected_oak_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:alien_berry_oak_stairs[facing=north,half=top,shape=straight]
moreplanets:alien_berry_oak_stairs[facing=north,half=top,shape=inner_left]
moreplanets:alien_berry_oak_stairs[facing=north,half=top,shape=inner_right]
moreplanets:alien_berry_oak_stairs[facing=north,half=top,shape=outer_left]
moreplanets:alien_berry_oak_stairs[facing=north,half=top,shape=outer_right]
moreplanets:alien_berry_oak_stairs[facing=north,half=bottom,shape=straight]
moreplanets:alien_berry_oak_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:alien_berry_oak_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:alien_berry_oak_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:alien_berry_oak_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:alien_berry_oak_stairs[facing=south,half=top,shape=straight]
moreplanets:alien_berry_oak_stairs[facing=south,half=top,shape=inner_left]
moreplanets:alien_berry_oak_stairs[facing=south,half=top,shape=inner_right]
moreplanets:alien_berry_oak_stairs[facing=south,half=top,shape=outer_left]
moreplanets:alien_berry_oak_stairs[facing=south,half=top,shape=outer_right]
moreplanets:alien_berry_oak_stairs[facing=south,half=bottom,shape=straight]
moreplanets:alien_berry_oak_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:alien_berry_oak_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:alien_berry_oak_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:alien_berry_oak_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:alien_berry_oak_stairs[facing=west,half=top,shape=straight]
moreplanets:alien_berry_oak_stairs[facing=west,half=top,shape=inner_left]
moreplanets:alien_berry_oak_stairs[facing=west,half=top,shape=inner_right]
moreplanets:alien_berry_oak_stairs[facing=west,half=top,shape=outer_left]
moreplanets:alien_berry_oak_stairs[facing=west,half=top,shape=outer_right]
moreplanets:alien_berry_oak_stairs[facing=west,half=bottom,shape=straight]
moreplanets:alien_berry_oak_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:alien_berry_oak_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:alien_berry_oak_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:alien_berry_oak_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:alien_berry_oak_stairs[facing=east,half=top,shape=straight]
moreplanets:alien_berry_oak_stairs[facing=east,half=top,shape=inner_left]
moreplanets:alien_berry_oak_stairs[facing=east,half=top,shape=inner_right]
moreplanets:alien_berry_oak_stairs[facing=east,half=top,shape=outer_left]
moreplanets:alien_berry_oak_stairs[facing=east,half=top,shape=outer_right]
moreplanets:alien_berry_oak_stairs[facing=east,half=bottom,shape=straight]
moreplanets:alien_berry_oak_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:alien_berry_oak_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:alien_berry_oak_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:alien_berry_oak_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_stairs[facing=north,half=top,shape=straight]
moreplanets:infected_prismarine_stairs[facing=north,half=top,shape=inner_left]
moreplanets:infected_prismarine_stairs[facing=north,half=top,shape=inner_right]
moreplanets:infected_prismarine_stairs[facing=north,half=top,shape=outer_left]
moreplanets:infected_prismarine_stairs[facing=north,half=top,shape=outer_right]
moreplanets:infected_prismarine_stairs[facing=north,half=bottom,shape=straight]
moreplanets:infected_prismarine_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:infected_prismarine_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:infected_prismarine_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:infected_prismarine_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_stairs[facing=south,half=top,shape=straight]
moreplanets:infected_prismarine_stairs[facing=south,half=top,shape=inner_left]
moreplanets:infected_prismarine_stairs[facing=south,half=top,shape=inner_right]
moreplanets:infected_prismarine_stairs[facing=south,half=top,shape=outer_left]
moreplanets:infected_prismarine_stairs[facing=south,half=top,shape=outer_right]
moreplanets:infected_prismarine_stairs[facing=south,half=bottom,shape=straight]
moreplanets:infected_prismarine_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:infected_prismarine_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:infected_prismarine_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:infected_prismarine_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_stairs[facing=west,half=top,shape=straight]
moreplanets:infected_prismarine_stairs[facing=west,half=top,shape=inner_left]
moreplanets:infected_prismarine_stairs[facing=west,half=top,shape=inner_right]
moreplanets:infected_prismarine_stairs[facing=west,half=top,shape=outer_left]
moreplanets:infected_prismarine_stairs[facing=west,half=top,shape=outer_right]
moreplanets:infected_prismarine_stairs[facing=west,half=bottom,shape=straight]
moreplanets:infected_prismarine_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:infected_prismarine_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:infected_prismarine_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:infected_prismarine_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_stairs[facing=east,half=top,shape=straight]
moreplanets:infected_prismarine_stairs[facing=east,half=top,shape=inner_left]
moreplanets:infected_prismarine_stairs[facing=east,half=top,shape=inner_right]
moreplanets:infected_prismarine_stairs[facing=east,half=top,shape=outer_left]
moreplanets:infected_prismarine_stairs[facing=east,half=top,shape=outer_right]
moreplanets:infected_prismarine_stairs[facing=east,half=bottom,shape=straight]
moreplanets:infected_prismarine_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:infected_prismarine_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:infected_prismarine_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:infected_prismarine_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=top,shape=straight]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=top,shape=inner_left]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=top,shape=inner_right]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=top,shape=outer_left]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=top,shape=outer_right]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=bottom,shape=straight]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:infected_prismarine_brick_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=top,shape=straight]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=top,shape=inner_left]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=top,shape=inner_right]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=top,shape=outer_left]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=top,shape=outer_right]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=bottom,shape=straight]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:infected_prismarine_brick_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=top,shape=straight]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=top,shape=inner_left]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=top,shape=inner_right]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=top,shape=outer_left]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=top,shape=outer_right]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=bottom,shape=straight]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:infected_prismarine_brick_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=top,shape=straight]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=top,shape=inner_left]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=top,shape=inner_right]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=top,shape=outer_left]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=top,shape=outer_right]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=bottom,shape=straight]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:infected_prismarine_brick_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=top,shape=straight]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=top,shape=inner_left]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=top,shape=inner_right]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=top,shape=outer_left]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=top,shape=outer_right]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=bottom,shape=straight]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:infected_dark_prismarine_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=top,shape=straight]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=top,shape=inner_left]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=top,shape=inner_right]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=top,shape=outer_left]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=top,shape=outer_right]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=bottom,shape=straight]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:infected_dark_prismarine_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=top,shape=straight]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=top,shape=inner_left]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=top,shape=inner_right]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=top,shape=outer_left]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=top,shape=outer_right]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=bottom,shape=straight]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:infected_dark_prismarine_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=top,shape=straight]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=top,shape=inner_left]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=top,shape=inner_right]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=top,shape=outer_left]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=top,shape=outer_right]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=bottom,shape=straight]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:infected_dark_prismarine_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=top,shape=straight]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=top,shape=inner_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=top,shape=inner_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=top,shape=outer_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=top,shape=outer_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=bottom,shape=straight]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=top,shape=straight]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=top,shape=inner_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=top,shape=inner_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=top,shape=outer_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=top,shape=outer_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=bottom,shape=straight]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=top,shape=straight]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=top,shape=inner_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=top,shape=inner_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=top,shape=outer_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=top,shape=outer_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=bottom,shape=straight]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=top,shape=straight]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=top,shape=inner_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=top,shape=inner_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=top,shape=outer_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=top,shape=outer_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=bottom,shape=straight]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:infected_vein_stone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=top,shape=straight]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=top,shape=inner_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=top,shape=inner_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=top,shape=outer_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=top,shape=outer_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=bottom,shape=straight]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=top,shape=straight]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=top,shape=inner_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=top,shape=inner_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=top,shape=outer_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=top,shape=outer_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=bottom,shape=straight]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=top,shape=straight]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=top,shape=inner_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=top,shape=inner_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=top,shape=outer_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=top,shape=outer_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=bottom,shape=straight]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=top,shape=straight]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=top,shape=inner_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=top,shape=inner_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=top,shape=outer_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=top,shape=outer_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=bottom,shape=straight]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:cracked_infected_stone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=top,shape=straight]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=top,shape=inner_left]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=top,shape=inner_right]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=top,shape=outer_left]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=top,shape=outer_right]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=bottom,shape=straight]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:infected_cut_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=top,shape=straight]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=top,shape=inner_left]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=top,shape=inner_right]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=top,shape=outer_left]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=top,shape=outer_right]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=bottom,shape=straight]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:infected_cut_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=top,shape=straight]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=top,shape=inner_left]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=top,shape=inner_right]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=top,shape=outer_left]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=top,shape=outer_right]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=bottom,shape=straight]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:infected_cut_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=top,shape=straight]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=top,shape=inner_left]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=top,shape=inner_right]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=top,shape=outer_left]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=top,shape=outer_right]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=bottom,shape=straight]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:infected_cut_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=top,shape=straight]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=top,shape=inner_left]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=top,shape=inner_right]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=top,shape=outer_left]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=top,shape=outer_right]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=bottom,shape=straight]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:nibiru_cobblestone_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=top,shape=straight]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=top,shape=inner_left]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=top,shape=inner_right]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=top,shape=outer_left]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=top,shape=outer_right]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=bottom,shape=straight]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:nibiru_cobblestone_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=top,shape=straight]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=top,shape=inner_left]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=top,shape=inner_right]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=top,shape=outer_left]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=top,shape=outer_right]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=bottom,shape=straight]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:nibiru_cobblestone_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=top,shape=straight]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=top,shape=inner_left]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=top,shape=inner_right]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=top,shape=outer_left]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=top,shape=outer_right]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=bottom,shape=straight]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:nibiru_cobblestone_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_stone_bricks_stairs[facing=north,half=top,shape=straight]
moreplanets:infected_stone_bricks_stairs[facing=north,half=top,shape=inner_left]
moreplanets:infected_stone_bricks_stairs[facing=north,half=top,shape=inner_right]
moreplanets:infected_stone_bricks_stairs[facing=north,half=top,shape=outer_left]
moreplanets:infected_stone_bricks_stairs[facing=north,half=top,shape=outer_right]
moreplanets:infected_stone_bricks_stairs[facing=north,half=bottom,shape=straight]
moreplanets:infected_stone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:infected_stone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:infected_stone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:infected_stone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:infected_stone_bricks_stairs[facing=south,half=top,shape=straight]
moreplanets:infected_stone_bricks_stairs[facing=south,half=top,shape=inner_left]
moreplanets:infected_stone_bricks_stairs[facing=south,half=top,shape=inner_right]
moreplanets:infected_stone_bricks_stairs[facing=south,half=top,shape=outer_left]
moreplanets:infected_stone_bricks_stairs[facing=south,half=top,shape=outer_right]
moreplanets:infected_stone_bricks_stairs[facing=south,half=bottom,shape=straight]
moreplanets:infected_stone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:infected_stone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:infected_stone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:infected_stone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:infected_stone_bricks_stairs[facing=west,half=top,shape=straight]
moreplanets:infected_stone_bricks_stairs[facing=west,half=top,shape=inner_left]
moreplanets:infected_stone_bricks_stairs[facing=west,half=top,shape=inner_right]
moreplanets:infected_stone_bricks_stairs[facing=west,half=top,shape=outer_left]
moreplanets:infected_stone_bricks_stairs[facing=west,half=top,shape=outer_right]
moreplanets:infected_stone_bricks_stairs[facing=west,half=bottom,shape=straight]
moreplanets:infected_stone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:infected_stone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:infected_stone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:infected_stone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:infected_stone_bricks_stairs[facing=east,half=top,shape=straight]
moreplanets:infected_stone_bricks_stairs[facing=east,half=top,shape=inner_left]
moreplanets:infected_stone_bricks_stairs[facing=east,half=top,shape=inner_right]
moreplanets:infected_stone_bricks_stairs[facing=east,half=top,shape=outer_left]
moreplanets:infected_stone_bricks_stairs[facing=east,half=top,shape=outer_right]
moreplanets:infected_stone_bricks_stairs[facing=east,half=bottom,shape=straight]
moreplanets:infected_stone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:infected_stone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:infected_stone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:infected_stone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_sandstone_stairs[facing=north,half=top,shape=straight]
moreplanets:infected_sandstone_stairs[facing=north,half=top,shape=inner_left]
moreplanets:infected_sandstone_stairs[facing=north,half=top,shape=inner_right]
moreplanets:infected_sandstone_stairs[facing=north,half=top,shape=outer_left]
moreplanets:infected_sandstone_stairs[facing=north,half=top,shape=outer_right]
moreplanets:infected_sandstone_stairs[facing=north,half=bottom,shape=straight]
moreplanets:infected_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:infected_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:infected_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:infected_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:infected_sandstone_stairs[facing=south,half=top,shape=straight]
moreplanets:infected_sandstone_stairs[facing=south,half=top,shape=inner_left]
moreplanets:infected_sandstone_stairs[facing=south,half=top,shape=inner_right]
moreplanets:infected_sandstone_stairs[facing=south,half=top,shape=outer_left]
moreplanets:infected_sandstone_stairs[facing=south,half=top,shape=outer_right]
moreplanets:infected_sandstone_stairs[facing=south,half=bottom,shape=straight]
moreplanets:infected_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:infected_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:infected_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:infected_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:infected_sandstone_stairs[facing=west,half=top,shape=straight]
moreplanets:infected_sandstone_stairs[facing=west,half=top,shape=inner_left]
moreplanets:infected_sandstone_stairs[facing=west,half=top,shape=inner_right]
moreplanets:infected_sandstone_stairs[facing=west,half=top,shape=outer_left]
moreplanets:infected_sandstone_stairs[facing=west,half=top,shape=outer_right]
moreplanets:infected_sandstone_stairs[facing=west,half=bottom,shape=straight]
moreplanets:infected_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:infected_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:infected_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:infected_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:infected_sandstone_stairs[facing=east,half=top,shape=straight]
moreplanets:infected_sandstone_stairs[facing=east,half=top,shape=inner_left]
moreplanets:infected_sandstone_stairs[facing=east,half=top,shape=inner_right]
moreplanets:infected_sandstone_stairs[facing=east,half=top,shape=outer_left]
moreplanets:infected_sandstone_stairs[facing=east,half=top,shape=outer_right]
moreplanets:infected_sandstone_stairs[facing=east,half=bottom,shape=straight]
moreplanets:infected_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:infected_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:infected_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:infected_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:terrastone_stairs[facing=north,half=top,shape=straight]
moreplanets:terrastone_stairs[facing=north,half=top,shape=inner_left]
moreplanets:terrastone_stairs[facing=north,half=top,shape=inner_right]
moreplanets:terrastone_stairs[facing=north,half=top,shape=outer_left]
moreplanets:terrastone_stairs[facing=north,half=top,shape=outer_right]
moreplanets:terrastone_stairs[facing=north,half=bottom,shape=straight]
moreplanets:terrastone_stairs[facing=north,half=bottom,shape=inner_left]
moreplanets:terrastone_stairs[facing=north,half=bottom,shape=inner_right]
moreplanets:terrastone_stairs[facing=north,half=bottom,shape=outer_left]
moreplanets:terrastone_stairs[facing=north,half=bottom,shape=outer_right]
moreplanets:terrastone_stairs[facing=south,half=top,shape=straight]
moreplanets:terrastone_stairs[facing=south,half=top,shape=inner_left]
moreplanets:terrastone_stairs[facing=south,half=top,shape=inner_right]
moreplanets:terrastone_stairs[facing=south,half=top,shape=outer_left]
moreplanets:terrastone_stairs[facing=south,half=top,shape=outer_right]
moreplanets:terrastone_stairs[facing=south,half=bottom,shape=straight]
moreplanets:terrastone_stairs[facing=south,half=bottom,shape=inner_left]
moreplanets:terrastone_stairs[facing=south,half=bottom,shape=inner_right]
moreplanets:terrastone_stairs[facing=south,half=bottom,shape=outer_left]
moreplanets:terrastone_stairs[facing=south,half=bottom,shape=outer_right]
moreplanets:terrastone_stairs[facing=west,half=top,shape=straight]
moreplanets:terrastone_stairs[facing=west,half=top,shape=inner_left]
moreplanets:terrastone_stairs[facing=west,half=top,shape=inner_right]
moreplanets:terrastone_stairs[facing=west,half=top,shape=outer_left]
moreplanets:terrastone_stairs[facing=west,half=top,shape=outer_right]
moreplanets:terrastone_stairs[facing=west,half=bottom,shape=straight]
moreplanets:terrastone_stairs[facing=west,half=bottom,shape=inner_left]
moreplanets:terrastone_stairs[facing=west,half=bottom,shape=inner_right]
moreplanets:terrastone_stairs[facing=west,half=bottom,shape=outer_left]
moreplanets:terrastone_stairs[facing=west,half=bottom,shape=outer_right]
moreplanets:terrastone_stairs[facing=east,half=top,shape=straight]
moreplanets:terrastone_stairs[facing=east,half=top,shape=inner_left]
moreplanets:terrastone_stairs[facing=east,half=top,shape=inner_right]
moreplanets:terrastone_stairs[facing=east,half=top,shape=outer_left]
moreplanets:terrastone_stairs[facing=east,half=top,shape=outer_right]
moreplanets:terrastone_stairs[facing=east,half=bottom,shape=straight]
moreplanets:terrastone_stairs[facing=east,half=bottom,shape=inner_left]
moreplanets:terrastone_stairs[facing=east,half=bottom,shape=inner_right]
moreplanets:terrastone_stairs[facing=east,half=bottom,shape=outer_left]
moreplanets:terrastone_stairs[facing=east,half=bottom,shape=outer_right]
moreplanets:infected_prismarine_slab[half=top]
moreplanets:infected_prismarine_slab[half=bottom]
moreplanets:infected_prismarine_brick_slab[half=top]
moreplanets:infected_prismarine_brick_slab[half=bottom]
moreplanets:infected_dark_prismarine_slab[half=top]
moreplanets:infected_dark_prismarine_slab[half=bottom]
moreplanets:infected_stone_bricks_slab[half=top]
moreplanets:infected_stone_bricks_slab[half=bottom]
moreplanets:infected_vein_stone_bricks_slab[half=top]
moreplanets:infected_vein_stone_bricks_slab[half=bottom]
moreplanets:infected_cracked_stone_bricks_slab[half=top]
moreplanets:infected_cracked_stone_bricks_slab[half=bottom]
moreplanets:terrastone_slab[half=top]
moreplanets:terrastone_slab[half=bottom]
moreplanets:infected_sandstone_slab[half=top]
moreplanets:infected_sandstone_slab[half=bottom]
moreplanets:infected_cut_sandstone_slab[half=top]
moreplanets:infected_cut_sandstone_slab[half=bottom]
moreplanets:double_infected_prismarine_slab
moreplanets:double_infected_prismarine_brick_slab
moreplanets:double_infected_dark_prismarine_slab
moreplanets:double_infected_stone_bricks_slab
moreplanets:double_infected_vein_stone_bricks_slab
moreplanets:double_infected_cracked_stone_bricks_slab
moreplanets:double_terrastone_slab
moreplanets:double_infected_sandstone_slab
moreplanets:double_infected_cut_sandstone_slab
securitycraft:laser_block[powered=true]
securitycraft:laser_block[powered=false]
securitycraft:laser[boundtype=1]
securitycraft:laser[boundtype=2]
securitycraft:laser[boundtype=3]
securitycraft:keypad[facing=north,powered=true]
securitycraft:keypad[facing=north,powered=false]
securitycraft:keypad[facing=south,powered=true]
securitycraft:keypad[facing=south,powered=false]
securitycraft:keypad[facing=west,powered=true]
securitycraft:keypad[facing=west,powered=false]
securitycraft:keypad[facing=east,powered=true]
securitycraft:keypad[facing=east,powered=false]
securitycraft:mine[deactivated=true]
securitycraft:mine[deactivated=false]
securitycraft:mine_cut[deactivated=true]
securitycraft:mine_cut[deactivated=false]
securitycraft:retinal_scanner[facing=north,powered=true]
securitycraft:retinal_scanner[facing=north,powered=false]
securitycraft:retinal_scanner[facing=south,powered=true]
securitycraft:retinal_scanner[facing=south,powered=false]
securitycraft:retinal_scanner[facing=west,powered=true]
securitycraft:retinal_scanner[facing=west,powered=false]
securitycraft:retinal_scanner[facing=east,powered=true]
securitycraft:retinal_scanner[facing=east,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=north,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=south,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=west,half=lower,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=upper,hinge=right,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=left,open=false,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=true,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=true,powered=false]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=false,powered=true]
securitycraft:iron_door_reinforced[facing=east,half=lower,hinge=right,open=false,powered=false]
securitycraft:bogus_lava[level=0]
securitycraft:bogus_lava[level=1]
securitycraft:bogus_lava[level=2]
securitycraft:bogus_lava[level=3]
securitycraft:bogus_lava[level=4]
securitycraft:bogus_lava[level=5]
securitycraft:bogus_lava[level=6]
securitycraft:bogus_lava[level=7]
securitycraft:bogus_lava[level=8]
securitycraft:bogus_lava[level=9]
securitycraft:bogus_lava[level=10]
securitycraft:bogus_lava[level=11]
securitycraft:bogus_lava[level=12]
securitycraft:bogus_lava[level=13]
securitycraft:bogus_lava[level=14]
securitycraft:bogus_lava[level=15]
securitycraft:bogus_lava_flowing[level=0]
securitycraft:bogus_lava_flowing[level=1]
securitycraft:bogus_lava_flowing[level=2]
securitycraft:bogus_lava_flowing[level=3]
securitycraft:bogus_lava_flowing[level=4]
securitycraft:bogus_lava_flowing[level=5]
securitycraft:bogus_lava_flowing[level=6]
securitycraft:bogus_lava_flowing[level=7]
securitycraft:bogus_lava_flowing[level=8]
securitycraft:bogus_lava_flowing[level=9]
securitycraft:bogus_lava_flowing[level=10]
securitycraft:bogus_lava_flowing[level=11]
securitycraft:bogus_lava_flowing[level=12]
securitycraft:bogus_lava_flowing[level=13]
securitycraft:bogus_lava_flowing[level=14]
securitycraft:bogus_lava_flowing[level=15]
securitycraft:bogus_water[level=0]
securitycraft:bogus_water[level=1]
securitycraft:bogus_water[level=2]
securitycraft:bogus_water[level=3]
securitycraft:bogus_water[level=4]
securitycraft:bogus_water[level=5]
securitycraft:bogus_water[level=6]
securitycraft:bogus_water[level=7]
securitycraft:bogus_water[level=8]
securitycraft:bogus_water[level=9]
securitycraft:bogus_water[level=10]
securitycraft:bogus_water[level=11]
securitycraft:bogus_water[level=12]
securitycraft:bogus_water[level=13]
securitycraft:bogus_water[level=14]
securitycraft:bogus_water[level=15]
securitycraft:bogus_water_flowing[level=0]
securitycraft:bogus_water_flowing[level=1]
securitycraft:bogus_water_flowing[level=2]
securitycraft:bogus_water_flowing[level=3]
securitycraft:bogus_water_flowing[level=4]
securitycraft:bogus_water_flowing[level=5]
securitycraft:bogus_water_flowing[level=6]
securitycraft:bogus_water_flowing[level=7]
securitycraft:bogus_water_flowing[level=8]
securitycraft:bogus_water_flowing[level=9]
securitycraft:bogus_water_flowing[level=10]
securitycraft:bogus_water_flowing[level=11]
securitycraft:bogus_water_flowing[level=12]
securitycraft:bogus_water_flowing[level=13]
securitycraft:bogus_water_flowing[level=14]
securitycraft:bogus_water_flowing[level=15]
securitycraft:keycard_reader[facing=north,powered=true]
securitycraft:keycard_reader[facing=north,powered=false]
securitycraft:keycard_reader[facing=south,powered=true]
securitycraft:keycard_reader[facing=south,powered=false]
securitycraft:keycard_reader[facing=west,powered=true]
securitycraft:keycard_reader[facing=west,powered=false]
securitycraft:keycard_reader[facing=east,powered=true]
securitycraft:keycard_reader[facing=east,powered=false]
securitycraft:reinforced_iron_trapdoor[facing=north,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=north,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=north,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=north,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=south,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=south,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=south,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=south,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=west,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=west,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=west,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=west,half=bottom,open=false]
securitycraft:reinforced_iron_trapdoor[facing=east,half=top,open=true]
securitycraft:reinforced_iron_trapdoor[facing=east,half=top,open=false]
securitycraft:reinforced_iron_trapdoor[facing=east,half=bottom,open=true]
securitycraft:reinforced_iron_trapdoor[facing=east,half=bottom,open=false]
securitycraft:bouncing_betty[deactivated=true]
securitycraft:bouncing_betty[deactivated=false]
securitycraft:inventory_scanner[facing=north,horizontal=true]
securitycraft:inventory_scanner[facing=north,horizontal=false]
securitycraft:inventory_scanner[facing=south,horizontal=true]
securitycraft:inventory_scanner[facing=south,horizontal=false]
securitycraft:inventory_scanner[facing=west,horizontal=true]
securitycraft:inventory_scanner[facing=west,horizontal=false]
securitycraft:inventory_scanner[facing=east,horizontal=true]
securitycraft:inventory_scanner[facing=east,horizontal=false]
securitycraft:inventory_scanner_field[facing=north,horizontal=true]
securitycraft:inventory_scanner_field[facing=north,horizontal=false]
securitycraft:inventory_scanner_field[facing=south,horizontal=true]
securitycraft:inventory_scanner_field[facing=south,horizontal=false]
securitycraft:inventory_scanner_field[facing=west,horizontal=true]
securitycraft:inventory_scanner_field[facing=west,horizontal=false]
securitycraft:inventory_scanner_field[facing=east,horizontal=true]
securitycraft:inventory_scanner_field[facing=east,horizontal=false]
securitycraft:track_mine[shape=north_south]
securitycraft:track_mine[shape=east_west]
securitycraft:track_mine[shape=ascending_east]
securitycraft:track_mine[shape=ascending_west]
securitycraft:track_mine[shape=ascending_north]
securitycraft:track_mine[shape=ascending_south]
securitycraft:track_mine[shape=south_east]
securitycraft:track_mine[shape=south_west]
securitycraft:track_mine[shape=north_west]
securitycraft:track_mine[shape=north_east]
securitycraft:cage_trap[deactivated=true]
securitycraft:cage_trap[deactivated=false]
securitycraft:horizontal_reinforced_iron_bars
securitycraft:portable_radar[facing=down,powered=true]
securitycraft:portable_radar[facing=down,powered=false]
securitycraft:portable_radar[facing=up,powered=true]
securitycraft:portable_radar[facing=up,powered=false]
securitycraft:portable_radar[facing=north,powered=true]
securitycraft:portable_radar[facing=north,powered=false]
securitycraft:portable_radar[facing=south,powered=true]
securitycraft:portable_radar[facing=south,powered=false]
securitycraft:portable_radar[facing=west,powered=true]
securitycraft:portable_radar[facing=west,powered=false]
securitycraft:portable_radar[facing=east,powered=true]
securitycraft:portable_radar[facing=east,powered=false]
securitycraft:reinforced_iron_bars[east=true,north=true,south=true,west=true]
securitycraft:reinforced_iron_bars[east=true,north=true,south=true,west=false]
securitycraft:reinforced_iron_bars[east=true,north=true,south=false,west=true]
securitycraft:reinforced_iron_bars[east=true,north=true,south=false,west=false]
securitycraft:reinforced_iron_bars[east=true,north=false,south=true,west=true]
securitycraft:reinforced_iron_bars[east=true,north=false,south=true,west=false]
securitycraft:reinforced_iron_bars[east=true,north=false,south=false,west=true]
securitycraft:reinforced_iron_bars[east=true,north=false,south=false,west=false]
securitycraft:reinforced_iron_bars[east=false,north=true,south=true,west=true]
securitycraft:reinforced_iron_bars[east=false,north=true,south=true,west=false]
securitycraft:reinforced_iron_bars[east=false,north=true,south=false,west=true]
securitycraft:reinforced_iron_bars[east=false,north=true,south=false,west=false]
securitycraft:reinforced_iron_bars[east=false,north=false,south=true,west=true]
securitycraft:reinforced_iron_bars[east=false,north=false,south=true,west=false]
securitycraft:reinforced_iron_bars[east=false,north=false,south=false,west=true]
securitycraft:reinforced_iron_bars[east=false,north=false,south=false,west=false]
securitycraft:keypad_chest[facing=north]
securitycraft:keypad_chest[facing=south]
securitycraft:keypad_chest[facing=west]
securitycraft:keypad_chest[facing=east]
securitycraft:username_logger[facing=north]
securitycraft:username_logger[facing=south]
securitycraft:username_logger[facing=west]
securitycraft:username_logger[facing=east]
securitycraft:alarm[facing=down,lit=true]
securitycraft:alarm[facing=down,lit=false]
securitycraft:alarm[facing=up,lit=true]
securitycraft:alarm[facing=up,lit=false]
securitycraft:alarm[facing=north,lit=true]
securitycraft:alarm[facing=north,lit=false]
securitycraft:alarm[facing=south,lit=true]
securitycraft:alarm[facing=south,lit=false]
securitycraft:alarm[facing=west,lit=true]
securitycraft:alarm[facing=west,lit=false]
securitycraft:alarm[facing=east,lit=true]
securitycraft:alarm[facing=east,lit=false]
securitycraft:alarm_lit[facing=down]
securitycraft:alarm_lit[facing=up]
securitycraft:alarm_lit[facing=north]
securitycraft:alarm_lit[facing=south]
securitycraft:alarm_lit[facing=west]
securitycraft:alarm_lit[facing=east]
securitycraft:reinforced_stone[variant=stone]
securitycraft:reinforced_stone[variant=granite]
securitycraft:reinforced_stone[variant=smooth_granite]
securitycraft:reinforced_stone[variant=diorite]
securitycraft:reinforced_stone[variant=smooth_diorite]
securitycraft:reinforced_stone[variant=andesite]
securitycraft:reinforced_stone[variant=smooth_andesite]
securitycraft:reinforced_sandstone[type=sandstone]
securitycraft:reinforced_sandstone[type=chiseled_sandstone]
securitycraft:reinforced_sandstone[type=smooth_sandstone]
securitycraft:reinforced_dirt[snowy=true,variant=dirt]
securitycraft:reinforced_dirt[snowy=true,variant=coarse_dirt]
securitycraft:reinforced_dirt[snowy=true,variant=podzol]
securitycraft:reinforced_dirt[snowy=false,variant=dirt]
securitycraft:reinforced_dirt[snowy=false,variant=coarse_dirt]
securitycraft:reinforced_dirt[snowy=false,variant=podzol]
securitycraft:reinforced_cobblestone
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:reinforced_planks[variant=oak]
securitycraft:reinforced_planks[variant=spruce]
securitycraft:reinforced_planks[variant=birch]
securitycraft:reinforced_planks[variant=jungle]
securitycraft:reinforced_planks[variant=acacia]
securitycraft:reinforced_planks[variant=dark_oak]
securitycraft:panic_button[facing=down,powered=true]
securitycraft:panic_button[facing=down,powered=false]
securitycraft:panic_button[facing=up,powered=true]
securitycraft:panic_button[facing=up,powered=false]
securitycraft:panic_button[facing=north,powered=true]
securitycraft:panic_button[facing=north,powered=false]
securitycraft:panic_button[facing=south,powered=true]
securitycraft:panic_button[facing=south,powered=false]
securitycraft:panic_button[facing=west,powered=true]
securitycraft:panic_button[facing=west,powered=false]
securitycraft:panic_button[facing=east,powered=true]
securitycraft:panic_button[facing=east,powered=false]
securitycraft:keypad_frame[facing=north,powered=true]
securitycraft:keypad_frame[facing=north,powered=false]
securitycraft:keypad_frame[facing=south,powered=true]
securitycraft:keypad_frame[facing=south,powered=false]
securitycraft:keypad_frame[facing=west,powered=true]
securitycraft:keypad_frame[facing=west,powered=false]
securitycraft:keypad_frame[facing=east,powered=true]
securitycraft:keypad_frame[facing=east,powered=false]
securitycraft:claymore[deactivated=true,facing=north]
securitycraft:claymore[deactivated=true,facing=south]
securitycraft:claymore[deactivated=true,facing=west]
securitycraft:claymore[deactivated=true,facing=east]
securitycraft:claymore[deactivated=false,facing=north]
securitycraft:claymore[deactivated=false,facing=south]
securitycraft:claymore[deactivated=false,facing=west]
securitycraft:claymore[deactivated=false,facing=east]
securitycraft:keypad_furnace[facing=north,lit=true,open=true]
securitycraft:keypad_furnace[facing=north,lit=true,open=false]
securitycraft:keypad_furnace[facing=north,lit=false,open=true]
securitycraft:keypad_furnace[facing=north,lit=false,open=false]
securitycraft:keypad_furnace[facing=south,lit=true,open=true]
securitycraft:keypad_furnace[facing=south,lit=true,open=false]
securitycraft:keypad_furnace[facing=south,lit=false,open=true]
securitycraft:keypad_furnace[facing=south,lit=false,open=false]
securitycraft:keypad_furnace[facing=west,lit=true,open=true]
securitycraft:keypad_furnace[facing=west,lit=true,open=false]
securitycraft:keypad_furnace[facing=west,lit=false,open=true]
securitycraft:keypad_furnace[facing=west,lit=false,open=false]
securitycraft:keypad_furnace[facing=east,lit=true,open=true]
securitycraft:keypad_furnace[facing=east,lit=true,open=false]
securitycraft:keypad_furnace[facing=east,lit=false,open=true]
securitycraft:keypad_furnace[facing=east,lit=false,open=false]
securitycraft:security_camera[facing=down,powered=true]
securitycraft:security_camera[facing=down,powered=false]
securitycraft:security_camera[facing=up,powered=true]
securitycraft:security_camera[facing=up,powered=false]
securitycraft:security_camera[facing=north,powered=true]
securitycraft:security_camera[facing=north,powered=false]
securitycraft:security_camera[facing=south,powered=true]
securitycraft:security_camera[facing=south,powered=false]
securitycraft:security_camera[facing=west,powered=true]
securitycraft:security_camera[facing=west,powered=false]
securitycraft:security_camera[facing=east,powered=true]
securitycraft:security_camera[facing=east,powered=false]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_oak[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_spruce[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_cobblestone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_sandstone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_birch[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_jungle[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_acacia[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_darkoak[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone[facing=east,half=bottom,shape=outer_right]
securitycraft:electrified_iron_fence[east=true,north=true,south=true,west=true]
securitycraft:electrified_iron_fence[east=true,north=true,south=true,west=false]
securitycraft:electrified_iron_fence[east=true,north=true,south=false,west=true]
securitycraft:electrified_iron_fence[east=true,north=true,south=false,west=false]
securitycraft:electrified_iron_fence[east=true,north=false,south=true,west=true]
securitycraft:electrified_iron_fence[east=true,north=false,south=true,west=false]
securitycraft:electrified_iron_fence[east=true,north=false,south=false,west=true]
securitycraft:electrified_iron_fence[east=true,north=false,south=false,west=false]
securitycraft:electrified_iron_fence[east=false,north=true,south=true,west=true]
securitycraft:electrified_iron_fence[east=false,north=true,south=true,west=false]
securitycraft:electrified_iron_fence[east=false,north=true,south=false,west=true]
securitycraft:electrified_iron_fence[east=false,north=true,south=false,west=false]
securitycraft:electrified_iron_fence[east=false,north=false,south=true,west=true]
securitycraft:electrified_iron_fence[east=false,north=false,south=true,west=false]
securitycraft:electrified_iron_fence[east=false,north=false,south=false,west=true]
securitycraft:electrified_iron_fence[east=false,north=false,south=false,west=false]
securitycraft:ims[mines=0]
securitycraft:ims[mines=1]
securitycraft:ims[mines=2]
securitycraft:ims[mines=3]
securitycraft:ims[mines=4]
securitycraft:reinforced_glass_block
securitycraft:reinforced_stained_glass[color=white]
securitycraft:reinforced_stained_glass[color=orange]
securitycraft:reinforced_stained_glass[color=magenta]
securitycraft:reinforced_stained_glass[color=light_blue]
securitycraft:reinforced_stained_glass[color=yellow]
securitycraft:reinforced_stained_glass[color=lime]
securitycraft:reinforced_stained_glass[color=pink]
securitycraft:reinforced_stained_glass[color=gray]
securitycraft:reinforced_stained_glass[color=silver]
securitycraft:reinforced_stained_glass[color=cyan]
securitycraft:reinforced_stained_glass[color=purple]
securitycraft:reinforced_stained_glass[color=blue]
securitycraft:reinforced_stained_glass[color=brown]
securitycraft:reinforced_stained_glass[color=green]
securitycraft:reinforced_stained_glass[color=red]
securitycraft:reinforced_stained_glass[color=black]
securitycraft:reinforced_wood_slabs[half=top,variant=oak]
securitycraft:reinforced_wood_slabs[half=top,variant=spruce]
securitycraft:reinforced_wood_slabs[half=top,variant=birch]
securitycraft:reinforced_wood_slabs[half=top,variant=jungle]
securitycraft:reinforced_wood_slabs[half=top,variant=acacia]
securitycraft:reinforced_wood_slabs[half=top,variant=dark_oak]
securitycraft:reinforced_wood_slabs[half=bottom,variant=oak]
securitycraft:reinforced_wood_slabs[half=bottom,variant=spruce]
securitycraft:reinforced_wood_slabs[half=bottom,variant=birch]
securitycraft:reinforced_wood_slabs[half=bottom,variant=jungle]
securitycraft:reinforced_wood_slabs[half=bottom,variant=acacia]
securitycraft:reinforced_wood_slabs[half=bottom,variant=dark_oak]
securitycraft:reinforced_double_wood_slabs[half=top,variant=oak]
securitycraft:reinforced_double_wood_slabs[half=top,variant=spruce]
securitycraft:reinforced_double_wood_slabs[half=top,variant=birch]
securitycraft:reinforced_double_wood_slabs[half=top,variant=jungle]
securitycraft:reinforced_double_wood_slabs[half=top,variant=acacia]
securitycraft:reinforced_double_wood_slabs[half=top,variant=dark_oak]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=oak]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=spruce]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=birch]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=jungle]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=acacia]
securitycraft:reinforced_double_wood_slabs[half=bottom,variant=dark_oak]
securitycraft:reinforced_stone_slabs[half=top,variant=stone]
securitycraft:reinforced_stone_slabs[half=top,variant=cobblestone]
securitycraft:reinforced_stone_slabs[half=top,variant=sandstone]
securitycraft:reinforced_stone_slabs[half=top,variant=stonebrick]
securitycraft:reinforced_stone_slabs[half=top,variant=brick]
securitycraft:reinforced_stone_slabs[half=top,variant=netherbrick]
securitycraft:reinforced_stone_slabs[half=top,variant=quartz]
securitycraft:reinforced_stone_slabs[half=bottom,variant=stone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=cobblestone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=sandstone]
securitycraft:reinforced_stone_slabs[half=bottom,variant=stonebrick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=brick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=netherbrick]
securitycraft:reinforced_stone_slabs[half=bottom,variant=quartz]
securitycraft:reinforced_double_stone_slabs[half=top,variant=stone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=cobblestone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=sandstone]
securitycraft:reinforced_double_stone_slabs[half=top,variant=stonebrick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=brick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=netherbrick]
securitycraft:reinforced_double_stone_slabs[half=top,variant=quartz]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=stone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=cobblestone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=sandstone]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=stonebrick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=brick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=netherbrick]
securitycraft:reinforced_double_stone_slabs[half=bottom,variant=quartz]
securitycraft:protecto[activated=true]
securitycraft:protecto[activated=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=north,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=south,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=west,half=lower,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=upper,hinge=right,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=left,open=false,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=true,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=true,powered=false]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=false,powered=true]
securitycraft:scanner_door[facing=east,half=lower,hinge=right,open=false,powered=false]
securitycraft:reinforced_stone_brick[variant=stonebrick]
securitycraft:reinforced_stone_brick[variant=mossy_stonebrick]
securitycraft:reinforced_stone_brick[variant=cracked_stonebrick]
securitycraft:reinforced_stone_brick[variant=chiseled_stonebrick]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_stone_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_mossy_cobblestone
securitycraft:reinforced_brick
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_nether_brick
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_nether_brick[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_hardened_clay
securitycraft:reinforced_stained_hardened_clay[color=white]
securitycraft:reinforced_stained_hardened_clay[color=orange]
securitycraft:reinforced_stained_hardened_clay[color=magenta]
securitycraft:reinforced_stained_hardened_clay[color=light_blue]
securitycraft:reinforced_stained_hardened_clay[color=yellow]
securitycraft:reinforced_stained_hardened_clay[color=lime]
securitycraft:reinforced_stained_hardened_clay[color=pink]
securitycraft:reinforced_stained_hardened_clay[color=gray]
securitycraft:reinforced_stained_hardened_clay[color=silver]
securitycraft:reinforced_stained_hardened_clay[color=cyan]
securitycraft:reinforced_stained_hardened_clay[color=purple]
securitycraft:reinforced_stained_hardened_clay[color=blue]
securitycraft:reinforced_stained_hardened_clay[color=brown]
securitycraft:reinforced_stained_hardened_clay[color=green]
securitycraft:reinforced_stained_hardened_clay[color=red]
securitycraft:reinforced_stained_hardened_clay[color=black]
securitycraft:reinforced_logs[axis=x,variant=oak]
securitycraft:reinforced_logs[axis=x,variant=spruce]
securitycraft:reinforced_logs[axis=x,variant=birch]
securitycraft:reinforced_logs[axis=x,variant=jungle]
securitycraft:reinforced_logs[axis=y,variant=oak]
securitycraft:reinforced_logs[axis=y,variant=spruce]
securitycraft:reinforced_logs[axis=y,variant=birch]
securitycraft:reinforced_logs[axis=y,variant=jungle]
securitycraft:reinforced_logs[axis=z,variant=oak]
securitycraft:reinforced_logs[axis=z,variant=spruce]
securitycraft:reinforced_logs[axis=z,variant=birch]
securitycraft:reinforced_logs[axis=z,variant=jungle]
securitycraft:reinforced_logs[axis=none,variant=oak]
securitycraft:reinforced_logs[axis=none,variant=spruce]
securitycraft:reinforced_logs[axis=none,variant=birch]
securitycraft:reinforced_logs[axis=none,variant=jungle]
securitycraft:reinforced_logs2[axis=x,variant=acacia]
securitycraft:reinforced_logs2[axis=x,variant=dark_oak]
securitycraft:reinforced_logs2[axis=y,variant=acacia]
securitycraft:reinforced_logs2[axis=y,variant=dark_oak]
securitycraft:reinforced_logs2[axis=z,variant=acacia]
securitycraft:reinforced_logs2[axis=z,variant=dark_oak]
securitycraft:reinforced_logs2[axis=none,variant=acacia]
securitycraft:reinforced_logs2[axis=none,variant=dark_oak]
securitycraft:reinforced_metals[variant=gold]
securitycraft:reinforced_metals[variant=iron]
securitycraft:reinforced_metals[variant=diamond]
securitycraft:reinforced_metals[variant=emerald]
securitycraft:reinforced_metals[variant=redstone]
securitycraft:reinforced_compressed_blocks[variant=lapis]
securitycraft:reinforced_compressed_blocks[variant=coal]
securitycraft:reinforced_wool[color=white]
securitycraft:reinforced_wool[color=orange]
securitycraft:reinforced_wool[color=magenta]
securitycraft:reinforced_wool[color=light_blue]
securitycraft:reinforced_wool[color=yellow]
securitycraft:reinforced_wool[color=lime]
securitycraft:reinforced_wool[color=pink]
securitycraft:reinforced_wool[color=gray]
securitycraft:reinforced_wool[color=silver]
securitycraft:reinforced_wool[color=cyan]
securitycraft:reinforced_wool[color=purple]
securitycraft:reinforced_wool[color=blue]
securitycraft:reinforced_wool[color=brown]
securitycraft:reinforced_wool[color=green]
securitycraft:reinforced_wool[color=red]
securitycraft:reinforced_wool[color=black]
securitycraft:reinforced_quartz[variant=default]
securitycraft:reinforced_quartz[variant=chiseled]
securitycraft:reinforced_quartz[variant=lines_y]
securitycraft:reinforced_quartz[variant=lines_x]
securitycraft:reinforced_quartz[variant=lines_z]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_quartz[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_prismarine[variant=prismarine]
securitycraft:reinforced_prismarine[variant=prismarine_bricks]
securitycraft:reinforced_prismarine[variant=dark_prismarine]
securitycraft:reinforced_red_sandstone[type=red_sandstone]
securitycraft:reinforced_red_sandstone[type=chiseled_red_sandstone]
securitycraft:reinforced_red_sandstone[type=smooth_red_sandstone]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_red_sandstone[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stone_slabs2[half=top,variant=red_sandstone]
securitycraft:reinforced_stone_slabs2[half=top,variant=purpur]
securitycraft:reinforced_stone_slabs2[half=bottom,variant=red_sandstone]
securitycraft:reinforced_stone_slabs2[half=bottom,variant=purpur]
securitycraft:reinforced_double_stone_slabs2[half=top,variant=red_sandstone]
securitycraft:reinforced_double_stone_slabs2[half=top,variant=purpur]
securitycraft:reinforced_double_stone_slabs2[half=bottom,variant=red_sandstone]
securitycraft:reinforced_double_stone_slabs2[half=bottom,variant=purpur]
securitycraft:reinforced_end_stone_bricks
securitycraft:reinforced_red_nether_brick
securitycraft:reinforced_purpur[variant=default]
securitycraft:reinforced_purpur[variant=lines_y]
securitycraft:reinforced_purpur[variant=lines_x]
securitycraft:reinforced_purpur[variant=lines_z]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_purpur[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_concrete[color=white]
securitycraft:reinforced_concrete[color=orange]
securitycraft:reinforced_concrete[color=magenta]
securitycraft:reinforced_concrete[color=light_blue]
securitycraft:reinforced_concrete[color=yellow]
securitycraft:reinforced_concrete[color=lime]
securitycraft:reinforced_concrete[color=pink]
securitycraft:reinforced_concrete[color=gray]
securitycraft:reinforced_concrete[color=silver]
securitycraft:reinforced_concrete[color=cyan]
securitycraft:reinforced_concrete[color=purple]
securitycraft:reinforced_concrete[color=blue]
securitycraft:reinforced_concrete[color=brown]
securitycraft:reinforced_concrete[color=green]
securitycraft:reinforced_concrete[color=red]
securitycraft:reinforced_concrete[color=black]
securitycraft:secret_sign_wall[facing=north]
securitycraft:secret_sign_wall[facing=south]
securitycraft:secret_sign_wall[facing=west]
securitycraft:secret_sign_wall[facing=east]
securitycraft:secret_sign_standing[rotation=0]
securitycraft:secret_sign_standing[rotation=1]
securitycraft:secret_sign_standing[rotation=2]
securitycraft:secret_sign_standing[rotation=3]
securitycraft:secret_sign_standing[rotation=4]
securitycraft:secret_sign_standing[rotation=5]
securitycraft:secret_sign_standing[rotation=6]
securitycraft:secret_sign_standing[rotation=7]
securitycraft:secret_sign_standing[rotation=8]
securitycraft:secret_sign_standing[rotation=9]
securitycraft:secret_sign_standing[rotation=10]
securitycraft:secret_sign_standing[rotation=11]
securitycraft:secret_sign_standing[rotation=12]
securitycraft:secret_sign_standing[rotation=13]
securitycraft:secret_sign_standing[rotation=14]
securitycraft:secret_sign_standing[rotation=15]
securitycraft:motion_activated_light[facing=north,lit=true]
securitycraft:motion_activated_light[facing=north,lit=false]
securitycraft:motion_activated_light[facing=south,lit=true]
securitycraft:motion_activated_light[facing=south,lit=false]
securitycraft:motion_activated_light[facing=west,lit=true]
securitycraft:motion_activated_light[facing=west,lit=false]
securitycraft:motion_activated_light[facing=east,lit=true]
securitycraft:motion_activated_light[facing=east,lit=false]
securitycraft:reinforced_obsidian
securitycraft:reinforced_netherrack
securitycraft:reinforced_end_stone
securitycraft:reinforced_sea_lantern
securitycraft:reinforced_bone_block[axis=x]
securitycraft:reinforced_bone_block[axis=y]
securitycraft:reinforced_bone_block[axis=z]
securitycraft:reinforced_glass_pane[east=true,north=true,south=true,west=true]
securitycraft:reinforced_glass_pane[east=true,north=true,south=true,west=false]
securitycraft:reinforced_glass_pane[east=true,north=true,south=false,west=true]
securitycraft:reinforced_glass_pane[east=true,north=true,south=false,west=false]
securitycraft:reinforced_glass_pane[east=true,north=false,south=true,west=true]
securitycraft:reinforced_glass_pane[east=true,north=false,south=true,west=false]
securitycraft:reinforced_glass_pane[east=true,north=false,south=false,west=true]
securitycraft:reinforced_glass_pane[east=true,north=false,south=false,west=false]
securitycraft:reinforced_glass_pane[east=false,north=true,south=true,west=true]
securitycraft:reinforced_glass_pane[east=false,north=true,south=true,west=false]
securitycraft:reinforced_glass_pane[east=false,north=true,south=false,west=true]
securitycraft:reinforced_glass_pane[east=false,north=true,south=false,west=false]
securitycraft:reinforced_glass_pane[east=false,north=false,south=true,west=true]
securitycraft:reinforced_glass_pane[east=false,north=false,south=true,west=false]
securitycraft:reinforced_glass_pane[east=false,north=false,south=false,west=true]
securitycraft:reinforced_glass_pane[east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=white,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=orange,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=magenta,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=light_blue,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=yellow,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=lime,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=pink,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=gray,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=silver,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=cyan,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=purple,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=blue,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=brown,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=green,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=red,east=false,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=true,north=false,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=true,south=false,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=true,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=true,west=false]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=false,west=true]
securitycraft:reinforced_stained_panes[color=black,east=false,north=false,south=false,west=false]
securitycraft:reinforced_carpet[color=white]
securitycraft:reinforced_carpet[color=orange]
securitycraft:reinforced_carpet[color=magenta]
securitycraft:reinforced_carpet[color=light_blue]
securitycraft:reinforced_carpet[color=yellow]
securitycraft:reinforced_carpet[color=lime]
securitycraft:reinforced_carpet[color=pink]
securitycraft:reinforced_carpet[color=gray]
securitycraft:reinforced_carpet[color=silver]
securitycraft:reinforced_carpet[color=cyan]
securitycraft:reinforced_carpet[color=purple]
securitycraft:reinforced_carpet[color=blue]
securitycraft:reinforced_carpet[color=brown]
securitycraft:reinforced_carpet[color=green]
securitycraft:reinforced_carpet[color=red]
securitycraft:reinforced_carpet[color=black]
securitycraft:reinforced_glowstone
securitycraft:reinforced_sand[variant=sand]
securitycraft:reinforced_sand[variant=red_sand]
securitycraft:reinforced_gravel
securitycraft:trophy_system
securitycraft:crystal_quartz[variant=default]
securitycraft:crystal_quartz[variant=chiseled]
securitycraft:crystal_quartz[variant=lines_y]
securitycraft:crystal_quartz[variant=lines_x]
securitycraft:crystal_quartz[variant=lines_z]
securitycraft:reinforced_crystal_quartz[variant=default]
securitycraft:reinforced_crystal_quartz[variant=chiseled]
securitycraft:reinforced_crystal_quartz[variant=lines_y]
securitycraft:reinforced_crystal_quartz[variant=lines_x]
securitycraft:reinforced_crystal_quartz[variant=lines_z]
securitycraft:crystal_quartz_slab[half=top]
securitycraft:crystal_quartz_slab[half=bottom]
securitycraft:double_crystal_quartz_slab[half=top]
securitycraft:double_crystal_quartz_slab[half=bottom]
securitycraft:reinforced_crystal_quartz_slab[half=top]
securitycraft:reinforced_crystal_quartz_slab[half=bottom]
securitycraft:reinforced_double_crystal_quartz_slab[half=top]
securitycraft:reinforced_double_crystal_quartz_slab[half=bottom]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=straight]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=north,half=top,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=straight]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=north,half=bottom,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=straight]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=south,half=top,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=straight]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=south,half=bottom,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=straight]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=west,half=top,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=straight]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=west,half=bottom,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=straight]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=east,half=top,shape=outer_right]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=straight]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=inner_left]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=inner_right]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=outer_left]
securitycraft:stairs_crystal_quartz[facing=east,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=top,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=north,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=top,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=south,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=top,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=west,half=bottom,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=top,shape=outer_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=straight]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=inner_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=inner_right]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=outer_left]
securitycraft:reinforced_stairs_crystal_quartz[facing=east,half=bottom,shape=outer_right]
securitycraft:block_pocket_wall[see_through=true,solid=true]
securitycraft:block_pocket_wall[see_through=true,solid=false]
securitycraft:block_pocket_wall[see_through=false,solid=true]
securitycraft:block_pocket_wall[see_through=false,solid=false]
securitycraft:block_pocket_manager[facing=north]
securitycraft:block_pocket_manager[facing=south]
securitycraft:block_pocket_manager[facing=west]
securitycraft:block_pocket_manager[facing=east]
securitycraft:reinforced_stone_pressure_plate[powered=true]
securitycraft:reinforced_stone_pressure_plate[powered=false]
securitycraft:reinforced_wooden_pressure_plate[powered=true]
securitycraft:reinforced_wooden_pressure_plate[powered=false]
securitycraft:reinforced_bookshelf
securitycraft:reinforced_walls[east=true,north=true,south=true,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=true,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=true,south=false,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=true,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=true,north=false,south=false,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=true,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=true,south=false,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=true,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=true,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=true,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=true,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=true,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=false,variant=reinforced_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=false,variant=reinforced_cobblestone,west=false]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=false,variant=reinforced_mossy_cobblestone,west=true]
securitycraft:reinforced_walls[east=false,north=false,south=false,up=false,variant=reinforced_mossy_cobblestone,west=false]
securitycraft:reinforced_sticky_piston[extended=true,facing=down]
securitycraft:reinforced_sticky_piston[extended=true,facing=up]
securitycraft:reinforced_sticky_piston[extended=true,facing=north]
securitycraft:reinforced_sticky_piston[extended=true,facing=south]
securitycraft:reinforced_sticky_piston[extended=true,facing=west]
securitycraft:reinforced_sticky_piston[extended=true,facing=east]
securitycraft:reinforced_sticky_piston[extended=false,facing=down]
securitycraft:reinforced_sticky_piston[extended=false,facing=up]
securitycraft:reinforced_sticky_piston[extended=false,facing=north]
securitycraft:reinforced_sticky_piston[extended=false,facing=south]
securitycraft:reinforced_sticky_piston[extended=false,facing=west]
securitycraft:reinforced_sticky_piston[extended=false,facing=east]
securitycraft:reinforced_piston[extended=true,facing=down]
securitycraft:reinforced_piston[extended=true,facing=up]
securitycraft:reinforced_piston[extended=true,facing=north]
securitycraft:reinforced_piston[extended=true,facing=south]
securitycraft:reinforced_piston[extended=true,facing=west]
securitycraft:reinforced_piston[extended=true,facing=east]
securitycraft:reinforced_piston[extended=false,facing=down]
securitycraft:reinforced_piston[extended=false,facing=up]
securitycraft:reinforced_piston[extended=false,facing=north]
securitycraft:reinforced_piston[extended=false,facing=south]
securitycraft:reinforced_piston[extended=false,facing=west]
securitycraft:reinforced_piston[extended=false,facing=east]
securitycraft:reinforced_piston_head[facing=down,short=true,type=normal]
securitycraft:reinforced_piston_head[facing=down,short=true,type=sticky]
securitycraft:reinforced_piston_head[facing=down,short=false,type=normal]
securitycraft:reinforced_piston_head[facing=down,short=false,type=sticky]
securitycraft:reinforced_piston_head[facing=up,short=true,type=normal]
securitycraft:reinforced_piston_head[facing=up,short=true,type=sticky]
securitycraft:reinforced_piston_head[facing=up,short=false,type=normal]
securitycraft:reinforced_piston_head[facing=up,short=false,type=sticky]
securitycraft:reinforced_piston_head[facing=north,short=true,type=normal]
securitycraft:reinforced_piston_head[facing=north,short=true,type=sticky]
securitycraft:reinforced_piston_head[facing=north,short=false,type=normal]
securitycraft:reinforced_piston_head[facing=north,short=false,type=sticky]
securitycraft:reinforced_piston_head[facing=south,short=true,type=normal]
securitycraft:reinforced_piston_head[facing=south,short=true,type=sticky]
securitycraft:reinforced_piston_head[facing=south,short=false,type=normal]
securitycraft:reinforced_piston_head[facing=south,short=false,type=sticky]
securitycraft:reinforced_piston_head[facing=west,short=true,type=normal]
securitycraft:reinforced_piston_head[facing=west,short=true,type=sticky]
securitycraft:reinforced_piston_head[facing=west,short=false,type=normal]
securitycraft:reinforced_piston_head[facing=west,short=false,type=sticky]
securitycraft:reinforced_piston_head[facing=east,short=true,type=normal]
securitycraft:reinforced_piston_head[facing=east,short=true,type=sticky]
securitycraft:reinforced_piston_head[facing=east,short=false,type=normal]
securitycraft:reinforced_piston_head[facing=east,short=false,type=sticky]
securitycraft:reinforced_piston_extension[facing=down,type=normal]
securitycraft:reinforced_piston_extension[facing=down,type=sticky]
securitycraft:reinforced_piston_extension[facing=up,type=normal]
securitycraft:reinforced_piston_extension[facing=up,type=sticky]
securitycraft:reinforced_piston_extension[facing=north,type=normal]
securitycraft:reinforced_piston_extension[facing=north,type=sticky]
securitycraft:reinforced_piston_extension[facing=south,type=normal]
securitycraft:reinforced_piston_extension[facing=south,type=sticky]
securitycraft:reinforced_piston_extension[facing=west,type=normal]
securitycraft:reinforced_piston_extension[facing=west,type=sticky]
securitycraft:reinforced_piston_extension[facing=east,type=normal]
securitycraft:reinforced_piston_extension[facing=east,type=sticky]
securitycraft:reinforced_observer[facing=down,powered=true]
securitycraft:reinforced_observer[facing=down,powered=false]
securitycraft:reinforced_observer[facing=up,powered=true]
securitycraft:reinforced_observer[facing=up,powered=false]
securitycraft:reinforced_observer[facing=north,powered=true]
securitycraft:reinforced_observer[facing=north,powered=false]
securitycraft:reinforced_observer[facing=south,powered=true]
securitycraft:reinforced_observer[facing=south,powered=false]
securitycraft:reinforced_observer[facing=west,powered=true]
securitycraft:reinforced_observer[facing=west,powered=false]
securitycraft:reinforced_observer[facing=east,powered=true]
securitycraft:reinforced_observer[facing=east,powered=false]
securitycraft:reinforced_redstone_lamp[lit=true]
securitycraft:reinforced_redstone_lamp[lit=false]
securitycraft:reinforced_cobweb
securitycraft:reinforced_grass[snowy=true]
securitycraft:reinforced_grass[snowy=false]
securitycraft:reinforced_snow_block
securitycraft:reinforced_ice
securitycraft:reinforced_packed_ice
securitycraft:reinforced_mycelium[snowy=true]
securitycraft:reinforced_mycelium[snowy=false]
securitycraft:reinforced_clay
securitycraft:reinforced_nether_wart_block
securitycraft:reinforced_grass_path
securitycraft:reinforced_stone_button[facing=down,powered=true]
securitycraft:reinforced_stone_button[facing=down,powered=false]
securitycraft:reinforced_stone_button[facing=up,powered=true]
securitycraft:reinforced_stone_button[facing=up,powered=false]
securitycraft:reinforced_stone_button[facing=north,powered=true]
securitycraft:reinforced_stone_button[facing=north,powered=false]
securitycraft:reinforced_stone_button[facing=south,powered=true]
securitycraft:reinforced_stone_button[facing=south,powered=false]
securitycraft:reinforced_stone_button[facing=west,powered=true]
securitycraft:reinforced_stone_button[facing=west,powered=false]
securitycraft:reinforced_stone_button[facing=east,powered=true]
securitycraft:reinforced_stone_button[facing=east,powered=false]
securitycraft:reinforced_wooden_button[facing=down,powered=true]
securitycraft:reinforced_wooden_button[facing=down,powered=false]
securitycraft:reinforced_wooden_button[facing=up,powered=true]
securitycraft:reinforced_wooden_button[facing=up,powered=false]
securitycraft:reinforced_wooden_button[facing=north,powered=true]
securitycraft:reinforced_wooden_button[facing=north,powered=false]
securitycraft:reinforced_wooden_button[facing=south,powered=true]
securitycraft:reinforced_wooden_button[facing=south,powered=false]
securitycraft:reinforced_wooden_button[facing=west,powered=true]
securitycraft:reinforced_wooden_button[facing=west,powered=false]
securitycraft:reinforced_wooden_button[facing=east,powered=true]
securitycraft:reinforced_wooden_button[facing=east,powered=false]
securitycraft:reinforced_lever[facing=down_x,powered=true]
securitycraft:reinforced_lever[facing=down_x,powered=false]
securitycraft:reinforced_lever[facing=east,powered=true]
securitycraft:reinforced_lever[facing=east,powered=false]
securitycraft:reinforced_lever[facing=west,powered=true]
securitycraft:reinforced_lever[facing=west,powered=false]
securitycraft:reinforced_lever[facing=south,powered=true]
securitycraft:reinforced_lever[facing=south,powered=false]
securitycraft:reinforced_lever[facing=north,powered=true]
securitycraft:reinforced_lever[facing=north,powered=false]
securitycraft:reinforced_lever[facing=up_z,powered=true]
securitycraft:reinforced_lever[facing=up_z,powered=false]
securitycraft:reinforced_lever[facing=up_x,powered=true]
securitycraft:reinforced_lever[facing=up_x,powered=false]
securitycraft:reinforced_lever[facing=down_z,powered=true]
securitycraft:reinforced_lever[facing=down_z,powered=false]
securitycraft:reinforced_hopper[enabled=true,facing=down]
securitycraft:reinforced_hopper[enabled=true,facing=north]
securitycraft:reinforced_hopper[enabled=true,facing=south]
securitycraft:reinforced_hopper[enabled=true,facing=west]
securitycraft:reinforced_hopper[enabled=true,facing=east]
securitycraft:reinforced_hopper[enabled=false,facing=down]
securitycraft:reinforced_hopper[enabled=false,facing=north]
securitycraft:reinforced_hopper[enabled=false,facing=south]
securitycraft:reinforced_hopper[enabled=false,facing=west]
securitycraft:reinforced_hopper[enabled=false,facing=east]
securitycraft:projector[facing=north,hanging=true]
securitycraft:projector[facing=north,hanging=false]
securitycraft:projector[facing=south,hanging=true]
securitycraft:projector[facing=south,hanging=false]
securitycraft:projector[facing=west,hanging=true]
securitycraft:projector[facing=west,hanging=false]
securitycraft:projector[facing=east,hanging=true]
securitycraft:projector[facing=east,hanging=false]
securitycraft:keypad_door[facing=north,half=upper,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=north,half=upper,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=north,half=upper,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=north,half=upper,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=north,half=upper,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=north,half=upper,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=north,half=upper,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=north,half=upper,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=north,half=lower,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=north,half=lower,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=north,half=lower,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=north,half=lower,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=north,half=lower,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=north,half=lower,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=north,half=lower,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=north,half=lower,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=south,half=upper,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=south,half=upper,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=south,half=upper,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=south,half=upper,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=south,half=upper,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=south,half=upper,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=south,half=upper,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=south,half=upper,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=south,half=lower,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=south,half=lower,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=south,half=lower,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=south,half=lower,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=south,half=lower,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=south,half=lower,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=south,half=lower,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=south,half=lower,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=west,half=upper,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=west,half=upper,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=west,half=upper,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=west,half=upper,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=west,half=upper,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=west,half=upper,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=west,half=upper,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=west,half=upper,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=west,half=lower,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=west,half=lower,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=west,half=lower,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=west,half=lower,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=west,half=lower,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=west,half=lower,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=west,half=lower,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=west,half=lower,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=east,half=upper,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=east,half=upper,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=east,half=upper,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=east,half=upper,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=east,half=upper,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=east,half=upper,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=east,half=upper,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=east,half=upper,hinge=right,open=false,powered=false]
securitycraft:keypad_door[facing=east,half=lower,hinge=left,open=true,powered=true]
securitycraft:keypad_door[facing=east,half=lower,hinge=left,open=true,powered=false]
securitycraft:keypad_door[facing=east,half=lower,hinge=left,open=false,powered=true]
securitycraft:keypad_door[facing=east,half=lower,hinge=left,open=false,powered=false]
securitycraft:keypad_door[facing=east,half=lower,hinge=right,open=true,powered=true]
securitycraft:keypad_door[facing=east,half=lower,hinge=right,open=true,powered=false]
securitycraft:keypad_door[facing=east,half=lower,hinge=right,open=false,powered=true]
securitycraft:keypad_door[facing=east,half=lower,hinge=right,open=false,powered=false]
securitycraft:reinforced_cauldron[level=0]
securitycraft:reinforced_cauldron[level=1]
securitycraft:reinforced_cauldron[level=2]
securitycraft:reinforced_cauldron[level=3]
securitycraft:floor_ceiling_key_panel[facing=north,floor=true,powered=true]
securitycraft:floor_ceiling_key_panel[facing=north,floor=true,powered=false]
securitycraft:floor_ceiling_key_panel[facing=north,floor=false,powered=true]
securitycraft:floor_ceiling_key_panel[facing=north,floor=false,powered=false]
securitycraft:floor_ceiling_key_panel[facing=south,floor=true,powered=true]
securitycraft:floor_ceiling_key_panel[facing=south,floor=true,powered=false]
securitycraft:floor_ceiling_key_panel[facing=south,floor=false,powered=true]
securitycraft:floor_ceiling_key_panel[facing=south,floor=false,powered=false]
securitycraft:floor_ceiling_key_panel[facing=west,floor=true,powered=true]
securitycraft:floor_ceiling_key_panel[facing=west,floor=true,powered=false]
securitycraft:floor_ceiling_key_panel[facing=west,floor=false,powered=true]
securitycraft:floor_ceiling_key_panel[facing=west,floor=false,powered=false]
securitycraft:floor_ceiling_key_panel[facing=east,floor=true,powered=true]
securitycraft:floor_ceiling_key_panel[facing=east,floor=true,powered=false]
securitycraft:floor_ceiling_key_panel[facing=east,floor=false,powered=true]
securitycraft:floor_ceiling_key_panel[facing=east,floor=false,powered=false]
securitycraft:wall_key_panel[facing=north,powered=true]
securitycraft:wall_key_panel[facing=north,powered=false]
securitycraft:wall_key_panel[facing=south,powered=true]
securitycraft:wall_key_panel[facing=south,powered=false]
securitycraft:wall_key_panel[facing=west,powered=true]
securitycraft:wall_key_panel[facing=west,powered=false]
securitycraft:wall_key_panel[facing=east,powered=true]
securitycraft:wall_key_panel[facing=east,powered=false]
securitycraft:sonic_security_system[powered=true]
securitycraft:sonic_security_system[powered=false]
securitycraft:block_change_detector[facing=north,floor=true,powered=true]
securitycraft:block_change_detector[facing=north,floor=true,powered=false]
securitycraft:block_change_detector[facing=north,floor=false,powered=true]
securitycraft:block_change_detector[facing=north,floor=false,powered=false]
securitycraft:block_change_detector[facing=south,floor=true,powered=true]
securitycraft:block_change_detector[facing=south,floor=true,powered=false]
securitycraft:block_change_detector[facing=south,floor=false,powered=true]
securitycraft:block_change_detector[facing=south,floor=false,powered=false]
securitycraft:block_change_detector[facing=west,floor=true,powered=true]
securitycraft:block_change_detector[facing=west,floor=true,powered=false]
securitycraft:block_change_detector[facing=west,floor=false,powered=true]
securitycraft:block_change_detector[facing=west,floor=false,powered=false]
securitycraft:block_change_detector[facing=east,floor=true,powered=true]
securitycraft:block_change_detector[facing=east,floor=true,powered=false]
securitycraft:block_change_detector[facing=east,floor=false,powered=true]
securitycraft:block_change_detector[facing=east,floor=false,powered=false]
securitycraft:wall_block_change_detector[facing=north,powered=true]
securitycraft:wall_block_change_detector[facing=north,powered=false]
securitycraft:wall_block_change_detector[facing=south,powered=true]
securitycraft:wall_block_change_detector[facing=south,powered=false]
securitycraft:wall_block_change_detector[facing=west,powered=true]
securitycraft:wall_block_change_detector[facing=west,powered=false]
securitycraft:wall_block_change_detector[facing=east,powered=true]
securitycraft:wall_block_change_detector[facing=east,powered=false]
securitycraft:sentry_disguise[invisible=true]
securitycraft:sentry_disguise[invisible=false]
securitycraft:reinforced_end_rod[facing=down]
securitycraft:reinforced_end_rod[facing=up]
securitycraft:reinforced_end_rod[facing=north]
securitycraft:reinforced_end_rod[facing=south]
securitycraft:reinforced_end_rod[facing=west]
securitycraft:reinforced_end_rod[facing=east]
securitycraft:reinforced_white_glazed_terracotta[facing=north]
securitycraft:reinforced_white_glazed_terracotta[facing=south]
securitycraft:reinforced_white_glazed_terracotta[facing=west]
securitycraft:reinforced_white_glazed_terracotta[facing=east]
securitycraft:reinforced_orange_glazed_terracotta[facing=north]
securitycraft:reinforced_orange_glazed_terracotta[facing=south]
securitycraft:reinforced_orange_glazed_terracotta[facing=west]
securitycraft:reinforced_orange_glazed_terracotta[facing=east]
securitycraft:reinforced_magenta_glazed_terracotta[facing=north]
securitycraft:reinforced_magenta_glazed_terracotta[facing=south]
securitycraft:reinforced_magenta_glazed_terracotta[facing=west]
securitycraft:reinforced_magenta_glazed_terracotta[facing=east]
securitycraft:reinforced_light_blue_glazed_terracotta[facing=north]
securitycraft:reinforced_light_blue_glazed_terracotta[facing=south]
securitycraft:reinforced_light_blue_glazed_terracotta[facing=west]
securitycraft:reinforced_light_blue_glazed_terracotta[facing=east]
securitycraft:reinforced_yellow_glazed_terracotta[facing=north]
securitycraft:reinforced_yellow_glazed_terracotta[facing=south]
securitycraft:reinforced_yellow_glazed_terracotta[facing=west]
securitycraft:reinforced_yellow_glazed_terracotta[facing=east]
securitycraft:reinforced_lime_glazed_terracotta[facing=north]
securitycraft:reinforced_lime_glazed_terracotta[facing=south]
securitycraft:reinforced_lime_glazed_terracotta[facing=west]
securitycraft:reinforced_lime_glazed_terracotta[facing=east]
securitycraft:reinforced_pink_glazed_terracotta[facing=north]
securitycraft:reinforced_pink_glazed_terracotta[facing=south]
securitycraft:reinforced_pink_glazed_terracotta[facing=west]
securitycraft:reinforced_pink_glazed_terracotta[facing=east]
securitycraft:reinforced_gray_glazed_terracotta[facing=north]
securitycraft:reinforced_gray_glazed_terracotta[facing=south]
securitycraft:reinforced_gray_glazed_terracotta[facing=west]
securitycraft:reinforced_gray_glazed_terracotta[facing=east]
securitycraft:reinforced_silver_glazed_terracotta[facing=north]
securitycraft:reinforced_silver_glazed_terracotta[facing=south]
securitycraft:reinforced_silver_glazed_terracotta[facing=west]
securitycraft:reinforced_silver_glazed_terracotta[facing=east]
securitycraft:reinforced_cyan_glazed_terracotta[facing=north]
securitycraft:reinforced_cyan_glazed_terracotta[facing=south]
securitycraft:reinforced_cyan_glazed_terracotta[facing=west]
securitycraft:reinforced_cyan_glazed_terracotta[facing=east]
securitycraft:reinforced_purple_glazed_terracotta[facing=north]
securitycraft:reinforced_purple_glazed_terracotta[facing=south]
securitycraft:reinforced_purple_glazed_terracotta[facing=west]
securitycraft:reinforced_purple_glazed_terracotta[facing=east]
securitycraft:reinforced_blue_glazed_terracotta[facing=north]
securitycraft:reinforced_blue_glazed_terracotta[facing=south]
securitycraft:reinforced_blue_glazed_terracotta[facing=west]
securitycraft:reinforced_blue_glazed_terracotta[facing=east]
securitycraft:reinforced_brown_glazed_terracotta[facing=north]
securitycraft:reinforced_brown_glazed_terracotta[facing=south]
securitycraft:reinforced_brown_glazed_terracotta[facing=west]
securitycraft:reinforced_brown_glazed_terracotta[facing=east]
securitycraft:reinforced_green_glazed_terracotta[facing=north]
securitycraft:reinforced_green_glazed_terracotta[facing=south]
securitycraft:reinforced_green_glazed_terracotta[facing=west]
securitycraft:reinforced_green_glazed_terracotta[facing=east]
securitycraft:reinforced_red_glazed_terracotta[facing=north]
securitycraft:reinforced_red_glazed_terracotta[facing=south]
securitycraft:reinforced_red_glazed_terracotta[facing=west]
securitycraft:reinforced_red_glazed_terracotta[facing=east]
securitycraft:reinforced_black_glazed_terracotta[facing=north]
securitycraft:reinforced_black_glazed_terracotta[facing=south]
securitycraft:reinforced_black_glazed_terracotta[facing=west]
securitycraft:reinforced_black_glazed_terracotta[facing=east]
securitycraft:rift_stabilizer[facing=north,half=upper,powered=true]
securitycraft:rift_stabilizer[facing=north,half=upper,powered=false]
securitycraft:rift_stabilizer[facing=north,half=lower,powered=true]
securitycraft:rift_stabilizer[facing=north,half=lower,powered=false]
securitycraft:rift_stabilizer[facing=south,half=upper,powered=true]
securitycraft:rift_stabilizer[facing=south,half=upper,powered=false]
securitycraft:rift_stabilizer[facing=south,half=lower,powered=true]
securitycraft:rift_stabilizer[facing=south,half=lower,powered=false]
securitycraft:rift_stabilizer[facing=west,half=upper,powered=true]
securitycraft:rift_stabilizer[facing=west,half=upper,powered=false]
securitycraft:rift_stabilizer[facing=west,half=lower,powered=true]
securitycraft:rift_stabilizer[facing=west,half=lower,powered=false]
securitycraft:rift_stabilizer[facing=east,half=upper,powered=true]
securitycraft:rift_stabilizer[facing=east,half=upper,powered=false]
securitycraft:rift_stabilizer[facing=east,half=lower,powered=true]
securitycraft:rift_stabilizer[facing=east,half=lower,powered=false]
securitycraft:display_case[attach_face=floor,facing=north]
securitycraft:display_case[attach_face=floor,facing=south]
securitycraft:display_case[attach_face=floor,facing=west]
securitycraft:display_case[attach_face=floor,facing=east]
securitycraft:display_case[attach_face=wall,facing=north]
securitycraft:display_case[attach_face=wall,facing=south]
securitycraft:display_case[attach_face=wall,facing=west]
securitycraft:display_case[attach_face=wall,facing=east]
securitycraft:display_case[attach_face=ceiling,facing=north]
securitycraft:display_case[attach_face=ceiling,facing=south]
securitycraft:display_case[attach_face=ceiling,facing=west]
securitycraft:display_case[attach_face=ceiling,facing=east]
securitycraft:keypad_trapdoor[facing=north,half=top,open=true]
securitycraft:keypad_trapdoor[facing=north,half=top,open=false]
securitycraft:keypad_trapdoor[facing=north,half=bottom,open=true]
securitycraft:keypad_trapdoor[facing=north,half=bottom,open=false]
securitycraft:keypad_trapdoor[facing=south,half=top,open=true]
securitycraft:keypad_trapdoor[facing=south,half=top,open=false]
securitycraft:keypad_trapdoor[facing=south,half=bottom,open=true]
securitycraft:keypad_trapdoor[facing=south,half=bottom,open=false]
securitycraft:keypad_trapdoor[facing=west,half=top,open=true]
securitycraft:keypad_trapdoor[facing=west,half=top,open=false]
securitycraft:keypad_trapdoor[facing=west,half=bottom,open=true]
securitycraft:keypad_trapdoor[facing=west,half=bottom,open=false]
securitycraft:keypad_trapdoor[facing=east,half=top,open=true]
securitycraft:keypad_trapdoor[facing=east,half=top,open=false]
securitycraft:keypad_trapdoor[facing=east,half=bottom,open=true]
securitycraft:keypad_trapdoor[facing=east,half=bottom,open=false]
securitycraft:reinforced_ladder[facing=north]
securitycraft:reinforced_ladder[facing=south]
securitycraft:reinforced_ladder[facing=west]
securitycraft:reinforced_ladder[facing=east]
securitycraft:floor_trap[invisible=true]
securitycraft:floor_trap[invisible=false]
securitycraft:floor_ceiling_keycard_lock[facing=north,floor=true,powered=true]
securitycraft:floor_ceiling_keycard_lock[facing=north,floor=true,powered=false]
securitycraft:floor_ceiling_keycard_lock[facing=north,floor=false,powered=true]
securitycraft:floor_ceiling_keycard_lock[facing=north,floor=false,powered=false]
securitycraft:floor_ceiling_keycard_lock[facing=south,floor=true,powered=true]
securitycraft:floor_ceiling_keycard_lock[facing=south,floor=true,powered=false]
securitycraft:floor_ceiling_keycard_lock[facing=south,floor=false,powered=true]
securitycraft:floor_ceiling_keycard_lock[facing=south,floor=false,powered=false]
securitycraft:floor_ceiling_keycard_lock[facing=west,floor=true,powered=true]
securitycraft:floor_ceiling_keycard_lock[facing=west,floor=true,powered=false]
securitycraft:floor_ceiling_keycard_lock[facing=west,floor=false,powered=true]
securitycraft:floor_ceiling_keycard_lock[facing=west,floor=false,powered=false]
securitycraft:floor_ceiling_keycard_lock[facing=east,floor=true,powered=true]
securitycraft:floor_ceiling_keycard_lock[facing=east,floor=true,powered=false]
securitycraft:floor_ceiling_keycard_lock[facing=east,floor=false,powered=true]
securitycraft:floor_ceiling_keycard_lock[facing=east,floor=false,powered=false]
securitycraft:wall_keycard_lock[facing=north,powered=true]
securitycraft:wall_keycard_lock[facing=north,powered=false]
securitycraft:wall_keycard_lock[facing=south,powered=true]
securitycraft:wall_keycard_lock[facing=south,powered=false]
securitycraft:wall_keycard_lock[facing=west,powered=true]
securitycraft:wall_keycard_lock[facing=west,powered=false]
securitycraft:wall_keycard_lock[facing=east,powered=true]
securitycraft:wall_keycard_lock[facing=east,powered=false]
securitycraft:scanner_trapdoor[facing=north,half=top,open=true]
securitycraft:scanner_trapdoor[facing=north,half=top,open=false]
securitycraft:scanner_trapdoor[facing=north,half=bottom,open=true]
securitycraft:scanner_trapdoor[facing=north,half=bottom,open=false]
securitycraft:scanner_trapdoor[facing=south,half=top,open=true]
securitycraft:scanner_trapdoor[facing=south,half=top,open=false]
securitycraft:scanner_trapdoor[facing=south,half=bottom,open=true]
securitycraft:scanner_trapdoor[facing=south,half=bottom,open=false]
securitycraft:scanner_trapdoor[facing=west,half=top,open=true]
securitycraft:scanner_trapdoor[facing=west,half=top,open=false]
securitycraft:scanner_trapdoor[facing=west,half=bottom,open=true]
securitycraft:scanner_trapdoor[facing=west,half=bottom,open=false]
securitycraft:scanner_trapdoor[facing=east,half=top,open=true]
securitycraft:scanner_trapdoor[facing=east,half=top,open=false]
securitycraft:scanner_trapdoor[facing=east,half=bottom,open=true]
securitycraft:scanner_trapdoor[facing=east,half=bottom,open=false]
securitycraft:reinforced_dispenser[facing=down,triggered=true]
securitycraft:reinforced_dispenser[facing=down,triggered=false]
securitycraft:reinforced_dispenser[facing=up,triggered=true]
securitycraft:reinforced_dispenser[facing=up,triggered=false]
securitycraft:reinforced_dispenser[facing=north,triggered=true]
securitycraft:reinforced_dispenser[facing=north,triggered=false]
securitycraft:reinforced_dispenser[facing=south,triggered=true]
securitycraft:reinforced_dispenser[facing=south,triggered=false]
securitycraft:reinforced_dispenser[facing=west,triggered=true]
securitycraft:reinforced_dispenser[facing=west,triggered=false]
securitycraft:reinforced_dispenser[facing=east,triggered=true]
securitycraft:reinforced_dispenser[facing=east,triggered=false]
securitycraft:reinforced_dropper[facing=down,triggered=true]
securitycraft:reinforced_dropper[facing=down,triggered=false]
securitycraft:reinforced_dropper[facing=up,triggered=true]
securitycraft:reinforced_dropper[facing=up,triggered=false]
securitycraft:reinforced_dropper[facing=north,triggered=true]
securitycraft:reinforced_dropper[facing=north,triggered=false]
securitycraft:reinforced_dropper[facing=south,triggered=true]
securitycraft:reinforced_dropper[facing=south,triggered=false]
securitycraft:reinforced_dropper[facing=west,triggered=true]
securitycraft:reinforced_dropper[facing=west,triggered=false]
securitycraft:reinforced_dropper[facing=east,triggered=true]
securitycraft:reinforced_dropper[facing=east,triggered=false]
securitycraft:reinforced_oak_fence[east=true,north=true,south=true,west=true]
securitycraft:reinforced_oak_fence[east=true,north=true,south=true,west=false]
securitycraft:reinforced_oak_fence[east=true,north=true,south=false,west=true]
securitycraft:reinforced_oak_fence[east=true,north=true,south=false,west=false]
securitycraft:reinforced_oak_fence[east=true,north=false,south=true,west=true]
securitycraft:reinforced_oak_fence[east=true,north=false,south=true,west=false]
securitycraft:reinforced_oak_fence[east=true,north=false,south=false,west=true]
securitycraft:reinforced_oak_fence[east=true,north=false,south=false,west=false]
securitycraft:reinforced_oak_fence[east=false,north=true,south=true,west=true]
securitycraft:reinforced_oak_fence[east=false,north=true,south=true,west=false]
securitycraft:reinforced_oak_fence[east=false,north=true,south=false,west=true]
securitycraft:reinforced_oak_fence[east=false,north=true,south=false,west=false]
securitycraft:reinforced_oak_fence[east=false,north=false,south=true,west=true]
securitycraft:reinforced_oak_fence[east=false,north=false,south=true,west=false]
securitycraft:reinforced_oak_fence[east=false,north=false,south=false,west=true]
securitycraft:reinforced_oak_fence[east=false,north=false,south=false,west=false]
securitycraft:reinforced_nether_brick_fence[east=true,north=true,south=true,west=true]
securitycraft:reinforced_nether_brick_fence[east=true,north=true,south=true,west=false]
securitycraft:reinforced_nether_brick_fence[east=true,north=true,south=false,west=true]
securitycraft:reinforced_nether_brick_fence[east=true,north=true,south=false,west=false]
securitycraft:reinforced_nether_brick_fence[east=true,north=false,south=true,west=true]
securitycraft:reinforced_nether_brick_fence[east=true,north=false,south=true,west=false]
securitycraft:reinforced_nether_brick_fence[east=true,north=false,south=false,west=true]
securitycraft:reinforced_nether_brick_fence[east=true,north=false,south=false,west=false]
securitycraft:reinforced_nether_brick_fence[east=false,north=true,south=true,west=true]
securitycraft:reinforced_nether_brick_fence[east=false,north=true,south=true,west=false]
securitycraft:reinforced_nether_brick_fence[east=false,north=true,south=false,west=true]
securitycraft:reinforced_nether_brick_fence[east=false,north=true,south=false,west=false]
securitycraft:reinforced_nether_brick_fence[east=false,north=false,south=true,west=true]
securitycraft:reinforced_nether_brick_fence[east=false,north=false,south=true,west=false]
securitycraft:reinforced_nether_brick_fence[east=false,north=false,south=false,west=true]
securitycraft:reinforced_nether_brick_fence[east=false,north=false,south=false,west=false]
securitycraft:reinforced_spruce_fence[east=true,north=true,south=true,west=true]
securitycraft:reinforced_spruce_fence[east=true,north=true,south=true,west=false]
securitycraft:reinforced_spruce_fence[east=true,north=true,south=false,west=true]
securitycraft:reinforced_spruce_fence[east=true,north=true,south=false,west=false]
securitycraft:reinforced_spruce_fence[east=true,north=false,south=true,west=true]
securitycraft:reinforced_spruce_fence[east=true,north=false,south=true,west=false]
securitycraft:reinforced_spruce_fence[east=true,north=false,south=false,west=true]
securitycraft:reinforced_spruce_fence[east=true,north=false,south=false,west=false]
securitycraft:reinforced_spruce_fence[east=false,north=true,south=true,west=true]
securitycraft:reinforced_spruce_fence[east=false,north=true,south=true,west=false]
securitycraft:reinforced_spruce_fence[east=false,north=true,south=false,west=true]
securitycraft:reinforced_spruce_fence[east=false,north=true,south=false,west=false]
securitycraft:reinforced_spruce_fence[east=false,north=false,south=true,west=true]
securitycraft:reinforced_spruce_fence[east=false,north=false,south=true,west=false]
securitycraft:reinforced_spruce_fence[east=false,north=false,south=false,west=true]
securitycraft:reinforced_spruce_fence[east=false,north=false,south=false,west=false]
securitycraft:reinforced_birch_fence[east=true,north=true,south=true,west=true]
securitycraft:reinforced_birch_fence[east=true,north=true,south=true,west=false]
securitycraft:reinforced_birch_fence[east=true,north=true,south=false,west=true]
securitycraft:reinforced_birch_fence[east=true,north=true,south=false,west=false]
securitycraft:reinforced_birch_fence[east=true,north=false,south=true,west=true]
securitycraft:reinforced_birch_fence[east=true,north=false,south=true,west=false]
securitycraft:reinforced_birch_fence[east=true,north=false,south=false,west=true]
securitycraft:reinforced_birch_fence[east=true,north=false,south=false,west=false]
securitycraft:reinforced_birch_fence[east=false,north=true,south=true,west=true]
securitycraft:reinforced_birch_fence[east=false,north=true,south=true,west=false]
securitycraft:reinforced_birch_fence[east=false,north=true,south=false,west=true]
securitycraft:reinforced_birch_fence[east=false,north=true,south=false,west=false]
securitycraft:reinforced_birch_fence[east=false,north=false,south=true,west=true]
securitycraft:reinforced_birch_fence[east=false,north=false,south=true,west=false]
securitycraft:reinforced_birch_fence[east=false,north=false,south=false,west=true]
securitycraft:reinforced_birch_fence[east=false,north=false,south=false,west=false]
securitycraft:reinforced_jungle_fence[east=true,north=true,south=true,west=true]
securitycraft:reinforced_jungle_fence[east=true,north=true,south=true,west=false]
securitycraft:reinforced_jungle_fence[east=true,north=true,south=false,west=true]
securitycraft:reinforced_jungle_fence[east=true,north=true,south=false,west=false]
securitycraft:reinforced_jungle_fence[east=true,north=false,south=true,west=true]
securitycraft:reinforced_jungle_fence[east=true,north=false,south=true,west=false]
securitycraft:reinforced_jungle_fence[east=true,north=false,south=false,west=true]
securitycraft:reinforced_jungle_fence[east=true,north=false,south=false,west=false]
securitycraft:reinforced_jungle_fence[east=false,north=true,south=true,west=true]
securitycraft:reinforced_jungle_fence[east=false,north=true,south=true,west=false]
securitycraft:reinforced_jungle_fence[east=false,north=true,south=false,west=true]
securitycraft:reinforced_jungle_fence[east=false,north=true,south=false,west=false]
securitycraft:reinforced_jungle_fence[east=false,north=false,south=true,west=true]
securitycraft:reinforced_jungle_fence[east=false,north=false,south=true,west=false]
securitycraft:reinforced_jungle_fence[east=false,north=false,south=false,west=true]
securitycraft:reinforced_jungle_fence[east=false,north=false,south=false,west=false]
securitycraft:reinforced_dark_oak_fence[east=true,north=true,south=true,west=true]
securitycraft:reinforced_dark_oak_fence[east=true,north=true,south=true,west=false]
securitycraft:reinforced_dark_oak_fence[east=true,north=true,south=false,west=true]
securitycraft:reinforced_dark_oak_fence[east=true,north=true,south=false,west=false]
securitycraft:reinforced_dark_oak_fence[east=true,north=false,south=true,west=true]
securitycraft:reinforced_dark_oak_fence[east=true,north=false,south=true,west=false]
securitycraft:reinforced_dark_oak_fence[east=true,north=false,south=false,west=true]
securitycraft:reinforced_dark_oak_fence[east=true,north=false,south=false,west=false]
securitycraft:reinforced_dark_oak_fence[east=false,north=true,south=true,west=true]
securitycraft:reinforced_dark_oak_fence[east=false,north=true,south=true,west=false]
securitycraft:reinforced_dark_oak_fence[east=false,north=true,south=false,west=true]
securitycraft:reinforced_dark_oak_fence[east=false,north=true,south=false,west=false]
securitycraft:reinforced_dark_oak_fence[east=false,north=false,south=true,west=true]
securitycraft:reinforced_dark_oak_fence[east=false,north=false,south=true,west=false]
securitycraft:reinforced_dark_oak_fence[east=false,north=false,south=false,west=true]
securitycraft:reinforced_dark_oak_fence[east=false,north=false,south=false,west=false]
securitycraft:reinforced_acacia_fence[east=true,north=true,south=true,west=true]
securitycraft:reinforced_acacia_fence[east=true,north=true,south=true,west=false]
securitycraft:reinforced_acacia_fence[east=true,north=true,south=false,west=true]
securitycraft:reinforced_acacia_fence[east=true,north=true,south=false,west=false]
securitycraft:reinforced_acacia_fence[east=true,north=false,south=true,west=true]
securitycraft:reinforced_acacia_fence[east=true,north=false,south=true,west=false]
securitycraft:reinforced_acacia_fence[east=true,north=false,south=false,west=true]
securitycraft:reinforced_acacia_fence[east=true,north=false,south=false,west=false]
securitycraft:reinforced_acacia_fence[east=false,north=true,south=true,west=true]
securitycraft:reinforced_acacia_fence[east=false,north=true,south=true,west=false]
securitycraft:reinforced_acacia_fence[east=false,north=true,south=false,west=true]
securitycraft:reinforced_acacia_fence[east=false,north=true,south=false,west=false]
securitycraft:reinforced_acacia_fence[east=false,north=false,south=true,west=true]
securitycraft:reinforced_acacia_fence[east=false,north=false,south=true,west=false]
securitycraft:reinforced_acacia_fence[east=false,north=false,south=false,west=true]
securitycraft:reinforced_acacia_fence[east=false,north=false,south=false,west=false]
securitycraft:reinforced_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
securitycraft:reinforced_acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
securitycraft:reinforced_acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
securitycraft:secure_redstone_interface[facing=down,powered=true,sender=true]
securitycraft:secure_redstone_interface[facing=down,powered=true,sender=false]
securitycraft:secure_redstone_interface[facing=down,powered=false,sender=true]
securitycraft:secure_redstone_interface[facing=down,powered=false,sender=false]
securitycraft:secure_redstone_interface[facing=up,powered=true,sender=true]
securitycraft:secure_redstone_interface[facing=up,powered=true,sender=false]
securitycraft:secure_redstone_interface[facing=up,powered=false,sender=true]
securitycraft:secure_redstone_interface[facing=up,powered=false,sender=false]
securitycraft:secure_redstone_interface[facing=north,powered=true,sender=true]
securitycraft:secure_redstone_interface[facing=north,powered=true,sender=false]
securitycraft:secure_redstone_interface[facing=north,powered=false,sender=true]
securitycraft:secure_redstone_interface[facing=north,powered=false,sender=false]
securitycraft:secure_redstone_interface[facing=south,powered=true,sender=true]
securitycraft:secure_redstone_interface[facing=south,powered=true,sender=false]
securitycraft:secure_redstone_interface[facing=south,powered=false,sender=true]
securitycraft:secure_redstone_interface[facing=south,powered=false,sender=false]
securitycraft:secure_redstone_interface[facing=west,powered=true,sender=true]
securitycraft:secure_redstone_interface[facing=west,powered=true,sender=false]
securitycraft:secure_redstone_interface[facing=west,powered=false,sender=true]
securitycraft:secure_redstone_interface[facing=west,powered=false,sender=false]
securitycraft:secure_redstone_interface[facing=east,powered=true,sender=true]
securitycraft:secure_redstone_interface[facing=east,powered=true,sender=false]
securitycraft:secure_redstone_interface[facing=east,powered=false,sender=true]
securitycraft:secure_redstone_interface[facing=east,powered=false,sender=false]
securitycraft:reinforced_magma_block
securitycraft:reinforced_soul_sand
securitycraft:stone_mine
securitycraft:dirt_mine
securitycraft:cobblestone_mine
securitycraft:sand_mine
securitycraft:gravel_mine
securitycraft:netherrack_mine
securitycraft:end_stone_mine
securitycraft:gold_mine
securitycraft:iron_mine
securitycraft:coal_mine
securitycraft:lapis_mine
securitycraft:diamond_mine
securitycraft:redstone_mine[lit=true]
securitycraft:redstone_mine[lit=false]
securitycraft:emerald_mine
securitycraft:quartz_mine
securitycraft:furnace_mine[facing=north]
securitycraft:furnace_mine[facing=south]
securitycraft:furnace_mine[facing=west]
securitycraft:furnace_mine[facing=east]
ebwizardry:arcane_workbench
ebwizardry:crystal_ore
ebwizardry:crystal_flower
ebwizardry:transportation_stone
ebwizardry:crystal_block[element=magic]
ebwizardry:crystal_block[element=fire]
ebwizardry:crystal_block[element=ice]
ebwizardry:crystal_block[element=lightning]
ebwizardry:crystal_block[element=necromancy]
ebwizardry:crystal_block[element=earth]
ebwizardry:crystal_block[element=sorcery]
ebwizardry:crystal_block[element=healing]
ebwizardry:petrified_stone
ebwizardry:ice_statue
ebwizardry:magic_light
ebwizardry:snare
ebwizardry:spectral_block
ebwizardry:meteor
ebwizardry:vanishing_cobweb
ebwizardry:thorns[age=0,half=upper]
ebwizardry:thorns[age=0,half=lower]
ebwizardry:thorns[age=1,half=upper]
ebwizardry:thorns[age=1,half=lower]
ebwizardry:thorns[age=2,half=upper]
ebwizardry:thorns[age=2,half=lower]
ebwizardry:thorns[age=3,half=upper]
ebwizardry:thorns[age=3,half=lower]
ebwizardry:thorns[age=4,half=upper]
ebwizardry:thorns[age=4,half=lower]
ebwizardry:thorns[age=5,half=upper]
ebwizardry:thorns[age=5,half=lower]
ebwizardry:thorns[age=6,half=upper]
ebwizardry:thorns[age=6,half=lower]
ebwizardry:thorns[age=7,half=upper]
ebwizardry:thorns[age=7,half=lower]
ebwizardry:obsidian_crust[age=0]
ebwizardry:obsidian_crust[age=1]
ebwizardry:obsidian_crust[age=2]
ebwizardry:obsidian_crust[age=3]
ebwizardry:dry_frosted_ice[age=0]
ebwizardry:dry_frosted_ice[age=1]
ebwizardry:dry_frosted_ice[age=2]
ebwizardry:dry_frosted_ice[age=3]
ebwizardry:crystal_flower_pot
ebwizardry:permafrost[age=0]
ebwizardry:permafrost[age=1]
ebwizardry:permafrost[age=2]
ebwizardry:permafrost[age=3]
ebwizardry:runestone[element=fire]
ebwizardry:runestone[element=ice]
ebwizardry:runestone[element=lightning]
ebwizardry:runestone[element=necromancy]
ebwizardry:runestone[element=earth]
ebwizardry:runestone[element=sorcery]
ebwizardry:runestone[element=healing]
ebwizardry:runestone_pedestal[element=fire,natural=true]
ebwizardry:runestone_pedestal[element=fire,natural=false]
ebwizardry:runestone_pedestal[element=ice,natural=true]
ebwizardry:runestone_pedestal[element=ice,natural=false]
ebwizardry:runestone_pedestal[element=lightning,natural=true]
ebwizardry:runestone_pedestal[element=lightning,natural=false]
ebwizardry:runestone_pedestal[element=necromancy,natural=true]
ebwizardry:runestone_pedestal[element=necromancy,natural=false]
ebwizardry:runestone_pedestal[element=earth,natural=true]
ebwizardry:runestone_pedestal[element=earth,natural=false]
ebwizardry:runestone_pedestal[element=sorcery,natural=true]
ebwizardry:runestone_pedestal[element=sorcery,natural=false]
ebwizardry:runestone_pedestal[element=healing,natural=true]
ebwizardry:runestone_pedestal[element=healing,natural=false]
ebwizardry:gilded_wood[variant=oak]
ebwizardry:gilded_wood[variant=spruce]
ebwizardry:gilded_wood[variant=birch]
ebwizardry:gilded_wood[variant=jungle]
ebwizardry:gilded_wood[variant=acacia]
ebwizardry:gilded_wood[variant=dark_oak]
ebwizardry:oak_bookshelf[facing=north]
ebwizardry:oak_bookshelf[facing=south]
ebwizardry:oak_bookshelf[facing=west]
ebwizardry:oak_bookshelf[facing=east]
ebwizardry:spruce_bookshelf[facing=north]
ebwizardry:spruce_bookshelf[facing=south]
ebwizardry:spruce_bookshelf[facing=west]
ebwizardry:spruce_bookshelf[facing=east]
ebwizardry:birch_bookshelf[facing=north]
ebwizardry:birch_bookshelf[facing=south]
ebwizardry:birch_bookshelf[facing=west]
ebwizardry:birch_bookshelf[facing=east]
ebwizardry:jungle_bookshelf[facing=north]
ebwizardry:jungle_bookshelf[facing=south]
ebwizardry:jungle_bookshelf[facing=west]
ebwizardry:jungle_bookshelf[facing=east]
ebwizardry:acacia_bookshelf[facing=north]
ebwizardry:acacia_bookshelf[facing=south]
ebwizardry:acacia_bookshelf[facing=west]
ebwizardry:acacia_bookshelf[facing=east]
ebwizardry:dark_oak_bookshelf[facing=north]
ebwizardry:dark_oak_bookshelf[facing=south]
ebwizardry:dark_oak_bookshelf[facing=west]
ebwizardry:dark_oak_bookshelf[facing=east]
ebwizardry:oak_lectern[facing=north]
ebwizardry:oak_lectern[facing=south]
ebwizardry:oak_lectern[facing=west]
ebwizardry:oak_lectern[facing=east]
ebwizardry:birch_lectern[facing=north]
ebwizardry:birch_lectern[facing=south]
ebwizardry:birch_lectern[facing=west]
ebwizardry:birch_lectern[facing=east]
ebwizardry:spruce_lectern[facing=north]
ebwizardry:spruce_lectern[facing=south]
ebwizardry:spruce_lectern[facing=west]
ebwizardry:spruce_lectern[facing=east]
ebwizardry:jungle_lectern[facing=north]
ebwizardry:jungle_lectern[facing=south]
ebwizardry:jungle_lectern[facing=west]
ebwizardry:jungle_lectern[facing=east]
ebwizardry:acacia_lectern[facing=north]
ebwizardry:acacia_lectern[facing=south]
ebwizardry:acacia_lectern[facing=west]
ebwizardry:acacia_lectern[facing=east]
ebwizardry:dark_oak_lectern[facing=north]
ebwizardry:dark_oak_lectern[facing=south]
ebwizardry:dark_oak_lectern[facing=west]
ebwizardry:dark_oak_lectern[facing=east]
ebwizardry:receptacle[facing=up]
ebwizardry:receptacle[facing=north]
ebwizardry:receptacle[facing=south]
ebwizardry:receptacle[facing=west]
ebwizardry:receptacle[facing=east]
ebwizardry:imbuement_altar[active=true]
ebwizardry:imbuement_altar[active=false]
quark:sandstone_new[variant=sandstone_smooth]
quark:sandstone_new[variant=sandstone_bricks]
quark:sandstone_new[variant=red_sandstone_smooth]
quark:sandstone_new[variant=red_sandstone_bricks]
quark:sandstone_new[variant=soul_sandstone_smooth]
quark:sandstone_new[variant=soul_sandstone_bricks]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandstone_smooth_slab[half=top,prop=blarg]
quark:sandstone_smooth_slab[half=bottom,prop=blarg]
quark:sandstone_smooth_slab_double[prop=blarg]
quark:sandstone_bricks_slab[half=top,prop=blarg]
quark:sandstone_bricks_slab[half=bottom,prop=blarg]
quark:sandstone_bricks_slab_double[prop=blarg]
quark:red_sandstone_smooth_slab[half=top,prop=blarg]
quark:red_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:red_sandstone_smooth_slab_double[prop=blarg]
quark:red_sandstone_bricks_slab[half=top,prop=blarg]
quark:red_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:red_sandstone_bricks_slab_double[prop=blarg]
quark:soul_sandstone_smooth_slab[half=top,prop=blarg]
quark:soul_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:soul_sandstone_smooth_slab_double[prop=blarg]
quark:soul_sandstone_bricks_slab[half=top,prop=blarg]
quark:soul_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:soul_sandstone_bricks_slab_double[prop=blarg]
quark:polished_stone
quark:stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=false]
quark:brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=false,west=false]
quark:stained_planks[variant=stained_planks_white]
quark:stained_planks[variant=stained_planks_orange]
quark:stained_planks[variant=stained_planks_magenta]
quark:stained_planks[variant=stained_planks_light_blue]
quark:stained_planks[variant=stained_planks_yellow]
quark:stained_planks[variant=stained_planks_lime]
quark:stained_planks[variant=stained_planks_pink]
quark:stained_planks[variant=stained_planks_gray]
quark:stained_planks[variant=stained_planks_silver]
quark:stained_planks[variant=stained_planks_cyan]
quark:stained_planks[variant=stained_planks_purple]
quark:stained_planks[variant=stained_planks_blue]
quark:stained_planks[variant=stained_planks_brown]
quark:stained_planks[variant=stained_planks_green]
quark:stained_planks[variant=stained_planks_red]
quark:stained_planks[variant=stained_planks_black]
quark:stained_planks_white_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_white_slab[half=top,prop=blarg]
quark:stained_planks_white_slab[half=bottom,prop=blarg]
quark:stained_planks_white_slab_double[prop=blarg]
quark:stained_planks_orange_slab[half=top,prop=blarg]
quark:stained_planks_orange_slab[half=bottom,prop=blarg]
quark:stained_planks_orange_slab_double[prop=blarg]
quark:stained_planks_magenta_slab[half=top,prop=blarg]
quark:stained_planks_magenta_slab[half=bottom,prop=blarg]
quark:stained_planks_magenta_slab_double[prop=blarg]
quark:stained_planks_light_blue_slab[half=top,prop=blarg]
quark:stained_planks_light_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_light_blue_slab_double[prop=blarg]
quark:stained_planks_yellow_slab[half=top,prop=blarg]
quark:stained_planks_yellow_slab[half=bottom,prop=blarg]
quark:stained_planks_yellow_slab_double[prop=blarg]
quark:stained_planks_lime_slab[half=top,prop=blarg]
quark:stained_planks_lime_slab[half=bottom,prop=blarg]
quark:stained_planks_lime_slab_double[prop=blarg]
quark:stained_planks_pink_slab[half=top,prop=blarg]
quark:stained_planks_pink_slab[half=bottom,prop=blarg]
quark:stained_planks_pink_slab_double[prop=blarg]
quark:stained_planks_gray_slab[half=top,prop=blarg]
quark:stained_planks_gray_slab[half=bottom,prop=blarg]
quark:stained_planks_gray_slab_double[prop=blarg]
quark:stained_planks_silver_slab[half=top,prop=blarg]
quark:stained_planks_silver_slab[half=bottom,prop=blarg]
quark:stained_planks_silver_slab_double[prop=blarg]
quark:stained_planks_cyan_slab[half=top,prop=blarg]
quark:stained_planks_cyan_slab[half=bottom,prop=blarg]
quark:stained_planks_cyan_slab_double[prop=blarg]
quark:stained_planks_purple_slab[half=top,prop=blarg]
quark:stained_planks_purple_slab[half=bottom,prop=blarg]
quark:stained_planks_purple_slab_double[prop=blarg]
quark:stained_planks_blue_slab[half=top,prop=blarg]
quark:stained_planks_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_blue_slab_double[prop=blarg]
quark:stained_planks_brown_slab[half=top,prop=blarg]
quark:stained_planks_brown_slab[half=bottom,prop=blarg]
quark:stained_planks_brown_slab_double[prop=blarg]
quark:stained_planks_green_slab[half=top,prop=blarg]
quark:stained_planks_green_slab[half=bottom,prop=blarg]
quark:stained_planks_green_slab_double[prop=blarg]
quark:stained_planks_red_slab[half=top,prop=blarg]
quark:stained_planks_red_slab[half=bottom,prop=blarg]
quark:stained_planks_red_slab_double[prop=blarg]
quark:stained_planks_black_slab[half=top,prop=blarg]
quark:stained_planks_black_slab[half=bottom,prop=blarg]
quark:stained_planks_black_slab_double[prop=blarg]
quark:hardened_clay_tiles
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_slab[half=top,prop=blarg]
quark:hardened_clay_tiles_slab[half=bottom,prop=blarg]
quark:hardened_clay_tiles_slab_double[prop=blarg]
quark:stained_clay_tiles[variant=stained_clay_tiles_white]
quark:stained_clay_tiles[variant=stained_clay_tiles_orange]
quark:stained_clay_tiles[variant=stained_clay_tiles_magenta]
quark:stained_clay_tiles[variant=stained_clay_tiles_light_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_yellow]
quark:stained_clay_tiles[variant=stained_clay_tiles_lime]
quark:stained_clay_tiles[variant=stained_clay_tiles_pink]
quark:stained_clay_tiles[variant=stained_clay_tiles_gray]
quark:stained_clay_tiles[variant=stained_clay_tiles_silver]
quark:stained_clay_tiles[variant=stained_clay_tiles_cyan]
quark:stained_clay_tiles[variant=stained_clay_tiles_purple]
quark:stained_clay_tiles[variant=stained_clay_tiles_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_brown]
quark:stained_clay_tiles[variant=stained_clay_tiles_green]
quark:stained_clay_tiles[variant=stained_clay_tiles_red]
quark:stained_clay_tiles[variant=stained_clay_tiles_black]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_slab[half=top,prop=blarg]
quark:stained_clay_tiles_white_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_white_slab_double[prop=blarg]
quark:stained_clay_tiles_orange_slab[half=top,prop=blarg]
quark:stained_clay_tiles_orange_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_orange_slab_double[prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=top,prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_magenta_slab_double[prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_light_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=top,prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_yellow_slab_double[prop=blarg]
quark:stained_clay_tiles_lime_slab[half=top,prop=blarg]
quark:stained_clay_tiles_lime_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_lime_slab_double[prop=blarg]
quark:stained_clay_tiles_pink_slab[half=top,prop=blarg]
quark:stained_clay_tiles_pink_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_pink_slab_double[prop=blarg]
quark:stained_clay_tiles_gray_slab[half=top,prop=blarg]
quark:stained_clay_tiles_gray_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_gray_slab_double[prop=blarg]
quark:stained_clay_tiles_silver_slab[half=top,prop=blarg]
quark:stained_clay_tiles_silver_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_silver_slab_double[prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=top,prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_cyan_slab_double[prop=blarg]
quark:stained_clay_tiles_purple_slab[half=top,prop=blarg]
quark:stained_clay_tiles_purple_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_purple_slab_double[prop=blarg]
quark:stained_clay_tiles_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_brown_slab[half=top,prop=blarg]
quark:stained_clay_tiles_brown_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_brown_slab_double[prop=blarg]
quark:stained_clay_tiles_green_slab[half=top,prop=blarg]
quark:stained_clay_tiles_green_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_green_slab_double[prop=blarg]
quark:stained_clay_tiles_red_slab[half=top,prop=blarg]
quark:stained_clay_tiles_red_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_red_slab_double[prop=blarg]
quark:stained_clay_tiles_black_slab[half=top,prop=blarg]
quark:stained_clay_tiles_black_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_black_slab_double[prop=blarg]
quark:bark[variant=bark_oak]
quark:bark[variant=bark_spruce]
quark:bark[variant=bark_birch]
quark:bark[variant=bark_jungle]
quark:bark[variant=bark_acacia]
quark:bark[variant=bark_dark_oak]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_oak_slab[half=top,prop=blarg]
quark:bark_oak_slab[half=bottom,prop=blarg]
quark:bark_oak_slab_double[prop=blarg]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_spruce_stairs[facing=north,half=top,shape=straight]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=straight]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=straight]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=straight]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_spruce_slab[half=top,prop=blarg]
quark:bark_spruce_slab[half=bottom,prop=blarg]
quark:bark_spruce_slab_double[prop=blarg]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_birch_stairs[facing=north,half=top,shape=straight]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=top,shape=straight]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=top,shape=straight]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=top,shape=straight]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_birch_slab[half=top,prop=blarg]
quark:bark_birch_slab[half=bottom,prop=blarg]
quark:bark_birch_slab_double[prop=blarg]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_jungle_stairs[facing=north,half=top,shape=straight]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=straight]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=straight]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=straight]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_jungle_slab[half=top,prop=blarg]
quark:bark_jungle_slab[half=bottom,prop=blarg]
quark:bark_jungle_slab_double[prop=blarg]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_acacia_stairs[facing=north,half=top,shape=straight]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=straight]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=straight]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=straight]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_acacia_slab[half=top,prop=blarg]
quark:bark_acacia_slab[half=bottom,prop=blarg]
quark:bark_acacia_slab_double[prop=blarg]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_dark_oak_slab[half=top,prop=blarg]
quark:bark_dark_oak_slab[half=bottom,prop=blarg]
quark:bark_dark_oak_slab_double[prop=blarg]
quark:sturdy_stone
quark:iron_plate[variant=iron_plate]
quark:iron_plate[variant=rusty_iron_plate]
quark:iron_plate_stairs[facing=north,half=top,shape=straight]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=top,shape=straight]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=top,shape=straight]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=top,shape=straight]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_right]
quark:iron_plate_slab[half=top,prop=blarg]
quark:iron_plate_slab[half=bottom,prop=blarg]
quark:iron_plate_slab_double[prop=blarg]
quark:sandy_bricks
quark:sandy_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandy_bricks_slab[half=top,prop=blarg]
quark:sandy_bricks_slab[half=bottom,prop=blarg]
quark:sandy_bricks_slab_double[prop=blarg]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_stairs[facing=north,half=top,shape=straight]
quark:stone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_stairs[facing=south,half=top,shape=straight]
quark:stone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_stairs[facing=west,half=top,shape=straight]
quark:stone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_stairs[facing=east,half=top,shape=straight]
quark:stone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_slab[half=top,prop=blarg]
quark:stone_granite_slab[half=bottom,prop=blarg]
quark:stone_granite_slab_double[prop=blarg]
quark:stone_diorite_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_slab[half=top,prop=blarg]
quark:stone_diorite_slab[half=bottom,prop=blarg]
quark:stone_diorite_slab_double[prop=blarg]
quark:stone_andesite_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_slab[half=top,prop=blarg]
quark:stone_andesite_slab[half=bottom,prop=blarg]
quark:stone_andesite_slab_double[prop=blarg]
quark:end_bricks_stairs[facing=north,half=top,shape=straight]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=top,shape=straight]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=top,shape=straight]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=top,shape=straight]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:end_bricks_slab[half=top,prop=blarg]
quark:end_bricks_slab[half=bottom,prop=blarg]
quark:end_bricks_slab_double[prop=blarg]
quark:prismarine_stairs[facing=north,half=top,shape=straight]
quark:prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=south,half=top,shape=straight]
quark:prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=west,half=top,shape=straight]
quark:prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=east,half=top,shape=straight]
quark:prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_slab[half=top,prop=blarg]
quark:prismarine_slab[half=bottom,prop=blarg]
quark:prismarine_slab_double[prop=blarg]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_bricks_slab[half=top,prop=blarg]
quark:prismarine_bricks_slab[half=bottom,prop=blarg]
quark:prismarine_bricks_slab_double[prop=blarg]
quark:prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_dark_slab[half=top,prop=blarg]
quark:prismarine_dark_slab[half=bottom,prop=blarg]
quark:prismarine_dark_slab_double[prop=blarg]
quark:red_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_nether_brick_slab[half=top,prop=blarg]
quark:red_nether_brick_slab[half=bottom,prop=blarg]
quark:red_nether_brick_slab_double[prop=blarg]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=outer_right]
quark:cobblestone_mossy_slab[half=top,prop=blarg]
quark:cobblestone_mossy_slab[half=bottom,prop=blarg]
quark:cobblestone_mossy_slab_double[prop=blarg]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=outer_right]
quark:stonebrick_mossy_slab[half=top,prop=blarg]
quark:stonebrick_mossy_slab[half=bottom,prop=blarg]
quark:stonebrick_mossy_slab_double[prop=blarg]
quark:thatch
quark:thatch_stairs[facing=north,half=top,shape=straight]
quark:thatch_stairs[facing=north,half=top,shape=inner_left]
quark:thatch_stairs[facing=north,half=top,shape=inner_right]
quark:thatch_stairs[facing=north,half=top,shape=outer_left]
quark:thatch_stairs[facing=north,half=top,shape=outer_right]
quark:thatch_stairs[facing=north,half=bottom,shape=straight]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=south,half=top,shape=straight]
quark:thatch_stairs[facing=south,half=top,shape=inner_left]
quark:thatch_stairs[facing=south,half=top,shape=inner_right]
quark:thatch_stairs[facing=south,half=top,shape=outer_left]
quark:thatch_stairs[facing=south,half=top,shape=outer_right]
quark:thatch_stairs[facing=south,half=bottom,shape=straight]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=west,half=top,shape=straight]
quark:thatch_stairs[facing=west,half=top,shape=inner_left]
quark:thatch_stairs[facing=west,half=top,shape=inner_right]
quark:thatch_stairs[facing=west,half=top,shape=outer_left]
quark:thatch_stairs[facing=west,half=top,shape=outer_right]
quark:thatch_stairs[facing=west,half=bottom,shape=straight]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=east,half=top,shape=straight]
quark:thatch_stairs[facing=east,half=top,shape=inner_left]
quark:thatch_stairs[facing=east,half=top,shape=inner_right]
quark:thatch_stairs[facing=east,half=top,shape=outer_left]
quark:thatch_stairs[facing=east,half=top,shape=outer_right]
quark:thatch_stairs[facing=east,half=bottom,shape=straight]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_right]
quark:thatch_slab[half=top,prop=blarg]
quark:thatch_slab[half=bottom,prop=blarg]
quark:thatch_slab_double[prop=blarg]
quark:charred_nether_bricks
quark:charred_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:charred_nether_brick_slab[half=top,prop=blarg]
quark:charred_nether_brick_slab[half=bottom,prop=blarg]
quark:charred_nether_brick_slab_double[prop=blarg]
quark:world_stone_bricks[variant=stone_granite_bricks]
quark:world_stone_bricks[variant=stone_diorite_bricks]
quark:world_stone_bricks[variant=stone_andesite_bricks]
quark:world_stone_bricks[variant=stone_basalt_bricks]
quark:world_stone_bricks[variant=stone_marble_bricks]
quark:world_stone_bricks[variant=stone_limestone_bricks]
quark:world_stone_bricks[variant=stone_jasper_bricks]
quark:world_stone_bricks[variant=stone_slate_bricks]
quark:world_stone_carved[variant=stone_granite_carved]
quark:world_stone_carved[variant=stone_diorite_carved]
quark:world_stone_carved[variant=stone_andesite_carved]
quark:world_stone_carved[variant=stone_basalt_carved]
quark:world_stone_carved[variant=stone_marble_carved]
quark:world_stone_carved[variant=stone_limestone_carved]
quark:world_stone_carved[variant=stone_jasper_carved]
quark:world_stone_carved[variant=stone_slate_carved]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_bricks_slab[half=top,prop=blarg]
quark:stone_granite_bricks_slab[half=bottom,prop=blarg]
quark:stone_granite_bricks_slab_double[prop=blarg]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_slab[half=top,prop=blarg]
quark:stone_diorite_bricks_slab[half=bottom,prop=blarg]
quark:stone_diorite_bricks_slab_double[prop=blarg]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_slab[half=top,prop=blarg]
quark:stone_andesite_bricks_slab[half=bottom,prop=blarg]
quark:stone_andesite_bricks_slab_double[prop=blarg]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_slab[half=top,prop=blarg]
quark:stone_basalt_bricks_slab[half=bottom,prop=blarg]
quark:stone_basalt_bricks_slab_double[prop=blarg]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_marble_bricks_slab[half=top,prop=blarg]
quark:stone_marble_bricks_slab[half=bottom,prop=blarg]
quark:stone_marble_bricks_slab_double[prop=blarg]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_slab[half=top,prop=blarg]
quark:stone_limestone_bricks_slab[half=bottom,prop=blarg]
quark:stone_limestone_bricks_slab_double[prop=blarg]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_slab[half=top,prop=blarg]
quark:stone_jasper_bricks_slab[half=bottom,prop=blarg]
quark:stone_jasper_bricks_slab_double[prop=blarg]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_slate_bricks_slab[half=top,prop=blarg]
quark:stone_slate_bricks_slab[half=bottom,prop=blarg]
quark:stone_slate_bricks_slab_double[prop=blarg]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:midori_block
quark:midori_pillar[axis=x]
quark:midori_pillar[axis=y]
quark:midori_pillar[axis=z]
quark:midori_block_stairs[facing=north,half=top,shape=straight]
quark:midori_block_stairs[facing=north,half=top,shape=inner_left]
quark:midori_block_stairs[facing=north,half=top,shape=inner_right]
quark:midori_block_stairs[facing=north,half=top,shape=outer_left]
quark:midori_block_stairs[facing=north,half=top,shape=outer_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=straight]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=south,half=top,shape=straight]
quark:midori_block_stairs[facing=south,half=top,shape=inner_left]
quark:midori_block_stairs[facing=south,half=top,shape=inner_right]
quark:midori_block_stairs[facing=south,half=top,shape=outer_left]
quark:midori_block_stairs[facing=south,half=top,shape=outer_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=straight]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=west,half=top,shape=straight]
quark:midori_block_stairs[facing=west,half=top,shape=inner_left]
quark:midori_block_stairs[facing=west,half=top,shape=inner_right]
quark:midori_block_stairs[facing=west,half=top,shape=outer_left]
quark:midori_block_stairs[facing=west,half=top,shape=outer_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=straight]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=east,half=top,shape=straight]
quark:midori_block_stairs[facing=east,half=top,shape=inner_left]
quark:midori_block_stairs[facing=east,half=top,shape=inner_right]
quark:midori_block_stairs[facing=east,half=top,shape=outer_left]
quark:midori_block_stairs[facing=east,half=top,shape=outer_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=straight]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:midori_block_slab[half=top,prop=blarg]
quark:midori_block_slab[half=bottom,prop=blarg]
quark:midori_block_slab_double[prop=blarg]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:magma_bricks
quark:magma_bricks_stairs[facing=north,half=top,shape=straight]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=straight]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=straight]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=straight]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:magma_bricks_slab[half=top,prop=blarg]
quark:magma_bricks_slab[half=bottom,prop=blarg]
quark:magma_bricks_slab_double[prop=blarg]
quark:vertical_planks[variant=vertical_oak_planks]
quark:vertical_planks[variant=vertical_spruce_planks]
quark:vertical_planks[variant=vertical_birch_planks]
quark:vertical_planks[variant=vertical_jungle_planks]
quark:vertical_planks[variant=vertical_acacia_planks]
quark:vertical_planks[variant=vertical_dark_oak_planks]
quark:vertical_stained_planks[variant=vertical_stained_planks_white]
quark:vertical_stained_planks[variant=vertical_stained_planks_orange]
quark:vertical_stained_planks[variant=vertical_stained_planks_magenta]
quark:vertical_stained_planks[variant=vertical_stained_planks_light_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_yellow]
quark:vertical_stained_planks[variant=vertical_stained_planks_lime]
quark:vertical_stained_planks[variant=vertical_stained_planks_pink]
quark:vertical_stained_planks[variant=vertical_stained_planks_gray]
quark:vertical_stained_planks[variant=vertical_stained_planks_silver]
quark:vertical_stained_planks[variant=vertical_stained_planks_cyan]
quark:vertical_stained_planks[variant=vertical_stained_planks_purple]
quark:vertical_stained_planks[variant=vertical_stained_planks_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_brown]
quark:vertical_stained_planks[variant=vertical_stained_planks_green]
quark:vertical_stained_planks[variant=vertical_stained_planks_red]
quark:vertical_stained_planks[variant=vertical_stained_planks_black]
quark:duskbound_block
quark:duskbound_lantern
quark:duskbound_block_stairs[facing=north,half=top,shape=straight]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=straight]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=straight]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=straight]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:duskbound_block_slab[half=top,prop=blarg]
quark:duskbound_block_slab[half=bottom,prop=blarg]
quark:duskbound_block_slab_double[prop=blarg]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:world_stone_pavement[variant=stone_granite_pavement]
quark:world_stone_pavement[variant=stone_diorite_pavement]
quark:world_stone_pavement[variant=stone_andesite_pavement]
quark:world_stone_pavement[variant=stone_basalt_pavement]
quark:world_stone_pavement[variant=stone_marble_pavement]
quark:world_stone_pavement[variant=stone_limestone_pavement]
quark:world_stone_pavement[variant=stone_jasper_pavement]
quark:world_stone_pavement[variant=stone_slate_pavement]
quark:reed_block[axis=x]
quark:reed_block[axis=y]
quark:reed_block[axis=z]
quark:reed_block_stairs[facing=north,half=top,shape=straight]
quark:reed_block_stairs[facing=north,half=top,shape=inner_left]
quark:reed_block_stairs[facing=north,half=top,shape=inner_right]
quark:reed_block_stairs[facing=north,half=top,shape=outer_left]
quark:reed_block_stairs[facing=north,half=top,shape=outer_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=straight]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=south,half=top,shape=straight]
quark:reed_block_stairs[facing=south,half=top,shape=inner_left]
quark:reed_block_stairs[facing=south,half=top,shape=inner_right]
quark:reed_block_stairs[facing=south,half=top,shape=outer_left]
quark:reed_block_stairs[facing=south,half=top,shape=outer_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=straight]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=west,half=top,shape=straight]
quark:reed_block_stairs[facing=west,half=top,shape=inner_left]
quark:reed_block_stairs[facing=west,half=top,shape=inner_right]
quark:reed_block_stairs[facing=west,half=top,shape=outer_left]
quark:reed_block_stairs[facing=west,half=top,shape=outer_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=straight]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=east,half=top,shape=straight]
quark:reed_block_stairs[facing=east,half=top,shape=inner_left]
quark:reed_block_stairs[facing=east,half=top,shape=inner_right]
quark:reed_block_stairs[facing=east,half=top,shape=outer_left]
quark:reed_block_stairs[facing=east,half=top,shape=outer_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=straight]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:reed_block_slab[half=top,prop=blarg]
quark:reed_block_slab[half=bottom,prop=blarg]
quark:reed_block_slab_double[prop=blarg]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:snow_bricks
quark:snow_bricks_stairs[facing=north,half=top,shape=straight]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=straight]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=straight]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=straight]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:snow_bricks_slab[half=top,prop=blarg]
quark:snow_bricks_slab[half=bottom,prop=blarg]
quark:snow_bricks_slab_double[prop=blarg]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:carved_wood[variant=carved_oak_wood]
quark:carved_wood[variant=carved_spruce_wood]
quark:carved_wood[variant=carved_birch_wood]
quark:carved_wood[variant=carved_jungle_wood]
quark:carved_wood[variant=carved_acacia_wood]
quark:carved_wood[variant=carved_dark_oak_wood]
quark:soul_sandstone[variant=soul_sandstone]
quark:soul_sandstone[variant=chiseled_soul_sandstone]
quark:soul_sandstone[variant=smooth_soul_sandstone]
quark:soul_sandstone_slab[half=top,prop=blarg]
quark:soul_sandstone_slab[half=bottom,prop=blarg]
quark:soul_sandstone_slab_double[prop=blarg]
quark:soul_sandstone_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:turf
quark:turf_stairs[facing=north,half=top,shape=straight]
quark:turf_stairs[facing=north,half=top,shape=inner_left]
quark:turf_stairs[facing=north,half=top,shape=inner_right]
quark:turf_stairs[facing=north,half=top,shape=outer_left]
quark:turf_stairs[facing=north,half=top,shape=outer_right]
quark:turf_stairs[facing=north,half=bottom,shape=straight]
quark:turf_stairs[facing=north,half=bottom,shape=inner_left]
quark:turf_stairs[facing=north,half=bottom,shape=inner_right]
quark:turf_stairs[facing=north,half=bottom,shape=outer_left]
quark:turf_stairs[facing=north,half=bottom,shape=outer_right]
quark:turf_stairs[facing=south,half=top,shape=straight]
quark:turf_stairs[facing=south,half=top,shape=inner_left]
quark:turf_stairs[facing=south,half=top,shape=inner_right]
quark:turf_stairs[facing=south,half=top,shape=outer_left]
quark:turf_stairs[facing=south,half=top,shape=outer_right]
quark:turf_stairs[facing=south,half=bottom,shape=straight]
quark:turf_stairs[facing=south,half=bottom,shape=inner_left]
quark:turf_stairs[facing=south,half=bottom,shape=inner_right]
quark:turf_stairs[facing=south,half=bottom,shape=outer_left]
quark:turf_stairs[facing=south,half=bottom,shape=outer_right]
quark:turf_stairs[facing=west,half=top,shape=straight]
quark:turf_stairs[facing=west,half=top,shape=inner_left]
quark:turf_stairs[facing=west,half=top,shape=inner_right]
quark:turf_stairs[facing=west,half=top,shape=outer_left]
quark:turf_stairs[facing=west,half=top,shape=outer_right]
quark:turf_stairs[facing=west,half=bottom,shape=straight]
quark:turf_stairs[facing=west,half=bottom,shape=inner_left]
quark:turf_stairs[facing=west,half=bottom,shape=inner_right]
quark:turf_stairs[facing=west,half=bottom,shape=outer_left]
quark:turf_stairs[facing=west,half=bottom,shape=outer_right]
quark:turf_stairs[facing=east,half=top,shape=straight]
quark:turf_stairs[facing=east,half=top,shape=inner_left]
quark:turf_stairs[facing=east,half=top,shape=inner_right]
quark:turf_stairs[facing=east,half=top,shape=outer_left]
quark:turf_stairs[facing=east,half=top,shape=outer_right]
quark:turf_stairs[facing=east,half=bottom,shape=straight]
quark:turf_stairs[facing=east,half=bottom,shape=inner_left]
quark:turf_stairs[facing=east,half=bottom,shape=inner_right]
quark:turf_stairs[facing=east,half=bottom,shape=outer_left]
quark:turf_stairs[facing=east,half=bottom,shape=outer_right]
quark:turf_slab[half=top,prop=blarg]
quark:turf_slab[half=bottom,prop=blarg]
quark:turf_slab_double[prop=blarg]
quark:framed_glass
quark:framed_glass_pane[east=true,north=true,south=true,west=true]
quark:framed_glass_pane[east=true,north=true,south=true,west=false]
quark:framed_glass_pane[east=true,north=true,south=false,west=true]
quark:framed_glass_pane[east=true,north=true,south=false,west=false]
quark:framed_glass_pane[east=true,north=false,south=true,west=true]
quark:framed_glass_pane[east=true,north=false,south=true,west=false]
quark:framed_glass_pane[east=true,north=false,south=false,west=true]
quark:framed_glass_pane[east=true,north=false,south=false,west=false]
quark:framed_glass_pane[east=false,north=true,south=true,west=true]
quark:framed_glass_pane[east=false,north=true,south=true,west=false]
quark:framed_glass_pane[east=false,north=true,south=false,west=true]
quark:framed_glass_pane[east=false,north=true,south=false,west=false]
quark:framed_glass_pane[east=false,north=false,south=true,west=true]
quark:framed_glass_pane[east=false,north=false,south=true,west=false]
quark:framed_glass_pane[east=false,north=false,south=false,west=true]
quark:framed_glass_pane[east=false,north=false,south=false,west=false]
quark:polished_netherrack[variant=polished_netherrack]
quark:polished_netherrack[variant=polished_netherrack_bricks]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_slab[half=top,prop=blarg]
quark:polished_netherrack_bricks_slab[half=bottom,prop=blarg]
quark:polished_netherrack_bricks_slab_double[prop=blarg]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:quilted_wool[variant=wool_quilted_white]
quark:quilted_wool[variant=wool_quilted_orange]
quark:quilted_wool[variant=wool_quilted_magenta]
quark:quilted_wool[variant=wool_quilted_light_blue]
quark:quilted_wool[variant=wool_quilted_yellow]
quark:quilted_wool[variant=wool_quilted_lime]
quark:quilted_wool[variant=wool_quilted_pink]
quark:quilted_wool[variant=wool_quilted_gray]
quark:quilted_wool[variant=wool_quilted_silver]
quark:quilted_wool[variant=wool_quilted_cyan]
quark:quilted_wool[variant=wool_quilted_purple]
quark:quilted_wool[variant=wool_quilted_blue]
quark:quilted_wool[variant=wool_quilted_brown]
quark:quilted_wool[variant=wool_quilted_green]
quark:quilted_wool[variant=wool_quilted_red]
quark:quilted_wool[variant=wool_quilted_black]
quark:spruce_trapdoor[facing=north,half=top,open=true]
quark:spruce_trapdoor[facing=north,half=top,open=false]
quark:spruce_trapdoor[facing=north,half=bottom,open=true]
quark:spruce_trapdoor[facing=north,half=bottom,open=false]
quark:spruce_trapdoor[facing=south,half=top,open=true]
quark:spruce_trapdoor[facing=south,half=top,open=false]
quark:spruce_trapdoor[facing=south,half=bottom,open=true]
quark:spruce_trapdoor[facing=south,half=bottom,open=false]
quark:spruce_trapdoor[facing=west,half=top,open=true]
quark:spruce_trapdoor[facing=west,half=top,open=false]
quark:spruce_trapdoor[facing=west,half=bottom,open=true]
quark:spruce_trapdoor[facing=west,half=bottom,open=false]
quark:spruce_trapdoor[facing=east,half=top,open=true]
quark:spruce_trapdoor[facing=east,half=top,open=false]
quark:spruce_trapdoor[facing=east,half=bottom,open=true]
quark:spruce_trapdoor[facing=east,half=bottom,open=false]
quark:birch_trapdoor[facing=north,half=top,open=true]
quark:birch_trapdoor[facing=north,half=top,open=false]
quark:birch_trapdoor[facing=north,half=bottom,open=true]
quark:birch_trapdoor[facing=north,half=bottom,open=false]
quark:birch_trapdoor[facing=south,half=top,open=true]
quark:birch_trapdoor[facing=south,half=top,open=false]
quark:birch_trapdoor[facing=south,half=bottom,open=true]
quark:birch_trapdoor[facing=south,half=bottom,open=false]
quark:birch_trapdoor[facing=west,half=top,open=true]
quark:birch_trapdoor[facing=west,half=top,open=false]
quark:birch_trapdoor[facing=west,half=bottom,open=true]
quark:birch_trapdoor[facing=west,half=bottom,open=false]
quark:birch_trapdoor[facing=east,half=top,open=true]
quark:birch_trapdoor[facing=east,half=top,open=false]
quark:birch_trapdoor[facing=east,half=bottom,open=true]
quark:birch_trapdoor[facing=east,half=bottom,open=false]
quark:jungle_trapdoor[facing=north,half=top,open=true]
quark:jungle_trapdoor[facing=north,half=top,open=false]
quark:jungle_trapdoor[facing=north,half=bottom,open=true]
quark:jungle_trapdoor[facing=north,half=bottom,open=false]
quark:jungle_trapdoor[facing=south,half=top,open=true]
quark:jungle_trapdoor[facing=south,half=top,open=false]
quark:jungle_trapdoor[facing=south,half=bottom,open=true]
quark:jungle_trapdoor[facing=south,half=bottom,open=false]
quark:jungle_trapdoor[facing=west,half=top,open=true]
quark:jungle_trapdoor[facing=west,half=top,open=false]
quark:jungle_trapdoor[facing=west,half=bottom,open=true]
quark:jungle_trapdoor[facing=west,half=bottom,open=false]
quark:jungle_trapdoor[facing=east,half=top,open=true]
quark:jungle_trapdoor[facing=east,half=top,open=false]
quark:jungle_trapdoor[facing=east,half=bottom,open=true]
quark:jungle_trapdoor[facing=east,half=bottom,open=false]
quark:acacia_trapdoor[facing=north,half=top,open=true]
quark:acacia_trapdoor[facing=north,half=top,open=false]
quark:acacia_trapdoor[facing=north,half=bottom,open=true]
quark:acacia_trapdoor[facing=north,half=bottom,open=false]
quark:acacia_trapdoor[facing=south,half=top,open=true]
quark:acacia_trapdoor[facing=south,half=top,open=false]
quark:acacia_trapdoor[facing=south,half=bottom,open=true]
quark:acacia_trapdoor[facing=south,half=bottom,open=false]
quark:acacia_trapdoor[facing=west,half=top,open=true]
quark:acacia_trapdoor[facing=west,half=top,open=false]
quark:acacia_trapdoor[facing=west,half=bottom,open=true]
quark:acacia_trapdoor[facing=west,half=bottom,open=false]
quark:acacia_trapdoor[facing=east,half=top,open=true]
quark:acacia_trapdoor[facing=east,half=top,open=false]
quark:acacia_trapdoor[facing=east,half=bottom,open=true]
quark:acacia_trapdoor[facing=east,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=north,half=top,open=true]
quark:dark_oak_trapdoor[facing=north,half=top,open=false]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=south,half=top,open=true]
quark:dark_oak_trapdoor[facing=south,half=top,open=false]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=west,half=top,open=true]
quark:dark_oak_trapdoor[facing=west,half=top,open=false]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=east,half=top,open=true]
quark:dark_oak_trapdoor[facing=east,half=top,open=false]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=false]
quark:paper_wall[east=true,north=true,south=true,west=true]
quark:paper_wall[east=true,north=true,south=true,west=false]
quark:paper_wall[east=true,north=true,south=false,west=true]
quark:paper_wall[east=true,north=true,south=false,west=false]
quark:paper_wall[east=true,north=false,south=true,west=true]
quark:paper_wall[east=true,north=false,south=true,west=false]
quark:paper_wall[east=true,north=false,south=false,west=true]
quark:paper_wall[east=true,north=false,south=false,west=false]
quark:paper_wall[east=false,north=true,south=true,west=true]
quark:paper_wall[east=false,north=true,south=true,west=false]
quark:paper_wall[east=false,north=true,south=false,west=true]
quark:paper_wall[east=false,north=true,south=false,west=false]
quark:paper_wall[east=false,north=false,south=true,west=true]
quark:paper_wall[east=false,north=false,south=true,west=false]
quark:paper_wall[east=false,north=false,south=false,west=true]
quark:paper_wall[east=false,north=false,south=false,west=false]
quark:paper_wall_big[east=true,north=true,south=true,west=true]
quark:paper_wall_big[east=true,north=true,south=true,west=false]
quark:paper_wall_big[east=true,north=true,south=false,west=true]
quark:paper_wall_big[east=true,north=true,south=false,west=false]
quark:paper_wall_big[east=true,north=false,south=true,west=true]
quark:paper_wall_big[east=true,north=false,south=true,west=false]
quark:paper_wall_big[east=true,north=false,south=false,west=true]
quark:paper_wall_big[east=true,north=false,south=false,west=false]
quark:paper_wall_big[east=false,north=true,south=true,west=true]
quark:paper_wall_big[east=false,north=true,south=true,west=false]
quark:paper_wall_big[east=false,north=true,south=false,west=true]
quark:paper_wall_big[east=false,north=true,south=false,west=false]
quark:paper_wall_big[east=false,north=false,south=true,west=true]
quark:paper_wall_big[east=false,north=false,south=true,west=false]
quark:paper_wall_big[east=false,north=false,south=false,west=true]
quark:paper_wall_big[east=false,north=false,south=false,west=false]
quark:paper_wall_sakura[east=true,north=true,south=true,west=true]
quark:paper_wall_sakura[east=true,north=true,south=true,west=false]
quark:paper_wall_sakura[east=true,north=true,south=false,west=true]
quark:paper_wall_sakura[east=true,north=true,south=false,west=false]
quark:paper_wall_sakura[east=true,north=false,south=true,west=true]
quark:paper_wall_sakura[east=true,north=false,south=true,west=false]
quark:paper_wall_sakura[east=true,north=false,south=false,west=true]
quark:paper_wall_sakura[east=true,north=false,south=false,west=false]
quark:paper_wall_sakura[east=false,north=true,south=true,west=true]
quark:paper_wall_sakura[east=false,north=true,south=true,west=false]
quark:paper_wall_sakura[east=false,north=true,south=false,west=true]
quark:paper_wall_sakura[east=false,north=true,south=false,west=false]
quark:paper_wall_sakura[east=false,north=false,south=true,west=true]
quark:paper_wall_sakura[east=false,north=false,south=true,west=false]
quark:paper_wall_sakura[east=false,north=false,south=false,west=true]
quark:paper_wall_sakura[east=false,north=false,south=false,west=false]
quark:iron_ladder[facing=north]
quark:iron_ladder[facing=south]
quark:iron_ladder[facing=west]
quark:iron_ladder[facing=east]
quark:paper_lantern[variant=paper_lantern]
quark:paper_lantern[variant=paper_lantern_sakura]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=15]
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quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=12]
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quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=13]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=6]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=9]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=11]
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quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=15]
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quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=3]
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quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=9]
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quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=11]
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quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=2]
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quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=11]
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quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=2]
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quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=11]
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quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=1]
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quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=12]
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quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=11]
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quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=11]
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quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=14]
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quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=11]
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quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=14]
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quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=3]
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quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=10]
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quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=9]
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quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=11]
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quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=11]
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quark:colored_flowerpot_blue[contents=birch_sapling,custom=false,legacy_data=14]
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quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=true,legacy_data=11]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=11]
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quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=15]
quark:custom_bookshelf[variant=bookshelf_spruce]
quark:custom_bookshelf[variant=bookshelf_birch]
quark:custom_bookshelf[variant=bookshelf_jungle]
quark:custom_bookshelf[variant=bookshelf_acacia]
quark:custom_bookshelf[variant=bookshelf_dark_oak]
quark:lit_lamp
quark:custom_chest[facing=north]
quark:custom_chest[facing=south]
quark:custom_chest[facing=west]
quark:custom_chest[facing=east]
quark:custom_chest_trap[facing=north]
quark:custom_chest_trap[facing=south]
quark:custom_chest_trap[facing=west]
quark:custom_chest_trap[facing=east]
quark:candle[variant=candle_white]
quark:candle[variant=candle_orange]
quark:candle[variant=candle_magenta]
quark:candle[variant=candle_light_blue]
quark:candle[variant=candle_yellow]
quark:candle[variant=candle_lime]
quark:candle[variant=candle_pink]
quark:candle[variant=candle_gray]
quark:candle[variant=candle_silver]
quark:candle[variant=candle_cyan]
quark:candle[variant=candle_purple]
quark:candle[variant=candle_blue]
quark:candle[variant=candle_brown]
quark:candle[variant=candle_green]
quark:candle[variant=candle_red]
quark:candle[variant=candle_black]
quark:rope
quark:blaze_lantern
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
quark:leaf_carpet[variant=oak_leaf_carpet]
quark:leaf_carpet[variant=spruce_leaf_carpet]
quark:leaf_carpet[variant=birch_leaf_carpet]
quark:leaf_carpet[variant=jungle_leaf_carpet]
quark:leaf_carpet[variant=acacia_leaf_carpet]
quark:leaf_carpet[variant=dark_oak_leaf_carpet]
quark:leaf_carpet[variant=swamp_leaf_carpet]
quark:leaf_carpet[variant=sakura_leaf_carpet]
quark:spruce_pressure_plate[powered=true]
quark:spruce_pressure_plate[powered=false]
quark:birch_pressure_plate[powered=true]
quark:birch_pressure_plate[powered=false]
quark:jungle_pressure_plate[powered=true]
quark:jungle_pressure_plate[powered=false]
quark:acacia_pressure_plate[powered=true]
quark:acacia_pressure_plate[powered=false]
quark:dark_oak_pressure_plate[powered=true]
quark:dark_oak_pressure_plate[powered=false]
quark:spruce_button[facing=down,powered=true]
quark:spruce_button[facing=down,powered=false]
quark:spruce_button[facing=up,powered=true]
quark:spruce_button[facing=up,powered=false]
quark:spruce_button[facing=north,powered=true]
quark:spruce_button[facing=north,powered=false]
quark:spruce_button[facing=south,powered=true]
quark:spruce_button[facing=south,powered=false]
quark:spruce_button[facing=west,powered=true]
quark:spruce_button[facing=west,powered=false]
quark:spruce_button[facing=east,powered=true]
quark:spruce_button[facing=east,powered=false]
quark:birch_button[facing=down,powered=true]
quark:birch_button[facing=down,powered=false]
quark:birch_button[facing=up,powered=true]
quark:birch_button[facing=up,powered=false]
quark:birch_button[facing=north,powered=true]
quark:birch_button[facing=north,powered=false]
quark:birch_button[facing=south,powered=true]
quark:birch_button[facing=south,powered=false]
quark:birch_button[facing=west,powered=true]
quark:birch_button[facing=west,powered=false]
quark:birch_button[facing=east,powered=true]
quark:birch_button[facing=east,powered=false]
quark:jungle_button[facing=down,powered=true]
quark:jungle_button[facing=down,powered=false]
quark:jungle_button[facing=up,powered=true]
quark:jungle_button[facing=up,powered=false]
quark:jungle_button[facing=north,powered=true]
quark:jungle_button[facing=north,powered=false]
quark:jungle_button[facing=south,powered=true]
quark:jungle_button[facing=south,powered=false]
quark:jungle_button[facing=west,powered=true]
quark:jungle_button[facing=west,powered=false]
quark:jungle_button[facing=east,powered=true]
quark:jungle_button[facing=east,powered=false]
quark:acacia_button[facing=down,powered=true]
quark:acacia_button[facing=down,powered=false]
quark:acacia_button[facing=up,powered=true]
quark:acacia_button[facing=up,powered=false]
quark:acacia_button[facing=north,powered=true]
quark:acacia_button[facing=north,powered=false]
quark:acacia_button[facing=south,powered=true]
quark:acacia_button[facing=south,powered=false]
quark:acacia_button[facing=west,powered=true]
quark:acacia_button[facing=west,powered=false]
quark:acacia_button[facing=east,powered=true]
quark:acacia_button[facing=east,powered=false]
quark:dark_oak_button[facing=down,powered=true]
quark:dark_oak_button[facing=down,powered=false]
quark:dark_oak_button[facing=up,powered=true]
quark:dark_oak_button[facing=up,powered=false]
quark:dark_oak_button[facing=north,powered=true]
quark:dark_oak_button[facing=north,powered=false]
quark:dark_oak_button[facing=south,powered=true]
quark:dark_oak_button[facing=south,powered=false]
quark:dark_oak_button[facing=west,powered=true]
quark:dark_oak_button[facing=west,powered=false]
quark:dark_oak_button[facing=east,powered=true]
quark:dark_oak_button[facing=east,powered=false]
quark:grate
quark:blaze_rod[facing=down]
quark:blaze_rod[facing=up]
quark:blaze_rod[facing=north]
quark:blaze_rod[facing=south]
quark:blaze_rod[facing=west]
quark:blaze_rod[facing=east]
quark:chute[enabled=true]
quark:chute[enabled=false]
quark:sugar_block
quark:redstone_randomizer[facing=north,power_left=true,powered=true]
quark:redstone_randomizer[facing=north,power_left=true,powered=false]
quark:redstone_randomizer[facing=north,power_left=false,powered=true]
quark:redstone_randomizer[facing=north,power_left=false,powered=false]
quark:redstone_randomizer[facing=south,power_left=true,powered=true]
quark:redstone_randomizer[facing=south,power_left=true,powered=false]
quark:redstone_randomizer[facing=south,power_left=false,powered=true]
quark:redstone_randomizer[facing=south,power_left=false,powered=false]
quark:redstone_randomizer[facing=west,power_left=true,powered=true]
quark:redstone_randomizer[facing=west,power_left=true,powered=false]
quark:redstone_randomizer[facing=west,power_left=false,powered=true]
quark:redstone_randomizer[facing=west,power_left=false,powered=false]
quark:redstone_randomizer[facing=east,power_left=true,powered=true]
quark:redstone_randomizer[facing=east,power_left=true,powered=false]
quark:redstone_randomizer[facing=east,power_left=false,powered=true]
quark:redstone_randomizer[facing=east,power_left=false,powered=false]
quark:iron_button[facing=down,powered=true]
quark:iron_button[facing=down,powered=false]
quark:iron_button[facing=up,powered=true]
quark:iron_button[facing=up,powered=false]
quark:iron_button[facing=north,powered=true]
quark:iron_button[facing=north,powered=false]
quark:iron_button[facing=south,powered=true]
quark:iron_button[facing=south,powered=false]
quark:iron_button[facing=west,powered=true]
quark:iron_button[facing=west,powered=false]
quark:iron_button[facing=east,powered=true]
quark:iron_button[facing=east,powered=false]
quark:gold_button[facing=down,powered=true]
quark:gold_button[facing=down,powered=false]
quark:gold_button[facing=up,powered=true]
quark:gold_button[facing=up,powered=false]
quark:gold_button[facing=north,powered=true]
quark:gold_button[facing=north,powered=false]
quark:gold_button[facing=south,powered=true]
quark:gold_button[facing=south,powered=false]
quark:gold_button[facing=west,powered=true]
quark:gold_button[facing=west,powered=false]
quark:gold_button[facing=east,powered=true]
quark:gold_button[facing=east,powered=false]
quark:ender_watcher[watched=true]
quark:ender_watcher[watched=false]
quark:iron_rod[connected=true,facing=down]
quark:iron_rod[connected=true,facing=up]
quark:iron_rod[connected=true,facing=north]
quark:iron_rod[connected=true,facing=south]
quark:iron_rod[connected=true,facing=west]
quark:iron_rod[connected=true,facing=east]
quark:iron_rod[connected=false,facing=down]
quark:iron_rod[connected=false,facing=up]
quark:iron_rod[connected=false,facing=north]
quark:iron_rod[connected=false,facing=south]
quark:iron_rod[connected=false,facing=west]
quark:iron_rod[connected=false,facing=east]
quark:color_slime[variant=slime_red]
quark:color_slime[variant=slime_blue]
quark:color_slime[variant=slime_cyan]
quark:color_slime[variant=slime_magenta]
quark:color_slime[variant=slime_yellow]
quark:gravisand
quark:redstone_inductor[facing=north,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=15,powered=false]
quark:obsidian_pressure_plate[powered=true]
quark:obsidian_pressure_plate[powered=false]
quark:rain_detector[inverted=true,power=true]
quark:rain_detector[inverted=true,power=false]
quark:rain_detector[inverted=false,power=true]
quark:rain_detector[inverted=false,power=false]
quark:roots[east=true,north=true,south=true,up=true,west=true]
quark:roots[east=true,north=true,south=true,up=true,west=false]
quark:roots[east=true,north=true,south=true,up=false,west=true]
quark:roots[east=true,north=true,south=true,up=false,west=false]
quark:roots[east=true,north=true,south=false,up=true,west=true]
quark:roots[east=true,north=true,south=false,up=true,west=false]
quark:roots[east=true,north=true,south=false,up=false,west=true]
quark:roots[east=true,north=true,south=false,up=false,west=false]
quark:roots[east=true,north=false,south=true,up=true,west=true]
quark:roots[east=true,north=false,south=true,up=true,west=false]
quark:roots[east=true,north=false,south=true,up=false,west=true]
quark:roots[east=true,north=false,south=true,up=false,west=false]
quark:roots[east=true,north=false,south=false,up=true,west=true]
quark:roots[east=true,north=false,south=false,up=true,west=false]
quark:roots[east=true,north=false,south=false,up=false,west=true]
quark:roots[east=true,north=false,south=false,up=false,west=false]
quark:roots[east=false,north=true,south=true,up=true,west=true]
quark:roots[east=false,north=true,south=true,up=true,west=false]
quark:roots[east=false,north=true,south=true,up=false,west=true]
quark:roots[east=false,north=true,south=true,up=false,west=false]
quark:roots[east=false,north=true,south=false,up=true,west=true]
quark:roots[east=false,north=true,south=false,up=true,west=false]
quark:roots[east=false,north=true,south=false,up=false,west=true]
quark:roots[east=false,north=true,south=false,up=false,west=false]
quark:roots[east=false,north=false,south=true,up=true,west=true]
quark:roots[east=false,north=false,south=true,up=true,west=false]
quark:roots[east=false,north=false,south=true,up=false,west=true]
quark:roots[east=false,north=false,south=true,up=false,west=false]
quark:roots[east=false,north=false,south=false,up=true,west=true]
quark:roots[east=false,north=false,south=false,up=true,west=false]
quark:roots[east=false,north=false,south=false,up=false,west=true]
quark:roots[east=false,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=false]
quark:variant_leaves[check_decay=true,decayable=true,variant=swamp_leaves]
quark:variant_leaves[check_decay=true,decayable=true,variant=sakura_leaves]
quark:variant_leaves[check_decay=true,decayable=false,variant=swamp_leaves]
quark:variant_leaves[check_decay=true,decayable=false,variant=sakura_leaves]
quark:variant_leaves[check_decay=false,decayable=true,variant=swamp_leaves]
quark:variant_leaves[check_decay=false,decayable=true,variant=sakura_leaves]
quark:variant_leaves[check_decay=false,decayable=false,variant=swamp_leaves]
quark:variant_leaves[check_decay=false,decayable=false,variant=sakura_leaves]
quark:variant_sapling[stage=0,variant=swamp_sapling]
quark:variant_sapling[stage=0,variant=sakura_sapling]
quark:variant_sapling[stage=1,variant=swamp_sapling]
quark:variant_sapling[stage=1,variant=sakura_sapling]
quark:crystal[variant=crystal_white]
quark:crystal[variant=crystal_red]
quark:crystal[variant=crystal_orange]
quark:crystal[variant=crystal_yellow]
quark:crystal[variant=crystal_green]
quark:crystal[variant=crystal_blue]
quark:crystal[variant=crystal_indigo]
quark:crystal[variant=crystal_violet]
quark:crystal[variant=crystal_black]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_black,west=false]
quark:stone_speleothem[size=small]
quark:stone_speleothem[size=medium]
quark:stone_speleothem[size=big]
quark:granite_speleothem[size=small]
quark:granite_speleothem[size=medium]
quark:granite_speleothem[size=big]
quark:diorite_speleothem[size=small]
quark:diorite_speleothem[size=medium]
quark:diorite_speleothem[size=big]
quark:andesite_speleothem[size=small]
quark:andesite_speleothem[size=medium]
quark:andesite_speleothem[size=big]
quark:netherrack_speleothem[size=small]
quark:netherrack_speleothem[size=medium]
quark:netherrack_speleothem[size=big]
quark:basalt_speleothem[size=small]
quark:basalt_speleothem[size=medium]
quark:basalt_speleothem[size=big]
quark:marble_speleothem[size=small]
quark:marble_speleothem[size=medium]
quark:marble_speleothem[size=big]
quark:limestone_speleothem[size=small]
quark:limestone_speleothem[size=medium]
quark:limestone_speleothem[size=big]
quark:jasper_speleothem[size=small]
quark:jasper_speleothem[size=medium]
quark:jasper_speleothem[size=big]
quark:slate_speleothem[size=small]
quark:slate_speleothem[size=medium]
quark:slate_speleothem[size=big]
quark:biotite_ore
quark:biotite_block[variant=default]
quark:biotite_block[variant=chiseled]
quark:biotite_block[variant=lines_y]
quark:biotite_block[variant=lines_x]
quark:biotite_block[variant=lines_z]
quark:biotite_slab[half=top,prop=blarg]
quark:biotite_slab[half=bottom,prop=blarg]
quark:biotite_slab_double[prop=blarg]
quark:biotite_stairs[facing=north,half=top,shape=straight]
quark:biotite_stairs[facing=north,half=top,shape=inner_left]
quark:biotite_stairs[facing=north,half=top,shape=inner_right]
quark:biotite_stairs[facing=north,half=top,shape=outer_left]
quark:biotite_stairs[facing=north,half=top,shape=outer_right]
quark:biotite_stairs[facing=north,half=bottom,shape=straight]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=south,half=top,shape=straight]
quark:biotite_stairs[facing=south,half=top,shape=inner_left]
quark:biotite_stairs[facing=south,half=top,shape=inner_right]
quark:biotite_stairs[facing=south,half=top,shape=outer_left]
quark:biotite_stairs[facing=south,half=top,shape=outer_right]
quark:biotite_stairs[facing=south,half=bottom,shape=straight]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=west,half=top,shape=straight]
quark:biotite_stairs[facing=west,half=top,shape=inner_left]
quark:biotite_stairs[facing=west,half=top,shape=inner_right]
quark:biotite_stairs[facing=west,half=top,shape=outer_left]
quark:biotite_stairs[facing=west,half=top,shape=outer_right]
quark:biotite_stairs[facing=west,half=bottom,shape=straight]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=east,half=top,shape=straight]
quark:biotite_stairs[facing=east,half=top,shape=inner_left]
quark:biotite_stairs[facing=east,half=top,shape=inner_right]
quark:biotite_stairs[facing=east,half=top,shape=outer_left]
quark:biotite_stairs[facing=east,half=top,shape=outer_right]
quark:biotite_stairs[facing=east,half=bottom,shape=straight]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_right]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=false]
quark:monster_box
quark:basalt[variant=stone_basalt]
quark:basalt[variant=stone_basalt_smooth]
quark:stone_basalt_slab[half=top,prop=blarg]
quark:stone_basalt_slab[half=bottom,prop=blarg]
quark:stone_basalt_slab_double[prop=blarg]
quark:stone_basalt_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_right]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=false]
quark:marble[variant=stone_marble]
quark:marble[variant=stone_marble_smooth]
quark:stone_marble_slab[half=top,prop=blarg]
quark:stone_marble_slab[half=bottom,prop=blarg]
quark:stone_marble_slab_double[prop=blarg]
quark:stone_marble_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_right]
quark:marble_wall[east=true,north=true,south=true,up=true,west=true]
quark:marble_wall[east=true,north=true,south=true,up=true,west=false]
quark:marble_wall[east=true,north=true,south=true,up=false,west=true]
quark:marble_wall[east=true,north=true,south=true,up=false,west=false]
quark:marble_wall[east=true,north=true,south=false,up=true,west=true]
quark:marble_wall[east=true,north=true,south=false,up=true,west=false]
quark:marble_wall[east=true,north=true,south=false,up=false,west=true]
quark:marble_wall[east=true,north=true,south=false,up=false,west=false]
quark:marble_wall[east=true,north=false,south=true,up=true,west=true]
quark:marble_wall[east=true,north=false,south=true,up=true,west=false]
quark:marble_wall[east=true,north=false,south=true,up=false,west=true]
quark:marble_wall[east=true,north=false,south=true,up=false,west=false]
quark:marble_wall[east=true,north=false,south=false,up=true,west=true]
quark:marble_wall[east=true,north=false,south=false,up=true,west=false]
quark:marble_wall[east=true,north=false,south=false,up=false,west=true]
quark:marble_wall[east=true,north=false,south=false,up=false,west=false]
quark:marble_wall[east=false,north=true,south=true,up=true,west=true]
quark:marble_wall[east=false,north=true,south=true,up=true,west=false]
quark:marble_wall[east=false,north=true,south=true,up=false,west=true]
quark:marble_wall[east=false,north=true,south=true,up=false,west=false]
quark:marble_wall[east=false,north=true,south=false,up=true,west=true]
quark:marble_wall[east=false,north=true,south=false,up=true,west=false]
quark:marble_wall[east=false,north=true,south=false,up=false,west=true]
quark:marble_wall[east=false,north=true,south=false,up=false,west=false]
quark:marble_wall[east=false,north=false,south=true,up=true,west=true]
quark:marble_wall[east=false,north=false,south=true,up=true,west=false]
quark:marble_wall[east=false,north=false,south=true,up=false,west=true]
quark:marble_wall[east=false,north=false,south=true,up=false,west=false]
quark:marble_wall[east=false,north=false,south=false,up=true,west=true]
quark:marble_wall[east=false,north=false,south=false,up=true,west=false]
quark:marble_wall[east=false,north=false,south=false,up=false,west=true]
quark:marble_wall[east=false,north=false,south=false,up=false,west=false]
quark:limestone[variant=stone_limestone]
quark:limestone[variant=stone_limestone_smooth]
quark:stone_limestone_slab[half=top,prop=blarg]
quark:stone_limestone_slab[half=bottom,prop=blarg]
quark:stone_limestone_slab_double[prop=blarg]
quark:stone_limestone_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_right]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=false]
quark:jasper[variant=stone_jasper]
quark:jasper[variant=stone_jasper_smooth]
quark:stone_jasper_slab[half=top,prop=blarg]
quark:stone_jasper_slab[half=bottom,prop=blarg]
quark:stone_jasper_slab_double[prop=blarg]
quark:stone_jasper_stairs[facing=north,half=top,shape=straight]
quark:stone_jasper_stairs[facing=north,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=north,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=north,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=north,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=south,half=top,shape=straight]
quark:stone_jasper_stairs[facing=south,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=south,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=south,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=south,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=west,half=top,shape=straight]
quark:stone_jasper_stairs[facing=west,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=west,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=west,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=west,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=east,half=top,shape=straight]
quark:stone_jasper_stairs[facing=east,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=east,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=east,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=east,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=outer_right]
quark:jasper_wall[east=true,north=true,south=true,up=true,west=true]
quark:jasper_wall[east=true,north=true,south=true,up=true,west=false]
quark:jasper_wall[east=true,north=true,south=true,up=false,west=true]
quark:jasper_wall[east=true,north=true,south=true,up=false,west=false]
quark:jasper_wall[east=true,north=true,south=false,up=true,west=true]
quark:jasper_wall[east=true,north=true,south=false,up=true,west=false]
quark:jasper_wall[east=true,north=true,south=false,up=false,west=true]
quark:jasper_wall[east=true,north=true,south=false,up=false,west=false]
quark:jasper_wall[east=true,north=false,south=true,up=true,west=true]
quark:jasper_wall[east=true,north=false,south=true,up=true,west=false]
quark:jasper_wall[east=true,north=false,south=true,up=false,west=true]
quark:jasper_wall[east=true,north=false,south=true,up=false,west=false]
quark:jasper_wall[east=true,north=false,south=false,up=true,west=true]
quark:jasper_wall[east=true,north=false,south=false,up=true,west=false]
quark:jasper_wall[east=true,north=false,south=false,up=false,west=true]
quark:jasper_wall[east=true,north=false,south=false,up=false,west=false]
quark:jasper_wall[east=false,north=true,south=true,up=true,west=true]
quark:jasper_wall[east=false,north=true,south=true,up=true,west=false]
quark:jasper_wall[east=false,north=true,south=true,up=false,west=true]
quark:jasper_wall[east=false,north=true,south=true,up=false,west=false]
quark:jasper_wall[east=false,north=true,south=false,up=true,west=true]
quark:jasper_wall[east=false,north=true,south=false,up=true,west=false]
quark:jasper_wall[east=false,north=true,south=false,up=false,west=true]
quark:jasper_wall[east=false,north=true,south=false,up=false,west=false]
quark:jasper_wall[east=false,north=false,south=true,up=true,west=true]
quark:jasper_wall[east=false,north=false,south=true,up=true,west=false]
quark:jasper_wall[east=false,north=false,south=true,up=false,west=true]
quark:jasper_wall[east=false,north=false,south=true,up=false,west=false]
quark:jasper_wall[east=false,north=false,south=false,up=true,west=true]
quark:jasper_wall[east=false,north=false,south=false,up=true,west=false]
quark:jasper_wall[east=false,north=false,south=false,up=false,west=true]
quark:jasper_wall[east=false,north=false,south=false,up=false,west=false]
quark:slate[variant=stone_slate]
quark:slate[variant=stone_slate_smooth]
quark:stone_slate_slab[half=top,prop=blarg]
quark:stone_slate_slab[half=bottom,prop=blarg]
quark:stone_slate_slab_double[prop=blarg]
quark:stone_slate_stairs[facing=north,half=top,shape=straight]
quark:stone_slate_stairs[facing=north,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=north,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=north,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=north,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=north,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=south,half=top,shape=straight]
quark:stone_slate_stairs[facing=south,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=south,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=south,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=south,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=south,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=west,half=top,shape=straight]
quark:stone_slate_stairs[facing=west,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=west,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=west,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=west,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=west,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=east,half=top,shape=straight]
quark:stone_slate_stairs[facing=east,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=east,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=east,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=east,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=east,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=east,half=bottom,shape=outer_right]
quark:slate_wall[east=true,north=true,south=true,up=true,west=true]
quark:slate_wall[east=true,north=true,south=true,up=true,west=false]
quark:slate_wall[east=true,north=true,south=true,up=false,west=true]
quark:slate_wall[east=true,north=true,south=true,up=false,west=false]
quark:slate_wall[east=true,north=true,south=false,up=true,west=true]
quark:slate_wall[east=true,north=true,south=false,up=true,west=false]
quark:slate_wall[east=true,north=true,south=false,up=false,west=true]
quark:slate_wall[east=true,north=true,south=false,up=false,west=false]
quark:slate_wall[east=true,north=false,south=true,up=true,west=true]
quark:slate_wall[east=true,north=false,south=true,up=true,west=false]
quark:slate_wall[east=true,north=false,south=true,up=false,west=true]
quark:slate_wall[east=true,north=false,south=true,up=false,west=false]
quark:slate_wall[east=true,north=false,south=false,up=true,west=true]
quark:slate_wall[east=true,north=false,south=false,up=true,west=false]
quark:slate_wall[east=true,north=false,south=false,up=false,west=true]
quark:slate_wall[east=true,north=false,south=false,up=false,west=false]
quark:slate_wall[east=false,north=true,south=true,up=true,west=true]
quark:slate_wall[east=false,north=true,south=true,up=true,west=false]
quark:slate_wall[east=false,north=true,south=true,up=false,west=true]
quark:slate_wall[east=false,north=true,south=true,up=false,west=false]
quark:slate_wall[east=false,north=true,south=false,up=true,west=true]
quark:slate_wall[east=false,north=true,south=false,up=true,west=false]
quark:slate_wall[east=false,north=true,south=false,up=false,west=true]
quark:slate_wall[east=false,north=true,south=false,up=false,west=false]
quark:slate_wall[east=false,north=false,south=true,up=true,west=true]
quark:slate_wall[east=false,north=false,south=true,up=true,west=false]
quark:slate_wall[east=false,north=false,south=true,up=false,west=true]
quark:slate_wall[east=false,north=false,south=true,up=false,west=false]
quark:slate_wall[east=false,north=false,south=false,up=true,west=true]
quark:slate_wall[east=false,north=false,south=false,up=true,west=false]
quark:slate_wall[east=false,north=false,south=false,up=false,west=true]
quark:slate_wall[east=false,north=false,south=false,up=false,west=false]
quark:biome_cobblestone[variant=fire_stone]
quark:biome_cobblestone[variant=icy_stone]
quark:biome_cobblestone[variant=cobbed_stone]
quark:biome_brick[variant=fire_stone_brick]
quark:biome_brick[variant=icy_stone_brick]
quark:elder_prismarine[variant=elder_prismarine]
quark:elder_prismarine[variant=elder_prismarine_bricks]
quark:elder_prismarine[variant=elder_prismarine_dark]
quark:elder_sea_lantern
quark:fire_stone_slab[half=top,prop=blarg]
quark:fire_stone_slab[half=bottom,prop=blarg]
quark:fire_stone_slab_double[prop=blarg]
quark:fire_stone_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_brick_slab[half=top,prop=blarg]
quark:fire_stone_brick_slab[half=bottom,prop=blarg]
quark:fire_stone_brick_slab_double[prop=blarg]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_slab[half=top,prop=blarg]
quark:icy_stone_slab[half=bottom,prop=blarg]
quark:icy_stone_slab_double[prop=blarg]
quark:icy_stone_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_brick_slab[half=top,prop=blarg]
quark:icy_stone_brick_slab[half=bottom,prop=blarg]
quark:icy_stone_brick_slab_double[prop=blarg]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:cobbed_stone_slab[half=top,prop=blarg]
quark:cobbed_stone_slab[half=bottom,prop=blarg]
quark:cobbed_stone_slab_double[prop=blarg]
quark:cobbed_stone_stairs[facing=north,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=north,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=north,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=north,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=north,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=south,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=south,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=south,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=south,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=south,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=west,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=west,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=west,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=west,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=west,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=east,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=east,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=east,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=east,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=east,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_slab[half=top,prop=blarg]
quark:elder_prismarine_slab[half=bottom,prop=blarg]
quark:elder_prismarine_slab_double[prop=blarg]
quark:elder_prismarine_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_slab[half=top,prop=blarg]
quark:elder_prismarine_bricks_slab[half=bottom,prop=blarg]
quark:elder_prismarine_bricks_slab_double[prop=blarg]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_slab[half=top,prop=blarg]
quark:elder_prismarine_dark_slab[half=bottom,prop=blarg]
quark:elder_prismarine_dark_slab_double[prop=blarg]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=false]
quark:glowcelium
quark:glowshroom
quark:glowshroom_block[variant=north_west]
quark:glowshroom_block[variant=north]
quark:glowshroom_block[variant=north_east]
quark:glowshroom_block[variant=west]
quark:glowshroom_block[variant=center]
quark:glowshroom_block[variant=east]
quark:glowshroom_block[variant=south_west]
quark:glowshroom_block[variant=south]
quark:glowshroom_block[variant=south_east]
quark:glowshroom_block[variant=stem]
quark:glowshroom_block[variant=all_inside]
quark:glowshroom_block[variant=all_outside]
quark:glowshroom_block[variant=all_stem]
quark:smoker
quark:glowstone_dust_block[east=up,north=up,south=up,west=up]
quark:glowstone_dust_block[east=up,north=up,south=up,west=side]
quark:glowstone_dust_block[east=up,north=up,south=up,west=none]
quark:glowstone_dust_block[east=up,north=up,south=side,west=up]
quark:glowstone_dust_block[east=up,north=up,south=side,west=side]
quark:glowstone_dust_block[east=up,north=up,south=side,west=none]
quark:glowstone_dust_block[east=up,north=up,south=none,west=up]
quark:glowstone_dust_block[east=up,north=up,south=none,west=side]
quark:glowstone_dust_block[east=up,north=up,south=none,west=none]
quark:glowstone_dust_block[east=up,north=side,south=up,west=up]
quark:glowstone_dust_block[east=up,north=side,south=up,west=side]
quark:glowstone_dust_block[east=up,north=side,south=up,west=none]
quark:glowstone_dust_block[east=up,north=side,south=side,west=up]
quark:glowstone_dust_block[east=up,north=side,south=side,west=side]
quark:glowstone_dust_block[east=up,north=side,south=side,west=none]
quark:glowstone_dust_block[east=up,north=side,south=none,west=up]
quark:glowstone_dust_block[east=up,north=side,south=none,west=side]
quark:glowstone_dust_block[east=up,north=side,south=none,west=none]
quark:glowstone_dust_block[east=up,north=none,south=up,west=up]
quark:glowstone_dust_block[east=up,north=none,south=up,west=side]
quark:glowstone_dust_block[east=up,north=none,south=up,west=none]
quark:glowstone_dust_block[east=up,north=none,south=side,west=up]
quark:glowstone_dust_block[east=up,north=none,south=side,west=side]
quark:glowstone_dust_block[east=up,north=none,south=side,west=none]
quark:glowstone_dust_block[east=up,north=none,south=none,west=up]
quark:glowstone_dust_block[east=up,north=none,south=none,west=side]
quark:glowstone_dust_block[east=up,north=none,south=none,west=none]
quark:glowstone_dust_block[east=side,north=up,south=up,west=up]
quark:glowstone_dust_block[east=side,north=up,south=up,west=side]
quark:glowstone_dust_block[east=side,north=up,south=up,west=none]
quark:glowstone_dust_block[east=side,north=up,south=side,west=up]
quark:glowstone_dust_block[east=side,north=up,south=side,west=side]
quark:glowstone_dust_block[east=side,north=up,south=side,west=none]
quark:glowstone_dust_block[east=side,north=up,south=none,west=up]
quark:glowstone_dust_block[east=side,north=up,south=none,west=side]
quark:glowstone_dust_block[east=side,north=up,south=none,west=none]
quark:glowstone_dust_block[east=side,north=side,south=up,west=up]
quark:glowstone_dust_block[east=side,north=side,south=up,west=side]
quark:glowstone_dust_block[east=side,north=side,south=up,west=none]
quark:glowstone_dust_block[east=side,north=side,south=side,west=up]
quark:glowstone_dust_block[east=side,north=side,south=side,west=side]
quark:glowstone_dust_block[east=side,north=side,south=side,west=none]
quark:glowstone_dust_block[east=side,north=side,south=none,west=up]
quark:glowstone_dust_block[east=side,north=side,south=none,west=side]
quark:glowstone_dust_block[east=side,north=side,south=none,west=none]
quark:glowstone_dust_block[east=side,north=none,south=up,west=up]
quark:glowstone_dust_block[east=side,north=none,south=up,west=side]
quark:glowstone_dust_block[east=side,north=none,south=up,west=none]
quark:glowstone_dust_block[east=side,north=none,south=side,west=up]
quark:glowstone_dust_block[east=side,north=none,south=side,west=side]
quark:glowstone_dust_block[east=side,north=none,south=side,west=none]
quark:glowstone_dust_block[east=side,north=none,south=none,west=up]
quark:glowstone_dust_block[east=side,north=none,south=none,west=side]
quark:glowstone_dust_block[east=side,north=none,south=none,west=none]
quark:glowstone_dust_block[east=none,north=up,south=up,west=up]
quark:glowstone_dust_block[east=none,north=up,south=up,west=side]
quark:glowstone_dust_block[east=none,north=up,south=up,west=none]
quark:glowstone_dust_block[east=none,north=up,south=side,west=up]
quark:glowstone_dust_block[east=none,north=up,south=side,west=side]
quark:glowstone_dust_block[east=none,north=up,south=side,west=none]
quark:glowstone_dust_block[east=none,north=up,south=none,west=up]
quark:glowstone_dust_block[east=none,north=up,south=none,west=side]
quark:glowstone_dust_block[east=none,north=up,south=none,west=none]
quark:glowstone_dust_block[east=none,north=side,south=up,west=up]
quark:glowstone_dust_block[east=none,north=side,south=up,west=side]
quark:glowstone_dust_block[east=none,north=side,south=up,west=none]
quark:glowstone_dust_block[east=none,north=side,south=side,west=up]
quark:glowstone_dust_block[east=none,north=side,south=side,west=side]
quark:glowstone_dust_block[east=none,north=side,south=side,west=none]
quark:glowstone_dust_block[east=none,north=side,south=none,west=up]
quark:glowstone_dust_block[east=none,north=side,south=none,west=side]
quark:glowstone_dust_block[east=none,north=side,south=none,west=none]
quark:glowstone_dust_block[east=none,north=none,south=up,west=up]
quark:glowstone_dust_block[east=none,north=none,south=up,west=side]
quark:glowstone_dust_block[east=none,north=none,south=up,west=none]
quark:glowstone_dust_block[east=none,north=none,south=side,west=up]
quark:glowstone_dust_block[east=none,north=none,south=side,west=side]
quark:glowstone_dust_block[east=none,north=none,south=side,west=none]
quark:glowstone_dust_block[east=none,north=none,south=none,west=up]
quark:glowstone_dust_block[east=none,north=none,south=none,west=side]
quark:glowstone_dust_block[east=none,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=none]
quark:black_ash[east=up,north=up,south=up,west=up]
quark:black_ash[east=up,north=up,south=up,west=side]
quark:black_ash[east=up,north=up,south=up,west=none]
quark:black_ash[east=up,north=up,south=side,west=up]
quark:black_ash[east=up,north=up,south=side,west=side]
quark:black_ash[east=up,north=up,south=side,west=none]
quark:black_ash[east=up,north=up,south=none,west=up]
quark:black_ash[east=up,north=up,south=none,west=side]
quark:black_ash[east=up,north=up,south=none,west=none]
quark:black_ash[east=up,north=side,south=up,west=up]
quark:black_ash[east=up,north=side,south=up,west=side]
quark:black_ash[east=up,north=side,south=up,west=none]
quark:black_ash[east=up,north=side,south=side,west=up]
quark:black_ash[east=up,north=side,south=side,west=side]
quark:black_ash[east=up,north=side,south=side,west=none]
quark:black_ash[east=up,north=side,south=none,west=up]
quark:black_ash[east=up,north=side,south=none,west=side]
quark:black_ash[east=up,north=side,south=none,west=none]
quark:black_ash[east=up,north=none,south=up,west=up]
quark:black_ash[east=up,north=none,south=up,west=side]
quark:black_ash[east=up,north=none,south=up,west=none]
quark:black_ash[east=up,north=none,south=side,west=up]
quark:black_ash[east=up,north=none,south=side,west=side]
quark:black_ash[east=up,north=none,south=side,west=none]
quark:black_ash[east=up,north=none,south=none,west=up]
quark:black_ash[east=up,north=none,south=none,west=side]
quark:black_ash[east=up,north=none,south=none,west=none]
quark:black_ash[east=side,north=up,south=up,west=up]
quark:black_ash[east=side,north=up,south=up,west=side]
quark:black_ash[east=side,north=up,south=up,west=none]
quark:black_ash[east=side,north=up,south=side,west=up]
quark:black_ash[east=side,north=up,south=side,west=side]
quark:black_ash[east=side,north=up,south=side,west=none]
quark:black_ash[east=side,north=up,south=none,west=up]
quark:black_ash[east=side,north=up,south=none,west=side]
quark:black_ash[east=side,north=up,south=none,west=none]
quark:black_ash[east=side,north=side,south=up,west=up]
quark:black_ash[east=side,north=side,south=up,west=side]
quark:black_ash[east=side,north=side,south=up,west=none]
quark:black_ash[east=side,north=side,south=side,west=up]
quark:black_ash[east=side,north=side,south=side,west=side]
quark:black_ash[east=side,north=side,south=side,west=none]
quark:black_ash[east=side,north=side,south=none,west=up]
quark:black_ash[east=side,north=side,south=none,west=side]
quark:black_ash[east=side,north=side,south=none,west=none]
quark:black_ash[east=side,north=none,south=up,west=up]
quark:black_ash[east=side,north=none,south=up,west=side]
quark:black_ash[east=side,north=none,south=up,west=none]
quark:black_ash[east=side,north=none,south=side,west=up]
quark:black_ash[east=side,north=none,south=side,west=side]
quark:black_ash[east=side,north=none,south=side,west=none]
quark:black_ash[east=side,north=none,south=none,west=up]
quark:black_ash[east=side,north=none,south=none,west=side]
quark:black_ash[east=side,north=none,south=none,west=none]
quark:black_ash[east=none,north=up,south=up,west=up]
quark:black_ash[east=none,north=up,south=up,west=side]
quark:black_ash[east=none,north=up,south=up,west=none]
quark:black_ash[east=none,north=up,south=side,west=up]
quark:black_ash[east=none,north=up,south=side,west=side]
quark:black_ash[east=none,north=up,south=side,west=none]
quark:black_ash[east=none,north=up,south=none,west=up]
quark:black_ash[east=none,north=up,south=none,west=side]
quark:black_ash[east=none,north=up,south=none,west=none]
quark:black_ash[east=none,north=side,south=up,west=up]
quark:black_ash[east=none,north=side,south=up,west=side]
quark:black_ash[east=none,north=side,south=up,west=none]
quark:black_ash[east=none,north=side,south=side,west=up]
quark:black_ash[east=none,north=side,south=side,west=side]
quark:black_ash[east=none,north=side,south=side,west=none]
quark:black_ash[east=none,north=side,south=none,west=up]
quark:black_ash[east=none,north=side,south=none,west=side]
quark:black_ash[east=none,north=side,south=none,west=none]
quark:black_ash[east=none,north=none,south=up,west=up]
quark:black_ash[east=none,north=none,south=up,west=side]
quark:black_ash[east=none,north=none,south=up,west=none]
quark:black_ash[east=none,north=none,south=side,west=up]
quark:black_ash[east=none,north=none,south=side,west=side]
quark:black_ash[east=none,north=none,south=side,west=none]
quark:black_ash[east=none,north=none,south=none,west=up]
quark:black_ash[east=none,north=none,south=none,west=side]
quark:black_ash[east=none,north=none,south=none,west=none]
bno:ore_netheremerald
bno:ore_netherdiamond
bno:ore_netherredstone
bno:ore_netherlapis
bno:ore_nethercoal
bno:ore_nethergold
bno:ore_netheriron
bno:ore_nethercopper
bno:ore_nethertin
bno:block_copper
bno:block_tin
blockarmor:movinglightsource[light_level=1]
blockarmor:movinglightsource[light_level=2]
blockarmor:movinglightsource[light_level=3]
blockarmor:movinglightsource[light_level=4]
blockarmor:movinglightsource[light_level=5]
blockarmor:movinglightsource[light_level=6]
blockarmor:movinglightsource[light_level=7]
blockarmor:movinglightsource[light_level=8]
blockarmor:movinglightsource[light_level=9]
blockarmor:movinglightsource[light_level=10]
blockarmor:movinglightsource[light_level=11]
blockarmor:movinglightsource[light_level=12]
blockarmor:movinglightsource[light_level=13]
blockarmor:movinglightsource[light_level=14]
blockarmor:movinglightsource[light_level=15]
bountifulbaubles:reforger[facing=down]
bountifulbaubles:reforger[facing=up]
bountifulbaubles:reforger[facing=north]
bountifulbaubles:reforger[facing=south]
bountifulbaubles:reforger[facing=west]
bountifulbaubles:reforger[facing=east]
buildinggadgets:effectblock
buildinggadgets:templatemanager[facing=north]
buildinggadgets:templatemanager[facing=south]
buildinggadgets:templatemanager[facing=west]
buildinggadgets:templatemanager[facing=east]
buildinggadgets:constructionblock_dense
buildinggadgets:constructionblock[bright=true,neighbor_brightness=true]
buildinggadgets:constructionblock[bright=true,neighbor_brightness=false]
buildinggadgets:constructionblock[bright=false,neighbor_brightness=true]
buildinggadgets:constructionblock[bright=false,neighbor_brightness=false]
buildinggadgets:constructionblockpowder
coroutil:blank
coroutil:repairing_block
elevatorid:elevator_white
elevatorid:elevator_orange
elevatorid:elevator_magenta
elevatorid:elevator_light_blue
elevatorid:elevator_yellow
elevatorid:elevator_lime
elevatorid:elevator_pink
elevatorid:elevator_gray
elevatorid:elevator_silver
elevatorid:elevator_cyan
elevatorid:elevator_purple
elevatorid:elevator_blue
elevatorid:elevator_brown
elevatorid:elevator_green
elevatorid:elevator_red
elevatorid:elevator_black
motnt:warp_tnt[explode=true]
motnt:warp_tnt[explode=false]
motnt:mining_tnt[explode=true]
motnt:mining_tnt[explode=false]
motnt:fire_tnt[explode=true]
motnt:fire_tnt[explode=false]
motnt:lightning_tnt[explode=true]
motnt:lightning_tnt[explode=false]
motnt:ocean_tnt[explode=true]
motnt:ocean_tnt[explode=false]
motnt:lava_tnt[explode=true]
motnt:lava_tnt[explode=false]
motnt:gravity_tnt[explode=true]
motnt:gravity_tnt[explode=false]
motnt:bunkerbuster_tnt[explode=true]
motnt:bunkerbuster_tnt[explode=false]
motnt:chunkbuster_tnt[explode=true]
motnt:chunkbuster_tnt[explode=false]
motnt:biomebuster_tnt[explode=true]
motnt:biomebuster_tnt[explode=false]
motnt:slimy_tnt[explode=true]
motnt:slimy_tnt[explode=false]
motnt:cluster_tnt[explode=true]
motnt:cluster_tnt[explode=false]
motnt:packed_tnt[explode=true]
motnt:packed_tnt[explode=false]
motnt:festive_tnt[explode=true]
motnt:festive_tnt[explode=false]
motnt:worldbuster_tnt[explode=true]
motnt:worldbuster_tnt[explode=false]
motnt:floating_tnt[explode=true]
motnt:floating_tnt[explode=false]
motnt:miner_delight[explode=true]
motnt:miner_delight[explode=false]
motnt:woodcutter_delight[explode=true]
motnt:woodcutter_delight[explode=false]
motnt:absorb_tnt[explode=true]
motnt:absorb_tnt[explode=false]
motnt:tnt5[explode=true]
motnt:tnt5[explode=false]
motnt:tnt10[explode=true]
motnt:tnt10[explode=false]
motnt:tnt20[explode=true]
motnt:tnt20[explode=false]
motnt:tnt100[explode=true]
motnt:tnt100[explode=false]
motnt:tnt200[explode=true]
motnt:tnt200[explode=false]
motnt:tnt500[explode=true]
motnt:tnt500[explode=false]
motnt:tnt1000[explode=true]
motnt:tnt1000[explode=false]
motnt:blackhole_tnt[explode=true]
motnt:blackhole_tnt[explode=false]
motnt:troll_tnt[explode=true]
motnt:troll_tnt[explode=false]
motnt:rising_tnt[explode=true]
motnt:rising_tnt[explode=false]
motnt:flatter_tnt[explode=true]
motnt:flatter_tnt[explode=false]
motnt:zeus_tnt[explode=true]
motnt:zeus_tnt[explode=false]
golems:golem_head[facing=north]
golems:golem_head[facing=south]
golems:golem_head[facing=west]
golems:golem_head[facing=east]
golems:light_provider_full[light=0]
golems:light_provider_full[light=1]
golems:light_provider_full[light=2]
golems:light_provider_full[light=3]
golems:light_provider_full[light=4]
golems:light_provider_full[light=5]
golems:light_provider_full[light=6]
golems:light_provider_full[light=7]
golems:light_provider_full[light=8]
golems:light_provider_full[light=9]
golems:light_provider_full[light=10]
golems:light_provider_full[light=11]
golems:light_provider_full[light=12]
golems:light_provider_full[light=13]
golems:light_provider_full[light=14]
golems:light_provider_full[light=15]
golems:water_light_provider_full[level=0,light=0]
golems:water_light_provider_full[level=0,light=1]
golems:water_light_provider_full[level=0,light=2]
golems:water_light_provider_full[level=0,light=3]
golems:water_light_provider_full[level=0,light=4]
golems:water_light_provider_full[level=0,light=5]
golems:water_light_provider_full[level=0,light=6]
golems:water_light_provider_full[level=0,light=7]
golems:water_light_provider_full[level=0,light=8]
golems:water_light_provider_full[level=0,light=9]
golems:water_light_provider_full[level=0,light=10]
golems:water_light_provider_full[level=0,light=11]
golems:water_light_provider_full[level=0,light=12]
golems:water_light_provider_full[level=0,light=13]
golems:water_light_provider_full[level=0,light=14]
golems:water_light_provider_full[level=0,light=15]
golems:water_light_provider_full[level=1,light=0]
golems:water_light_provider_full[level=1,light=1]
golems:water_light_provider_full[level=1,light=2]
golems:water_light_provider_full[level=1,light=3]
golems:water_light_provider_full[level=1,light=4]
golems:water_light_provider_full[level=1,light=5]
golems:water_light_provider_full[level=1,light=6]
golems:water_light_provider_full[level=1,light=7]
golems:water_light_provider_full[level=1,light=8]
golems:water_light_provider_full[level=1,light=9]
golems:water_light_provider_full[level=1,light=10]
golems:water_light_provider_full[level=1,light=11]
golems:water_light_provider_full[level=1,light=12]
golems:water_light_provider_full[level=1,light=13]
golems:water_light_provider_full[level=1,light=14]
golems:water_light_provider_full[level=1,light=15]
golems:water_light_provider_full[level=2,light=0]
golems:water_light_provider_full[level=2,light=1]
golems:water_light_provider_full[level=2,light=2]
golems:water_light_provider_full[level=2,light=3]
golems:water_light_provider_full[level=2,light=4]
golems:water_light_provider_full[level=2,light=5]
golems:water_light_provider_full[level=2,light=6]
golems:water_light_provider_full[level=2,light=7]
golems:water_light_provider_full[level=2,light=8]
golems:water_light_provider_full[level=2,light=9]
golems:water_light_provider_full[level=2,light=10]
golems:water_light_provider_full[level=2,light=11]
golems:water_light_provider_full[level=2,light=12]
golems:water_light_provider_full[level=2,light=13]
golems:water_light_provider_full[level=2,light=14]
golems:water_light_provider_full[level=2,light=15]
golems:water_light_provider_full[level=3,light=0]
golems:water_light_provider_full[level=3,light=1]
golems:water_light_provider_full[level=3,light=2]
golems:water_light_provider_full[level=3,light=3]
golems:water_light_provider_full[level=3,light=4]
golems:water_light_provider_full[level=3,light=5]
golems:water_light_provider_full[level=3,light=6]
golems:water_light_provider_full[level=3,light=7]
golems:water_light_provider_full[level=3,light=8]
golems:water_light_provider_full[level=3,light=9]
golems:water_light_provider_full[level=3,light=10]
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bigreactors:reactorredstoneport[afstate=disassembled,lit=false]
bigreactors:reactorredstoneport[afstate=assembleddown,lit=true]
bigreactors:reactorredstoneport[afstate=assembleddown,lit=false]
bigreactors:reactorredstoneport[afstate=assembledup,lit=true]
bigreactors:reactorredstoneport[afstate=assembledup,lit=false]
bigreactors:reactorredstoneport[afstate=assemblednorth,lit=true]
bigreactors:reactorredstoneport[afstate=assemblednorth,lit=false]
bigreactors:reactorredstoneport[afstate=assembledsouth,lit=true]
bigreactors:reactorredstoneport[afstate=assembledsouth,lit=false]
bigreactors:reactorredstoneport[afstate=assembledwest,lit=true]
bigreactors:reactorredstoneport[afstate=assembledwest,lit=false]
bigreactors:reactorredstoneport[afstate=assembledeast,lit=true]
bigreactors:reactorredstoneport[afstate=assembledeast,lit=false]
bigreactors:reactorfuelrod[fuelrodstate=disassembled]
bigreactors:reactorfuelrod[fuelrodstate=assembledud]
bigreactors:reactorfuelrod[fuelrodstate=assembledew]
bigreactors:reactorfuelrod[fuelrodstate=assembledsn]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembleddown,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembleddown,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledup,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledup,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assemblednorth,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assemblednorth,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledsouth,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledsouth,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledwest,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledwest,portdirection=outlet]
bigreactors:reactorcreativecoolantport[afstate=assembledeast,portdirection=inlet]
bigreactors:reactorcreativecoolantport[afstate=assembledeast,portdirection=outlet]
bigreactors:turbineglass[facings=none]
bigreactors:turbineglass[facings=all]
bigreactors:turbineglass[facings=face_d]
bigreactors:turbineglass[facings=face_e]
bigreactors:turbineglass[facings=face_n]
bigreactors:turbineglass[facings=face_s]
bigreactors:turbineglass[facings=face_u]
bigreactors:turbineglass[facings=face_w]
bigreactors:turbineglass[facings=angle_de]
bigreactors:turbineglass[facings=angle_dn]
bigreactors:turbineglass[facings=angle_ds]
bigreactors:turbineglass[facings=angle_dw]
bigreactors:turbineglass[facings=angle_en]
bigreactors:turbineglass[facings=angle_es]
bigreactors:turbineglass[facings=angle_eu]
bigreactors:turbineglass[facings=angle_nu]
bigreactors:turbineglass[facings=angle_nw]
bigreactors:turbineglass[facings=angle_su]
bigreactors:turbineglass[facings=angle_sw]
bigreactors:turbineglass[facings=angle_uw]
bigreactors:turbineglass[facings=opposite_du]
bigreactors:turbineglass[facings=opposite_ew]
bigreactors:turbineglass[facings=opposite_ns]
bigreactors:turbineglass[facings=cshape_deu]
bigreactors:turbineglass[facings=cshape_dew]
bigreactors:turbineglass[facings=cshape_dns]
bigreactors:turbineglass[facings=cshape_dnu]
bigreactors:turbineglass[facings=cshape_dsu]
bigreactors:turbineglass[facings=cshape_duw]
bigreactors:turbineglass[facings=cshape_ens]
bigreactors:turbineglass[facings=cshape_enw]
bigreactors:turbineglass[facings=cshape_esw]
bigreactors:turbineglass[facings=cshape_euw]
bigreactors:turbineglass[facings=cshape_nsu]
bigreactors:turbineglass[facings=cshape_nsw]
bigreactors:turbineglass[facings=corner_den]
bigreactors:turbineglass[facings=corner_des]
bigreactors:turbineglass[facings=corner_dnw]
bigreactors:turbineglass[facings=corner_dsw]
bigreactors:turbineglass[facings=corner_enu]
bigreactors:turbineglass[facings=corner_esu]
bigreactors:turbineglass[facings=corner_nuw]
bigreactors:turbineglass[facings=corner_suw]
bigreactors:turbineglass[facings=misc_dens]
bigreactors:turbineglass[facings=misc_denu]
bigreactors:turbineglass[facings=misc_denw]
bigreactors:turbineglass[facings=misc_desu]
bigreactors:turbineglass[facings=misc_desw]
bigreactors:turbineglass[facings=misc_dnsw]
bigreactors:turbineglass[facings=misc_dnuw]
bigreactors:turbineglass[facings=misc_dsuw]
bigreactors:turbineglass[facings=misc_ensu]
bigreactors:turbineglass[facings=misc_enuw]
bigreactors:turbineglass[facings=misc_esuw]
bigreactors:turbineglass[facings=misc_nsuw]
bigreactors:turbineglass[facings=pipe_deuw]
bigreactors:turbineglass[facings=pipe_dnsu]
bigreactors:turbineglass[facings=pipe_ensw]
bigreactors:turbineglass[facings=pipeend_densu]
bigreactors:turbineglass[facings=pipeend_densw]
bigreactors:turbineglass[facings=pipeend_denuw]
bigreactors:turbineglass[facings=pipeend_desuw]
bigreactors:turbineglass[facings=pipeend_dnsuw]
bigreactors:turbineglass[facings=pipeend_ensuw]
bigreactors:turbinehousing[casing=single]
bigreactors:turbinehousing[casing=wall]
bigreactors:turbinehousing[casing=frameew]
bigreactors:turbinehousing[casing=framesn]
bigreactors:turbinehousing[casing=frameud]
bigreactors:turbinehousing[casing=corner]
bigreactors:turbinecontroller[afstate=disassembled,controller=off]
bigreactors:turbinecontroller[afstate=disassembled,controller=idle]
bigreactors:turbinecontroller[afstate=disassembled,controller=active]
bigreactors:turbinecontroller[afstate=assembleddown,controller=off]
bigreactors:turbinecontroller[afstate=assembleddown,controller=idle]
bigreactors:turbinecontroller[afstate=assembleddown,controller=active]
bigreactors:turbinecontroller[afstate=assembledup,controller=off]
bigreactors:turbinecontroller[afstate=assembledup,controller=idle]
bigreactors:turbinecontroller[afstate=assembledup,controller=active]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=off]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=idle]
bigreactors:turbinecontroller[afstate=assemblednorth,controller=active]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=off]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=idle]
bigreactors:turbinecontroller[afstate=assembledsouth,controller=active]
bigreactors:turbinecontroller[afstate=assembledwest,controller=off]
bigreactors:turbinecontroller[afstate=assembledwest,controller=idle]
bigreactors:turbinecontroller[afstate=assembledwest,controller=active]
bigreactors:turbinecontroller[afstate=assembledeast,controller=off]
bigreactors:turbinecontroller[afstate=assembledeast,controller=idle]
bigreactors:turbinecontroller[afstate=assembledeast,controller=active]
bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembleddown,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembleddown,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledup,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledup,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assemblednorth,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assemblednorth,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledwest,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledwest,powerstate=disconnected]
bigreactors:turbinepowertaprf[afstate=assembledeast,powerstate=connected]
bigreactors:turbinepowertaprf[afstate=assembledeast,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=disassembled,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=disassembled,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembleddown,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembleddown,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledup,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledup,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assemblednorth,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assemblednorth,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledsouth,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledsouth,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledwest,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledwest,powerstate=disconnected]
bigreactors:turbinepowertaptesla[afstate=assembledeast,powerstate=connected]
bigreactors:turbinepowertaptesla[afstate=assembledeast,powerstate=disconnected]
bigreactors:turbinecomputerport[afstate=disassembled]
bigreactors:turbinecomputerport[afstate=assembleddown]
bigreactors:turbinecomputerport[afstate=assembledup]
bigreactors:turbinecomputerport[afstate=assemblednorth]
bigreactors:turbinecomputerport[afstate=assembledsouth]
bigreactors:turbinecomputerport[afstate=assembledwest]
bigreactors:turbinecomputerport[afstate=assembledeast]
bigreactors:turbinefluidport[afstate=disassembled,portdirection=inlet]
bigreactors:turbinefluidport[afstate=disassembled,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembleddown,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembleddown,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledup,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledup,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assemblednorth,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assemblednorth,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledsouth,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledsouth,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledwest,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledwest,portdirection=outlet]
bigreactors:turbinefluidport[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinefluidport[afstate=assembledeast,portdirection=outlet]
bigreactors:turbinebearing[afstate=disassembled]
bigreactors:turbinebearing[afstate=assembleddown]
bigreactors:turbinebearing[afstate=assembledup]
bigreactors:turbinebearing[afstate=assemblednorth]
bigreactors:turbinebearing[afstate=assembledsouth]
bigreactors:turbinebearing[afstate=assembledwest]
bigreactors:turbinebearing[afstate=assembledeast]
bigreactors:turbinerotorshaft[state=hidden]
bigreactors:turbinerotorshaft[state=y_noblades]
bigreactors:turbinerotorshaft[state=y_x]
bigreactors:turbinerotorshaft[state=y_z]
bigreactors:turbinerotorshaft[state=y_xz]
bigreactors:turbinerotorshaft[state=x_noblades]
bigreactors:turbinerotorshaft[state=x_y]
bigreactors:turbinerotorshaft[state=x_z]
bigreactors:turbinerotorshaft[state=x_yz]
bigreactors:turbinerotorshaft[state=z_noblades]
bigreactors:turbinerotorshaft[state=z_y]
bigreactors:turbinerotorshaft[state=z_x]
bigreactors:turbinerotorshaft[state=z_xy]
bigreactors:turbinerotorblade[state=hidden]
bigreactors:turbinerotorblade[state=y_x_pos]
bigreactors:turbinerotorblade[state=y_x_neg]
bigreactors:turbinerotorblade[state=y_z_pos]
bigreactors:turbinerotorblade[state=y_z_neg]
bigreactors:turbinerotorblade[state=x_y_pos]
bigreactors:turbinerotorblade[state=x_y_neg]
bigreactors:turbinerotorblade[state=x_z_pos]
bigreactors:turbinerotorblade[state=x_z_neg]
bigreactors:turbinerotorblade[state=z_y_pos]
bigreactors:turbinerotorblade[state=z_y_neg]
bigreactors:turbinerotorblade[state=z_x_pos]
bigreactors:turbinerotorblade[state=z_x_neg]
bigreactors:turbinecreativesteamgenerator[afstate=disassembled,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=disassembled,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembleddown,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembleddown,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledup,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledup,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=outlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=outlet]
bigreactors:yellorium[level=0]
bigreactors:yellorium[level=1]
bigreactors:yellorium[level=2]
bigreactors:yellorium[level=3]
bigreactors:yellorium[level=4]
bigreactors:yellorium[level=5]
bigreactors:yellorium[level=6]
bigreactors:yellorium[level=7]
bigreactors:yellorium[level=8]
bigreactors:yellorium[level=9]
bigreactors:yellorium[level=10]
bigreactors:yellorium[level=11]
bigreactors:yellorium[level=12]
bigreactors:yellorium[level=13]
bigreactors:yellorium[level=14]
bigreactors:yellorium[level=15]
bigreactors:cyanite[level=0]
bigreactors:cyanite[level=1]
bigreactors:cyanite[level=2]
bigreactors:cyanite[level=3]
bigreactors:cyanite[level=4]
bigreactors:cyanite[level=5]
bigreactors:cyanite[level=6]
bigreactors:cyanite[level=7]
bigreactors:cyanite[level=8]
bigreactors:cyanite[level=9]
bigreactors:cyanite[level=10]
bigreactors:cyanite[level=11]
bigreactors:cyanite[level=12]
bigreactors:cyanite[level=13]
bigreactors:cyanite[level=14]
bigreactors:cyanite[level=15]
cfm:coffee_table_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=false]
cfm:coffee_table_birch[east=true,north=true,south=true,west=true]
cfm:coffee_table_birch[east=true,north=true,south=true,west=false]
cfm:coffee_table_birch[east=true,north=true,south=false,west=true]
cfm:coffee_table_birch[east=true,north=true,south=false,west=false]
cfm:coffee_table_birch[east=true,north=false,south=true,west=true]
cfm:coffee_table_birch[east=true,north=false,south=true,west=false]
cfm:coffee_table_birch[east=true,north=false,south=false,west=true]
cfm:coffee_table_birch[east=true,north=false,south=false,west=false]
cfm:coffee_table_birch[east=false,north=true,south=true,west=true]
cfm:coffee_table_birch[east=false,north=true,south=true,west=false]
cfm:coffee_table_birch[east=false,north=true,south=false,west=true]
cfm:coffee_table_birch[east=false,north=true,south=false,west=false]
cfm:coffee_table_birch[east=false,north=false,south=true,west=true]
cfm:coffee_table_birch[east=false,north=false,south=true,west=false]
cfm:coffee_table_birch[east=false,north=false,south=false,west=true]
cfm:coffee_table_birch[east=false,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_stone[east=true,north=true,south=true,west=true]
cfm:coffee_table_stone[east=true,north=true,south=true,west=false]
cfm:coffee_table_stone[east=true,north=true,south=false,west=true]
cfm:coffee_table_stone[east=true,north=true,south=false,west=false]
cfm:coffee_table_stone[east=true,north=false,south=true,west=true]
cfm:coffee_table_stone[east=true,north=false,south=true,west=false]
cfm:coffee_table_stone[east=true,north=false,south=false,west=true]
cfm:coffee_table_stone[east=true,north=false,south=false,west=false]
cfm:coffee_table_stone[east=false,north=true,south=true,west=true]
cfm:coffee_table_stone[east=false,north=true,south=true,west=false]
cfm:coffee_table_stone[east=false,north=true,south=false,west=true]
cfm:coffee_table_stone[east=false,north=true,south=false,west=false]
cfm:coffee_table_stone[east=false,north=false,south=true,west=true]
cfm:coffee_table_stone[east=false,north=false,south=true,west=false]
cfm:coffee_table_stone[east=false,north=false,south=false,west=true]
cfm:coffee_table_stone[east=false,north=false,south=false,west=false]
cfm:coffee_table_granite[east=true,north=true,south=true,west=true]
cfm:coffee_table_granite[east=true,north=true,south=true,west=false]
cfm:coffee_table_granite[east=true,north=true,south=false,west=true]
cfm:coffee_table_granite[east=true,north=true,south=false,west=false]
cfm:coffee_table_granite[east=true,north=false,south=true,west=true]
cfm:coffee_table_granite[east=true,north=false,south=true,west=false]
cfm:coffee_table_granite[east=true,north=false,south=false,west=true]
cfm:coffee_table_granite[east=true,north=false,south=false,west=false]
cfm:coffee_table_granite[east=false,north=true,south=true,west=true]
cfm:coffee_table_granite[east=false,north=true,south=true,west=false]
cfm:coffee_table_granite[east=false,north=true,south=false,west=true]
cfm:coffee_table_granite[east=false,north=true,south=false,west=false]
cfm:coffee_table_granite[east=false,north=false,south=true,west=true]
cfm:coffee_table_granite[east=false,north=false,south=true,west=false]
cfm:coffee_table_granite[east=false,north=false,south=false,west=true]
cfm:coffee_table_granite[east=false,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=false]
cfm:table_oak[back=true,forward=true,left=true,right=true]
cfm:table_oak[back=true,forward=true,left=true,right=false]
cfm:table_oak[back=true,forward=true,left=false,right=true]
cfm:table_oak[back=true,forward=true,left=false,right=false]
cfm:table_oak[back=true,forward=false,left=true,right=true]
cfm:table_oak[back=true,forward=false,left=true,right=false]
cfm:table_oak[back=true,forward=false,left=false,right=true]
cfm:table_oak[back=true,forward=false,left=false,right=false]
cfm:table_oak[back=false,forward=true,left=true,right=true]
cfm:table_oak[back=false,forward=true,left=true,right=false]
cfm:table_oak[back=false,forward=true,left=false,right=true]
cfm:table_oak[back=false,forward=true,left=false,right=false]
cfm:table_oak[back=false,forward=false,left=true,right=true]
cfm:table_oak[back=false,forward=false,left=true,right=false]
cfm:table_oak[back=false,forward=false,left=false,right=true]
cfm:table_oak[back=false,forward=false,left=false,right=false]
cfm:table_spruce[back=true,forward=true,left=true,right=true]
cfm:table_spruce[back=true,forward=true,left=true,right=false]
cfm:table_spruce[back=true,forward=true,left=false,right=true]
cfm:table_spruce[back=true,forward=true,left=false,right=false]
cfm:table_spruce[back=true,forward=false,left=true,right=true]
cfm:table_spruce[back=true,forward=false,left=true,right=false]
cfm:table_spruce[back=true,forward=false,left=false,right=true]
cfm:table_spruce[back=true,forward=false,left=false,right=false]
cfm:table_spruce[back=false,forward=true,left=true,right=true]
cfm:table_spruce[back=false,forward=true,left=true,right=false]
cfm:table_spruce[back=false,forward=true,left=false,right=true]
cfm:table_spruce[back=false,forward=true,left=false,right=false]
cfm:table_spruce[back=false,forward=false,left=true,right=true]
cfm:table_spruce[back=false,forward=false,left=true,right=false]
cfm:table_spruce[back=false,forward=false,left=false,right=true]
cfm:table_spruce[back=false,forward=false,left=false,right=false]
cfm:table_birch[back=true,forward=true,left=true,right=true]
cfm:table_birch[back=true,forward=true,left=true,right=false]
cfm:table_birch[back=true,forward=true,left=false,right=true]
cfm:table_birch[back=true,forward=true,left=false,right=false]
cfm:table_birch[back=true,forward=false,left=true,right=true]
cfm:table_birch[back=true,forward=false,left=true,right=false]
cfm:table_birch[back=true,forward=false,left=false,right=true]
cfm:table_birch[back=true,forward=false,left=false,right=false]
cfm:table_birch[back=false,forward=true,left=true,right=true]
cfm:table_birch[back=false,forward=true,left=true,right=false]
cfm:table_birch[back=false,forward=true,left=false,right=true]
cfm:table_birch[back=false,forward=true,left=false,right=false]
cfm:table_birch[back=false,forward=false,left=true,right=true]
cfm:table_birch[back=false,forward=false,left=true,right=false]
cfm:table_birch[back=false,forward=false,left=false,right=true]
cfm:table_birch[back=false,forward=false,left=false,right=false]
cfm:table_jungle[back=true,forward=true,left=true,right=true]
cfm:table_jungle[back=true,forward=true,left=true,right=false]
cfm:table_jungle[back=true,forward=true,left=false,right=true]
cfm:table_jungle[back=true,forward=true,left=false,right=false]
cfm:table_jungle[back=true,forward=false,left=true,right=true]
cfm:table_jungle[back=true,forward=false,left=true,right=false]
cfm:table_jungle[back=true,forward=false,left=false,right=true]
cfm:table_jungle[back=true,forward=false,left=false,right=false]
cfm:table_jungle[back=false,forward=true,left=true,right=true]
cfm:table_jungle[back=false,forward=true,left=true,right=false]
cfm:table_jungle[back=false,forward=true,left=false,right=true]
cfm:table_jungle[back=false,forward=true,left=false,right=false]
cfm:table_jungle[back=false,forward=false,left=true,right=true]
cfm:table_jungle[back=false,forward=false,left=true,right=false]
cfm:table_jungle[back=false,forward=false,left=false,right=true]
cfm:table_jungle[back=false,forward=false,left=false,right=false]
cfm:table_acacia[back=true,forward=true,left=true,right=true]
cfm:table_acacia[back=true,forward=true,left=true,right=false]
cfm:table_acacia[back=true,forward=true,left=false,right=true]
cfm:table_acacia[back=true,forward=true,left=false,right=false]
cfm:table_acacia[back=true,forward=false,left=true,right=true]
cfm:table_acacia[back=true,forward=false,left=true,right=false]
cfm:table_acacia[back=true,forward=false,left=false,right=true]
cfm:table_acacia[back=true,forward=false,left=false,right=false]
cfm:table_acacia[back=false,forward=true,left=true,right=true]
cfm:table_acacia[back=false,forward=true,left=true,right=false]
cfm:table_acacia[back=false,forward=true,left=false,right=true]
cfm:table_acacia[back=false,forward=true,left=false,right=false]
cfm:table_acacia[back=false,forward=false,left=true,right=true]
cfm:table_acacia[back=false,forward=false,left=true,right=false]
cfm:table_acacia[back=false,forward=false,left=false,right=true]
cfm:table_acacia[back=false,forward=false,left=false,right=false]
cfm:table_dark_oak[back=true,forward=true,left=true,right=true]
cfm:table_dark_oak[back=true,forward=true,left=true,right=false]
cfm:table_dark_oak[back=true,forward=true,left=false,right=true]
cfm:table_dark_oak[back=true,forward=true,left=false,right=false]
cfm:table_dark_oak[back=true,forward=false,left=true,right=true]
cfm:table_dark_oak[back=true,forward=false,left=true,right=false]
cfm:table_dark_oak[back=true,forward=false,left=false,right=true]
cfm:table_dark_oak[back=true,forward=false,left=false,right=false]
cfm:table_dark_oak[back=false,forward=true,left=true,right=true]
cfm:table_dark_oak[back=false,forward=true,left=true,right=false]
cfm:table_dark_oak[back=false,forward=true,left=false,right=true]
cfm:table_dark_oak[back=false,forward=true,left=false,right=false]
cfm:table_dark_oak[back=false,forward=false,left=true,right=true]
cfm:table_dark_oak[back=false,forward=false,left=true,right=false]
cfm:table_dark_oak[back=false,forward=false,left=false,right=true]
cfm:table_dark_oak[back=false,forward=false,left=false,right=false]
cfm:table_stone[back=true,forward=true,left=true,right=true]
cfm:table_stone[back=true,forward=true,left=true,right=false]
cfm:table_stone[back=true,forward=true,left=false,right=true]
cfm:table_stone[back=true,forward=true,left=false,right=false]
cfm:table_stone[back=true,forward=false,left=true,right=true]
cfm:table_stone[back=true,forward=false,left=true,right=false]
cfm:table_stone[back=true,forward=false,left=false,right=true]
cfm:table_stone[back=true,forward=false,left=false,right=false]
cfm:table_stone[back=false,forward=true,left=true,right=true]
cfm:table_stone[back=false,forward=true,left=true,right=false]
cfm:table_stone[back=false,forward=true,left=false,right=true]
cfm:table_stone[back=false,forward=true,left=false,right=false]
cfm:table_stone[back=false,forward=false,left=true,right=true]
cfm:table_stone[back=false,forward=false,left=true,right=false]
cfm:table_stone[back=false,forward=false,left=false,right=true]
cfm:table_stone[back=false,forward=false,left=false,right=false]
cfm:table_granite[back=true,forward=true,left=true,right=true]
cfm:table_granite[back=true,forward=true,left=true,right=false]
cfm:table_granite[back=true,forward=true,left=false,right=true]
cfm:table_granite[back=true,forward=true,left=false,right=false]
cfm:table_granite[back=true,forward=false,left=true,right=true]
cfm:table_granite[back=true,forward=false,left=true,right=false]
cfm:table_granite[back=true,forward=false,left=false,right=true]
cfm:table_granite[back=true,forward=false,left=false,right=false]
cfm:table_granite[back=false,forward=true,left=true,right=true]
cfm:table_granite[back=false,forward=true,left=true,right=false]
cfm:table_granite[back=false,forward=true,left=false,right=true]
cfm:table_granite[back=false,forward=true,left=false,right=false]
cfm:table_granite[back=false,forward=false,left=true,right=true]
cfm:table_granite[back=false,forward=false,left=true,right=false]
cfm:table_granite[back=false,forward=false,left=false,right=true]
cfm:table_granite[back=false,forward=false,left=false,right=false]
cfm:table_diorite[back=true,forward=true,left=true,right=true]
cfm:table_diorite[back=true,forward=true,left=true,right=false]
cfm:table_diorite[back=true,forward=true,left=false,right=true]
cfm:table_diorite[back=true,forward=true,left=false,right=false]
cfm:table_diorite[back=true,forward=false,left=true,right=true]
cfm:table_diorite[back=true,forward=false,left=true,right=false]
cfm:table_diorite[back=true,forward=false,left=false,right=true]
cfm:table_diorite[back=true,forward=false,left=false,right=false]
cfm:table_diorite[back=false,forward=true,left=true,right=true]
cfm:table_diorite[back=false,forward=true,left=true,right=false]
cfm:table_diorite[back=false,forward=true,left=false,right=true]
cfm:table_diorite[back=false,forward=true,left=false,right=false]
cfm:table_diorite[back=false,forward=false,left=true,right=true]
cfm:table_diorite[back=false,forward=false,left=true,right=false]
cfm:table_diorite[back=false,forward=false,left=false,right=true]
cfm:table_diorite[back=false,forward=false,left=false,right=false]
cfm:table_andesite[back=true,forward=true,left=true,right=true]
cfm:table_andesite[back=true,forward=true,left=true,right=false]
cfm:table_andesite[back=true,forward=true,left=false,right=true]
cfm:table_andesite[back=true,forward=true,left=false,right=false]
cfm:table_andesite[back=true,forward=false,left=true,right=true]
cfm:table_andesite[back=true,forward=false,left=true,right=false]
cfm:table_andesite[back=true,forward=false,left=false,right=true]
cfm:table_andesite[back=true,forward=false,left=false,right=false]
cfm:table_andesite[back=false,forward=true,left=true,right=true]
cfm:table_andesite[back=false,forward=true,left=true,right=false]
cfm:table_andesite[back=false,forward=true,left=false,right=true]
cfm:table_andesite[back=false,forward=true,left=false,right=false]
cfm:table_andesite[back=false,forward=false,left=true,right=true]
cfm:table_andesite[back=false,forward=false,left=true,right=false]
cfm:table_andesite[back=false,forward=false,left=false,right=true]
cfm:table_andesite[back=false,forward=false,left=false,right=false]
cfm:chair_oak[facing=north]
cfm:chair_oak[facing=south]
cfm:chair_oak[facing=west]
cfm:chair_oak[facing=east]
cfm:chair_spruce[facing=north]
cfm:chair_spruce[facing=south]
cfm:chair_spruce[facing=west]
cfm:chair_spruce[facing=east]
cfm:chair_birch[facing=north]
cfm:chair_birch[facing=south]
cfm:chair_birch[facing=west]
cfm:chair_birch[facing=east]
cfm:chair_jungle[facing=north]
cfm:chair_jungle[facing=south]
cfm:chair_jungle[facing=west]
cfm:chair_jungle[facing=east]
cfm:chair_acacia[facing=north]
cfm:chair_acacia[facing=south]
cfm:chair_acacia[facing=west]
cfm:chair_acacia[facing=east]
cfm:chair_dark_oak[facing=north]
cfm:chair_dark_oak[facing=south]
cfm:chair_dark_oak[facing=west]
cfm:chair_dark_oak[facing=east]
cfm:chair_stone[facing=north]
cfm:chair_stone[facing=south]
cfm:chair_stone[facing=west]
cfm:chair_stone[facing=east]
cfm:chair_granite[facing=north]
cfm:chair_granite[facing=south]
cfm:chair_granite[facing=west]
cfm:chair_granite[facing=east]
cfm:chair_diorite[facing=north]
cfm:chair_diorite[facing=south]
cfm:chair_diorite[facing=west]
cfm:chair_diorite[facing=east]
cfm:chair_andesite[facing=north]
cfm:chair_andesite[facing=south]
cfm:chair_andesite[facing=west]
cfm:chair_andesite[facing=east]
cfm:freezer[facing=north]
cfm:freezer[facing=south]
cfm:freezer[facing=west]
cfm:freezer[facing=east]
cfm:fridge[facing=north]
cfm:fridge[facing=south]
cfm:fridge[facing=west]
cfm:fridge[facing=east]
cfm:cabinet_oak[facing=north]
cfm:cabinet_oak[facing=south]
cfm:cabinet_oak[facing=west]
cfm:cabinet_oak[facing=east]
cfm:cabinet_spruce[facing=north]
cfm:cabinet_spruce[facing=south]
cfm:cabinet_spruce[facing=west]
cfm:cabinet_spruce[facing=east]
cfm:cabinet_birch[facing=north]
cfm:cabinet_birch[facing=south]
cfm:cabinet_birch[facing=west]
cfm:cabinet_birch[facing=east]
cfm:cabinet_jungle[facing=north]
cfm:cabinet_jungle[facing=south]
cfm:cabinet_jungle[facing=west]
cfm:cabinet_jungle[facing=east]
cfm:cabinet_acacia[facing=north]
cfm:cabinet_acacia[facing=south]
cfm:cabinet_acacia[facing=west]
cfm:cabinet_acacia[facing=east]
cfm:cabinet_dark_oak[facing=north]
cfm:cabinet_dark_oak[facing=south]
cfm:cabinet_dark_oak[facing=west]
cfm:cabinet_dark_oak[facing=east]
cfm:cabinet_stone[facing=north]
cfm:cabinet_stone[facing=south]
cfm:cabinet_stone[facing=west]
cfm:cabinet_stone[facing=east]
cfm:cabinet_granite[facing=north]
cfm:cabinet_granite[facing=south]
cfm:cabinet_granite[facing=west]
cfm:cabinet_granite[facing=east]
cfm:cabinet_diorite[facing=north]
cfm:cabinet_diorite[facing=south]
cfm:cabinet_diorite[facing=west]
cfm:cabinet_diorite[facing=east]
cfm:cabinet_andesite[facing=north]
cfm:cabinet_andesite[facing=south]
cfm:cabinet_andesite[facing=west]
cfm:cabinet_andesite[facing=east]
cfm:couch[colour=0,facing=north,type=none]
cfm:couch[colour=0,facing=north,type=left]
cfm:couch[colour=0,facing=north,type=right]
cfm:couch[colour=0,facing=north,type=both]
cfm:couch[colour=0,facing=north,type=corner_left]
cfm:couch[colour=0,facing=north,type=corner_right]
cfm:couch[colour=0,facing=south,type=none]
cfm:couch[colour=0,facing=south,type=left]
cfm:couch[colour=0,facing=south,type=right]
cfm:couch[colour=0,facing=south,type=both]
cfm:couch[colour=0,facing=south,type=corner_left]
cfm:couch[colour=0,facing=south,type=corner_right]
cfm:couch[colour=0,facing=west,type=none]
cfm:couch[colour=0,facing=west,type=left]
cfm:couch[colour=0,facing=west,type=right]
cfm:couch[colour=0,facing=west,type=both]
cfm:couch[colour=0,facing=west,type=corner_left]
cfm:couch[colour=0,facing=west,type=corner_right]
cfm:couch[colour=0,facing=east,type=none]
cfm:couch[colour=0,facing=east,type=left]
cfm:couch[colour=0,facing=east,type=right]
cfm:couch[colour=0,facing=east,type=both]
cfm:couch[colour=0,facing=east,type=corner_left]
cfm:couch[colour=0,facing=east,type=corner_right]
cfm:couch[colour=1,facing=north,type=none]
cfm:couch[colour=1,facing=north,type=left]
cfm:couch[colour=1,facing=north,type=right]
cfm:couch[colour=1,facing=north,type=both]
cfm:couch[colour=1,facing=north,type=corner_left]
cfm:couch[colour=1,facing=north,type=corner_right]
cfm:couch[colour=1,facing=south,type=none]
cfm:couch[colour=1,facing=south,type=left]
cfm:couch[colour=1,facing=south,type=right]
cfm:couch[colour=1,facing=south,type=both]
cfm:couch[colour=1,facing=south,type=corner_left]
cfm:couch[colour=1,facing=south,type=corner_right]
cfm:couch[colour=1,facing=west,type=none]
cfm:couch[colour=1,facing=west,type=left]
cfm:couch[colour=1,facing=west,type=right]
cfm:couch[colour=1,facing=west,type=both]
cfm:couch[colour=1,facing=west,type=corner_left]
cfm:couch[colour=1,facing=west,type=corner_right]
cfm:couch[colour=1,facing=east,type=none]
cfm:couch[colour=1,facing=east,type=left]
cfm:couch[colour=1,facing=east,type=right]
cfm:couch[colour=1,facing=east,type=both]
cfm:couch[colour=1,facing=east,type=corner_left]
cfm:couch[colour=1,facing=east,type=corner_right]
cfm:couch[colour=2,facing=north,type=none]
cfm:couch[colour=2,facing=north,type=left]
cfm:couch[colour=2,facing=north,type=right]
cfm:couch[colour=2,facing=north,type=both]
cfm:couch[colour=2,facing=north,type=corner_left]
cfm:couch[colour=2,facing=north,type=corner_right]
cfm:couch[colour=2,facing=south,type=none]
cfm:couch[colour=2,facing=south,type=left]
cfm:couch[colour=2,facing=south,type=right]
cfm:couch[colour=2,facing=south,type=both]
cfm:couch[colour=2,facing=south,type=corner_left]
cfm:couch[colour=2,facing=south,type=corner_right]
cfm:couch[colour=2,facing=west,type=none]
cfm:couch[colour=2,facing=west,type=left]
cfm:couch[colour=2,facing=west,type=right]
cfm:couch[colour=2,facing=west,type=both]
cfm:couch[colour=2,facing=west,type=corner_left]
cfm:couch[colour=2,facing=west,type=corner_right]
cfm:couch[colour=2,facing=east,type=none]
cfm:couch[colour=2,facing=east,type=left]
cfm:couch[colour=2,facing=east,type=right]
cfm:couch[colour=2,facing=east,type=both]
cfm:couch[colour=2,facing=east,type=corner_left]
cfm:couch[colour=2,facing=east,type=corner_right]
cfm:couch[colour=3,facing=north,type=none]
cfm:couch[colour=3,facing=north,type=left]
cfm:couch[colour=3,facing=north,type=right]
cfm:couch[colour=3,facing=north,type=both]
cfm:couch[colour=3,facing=north,type=corner_left]
cfm:couch[colour=3,facing=north,type=corner_right]
cfm:couch[colour=3,facing=south,type=none]
cfm:couch[colour=3,facing=south,type=left]
cfm:couch[colour=3,facing=south,type=right]
cfm:couch[colour=3,facing=south,type=both]
cfm:couch[colour=3,facing=south,type=corner_left]
cfm:couch[colour=3,facing=south,type=corner_right]
cfm:couch[colour=3,facing=west,type=none]
cfm:couch[colour=3,facing=west,type=left]
cfm:couch[colour=3,facing=west,type=right]
cfm:couch[colour=3,facing=west,type=both]
cfm:couch[colour=3,facing=west,type=corner_left]
cfm:couch[colour=3,facing=west,type=corner_right]
cfm:couch[colour=3,facing=east,type=none]
cfm:couch[colour=3,facing=east,type=left]
cfm:couch[colour=3,facing=east,type=right]
cfm:couch[colour=3,facing=east,type=both]
cfm:couch[colour=3,facing=east,type=corner_left]
cfm:couch[colour=3,facing=east,type=corner_right]
cfm:couch[colour=4,facing=north,type=none]
cfm:couch[colour=4,facing=north,type=left]
cfm:couch[colour=4,facing=north,type=right]
cfm:couch[colour=4,facing=north,type=both]
cfm:couch[colour=4,facing=north,type=corner_left]
cfm:couch[colour=4,facing=north,type=corner_right]
cfm:couch[colour=4,facing=south,type=none]
cfm:couch[colour=4,facing=south,type=left]
cfm:couch[colour=4,facing=south,type=right]
cfm:couch[colour=4,facing=south,type=both]
cfm:couch[colour=4,facing=south,type=corner_left]
cfm:couch[colour=4,facing=south,type=corner_right]
cfm:couch[colour=4,facing=west,type=none]
cfm:couch[colour=4,facing=west,type=left]
cfm:couch[colour=4,facing=west,type=right]
cfm:couch[colour=4,facing=west,type=both]
cfm:couch[colour=4,facing=west,type=corner_left]
cfm:couch[colour=4,facing=west,type=corner_right]
cfm:couch[colour=4,facing=east,type=none]
cfm:couch[colour=4,facing=east,type=left]
cfm:couch[colour=4,facing=east,type=right]
cfm:couch[colour=4,facing=east,type=both]
cfm:couch[colour=4,facing=east,type=corner_left]
cfm:couch[colour=4,facing=east,type=corner_right]
cfm:couch[colour=5,facing=north,type=none]
cfm:couch[colour=5,facing=north,type=left]
cfm:couch[colour=5,facing=north,type=right]
cfm:couch[colour=5,facing=north,type=both]
cfm:couch[colour=5,facing=north,type=corner_left]
cfm:couch[colour=5,facing=north,type=corner_right]
cfm:couch[colour=5,facing=south,type=none]
cfm:couch[colour=5,facing=south,type=left]
cfm:couch[colour=5,facing=south,type=right]
cfm:couch[colour=5,facing=south,type=both]
cfm:couch[colour=5,facing=south,type=corner_left]
cfm:couch[colour=5,facing=south,type=corner_right]
cfm:couch[colour=5,facing=west,type=none]
cfm:couch[colour=5,facing=west,type=left]
cfm:couch[colour=5,facing=west,type=right]
cfm:couch[colour=5,facing=west,type=both]
cfm:couch[colour=5,facing=west,type=corner_left]
cfm:couch[colour=5,facing=west,type=corner_right]
cfm:couch[colour=5,facing=east,type=none]
cfm:couch[colour=5,facing=east,type=left]
cfm:couch[colour=5,facing=east,type=right]
cfm:couch[colour=5,facing=east,type=both]
cfm:couch[colour=5,facing=east,type=corner_left]
cfm:couch[colour=5,facing=east,type=corner_right]
cfm:couch[colour=6,facing=north,type=none]
cfm:couch[colour=6,facing=north,type=left]
cfm:couch[colour=6,facing=north,type=right]
cfm:couch[colour=6,facing=north,type=both]
cfm:couch[colour=6,facing=north,type=corner_left]
cfm:couch[colour=6,facing=north,type=corner_right]
cfm:couch[colour=6,facing=south,type=none]
cfm:couch[colour=6,facing=south,type=left]
cfm:couch[colour=6,facing=south,type=right]
cfm:couch[colour=6,facing=south,type=both]
cfm:couch[colour=6,facing=south,type=corner_left]
cfm:couch[colour=6,facing=south,type=corner_right]
cfm:couch[colour=6,facing=west,type=none]
cfm:couch[colour=6,facing=west,type=left]
cfm:couch[colour=6,facing=west,type=right]
cfm:couch[colour=6,facing=west,type=both]
cfm:couch[colour=6,facing=west,type=corner_left]
cfm:couch[colour=6,facing=west,type=corner_right]
cfm:couch[colour=6,facing=east,type=none]
cfm:couch[colour=6,facing=east,type=left]
cfm:couch[colour=6,facing=east,type=right]
cfm:couch[colour=6,facing=east,type=both]
cfm:couch[colour=6,facing=east,type=corner_left]
cfm:couch[colour=6,facing=east,type=corner_right]
cfm:couch[colour=7,facing=north,type=none]
cfm:couch[colour=7,facing=north,type=left]
cfm:couch[colour=7,facing=north,type=right]
cfm:couch[colour=7,facing=north,type=both]
cfm:couch[colour=7,facing=north,type=corner_left]
cfm:couch[colour=7,facing=north,type=corner_right]
cfm:couch[colour=7,facing=south,type=none]
cfm:couch[colour=7,facing=south,type=left]
cfm:couch[colour=7,facing=south,type=right]
cfm:couch[colour=7,facing=south,type=both]
cfm:couch[colour=7,facing=south,type=corner_left]
cfm:couch[colour=7,facing=south,type=corner_right]
cfm:couch[colour=7,facing=west,type=none]
cfm:couch[colour=7,facing=west,type=left]
cfm:couch[colour=7,facing=west,type=right]
cfm:couch[colour=7,facing=west,type=both]
cfm:couch[colour=7,facing=west,type=corner_left]
cfm:couch[colour=7,facing=west,type=corner_right]
cfm:couch[colour=7,facing=east,type=none]
cfm:couch[colour=7,facing=east,type=left]
cfm:couch[colour=7,facing=east,type=right]
cfm:couch[colour=7,facing=east,type=both]
cfm:couch[colour=7,facing=east,type=corner_left]
cfm:couch[colour=7,facing=east,type=corner_right]
cfm:couch[colour=8,facing=north,type=none]
cfm:couch[colour=8,facing=north,type=left]
cfm:couch[colour=8,facing=north,type=right]
cfm:couch[colour=8,facing=north,type=both]
cfm:couch[colour=8,facing=north,type=corner_left]
cfm:couch[colour=8,facing=north,type=corner_right]
cfm:couch[colour=8,facing=south,type=none]
cfm:couch[colour=8,facing=south,type=left]
cfm:couch[colour=8,facing=south,type=right]
cfm:couch[colour=8,facing=south,type=both]
cfm:couch[colour=8,facing=south,type=corner_left]
cfm:couch[colour=8,facing=south,type=corner_right]
cfm:couch[colour=8,facing=west,type=none]
cfm:couch[colour=8,facing=west,type=left]
cfm:couch[colour=8,facing=west,type=right]
cfm:couch[colour=8,facing=west,type=both]
cfm:couch[colour=8,facing=west,type=corner_left]
cfm:couch[colour=8,facing=west,type=corner_right]
cfm:couch[colour=8,facing=east,type=none]
cfm:couch[colour=8,facing=east,type=left]
cfm:couch[colour=8,facing=east,type=right]
cfm:couch[colour=8,facing=east,type=both]
cfm:couch[colour=8,facing=east,type=corner_left]
cfm:couch[colour=8,facing=east,type=corner_right]
cfm:couch[colour=9,facing=north,type=none]
cfm:couch[colour=9,facing=north,type=left]
cfm:couch[colour=9,facing=north,type=right]
cfm:couch[colour=9,facing=north,type=both]
cfm:couch[colour=9,facing=north,type=corner_left]
cfm:couch[colour=9,facing=north,type=corner_right]
cfm:couch[colour=9,facing=south,type=none]
cfm:couch[colour=9,facing=south,type=left]
cfm:couch[colour=9,facing=south,type=right]
cfm:couch[colour=9,facing=south,type=both]
cfm:couch[colour=9,facing=south,type=corner_left]
cfm:couch[colour=9,facing=south,type=corner_right]
cfm:couch[colour=9,facing=west,type=none]
cfm:couch[colour=9,facing=west,type=left]
cfm:couch[colour=9,facing=west,type=right]
cfm:couch[colour=9,facing=west,type=both]
cfm:couch[colour=9,facing=west,type=corner_left]
cfm:couch[colour=9,facing=west,type=corner_right]
cfm:couch[colour=9,facing=east,type=none]
cfm:couch[colour=9,facing=east,type=left]
cfm:couch[colour=9,facing=east,type=right]
cfm:couch[colour=9,facing=east,type=both]
cfm:couch[colour=9,facing=east,type=corner_left]
cfm:couch[colour=9,facing=east,type=corner_right]
cfm:couch[colour=10,facing=north,type=none]
cfm:couch[colour=10,facing=north,type=left]
cfm:couch[colour=10,facing=north,type=right]
cfm:couch[colour=10,facing=north,type=both]
cfm:couch[colour=10,facing=north,type=corner_left]
cfm:couch[colour=10,facing=north,type=corner_right]
cfm:couch[colour=10,facing=south,type=none]
cfm:couch[colour=10,facing=south,type=left]
cfm:couch[colour=10,facing=south,type=right]
cfm:couch[colour=10,facing=south,type=both]
cfm:couch[colour=10,facing=south,type=corner_left]
cfm:couch[colour=10,facing=south,type=corner_right]
cfm:couch[colour=10,facing=west,type=none]
cfm:couch[colour=10,facing=west,type=left]
cfm:couch[colour=10,facing=west,type=right]
cfm:couch[colour=10,facing=west,type=both]
cfm:couch[colour=10,facing=west,type=corner_left]
cfm:couch[colour=10,facing=west,type=corner_right]
cfm:couch[colour=10,facing=east,type=none]
cfm:couch[colour=10,facing=east,type=left]
cfm:couch[colour=10,facing=east,type=right]
cfm:couch[colour=10,facing=east,type=both]
cfm:couch[colour=10,facing=east,type=corner_left]
cfm:couch[colour=10,facing=east,type=corner_right]
cfm:couch[colour=11,facing=north,type=none]
cfm:couch[colour=11,facing=north,type=left]
cfm:couch[colour=11,facing=north,type=right]
cfm:couch[colour=11,facing=north,type=both]
cfm:couch[colour=11,facing=north,type=corner_left]
cfm:couch[colour=11,facing=north,type=corner_right]
cfm:couch[colour=11,facing=south,type=none]
cfm:couch[colour=11,facing=south,type=left]
cfm:couch[colour=11,facing=south,type=right]
cfm:couch[colour=11,facing=south,type=both]
cfm:couch[colour=11,facing=south,type=corner_left]
cfm:couch[colour=11,facing=south,type=corner_right]
cfm:couch[colour=11,facing=west,type=none]
cfm:couch[colour=11,facing=west,type=left]
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cfm:couch[colour=11,facing=west,type=both]
cfm:couch[colour=11,facing=west,type=corner_left]
cfm:couch[colour=11,facing=west,type=corner_right]
cfm:couch[colour=11,facing=east,type=none]
cfm:couch[colour=11,facing=east,type=left]
cfm:couch[colour=11,facing=east,type=right]
cfm:couch[colour=11,facing=east,type=both]
cfm:couch[colour=11,facing=east,type=corner_left]
cfm:couch[colour=11,facing=east,type=corner_right]
cfm:couch[colour=12,facing=north,type=none]
cfm:couch[colour=12,facing=north,type=left]
cfm:couch[colour=12,facing=north,type=right]
cfm:couch[colour=12,facing=north,type=both]
cfm:couch[colour=12,facing=north,type=corner_left]
cfm:couch[colour=12,facing=north,type=corner_right]
cfm:couch[colour=12,facing=south,type=none]
cfm:couch[colour=12,facing=south,type=left]
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cfm:couch[colour=12,facing=south,type=both]
cfm:couch[colour=12,facing=south,type=corner_left]
cfm:couch[colour=12,facing=south,type=corner_right]
cfm:couch[colour=12,facing=west,type=none]
cfm:couch[colour=12,facing=west,type=left]
cfm:couch[colour=12,facing=west,type=right]
cfm:couch[colour=12,facing=west,type=both]
cfm:couch[colour=12,facing=west,type=corner_left]
cfm:couch[colour=12,facing=west,type=corner_right]
cfm:couch[colour=12,facing=east,type=none]
cfm:couch[colour=12,facing=east,type=left]
cfm:couch[colour=12,facing=east,type=right]
cfm:couch[colour=12,facing=east,type=both]
cfm:couch[colour=12,facing=east,type=corner_left]
cfm:couch[colour=12,facing=east,type=corner_right]
cfm:couch[colour=13,facing=north,type=none]
cfm:couch[colour=13,facing=north,type=left]
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cfm:couch[colour=13,facing=north,type=both]
cfm:couch[colour=13,facing=north,type=corner_left]
cfm:couch[colour=13,facing=north,type=corner_right]
cfm:couch[colour=13,facing=south,type=none]
cfm:couch[colour=13,facing=south,type=left]
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cfm:couch[colour=13,facing=south,type=both]
cfm:couch[colour=13,facing=south,type=corner_left]
cfm:couch[colour=13,facing=south,type=corner_right]
cfm:couch[colour=13,facing=west,type=none]
cfm:couch[colour=13,facing=west,type=left]
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cfm:couch[colour=13,facing=west,type=both]
cfm:couch[colour=13,facing=west,type=corner_left]
cfm:couch[colour=13,facing=west,type=corner_right]
cfm:couch[colour=13,facing=east,type=none]
cfm:couch[colour=13,facing=east,type=left]
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cfm:couch[colour=13,facing=east,type=both]
cfm:couch[colour=13,facing=east,type=corner_left]
cfm:couch[colour=13,facing=east,type=corner_right]
cfm:couch[colour=14,facing=north,type=none]
cfm:couch[colour=14,facing=north,type=left]
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cfm:couch[colour=14,facing=north,type=corner_left]
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cfm:couch[colour=14,facing=west,type=corner_left]
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cfm:couch[colour=15,facing=north,type=none]
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cfm:couch[colour=15,facing=east,type=corner_left]
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cfm:couch_jeb[facing=north,type=both]
cfm:couch_jeb[facing=north,type=corner_left]
cfm:couch_jeb[facing=north,type=corner_right]
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cfm:couch_jeb[facing=south,type=corner_left]
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cfm:couch_jeb[facing=west,type=none]
cfm:couch_jeb[facing=west,type=left]
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cfm:couch_jeb[facing=west,type=both]
cfm:couch_jeb[facing=west,type=corner_left]
cfm:couch_jeb[facing=west,type=corner_right]
cfm:couch_jeb[facing=east,type=none]
cfm:couch_jeb[facing=east,type=left]
cfm:couch_jeb[facing=east,type=right]
cfm:couch_jeb[facing=east,type=both]
cfm:couch_jeb[facing=east,type=corner_left]
cfm:couch_jeb[facing=east,type=corner_right]
cfm:lamp_on[colour=0,down=true,up=true]
cfm:lamp_on[colour=0,down=true,up=false]
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cfm:lamp_on[colour=1,down=true,up=true]
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cfm:lamp_on[colour=1,down=false,up=true]
cfm:lamp_on[colour=1,down=false,up=false]
cfm:lamp_on[colour=2,down=true,up=true]
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cfm:lamp_on[colour=3,down=true,up=true]
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cfm:lamp_on[colour=4,down=true,up=true]
cfm:lamp_on[colour=4,down=true,up=false]
cfm:lamp_on[colour=4,down=false,up=true]
cfm:lamp_on[colour=4,down=false,up=false]
cfm:lamp_on[colour=5,down=true,up=true]
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cfm:lamp_on[colour=6,down=true,up=true]
cfm:lamp_on[colour=6,down=true,up=false]
cfm:lamp_on[colour=6,down=false,up=true]
cfm:lamp_on[colour=6,down=false,up=false]
cfm:lamp_on[colour=7,down=true,up=true]
cfm:lamp_on[colour=7,down=true,up=false]
cfm:lamp_on[colour=7,down=false,up=true]
cfm:lamp_on[colour=7,down=false,up=false]
cfm:lamp_on[colour=8,down=true,up=true]
cfm:lamp_on[colour=8,down=true,up=false]
cfm:lamp_on[colour=8,down=false,up=true]
cfm:lamp_on[colour=8,down=false,up=false]
cfm:lamp_on[colour=9,down=true,up=true]
cfm:lamp_on[colour=9,down=true,up=false]
cfm:lamp_on[colour=9,down=false,up=true]
cfm:lamp_on[colour=9,down=false,up=false]
cfm:lamp_on[colour=10,down=true,up=true]
cfm:lamp_on[colour=10,down=true,up=false]
cfm:lamp_on[colour=10,down=false,up=true]
cfm:lamp_on[colour=10,down=false,up=false]
cfm:lamp_on[colour=11,down=true,up=true]
cfm:lamp_on[colour=11,down=true,up=false]
cfm:lamp_on[colour=11,down=false,up=true]
cfm:lamp_on[colour=11,down=false,up=false]
cfm:lamp_on[colour=12,down=true,up=true]
cfm:lamp_on[colour=12,down=true,up=false]
cfm:lamp_on[colour=12,down=false,up=true]
cfm:lamp_on[colour=12,down=false,up=false]
cfm:lamp_on[colour=13,down=true,up=true]
cfm:lamp_on[colour=13,down=true,up=false]
cfm:lamp_on[colour=13,down=false,up=true]
cfm:lamp_on[colour=13,down=false,up=false]
cfm:lamp_on[colour=14,down=true,up=true]
cfm:lamp_on[colour=14,down=true,up=false]
cfm:lamp_on[colour=14,down=false,up=true]
cfm:lamp_on[colour=14,down=false,up=false]
cfm:lamp_on[colour=15,down=true,up=true]
cfm:lamp_on[colour=15,down=true,up=false]
cfm:lamp_on[colour=15,down=false,up=true]
cfm:lamp_on[colour=15,down=false,up=false]
cfm:lamp_off[colour=0,down=true,up=true]
cfm:lamp_off[colour=0,down=true,up=false]
cfm:lamp_off[colour=0,down=false,up=true]
cfm:lamp_off[colour=0,down=false,up=false]
cfm:lamp_off[colour=1,down=true,up=true]
cfm:lamp_off[colour=1,down=true,up=false]
cfm:lamp_off[colour=1,down=false,up=true]
cfm:lamp_off[colour=1,down=false,up=false]
cfm:lamp_off[colour=2,down=true,up=true]
cfm:lamp_off[colour=2,down=true,up=false]
cfm:lamp_off[colour=2,down=false,up=true]
cfm:lamp_off[colour=2,down=false,up=false]
cfm:lamp_off[colour=3,down=true,up=true]
cfm:lamp_off[colour=3,down=true,up=false]
cfm:lamp_off[colour=3,down=false,up=true]
cfm:lamp_off[colour=3,down=false,up=false]
cfm:lamp_off[colour=4,down=true,up=true]
cfm:lamp_off[colour=4,down=true,up=false]
cfm:lamp_off[colour=4,down=false,up=true]
cfm:lamp_off[colour=4,down=false,up=false]
cfm:lamp_off[colour=5,down=true,up=true]
cfm:lamp_off[colour=5,down=true,up=false]
cfm:lamp_off[colour=5,down=false,up=true]
cfm:lamp_off[colour=5,down=false,up=false]
cfm:lamp_off[colour=6,down=true,up=true]
cfm:lamp_off[colour=6,down=true,up=false]
cfm:lamp_off[colour=6,down=false,up=true]
cfm:lamp_off[colour=6,down=false,up=false]
cfm:lamp_off[colour=7,down=true,up=true]
cfm:lamp_off[colour=7,down=true,up=false]
cfm:lamp_off[colour=7,down=false,up=true]
cfm:lamp_off[colour=7,down=false,up=false]
cfm:lamp_off[colour=8,down=true,up=true]
cfm:lamp_off[colour=8,down=true,up=false]
cfm:lamp_off[colour=8,down=false,up=true]
cfm:lamp_off[colour=8,down=false,up=false]
cfm:lamp_off[colour=9,down=true,up=true]
cfm:lamp_off[colour=9,down=true,up=false]
cfm:lamp_off[colour=9,down=false,up=true]
cfm:lamp_off[colour=9,down=false,up=false]
cfm:lamp_off[colour=10,down=true,up=true]
cfm:lamp_off[colour=10,down=true,up=false]
cfm:lamp_off[colour=10,down=false,up=true]
cfm:lamp_off[colour=10,down=false,up=false]
cfm:lamp_off[colour=11,down=true,up=true]
cfm:lamp_off[colour=11,down=true,up=false]
cfm:lamp_off[colour=11,down=false,up=true]
cfm:lamp_off[colour=11,down=false,up=false]
cfm:lamp_off[colour=12,down=true,up=true]
cfm:lamp_off[colour=12,down=true,up=false]
cfm:lamp_off[colour=12,down=false,up=true]
cfm:lamp_off[colour=12,down=false,up=false]
cfm:lamp_off[colour=13,down=true,up=true]
cfm:lamp_off[colour=13,down=true,up=false]
cfm:lamp_off[colour=13,down=false,up=true]
cfm:lamp_off[colour=13,down=false,up=false]
cfm:lamp_off[colour=14,down=true,up=true]
cfm:lamp_off[colour=14,down=true,up=false]
cfm:lamp_off[colour=14,down=false,up=true]
cfm:lamp_off[colour=14,down=false,up=false]
cfm:lamp_off[colour=15,down=true,up=true]
cfm:lamp_off[colour=15,down=true,up=false]
cfm:lamp_off[colour=15,down=false,up=true]
cfm:lamp_off[colour=15,down=false,up=false]
cfm:blinds_open[facing=north,left=true]
cfm:blinds_open[facing=north,left=false]
cfm:blinds_open[facing=south,left=true]
cfm:blinds_open[facing=south,left=false]
cfm:blinds_open[facing=west,left=true]
cfm:blinds_open[facing=west,left=false]
cfm:blinds_open[facing=east,left=true]
cfm:blinds_open[facing=east,left=false]
cfm:blinds_closed[facing=north,left=true]
cfm:blinds_closed[facing=north,left=false]
cfm:blinds_closed[facing=south,left=true]
cfm:blinds_closed[facing=south,left=false]
cfm:blinds_closed[facing=west,left=true]
cfm:blinds_closed[facing=west,left=false]
cfm:blinds_closed[facing=east,left=true]
cfm:blinds_closed[facing=east,left=false]
cfm:blinds_spruce_open[facing=north,left=true]
cfm:blinds_spruce_open[facing=north,left=false]
cfm:blinds_spruce_open[facing=south,left=true]
cfm:blinds_spruce_open[facing=south,left=false]
cfm:blinds_spruce_open[facing=west,left=true]
cfm:blinds_spruce_open[facing=west,left=false]
cfm:blinds_spruce_open[facing=east,left=true]
cfm:blinds_spruce_open[facing=east,left=false]
cfm:blinds_spruce_closed[facing=north,left=true]
cfm:blinds_spruce_closed[facing=north,left=false]
cfm:blinds_spruce_closed[facing=south,left=true]
cfm:blinds_spruce_closed[facing=south,left=false]
cfm:blinds_spruce_closed[facing=west,left=true]
cfm:blinds_spruce_closed[facing=west,left=false]
cfm:blinds_spruce_closed[facing=east,left=true]
cfm:blinds_spruce_closed[facing=east,left=false]
cfm:blinds_birch_open[facing=north,left=true]
cfm:blinds_birch_open[facing=north,left=false]
cfm:blinds_birch_open[facing=south,left=true]
cfm:blinds_birch_open[facing=south,left=false]
cfm:blinds_birch_open[facing=west,left=true]
cfm:blinds_birch_open[facing=west,left=false]
cfm:blinds_birch_open[facing=east,left=true]
cfm:blinds_birch_open[facing=east,left=false]
cfm:blinds_birch_closed[facing=north,left=true]
cfm:blinds_birch_closed[facing=north,left=false]
cfm:blinds_birch_closed[facing=south,left=true]
cfm:blinds_birch_closed[facing=south,left=false]
cfm:blinds_birch_closed[facing=west,left=true]
cfm:blinds_birch_closed[facing=west,left=false]
cfm:blinds_birch_closed[facing=east,left=true]
cfm:blinds_birch_closed[facing=east,left=false]
cfm:blinds_jungle_open[facing=north,left=true]
cfm:blinds_jungle_open[facing=north,left=false]
cfm:blinds_jungle_open[facing=south,left=true]
cfm:blinds_jungle_open[facing=south,left=false]
cfm:blinds_jungle_open[facing=west,left=true]
cfm:blinds_jungle_open[facing=west,left=false]
cfm:blinds_jungle_open[facing=east,left=true]
cfm:blinds_jungle_open[facing=east,left=false]
cfm:blinds_jungle_closed[facing=north,left=true]
cfm:blinds_jungle_closed[facing=north,left=false]
cfm:blinds_jungle_closed[facing=south,left=true]
cfm:blinds_jungle_closed[facing=south,left=false]
cfm:blinds_jungle_closed[facing=west,left=true]
cfm:blinds_jungle_closed[facing=west,left=false]
cfm:blinds_jungle_closed[facing=east,left=true]
cfm:blinds_jungle_closed[facing=east,left=false]
cfm:blinds_acacia_open[facing=north,left=true]
cfm:blinds_acacia_open[facing=north,left=false]
cfm:blinds_acacia_open[facing=south,left=true]
cfm:blinds_acacia_open[facing=south,left=false]
cfm:blinds_acacia_open[facing=west,left=true]
cfm:blinds_acacia_open[facing=west,left=false]
cfm:blinds_acacia_open[facing=east,left=true]
cfm:blinds_acacia_open[facing=east,left=false]
cfm:blinds_acacia_closed[facing=north,left=true]
cfm:blinds_acacia_closed[facing=north,left=false]
cfm:blinds_acacia_closed[facing=south,left=true]
cfm:blinds_acacia_closed[facing=south,left=false]
cfm:blinds_acacia_closed[facing=west,left=true]
cfm:blinds_acacia_closed[facing=west,left=false]
cfm:blinds_acacia_closed[facing=east,left=true]
cfm:blinds_acacia_closed[facing=east,left=false]
cfm:blinds_dark_oak_open[facing=north,left=true]
cfm:blinds_dark_oak_open[facing=north,left=false]
cfm:blinds_dark_oak_open[facing=south,left=true]
cfm:blinds_dark_oak_open[facing=south,left=false]
cfm:blinds_dark_oak_open[facing=west,left=true]
cfm:blinds_dark_oak_open[facing=west,left=false]
cfm:blinds_dark_oak_open[facing=east,left=true]
cfm:blinds_dark_oak_open[facing=east,left=false]
cfm:blinds_dark_oak_closed[facing=north,left=true]
cfm:blinds_dark_oak_closed[facing=north,left=false]
cfm:blinds_dark_oak_closed[facing=south,left=true]
cfm:blinds_dark_oak_closed[facing=south,left=false]
cfm:blinds_dark_oak_closed[facing=west,left=true]
cfm:blinds_dark_oak_closed[facing=west,left=false]
cfm:blinds_dark_oak_closed[facing=east,left=true]
cfm:blinds_dark_oak_closed[facing=east,left=false]
cfm:curtains_open[colour=0,facing=north,type=default]
cfm:curtains_open[colour=0,facing=north,type=left]
cfm:curtains_open[colour=0,facing=north,type=right]
cfm:curtains_open[colour=0,facing=north,type=left_open]
cfm:curtains_open[colour=0,facing=north,type=right_open]
cfm:curtains_open[colour=0,facing=north,type=left_closed]
cfm:curtains_open[colour=0,facing=north,type=right_closed]
cfm:curtains_open[colour=0,facing=north,type=both]
cfm:curtains_open[colour=0,facing=north,type=none]
cfm:curtains_open[colour=0,facing=south,type=default]
cfm:curtains_open[colour=0,facing=south,type=left]
cfm:curtains_open[colour=0,facing=south,type=right]
cfm:curtains_open[colour=0,facing=south,type=left_open]
cfm:curtains_open[colour=0,facing=south,type=right_open]
cfm:curtains_open[colour=0,facing=south,type=left_closed]
cfm:curtains_open[colour=0,facing=south,type=right_closed]
cfm:curtains_open[colour=0,facing=south,type=both]
cfm:curtains_open[colour=0,facing=south,type=none]
cfm:curtains_open[colour=0,facing=west,type=default]
cfm:curtains_open[colour=0,facing=west,type=left]
cfm:curtains_open[colour=0,facing=west,type=right]
cfm:curtains_open[colour=0,facing=west,type=left_open]
cfm:curtains_open[colour=0,facing=west,type=right_open]
cfm:curtains_open[colour=0,facing=west,type=left_closed]
cfm:curtains_open[colour=0,facing=west,type=right_closed]
cfm:curtains_open[colour=0,facing=west,type=both]
cfm:curtains_open[colour=0,facing=west,type=none]
cfm:curtains_open[colour=0,facing=east,type=default]
cfm:curtains_open[colour=0,facing=east,type=left]
cfm:curtains_open[colour=0,facing=east,type=right]
cfm:curtains_open[colour=0,facing=east,type=left_open]
cfm:curtains_open[colour=0,facing=east,type=right_open]
cfm:curtains_open[colour=0,facing=east,type=left_closed]
cfm:curtains_open[colour=0,facing=east,type=right_closed]
cfm:curtains_open[colour=0,facing=east,type=both]
cfm:curtains_open[colour=0,facing=east,type=none]
cfm:curtains_open[colour=1,facing=north,type=default]
cfm:curtains_open[colour=1,facing=north,type=left]
cfm:curtains_open[colour=1,facing=north,type=right]
cfm:curtains_open[colour=1,facing=north,type=left_open]
cfm:curtains_open[colour=1,facing=north,type=right_open]
cfm:curtains_open[colour=1,facing=north,type=left_closed]
cfm:curtains_open[colour=1,facing=north,type=right_closed]
cfm:curtains_open[colour=1,facing=north,type=both]
cfm:curtains_open[colour=1,facing=north,type=none]
cfm:curtains_open[colour=1,facing=south,type=default]
cfm:curtains_open[colour=1,facing=south,type=left]
cfm:curtains_open[colour=1,facing=south,type=right]
cfm:curtains_open[colour=1,facing=south,type=left_open]
cfm:curtains_open[colour=1,facing=south,type=right_open]
cfm:curtains_open[colour=1,facing=south,type=left_closed]
cfm:curtains_open[colour=1,facing=south,type=right_closed]
cfm:curtains_open[colour=1,facing=south,type=both]
cfm:curtains_open[colour=1,facing=south,type=none]
cfm:curtains_open[colour=1,facing=west,type=default]
cfm:curtains_open[colour=1,facing=west,type=left]
cfm:curtains_open[colour=1,facing=west,type=right]
cfm:curtains_open[colour=1,facing=west,type=left_open]
cfm:curtains_open[colour=1,facing=west,type=right_open]
cfm:curtains_open[colour=1,facing=west,type=left_closed]
cfm:curtains_open[colour=1,facing=west,type=right_closed]
cfm:curtains_open[colour=1,facing=west,type=both]
cfm:curtains_open[colour=1,facing=west,type=none]
cfm:curtains_open[colour=1,facing=east,type=default]
cfm:curtains_open[colour=1,facing=east,type=left]
cfm:curtains_open[colour=1,facing=east,type=right]
cfm:curtains_open[colour=1,facing=east,type=left_open]
cfm:curtains_open[colour=1,facing=east,type=right_open]
cfm:curtains_open[colour=1,facing=east,type=left_closed]
cfm:curtains_open[colour=1,facing=east,type=right_closed]
cfm:curtains_open[colour=1,facing=east,type=both]
cfm:curtains_open[colour=1,facing=east,type=none]
cfm:curtains_open[colour=2,facing=north,type=default]
cfm:curtains_open[colour=2,facing=north,type=left]
cfm:curtains_open[colour=2,facing=north,type=right]
cfm:curtains_open[colour=2,facing=north,type=left_open]
cfm:curtains_open[colour=2,facing=north,type=right_open]
cfm:curtains_open[colour=2,facing=north,type=left_closed]
cfm:curtains_open[colour=2,facing=north,type=right_closed]
cfm:curtains_open[colour=2,facing=north,type=both]
cfm:curtains_open[colour=2,facing=north,type=none]
cfm:curtains_open[colour=2,facing=south,type=default]
cfm:curtains_open[colour=2,facing=south,type=left]
cfm:curtains_open[colour=2,facing=south,type=right]
cfm:curtains_open[colour=2,facing=south,type=left_open]
cfm:curtains_open[colour=2,facing=south,type=right_open]
cfm:curtains_open[colour=2,facing=south,type=left_closed]
cfm:curtains_open[colour=2,facing=south,type=right_closed]
cfm:curtains_open[colour=2,facing=south,type=both]
cfm:curtains_open[colour=2,facing=south,type=none]
cfm:curtains_open[colour=2,facing=west,type=default]
cfm:curtains_open[colour=2,facing=west,type=left]
cfm:curtains_open[colour=2,facing=west,type=right]
cfm:curtains_open[colour=2,facing=west,type=left_open]
cfm:curtains_open[colour=2,facing=west,type=right_open]
cfm:curtains_open[colour=2,facing=west,type=left_closed]
cfm:curtains_open[colour=2,facing=west,type=right_closed]
cfm:curtains_open[colour=2,facing=west,type=both]
cfm:curtains_open[colour=2,facing=west,type=none]
cfm:curtains_open[colour=2,facing=east,type=default]
cfm:curtains_open[colour=2,facing=east,type=left]
cfm:curtains_open[colour=2,facing=east,type=right]
cfm:curtains_open[colour=2,facing=east,type=left_open]
cfm:curtains_open[colour=2,facing=east,type=right_open]
cfm:curtains_open[colour=2,facing=east,type=left_closed]
cfm:curtains_open[colour=2,facing=east,type=right_closed]
cfm:curtains_open[colour=2,facing=east,type=both]
cfm:curtains_open[colour=2,facing=east,type=none]
cfm:curtains_open[colour=3,facing=north,type=default]
cfm:curtains_open[colour=3,facing=north,type=left]
cfm:curtains_open[colour=3,facing=north,type=right]
cfm:curtains_open[colour=3,facing=north,type=left_open]
cfm:curtains_open[colour=3,facing=north,type=right_open]
cfm:curtains_open[colour=3,facing=north,type=left_closed]
cfm:curtains_open[colour=3,facing=north,type=right_closed]
cfm:curtains_open[colour=3,facing=north,type=both]
cfm:curtains_open[colour=3,facing=north,type=none]
cfm:curtains_open[colour=3,facing=south,type=default]
cfm:curtains_open[colour=3,facing=south,type=left]
cfm:curtains_open[colour=3,facing=south,type=right]
cfm:curtains_open[colour=3,facing=south,type=left_open]
cfm:curtains_open[colour=3,facing=south,type=right_open]
cfm:curtains_open[colour=3,facing=south,type=left_closed]
cfm:curtains_open[colour=3,facing=south,type=right_closed]
cfm:curtains_open[colour=3,facing=south,type=both]
cfm:curtains_open[colour=3,facing=south,type=none]
cfm:curtains_open[colour=3,facing=west,type=default]
cfm:curtains_open[colour=3,facing=west,type=left]
cfm:curtains_open[colour=3,facing=west,type=right]
cfm:curtains_open[colour=3,facing=west,type=left_open]
cfm:curtains_open[colour=3,facing=west,type=right_open]
cfm:curtains_open[colour=3,facing=west,type=left_closed]
cfm:curtains_open[colour=3,facing=west,type=right_closed]
cfm:curtains_open[colour=3,facing=west,type=both]
cfm:curtains_open[colour=3,facing=west,type=none]
cfm:curtains_open[colour=3,facing=east,type=default]
cfm:curtains_open[colour=3,facing=east,type=left]
cfm:curtains_open[colour=3,facing=east,type=right]
cfm:curtains_open[colour=3,facing=east,type=left_open]
cfm:curtains_open[colour=3,facing=east,type=right_open]
cfm:curtains_open[colour=3,facing=east,type=left_closed]
cfm:curtains_open[colour=3,facing=east,type=right_closed]
cfm:curtains_open[colour=3,facing=east,type=both]
cfm:curtains_open[colour=3,facing=east,type=none]
cfm:curtains_open[colour=4,facing=north,type=default]
cfm:curtains_open[colour=4,facing=north,type=left]
cfm:curtains_open[colour=4,facing=north,type=right]
cfm:curtains_open[colour=4,facing=north,type=left_open]
cfm:curtains_open[colour=4,facing=north,type=right_open]
cfm:curtains_open[colour=4,facing=north,type=left_closed]
cfm:curtains_open[colour=4,facing=north,type=right_closed]
cfm:curtains_open[colour=4,facing=north,type=both]
cfm:curtains_open[colour=4,facing=north,type=none]
cfm:curtains_open[colour=4,facing=south,type=default]
cfm:curtains_open[colour=4,facing=south,type=left]
cfm:curtains_open[colour=4,facing=south,type=right]
cfm:curtains_open[colour=4,facing=south,type=left_open]
cfm:curtains_open[colour=4,facing=south,type=right_open]
cfm:curtains_open[colour=4,facing=south,type=left_closed]
cfm:curtains_open[colour=4,facing=south,type=right_closed]
cfm:curtains_open[colour=4,facing=south,type=both]
cfm:curtains_open[colour=4,facing=south,type=none]
cfm:curtains_open[colour=4,facing=west,type=default]
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cfm:curtains_open[colour=13,facing=east,type=right_closed]
cfm:curtains_open[colour=13,facing=east,type=both]
cfm:curtains_open[colour=13,facing=east,type=none]
cfm:curtains_open[colour=14,facing=north,type=default]
cfm:curtains_open[colour=14,facing=north,type=left]
cfm:curtains_open[colour=14,facing=north,type=right]
cfm:curtains_open[colour=14,facing=north,type=left_open]
cfm:curtains_open[colour=14,facing=north,type=right_open]
cfm:curtains_open[colour=14,facing=north,type=left_closed]
cfm:curtains_open[colour=14,facing=north,type=right_closed]
cfm:curtains_open[colour=14,facing=north,type=both]
cfm:curtains_open[colour=14,facing=north,type=none]
cfm:curtains_open[colour=14,facing=south,type=default]
cfm:curtains_open[colour=14,facing=south,type=left]
cfm:curtains_open[colour=14,facing=south,type=right]
cfm:curtains_open[colour=14,facing=south,type=left_open]
cfm:curtains_open[colour=14,facing=south,type=right_open]
cfm:curtains_open[colour=14,facing=south,type=left_closed]
cfm:curtains_open[colour=14,facing=south,type=right_closed]
cfm:curtains_open[colour=14,facing=south,type=both]
cfm:curtains_open[colour=14,facing=south,type=none]
cfm:curtains_open[colour=14,facing=west,type=default]
cfm:curtains_open[colour=14,facing=west,type=left]
cfm:curtains_open[colour=14,facing=west,type=right]
cfm:curtains_open[colour=14,facing=west,type=left_open]
cfm:curtains_open[colour=14,facing=west,type=right_open]
cfm:curtains_open[colour=14,facing=west,type=left_closed]
cfm:curtains_open[colour=14,facing=west,type=right_closed]
cfm:curtains_open[colour=14,facing=west,type=both]
cfm:curtains_open[colour=14,facing=west,type=none]
cfm:curtains_open[colour=14,facing=east,type=default]
cfm:curtains_open[colour=14,facing=east,type=left]
cfm:curtains_open[colour=14,facing=east,type=right]
cfm:curtains_open[colour=14,facing=east,type=left_open]
cfm:curtains_open[colour=14,facing=east,type=right_open]
cfm:curtains_open[colour=14,facing=east,type=left_closed]
cfm:curtains_open[colour=14,facing=east,type=right_closed]
cfm:curtains_open[colour=14,facing=east,type=both]
cfm:curtains_open[colour=14,facing=east,type=none]
cfm:curtains_open[colour=15,facing=north,type=default]
cfm:curtains_open[colour=15,facing=north,type=left]
cfm:curtains_open[colour=15,facing=north,type=right]
cfm:curtains_open[colour=15,facing=north,type=left_open]
cfm:curtains_open[colour=15,facing=north,type=right_open]
cfm:curtains_open[colour=15,facing=north,type=left_closed]
cfm:curtains_open[colour=15,facing=north,type=right_closed]
cfm:curtains_open[colour=15,facing=north,type=both]
cfm:curtains_open[colour=15,facing=north,type=none]
cfm:curtains_open[colour=15,facing=south,type=default]
cfm:curtains_open[colour=15,facing=south,type=left]
cfm:curtains_open[colour=15,facing=south,type=right]
cfm:curtains_open[colour=15,facing=south,type=left_open]
cfm:curtains_open[colour=15,facing=south,type=right_open]
cfm:curtains_open[colour=15,facing=south,type=left_closed]
cfm:curtains_open[colour=15,facing=south,type=right_closed]
cfm:curtains_open[colour=15,facing=south,type=both]
cfm:curtains_open[colour=15,facing=south,type=none]
cfm:curtains_open[colour=15,facing=west,type=default]
cfm:curtains_open[colour=15,facing=west,type=left]
cfm:curtains_open[colour=15,facing=west,type=right]
cfm:curtains_open[colour=15,facing=west,type=left_open]
cfm:curtains_open[colour=15,facing=west,type=right_open]
cfm:curtains_open[colour=15,facing=west,type=left_closed]
cfm:curtains_open[colour=15,facing=west,type=right_closed]
cfm:curtains_open[colour=15,facing=west,type=both]
cfm:curtains_open[colour=15,facing=west,type=none]
cfm:curtains_open[colour=15,facing=east,type=default]
cfm:curtains_open[colour=15,facing=east,type=left]
cfm:curtains_open[colour=15,facing=east,type=right]
cfm:curtains_open[colour=15,facing=east,type=left_open]
cfm:curtains_open[colour=15,facing=east,type=right_open]
cfm:curtains_open[colour=15,facing=east,type=left_closed]
cfm:curtains_open[colour=15,facing=east,type=right_closed]
cfm:curtains_open[colour=15,facing=east,type=both]
cfm:curtains_open[colour=15,facing=east,type=none]
cfm:curtains_closed[colour=0,facing=north]
cfm:curtains_closed[colour=0,facing=south]
cfm:curtains_closed[colour=0,facing=west]
cfm:curtains_closed[colour=0,facing=east]
cfm:curtains_closed[colour=1,facing=north]
cfm:curtains_closed[colour=1,facing=south]
cfm:curtains_closed[colour=1,facing=west]
cfm:curtains_closed[colour=1,facing=east]
cfm:curtains_closed[colour=2,facing=north]
cfm:curtains_closed[colour=2,facing=south]
cfm:curtains_closed[colour=2,facing=west]
cfm:curtains_closed[colour=2,facing=east]
cfm:curtains_closed[colour=3,facing=north]
cfm:curtains_closed[colour=3,facing=south]
cfm:curtains_closed[colour=3,facing=west]
cfm:curtains_closed[colour=3,facing=east]
cfm:curtains_closed[colour=4,facing=north]
cfm:curtains_closed[colour=4,facing=south]
cfm:curtains_closed[colour=4,facing=west]
cfm:curtains_closed[colour=4,facing=east]
cfm:curtains_closed[colour=5,facing=north]
cfm:curtains_closed[colour=5,facing=south]
cfm:curtains_closed[colour=5,facing=west]
cfm:curtains_closed[colour=5,facing=east]
cfm:curtains_closed[colour=6,facing=north]
cfm:curtains_closed[colour=6,facing=south]
cfm:curtains_closed[colour=6,facing=west]
cfm:curtains_closed[colour=6,facing=east]
cfm:curtains_closed[colour=7,facing=north]
cfm:curtains_closed[colour=7,facing=south]
cfm:curtains_closed[colour=7,facing=west]
cfm:curtains_closed[colour=7,facing=east]
cfm:curtains_closed[colour=8,facing=north]
cfm:curtains_closed[colour=8,facing=south]
cfm:curtains_closed[colour=8,facing=west]
cfm:curtains_closed[colour=8,facing=east]
cfm:curtains_closed[colour=9,facing=north]
cfm:curtains_closed[colour=9,facing=south]
cfm:curtains_closed[colour=9,facing=west]
cfm:curtains_closed[colour=9,facing=east]
cfm:curtains_closed[colour=10,facing=north]
cfm:curtains_closed[colour=10,facing=south]
cfm:curtains_closed[colour=10,facing=west]
cfm:curtains_closed[colour=10,facing=east]
cfm:curtains_closed[colour=11,facing=north]
cfm:curtains_closed[colour=11,facing=south]
cfm:curtains_closed[colour=11,facing=west]
cfm:curtains_closed[colour=11,facing=east]
cfm:curtains_closed[colour=12,facing=north]
cfm:curtains_closed[colour=12,facing=south]
cfm:curtains_closed[colour=12,facing=west]
cfm:curtains_closed[colour=12,facing=east]
cfm:curtains_closed[colour=13,facing=north]
cfm:curtains_closed[colour=13,facing=south]
cfm:curtains_closed[colour=13,facing=west]
cfm:curtains_closed[colour=13,facing=east]
cfm:curtains_closed[colour=14,facing=north]
cfm:curtains_closed[colour=14,facing=south]
cfm:curtains_closed[colour=14,facing=west]
cfm:curtains_closed[colour=14,facing=east]
cfm:curtains_closed[colour=15,facing=north]
cfm:curtains_closed[colour=15,facing=south]
cfm:curtains_closed[colour=15,facing=west]
cfm:curtains_closed[colour=15,facing=east]
cfm:bedside_cabinet_oak[facing=north]
cfm:bedside_cabinet_oak[facing=south]
cfm:bedside_cabinet_oak[facing=west]
cfm:bedside_cabinet_oak[facing=east]
cfm:bedside_cabinet_spruce[facing=north]
cfm:bedside_cabinet_spruce[facing=south]
cfm:bedside_cabinet_spruce[facing=west]
cfm:bedside_cabinet_spruce[facing=east]
cfm:bedside_cabinet_birch[facing=north]
cfm:bedside_cabinet_birch[facing=south]
cfm:bedside_cabinet_birch[facing=west]
cfm:bedside_cabinet_birch[facing=east]
cfm:bedside_cabinet_jungle[facing=north]
cfm:bedside_cabinet_jungle[facing=south]
cfm:bedside_cabinet_jungle[facing=west]
cfm:bedside_cabinet_jungle[facing=east]
cfm:bedside_cabinet_acacia[facing=north]
cfm:bedside_cabinet_acacia[facing=south]
cfm:bedside_cabinet_acacia[facing=west]
cfm:bedside_cabinet_acacia[facing=east]
cfm:bedside_cabinet_dark_oak[facing=north]
cfm:bedside_cabinet_dark_oak[facing=south]
cfm:bedside_cabinet_dark_oak[facing=west]
cfm:bedside_cabinet_dark_oak[facing=east]
cfm:bedside_cabinet_stone[facing=north]
cfm:bedside_cabinet_stone[facing=south]
cfm:bedside_cabinet_stone[facing=west]
cfm:bedside_cabinet_stone[facing=east]
cfm:bedside_cabinet_granite[facing=north]
cfm:bedside_cabinet_granite[facing=south]
cfm:bedside_cabinet_granite[facing=west]
cfm:bedside_cabinet_granite[facing=east]
cfm:bedside_cabinet_diorite[facing=north]
cfm:bedside_cabinet_diorite[facing=south]
cfm:bedside_cabinet_diorite[facing=west]
cfm:bedside_cabinet_diorite[facing=east]
cfm:bedside_cabinet_andesite[facing=north]
cfm:bedside_cabinet_andesite[facing=south]
cfm:bedside_cabinet_andesite[facing=west]
cfm:bedside_cabinet_andesite[facing=east]
cfm:oven[facing=north]
cfm:oven[facing=south]
cfm:oven[facing=west]
cfm:oven[facing=east]
cfm:range_hood[down=true,facing=north]
cfm:range_hood[down=true,facing=south]
cfm:range_hood[down=true,facing=west]
cfm:range_hood[down=true,facing=east]
cfm:range_hood[down=false,facing=north]
cfm:range_hood[down=false,facing=south]
cfm:range_hood[down=false,facing=west]
cfm:range_hood[down=false,facing=east]
cfm:range_hood_powered[down=true,facing=north]
cfm:range_hood_powered[down=true,facing=south]
cfm:range_hood_powered[down=true,facing=west]
cfm:range_hood_powered[down=true,facing=east]
cfm:range_hood_powered[down=false,facing=north]
cfm:range_hood_powered[down=false,facing=south]
cfm:range_hood_powered[down=false,facing=west]
cfm:range_hood_powered[down=false,facing=east]
cfm:hedge_oak[east=true,north=true,south=true,west=true]
cfm:hedge_oak[east=true,north=true,south=true,west=false]
cfm:hedge_oak[east=true,north=true,south=false,west=true]
cfm:hedge_oak[east=true,north=true,south=false,west=false]
cfm:hedge_oak[east=true,north=false,south=true,west=true]
cfm:hedge_oak[east=true,north=false,south=true,west=false]
cfm:hedge_oak[east=true,north=false,south=false,west=true]
cfm:hedge_oak[east=true,north=false,south=false,west=false]
cfm:hedge_oak[east=false,north=true,south=true,west=true]
cfm:hedge_oak[east=false,north=true,south=true,west=false]
cfm:hedge_oak[east=false,north=true,south=false,west=true]
cfm:hedge_oak[east=false,north=true,south=false,west=false]
cfm:hedge_oak[east=false,north=false,south=true,west=true]
cfm:hedge_oak[east=false,north=false,south=true,west=false]
cfm:hedge_oak[east=false,north=false,south=false,west=true]
cfm:hedge_oak[east=false,north=false,south=false,west=false]
cfm:hedge_spruce[east=true,north=true,south=true,west=true]
cfm:hedge_spruce[east=true,north=true,south=true,west=false]
cfm:hedge_spruce[east=true,north=true,south=false,west=true]
cfm:hedge_spruce[east=true,north=true,south=false,west=false]
cfm:hedge_spruce[east=true,north=false,south=true,west=true]
cfm:hedge_spruce[east=true,north=false,south=true,west=false]
cfm:hedge_spruce[east=true,north=false,south=false,west=true]
cfm:hedge_spruce[east=true,north=false,south=false,west=false]
cfm:hedge_spruce[east=false,north=true,south=true,west=true]
cfm:hedge_spruce[east=false,north=true,south=true,west=false]
cfm:hedge_spruce[east=false,north=true,south=false,west=true]
cfm:hedge_spruce[east=false,north=true,south=false,west=false]
cfm:hedge_spruce[east=false,north=false,south=true,west=true]
cfm:hedge_spruce[east=false,north=false,south=true,west=false]
cfm:hedge_spruce[east=false,north=false,south=false,west=true]
cfm:hedge_spruce[east=false,north=false,south=false,west=false]
cfm:hedge_birch[east=true,north=true,south=true,west=true]
cfm:hedge_birch[east=true,north=true,south=true,west=false]
cfm:hedge_birch[east=true,north=true,south=false,west=true]
cfm:hedge_birch[east=true,north=true,south=false,west=false]
cfm:hedge_birch[east=true,north=false,south=true,west=true]
cfm:hedge_birch[east=true,north=false,south=true,west=false]
cfm:hedge_birch[east=true,north=false,south=false,west=true]
cfm:hedge_birch[east=true,north=false,south=false,west=false]
cfm:hedge_birch[east=false,north=true,south=true,west=true]
cfm:hedge_birch[east=false,north=true,south=true,west=false]
cfm:hedge_birch[east=false,north=true,south=false,west=true]
cfm:hedge_birch[east=false,north=true,south=false,west=false]
cfm:hedge_birch[east=false,north=false,south=true,west=true]
cfm:hedge_birch[east=false,north=false,south=true,west=false]
cfm:hedge_birch[east=false,north=false,south=false,west=true]
cfm:hedge_birch[east=false,north=false,south=false,west=false]
cfm:hedge_jungle[east=true,north=true,south=true,west=true]
cfm:hedge_jungle[east=true,north=true,south=true,west=false]
cfm:hedge_jungle[east=true,north=true,south=false,west=true]
cfm:hedge_jungle[east=true,north=true,south=false,west=false]
cfm:hedge_jungle[east=true,north=false,south=true,west=true]
cfm:hedge_jungle[east=true,north=false,south=true,west=false]
cfm:hedge_jungle[east=true,north=false,south=false,west=true]
cfm:hedge_jungle[east=true,north=false,south=false,west=false]
cfm:hedge_jungle[east=false,north=true,south=true,west=true]
cfm:hedge_jungle[east=false,north=true,south=true,west=false]
cfm:hedge_jungle[east=false,north=true,south=false,west=true]
cfm:hedge_jungle[east=false,north=true,south=false,west=false]
cfm:hedge_jungle[east=false,north=false,south=true,west=true]
cfm:hedge_jungle[east=false,north=false,south=true,west=false]
cfm:hedge_jungle[east=false,north=false,south=false,west=true]
cfm:hedge_jungle[east=false,north=false,south=false,west=false]
cfm:hedge_acacia[east=true,north=true,south=true,west=true]
cfm:hedge_acacia[east=true,north=true,south=true,west=false]
cfm:hedge_acacia[east=true,north=true,south=false,west=true]
cfm:hedge_acacia[east=true,north=true,south=false,west=false]
cfm:hedge_acacia[east=true,north=false,south=true,west=true]
cfm:hedge_acacia[east=true,north=false,south=true,west=false]
cfm:hedge_acacia[east=true,north=false,south=false,west=true]
cfm:hedge_acacia[east=true,north=false,south=false,west=false]
cfm:hedge_acacia[east=false,north=true,south=true,west=true]
cfm:hedge_acacia[east=false,north=true,south=true,west=false]
cfm:hedge_acacia[east=false,north=true,south=false,west=true]
cfm:hedge_acacia[east=false,north=true,south=false,west=false]
cfm:hedge_acacia[east=false,north=false,south=true,west=true]
cfm:hedge_acacia[east=false,north=false,south=true,west=false]
cfm:hedge_acacia[east=false,north=false,south=false,west=true]
cfm:hedge_acacia[east=false,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=false]
cfm:bird_bath
cfm:stone_path
cfm:white_fence[east=true,north=true,post=true,south=true,west=true]
cfm:white_fence[east=true,north=true,post=true,south=true,west=false]
cfm:white_fence[east=true,north=true,post=true,south=false,west=true]
cfm:white_fence[east=true,north=true,post=true,south=false,west=false]
cfm:white_fence[east=true,north=true,post=false,south=true,west=true]
cfm:white_fence[east=true,north=true,post=false,south=true,west=false]
cfm:white_fence[east=true,north=true,post=false,south=false,west=true]
cfm:white_fence[east=true,north=true,post=false,south=false,west=false]
cfm:white_fence[east=true,north=false,post=true,south=true,west=true]
cfm:white_fence[east=true,north=false,post=true,south=true,west=false]
cfm:white_fence[east=true,north=false,post=true,south=false,west=true]
cfm:white_fence[east=true,north=false,post=true,south=false,west=false]
cfm:white_fence[east=true,north=false,post=false,south=true,west=true]
cfm:white_fence[east=true,north=false,post=false,south=true,west=false]
cfm:white_fence[east=true,north=false,post=false,south=false,west=true]
cfm:white_fence[east=true,north=false,post=false,south=false,west=false]
cfm:white_fence[east=false,north=true,post=true,south=true,west=true]
cfm:white_fence[east=false,north=true,post=true,south=true,west=false]
cfm:white_fence[east=false,north=true,post=true,south=false,west=true]
cfm:white_fence[east=false,north=true,post=true,south=false,west=false]
cfm:white_fence[east=false,north=true,post=false,south=true,west=true]
cfm:white_fence[east=false,north=true,post=false,south=true,west=false]
cfm:white_fence[east=false,north=true,post=false,south=false,west=true]
cfm:white_fence[east=false,north=true,post=false,south=false,west=false]
cfm:white_fence[east=false,north=false,post=true,south=true,west=true]
cfm:white_fence[east=false,north=false,post=true,south=true,west=false]
cfm:white_fence[east=false,north=false,post=true,south=false,west=true]
cfm:white_fence[east=false,north=false,post=true,south=false,west=false]
cfm:white_fence[east=false,north=false,post=false,south=true,west=true]
cfm:white_fence[east=false,north=false,post=false,south=true,west=false]
cfm:white_fence[east=false,north=false,post=false,south=false,west=true]
cfm:white_fence[east=false,north=false,post=false,south=false,west=false]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=false]
cfm:tap[facing=north]
cfm:tap[facing=south]
cfm:tap[facing=west]
cfm:tap[facing=east]
cfm:mail_box[facing=north]
cfm:mail_box[facing=south]
cfm:mail_box[facing=west]
cfm:mail_box[facing=east]
cfm:mail_box_spruce[facing=north]
cfm:mail_box_spruce[facing=south]
cfm:mail_box_spruce[facing=west]
cfm:mail_box_spruce[facing=east]
cfm:mail_box_birch[facing=north]
cfm:mail_box_birch[facing=south]
cfm:mail_box_birch[facing=west]
cfm:mail_box_birch[facing=east]
cfm:mail_box_jungle[facing=north]
cfm:mail_box_jungle[facing=south]
cfm:mail_box_jungle[facing=west]
cfm:mail_box_jungle[facing=east]
cfm:mail_box_acacia[facing=north]
cfm:mail_box_acacia[facing=south]
cfm:mail_box_acacia[facing=west]
cfm:mail_box_acacia[facing=east]
cfm:mail_box_dark_oak[facing=north]
cfm:mail_box_dark_oak[facing=south]
cfm:mail_box_dark_oak[facing=west]
cfm:mail_box_dark_oak[facing=east]
cfm:tv[facing=north]
cfm:tv[facing=south]
cfm:tv[facing=west]
cfm:tv[facing=east]
cfm:computer[facing=north]
cfm:computer[facing=south]
cfm:computer[facing=west]
cfm:computer[facing=east]
cfm:printer[facing=north]
cfm:printer[facing=south]
cfm:printer[facing=west]
cfm:printer[facing=east]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=false]
cfm:door_bell[facing=north,powered=true]
cfm:door_bell[facing=north,powered=false]
cfm:door_bell[facing=south,powered=true]
cfm:door_bell[facing=south,powered=false]
cfm:door_bell[facing=west,powered=true]
cfm:door_bell[facing=west,powered=false]
cfm:door_bell[facing=east,powered=true]
cfm:door_bell[facing=east,powered=false]
cfm:door_bell_spruce[facing=north,powered=true]
cfm:door_bell_spruce[facing=north,powered=false]
cfm:door_bell_spruce[facing=south,powered=true]
cfm:door_bell_spruce[facing=south,powered=false]
cfm:door_bell_spruce[facing=west,powered=true]
cfm:door_bell_spruce[facing=west,powered=false]
cfm:door_bell_spruce[facing=east,powered=true]
cfm:door_bell_spruce[facing=east,powered=false]
cfm:door_bell_birch[facing=north,powered=true]
cfm:door_bell_birch[facing=north,powered=false]
cfm:door_bell_birch[facing=south,powered=true]
cfm:door_bell_birch[facing=south,powered=false]
cfm:door_bell_birch[facing=west,powered=true]
cfm:door_bell_birch[facing=west,powered=false]
cfm:door_bell_birch[facing=east,powered=true]
cfm:door_bell_birch[facing=east,powered=false]
cfm:door_bell_jungle[facing=north,powered=true]
cfm:door_bell_jungle[facing=north,powered=false]
cfm:door_bell_jungle[facing=south,powered=true]
cfm:door_bell_jungle[facing=south,powered=false]
cfm:door_bell_jungle[facing=west,powered=true]
cfm:door_bell_jungle[facing=west,powered=false]
cfm:door_bell_jungle[facing=east,powered=true]
cfm:door_bell_jungle[facing=east,powered=false]
cfm:door_bell_acacia[facing=north,powered=true]
cfm:door_bell_acacia[facing=north,powered=false]
cfm:door_bell_acacia[facing=south,powered=true]
cfm:door_bell_acacia[facing=south,powered=false]
cfm:door_bell_acacia[facing=west,powered=true]
cfm:door_bell_acacia[facing=west,powered=false]
cfm:door_bell_acacia[facing=east,powered=true]
cfm:door_bell_acacia[facing=east,powered=false]
cfm:door_bell_dark_oak[facing=north,powered=true]
cfm:door_bell_dark_oak[facing=north,powered=false]
cfm:door_bell_dark_oak[facing=south,powered=true]
cfm:door_bell_dark_oak[facing=south,powered=false]
cfm:door_bell_dark_oak[facing=west,powered=true]
cfm:door_bell_dark_oak[facing=west,powered=false]
cfm:door_bell_dark_oak[facing=east,powered=true]
cfm:door_bell_dark_oak[facing=east,powered=false]
cfm:fire_alarm_off[facing=north]
cfm:fire_alarm_off[facing=south]
cfm:fire_alarm_off[facing=west]
cfm:fire_alarm_off[facing=east]
cfm:fire_alarm_on[facing=north]
cfm:fire_alarm_on[facing=south]
cfm:fire_alarm_on[facing=west]
cfm:fire_alarm_on[facing=east]
cfm:ceiling_light_off[mode=right_click]
cfm:ceiling_light_off[mode=redstone]
cfm:ceiling_light_on[mode=right_click]
cfm:ceiling_light_on[mode=redstone]
cfm:stereo[facing=north]
cfm:stereo[facing=south]
cfm:stereo[facing=west]
cfm:stereo[facing=east]
cfm:toilet[facing=north]
cfm:toilet[facing=south]
cfm:toilet[facing=west]
cfm:toilet[facing=east]
cfm:basin[facing=north,filled=true]
cfm:basin[facing=north,filled=false]
cfm:basin[facing=south,filled=true]
cfm:basin[facing=south,filled=false]
cfm:basin[facing=west,filled=true]
cfm:basin[facing=west,filled=false]
cfm:basin[facing=east,filled=true]
cfm:basin[facing=east,filled=false]
cfm:wall_cabinet[facing=north]
cfm:wall_cabinet[facing=south]
cfm:wall_cabinet[facing=west]
cfm:wall_cabinet[facing=east]
cfm:bath_bottom[facing=north,level=0]
cfm:bath_bottom[facing=north,level=1]
cfm:bath_bottom[facing=north,level=2]
cfm:bath_bottom[facing=north,level=3]
cfm:bath_bottom[facing=north,level=4]
cfm:bath_bottom[facing=north,level=5]
cfm:bath_bottom[facing=north,level=6]
cfm:bath_bottom[facing=north,level=7]
cfm:bath_bottom[facing=north,level=8]
cfm:bath_bottom[facing=north,level=9]
cfm:bath_bottom[facing=north,level=10]
cfm:bath_bottom[facing=north,level=11]
cfm:bath_bottom[facing=north,level=12]
cfm:bath_bottom[facing=north,level=13]
cfm:bath_bottom[facing=north,level=14]
cfm:bath_bottom[facing=north,level=15]
cfm:bath_bottom[facing=north,level=16]
cfm:bath_bottom[facing=south,level=0]
cfm:bath_bottom[facing=south,level=1]
cfm:bath_bottom[facing=south,level=2]
cfm:bath_bottom[facing=south,level=3]
cfm:bath_bottom[facing=south,level=4]
cfm:bath_bottom[facing=south,level=5]
cfm:bath_bottom[facing=south,level=6]
cfm:bath_bottom[facing=south,level=7]
cfm:bath_bottom[facing=south,level=8]
cfm:bath_bottom[facing=south,level=9]
cfm:bath_bottom[facing=south,level=10]
cfm:bath_bottom[facing=south,level=11]
cfm:bath_bottom[facing=south,level=12]
cfm:bath_bottom[facing=south,level=13]
cfm:bath_bottom[facing=south,level=14]
cfm:bath_bottom[facing=south,level=15]
cfm:bath_bottom[facing=south,level=16]
cfm:bath_bottom[facing=west,level=0]
cfm:bath_bottom[facing=west,level=1]
cfm:bath_bottom[facing=west,level=2]
cfm:bath_bottom[facing=west,level=3]
cfm:bath_bottom[facing=west,level=4]
cfm:bath_bottom[facing=west,level=5]
cfm:bath_bottom[facing=west,level=6]
cfm:bath_bottom[facing=west,level=7]
cfm:bath_bottom[facing=west,level=8]
cfm:bath_bottom[facing=west,level=9]
cfm:bath_bottom[facing=west,level=10]
cfm:bath_bottom[facing=west,level=11]
cfm:bath_bottom[facing=west,level=12]
cfm:bath_bottom[facing=west,level=13]
cfm:bath_bottom[facing=west,level=14]
cfm:bath_bottom[facing=west,level=15]
cfm:bath_bottom[facing=west,level=16]
cfm:bath_bottom[facing=east,level=0]
cfm:bath_bottom[facing=east,level=1]
cfm:bath_bottom[facing=east,level=2]
cfm:bath_bottom[facing=east,level=3]
cfm:bath_bottom[facing=east,level=4]
cfm:bath_bottom[facing=east,level=5]
cfm:bath_bottom[facing=east,level=6]
cfm:bath_bottom[facing=east,level=7]
cfm:bath_bottom[facing=east,level=8]
cfm:bath_bottom[facing=east,level=9]
cfm:bath_bottom[facing=east,level=10]
cfm:bath_bottom[facing=east,level=11]
cfm:bath_bottom[facing=east,level=12]
cfm:bath_bottom[facing=east,level=13]
cfm:bath_bottom[facing=east,level=14]
cfm:bath_bottom[facing=east,level=15]
cfm:bath_bottom[facing=east,level=16]
cfm:bath_top[facing=north,level=0]
cfm:bath_top[facing=north,level=1]
cfm:bath_top[facing=north,level=2]
cfm:bath_top[facing=north,level=3]
cfm:bath_top[facing=north,level=4]
cfm:bath_top[facing=north,level=5]
cfm:bath_top[facing=north,level=6]
cfm:bath_top[facing=north,level=7]
cfm:bath_top[facing=north,level=8]
cfm:bath_top[facing=north,level=9]
cfm:bath_top[facing=north,level=10]
cfm:bath_top[facing=north,level=11]
cfm:bath_top[facing=north,level=12]
cfm:bath_top[facing=north,level=13]
cfm:bath_top[facing=north,level=14]
cfm:bath_top[facing=north,level=15]
cfm:bath_top[facing=north,level=16]
cfm:bath_top[facing=south,level=0]
cfm:bath_top[facing=south,level=1]
cfm:bath_top[facing=south,level=2]
cfm:bath_top[facing=south,level=3]
cfm:bath_top[facing=south,level=4]
cfm:bath_top[facing=south,level=5]
cfm:bath_top[facing=south,level=6]
cfm:bath_top[facing=south,level=7]
cfm:bath_top[facing=south,level=8]
cfm:bath_top[facing=south,level=9]
cfm:bath_top[facing=south,level=10]
cfm:bath_top[facing=south,level=11]
cfm:bath_top[facing=south,level=12]
cfm:bath_top[facing=south,level=13]
cfm:bath_top[facing=south,level=14]
cfm:bath_top[facing=south,level=15]
cfm:bath_top[facing=south,level=16]
cfm:bath_top[facing=west,level=0]
cfm:bath_top[facing=west,level=1]
cfm:bath_top[facing=west,level=2]
cfm:bath_top[facing=west,level=3]
cfm:bath_top[facing=west,level=4]
cfm:bath_top[facing=west,level=5]
cfm:bath_top[facing=west,level=6]
cfm:bath_top[facing=west,level=7]
cfm:bath_top[facing=west,level=8]
cfm:bath_top[facing=west,level=9]
cfm:bath_top[facing=west,level=10]
cfm:bath_top[facing=west,level=11]
cfm:bath_top[facing=west,level=12]
cfm:bath_top[facing=west,level=13]
cfm:bath_top[facing=west,level=14]
cfm:bath_top[facing=west,level=15]
cfm:bath_top[facing=west,level=16]
cfm:bath_top[facing=east,level=0]
cfm:bath_top[facing=east,level=1]
cfm:bath_top[facing=east,level=2]
cfm:bath_top[facing=east,level=3]
cfm:bath_top[facing=east,level=4]
cfm:bath_top[facing=east,level=5]
cfm:bath_top[facing=east,level=6]
cfm:bath_top[facing=east,level=7]
cfm:bath_top[facing=east,level=8]
cfm:bath_top[facing=east,level=9]
cfm:bath_top[facing=east,level=10]
cfm:bath_top[facing=east,level=11]
cfm:bath_top[facing=east,level=12]
cfm:bath_top[facing=east,level=13]
cfm:bath_top[facing=east,level=14]
cfm:bath_top[facing=east,level=15]
cfm:bath_top[facing=east,level=16]
cfm:shower_bottom[facing=north]
cfm:shower_bottom[facing=south]
cfm:shower_bottom[facing=west]
cfm:shower_bottom[facing=east]
cfm:shower_top[facing=north]
cfm:shower_top[facing=south]
cfm:shower_top[facing=west]
cfm:shower_top[facing=east]
cfm:shower_head_off[facing=north]
cfm:shower_head_off[facing=south]
cfm:shower_head_off[facing=west]
cfm:shower_head_off[facing=east]
cfm:shower_head_on[facing=north]
cfm:shower_head_on[facing=south]
cfm:shower_head_on[facing=west]
cfm:shower_head_on[facing=east]
cfm:bin[facing=north]
cfm:bin[facing=south]
cfm:bin[facing=west]
cfm:bin[facing=east]
cfm:present[colour=white]
cfm:present[colour=orange]
cfm:present[colour=magenta]
cfm:present[colour=light_blue]
cfm:present[colour=yellow]
cfm:present[colour=lime]
cfm:present[colour=pink]
cfm:present[colour=gray]
cfm:present[colour=silver]
cfm:present[colour=cyan]
cfm:present[colour=purple]
cfm:present[colour=blue]
cfm:present[colour=brown]
cfm:present[colour=green]
cfm:present[colour=red]
cfm:present[colour=black]
cfm:tree_top[facing=north]
cfm:tree_top[facing=south]
cfm:tree_top[facing=west]
cfm:tree_top[facing=east]
cfm:tree_bottom[facing=north]
cfm:tree_bottom[facing=south]
cfm:tree_bottom[facing=west]
cfm:tree_bottom[facing=east]
cfm:toaster[facing=north]
cfm:toaster[facing=south]
cfm:toaster[facing=west]
cfm:toaster[facing=east]
cfm:microwave[facing=north]
cfm:microwave[facing=south]
cfm:microwave[facing=west]
cfm:microwave[facing=east]
cfm:washing_machine[facing=north]
cfm:washing_machine[facing=south]
cfm:washing_machine[facing=west]
cfm:washing_machine[facing=east]
cfm:cookie_jar[cookie_count=0]
cfm:cookie_jar[cookie_count=1]
cfm:cookie_jar[cookie_count=2]
cfm:cookie_jar[cookie_count=3]
cfm:cookie_jar[cookie_count=4]
cfm:cookie_jar[cookie_count=5]
cfm:cookie_jar[cookie_count=6]
cfm:blender[facing=north]
cfm:blender[facing=south]
cfm:blender[facing=west]
cfm:blender[facing=east]
cfm:cup
cfm:plate
cfm:counter[colour=0,facing=north,type=normal]
cfm:counter[colour=0,facing=north,type=corner_left]
cfm:counter[colour=0,facing=north,type=corner_right]
cfm:counter[colour=0,facing=north,type=invert_left]
cfm:counter[colour=0,facing=north,type=invert_right]
cfm:counter[colour=0,facing=south,type=normal]
cfm:counter[colour=0,facing=south,type=corner_left]
cfm:counter[colour=0,facing=south,type=corner_right]
cfm:counter[colour=0,facing=south,type=invert_left]
cfm:counter[colour=0,facing=south,type=invert_right]
cfm:counter[colour=0,facing=west,type=normal]
cfm:counter[colour=0,facing=west,type=corner_left]
cfm:counter[colour=0,facing=west,type=corner_right]
cfm:counter[colour=0,facing=west,type=invert_left]
cfm:counter[colour=0,facing=west,type=invert_right]
cfm:counter[colour=0,facing=east,type=normal]
cfm:counter[colour=0,facing=east,type=corner_left]
cfm:counter[colour=0,facing=east,type=corner_right]
cfm:counter[colour=0,facing=east,type=invert_left]
cfm:counter[colour=0,facing=east,type=invert_right]
cfm:counter[colour=1,facing=north,type=normal]
cfm:counter[colour=1,facing=north,type=corner_left]
cfm:counter[colour=1,facing=north,type=corner_right]
cfm:counter[colour=1,facing=north,type=invert_left]
cfm:counter[colour=1,facing=north,type=invert_right]
cfm:counter[colour=1,facing=south,type=normal]
cfm:counter[colour=1,facing=south,type=corner_left]
cfm:counter[colour=1,facing=south,type=corner_right]
cfm:counter[colour=1,facing=south,type=invert_left]
cfm:counter[colour=1,facing=south,type=invert_right]
cfm:counter[colour=1,facing=west,type=normal]
cfm:counter[colour=1,facing=west,type=corner_left]
cfm:counter[colour=1,facing=west,type=corner_right]
cfm:counter[colour=1,facing=west,type=invert_left]
cfm:counter[colour=1,facing=west,type=invert_right]
cfm:counter[colour=1,facing=east,type=normal]
cfm:counter[colour=1,facing=east,type=corner_left]
cfm:counter[colour=1,facing=east,type=corner_right]
cfm:counter[colour=1,facing=east,type=invert_left]
cfm:counter[colour=1,facing=east,type=invert_right]
cfm:counter[colour=2,facing=north,type=normal]
cfm:counter[colour=2,facing=north,type=corner_left]
cfm:counter[colour=2,facing=north,type=corner_right]
cfm:counter[colour=2,facing=north,type=invert_left]
cfm:counter[colour=2,facing=north,type=invert_right]
cfm:counter[colour=2,facing=south,type=normal]
cfm:counter[colour=2,facing=south,type=corner_left]
cfm:counter[colour=2,facing=south,type=corner_right]
cfm:counter[colour=2,facing=south,type=invert_left]
cfm:counter[colour=2,facing=south,type=invert_right]
cfm:counter[colour=2,facing=west,type=normal]
cfm:counter[colour=2,facing=west,type=corner_left]
cfm:counter[colour=2,facing=west,type=corner_right]
cfm:counter[colour=2,facing=west,type=invert_left]
cfm:counter[colour=2,facing=west,type=invert_right]
cfm:counter[colour=2,facing=east,type=normal]
cfm:counter[colour=2,facing=east,type=corner_left]
cfm:counter[colour=2,facing=east,type=corner_right]
cfm:counter[colour=2,facing=east,type=invert_left]
cfm:counter[colour=2,facing=east,type=invert_right]
cfm:counter[colour=3,facing=north,type=normal]
cfm:counter[colour=3,facing=north,type=corner_left]
cfm:counter[colour=3,facing=north,type=corner_right]
cfm:counter[colour=3,facing=north,type=invert_left]
cfm:counter[colour=3,facing=north,type=invert_right]
cfm:counter[colour=3,facing=south,type=normal]
cfm:counter[colour=3,facing=south,type=corner_left]
cfm:counter[colour=3,facing=south,type=corner_right]
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cfm:counter_sink[colour=15,facing=east,filled=false]
cfm:counter_drawer[colour=0,facing=north]
cfm:counter_drawer[colour=0,facing=south]
cfm:counter_drawer[colour=0,facing=west]
cfm:counter_drawer[colour=0,facing=east]
cfm:counter_drawer[colour=1,facing=north]
cfm:counter_drawer[colour=1,facing=south]
cfm:counter_drawer[colour=1,facing=west]
cfm:counter_drawer[colour=1,facing=east]
cfm:counter_drawer[colour=2,facing=north]
cfm:counter_drawer[colour=2,facing=south]
cfm:counter_drawer[colour=2,facing=west]
cfm:counter_drawer[colour=2,facing=east]
cfm:counter_drawer[colour=3,facing=north]
cfm:counter_drawer[colour=3,facing=south]
cfm:counter_drawer[colour=3,facing=west]
cfm:counter_drawer[colour=3,facing=east]
cfm:counter_drawer[colour=4,facing=north]
cfm:counter_drawer[colour=4,facing=south]
cfm:counter_drawer[colour=4,facing=west]
cfm:counter_drawer[colour=4,facing=east]
cfm:counter_drawer[colour=5,facing=north]
cfm:counter_drawer[colour=5,facing=south]
cfm:counter_drawer[colour=5,facing=west]
cfm:counter_drawer[colour=5,facing=east]
cfm:counter_drawer[colour=6,facing=north]
cfm:counter_drawer[colour=6,facing=south]
cfm:counter_drawer[colour=6,facing=west]
cfm:counter_drawer[colour=6,facing=east]
cfm:counter_drawer[colour=7,facing=north]
cfm:counter_drawer[colour=7,facing=south]
cfm:counter_drawer[colour=7,facing=west]
cfm:counter_drawer[colour=7,facing=east]
cfm:counter_drawer[colour=8,facing=north]
cfm:counter_drawer[colour=8,facing=south]
cfm:counter_drawer[colour=8,facing=west]
cfm:counter_drawer[colour=8,facing=east]
cfm:counter_drawer[colour=9,facing=north]
cfm:counter_drawer[colour=9,facing=south]
cfm:counter_drawer[colour=9,facing=west]
cfm:counter_drawer[colour=9,facing=east]
cfm:counter_drawer[colour=10,facing=north]
cfm:counter_drawer[colour=10,facing=south]
cfm:counter_drawer[colour=10,facing=west]
cfm:counter_drawer[colour=10,facing=east]
cfm:counter_drawer[colour=11,facing=north]
cfm:counter_drawer[colour=11,facing=south]
cfm:counter_drawer[colour=11,facing=west]
cfm:counter_drawer[colour=11,facing=east]
cfm:counter_drawer[colour=12,facing=north]
cfm:counter_drawer[colour=12,facing=south]
cfm:counter_drawer[colour=12,facing=west]
cfm:counter_drawer[colour=12,facing=east]
cfm:counter_drawer[colour=13,facing=north]
cfm:counter_drawer[colour=13,facing=south]
cfm:counter_drawer[colour=13,facing=west]
cfm:counter_drawer[colour=13,facing=east]
cfm:counter_drawer[colour=14,facing=north]
cfm:counter_drawer[colour=14,facing=south]
cfm:counter_drawer[colour=14,facing=west]
cfm:counter_drawer[colour=14,facing=east]
cfm:counter_drawer[colour=15,facing=north]
cfm:counter_drawer[colour=15,facing=south]
cfm:counter_drawer[colour=15,facing=west]
cfm:counter_drawer[colour=15,facing=east]
cfm:dishwasher[facing=north]
cfm:dishwasher[facing=south]
cfm:dishwasher[facing=west]
cfm:dishwasher[facing=east]
cfm:cabinet_kitchen[colour=0,facing=north]
cfm:cabinet_kitchen[colour=0,facing=south]
cfm:cabinet_kitchen[colour=0,facing=west]
cfm:cabinet_kitchen[colour=0,facing=east]
cfm:cabinet_kitchen[colour=1,facing=north]
cfm:cabinet_kitchen[colour=1,facing=south]
cfm:cabinet_kitchen[colour=1,facing=west]
cfm:cabinet_kitchen[colour=1,facing=east]
cfm:cabinet_kitchen[colour=2,facing=north]
cfm:cabinet_kitchen[colour=2,facing=south]
cfm:cabinet_kitchen[colour=2,facing=west]
cfm:cabinet_kitchen[colour=2,facing=east]
cfm:cabinet_kitchen[colour=3,facing=north]
cfm:cabinet_kitchen[colour=3,facing=south]
cfm:cabinet_kitchen[colour=3,facing=west]
cfm:cabinet_kitchen[colour=3,facing=east]
cfm:cabinet_kitchen[colour=4,facing=north]
cfm:cabinet_kitchen[colour=4,facing=south]
cfm:cabinet_kitchen[colour=4,facing=west]
cfm:cabinet_kitchen[colour=4,facing=east]
cfm:cabinet_kitchen[colour=5,facing=north]
cfm:cabinet_kitchen[colour=5,facing=south]
cfm:cabinet_kitchen[colour=5,facing=west]
cfm:cabinet_kitchen[colour=5,facing=east]
cfm:cabinet_kitchen[colour=6,facing=north]
cfm:cabinet_kitchen[colour=6,facing=south]
cfm:cabinet_kitchen[colour=6,facing=west]
cfm:cabinet_kitchen[colour=6,facing=east]
cfm:cabinet_kitchen[colour=7,facing=north]
cfm:cabinet_kitchen[colour=7,facing=south]
cfm:cabinet_kitchen[colour=7,facing=west]
cfm:cabinet_kitchen[colour=7,facing=east]
cfm:cabinet_kitchen[colour=8,facing=north]
cfm:cabinet_kitchen[colour=8,facing=south]
cfm:cabinet_kitchen[colour=8,facing=west]
cfm:cabinet_kitchen[colour=8,facing=east]
cfm:cabinet_kitchen[colour=9,facing=north]
cfm:cabinet_kitchen[colour=9,facing=south]
cfm:cabinet_kitchen[colour=9,facing=west]
cfm:cabinet_kitchen[colour=9,facing=east]
cfm:cabinet_kitchen[colour=10,facing=north]
cfm:cabinet_kitchen[colour=10,facing=south]
cfm:cabinet_kitchen[colour=10,facing=west]
cfm:cabinet_kitchen[colour=10,facing=east]
cfm:cabinet_kitchen[colour=11,facing=north]
cfm:cabinet_kitchen[colour=11,facing=south]
cfm:cabinet_kitchen[colour=11,facing=west]
cfm:cabinet_kitchen[colour=11,facing=east]
cfm:cabinet_kitchen[colour=12,facing=north]
cfm:cabinet_kitchen[colour=12,facing=south]
cfm:cabinet_kitchen[colour=12,facing=west]
cfm:cabinet_kitchen[colour=12,facing=east]
cfm:cabinet_kitchen[colour=13,facing=north]
cfm:cabinet_kitchen[colour=13,facing=south]
cfm:cabinet_kitchen[colour=13,facing=west]
cfm:cabinet_kitchen[colour=13,facing=east]
cfm:cabinet_kitchen[colour=14,facing=north]
cfm:cabinet_kitchen[colour=14,facing=south]
cfm:cabinet_kitchen[colour=14,facing=west]
cfm:cabinet_kitchen[colour=14,facing=east]
cfm:cabinet_kitchen[colour=15,facing=north]
cfm:cabinet_kitchen[colour=15,facing=south]
cfm:cabinet_kitchen[colour=15,facing=west]
cfm:cabinet_kitchen[colour=15,facing=east]
cfm:chopping_board[facing=north]
cfm:chopping_board[facing=south]
cfm:chopping_board[facing=west]
cfm:chopping_board[facing=east]
cfm:bar_stool[colour=0]
cfm:bar_stool[colour=1]
cfm:bar_stool[colour=2]
cfm:bar_stool[colour=3]
cfm:bar_stool[colour=4]
cfm:bar_stool[colour=5]
cfm:bar_stool[colour=6]
cfm:bar_stool[colour=7]
cfm:bar_stool[colour=8]
cfm:bar_stool[colour=9]
cfm:bar_stool[colour=10]
cfm:bar_stool[colour=11]
cfm:bar_stool[colour=12]
cfm:bar_stool[colour=13]
cfm:bar_stool[colour=14]
cfm:bar_stool[colour=15]
cfm:mirror[facing=north]
cfm:mirror[facing=south]
cfm:mirror[facing=west]
cfm:mirror[facing=east]
cfm:mantel_piece[facing=north]
cfm:mantel_piece[facing=south]
cfm:mantel_piece[facing=west]
cfm:mantel_piece[facing=east]
cfm:grand_chair_top[facing=north]
cfm:grand_chair_top[facing=south]
cfm:grand_chair_top[facing=west]
cfm:grand_chair_top[facing=east]
cfm:grand_chair_bottom[facing=north]
cfm:grand_chair_bottom[facing=south]
cfm:grand_chair_bottom[facing=west]
cfm:grand_chair_bottom[facing=east]
cfm:candle
cfm:chimney[type=top]
cfm:chimney[type=bottom]
cfm:wreath[facing=north]
cfm:wreath[facing=south]
cfm:wreath[facing=west]
cfm:wreath[facing=east]
cfm:fairy_light[facing=north,type=even]
cfm:fairy_light[facing=north,type=odd]
cfm:fairy_light[facing=south,type=even]
cfm:fairy_light[facing=south,type=odd]
cfm:fairy_light[facing=west,type=even]
cfm:fairy_light[facing=west,type=odd]
cfm:fairy_light[facing=east,type=even]
cfm:fairy_light[facing=east,type=odd]
cfm:fire_pit_off[stage=0]
cfm:fire_pit_off[stage=1]
cfm:fire_pit_off[stage=2]
cfm:fire_pit_off[stage=3]
cfm:fire_pit_on
cfm:trampoline[back=true,forward=true,left=true,right=true]
cfm:trampoline[back=true,forward=true,left=true,right=false]
cfm:trampoline[back=true,forward=true,left=false,right=true]
cfm:trampoline[back=true,forward=true,left=false,right=false]
cfm:trampoline[back=true,forward=false,left=true,right=true]
cfm:trampoline[back=true,forward=false,left=true,right=false]
cfm:trampoline[back=true,forward=false,left=false,right=true]
cfm:trampoline[back=true,forward=false,left=false,right=false]
cfm:trampoline[back=false,forward=true,left=true,right=true]
cfm:trampoline[back=false,forward=true,left=true,right=false]
cfm:trampoline[back=false,forward=true,left=false,right=true]
cfm:trampoline[back=false,forward=true,left=false,right=false]
cfm:trampoline[back=false,forward=false,left=true,right=true]
cfm:trampoline[back=false,forward=false,left=true,right=false]
cfm:trampoline[back=false,forward=false,left=false,right=true]
cfm:trampoline[back=false,forward=false,left=false,right=false]
cfm:crate
cfm:crate_spruce
cfm:crate_birch
cfm:crate_jungle
cfm:crate_acacia
cfm:crate_dark_oak
cfm:bench[facing=north,left=true,right=true]
cfm:bench[facing=north,left=true,right=false]
cfm:bench[facing=north,left=false,right=true]
cfm:bench[facing=north,left=false,right=false]
cfm:bench[facing=south,left=true,right=true]
cfm:bench[facing=south,left=true,right=false]
cfm:bench[facing=south,left=false,right=true]
cfm:bench[facing=south,left=false,right=false]
cfm:bench[facing=west,left=true,right=true]
cfm:bench[facing=west,left=true,right=false]
cfm:bench[facing=west,left=false,right=true]
cfm:bench[facing=west,left=false,right=false]
cfm:bench[facing=east,left=true,right=true]
cfm:bench[facing=east,left=true,right=false]
cfm:bench[facing=east,left=false,right=true]
cfm:bench[facing=east,left=false,right=false]
cfm:table_outdoor[back=true,forward=true,left=true,right=true]
cfm:table_outdoor[back=true,forward=true,left=true,right=false]
cfm:table_outdoor[back=true,forward=true,left=false,right=true]
cfm:table_outdoor[back=true,forward=true,left=false,right=false]
cfm:table_outdoor[back=true,forward=false,left=true,right=true]
cfm:table_outdoor[back=true,forward=false,left=true,right=false]
cfm:table_outdoor[back=true,forward=false,left=false,right=true]
cfm:table_outdoor[back=true,forward=false,left=false,right=false]
cfm:table_outdoor[back=false,forward=true,left=true,right=true]
cfm:table_outdoor[back=false,forward=true,left=true,right=false]
cfm:table_outdoor[back=false,forward=true,left=false,right=true]
cfm:table_outdoor[back=false,forward=true,left=false,right=false]
cfm:table_outdoor[back=false,forward=false,left=true,right=true]
cfm:table_outdoor[back=false,forward=false,left=true,right=false]
cfm:table_outdoor[back=false,forward=false,left=false,right=true]
cfm:table_outdoor[back=false,forward=false,left=false,right=false]
cfm:grill[facing=north]
cfm:grill[facing=south]
cfm:grill[facing=west]
cfm:grill[facing=east]
cfm:divingboard_base[facing=north]
cfm:divingboard_base[facing=south]
cfm:divingboard_base[facing=west]
cfm:divingboard_base[facing=east]
cfm:divingboard_plank[facing=north]
cfm:divingboard_plank[facing=south]
cfm:divingboard_plank[facing=west]
cfm:divingboard_plank[facing=east]
cfm:door_mat[colour=0,facing=north]
cfm:door_mat[colour=0,facing=south]
cfm:door_mat[colour=0,facing=west]
cfm:door_mat[colour=0,facing=east]
cfm:door_mat[colour=1,facing=north]
cfm:door_mat[colour=1,facing=south]
cfm:door_mat[colour=1,facing=west]
cfm:door_mat[colour=1,facing=east]
cfm:door_mat[colour=2,facing=north]
cfm:door_mat[colour=2,facing=south]
cfm:door_mat[colour=2,facing=west]
cfm:door_mat[colour=2,facing=east]
cfm:door_mat[colour=3,facing=north]
cfm:door_mat[colour=3,facing=south]
cfm:door_mat[colour=3,facing=west]
cfm:door_mat[colour=3,facing=east]
cfm:door_mat[colour=4,facing=north]
cfm:door_mat[colour=4,facing=south]
cfm:door_mat[colour=4,facing=west]
cfm:door_mat[colour=4,facing=east]
cfm:door_mat[colour=5,facing=north]
cfm:door_mat[colour=5,facing=south]
cfm:door_mat[colour=5,facing=west]
cfm:door_mat[colour=5,facing=east]
cfm:door_mat[colour=6,facing=north]
cfm:door_mat[colour=6,facing=south]
cfm:door_mat[colour=6,facing=west]
cfm:door_mat[colour=6,facing=east]
cfm:door_mat[colour=7,facing=north]
cfm:door_mat[colour=7,facing=south]
cfm:door_mat[colour=7,facing=west]
cfm:door_mat[colour=7,facing=east]
cfm:door_mat[colour=8,facing=north]
cfm:door_mat[colour=8,facing=south]
cfm:door_mat[colour=8,facing=west]
cfm:door_mat[colour=8,facing=east]
cfm:door_mat[colour=9,facing=north]
cfm:door_mat[colour=9,facing=south]
cfm:door_mat[colour=9,facing=west]
cfm:door_mat[colour=9,facing=east]
cfm:door_mat[colour=10,facing=north]
cfm:door_mat[colour=10,facing=south]
cfm:door_mat[colour=10,facing=west]
cfm:door_mat[colour=10,facing=east]
cfm:door_mat[colour=11,facing=north]
cfm:door_mat[colour=11,facing=south]
cfm:door_mat[colour=11,facing=west]
cfm:door_mat[colour=11,facing=east]
cfm:door_mat[colour=12,facing=north]
cfm:door_mat[colour=12,facing=south]
cfm:door_mat[colour=12,facing=west]
cfm:door_mat[colour=12,facing=east]
cfm:door_mat[colour=13,facing=north]
cfm:door_mat[colour=13,facing=south]
cfm:door_mat[colour=13,facing=west]
cfm:door_mat[colour=13,facing=east]
cfm:door_mat[colour=14,facing=north]
cfm:door_mat[colour=14,facing=south]
cfm:door_mat[colour=14,facing=west]
cfm:door_mat[colour=14,facing=east]
cfm:door_mat[colour=15,facing=north]
cfm:door_mat[colour=15,facing=south]
cfm:door_mat[colour=15,facing=west]
cfm:door_mat[colour=15,facing=east]
cfm:esky[colour=0,facing=north,open=true]
cfm:esky[colour=0,facing=north,open=false]
cfm:esky[colour=0,facing=south,open=true]
cfm:esky[colour=0,facing=south,open=false]
cfm:esky[colour=0,facing=west,open=true]
cfm:esky[colour=0,facing=west,open=false]
cfm:esky[colour=0,facing=east,open=true]
cfm:esky[colour=0,facing=east,open=false]
cfm:esky[colour=1,facing=north,open=true]
cfm:esky[colour=1,facing=north,open=false]
cfm:esky[colour=1,facing=south,open=true]
cfm:esky[colour=1,facing=south,open=false]
cfm:esky[colour=1,facing=west,open=true]
cfm:esky[colour=1,facing=west,open=false]
cfm:esky[colour=1,facing=east,open=true]
cfm:esky[colour=1,facing=east,open=false]
cfm:esky[colour=2,facing=north,open=true]
cfm:esky[colour=2,facing=north,open=false]
cfm:esky[colour=2,facing=south,open=true]
cfm:esky[colour=2,facing=south,open=false]
cfm:esky[colour=2,facing=west,open=true]
cfm:esky[colour=2,facing=west,open=false]
cfm:esky[colour=2,facing=east,open=true]
cfm:esky[colour=2,facing=east,open=false]
cfm:esky[colour=3,facing=north,open=true]
cfm:esky[colour=3,facing=north,open=false]
cfm:esky[colour=3,facing=south,open=true]
cfm:esky[colour=3,facing=south,open=false]
cfm:esky[colour=3,facing=west,open=true]
cfm:esky[colour=3,facing=west,open=false]
cfm:esky[colour=3,facing=east,open=true]
cfm:esky[colour=3,facing=east,open=false]
cfm:esky[colour=4,facing=north,open=true]
cfm:esky[colour=4,facing=north,open=false]
cfm:esky[colour=4,facing=south,open=true]
cfm:esky[colour=4,facing=south,open=false]
cfm:esky[colour=4,facing=west,open=true]
cfm:esky[colour=4,facing=west,open=false]
cfm:esky[colour=4,facing=east,open=true]
cfm:esky[colour=4,facing=east,open=false]
cfm:esky[colour=5,facing=north,open=true]
cfm:esky[colour=5,facing=north,open=false]
cfm:esky[colour=5,facing=south,open=true]
cfm:esky[colour=5,facing=south,open=false]
cfm:esky[colour=5,facing=west,open=true]
cfm:esky[colour=5,facing=west,open=false]
cfm:esky[colour=5,facing=east,open=true]
cfm:esky[colour=5,facing=east,open=false]
cfm:esky[colour=6,facing=north,open=true]
cfm:esky[colour=6,facing=north,open=false]
cfm:esky[colour=6,facing=south,open=true]
cfm:esky[colour=6,facing=south,open=false]
cfm:esky[colour=6,facing=west,open=true]
cfm:esky[colour=6,facing=west,open=false]
cfm:esky[colour=6,facing=east,open=true]
cfm:esky[colour=6,facing=east,open=false]
cfm:esky[colour=7,facing=north,open=true]
cfm:esky[colour=7,facing=north,open=false]
cfm:esky[colour=7,facing=south,open=true]
cfm:esky[colour=7,facing=south,open=false]
cfm:esky[colour=7,facing=west,open=true]
cfm:esky[colour=7,facing=west,open=false]
cfm:esky[colour=7,facing=east,open=true]
cfm:esky[colour=7,facing=east,open=false]
cfm:esky[colour=8,facing=north,open=true]
cfm:esky[colour=8,facing=north,open=false]
cfm:esky[colour=8,facing=south,open=true]
cfm:esky[colour=8,facing=south,open=false]
cfm:esky[colour=8,facing=west,open=true]
cfm:esky[colour=8,facing=west,open=false]
cfm:esky[colour=8,facing=east,open=true]
cfm:esky[colour=8,facing=east,open=false]
cfm:esky[colour=9,facing=north,open=true]
cfm:esky[colour=9,facing=north,open=false]
cfm:esky[colour=9,facing=south,open=true]
cfm:esky[colour=9,facing=south,open=false]
cfm:esky[colour=9,facing=west,open=true]
cfm:esky[colour=9,facing=west,open=false]
cfm:esky[colour=9,facing=east,open=true]
cfm:esky[colour=9,facing=east,open=false]
cfm:esky[colour=10,facing=north,open=true]
cfm:esky[colour=10,facing=north,open=false]
cfm:esky[colour=10,facing=south,open=true]
cfm:esky[colour=10,facing=south,open=false]
cfm:esky[colour=10,facing=west,open=true]
cfm:esky[colour=10,facing=west,open=false]
cfm:esky[colour=10,facing=east,open=true]
cfm:esky[colour=10,facing=east,open=false]
cfm:esky[colour=11,facing=north,open=true]
cfm:esky[colour=11,facing=north,open=false]
cfm:esky[colour=11,facing=south,open=true]
cfm:esky[colour=11,facing=south,open=false]
cfm:esky[colour=11,facing=west,open=true]
cfm:esky[colour=11,facing=west,open=false]
cfm:esky[colour=11,facing=east,open=true]
cfm:esky[colour=11,facing=east,open=false]
cfm:esky[colour=12,facing=north,open=true]
cfm:esky[colour=12,facing=north,open=false]
cfm:esky[colour=12,facing=south,open=true]
cfm:esky[colour=12,facing=south,open=false]
cfm:esky[colour=12,facing=west,open=true]
cfm:esky[colour=12,facing=west,open=false]
cfm:esky[colour=12,facing=east,open=true]
cfm:esky[colour=12,facing=east,open=false]
cfm:esky[colour=13,facing=north,open=true]
cfm:esky[colour=13,facing=north,open=false]
cfm:esky[colour=13,facing=south,open=true]
cfm:esky[colour=13,facing=south,open=false]
cfm:esky[colour=13,facing=west,open=true]
cfm:esky[colour=13,facing=west,open=false]
cfm:esky[colour=13,facing=east,open=true]
cfm:esky[colour=13,facing=east,open=false]
cfm:esky[colour=14,facing=north,open=true]
cfm:esky[colour=14,facing=north,open=false]
cfm:esky[colour=14,facing=south,open=true]
cfm:esky[colour=14,facing=south,open=false]
cfm:esky[colour=14,facing=west,open=true]
cfm:esky[colour=14,facing=west,open=false]
cfm:esky[colour=14,facing=east,open=true]
cfm:esky[colour=14,facing=east,open=false]
cfm:esky[colour=15,facing=north,open=true]
cfm:esky[colour=15,facing=north,open=false]
cfm:esky[colour=15,facing=south,open=true]
cfm:esky[colour=15,facing=south,open=false]
cfm:esky[colour=15,facing=west,open=true]
cfm:esky[colour=15,facing=west,open=false]
cfm:esky[colour=15,facing=east,open=true]
cfm:esky[colour=15,facing=east,open=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_sliding_door[facing=north,top=true]
cfm:modern_sliding_door[facing=north,top=false]
cfm:modern_sliding_door[facing=south,top=true]
cfm:modern_sliding_door[facing=south,top=false]
cfm:modern_sliding_door[facing=west,top=true]
cfm:modern_sliding_door[facing=west,top=false]
cfm:modern_sliding_door[facing=east,top=true]
cfm:modern_sliding_door[facing=east,top=false]
cfm:light_switch_off[facing=north]
cfm:light_switch_off[facing=south]
cfm:light_switch_off[facing=west]
cfm:light_switch_off[facing=east]
cfm:light_switch_on[facing=north]
cfm:light_switch_on[facing=south]
cfm:light_switch_on[facing=west]
cfm:light_switch_on[facing=east]
cfm:ceiling_fan
cfm:desk_oak[facing=north,type=none]
cfm:desk_oak[facing=north,type=left]
cfm:desk_oak[facing=north,type=right]
cfm:desk_oak[facing=north,type=both]
cfm:desk_oak[facing=north,type=corner_left]
cfm:desk_oak[facing=north,type=corner_right]
cfm:desk_oak[facing=south,type=none]
cfm:desk_oak[facing=south,type=left]
cfm:desk_oak[facing=south,type=right]
cfm:desk_oak[facing=south,type=both]
cfm:desk_oak[facing=south,type=corner_left]
cfm:desk_oak[facing=south,type=corner_right]
cfm:desk_oak[facing=west,type=none]
cfm:desk_oak[facing=west,type=left]
cfm:desk_oak[facing=west,type=right]
cfm:desk_oak[facing=west,type=both]
cfm:desk_oak[facing=west,type=corner_left]
cfm:desk_oak[facing=west,type=corner_right]
cfm:desk_oak[facing=east,type=none]
cfm:desk_oak[facing=east,type=left]
cfm:desk_oak[facing=east,type=right]
cfm:desk_oak[facing=east,type=both]
cfm:desk_oak[facing=east,type=corner_left]
cfm:desk_oak[facing=east,type=corner_right]
cfm:desk_spruce[facing=north,type=none]
cfm:desk_spruce[facing=north,type=left]
cfm:desk_spruce[facing=north,type=right]
cfm:desk_spruce[facing=north,type=both]
cfm:desk_spruce[facing=north,type=corner_left]
cfm:desk_spruce[facing=north,type=corner_right]
cfm:desk_spruce[facing=south,type=none]
cfm:desk_spruce[facing=south,type=left]
cfm:desk_spruce[facing=south,type=right]
cfm:desk_spruce[facing=south,type=both]
cfm:desk_spruce[facing=south,type=corner_left]
cfm:desk_spruce[facing=south,type=corner_right]
cfm:desk_spruce[facing=west,type=none]
cfm:desk_spruce[facing=west,type=left]
cfm:desk_spruce[facing=west,type=right]
cfm:desk_spruce[facing=west,type=both]
cfm:desk_spruce[facing=west,type=corner_left]
cfm:desk_spruce[facing=west,type=corner_right]
cfm:desk_spruce[facing=east,type=none]
cfm:desk_spruce[facing=east,type=left]
cfm:desk_spruce[facing=east,type=right]
cfm:desk_spruce[facing=east,type=both]
cfm:desk_spruce[facing=east,type=corner_left]
cfm:desk_spruce[facing=east,type=corner_right]
cfm:desk_birch[facing=north,type=none]
cfm:desk_birch[facing=north,type=left]
cfm:desk_birch[facing=north,type=right]
cfm:desk_birch[facing=north,type=both]
cfm:desk_birch[facing=north,type=corner_left]
cfm:desk_birch[facing=north,type=corner_right]
cfm:desk_birch[facing=south,type=none]
cfm:desk_birch[facing=south,type=left]
cfm:desk_birch[facing=south,type=right]
cfm:desk_birch[facing=south,type=both]
cfm:desk_birch[facing=south,type=corner_left]
cfm:desk_birch[facing=south,type=corner_right]
cfm:desk_birch[facing=west,type=none]
cfm:desk_birch[facing=west,type=left]
cfm:desk_birch[facing=west,type=right]
cfm:desk_birch[facing=west,type=both]
cfm:desk_birch[facing=west,type=corner_left]
cfm:desk_birch[facing=west,type=corner_right]
cfm:desk_birch[facing=east,type=none]
cfm:desk_birch[facing=east,type=left]
cfm:desk_birch[facing=east,type=right]
cfm:desk_birch[facing=east,type=both]
cfm:desk_birch[facing=east,type=corner_left]
cfm:desk_birch[facing=east,type=corner_right]
cfm:desk_jungle[facing=north,type=none]
cfm:desk_jungle[facing=north,type=left]
cfm:desk_jungle[facing=north,type=right]
cfm:desk_jungle[facing=north,type=both]
cfm:desk_jungle[facing=north,type=corner_left]
cfm:desk_jungle[facing=north,type=corner_right]
cfm:desk_jungle[facing=south,type=none]
cfm:desk_jungle[facing=south,type=left]
cfm:desk_jungle[facing=south,type=right]
cfm:desk_jungle[facing=south,type=both]
cfm:desk_jungle[facing=south,type=corner_left]
cfm:desk_jungle[facing=south,type=corner_right]
cfm:desk_jungle[facing=west,type=none]
cfm:desk_jungle[facing=west,type=left]
cfm:desk_jungle[facing=west,type=right]
cfm:desk_jungle[facing=west,type=both]
cfm:desk_jungle[facing=west,type=corner_left]
cfm:desk_jungle[facing=west,type=corner_right]
cfm:desk_jungle[facing=east,type=none]
cfm:desk_jungle[facing=east,type=left]
cfm:desk_jungle[facing=east,type=right]
cfm:desk_jungle[facing=east,type=both]
cfm:desk_jungle[facing=east,type=corner_left]
cfm:desk_jungle[facing=east,type=corner_right]
cfm:desk_acacia[facing=north,type=none]
cfm:desk_acacia[facing=north,type=left]
cfm:desk_acacia[facing=north,type=right]
cfm:desk_acacia[facing=north,type=both]
cfm:desk_acacia[facing=north,type=corner_left]
cfm:desk_acacia[facing=north,type=corner_right]
cfm:desk_acacia[facing=south,type=none]
cfm:desk_acacia[facing=south,type=left]
cfm:desk_acacia[facing=south,type=right]
cfm:desk_acacia[facing=south,type=both]
cfm:desk_acacia[facing=south,type=corner_left]
cfm:desk_acacia[facing=south,type=corner_right]
cfm:desk_acacia[facing=west,type=none]
cfm:desk_acacia[facing=west,type=left]
cfm:desk_acacia[facing=west,type=right]
cfm:desk_acacia[facing=west,type=both]
cfm:desk_acacia[facing=west,type=corner_left]
cfm:desk_acacia[facing=west,type=corner_right]
cfm:desk_acacia[facing=east,type=none]
cfm:desk_acacia[facing=east,type=left]
cfm:desk_acacia[facing=east,type=right]
cfm:desk_acacia[facing=east,type=both]
cfm:desk_acacia[facing=east,type=corner_left]
cfm:desk_acacia[facing=east,type=corner_right]
cfm:desk_dark_oak[facing=north,type=none]
cfm:desk_dark_oak[facing=north,type=left]
cfm:desk_dark_oak[facing=north,type=right]
cfm:desk_dark_oak[facing=north,type=both]
cfm:desk_dark_oak[facing=north,type=corner_left]
cfm:desk_dark_oak[facing=north,type=corner_right]
cfm:desk_dark_oak[facing=south,type=none]
cfm:desk_dark_oak[facing=south,type=left]
cfm:desk_dark_oak[facing=south,type=right]
cfm:desk_dark_oak[facing=south,type=both]
cfm:desk_dark_oak[facing=south,type=corner_left]
cfm:desk_dark_oak[facing=south,type=corner_right]
cfm:desk_dark_oak[facing=west,type=none]
cfm:desk_dark_oak[facing=west,type=left]
cfm:desk_dark_oak[facing=west,type=right]
cfm:desk_dark_oak[facing=west,type=both]
cfm:desk_dark_oak[facing=west,type=corner_left]
cfm:desk_dark_oak[facing=west,type=corner_right]
cfm:desk_dark_oak[facing=east,type=none]
cfm:desk_dark_oak[facing=east,type=left]
cfm:desk_dark_oak[facing=east,type=right]
cfm:desk_dark_oak[facing=east,type=both]
cfm:desk_dark_oak[facing=east,type=corner_left]
cfm:desk_dark_oak[facing=east,type=corner_right]
cfm:desk_stone[facing=north,type=none]
cfm:desk_stone[facing=north,type=left]
cfm:desk_stone[facing=north,type=right]
cfm:desk_stone[facing=north,type=both]
cfm:desk_stone[facing=north,type=corner_left]
cfm:desk_stone[facing=north,type=corner_right]
cfm:desk_stone[facing=south,type=none]
cfm:desk_stone[facing=south,type=left]
cfm:desk_stone[facing=south,type=right]
cfm:desk_stone[facing=south,type=both]
cfm:desk_stone[facing=south,type=corner_left]
cfm:desk_stone[facing=south,type=corner_right]
cfm:desk_stone[facing=west,type=none]
cfm:desk_stone[facing=west,type=left]
cfm:desk_stone[facing=west,type=right]
cfm:desk_stone[facing=west,type=both]
cfm:desk_stone[facing=west,type=corner_left]
cfm:desk_stone[facing=west,type=corner_right]
cfm:desk_stone[facing=east,type=none]
cfm:desk_stone[facing=east,type=left]
cfm:desk_stone[facing=east,type=right]
cfm:desk_stone[facing=east,type=both]
cfm:desk_stone[facing=east,type=corner_left]
cfm:desk_stone[facing=east,type=corner_right]
cfm:desk_granite[facing=north,type=none]
cfm:desk_granite[facing=north,type=left]
cfm:desk_granite[facing=north,type=right]
cfm:desk_granite[facing=north,type=both]
cfm:desk_granite[facing=north,type=corner_left]
cfm:desk_granite[facing=north,type=corner_right]
cfm:desk_granite[facing=south,type=none]
cfm:desk_granite[facing=south,type=left]
cfm:desk_granite[facing=south,type=right]
cfm:desk_granite[facing=south,type=both]
cfm:desk_granite[facing=south,type=corner_left]
cfm:desk_granite[facing=south,type=corner_right]
cfm:desk_granite[facing=west,type=none]
cfm:desk_granite[facing=west,type=left]
cfm:desk_granite[facing=west,type=right]
cfm:desk_granite[facing=west,type=both]
cfm:desk_granite[facing=west,type=corner_left]
cfm:desk_granite[facing=west,type=corner_right]
cfm:desk_granite[facing=east,type=none]
cfm:desk_granite[facing=east,type=left]
cfm:desk_granite[facing=east,type=right]
cfm:desk_granite[facing=east,type=both]
cfm:desk_granite[facing=east,type=corner_left]
cfm:desk_granite[facing=east,type=corner_right]
cfm:desk_diorite[facing=north,type=none]
cfm:desk_diorite[facing=north,type=left]
cfm:desk_diorite[facing=north,type=right]
cfm:desk_diorite[facing=north,type=both]
cfm:desk_diorite[facing=north,type=corner_left]
cfm:desk_diorite[facing=north,type=corner_right]
cfm:desk_diorite[facing=south,type=none]
cfm:desk_diorite[facing=south,type=left]
cfm:desk_diorite[facing=south,type=right]
cfm:desk_diorite[facing=south,type=both]
cfm:desk_diorite[facing=south,type=corner_left]
cfm:desk_diorite[facing=south,type=corner_right]
cfm:desk_diorite[facing=west,type=none]
cfm:desk_diorite[facing=west,type=left]
cfm:desk_diorite[facing=west,type=right]
cfm:desk_diorite[facing=west,type=both]
cfm:desk_diorite[facing=west,type=corner_left]
cfm:desk_diorite[facing=west,type=corner_right]
cfm:desk_diorite[facing=east,type=none]
cfm:desk_diorite[facing=east,type=left]
cfm:desk_diorite[facing=east,type=right]
cfm:desk_diorite[facing=east,type=both]
cfm:desk_diorite[facing=east,type=corner_left]
cfm:desk_diorite[facing=east,type=corner_right]
cfm:desk_andesite[facing=north,type=none]
cfm:desk_andesite[facing=north,type=left]
cfm:desk_andesite[facing=north,type=right]
cfm:desk_andesite[facing=north,type=both]
cfm:desk_andesite[facing=north,type=corner_left]
cfm:desk_andesite[facing=north,type=corner_right]
cfm:desk_andesite[facing=south,type=none]
cfm:desk_andesite[facing=south,type=left]
cfm:desk_andesite[facing=south,type=right]
cfm:desk_andesite[facing=south,type=both]
cfm:desk_andesite[facing=south,type=corner_left]
cfm:desk_andesite[facing=south,type=corner_right]
cfm:desk_andesite[facing=west,type=none]
cfm:desk_andesite[facing=west,type=left]
cfm:desk_andesite[facing=west,type=right]
cfm:desk_andesite[facing=west,type=both]
cfm:desk_andesite[facing=west,type=corner_left]
cfm:desk_andesite[facing=west,type=corner_right]
cfm:desk_andesite[facing=east,type=none]
cfm:desk_andesite[facing=east,type=left]
cfm:desk_andesite[facing=east,type=right]
cfm:desk_andesite[facing=east,type=both]
cfm:desk_andesite[facing=east,type=corner_left]
cfm:desk_andesite[facing=east,type=corner_right]
cfm:desk_cabinet_oak[facing=north,type=none]
cfm:desk_cabinet_oak[facing=north,type=left]
cfm:desk_cabinet_oak[facing=north,type=right]
cfm:desk_cabinet_oak[facing=north,type=both]
cfm:desk_cabinet_oak[facing=south,type=none]
cfm:desk_cabinet_oak[facing=south,type=left]
cfm:desk_cabinet_oak[facing=south,type=right]
cfm:desk_cabinet_oak[facing=south,type=both]
cfm:desk_cabinet_oak[facing=west,type=none]
cfm:desk_cabinet_oak[facing=west,type=left]
cfm:desk_cabinet_oak[facing=west,type=right]
cfm:desk_cabinet_oak[facing=west,type=both]
cfm:desk_cabinet_oak[facing=east,type=none]
cfm:desk_cabinet_oak[facing=east,type=left]
cfm:desk_cabinet_oak[facing=east,type=right]
cfm:desk_cabinet_oak[facing=east,type=both]
cfm:desk_cabinet_spruce[facing=north,type=none]
cfm:desk_cabinet_spruce[facing=north,type=left]
cfm:desk_cabinet_spruce[facing=north,type=right]
cfm:desk_cabinet_spruce[facing=north,type=both]
cfm:desk_cabinet_spruce[facing=south,type=none]
cfm:desk_cabinet_spruce[facing=south,type=left]
cfm:desk_cabinet_spruce[facing=south,type=right]
cfm:desk_cabinet_spruce[facing=south,type=both]
cfm:desk_cabinet_spruce[facing=west,type=none]
cfm:desk_cabinet_spruce[facing=west,type=left]
cfm:desk_cabinet_spruce[facing=west,type=right]
cfm:desk_cabinet_spruce[facing=west,type=both]
cfm:desk_cabinet_spruce[facing=east,type=none]
cfm:desk_cabinet_spruce[facing=east,type=left]
cfm:desk_cabinet_spruce[facing=east,type=right]
cfm:desk_cabinet_spruce[facing=east,type=both]
cfm:desk_cabinet_birch[facing=north,type=none]
cfm:desk_cabinet_birch[facing=north,type=left]
cfm:desk_cabinet_birch[facing=north,type=right]
cfm:desk_cabinet_birch[facing=north,type=both]
cfm:desk_cabinet_birch[facing=south,type=none]
cfm:desk_cabinet_birch[facing=south,type=left]
cfm:desk_cabinet_birch[facing=south,type=right]
cfm:desk_cabinet_birch[facing=south,type=both]
cfm:desk_cabinet_birch[facing=west,type=none]
cfm:desk_cabinet_birch[facing=west,type=left]
cfm:desk_cabinet_birch[facing=west,type=right]
cfm:desk_cabinet_birch[facing=west,type=both]
cfm:desk_cabinet_birch[facing=east,type=none]
cfm:desk_cabinet_birch[facing=east,type=left]
cfm:desk_cabinet_birch[facing=east,type=right]
cfm:desk_cabinet_birch[facing=east,type=both]
cfm:desk_cabinet_jungle[facing=north,type=none]
cfm:desk_cabinet_jungle[facing=north,type=left]
cfm:desk_cabinet_jungle[facing=north,type=right]
cfm:desk_cabinet_jungle[facing=north,type=both]
cfm:desk_cabinet_jungle[facing=south,type=none]
cfm:desk_cabinet_jungle[facing=south,type=left]
cfm:desk_cabinet_jungle[facing=south,type=right]
cfm:desk_cabinet_jungle[facing=south,type=both]
cfm:desk_cabinet_jungle[facing=west,type=none]
cfm:desk_cabinet_jungle[facing=west,type=left]
cfm:desk_cabinet_jungle[facing=west,type=right]
cfm:desk_cabinet_jungle[facing=west,type=both]
cfm:desk_cabinet_jungle[facing=east,type=none]
cfm:desk_cabinet_jungle[facing=east,type=left]
cfm:desk_cabinet_jungle[facing=east,type=right]
cfm:desk_cabinet_jungle[facing=east,type=both]
cfm:desk_cabinet_acacia[facing=north,type=none]
cfm:desk_cabinet_acacia[facing=north,type=left]
cfm:desk_cabinet_acacia[facing=north,type=right]
cfm:desk_cabinet_acacia[facing=north,type=both]
cfm:desk_cabinet_acacia[facing=south,type=none]
cfm:desk_cabinet_acacia[facing=south,type=left]
cfm:desk_cabinet_acacia[facing=south,type=right]
cfm:desk_cabinet_acacia[facing=south,type=both]
cfm:desk_cabinet_acacia[facing=west,type=none]
cfm:desk_cabinet_acacia[facing=west,type=left]
cfm:desk_cabinet_acacia[facing=west,type=right]
cfm:desk_cabinet_acacia[facing=west,type=both]
cfm:desk_cabinet_acacia[facing=east,type=none]
cfm:desk_cabinet_acacia[facing=east,type=left]
cfm:desk_cabinet_acacia[facing=east,type=right]
cfm:desk_cabinet_acacia[facing=east,type=both]
cfm:desk_cabinet_dark_oak[facing=north,type=none]
cfm:desk_cabinet_dark_oak[facing=north,type=left]
cfm:desk_cabinet_dark_oak[facing=north,type=right]
cfm:desk_cabinet_dark_oak[facing=north,type=both]
cfm:desk_cabinet_dark_oak[facing=south,type=none]
cfm:desk_cabinet_dark_oak[facing=south,type=left]
cfm:desk_cabinet_dark_oak[facing=south,type=right]
cfm:desk_cabinet_dark_oak[facing=south,type=both]
cfm:desk_cabinet_dark_oak[facing=west,type=none]
cfm:desk_cabinet_dark_oak[facing=west,type=left]
cfm:desk_cabinet_dark_oak[facing=west,type=right]
cfm:desk_cabinet_dark_oak[facing=west,type=both]
cfm:desk_cabinet_dark_oak[facing=east,type=none]
cfm:desk_cabinet_dark_oak[facing=east,type=left]
cfm:desk_cabinet_dark_oak[facing=east,type=right]
cfm:desk_cabinet_dark_oak[facing=east,type=both]
cfm:desk_cabinet_stone[facing=north,type=none]
cfm:desk_cabinet_stone[facing=north,type=left]
cfm:desk_cabinet_stone[facing=north,type=right]
cfm:desk_cabinet_stone[facing=north,type=both]
cfm:desk_cabinet_stone[facing=south,type=none]
cfm:desk_cabinet_stone[facing=south,type=left]
cfm:desk_cabinet_stone[facing=south,type=right]
cfm:desk_cabinet_stone[facing=south,type=both]
cfm:desk_cabinet_stone[facing=west,type=none]
cfm:desk_cabinet_stone[facing=west,type=left]
cfm:desk_cabinet_stone[facing=west,type=right]
cfm:desk_cabinet_stone[facing=west,type=both]
cfm:desk_cabinet_stone[facing=east,type=none]
cfm:desk_cabinet_stone[facing=east,type=left]
cfm:desk_cabinet_stone[facing=east,type=right]
cfm:desk_cabinet_stone[facing=east,type=both]
cfm:desk_cabinet_granite[facing=north,type=none]
cfm:desk_cabinet_granite[facing=north,type=left]
cfm:desk_cabinet_granite[facing=north,type=right]
cfm:desk_cabinet_granite[facing=north,type=both]
cfm:desk_cabinet_granite[facing=south,type=none]
cfm:desk_cabinet_granite[facing=south,type=left]
cfm:desk_cabinet_granite[facing=south,type=right]
cfm:desk_cabinet_granite[facing=south,type=both]
cfm:desk_cabinet_granite[facing=west,type=none]
cfm:desk_cabinet_granite[facing=west,type=left]
cfm:desk_cabinet_granite[facing=west,type=right]
cfm:desk_cabinet_granite[facing=west,type=both]
cfm:desk_cabinet_granite[facing=east,type=none]
cfm:desk_cabinet_granite[facing=east,type=left]
cfm:desk_cabinet_granite[facing=east,type=right]
cfm:desk_cabinet_granite[facing=east,type=both]
cfm:desk_cabinet_diorite[facing=north,type=none]
cfm:desk_cabinet_diorite[facing=north,type=left]
cfm:desk_cabinet_diorite[facing=north,type=right]
cfm:desk_cabinet_diorite[facing=north,type=both]
cfm:desk_cabinet_diorite[facing=south,type=none]
cfm:desk_cabinet_diorite[facing=south,type=left]
cfm:desk_cabinet_diorite[facing=south,type=right]
cfm:desk_cabinet_diorite[facing=south,type=both]
cfm:desk_cabinet_diorite[facing=west,type=none]
cfm:desk_cabinet_diorite[facing=west,type=left]
cfm:desk_cabinet_diorite[facing=west,type=right]
cfm:desk_cabinet_diorite[facing=west,type=both]
cfm:desk_cabinet_diorite[facing=east,type=none]
cfm:desk_cabinet_diorite[facing=east,type=left]
cfm:desk_cabinet_diorite[facing=east,type=right]
cfm:desk_cabinet_diorite[facing=east,type=both]
cfm:desk_cabinet_andesite[facing=north,type=none]
cfm:desk_cabinet_andesite[facing=north,type=left]
cfm:desk_cabinet_andesite[facing=north,type=right]
cfm:desk_cabinet_andesite[facing=north,type=both]
cfm:desk_cabinet_andesite[facing=south,type=none]
cfm:desk_cabinet_andesite[facing=south,type=left]
cfm:desk_cabinet_andesite[facing=south,type=right]
cfm:desk_cabinet_andesite[facing=south,type=both]
cfm:desk_cabinet_andesite[facing=west,type=none]
cfm:desk_cabinet_andesite[facing=west,type=left]
cfm:desk_cabinet_andesite[facing=west,type=right]
cfm:desk_cabinet_andesite[facing=west,type=both]
cfm:desk_cabinet_andesite[facing=east,type=none]
cfm:desk_cabinet_andesite[facing=east,type=left]
cfm:desk_cabinet_andesite[facing=east,type=right]
cfm:desk_cabinet_andesite[facing=east,type=both]
cfm:digital_clock[color=white,facing=north]
cfm:digital_clock[color=white,facing=south]
cfm:digital_clock[color=white,facing=west]
cfm:digital_clock[color=white,facing=east]
cfm:digital_clock[color=orange,facing=north]
cfm:digital_clock[color=orange,facing=south]
cfm:digital_clock[color=orange,facing=west]
cfm:digital_clock[color=orange,facing=east]
cfm:digital_clock[color=magenta,facing=north]
cfm:digital_clock[color=magenta,facing=south]
cfm:digital_clock[color=magenta,facing=west]
cfm:digital_clock[color=magenta,facing=east]
cfm:digital_clock[color=light_blue,facing=north]
cfm:digital_clock[color=light_blue,facing=south]
cfm:digital_clock[color=light_blue,facing=west]
cfm:digital_clock[color=light_blue,facing=east]
cfm:digital_clock[color=yellow,facing=north]
cfm:digital_clock[color=yellow,facing=south]
cfm:digital_clock[color=yellow,facing=west]
cfm:digital_clock[color=yellow,facing=east]
cfm:digital_clock[color=lime,facing=north]
cfm:digital_clock[color=lime,facing=south]
cfm:digital_clock[color=lime,facing=west]
cfm:digital_clock[color=lime,facing=east]
cfm:digital_clock[color=pink,facing=north]
cfm:digital_clock[color=pink,facing=south]
cfm:digital_clock[color=pink,facing=west]
cfm:digital_clock[color=pink,facing=east]
cfm:digital_clock[color=gray,facing=north]
cfm:digital_clock[color=gray,facing=south]
cfm:digital_clock[color=gray,facing=west]
cfm:digital_clock[color=gray,facing=east]
cfm:digital_clock[color=silver,facing=north]
cfm:digital_clock[color=silver,facing=south]
cfm:digital_clock[color=silver,facing=west]
cfm:digital_clock[color=silver,facing=east]
cfm:digital_clock[color=cyan,facing=north]
cfm:digital_clock[color=cyan,facing=south]
cfm:digital_clock[color=cyan,facing=west]
cfm:digital_clock[color=cyan,facing=east]
cfm:digital_clock[color=purple,facing=north]
cfm:digital_clock[color=purple,facing=south]
cfm:digital_clock[color=purple,facing=west]
cfm:digital_clock[color=purple,facing=east]
cfm:digital_clock[color=blue,facing=north]
cfm:digital_clock[color=blue,facing=south]
cfm:digital_clock[color=blue,facing=west]
cfm:digital_clock[color=blue,facing=east]
cfm:digital_clock[color=brown,facing=north]
cfm:digital_clock[color=brown,facing=south]
cfm:digital_clock[color=brown,facing=west]
cfm:digital_clock[color=brown,facing=east]
cfm:digital_clock[color=green,facing=north]
cfm:digital_clock[color=green,facing=south]
cfm:digital_clock[color=green,facing=west]
cfm:digital_clock[color=green,facing=east]
cfm:digital_clock[color=red,facing=north]
cfm:digital_clock[color=red,facing=south]
cfm:digital_clock[color=red,facing=west]
cfm:digital_clock[color=red,facing=east]
cfm:digital_clock[color=black,facing=north]
cfm:digital_clock[color=black,facing=south]
cfm:digital_clock[color=black,facing=west]
cfm:digital_clock[color=black,facing=east]
cfm:modern_tv[facing=north,mounted=true]
cfm:modern_tv[facing=north,mounted=false]
cfm:modern_tv[facing=south,mounted=true]
cfm:modern_tv[facing=south,mounted=false]
cfm:modern_tv[facing=west,mounted=true]
cfm:modern_tv[facing=west,mounted=false]
cfm:modern_tv[facing=east,mounted=true]
cfm:modern_tv[facing=east,mounted=false]
cfm:photo_frame[colour=0,facing=north]
cfm:photo_frame[colour=0,facing=south]
cfm:photo_frame[colour=0,facing=west]
cfm:photo_frame[colour=0,facing=east]
cfm:photo_frame[colour=1,facing=north]
cfm:photo_frame[colour=1,facing=south]
cfm:photo_frame[colour=1,facing=west]
cfm:photo_frame[colour=1,facing=east]
cfm:photo_frame[colour=2,facing=north]
cfm:photo_frame[colour=2,facing=south]
cfm:photo_frame[colour=2,facing=west]
cfm:photo_frame[colour=2,facing=east]
cfm:photo_frame[colour=3,facing=north]
cfm:photo_frame[colour=3,facing=south]
cfm:photo_frame[colour=3,facing=west]
cfm:photo_frame[colour=3,facing=east]
cfm:photo_frame[colour=4,facing=north]
cfm:photo_frame[colour=4,facing=south]
cfm:photo_frame[colour=4,facing=west]
cfm:photo_frame[colour=4,facing=east]
cfm:photo_frame[colour=5,facing=north]
cfm:photo_frame[colour=5,facing=south]
cfm:photo_frame[colour=5,facing=west]
cfm:photo_frame[colour=5,facing=east]
cfm:photo_frame[colour=6,facing=north]
cfm:photo_frame[colour=6,facing=south]
cfm:photo_frame[colour=6,facing=west]
cfm:photo_frame[colour=6,facing=east]
cfm:photo_frame[colour=7,facing=north]
cfm:photo_frame[colour=7,facing=south]
cfm:photo_frame[colour=7,facing=west]
cfm:photo_frame[colour=7,facing=east]
cfm:photo_frame[colour=8,facing=north]
cfm:photo_frame[colour=8,facing=south]
cfm:photo_frame[colour=8,facing=west]
cfm:photo_frame[colour=8,facing=east]
cfm:photo_frame[colour=9,facing=north]
cfm:photo_frame[colour=9,facing=south]
cfm:photo_frame[colour=9,facing=west]
cfm:photo_frame[colour=9,facing=east]
cfm:photo_frame[colour=10,facing=north]
cfm:photo_frame[colour=10,facing=south]
cfm:photo_frame[colour=10,facing=west]
cfm:photo_frame[colour=10,facing=east]
cfm:photo_frame[colour=11,facing=north]
cfm:photo_frame[colour=11,facing=south]
cfm:photo_frame[colour=11,facing=west]
cfm:photo_frame[colour=11,facing=east]
cfm:photo_frame[colour=12,facing=north]
cfm:photo_frame[colour=12,facing=south]
cfm:photo_frame[colour=12,facing=west]
cfm:photo_frame[colour=12,facing=east]
cfm:photo_frame[colour=13,facing=north]
cfm:photo_frame[colour=13,facing=south]
cfm:photo_frame[colour=13,facing=west]
cfm:photo_frame[colour=13,facing=east]
cfm:photo_frame[colour=14,facing=north]
cfm:photo_frame[colour=14,facing=south]
cfm:photo_frame[colour=14,facing=west]
cfm:photo_frame[colour=14,facing=east]
cfm:photo_frame[colour=15,facing=north]
cfm:photo_frame[colour=15,facing=south]
cfm:photo_frame[colour=15,facing=west]
cfm:photo_frame[colour=15,facing=east]
cfm:modern_couch[colour=0,facing=north,type=none]
cfm:modern_couch[colour=0,facing=north,type=left]
cfm:modern_couch[colour=0,facing=north,type=right]
cfm:modern_couch[colour=0,facing=north,type=both]
cfm:modern_couch[colour=0,facing=south,type=none]
cfm:modern_couch[colour=0,facing=south,type=left]
cfm:modern_couch[colour=0,facing=south,type=right]
cfm:modern_couch[colour=0,facing=south,type=both]
cfm:modern_couch[colour=0,facing=west,type=none]
cfm:modern_couch[colour=0,facing=west,type=left]
cfm:modern_couch[colour=0,facing=west,type=right]
cfm:modern_couch[colour=0,facing=west,type=both]
cfm:modern_couch[colour=0,facing=east,type=none]
cfm:modern_couch[colour=0,facing=east,type=left]
cfm:modern_couch[colour=0,facing=east,type=right]
cfm:modern_couch[colour=0,facing=east,type=both]
cfm:modern_couch[colour=1,facing=north,type=none]
cfm:modern_couch[colour=1,facing=north,type=left]
cfm:modern_couch[colour=1,facing=north,type=right]
cfm:modern_couch[colour=1,facing=north,type=both]
cfm:modern_couch[colour=1,facing=south,type=none]
cfm:modern_couch[colour=1,facing=south,type=left]
cfm:modern_couch[colour=1,facing=south,type=right]
cfm:modern_couch[colour=1,facing=south,type=both]
cfm:modern_couch[colour=1,facing=west,type=none]
cfm:modern_couch[colour=1,facing=west,type=left]
cfm:modern_couch[colour=1,facing=west,type=right]
cfm:modern_couch[colour=1,facing=west,type=both]
cfm:modern_couch[colour=1,facing=east,type=none]
cfm:modern_couch[colour=1,facing=east,type=left]
cfm:modern_couch[colour=1,facing=east,type=right]
cfm:modern_couch[colour=1,facing=east,type=both]
cfm:modern_couch[colour=2,facing=north,type=none]
cfm:modern_couch[colour=2,facing=north,type=left]
cfm:modern_couch[colour=2,facing=north,type=right]
cfm:modern_couch[colour=2,facing=north,type=both]
cfm:modern_couch[colour=2,facing=south,type=none]
cfm:modern_couch[colour=2,facing=south,type=left]
cfm:modern_couch[colour=2,facing=south,type=right]
cfm:modern_couch[colour=2,facing=south,type=both]
cfm:modern_couch[colour=2,facing=west,type=none]
cfm:modern_couch[colour=2,facing=west,type=left]
cfm:modern_couch[colour=2,facing=west,type=right]
cfm:modern_couch[colour=2,facing=west,type=both]
cfm:modern_couch[colour=2,facing=east,type=none]
cfm:modern_couch[colour=2,facing=east,type=left]
cfm:modern_couch[colour=2,facing=east,type=right]
cfm:modern_couch[colour=2,facing=east,type=both]
cfm:modern_couch[colour=3,facing=north,type=none]
cfm:modern_couch[colour=3,facing=north,type=left]
cfm:modern_couch[colour=3,facing=north,type=right]
cfm:modern_couch[colour=3,facing=north,type=both]
cfm:modern_couch[colour=3,facing=south,type=none]
cfm:modern_couch[colour=3,facing=south,type=left]
cfm:modern_couch[colour=3,facing=south,type=right]
cfm:modern_couch[colour=3,facing=south,type=both]
cfm:modern_couch[colour=3,facing=west,type=none]
cfm:modern_couch[colour=3,facing=west,type=left]
cfm:modern_couch[colour=3,facing=west,type=right]
cfm:modern_couch[colour=3,facing=west,type=both]
cfm:modern_couch[colour=3,facing=east,type=none]
cfm:modern_couch[colour=3,facing=east,type=left]
cfm:modern_couch[colour=3,facing=east,type=right]
cfm:modern_couch[colour=3,facing=east,type=both]
cfm:modern_couch[colour=4,facing=north,type=none]
cfm:modern_couch[colour=4,facing=north,type=left]
cfm:modern_couch[colour=4,facing=north,type=right]
cfm:modern_couch[colour=4,facing=north,type=both]
cfm:modern_couch[colour=4,facing=south,type=none]
cfm:modern_couch[colour=4,facing=south,type=left]
cfm:modern_couch[colour=4,facing=south,type=right]
cfm:modern_couch[colour=4,facing=south,type=both]
cfm:modern_couch[colour=4,facing=west,type=none]
cfm:modern_couch[colour=4,facing=west,type=left]
cfm:modern_couch[colour=4,facing=west,type=right]
cfm:modern_couch[colour=4,facing=west,type=both]
cfm:modern_couch[colour=4,facing=east,type=none]
cfm:modern_couch[colour=4,facing=east,type=left]
cfm:modern_couch[colour=4,facing=east,type=right]
cfm:modern_couch[colour=4,facing=east,type=both]
cfm:modern_couch[colour=5,facing=north,type=none]
cfm:modern_couch[colour=5,facing=north,type=left]
cfm:modern_couch[colour=5,facing=north,type=right]
cfm:modern_couch[colour=5,facing=north,type=both]
cfm:modern_couch[colour=5,facing=south,type=none]
cfm:modern_couch[colour=5,facing=south,type=left]
cfm:modern_couch[colour=5,facing=south,type=right]
cfm:modern_couch[colour=5,facing=south,type=both]
cfm:modern_couch[colour=5,facing=west,type=none]
cfm:modern_couch[colour=5,facing=west,type=left]
cfm:modern_couch[colour=5,facing=west,type=right]
cfm:modern_couch[colour=5,facing=west,type=both]
cfm:modern_couch[colour=5,facing=east,type=none]
cfm:modern_couch[colour=5,facing=east,type=left]
cfm:modern_couch[colour=5,facing=east,type=right]
cfm:modern_couch[colour=5,facing=east,type=both]
cfm:modern_couch[colour=6,facing=north,type=none]
cfm:modern_couch[colour=6,facing=north,type=left]
cfm:modern_couch[colour=6,facing=north,type=right]
cfm:modern_couch[colour=6,facing=north,type=both]
cfm:modern_couch[colour=6,facing=south,type=none]
cfm:modern_couch[colour=6,facing=south,type=left]
cfm:modern_couch[colour=6,facing=south,type=right]
cfm:modern_couch[colour=6,facing=south,type=both]
cfm:modern_couch[colour=6,facing=west,type=none]
cfm:modern_couch[colour=6,facing=west,type=left]
cfm:modern_couch[colour=6,facing=west,type=right]
cfm:modern_couch[colour=6,facing=west,type=both]
cfm:modern_couch[colour=6,facing=east,type=none]
cfm:modern_couch[colour=6,facing=east,type=left]
cfm:modern_couch[colour=6,facing=east,type=right]
cfm:modern_couch[colour=6,facing=east,type=both]
cfm:modern_couch[colour=7,facing=north,type=none]
cfm:modern_couch[colour=7,facing=north,type=left]
cfm:modern_couch[colour=7,facing=north,type=right]
cfm:modern_couch[colour=7,facing=north,type=both]
cfm:modern_couch[colour=7,facing=south,type=none]
cfm:modern_couch[colour=7,facing=south,type=left]
cfm:modern_couch[colour=7,facing=south,type=right]
cfm:modern_couch[colour=7,facing=south,type=both]
cfm:modern_couch[colour=7,facing=west,type=none]
cfm:modern_couch[colour=7,facing=west,type=left]
cfm:modern_couch[colour=7,facing=west,type=right]
cfm:modern_couch[colour=7,facing=west,type=both]
cfm:modern_couch[colour=7,facing=east,type=none]
cfm:modern_couch[colour=7,facing=east,type=left]
cfm:modern_couch[colour=7,facing=east,type=right]
cfm:modern_couch[colour=7,facing=east,type=both]
cfm:modern_couch[colour=8,facing=north,type=none]
cfm:modern_couch[colour=8,facing=north,type=left]
cfm:modern_couch[colour=8,facing=north,type=right]
cfm:modern_couch[colour=8,facing=north,type=both]
cfm:modern_couch[colour=8,facing=south,type=none]
cfm:modern_couch[colour=8,facing=south,type=left]
cfm:modern_couch[colour=8,facing=south,type=right]
cfm:modern_couch[colour=8,facing=south,type=both]
cfm:modern_couch[colour=8,facing=west,type=none]
cfm:modern_couch[colour=8,facing=west,type=left]
cfm:modern_couch[colour=8,facing=west,type=right]
cfm:modern_couch[colour=8,facing=west,type=both]
cfm:modern_couch[colour=8,facing=east,type=none]
cfm:modern_couch[colour=8,facing=east,type=left]
cfm:modern_couch[colour=8,facing=east,type=right]
cfm:modern_couch[colour=8,facing=east,type=both]
cfm:modern_couch[colour=9,facing=north,type=none]
cfm:modern_couch[colour=9,facing=north,type=left]
cfm:modern_couch[colour=9,facing=north,type=right]
cfm:modern_couch[colour=9,facing=north,type=both]
cfm:modern_couch[colour=9,facing=south,type=none]
cfm:modern_couch[colour=9,facing=south,type=left]
cfm:modern_couch[colour=9,facing=south,type=right]
cfm:modern_couch[colour=9,facing=south,type=both]
cfm:modern_couch[colour=9,facing=west,type=none]
cfm:modern_couch[colour=9,facing=west,type=left]
cfm:modern_couch[colour=9,facing=west,type=right]
cfm:modern_couch[colour=9,facing=west,type=both]
cfm:modern_couch[colour=9,facing=east,type=none]
cfm:modern_couch[colour=9,facing=east,type=left]
cfm:modern_couch[colour=9,facing=east,type=right]
cfm:modern_couch[colour=9,facing=east,type=both]
cfm:modern_couch[colour=10,facing=north,type=none]
cfm:modern_couch[colour=10,facing=north,type=left]
cfm:modern_couch[colour=10,facing=north,type=right]
cfm:modern_couch[colour=10,facing=north,type=both]
cfm:modern_couch[colour=10,facing=south,type=none]
cfm:modern_couch[colour=10,facing=south,type=left]
cfm:modern_couch[colour=10,facing=south,type=right]
cfm:modern_couch[colour=10,facing=south,type=both]
cfm:modern_couch[colour=10,facing=west,type=none]
cfm:modern_couch[colour=10,facing=west,type=left]
cfm:modern_couch[colour=10,facing=west,type=right]
cfm:modern_couch[colour=10,facing=west,type=both]
cfm:modern_couch[colour=10,facing=east,type=none]
cfm:modern_couch[colour=10,facing=east,type=left]
cfm:modern_couch[colour=10,facing=east,type=right]
cfm:modern_couch[colour=10,facing=east,type=both]
cfm:modern_couch[colour=11,facing=north,type=none]
cfm:modern_couch[colour=11,facing=north,type=left]
cfm:modern_couch[colour=11,facing=north,type=right]
cfm:modern_couch[colour=11,facing=north,type=both]
cfm:modern_couch[colour=11,facing=south,type=none]
cfm:modern_couch[colour=11,facing=south,type=left]
cfm:modern_couch[colour=11,facing=south,type=right]
cfm:modern_couch[colour=11,facing=south,type=both]
cfm:modern_couch[colour=11,facing=west,type=none]
cfm:modern_couch[colour=11,facing=west,type=left]
cfm:modern_couch[colour=11,facing=west,type=right]
cfm:modern_couch[colour=11,facing=west,type=both]
cfm:modern_couch[colour=11,facing=east,type=none]
cfm:modern_couch[colour=11,facing=east,type=left]
cfm:modern_couch[colour=11,facing=east,type=right]
cfm:modern_couch[colour=11,facing=east,type=both]
cfm:modern_couch[colour=12,facing=north,type=none]
cfm:modern_couch[colour=12,facing=north,type=left]
cfm:modern_couch[colour=12,facing=north,type=right]
cfm:modern_couch[colour=12,facing=north,type=both]
cfm:modern_couch[colour=12,facing=south,type=none]
cfm:modern_couch[colour=12,facing=south,type=left]
cfm:modern_couch[colour=12,facing=south,type=right]
cfm:modern_couch[colour=12,facing=south,type=both]
cfm:modern_couch[colour=12,facing=west,type=none]
cfm:modern_couch[colour=12,facing=west,type=left]
cfm:modern_couch[colour=12,facing=west,type=right]
cfm:modern_couch[colour=12,facing=west,type=both]
cfm:modern_couch[colour=12,facing=east,type=none]
cfm:modern_couch[colour=12,facing=east,type=left]
cfm:modern_couch[colour=12,facing=east,type=right]
cfm:modern_couch[colour=12,facing=east,type=both]
cfm:modern_couch[colour=13,facing=north,type=none]
cfm:modern_couch[colour=13,facing=north,type=left]
cfm:modern_couch[colour=13,facing=north,type=right]
cfm:modern_couch[colour=13,facing=north,type=both]
cfm:modern_couch[colour=13,facing=south,type=none]
cfm:modern_couch[colour=13,facing=south,type=left]
cfm:modern_couch[colour=13,facing=south,type=right]
cfm:modern_couch[colour=13,facing=south,type=both]
cfm:modern_couch[colour=13,facing=west,type=none]
cfm:modern_couch[colour=13,facing=west,type=left]
cfm:modern_couch[colour=13,facing=west,type=right]
cfm:modern_couch[colour=13,facing=west,type=both]
cfm:modern_couch[colour=13,facing=east,type=none]
cfm:modern_couch[colour=13,facing=east,type=left]
cfm:modern_couch[colour=13,facing=east,type=right]
cfm:modern_couch[colour=13,facing=east,type=both]
cfm:modern_couch[colour=14,facing=north,type=none]
cfm:modern_couch[colour=14,facing=north,type=left]
cfm:modern_couch[colour=14,facing=north,type=right]
cfm:modern_couch[colour=14,facing=north,type=both]
cfm:modern_couch[colour=14,facing=south,type=none]
cfm:modern_couch[colour=14,facing=south,type=left]
cfm:modern_couch[colour=14,facing=south,type=right]
cfm:modern_couch[colour=14,facing=south,type=both]
cfm:modern_couch[colour=14,facing=west,type=none]
cfm:modern_couch[colour=14,facing=west,type=left]
cfm:modern_couch[colour=14,facing=west,type=right]
cfm:modern_couch[colour=14,facing=west,type=both]
cfm:modern_couch[colour=14,facing=east,type=none]
cfm:modern_couch[colour=14,facing=east,type=left]
cfm:modern_couch[colour=14,facing=east,type=right]
cfm:modern_couch[colour=14,facing=east,type=both]
cfm:modern_couch[colour=15,facing=north,type=none]
cfm:modern_couch[colour=15,facing=north,type=left]
cfm:modern_couch[colour=15,facing=north,type=right]
cfm:modern_couch[colour=15,facing=north,type=both]
cfm:modern_couch[colour=15,facing=south,type=none]
cfm:modern_couch[colour=15,facing=south,type=left]
cfm:modern_couch[colour=15,facing=south,type=right]
cfm:modern_couch[colour=15,facing=south,type=both]
cfm:modern_couch[colour=15,facing=west,type=none]
cfm:modern_couch[colour=15,facing=west,type=left]
cfm:modern_couch[colour=15,facing=west,type=right]
cfm:modern_couch[colour=15,facing=west,type=both]
cfm:modern_couch[colour=15,facing=east,type=none]
cfm:modern_couch[colour=15,facing=east,type=left]
cfm:modern_couch[colour=15,facing=east,type=right]
cfm:modern_couch[colour=15,facing=east,type=both]
cfm:modern_table[back=true,forward=true,left=true,right=true]
cfm:modern_table[back=true,forward=true,left=true,right=false]
cfm:modern_table[back=true,forward=true,left=false,right=true]
cfm:modern_table[back=true,forward=true,left=false,right=false]
cfm:modern_table[back=true,forward=false,left=true,right=true]
cfm:modern_table[back=true,forward=false,left=true,right=false]
cfm:modern_table[back=true,forward=false,left=false,right=true]
cfm:modern_table[back=true,forward=false,left=false,right=false]
cfm:modern_table[back=false,forward=true,left=true,right=true]
cfm:modern_table[back=false,forward=true,left=true,right=false]
cfm:modern_table[back=false,forward=true,left=false,right=true]
cfm:modern_table[back=false,forward=true,left=false,right=false]
cfm:modern_table[back=false,forward=false,left=true,right=true]
cfm:modern_table[back=false,forward=false,left=true,right=false]
cfm:modern_table[back=false,forward=false,left=false,right=true]
cfm:modern_table[back=false,forward=false,left=false,right=false]
cfm:modern_chair[facing=north]
cfm:modern_chair[facing=south]
cfm:modern_chair[facing=west]
cfm:modern_chair[facing=east]
cfm:modern_coffee_table[east=true,north=true,south=true,west=true]
cfm:modern_coffee_table[east=true,north=true,south=true,west=false]
cfm:modern_coffee_table[east=true,north=true,south=false,west=true]
cfm:modern_coffee_table[east=true,north=true,south=false,west=false]
cfm:modern_coffee_table[east=true,north=false,south=true,west=true]
cfm:modern_coffee_table[east=true,north=false,south=true,west=false]
cfm:modern_coffee_table[east=true,north=false,south=false,west=true]
cfm:modern_coffee_table[east=true,north=false,south=false,west=false]
cfm:modern_coffee_table[east=false,north=true,south=true,west=true]
cfm:modern_coffee_table[east=false,north=true,south=true,west=false]
cfm:modern_coffee_table[east=false,north=true,south=false,west=true]
cfm:modern_coffee_table[east=false,north=true,south=false,west=false]
cfm:modern_coffee_table[east=false,north=false,south=true,west=true]
cfm:modern_coffee_table[east=false,north=false,south=true,west=false]
cfm:modern_coffee_table[east=false,north=false,south=false,west=true]
cfm:modern_coffee_table[east=false,north=false,south=false,west=false]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=false]
cfm:modern_stair[facing=north,type=none]
cfm:modern_stair[facing=north,type=up]
cfm:modern_stair[facing=north,type=down]
cfm:modern_stair[facing=north,type=both]
cfm:modern_stair[facing=south,type=none]
cfm:modern_stair[facing=south,type=up]
cfm:modern_stair[facing=south,type=down]
cfm:modern_stair[facing=south,type=both]
cfm:modern_stair[facing=west,type=none]
cfm:modern_stair[facing=west,type=up]
cfm:modern_stair[facing=west,type=down]
cfm:modern_stair[facing=west,type=both]
cfm:modern_stair[facing=east,type=none]
cfm:modern_stair[facing=east,type=up]
cfm:modern_stair[facing=east,type=down]
cfm:modern_stair[facing=east,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=right]
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cfm:modern_bed_bottom[colour=4,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=4,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=4,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=4,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=4,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=4,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=6,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=6,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=6,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=6,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=6,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=6,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=6,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=6,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=6,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=left]
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cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=both]
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cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=none]
cfm:tv_stand[facing=north,type=none]
cfm:tv_stand[facing=north,type=left]
cfm:tv_stand[facing=north,type=right]
cfm:tv_stand[facing=north,type=both]
cfm:tv_stand[facing=south,type=none]
cfm:tv_stand[facing=south,type=left]
cfm:tv_stand[facing=south,type=right]
cfm:tv_stand[facing=south,type=both]
cfm:tv_stand[facing=west,type=none]
cfm:tv_stand[facing=west,type=left]
cfm:tv_stand[facing=west,type=right]
cfm:tv_stand[facing=west,type=both]
cfm:tv_stand[facing=east,type=none]
cfm:tv_stand[facing=east,type=left]
cfm:tv_stand[facing=east,type=right]
cfm:tv_stand[facing=east,type=both]
cfm:modern_light_off[facing=down]
cfm:modern_light_off[facing=up]
cfm:modern_light_off[facing=north]
cfm:modern_light_off[facing=south]
cfm:modern_light_off[facing=west]
cfm:modern_light_off[facing=east]
cfm:modern_light_on[facing=down]
cfm:modern_light_on[facing=up]
cfm:modern_light_on[facing=north]
cfm:modern_light_on[facing=south]
cfm:modern_light_on[facing=west]
cfm:modern_light_on[facing=east]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:park_bench_oak[facing=north,type=none]
cfm:park_bench_oak[facing=north,type=left]
cfm:park_bench_oak[facing=north,type=right]
cfm:park_bench_oak[facing=north,type=both]
cfm:park_bench_oak[facing=south,type=none]
cfm:park_bench_oak[facing=south,type=left]
cfm:park_bench_oak[facing=south,type=right]
cfm:park_bench_oak[facing=south,type=both]
cfm:park_bench_oak[facing=west,type=none]
cfm:park_bench_oak[facing=west,type=left]
cfm:park_bench_oak[facing=west,type=right]
cfm:park_bench_oak[facing=west,type=both]
cfm:park_bench_oak[facing=east,type=none]
cfm:park_bench_oak[facing=east,type=left]
cfm:park_bench_oak[facing=east,type=right]
cfm:park_bench_oak[facing=east,type=both]
cfm:park_bench_spruce[facing=north,type=none]
cfm:park_bench_spruce[facing=north,type=left]
cfm:park_bench_spruce[facing=north,type=right]
cfm:park_bench_spruce[facing=north,type=both]
cfm:park_bench_spruce[facing=south,type=none]
cfm:park_bench_spruce[facing=south,type=left]
cfm:park_bench_spruce[facing=south,type=right]
cfm:park_bench_spruce[facing=south,type=both]
cfm:park_bench_spruce[facing=west,type=none]
cfm:park_bench_spruce[facing=west,type=left]
cfm:park_bench_spruce[facing=west,type=right]
cfm:park_bench_spruce[facing=west,type=both]
cfm:park_bench_spruce[facing=east,type=none]
cfm:park_bench_spruce[facing=east,type=left]
cfm:park_bench_spruce[facing=east,type=right]
cfm:park_bench_spruce[facing=east,type=both]
cfm:park_bench_birch[facing=north,type=none]
cfm:park_bench_birch[facing=north,type=left]
cfm:park_bench_birch[facing=north,type=right]
cfm:park_bench_birch[facing=north,type=both]
cfm:park_bench_birch[facing=south,type=none]
cfm:park_bench_birch[facing=south,type=left]
cfm:park_bench_birch[facing=south,type=right]
cfm:park_bench_birch[facing=south,type=both]
cfm:park_bench_birch[facing=west,type=none]
cfm:park_bench_birch[facing=west,type=left]
cfm:park_bench_birch[facing=west,type=right]
cfm:park_bench_birch[facing=west,type=both]
cfm:park_bench_birch[facing=east,type=none]
cfm:park_bench_birch[facing=east,type=left]
cfm:park_bench_birch[facing=east,type=right]
cfm:park_bench_birch[facing=east,type=both]
cfm:park_bench_jungle[facing=north,type=none]
cfm:park_bench_jungle[facing=north,type=left]
cfm:park_bench_jungle[facing=north,type=right]
cfm:park_bench_jungle[facing=north,type=both]
cfm:park_bench_jungle[facing=south,type=none]
cfm:park_bench_jungle[facing=south,type=left]
cfm:park_bench_jungle[facing=south,type=right]
cfm:park_bench_jungle[facing=south,type=both]
cfm:park_bench_jungle[facing=west,type=none]
cfm:park_bench_jungle[facing=west,type=left]
cfm:park_bench_jungle[facing=west,type=right]
cfm:park_bench_jungle[facing=west,type=both]
cfm:park_bench_jungle[facing=east,type=none]
cfm:park_bench_jungle[facing=east,type=left]
cfm:park_bench_jungle[facing=east,type=right]
cfm:park_bench_jungle[facing=east,type=both]
cfm:park_bench_acacia[facing=north,type=none]
cfm:park_bench_acacia[facing=north,type=left]
cfm:park_bench_acacia[facing=north,type=right]
cfm:park_bench_acacia[facing=north,type=both]
cfm:park_bench_acacia[facing=south,type=none]
cfm:park_bench_acacia[facing=south,type=left]
cfm:park_bench_acacia[facing=south,type=right]
cfm:park_bench_acacia[facing=south,type=both]
cfm:park_bench_acacia[facing=west,type=none]
cfm:park_bench_acacia[facing=west,type=left]
cfm:park_bench_acacia[facing=west,type=right]
cfm:park_bench_acacia[facing=west,type=both]
cfm:park_bench_acacia[facing=east,type=none]
cfm:park_bench_acacia[facing=east,type=left]
cfm:park_bench_acacia[facing=east,type=right]
cfm:park_bench_acacia[facing=east,type=both]
cfm:park_bench_dark_oak[facing=north,type=none]
cfm:park_bench_dark_oak[facing=north,type=left]
cfm:park_bench_dark_oak[facing=north,type=right]
cfm:park_bench_dark_oak[facing=north,type=both]
cfm:park_bench_dark_oak[facing=south,type=none]
cfm:park_bench_dark_oak[facing=south,type=left]
cfm:park_bench_dark_oak[facing=south,type=right]
cfm:park_bench_dark_oak[facing=south,type=both]
cfm:park_bench_dark_oak[facing=west,type=none]
cfm:park_bench_dark_oak[facing=west,type=left]
cfm:park_bench_dark_oak[facing=west,type=right]
cfm:park_bench_dark_oak[facing=west,type=both]
cfm:park_bench_dark_oak[facing=east,type=none]
cfm:park_bench_dark_oak[facing=east,type=left]
cfm:park_bench_dark_oak[facing=east,type=right]
cfm:park_bench_dark_oak[facing=east,type=both]
cfm:inflatable_castle[color=white,type=none]
cfm:inflatable_castle[color=white,type=north]
cfm:inflatable_castle[color=white,type=east]
cfm:inflatable_castle[color=white,type=south]
cfm:inflatable_castle[color=white,type=west]
cfm:inflatable_castle[color=white,type=horizontal_east_west]
cfm:inflatable_castle[color=white,type=horizontal_north_south]
cfm:inflatable_castle[color=white,type=corner_east_south]
cfm:inflatable_castle[color=white,type=corner_west_south]
cfm:inflatable_castle[color=white,type=corner_north_east]
cfm:inflatable_castle[color=white,type=corner_north_west]
cfm:inflatable_castle[color=white,type=three_north]
cfm:inflatable_castle[color=white,type=three_east]
cfm:inflatable_castle[color=white,type=three_south]
cfm:inflatable_castle[color=white,type=three_west]
cfm:inflatable_castle[color=white,type=center]
cfm:inflatable_castle[color=orange,type=none]
cfm:inflatable_castle[color=orange,type=north]
cfm:inflatable_castle[color=orange,type=east]
cfm:inflatable_castle[color=orange,type=south]
cfm:inflatable_castle[color=orange,type=west]
cfm:inflatable_castle[color=orange,type=horizontal_east_west]
cfm:inflatable_castle[color=orange,type=horizontal_north_south]
cfm:inflatable_castle[color=orange,type=corner_east_south]
cfm:inflatable_castle[color=orange,type=corner_west_south]
cfm:inflatable_castle[color=orange,type=corner_north_east]
cfm:inflatable_castle[color=orange,type=corner_north_west]
cfm:inflatable_castle[color=orange,type=three_north]
cfm:inflatable_castle[color=orange,type=three_east]
cfm:inflatable_castle[color=orange,type=three_south]
cfm:inflatable_castle[color=orange,type=three_west]
cfm:inflatable_castle[color=orange,type=center]
cfm:inflatable_castle[color=magenta,type=none]
cfm:inflatable_castle[color=magenta,type=north]
cfm:inflatable_castle[color=magenta,type=east]
cfm:inflatable_castle[color=magenta,type=south]
cfm:inflatable_castle[color=magenta,type=west]
cfm:inflatable_castle[color=magenta,type=horizontal_east_west]
cfm:inflatable_castle[color=magenta,type=horizontal_north_south]
cfm:inflatable_castle[color=magenta,type=corner_east_south]
cfm:inflatable_castle[color=magenta,type=corner_west_south]
cfm:inflatable_castle[color=magenta,type=corner_north_east]
cfm:inflatable_castle[color=magenta,type=corner_north_west]
cfm:inflatable_castle[color=magenta,type=three_north]
cfm:inflatable_castle[color=magenta,type=three_east]
cfm:inflatable_castle[color=magenta,type=three_south]
cfm:inflatable_castle[color=magenta,type=three_west]
cfm:inflatable_castle[color=magenta,type=center]
cfm:inflatable_castle[color=light_blue,type=none]
cfm:inflatable_castle[color=light_blue,type=north]
cfm:inflatable_castle[color=light_blue,type=east]
cfm:inflatable_castle[color=light_blue,type=south]
cfm:inflatable_castle[color=light_blue,type=west]
cfm:inflatable_castle[color=light_blue,type=horizontal_east_west]
cfm:inflatable_castle[color=light_blue,type=horizontal_north_south]
cfm:inflatable_castle[color=light_blue,type=corner_east_south]
cfm:inflatable_castle[color=light_blue,type=corner_west_south]
cfm:inflatable_castle[color=light_blue,type=corner_north_east]
cfm:inflatable_castle[color=light_blue,type=corner_north_west]
cfm:inflatable_castle[color=light_blue,type=three_north]
cfm:inflatable_castle[color=light_blue,type=three_east]
cfm:inflatable_castle[color=light_blue,type=three_south]
cfm:inflatable_castle[color=light_blue,type=three_west]
cfm:inflatable_castle[color=light_blue,type=center]
cfm:inflatable_castle[color=yellow,type=none]
cfm:inflatable_castle[color=yellow,type=north]
cfm:inflatable_castle[color=yellow,type=east]
cfm:inflatable_castle[color=yellow,type=south]
cfm:inflatable_castle[color=yellow,type=west]
cfm:inflatable_castle[color=yellow,type=horizontal_east_west]
cfm:inflatable_castle[color=yellow,type=horizontal_north_south]
cfm:inflatable_castle[color=yellow,type=corner_east_south]
cfm:inflatable_castle[color=yellow,type=corner_west_south]
cfm:inflatable_castle[color=yellow,type=corner_north_east]
cfm:inflatable_castle[color=yellow,type=corner_north_west]
cfm:inflatable_castle[color=yellow,type=three_north]
cfm:inflatable_castle[color=yellow,type=three_east]
cfm:inflatable_castle[color=yellow,type=three_south]
cfm:inflatable_castle[color=yellow,type=three_west]
cfm:inflatable_castle[color=yellow,type=center]
cfm:inflatable_castle[color=lime,type=none]
cfm:inflatable_castle[color=lime,type=north]
cfm:inflatable_castle[color=lime,type=east]
cfm:inflatable_castle[color=lime,type=south]
cfm:inflatable_castle[color=lime,type=west]
cfm:inflatable_castle[color=lime,type=horizontal_east_west]
cfm:inflatable_castle[color=lime,type=horizontal_north_south]
cfm:inflatable_castle[color=lime,type=corner_east_south]
cfm:inflatable_castle[color=lime,type=corner_west_south]
cfm:inflatable_castle[color=lime,type=corner_north_east]
cfm:inflatable_castle[color=lime,type=corner_north_west]
cfm:inflatable_castle[color=lime,type=three_north]
cfm:inflatable_castle[color=lime,type=three_east]
cfm:inflatable_castle[color=lime,type=three_south]
cfm:inflatable_castle[color=lime,type=three_west]
cfm:inflatable_castle[color=lime,type=center]
cfm:inflatable_castle[color=pink,type=none]
cfm:inflatable_castle[color=pink,type=north]
cfm:inflatable_castle[color=pink,type=east]
cfm:inflatable_castle[color=pink,type=south]
cfm:inflatable_castle[color=pink,type=west]
cfm:inflatable_castle[color=pink,type=horizontal_east_west]
cfm:inflatable_castle[color=pink,type=horizontal_north_south]
cfm:inflatable_castle[color=pink,type=corner_east_south]
cfm:inflatable_castle[color=pink,type=corner_west_south]
cfm:inflatable_castle[color=pink,type=corner_north_east]
cfm:inflatable_castle[color=pink,type=corner_north_west]
cfm:inflatable_castle[color=pink,type=three_north]
cfm:inflatable_castle[color=pink,type=three_east]
cfm:inflatable_castle[color=pink,type=three_south]
cfm:inflatable_castle[color=pink,type=three_west]
cfm:inflatable_castle[color=pink,type=center]
cfm:inflatable_castle[color=gray,type=none]
cfm:inflatable_castle[color=gray,type=north]
cfm:inflatable_castle[color=gray,type=east]
cfm:inflatable_castle[color=gray,type=south]
cfm:inflatable_castle[color=gray,type=west]
cfm:inflatable_castle[color=gray,type=horizontal_east_west]
cfm:inflatable_castle[color=gray,type=horizontal_north_south]
cfm:inflatable_castle[color=gray,type=corner_east_south]
cfm:inflatable_castle[color=gray,type=corner_west_south]
cfm:inflatable_castle[color=gray,type=corner_north_east]
cfm:inflatable_castle[color=gray,type=corner_north_west]
cfm:inflatable_castle[color=gray,type=three_north]
cfm:inflatable_castle[color=gray,type=three_east]
cfm:inflatable_castle[color=gray,type=three_south]
cfm:inflatable_castle[color=gray,type=three_west]
cfm:inflatable_castle[color=gray,type=center]
cfm:inflatable_castle[color=silver,type=none]
cfm:inflatable_castle[color=silver,type=north]
cfm:inflatable_castle[color=silver,type=east]
cfm:inflatable_castle[color=silver,type=south]
cfm:inflatable_castle[color=silver,type=west]
cfm:inflatable_castle[color=silver,type=horizontal_east_west]
cfm:inflatable_castle[color=silver,type=horizontal_north_south]
cfm:inflatable_castle[color=silver,type=corner_east_south]
cfm:inflatable_castle[color=silver,type=corner_west_south]
cfm:inflatable_castle[color=silver,type=corner_north_east]
cfm:inflatable_castle[color=silver,type=corner_north_west]
cfm:inflatable_castle[color=silver,type=three_north]
cfm:inflatable_castle[color=silver,type=three_east]
cfm:inflatable_castle[color=silver,type=three_south]
cfm:inflatable_castle[color=silver,type=three_west]
cfm:inflatable_castle[color=silver,type=center]
cfm:inflatable_castle[color=cyan,type=none]
cfm:inflatable_castle[color=cyan,type=north]
cfm:inflatable_castle[color=cyan,type=east]
cfm:inflatable_castle[color=cyan,type=south]
cfm:inflatable_castle[color=cyan,type=west]
cfm:inflatable_castle[color=cyan,type=horizontal_east_west]
cfm:inflatable_castle[color=cyan,type=horizontal_north_south]
cfm:inflatable_castle[color=cyan,type=corner_east_south]
cfm:inflatable_castle[color=cyan,type=corner_west_south]
cfm:inflatable_castle[color=cyan,type=corner_north_east]
cfm:inflatable_castle[color=cyan,type=corner_north_west]
cfm:inflatable_castle[color=cyan,type=three_north]
cfm:inflatable_castle[color=cyan,type=three_east]
cfm:inflatable_castle[color=cyan,type=three_south]
cfm:inflatable_castle[color=cyan,type=three_west]
cfm:inflatable_castle[color=cyan,type=center]
cfm:inflatable_castle[color=purple,type=none]
cfm:inflatable_castle[color=purple,type=north]
cfm:inflatable_castle[color=purple,type=east]
cfm:inflatable_castle[color=purple,type=south]
cfm:inflatable_castle[color=purple,type=west]
cfm:inflatable_castle[color=purple,type=horizontal_east_west]
cfm:inflatable_castle[color=purple,type=horizontal_north_south]
cfm:inflatable_castle[color=purple,type=corner_east_south]
cfm:inflatable_castle[color=purple,type=corner_west_south]
cfm:inflatable_castle[color=purple,type=corner_north_east]
cfm:inflatable_castle[color=purple,type=corner_north_west]
cfm:inflatable_castle[color=purple,type=three_north]
cfm:inflatable_castle[color=purple,type=three_east]
cfm:inflatable_castle[color=purple,type=three_south]
cfm:inflatable_castle[color=purple,type=three_west]
cfm:inflatable_castle[color=purple,type=center]
cfm:inflatable_castle[color=blue,type=none]
cfm:inflatable_castle[color=blue,type=north]
cfm:inflatable_castle[color=blue,type=east]
cfm:inflatable_castle[color=blue,type=south]
cfm:inflatable_castle[color=blue,type=west]
cfm:inflatable_castle[color=blue,type=horizontal_east_west]
cfm:inflatable_castle[color=blue,type=horizontal_north_south]
cfm:inflatable_castle[color=blue,type=corner_east_south]
cfm:inflatable_castle[color=blue,type=corner_west_south]
cfm:inflatable_castle[color=blue,type=corner_north_east]
cfm:inflatable_castle[color=blue,type=corner_north_west]
cfm:inflatable_castle[color=blue,type=three_north]
cfm:inflatable_castle[color=blue,type=three_east]
cfm:inflatable_castle[color=blue,type=three_south]
cfm:inflatable_castle[color=blue,type=three_west]
cfm:inflatable_castle[color=blue,type=center]
cfm:inflatable_castle[color=brown,type=none]
cfm:inflatable_castle[color=brown,type=north]
cfm:inflatable_castle[color=brown,type=east]
cfm:inflatable_castle[color=brown,type=south]
cfm:inflatable_castle[color=brown,type=west]
cfm:inflatable_castle[color=brown,type=horizontal_east_west]
cfm:inflatable_castle[color=brown,type=horizontal_north_south]
cfm:inflatable_castle[color=brown,type=corner_east_south]
cfm:inflatable_castle[color=brown,type=corner_west_south]
cfm:inflatable_castle[color=brown,type=corner_north_east]
cfm:inflatable_castle[color=brown,type=corner_north_west]
cfm:inflatable_castle[color=brown,type=three_north]
cfm:inflatable_castle[color=brown,type=three_east]
cfm:inflatable_castle[color=brown,type=three_south]
cfm:inflatable_castle[color=brown,type=three_west]
cfm:inflatable_castle[color=brown,type=center]
cfm:inflatable_castle[color=green,type=none]
cfm:inflatable_castle[color=green,type=north]
cfm:inflatable_castle[color=green,type=east]
cfm:inflatable_castle[color=green,type=south]
cfm:inflatable_castle[color=green,type=west]
cfm:inflatable_castle[color=green,type=horizontal_east_west]
cfm:inflatable_castle[color=green,type=horizontal_north_south]
cfm:inflatable_castle[color=green,type=corner_east_south]
cfm:inflatable_castle[color=green,type=corner_west_south]
cfm:inflatable_castle[color=green,type=corner_north_east]
cfm:inflatable_castle[color=green,type=corner_north_west]
cfm:inflatable_castle[color=green,type=three_north]
cfm:inflatable_castle[color=green,type=three_east]
cfm:inflatable_castle[color=green,type=three_south]
cfm:inflatable_castle[color=green,type=three_west]
cfm:inflatable_castle[color=green,type=center]
cfm:inflatable_castle[color=red,type=none]
cfm:inflatable_castle[color=red,type=north]
cfm:inflatable_castle[color=red,type=east]
cfm:inflatable_castle[color=red,type=south]
cfm:inflatable_castle[color=red,type=west]
cfm:inflatable_castle[color=red,type=horizontal_east_west]
cfm:inflatable_castle[color=red,type=horizontal_north_south]
cfm:inflatable_castle[color=red,type=corner_east_south]
cfm:inflatable_castle[color=red,type=corner_west_south]
cfm:inflatable_castle[color=red,type=corner_north_east]
cfm:inflatable_castle[color=red,type=corner_north_west]
cfm:inflatable_castle[color=red,type=three_north]
cfm:inflatable_castle[color=red,type=three_east]
cfm:inflatable_castle[color=red,type=three_south]
cfm:inflatable_castle[color=red,type=three_west]
cfm:inflatable_castle[color=red,type=center]
cfm:inflatable_castle[color=black,type=none]
cfm:inflatable_castle[color=black,type=north]
cfm:inflatable_castle[color=black,type=east]
cfm:inflatable_castle[color=black,type=south]
cfm:inflatable_castle[color=black,type=west]
cfm:inflatable_castle[color=black,type=horizontal_east_west]
cfm:inflatable_castle[color=black,type=horizontal_north_south]
cfm:inflatable_castle[color=black,type=corner_east_south]
cfm:inflatable_castle[color=black,type=corner_west_south]
cfm:inflatable_castle[color=black,type=corner_north_east]
cfm:inflatable_castle[color=black,type=corner_north_west]
cfm:inflatable_castle[color=black,type=three_north]
cfm:inflatable_castle[color=black,type=three_east]
cfm:inflatable_castle[color=black,type=three_south]
cfm:inflatable_castle[color=black,type=three_west]
cfm:inflatable_castle[color=black,type=center]
cfm:castle_netting[east=true,north=true,south=true,west=true]
cfm:castle_netting[east=true,north=true,south=true,west=false]
cfm:castle_netting[east=true,north=true,south=false,west=true]
cfm:castle_netting[east=true,north=true,south=false,west=false]
cfm:castle_netting[east=true,north=false,south=true,west=true]
cfm:castle_netting[east=true,north=false,south=true,west=false]
cfm:castle_netting[east=true,north=false,south=false,west=true]
cfm:castle_netting[east=true,north=false,south=false,west=false]
cfm:castle_netting[east=false,north=true,south=true,west=true]
cfm:castle_netting[east=false,north=true,south=true,west=false]
cfm:castle_netting[east=false,north=true,south=false,west=true]
cfm:castle_netting[east=false,north=true,south=false,west=false]
cfm:castle_netting[east=false,north=false,south=true,west=true]
cfm:castle_netting[east=false,north=false,south=true,west=false]
cfm:castle_netting[east=false,north=false,south=false,west=true]
cfm:castle_netting[east=false,north=false,south=false,west=false]
galacticraftcore:crude_oil_still[level=0]
galacticraftcore:crude_oil_still[level=1]
galacticraftcore:crude_oil_still[level=2]
galacticraftcore:crude_oil_still[level=3]
galacticraftcore:crude_oil_still[level=4]
galacticraftcore:crude_oil_still[level=5]
galacticraftcore:crude_oil_still[level=6]
galacticraftcore:crude_oil_still[level=7]
galacticraftcore:crude_oil_still[level=8]
galacticraftcore:crude_oil_still[level=9]
galacticraftcore:crude_oil_still[level=10]
galacticraftcore:crude_oil_still[level=11]
galacticraftcore:crude_oil_still[level=12]
galacticraftcore:crude_oil_still[level=13]
galacticraftcore:crude_oil_still[level=14]
galacticraftcore:crude_oil_still[level=15]
galacticraftcore:fuel[level=0]
galacticraftcore:fuel[level=1]
galacticraftcore:fuel[level=2]
galacticraftcore:fuel[level=3]
galacticraftcore:fuel[level=4]
galacticraftcore:fuel[level=5]
galacticraftcore:fuel[level=6]
galacticraftcore:fuel[level=7]
galacticraftcore:fuel[level=8]
galacticraftcore:fuel[level=9]
galacticraftcore:fuel[level=10]
galacticraftcore:fuel[level=11]
galacticraftcore:fuel[level=12]
galacticraftcore:fuel[level=13]
galacticraftcore:fuel[level=14]
galacticraftcore:fuel[level=15]
galacticraftcore:landing_pad[type=rocket]
galacticraftcore:landing_pad[type=buggy]
galacticraftcore:landing_pad_full[type=rocket]
galacticraftcore:landing_pad_full[type=buggy]
galacticraftcore:unlit_torch[facing=up]
galacticraftcore:unlit_torch[facing=north]
galacticraftcore:unlit_torch[facing=south]
galacticraftcore:unlit_torch[facing=west]
galacticraftcore:unlit_torch[facing=east]
galacticraftcore:unlit_torch_lit[facing=up]
galacticraftcore:unlit_torch_lit[facing=north]
galacticraftcore:unlit_torch_lit[facing=south]
galacticraftcore:unlit_torch_lit[facing=west]
galacticraftcore:unlit_torch_lit[facing=east]
galacticraftcore:breatheable_air[thermal=true]
galacticraftcore:breatheable_air[thermal=false]
galacticraftcore:bright_air
galacticraftcore:bright_breathable_air[thermal=true]
galacticraftcore:bright_breathable_air[thermal=false]
galacticraftcore:distributor[facing=north]
galacticraftcore:distributor[facing=south]
galacticraftcore:distributor[facing=west]
galacticraftcore:distributor[facing=east]
galacticraftcore:collector[facing=north]
galacticraftcore:collector[facing=south]
galacticraftcore:collector[facing=west]
galacticraftcore:collector[facing=east]
galacticraftcore:oxygen_compressor[facing=north,type=compressor]
galacticraftcore:oxygen_compressor[facing=north,type=decompressor]
galacticraftcore:oxygen_compressor[facing=south,type=compressor]
galacticraftcore:oxygen_compressor[facing=south,type=decompressor]
galacticraftcore:oxygen_compressor[facing=west,type=compressor]
galacticraftcore:oxygen_compressor[facing=west,type=decompressor]
galacticraftcore:oxygen_compressor[facing=east,type=compressor]
galacticraftcore:oxygen_compressor[facing=east,type=decompressor]
galacticraftcore:sealer[facing=north]
galacticraftcore:sealer[facing=south]
galacticraftcore:sealer[facing=west]
galacticraftcore:sealer[facing=east]
galacticraftcore:oxygen_detector[active=true]
galacticraftcore:oxygen_detector[active=false]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:refinery[facing=north]
galacticraftcore:refinery[facing=south]
galacticraftcore:refinery[facing=west]
galacticraftcore:refinery[facing=east]
galacticraftcore:fuel_loader[facing=north,msm=lr]
galacticraftcore:fuel_loader[facing=north,msm=lb]
galacticraftcore:fuel_loader[facing=north,msm=rl]
galacticraftcore:fuel_loader[facing=north,msm=rb]
galacticraftcore:fuel_loader[facing=north,msm=bl]
galacticraftcore:fuel_loader[facing=north,msm=br]
galacticraftcore:fuel_loader[facing=south,msm=lr]
galacticraftcore:fuel_loader[facing=south,msm=lb]
galacticraftcore:fuel_loader[facing=south,msm=rl]
galacticraftcore:fuel_loader[facing=south,msm=rb]
galacticraftcore:fuel_loader[facing=south,msm=bl]
galacticraftcore:fuel_loader[facing=south,msm=br]
galacticraftcore:fuel_loader[facing=west,msm=lr]
galacticraftcore:fuel_loader[facing=west,msm=lb]
galacticraftcore:fuel_loader[facing=west,msm=rl]
galacticraftcore:fuel_loader[facing=west,msm=rb]
galacticraftcore:fuel_loader[facing=west,msm=bl]
galacticraftcore:fuel_loader[facing=west,msm=br]
galacticraftcore:fuel_loader[facing=east,msm=lr]
galacticraftcore:fuel_loader[facing=east,msm=lb]
galacticraftcore:fuel_loader[facing=east,msm=rl]
galacticraftcore:fuel_loader[facing=east,msm=rb]
galacticraftcore:fuel_loader[facing=east,msm=bl]
galacticraftcore:fuel_loader[facing=east,msm=br]
galacticraftcore:cargo[facing=north,type=cargo_loader]
galacticraftcore:cargo[facing=north,type=cargo_unloader]
galacticraftcore:cargo[facing=south,type=cargo_loader]
galacticraftcore:cargo[facing=south,type=cargo_unloader]
galacticraftcore:cargo[facing=west,type=cargo_loader]
galacticraftcore:cargo[facing=west,type=cargo_unloader]
galacticraftcore:cargo[facing=east,type=cargo_loader]
galacticraftcore:cargo[facing=east,type=cargo_unloader]
galacticraftcore:rocket_workbench
galacticraftcore:compact_workbench[facing=north]
galacticraftcore:compact_workbench[facing=south]
galacticraftcore:compact_workbench[facing=west]
galacticraftcore:compact_workbench[facing=east]
galacticraftcore:basic_block_core[basictype=deco_block_0]
galacticraftcore:basic_block_core[basictype=deco_block_1]
galacticraftcore:basic_block_core[basictype=ore_copper_gc]
galacticraftcore:basic_block_core[basictype=ore_tin_gc]
galacticraftcore:basic_block_core[basictype=ore_aluminum_gc]
galacticraftcore:basic_block_core[basictype=ore_silicon]
galacticraftcore:basic_block_core[basictype=block_copper_gc]
galacticraftcore:basic_block_core[basictype=block_tin_gc]
galacticraftcore:basic_block_core[basictype=block_aluminum_gc]
galacticraftcore:basic_block_core[basictype=block_meteoric_iron_gc]
galacticraftcore:basic_block_core[basictype=block_silicon_gc]
galacticraftcore:air_lock_frame[airlocktype=air_lock_frame]
galacticraftcore:air_lock_frame[airlocktype=air_lock_controller]
galacticraftcore:air_lock_seal[connection=x]
galacticraftcore:air_lock_seal[connection=z]
galacticraftcore:air_lock_seal[connection=flat]
galacticraftcore:space_glass_clear[modeltype=standard,rot=0]
galacticraftcore:space_glass_clear[modeltype=standard,rot=y]
galacticraftcore:space_glass_clear[modeltype=standard,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=u]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=d]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=0]
galacticraftcore:space_glass_strong[modeltype=standard,rot=y]
galacticraftcore:space_glass_strong[modeltype=standard,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=u]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=d]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:magnetic_table[facing=down]
galacticraftcore:magnetic_table[facing=up]
galacticraftcore:magnetic_table[facing=north]
galacticraftcore:magnetic_table[facing=south]
galacticraftcore:magnetic_table[facing=west]
galacticraftcore:magnetic_table[facing=east]
galacticraftcore:enclosed[type=enclosed_hv_cable]
galacticraftcore:enclosed[type=enclosed_fluid_pipe]
galacticraftcore:enclosed[type=enclosed_copper_cable]
galacticraftcore:enclosed[type=enclosed_gold_cable]
galacticraftcore:enclosed[type=enclosed_te_conduit]
galacticraftcore:enclosed[type=enclosed_glass_fibre_cable]
galacticraftcore:enclosed[type=enclosed_lv_cable]
galacticraftcore:enclosed[type=enclosed_pipe_items_stone]
galacticraftcore:enclosed[type=enclosed_pipe_items_cobblestone]
galacticraftcore:enclosed[type=enclosed_pipe_fluids_stone]
galacticraftcore:enclosed[type=enclosed_pipe_fluids_cobblestone]
galacticraftcore:enclosed[type=enclosed_pipe_power_stone]
galacticraftcore:enclosed[type=enclosed_pipe_power_gold]
galacticraftcore:enclosed[type=enclosed_me_cable]
galacticraftcore:enclosed[type=enclosed_aluminum_wire]
galacticraftcore:enclosed[type=enclosed_heavy_aluminum_wire]
galacticraftcore:space_station_base
galacticraftcore:block_multi[rendertype=0,type=solar]
galacticraftcore:block_multi[rendertype=0,type=ss_base]
galacticraftcore:block_multi[rendertype=0,type=rocket_pad]
galacticraftcore:block_multi[rendertype=0,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=0,type=solar_panel]
galacticraftcore:block_multi[rendertype=0,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=0,type=buggy_pad]
galacticraftcore:block_multi[rendertype=0,type=miner_base]
galacticraftcore:block_multi[rendertype=0,type=dish_large]
galacticraftcore:block_multi[rendertype=0,type=laser_turret]
galacticraftcore:block_multi[rendertype=1,type=solar]
galacticraftcore:block_multi[rendertype=1,type=ss_base]
galacticraftcore:block_multi[rendertype=1,type=rocket_pad]
galacticraftcore:block_multi[rendertype=1,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=1,type=solar_panel]
galacticraftcore:block_multi[rendertype=1,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=1,type=buggy_pad]
galacticraftcore:block_multi[rendertype=1,type=miner_base]
galacticraftcore:block_multi[rendertype=1,type=dish_large]
galacticraftcore:block_multi[rendertype=1,type=laser_turret]
galacticraftcore:block_multi[rendertype=2,type=solar]
galacticraftcore:block_multi[rendertype=2,type=ss_base]
galacticraftcore:block_multi[rendertype=2,type=rocket_pad]
galacticraftcore:block_multi[rendertype=2,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=2,type=solar_panel]
galacticraftcore:block_multi[rendertype=2,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=2,type=buggy_pad]
galacticraftcore:block_multi[rendertype=2,type=miner_base]
galacticraftcore:block_multi[rendertype=2,type=dish_large]
galacticraftcore:block_multi[rendertype=2,type=laser_turret]
galacticraftcore:block_multi[rendertype=3,type=solar]
galacticraftcore:block_multi[rendertype=3,type=ss_base]
galacticraftcore:block_multi[rendertype=3,type=rocket_pad]
galacticraftcore:block_multi[rendertype=3,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=3,type=solar_panel]
galacticraftcore:block_multi[rendertype=3,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=3,type=buggy_pad]
galacticraftcore:block_multi[rendertype=3,type=miner_base]
galacticraftcore:block_multi[rendertype=3,type=dish_large]
galacticraftcore:block_multi[rendertype=3,type=laser_turret]
galacticraftcore:block_multi[rendertype=4,type=solar]
galacticraftcore:block_multi[rendertype=4,type=ss_base]
galacticraftcore:block_multi[rendertype=4,type=rocket_pad]
galacticraftcore:block_multi[rendertype=4,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=4,type=solar_panel]
galacticraftcore:block_multi[rendertype=4,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=4,type=buggy_pad]
galacticraftcore:block_multi[rendertype=4,type=miner_base]
galacticraftcore:block_multi[rendertype=4,type=dish_large]
galacticraftcore:block_multi[rendertype=4,type=laser_turret]
galacticraftcore:block_multi[rendertype=5,type=solar]
galacticraftcore:block_multi[rendertype=5,type=ss_base]
galacticraftcore:block_multi[rendertype=5,type=rocket_pad]
galacticraftcore:block_multi[rendertype=5,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=5,type=solar_panel]
galacticraftcore:block_multi[rendertype=5,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=5,type=buggy_pad]
galacticraftcore:block_multi[rendertype=5,type=miner_base]
galacticraftcore:block_multi[rendertype=5,type=dish_large]
galacticraftcore:block_multi[rendertype=5,type=laser_turret]
galacticraftcore:block_multi[rendertype=6,type=solar]
galacticraftcore:block_multi[rendertype=6,type=ss_base]
galacticraftcore:block_multi[rendertype=6,type=rocket_pad]
galacticraftcore:block_multi[rendertype=6,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=6,type=solar_panel]
galacticraftcore:block_multi[rendertype=6,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=6,type=buggy_pad]
galacticraftcore:block_multi[rendertype=6,type=miner_base]
galacticraftcore:block_multi[rendertype=6,type=dish_large]
galacticraftcore:block_multi[rendertype=6,type=laser_turret]
galacticraftcore:block_multi[rendertype=7,type=solar]
galacticraftcore:block_multi[rendertype=7,type=ss_base]
galacticraftcore:block_multi[rendertype=7,type=rocket_pad]
galacticraftcore:block_multi[rendertype=7,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=7,type=solar_panel]
galacticraftcore:block_multi[rendertype=7,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=7,type=buggy_pad]
galacticraftcore:block_multi[rendertype=7,type=miner_base]
galacticraftcore:block_multi[rendertype=7,type=dish_large]
galacticraftcore:block_multi[rendertype=7,type=laser_turret]
galacticraftcore:parachest[color=white,facing=north]
galacticraftcore:parachest[color=white,facing=south]
galacticraftcore:parachest[color=white,facing=west]
galacticraftcore:parachest[color=white,facing=east]
galacticraftcore:parachest[color=orange,facing=north]
galacticraftcore:parachest[color=orange,facing=south]
galacticraftcore:parachest[color=orange,facing=west]
galacticraftcore:parachest[color=orange,facing=east]
galacticraftcore:parachest[color=magenta,facing=north]
galacticraftcore:parachest[color=magenta,facing=south]
galacticraftcore:parachest[color=magenta,facing=west]
galacticraftcore:parachest[color=magenta,facing=east]
galacticraftcore:parachest[color=light_blue,facing=north]
galacticraftcore:parachest[color=light_blue,facing=south]
galacticraftcore:parachest[color=light_blue,facing=west]
galacticraftcore:parachest[color=light_blue,facing=east]
galacticraftcore:parachest[color=yellow,facing=north]
galacticraftcore:parachest[color=yellow,facing=south]
galacticraftcore:parachest[color=yellow,facing=west]
galacticraftcore:parachest[color=yellow,facing=east]
galacticraftcore:parachest[color=lime,facing=north]
galacticraftcore:parachest[color=lime,facing=south]
galacticraftcore:parachest[color=lime,facing=west]
galacticraftcore:parachest[color=lime,facing=east]
galacticraftcore:parachest[color=pink,facing=north]
galacticraftcore:parachest[color=pink,facing=south]
galacticraftcore:parachest[color=pink,facing=west]
galacticraftcore:parachest[color=pink,facing=east]
galacticraftcore:parachest[color=gray,facing=north]
galacticraftcore:parachest[color=gray,facing=south]
galacticraftcore:parachest[color=gray,facing=west]
galacticraftcore:parachest[color=gray,facing=east]
galacticraftcore:parachest[color=silver,facing=north]
galacticraftcore:parachest[color=silver,facing=south]
galacticraftcore:parachest[color=silver,facing=west]
galacticraftcore:parachest[color=silver,facing=east]
galacticraftcore:parachest[color=cyan,facing=north]
galacticraftcore:parachest[color=cyan,facing=south]
galacticraftcore:parachest[color=cyan,facing=west]
galacticraftcore:parachest[color=cyan,facing=east]
galacticraftcore:parachest[color=purple,facing=north]
galacticraftcore:parachest[color=purple,facing=south]
galacticraftcore:parachest[color=purple,facing=west]
galacticraftcore:parachest[color=purple,facing=east]
galacticraftcore:parachest[color=blue,facing=north]
galacticraftcore:parachest[color=blue,facing=south]
galacticraftcore:parachest[color=blue,facing=west]
galacticraftcore:parachest[color=blue,facing=east]
galacticraftcore:parachest[color=brown,facing=north]
galacticraftcore:parachest[color=brown,facing=south]
galacticraftcore:parachest[color=brown,facing=west]
galacticraftcore:parachest[color=brown,facing=east]
galacticraftcore:parachest[color=green,facing=north]
galacticraftcore:parachest[color=green,facing=south]
galacticraftcore:parachest[color=green,facing=west]
galacticraftcore:parachest[color=green,facing=east]
galacticraftcore:parachest[color=red,facing=north]
galacticraftcore:parachest[color=red,facing=south]
galacticraftcore:parachest[color=red,facing=west]
galacticraftcore:parachest[color=red,facing=east]
galacticraftcore:parachest[color=black,facing=north]
galacticraftcore:parachest[color=black,facing=south]
galacticraftcore:parachest[color=black,facing=west]
galacticraftcore:parachest[color=black,facing=east]
galacticraftcore:solar[facing=north,type=basic_solar]
galacticraftcore:solar[facing=north,type=advanced_solar]
galacticraftcore:solar[facing=south,type=basic_solar]
galacticraftcore:solar[facing=south,type=advanced_solar]
galacticraftcore:solar[facing=west,type=basic_solar]
galacticraftcore:solar[facing=west,type=advanced_solar]
galacticraftcore:solar[facing=east,type=basic_solar]
galacticraftcore:solar[facing=east,type=advanced_solar]
galacticraftcore:dishbase
galacticraftcore:machine[facing=north,type=coal_generator]
galacticraftcore:machine[facing=north,type=ingot_compressor]
galacticraftcore:machine[facing=south,type=coal_generator]
galacticraftcore:machine[facing=south,type=ingot_compressor]
galacticraftcore:machine[facing=west,type=coal_generator]
galacticraftcore:machine[facing=west,type=ingot_compressor]
galacticraftcore:machine[facing=east,type=coal_generator]
galacticraftcore:machine[facing=east,type=ingot_compressor]
galacticraftcore:machine2[facing=north,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=br,type=deconstructor]
galacticraftcore:machine3[facing=north,type=painter]
galacticraftcore:machine3[facing=south,type=painter]
galacticraftcore:machine3[facing=west,type=painter]
galacticraftcore:machine3[facing=east,type=painter]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine4[facing=north,msm=lr,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=lb,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=rl,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=rb,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=bl,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=br,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=lr,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=lb,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=rl,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=rb,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=bl,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=br,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=lr,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=lb,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=rl,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=rb,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=bl,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=br,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=lr,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=lb,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=rl,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=rb,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=bl,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=br,type=advanced_compressor]
galacticraftcore:panel_lighting[type=square]
galacticraftcore:panel_lighting[type=spots]
galacticraftcore:panel_lighting[type=linear]
galacticraftcore:panel_lighting[type=sf]
galacticraftcore:panel_lighting[type=sfdiag]
galacticraftcore:glowstone_torch[facing=up]
galacticraftcore:glowstone_torch[facing=north]
galacticraftcore:glowstone_torch[facing=south]
galacticraftcore:glowstone_torch[facing=west]
galacticraftcore:glowstone_torch[facing=east]
galacticraftcore:fallen_meteor
galacticraftcore:basic_block_moon[basictypemoon=ore_copper_moon]
galacticraftcore:basic_block_moon[basictypemoon=ore_tin_moon]
galacticraftcore:basic_block_moon[basictypemoon=ore_cheese_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_dirt_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_stone]
galacticraftcore:basic_block_moon[basictypemoon=moon_turf]
galacticraftcore:basic_block_moon[basictypemoon=ore_sapphire_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_dungeon_brick]
galacticraftcore:cheese[bites=0]
galacticraftcore:cheese[bites=1]
galacticraftcore:cheese[bites=2]
galacticraftcore:cheese[bites=3]
galacticraftcore:cheese[bites=4]
galacticraftcore:cheese[bites=5]
galacticraftcore:cheese[bites=6]
galacticraftcore:spin_thruster[facing=north,rev=true]
galacticraftcore:spin_thruster[facing=north,rev=false]
galacticraftcore:spin_thruster[facing=south,rev=true]
galacticraftcore:spin_thruster[facing=south,rev=false]
galacticraftcore:spin_thruster[facing=west,rev=true]
galacticraftcore:spin_thruster[facing=west,rev=false]
galacticraftcore:spin_thruster[facing=east,rev=true]
galacticraftcore:spin_thruster[facing=east,rev=false]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=false,up=false]
galacticraftcore:telemetry
galacticraftcore:arclamp[facing=down]
galacticraftcore:arclamp[facing=up]
galacticraftcore:arclamp[facing=north]
galacticraftcore:arclamp[facing=south]
galacticraftcore:arclamp[facing=west]
galacticraftcore:arclamp[facing=east]
galacticraftcore:treasure_chest[facing=north]
galacticraftcore:treasure_chest[facing=south]
galacticraftcore:treasure_chest[facing=west]
galacticraftcore:treasure_chest[facing=east]
galacticraftcore:fluid_tank[down=true,up=true]
galacticraftcore:fluid_tank[down=true,up=false]
galacticraftcore:fluid_tank[down=false,up=true]
galacticraftcore:fluid_tank[down=false,up=false]
galacticraftcore:boss_spawner
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=outer_right]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:slab_gc_half[half=top,variant=tin_slab_1]
galacticraftcore:slab_gc_half[half=top,variant=tin_slab_2]
galacticraftcore:slab_gc_half[half=top,variant=moon_slab]
galacticraftcore:slab_gc_half[half=top,variant=moon_bricks_slab]
galacticraftcore:slab_gc_half[half=top,variant=mars_slab]
galacticraftcore:slab_gc_half[half=top,variant=mars_bricks_slab]
galacticraftcore:slab_gc_half[half=top,variant=asteroids_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=tin_slab_1]
galacticraftcore:slab_gc_half[half=bottom,variant=tin_slab_2]
galacticraftcore:slab_gc_half[half=bottom,variant=moon_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=moon_bricks_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=mars_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=mars_bricks_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=asteroids_slab]
galacticraftcore:slab_gc_double[variant=tin_slab_1]
galacticraftcore:slab_gc_double[variant=tin_slab_2]
galacticraftcore:slab_gc_double[variant=moon_slab]
galacticraftcore:slab_gc_double[variant=moon_bricks_slab]
galacticraftcore:slab_gc_double[variant=mars_slab]
galacticraftcore:slab_gc_double[variant=mars_bricks_slab]
galacticraftcore:slab_gc_double[variant=asteroids_slab]
galacticraftcore:concealed_redstone[power=0]
galacticraftcore:concealed_redstone[power=1]
galacticraftcore:concealed_redstone[power=2]
galacticraftcore:concealed_redstone[power=3]
galacticraftcore:concealed_redstone[power=4]
galacticraftcore:concealed_redstone[power=5]
galacticraftcore:concealed_redstone[power=6]
galacticraftcore:concealed_redstone[power=7]
galacticraftcore:concealed_redstone[power=8]
galacticraftcore:concealed_redstone[power=9]
galacticraftcore:concealed_redstone[power=10]
galacticraftcore:concealed_redstone[power=11]
galacticraftcore:concealed_redstone[power=12]
galacticraftcore:concealed_redstone[power=13]
galacticraftcore:concealed_redstone[power=14]
galacticraftcore:concealed_redstone[power=15]
galacticraftcore:concealed_repeater_pow[delay=1,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=east,locked=false]
galacticraftcore:concealed_detector[det=true,facing=0,var=0]
galacticraftcore:concealed_detector[det=true,facing=0,var=1]
galacticraftcore:concealed_detector[det=true,facing=1,var=0]
galacticraftcore:concealed_detector[det=true,facing=1,var=1]
galacticraftcore:concealed_detector[det=true,facing=2,var=0]
galacticraftcore:concealed_detector[det=true,facing=2,var=1]
galacticraftcore:concealed_detector[det=true,facing=3,var=0]
galacticraftcore:concealed_detector[det=true,facing=3,var=1]
galacticraftcore:concealed_detector[det=false,facing=0,var=0]
galacticraftcore:concealed_detector[det=false,facing=0,var=1]
galacticraftcore:concealed_detector[det=false,facing=1,var=0]
galacticraftcore:concealed_detector[det=false,facing=1,var=1]
galacticraftcore:concealed_detector[det=false,facing=2,var=0]
galacticraftcore:concealed_detector[det=false,facing=2,var=1]
galacticraftcore:concealed_detector[det=false,facing=3,var=0]
galacticraftcore:concealed_detector[det=false,facing=3,var=1]
galacticraftcore:platform[type=none]
galacticraftcore:platform[type=sw]
galacticraftcore:platform[type=nw]
galacticraftcore:platform[type=se]
galacticraftcore:platform[type=ne]
galacticraftcore:emergency_box[kit=true]
galacticraftcore:emergency_box[kit=false]
galacticraftcore:grating[level=0]
galacticraftcore:grating[level=1]
galacticraftcore:grating[level=2]
galacticraftcore:grating[level=3]
galacticraftcore:grating[level=4]
galacticraftcore:grating[level=5]
galacticraftcore:grating[level=6]
galacticraftcore:grating[level=7]
galacticraftcore:grating[level=8]
galacticraftcore:grating[level=9]
galacticraftcore:grating[level=10]
galacticraftcore:grating[level=11]
galacticraftcore:grating[level=12]
galacticraftcore:grating[level=13]
galacticraftcore:grating[level=14]
galacticraftcore:grating[level=15]
galacticraftcore:grating1[level=0]
galacticraftcore:grating1[level=1]
galacticraftcore:grating1[level=2]
galacticraftcore:grating1[level=3]
galacticraftcore:grating1[level=4]
galacticraftcore:grating1[level=5]
galacticraftcore:grating1[level=6]
galacticraftcore:grating1[level=7]
galacticraftcore:grating1[level=8]
galacticraftcore:grating1[level=9]
galacticraftcore:grating1[level=10]
galacticraftcore:grating1[level=11]
galacticraftcore:grating1[level=12]
galacticraftcore:grating1[level=13]
galacticraftcore:grating1[level=14]
galacticraftcore:grating1[level=15]
galacticraftcore:grating2[level=0]
galacticraftcore:grating2[level=1]
galacticraftcore:grating2[level=2]
galacticraftcore:grating2[level=3]
galacticraftcore:grating2[level=4]
galacticraftcore:grating2[level=5]
galacticraftcore:grating2[level=6]
galacticraftcore:grating2[level=7]
galacticraftcore:grating2[level=8]
galacticraftcore:grating2[level=9]
galacticraftcore:grating2[level=10]
galacticraftcore:grating2[level=11]
galacticraftcore:grating2[level=12]
galacticraftcore:grating2[level=13]
galacticraftcore:grating2[level=14]
galacticraftcore:grating2[level=15]
galacticraftplanets:sludge[level=0]
galacticraftplanets:sludge[level=1]
galacticraftplanets:sludge[level=2]
galacticraftplanets:sludge[level=3]
galacticraftplanets:sludge[level=4]
galacticraftplanets:sludge[level=5]
galacticraftplanets:sludge[level=6]
galacticraftplanets:sludge[level=7]
galacticraftplanets:sludge[level=8]
galacticraftplanets:sludge[level=9]
galacticraftplanets:sludge[level=10]
galacticraftplanets:sludge[level=11]
galacticraftplanets:sludge[level=12]
galacticraftplanets:sludge[level=13]
galacticraftplanets:sludge[level=14]
galacticraftplanets:sludge[level=15]
galacticraftplanets:treasure_t2[facing=north]
galacticraftplanets:treasure_t2[facing=south]
galacticraftplanets:treasure_t2[facing=west]
galacticraftplanets:treasure_t2[facing=east]
galacticraftplanets:mars[basictypemars=ore_copper_mars]
galacticraftplanets:mars[basictypemars=ore_tin_mars]
galacticraftplanets:mars[basictypemars=ore_desh_mars]
galacticraftplanets:mars[basictypemars=ore_iron_mars]
galacticraftplanets:mars[basictypemars=cobblestone]
galacticraftplanets:mars[basictypemars=mars_surface]
galacticraftplanets:mars[basictypemars=mars_middle]
galacticraftplanets:mars[basictypemars=dungeon_brick]
galacticraftplanets:mars[basictypemars=desh_block]
galacticraftplanets:mars[basictypemars=mars_stone]
galacticraftplanets:cavern_vines[vinetype=vine_0]
galacticraftplanets:cavern_vines[vinetype=vine_1]
galacticraftplanets:cavern_vines[vinetype=vine_2]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=red]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=blue]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=yellow]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=red]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=blue]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=yellow]
galacticraftplanets:creeper_egg
galacticraftplanets:mars_machine[facing=north,type=terraformer]
galacticraftplanets:mars_machine[facing=north,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=north,type=launch_controller]
galacticraftplanets:mars_machine[facing=south,type=terraformer]
galacticraftplanets:mars_machine[facing=south,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=south,type=launch_controller]
galacticraftplanets:mars_machine[facing=west,type=terraformer]
galacticraftplanets:mars_machine[facing=west,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=west,type=launch_controller]
galacticraftplanets:mars_machine[facing=east,type=terraformer]
galacticraftplanets:mars_machine[facing=east,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=east,type=launch_controller]
galacticraftplanets:mars_machine_t2[facing=north,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=north,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=north,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=south,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=south,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=south,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=west,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=west,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=west,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=east,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=east,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=east,type=electrolyzer]
galacticraftplanets:boss_spawner_mars
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=outer_right]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_0]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_1]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_2]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_aluminum_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_ilmenite_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_iron_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_deco]
galacticraftplanets:asteroids_block[basictypeasteroids=titanium_block]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:beam_reflector
galacticraftplanets:beam_receiver[facing=down]
galacticraftplanets:beam_receiver[facing=up]
galacticraftplanets:beam_receiver[facing=north]
galacticraftplanets:beam_receiver[facing=south]
galacticraftplanets:beam_receiver[facing=west]
galacticraftplanets:beam_receiver[facing=east]
galacticraftplanets:telepad_short
galacticraftplanets:telepad_fake[connectable=true,top=true]
galacticraftplanets:telepad_fake[connectable=true,top=false]
galacticraftplanets:telepad_fake[connectable=false,top=true]
galacticraftplanets:telepad_fake[connectable=false,top=false]
galacticraftplanets:dense_ice
galacticraftplanets:miner_base
galacticraftplanets:miner_base_full
galacticraftplanets:spacewart[age=0]
galacticraftplanets:spacewart[age=1]
galacticraftplanets:spacewart[age=2]
galacticraftplanets:spacewart[age=3]
galacticraftplanets:sulphuric_acid[level=0]
galacticraftplanets:sulphuric_acid[level=1]
galacticraftplanets:sulphuric_acid[level=2]
galacticraftplanets:sulphuric_acid[level=3]
galacticraftplanets:sulphuric_acid[level=4]
galacticraftplanets:sulphuric_acid[level=5]
galacticraftplanets:sulphuric_acid[level=6]
galacticraftplanets:sulphuric_acid[level=7]
galacticraftplanets:sulphuric_acid[level=8]
galacticraftplanets:sulphuric_acid[level=9]
galacticraftplanets:sulphuric_acid[level=10]
galacticraftplanets:sulphuric_acid[level=11]
galacticraftplanets:sulphuric_acid[level=12]
galacticraftplanets:sulphuric_acid[level=13]
galacticraftplanets:sulphuric_acid[level=14]
galacticraftplanets:sulphuric_acid[level=15]
galacticraftplanets:venus[basictypevenus=venus_rock_0]
galacticraftplanets:venus[basictypevenus=venus_rock_1]
galacticraftplanets:venus[basictypevenus=venus_rock_2]
galacticraftplanets:venus[basictypevenus=venus_rock_3]
galacticraftplanets:venus[basictypevenus=dungeon_brick_venus_1]
galacticraftplanets:venus[basictypevenus=dungeon_brick_venus_2]
galacticraftplanets:venus[basictypevenus=venus_ore_aluminum]
galacticraftplanets:venus[basictypevenus=venus_ore_copper]
galacticraftplanets:venus[basictypevenus=venus_ore_galena]
galacticraftplanets:venus[basictypevenus=venus_ore_quartz]
galacticraftplanets:venus[basictypevenus=venus_ore_silicon]
galacticraftplanets:venus[basictypevenus=venus_ore_tin]
galacticraftplanets:venus[basictypevenus=lead_block]
galacticraftplanets:venus[basictypevenus=venus_ore_solar]
galacticraftplanets:spout
galacticraftplanets:boss_spawner_venus
galacticraftplanets:treasure_t3[facing=north]
galacticraftplanets:treasure_t3[facing=south]
galacticraftplanets:treasure_t3[facing=west]
galacticraftplanets:treasure_t3[facing=east]
galacticraftplanets:web_torch[webtype=web_torch_0]
galacticraftplanets:web_torch[webtype=web_torch_1]
galacticraftplanets:geothermal_generator[active=true,facing=north]
galacticraftplanets:geothermal_generator[active=true,facing=south]
galacticraftplanets:geothermal_generator[active=true,facing=west]
galacticraftplanets:geothermal_generator[active=true,facing=east]
galacticraftplanets:geothermal_generator[active=false,facing=north]
galacticraftplanets:geothermal_generator[active=false,facing=south]
galacticraftplanets:geothermal_generator[active=false,facing=west]
galacticraftplanets:geothermal_generator[active=false,facing=east]
galacticraftplanets:crashed_probe[facing=north]
galacticraftplanets:crashed_probe[facing=south]
galacticraftplanets:crashed_probe[facing=west]
galacticraftplanets:crashed_probe[facing=east]
galacticraftplanets:venus_rock_scorched
galacticraftplanets:solar_array_module
galacticraftplanets:solar_array_controller[facing=north]
galacticraftplanets:solar_array_controller[facing=south]
galacticraftplanets:solar_array_controller[facing=west]
galacticraftplanets:solar_array_controller[facing=east]
galacticraftplanets:laser_turret[facing=north]
galacticraftplanets:laser_turret[facing=south]
galacticraftplanets:laser_turret[facing=west]
galacticraftplanets:laser_turret[facing=east]
iceandfire:lectern[facing=north]
iceandfire:lectern[facing=south]
iceandfire:lectern[facing=west]
iceandfire:lectern[facing=east]
iceandfire:podium[variant=oak]
iceandfire:podium[variant=spruce]
iceandfire:podium[variant=birch]
iceandfire:podium[variant=jungle]
iceandfire:podium[variant=acacia]
iceandfire:podium[variant=dark_oak]
iceandfire:fire_lily
iceandfire:frost_lily
iceandfire:goldpile[layers=1]
iceandfire:goldpile[layers=2]
iceandfire:goldpile[layers=3]
iceandfire:goldpile[layers=4]
iceandfire:goldpile[layers=5]
iceandfire:goldpile[layers=6]
iceandfire:goldpile[layers=7]
iceandfire:goldpile[layers=8]
iceandfire:silverpile[layers=1]
iceandfire:silverpile[layers=2]
iceandfire:silverpile[layers=3]
iceandfire:silverpile[layers=4]
iceandfire:silverpile[layers=5]
iceandfire:silverpile[layers=6]
iceandfire:silverpile[layers=7]
iceandfire:silverpile[layers=8]
iceandfire:silver_ore
iceandfire:sapphire_ore
iceandfire:silver_block
iceandfire:sapphire_block
iceandfire:chared_dirt[revert=true]
iceandfire:chared_dirt[revert=false]
iceandfire:chared_grass[revert=true]
iceandfire:chared_grass[revert=false]
iceandfire:chared_stone[revert=true]
iceandfire:chared_stone[revert=false]
iceandfire:chared_cobblestone[revert=true]
iceandfire:chared_cobblestone[revert=false]
iceandfire:chared_gravel[revert=true]
iceandfire:chared_gravel[revert=false]
iceandfire:chared_grass_path[revert=true]
iceandfire:chared_grass_path[revert=false]
iceandfire:ash
iceandfire:frozen_dirt[revert=true]
iceandfire:frozen_dirt[revert=false]
iceandfire:frozen_grass[revert=true]
iceandfire:frozen_grass[revert=false]
iceandfire:frozen_stone[revert=true]
iceandfire:frozen_stone[revert=false]
iceandfire:frozen_cobblestone[revert=true]
iceandfire:frozen_cobblestone[revert=false]
iceandfire:frozen_gravel[revert=true]
iceandfire:frozen_gravel[revert=false]
iceandfire:frozen_grass_path[revert=true]
iceandfire:frozen_grass_path[revert=false]
iceandfire:frozen_splinters
iceandfire:dragon_ice
iceandfire:dragon_ice_spikes
iceandfire:nest
iceandfire:dragonscale_red
iceandfire:dragonscale_green
iceandfire:dragonscale_bronze
iceandfire:dragonscale_gray
iceandfire:dragonscale_blue
iceandfire:dragonscale_white
iceandfire:dragonscale_sapphire
iceandfire:dragonscale_silver
iceandfire:dragon_bone_block[axis=x]
iceandfire:dragon_bone_block[axis=y]
iceandfire:dragon_bone_block[axis=z]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragonforge_fire_brick[grill=true]
iceandfire:dragonforge_fire_brick[grill=false]
iceandfire:dragonforge_ice_brick[grill=true]
iceandfire:dragonforge_ice_brick[grill=false]
iceandfire:dragonforge_fire_input[active=true]
iceandfire:dragonforge_fire_input[active=false]
iceandfire:dragonforge_ice_input[active=true]
iceandfire:dragonforge_ice_input[active=false]
iceandfire:dragonforge_fire_core
iceandfire:dragonforge_ice_core
iceandfire:dragonforge_fire_core_disabled
iceandfire:dragonforge_ice_core_disabled
iceandfire:egginice
iceandfire:pixie_house[facing=north]
iceandfire:pixie_house[facing=south]
iceandfire:pixie_house[facing=west]
iceandfire:pixie_house[facing=east]
iceandfire:jar_empty
iceandfire:jar_pixie
iceandfire:myrmex_resin[variant=desert]
iceandfire:myrmex_resin[variant=jungle]
iceandfire:myrmex_resin_sticky[variant=desert]
iceandfire:myrmex_resin_sticky[variant=jungle]
iceandfire:desert_myrmex_cocoon
iceandfire:jungle_myrmex_cocoon
iceandfire:myrmex_desert_biolight[down=true]
iceandfire:myrmex_desert_biolight[down=false]
iceandfire:myrmex_jungle_biolight[down=true]
iceandfire:myrmex_jungle_biolight[down=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:dragonsteel_fire_block
iceandfire:dragonsteel_ice_block
iceandfire:dread_stone[player_placed=true]
iceandfire:dread_stone[player_placed=false]
iceandfire:dread_stone_bricks[player_placed=true]
iceandfire:dread_stone_bricks[player_placed=false]
iceandfire:dread_stone_bricks_chiseled[player_placed=true]
iceandfire:dread_stone_bricks_chiseled[player_placed=false]
iceandfire:dread_stone_bricks_cracked[player_placed=true]
iceandfire:dread_stone_bricks_cracked[player_placed=false]
iceandfire:dread_stone_bricks_mossy[player_placed=true]
iceandfire:dread_stone_bricks_mossy[player_placed=false]
iceandfire:dread_stone_tile[player_placed=true]
iceandfire:dread_stone_tile[player_placed=false]
iceandfire:dread_stone_face[facing=north,player_placed=true]
iceandfire:dread_stone_face[facing=north,player_placed=false]
iceandfire:dread_stone_face[facing=south,player_placed=true]
iceandfire:dread_stone_face[facing=south,player_placed=false]
iceandfire:dread_stone_face[facing=west,player_placed=true]
iceandfire:dread_stone_face[facing=west,player_placed=false]
iceandfire:dread_stone_face[facing=east,player_placed=true]
iceandfire:dread_stone_face[facing=east,player_placed=false]
iceandfire:dread_torch[facing=up]
iceandfire:dread_torch[facing=north]
iceandfire:dread_torch[facing=south]
iceandfire:dread_torch[facing=west]
iceandfire:dread_torch[facing=east]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=outer_right]
iceandfire:dread_stone_slab_double
iceandfire:dread_stone_slab[half=top]
iceandfire:dread_stone_slab[half=bottom]
iceandfire:dreadwood_log[axis=x]
iceandfire:dreadwood_log[axis=y]
iceandfire:dreadwood_log[axis=z]
iceandfire:dreadwood_planks[player_placed=true]
iceandfire:dreadwood_planks[player_placed=false]
iceandfire:dreadwood_planks_lock[player_placed=true]
iceandfire:dreadwood_planks_lock[player_placed=false]
iceandfire:dread_portal
iceandfire:dread_spawner
iceandfire:burnt_torch[facing=up]
iceandfire:burnt_torch[facing=north]
iceandfire:burnt_torch[facing=south]
iceandfire:burnt_torch[facing=west]
iceandfire:burnt_torch[facing=east]
iceandfire:sea_serpent_scale_block_blue
iceandfire:sea_serpent_scale_block_bronze
iceandfire:sea_serpent_scale_block_deepblue
iceandfire:sea_serpent_scale_block_green
iceandfire:sea_serpent_scale_block_purple
iceandfire:sea_serpent_scale_block_red
iceandfire:sea_serpent_scale_block_teal
twilightforest:twilight_log[axis=x,variant=oak]
twilightforest:twilight_log[axis=x,variant=canopy]
twilightforest:twilight_log[axis=x,variant=mangrove]
twilightforest:twilight_log[axis=x,variant=dark]
twilightforest:twilight_log[axis=y,variant=oak]
twilightforest:twilight_log[axis=y,variant=canopy]
twilightforest:twilight_log[axis=y,variant=mangrove]
twilightforest:twilight_log[axis=y,variant=dark]
twilightforest:twilight_log[axis=z,variant=oak]
twilightforest:twilight_log[axis=z,variant=canopy]
twilightforest:twilight_log[axis=z,variant=mangrove]
twilightforest:twilight_log[axis=z,variant=dark]
twilightforest:twilight_log[axis=none,variant=oak]
twilightforest:twilight_log[axis=none,variant=canopy]
twilightforest:twilight_log[axis=none,variant=mangrove]
twilightforest:twilight_log[axis=none,variant=dark]
twilightforest:root[variant=root]
twilightforest:root[variant=liveroot]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=rainboak]
twilightforest:firefly[facing=down]
twilightforest:firefly[facing=up]
twilightforest:firefly[facing=north]
twilightforest:firefly[facing=south]
twilightforest:firefly[facing=west]
twilightforest:firefly[facing=east]
twilightforest:cicada[facing=down]
twilightforest:cicada[facing=up]
twilightforest:cicada[facing=north]
twilightforest:cicada[facing=south]
twilightforest:cicada[facing=west]
twilightforest:cicada[facing=east]
twilightforest:twilight_portal[is_one_way=true]
twilightforest:twilight_portal[is_one_way=false]
twilightforest:maze_stone[variant=plain]
twilightforest:maze_stone[variant=brick]
twilightforest:maze_stone[variant=chiseled]
twilightforest:maze_stone[variant=decorative]
twilightforest:maze_stone[variant=cracked]
twilightforest:maze_stone[variant=mossy]
twilightforest:maze_stone[variant=mosaic]
twilightforest:maze_stone[variant=border]
twilightforest:hedge[variant=hedge]
twilightforest:hedge[variant=darkwood_leaves]
twilightforest:boss_spawner[boss=naga]
twilightforest:boss_spawner[boss=lich]
twilightforest:boss_spawner[boss=hydra]
twilightforest:boss_spawner[boss=ur_ghast]
twilightforest:boss_spawner[boss=knight_phantom]
twilightforest:boss_spawner[boss=snow_queen]
twilightforest:boss_spawner[boss=minoshroom]
twilightforest:boss_spawner[boss=alpha_yeti]
twilightforest:boss_spawner[boss=quest_ram]
twilightforest:boss_spawner[boss=final_boss]
twilightforest:firefly_jar
twilightforest:twilight_plant[variant=mosspatch]
twilightforest:twilight_plant[variant=mayapple]
twilightforest:twilight_plant[variant=cloverpatch]
twilightforest:twilight_plant[variant=fiddlehead]
twilightforest:twilight_plant[variant=mushgloom]
twilightforest:twilight_plant[variant=forestgrass]
twilightforest:twilight_plant[variant=deadbush]
twilightforest:twilight_plant[variant=torchberry]
twilightforest:twilight_plant[variant=root_strand]
twilightforest:twilight_plant[variant=fallen_leaves]
twilightforest:uncrafting_table
twilightforest:fire_jet[variant=smoker]
twilightforest:fire_jet[variant=encased_smoker_off]
twilightforest:fire_jet[variant=encased_smoker_on]
twilightforest:fire_jet[variant=jet_idle]
twilightforest:fire_jet[variant=jet_popping]
twilightforest:fire_jet[variant=jet_flame]
twilightforest:fire_jet[variant=encased_jet_idle]
twilightforest:fire_jet[variant=encased_jet_popping]
twilightforest:fire_jet[variant=encased_jet_flame]
twilightforest:naga_stone[variant=north_head]
twilightforest:naga_stone[variant=south_head]
twilightforest:naga_stone[variant=west_head]
twilightforest:naga_stone[variant=east_head]
twilightforest:naga_stone[variant=north_down]
twilightforest:naga_stone[variant=south_down]
twilightforest:naga_stone[variant=west_down]
twilightforest:naga_stone[variant=east_down]
twilightforest:naga_stone[variant=north_up]
twilightforest:naga_stone[variant=south_up]
twilightforest:naga_stone[variant=east_up]
twilightforest:naga_stone[variant=west_up]
twilightforest:naga_stone[variant=axis_x]
twilightforest:naga_stone[variant=axis_y]
twilightforest:naga_stone[variant=axis_z]
twilightforest:naga_stone[variant=solid]
twilightforest:twilight_sapling[tf_type=oak]
twilightforest:twilight_sapling[tf_type=canopy]
twilightforest:twilight_sapling[tf_type=mangrove]
twilightforest:twilight_sapling[tf_type=darkwood]
twilightforest:twilight_sapling[tf_type=hollow_oak]
twilightforest:twilight_sapling[tf_type=time]
twilightforest:twilight_sapling[tf_type=transformation]
twilightforest:twilight_sapling[tf_type=mining]
twilightforest:twilight_sapling[tf_type=sorting]
twilightforest:twilight_sapling[tf_type=rainbow]
twilightforest:moonworm[facing=down]
twilightforest:moonworm[facing=up]
twilightforest:moonworm[facing=north]
twilightforest:moonworm[facing=south]
twilightforest:moonworm[facing=west]
twilightforest:moonworm[facing=east]
twilightforest:magic_log[axis=x,variant=time]
twilightforest:magic_log[axis=x,variant=trans]
twilightforest:magic_log[axis=x,variant=mine]
twilightforest:magic_log[axis=x,variant=sort]
twilightforest:magic_log[axis=y,variant=time]
twilightforest:magic_log[axis=y,variant=trans]
twilightforest:magic_log[axis=y,variant=mine]
twilightforest:magic_log[axis=y,variant=sort]
twilightforest:magic_log[axis=z,variant=time]
twilightforest:magic_log[axis=z,variant=trans]
twilightforest:magic_log[axis=z,variant=mine]
twilightforest:magic_log[axis=z,variant=sort]
twilightforest:magic_log[axis=none,variant=time]
twilightforest:magic_log[axis=none,variant=trans]
twilightforest:magic_log[axis=none,variant=mine]
twilightforest:magic_log[axis=none,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=sort]
twilightforest:magic_log_core[axis=x,variant=time]
twilightforest:magic_log_core[axis=x,variant=trans]
twilightforest:magic_log_core[axis=x,variant=mine]
twilightforest:magic_log_core[axis=x,variant=sort]
twilightforest:magic_log_core[axis=y,variant=time]
twilightforest:magic_log_core[axis=y,variant=trans]
twilightforest:magic_log_core[axis=y,variant=mine]
twilightforest:magic_log_core[axis=y,variant=sort]
twilightforest:magic_log_core[axis=z,variant=time]
twilightforest:magic_log_core[axis=z,variant=trans]
twilightforest:magic_log_core[axis=z,variant=mine]
twilightforest:magic_log_core[axis=z,variant=sort]
twilightforest:magic_log_core[axis=none,variant=time]
twilightforest:magic_log_core[axis=none,variant=trans]
twilightforest:magic_log_core[axis=none,variant=mine]
twilightforest:magic_log_core[axis=none,variant=sort]
twilightforest:tower_wood[variant=plain]
twilightforest:tower_wood[variant=encased]
twilightforest:tower_wood[variant=cracked]
twilightforest:tower_wood[variant=mossy]
twilightforest:tower_wood[variant=infested]
twilightforest:tower_device[variant=reappearing_inactive]
twilightforest:tower_device[variant=reappearing_active]
twilightforest:tower_device[variant=vanish_inactive]
twilightforest:tower_device[variant=vanish_active]
twilightforest:tower_device[variant=vanish_locked]
twilightforest:tower_device[variant=vanish_unlocked]
twilightforest:tower_device[variant=builder_inactive]
twilightforest:tower_device[variant=builder_active]
twilightforest:tower_device[variant=builder_timeout]
twilightforest:tower_device[variant=antibuilder]
twilightforest:tower_device[variant=ghasttrap_inactive]
twilightforest:tower_device[variant=ghasttrap_active]
twilightforest:tower_device[variant=reactor_inactive]
twilightforest:tower_device[variant=reactor_active]
twilightforest:tower_translucent[variant=reappearing_inactive]
twilightforest:tower_translucent[variant=reappearing_active]
twilightforest:tower_translucent[variant=built_inactive]
twilightforest:tower_translucent[variant=built_active]
twilightforest:tower_translucent[variant=reverter_replacement]
twilightforest:tower_translucent[variant=reactor_debris]
twilightforest:tower_translucent[variant=fake_gold]
twilightforest:tower_translucent[variant=fake_diamond]
twilightforest:trophy[facing=down,nodrop=true]
twilightforest:trophy[facing=down,nodrop=false]
twilightforest:trophy[facing=up,nodrop=true]
twilightforest:trophy[facing=up,nodrop=false]
twilightforest:trophy[facing=north,nodrop=true]
twilightforest:trophy[facing=north,nodrop=false]
twilightforest:trophy[facing=south,nodrop=true]
twilightforest:trophy[facing=south,nodrop=false]
twilightforest:trophy[facing=west,nodrop=true]
twilightforest:trophy[facing=west,nodrop=false]
twilightforest:trophy[facing=east,nodrop=true]
twilightforest:trophy[facing=east,nodrop=false]
twilightforest:stronghold_shield[facing=down]
twilightforest:stronghold_shield[facing=up]
twilightforest:stronghold_shield[facing=north]
twilightforest:stronghold_shield[facing=south]
twilightforest:stronghold_shield[facing=west]
twilightforest:stronghold_shield[facing=east]
twilightforest:trophy_pedestal[facing=north,latent=true]
twilightforest:trophy_pedestal[facing=north,latent=false]
twilightforest:trophy_pedestal[facing=south,latent=true]
twilightforest:trophy_pedestal[facing=south,latent=false]
twilightforest:trophy_pedestal[facing=west,latent=true]
twilightforest:trophy_pedestal[facing=west,latent=false]
twilightforest:trophy_pedestal[facing=east,latent=true]
twilightforest:trophy_pedestal[facing=east,latent=false]
twilightforest:aurora_block[variant=0]
twilightforest:aurora_block[variant=1]
twilightforest:aurora_block[variant=2]
twilightforest:aurora_block[variant=3]
twilightforest:aurora_block[variant=4]
twilightforest:aurora_block[variant=5]
twilightforest:aurora_block[variant=6]
twilightforest:aurora_block[variant=7]
twilightforest:aurora_block[variant=8]
twilightforest:aurora_block[variant=9]
twilightforest:aurora_block[variant=10]
twilightforest:aurora_block[variant=11]
twilightforest:aurora_block[variant=12]
twilightforest:aurora_block[variant=13]
twilightforest:aurora_block[variant=14]
twilightforest:aurora_block[variant=15]
twilightforest:underbrick[variant=normal]
twilightforest:underbrick[variant=mossy]
twilightforest:underbrick[variant=cracked]
twilightforest:underbrick[variant=floor]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=false]
twilightforest:thorn_rose
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=beanstalk]
twilightforest:deadrock[variant=surface]
twilightforest:deadrock[variant=cracked]
twilightforest:deadrock[variant=solid]
twilightforest:dark_leaves
twilightforest:aurora_pillar[axis=x]
twilightforest:aurora_pillar[axis=y]
twilightforest:aurora_pillar[axis=z]
twilightforest:aurora_slab[half=top,variant=aurora]
twilightforest:aurora_slab[half=bottom,variant=aurora]
twilightforest:double_aurora_slab[half=top,variant=aurora]
twilightforest:double_aurora_slab[half=bottom,variant=aurora]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:wispy_cloud
twilightforest:fluffy_cloud
twilightforest:giant_cobblestone
twilightforest:giant_log
twilightforest:giant_leaves
twilightforest:giant_obsidian
twilightforest:uberous_soil
twilightforest:huge_stalk
twilightforest:huge_mushgloom[variant=north_west]
twilightforest:huge_mushgloom[variant=north]
twilightforest:huge_mushgloom[variant=north_east]
twilightforest:huge_mushgloom[variant=west]
twilightforest:huge_mushgloom[variant=center]
twilightforest:huge_mushgloom[variant=east]
twilightforest:huge_mushgloom[variant=south_west]
twilightforest:huge_mushgloom[variant=south]
twilightforest:huge_mushgloom[variant=south_east]
twilightforest:huge_mushgloom[variant=stem]
twilightforest:huge_mushgloom[variant=all_inside]
twilightforest:huge_mushgloom[variant=all_outside]
twilightforest:huge_mushgloom[variant=all_stem]
twilightforest:trollvidr
twilightforest:unripe_trollber
twilightforest:trollber
twilightforest:knightmetal_block
twilightforest:huge_lilypad[facing=north,piece=nw]
twilightforest:huge_lilypad[facing=north,piece=ne]
twilightforest:huge_lilypad[facing=north,piece=se]
twilightforest:huge_lilypad[facing=north,piece=sw]
twilightforest:huge_lilypad[facing=south,piece=nw]
twilightforest:huge_lilypad[facing=south,piece=ne]
twilightforest:huge_lilypad[facing=south,piece=se]
twilightforest:huge_lilypad[facing=south,piece=sw]
twilightforest:huge_lilypad[facing=west,piece=nw]
twilightforest:huge_lilypad[facing=west,piece=ne]
twilightforest:huge_lilypad[facing=west,piece=se]
twilightforest:huge_lilypad[facing=west,piece=sw]
twilightforest:huge_lilypad[facing=east,piece=nw]
twilightforest:huge_lilypad[facing=east,piece=ne]
twilightforest:huge_lilypad[facing=east,piece=se]
twilightforest:huge_lilypad[facing=east,piece=sw]
twilightforest:huge_waterlily
twilightforest:slider[axis=x,delay=0]
twilightforest:slider[axis=x,delay=1]
twilightforest:slider[axis=x,delay=2]
twilightforest:slider[axis=x,delay=3]
twilightforest:slider[axis=y,delay=0]
twilightforest:slider[axis=y,delay=1]
twilightforest:slider[axis=y,delay=2]
twilightforest:slider[axis=y,delay=3]
twilightforest:slider[axis=z,delay=0]
twilightforest:slider[axis=z,delay=1]
twilightforest:slider[axis=z,delay=2]
twilightforest:slider[axis=z,delay=3]
twilightforest:castle_brick[variant=normal]
twilightforest:castle_brick[variant=worn]
twilightforest:castle_brick[variant=cracked]
twilightforest:castle_brick[variant=roof]
twilightforest:castle_brick[variant=mossy]
twilightforest:castle_brick[variant=frame]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_pillar[axis=x,variant=encased]
twilightforest:castle_pillar[axis=x,variant=bold]
twilightforest:castle_pillar[axis=y,variant=encased]
twilightforest:castle_pillar[axis=y,variant=bold]
twilightforest:castle_pillar[axis=z,variant=encased]
twilightforest:castle_pillar[axis=z,variant=bold]
twilightforest:castle_pillar[axis=none,variant=encased]
twilightforest:castle_pillar[axis=none,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_rune_brick[color=pink]
twilightforest:castle_rune_brick[color=blue]
twilightforest:castle_rune_brick[color=yellow]
twilightforest:castle_rune_brick[color=purple]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=false]
twilightforest:cinder_furnace[facing=north]
twilightforest:cinder_furnace[facing=south]
twilightforest:cinder_furnace[facing=west]
twilightforest:cinder_furnace[facing=east]
twilightforest:cinder_furnace_lit[facing=north]
twilightforest:cinder_furnace_lit[facing=south]
twilightforest:cinder_furnace_lit[facing=west]
twilightforest:cinder_furnace_lit[facing=east]
twilightforest:cinder_log[axis=x]
twilightforest:cinder_log[axis=y]
twilightforest:cinder_log[axis=z]
twilightforest:cinder_log[axis=none]
twilightforest:castle_door[active=true,lock_index=0]
twilightforest:castle_door[active=true,lock_index=1]
twilightforest:castle_door[active=true,lock_index=2]
twilightforest:castle_door[active=true,lock_index=3]
twilightforest:castle_door[active=false,lock_index=0]
twilightforest:castle_door[active=false,lock_index=1]
twilightforest:castle_door[active=false,lock_index=2]
twilightforest:castle_door[active=false,lock_index=3]
twilightforest:castle_door_vanished[active=true,lock_index=0]
twilightforest:castle_door_vanished[active=true,lock_index=1]
twilightforest:castle_door_vanished[active=true,lock_index=2]
twilightforest:castle_door_vanished[active=true,lock_index=3]
twilightforest:castle_door_vanished[active=false,lock_index=0]
twilightforest:castle_door_vanished[active=false,lock_index=1]
twilightforest:castle_door_vanished[active=false,lock_index=2]
twilightforest:castle_door_vanished[active=false,lock_index=3]
twilightforest:castle_unlock
twilightforest:experiment_115[omnomnom=0,regenerate=true]
twilightforest:experiment_115[omnomnom=0,regenerate=false]
twilightforest:experiment_115[omnomnom=1,regenerate=true]
twilightforest:experiment_115[omnomnom=1,regenerate=false]
twilightforest:experiment_115[omnomnom=2,regenerate=true]
twilightforest:experiment_115[omnomnom=2,regenerate=false]
twilightforest:experiment_115[omnomnom=3,regenerate=true]
twilightforest:experiment_115[omnomnom=3,regenerate=false]
twilightforest:experiment_115[omnomnom=4,regenerate=true]
twilightforest:experiment_115[omnomnom=4,regenerate=false]
twilightforest:experiment_115[omnomnom=5,regenerate=true]
twilightforest:experiment_115[omnomnom=5,regenerate=false]
twilightforest:experiment_115[omnomnom=6,regenerate=true]
twilightforest:experiment_115[omnomnom=6,regenerate=false]
twilightforest:experiment_115[omnomnom=7,regenerate=true]
twilightforest:experiment_115[omnomnom=7,regenerate=false]
twilightforest:miniature_structure[variant=twilight_portal]
twilightforest:miniature_structure[variant=hedge_maze]
twilightforest:miniature_structure[variant=hollow_hill]
twilightforest:miniature_structure[variant=quest_grove]
twilightforest:miniature_structure[variant=mushroom_tower]
twilightforest:miniature_structure[variant=naga_courtyard]
twilightforest:miniature_structure[variant=lich_tower]
twilightforest:miniature_structure[variant=minotaur_labyrinth]
twilightforest:miniature_structure[variant=hydra_lair]
twilightforest:miniature_structure[variant=goblin_stronghold]
twilightforest:miniature_structure[variant=dark_tower]
twilightforest:miniature_structure[variant=yeti_cave]
twilightforest:miniature_structure[variant=aurora_palace]
twilightforest:miniature_structure[variant=troll_cave_and_cloud_castle]
twilightforest:miniature_structure[variant=final_castle]
twilightforest:block_storage[variant=ironwood]
twilightforest:block_storage[variant=fiery]
twilightforest:block_storage[variant=steelleaf]
twilightforest:block_storage[variant=arctic_fur]
twilightforest:block_storage[variant=carminite]
twilightforest:lapis_block
twilightforest:spiral_bricks[axis=x,diagonal=top_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=x,diagonal=top_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_left]
twilightforest:etched_nagastone[facing=down]
twilightforest:etched_nagastone[facing=up]
twilightforest:etched_nagastone[facing=north]
twilightforest:etched_nagastone[facing=south]
twilightforest:etched_nagastone[facing=west]
twilightforest:etched_nagastone[facing=east]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar[axis=x,reversed=true]
twilightforest:nagastone_pillar[axis=x,reversed=false]
twilightforest:nagastone_pillar[axis=y,reversed=true]
twilightforest:nagastone_pillar[axis=y,reversed=false]
twilightforest:nagastone_pillar[axis=z,reversed=true]
twilightforest:nagastone_pillar[axis=z,reversed=false]
twilightforest:etched_nagastone_mossy[facing=down]
twilightforest:etched_nagastone_mossy[facing=up]
twilightforest:etched_nagastone_mossy[facing=north]
twilightforest:etched_nagastone_mossy[facing=south]
twilightforest:etched_nagastone_mossy[facing=west]
twilightforest:etched_nagastone_mossy[facing=east]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_mossy[axis=x,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=x,reversed=false]
twilightforest:nagastone_pillar_mossy[axis=y,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=y,reversed=false]
twilightforest:nagastone_pillar_mossy[axis=z,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=z,reversed=false]
twilightforest:etched_nagastone_weathered[facing=down]
twilightforest:etched_nagastone_weathered[facing=up]
twilightforest:etched_nagastone_weathered[facing=north]
twilightforest:etched_nagastone_weathered[facing=south]
twilightforest:etched_nagastone_weathered[facing=west]
twilightforest:etched_nagastone_weathered[facing=east]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_weathered[axis=x,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=x,reversed=false]
twilightforest:nagastone_pillar_weathered[axis=y,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=y,reversed=false]
twilightforest:nagastone_pillar_weathered[axis=z,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=z,reversed=false]
twilightforest:auroralized_glass
twilightforest:iron_ladder[facing=north,left=true,right=true]
twilightforest:iron_ladder[facing=north,left=true,right=false]
twilightforest:iron_ladder[facing=north,left=false,right=true]
twilightforest:iron_ladder[facing=north,left=false,right=false]
twilightforest:iron_ladder[facing=south,left=true,right=true]
twilightforest:iron_ladder[facing=south,left=true,right=false]
twilightforest:iron_ladder[facing=south,left=false,right=true]
twilightforest:iron_ladder[facing=south,left=false,right=false]
twilightforest:iron_ladder[facing=west,left=true,right=true]
twilightforest:iron_ladder[facing=west,left=true,right=false]
twilightforest:iron_ladder[facing=west,left=false,right=true]
twilightforest:iron_ladder[facing=west,left=false,right=false]
twilightforest:iron_ladder[facing=east,left=true,right=true]
twilightforest:iron_ladder[facing=east,left=true,right=false]
twilightforest:iron_ladder[facing=east,left=false,right=true]
twilightforest:iron_ladder[facing=east,left=false,right=false]
twilightforest:twilight_oak_planks
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:twilight_oak_slab[half=top,variant=oak]
twilightforest:twilight_oak_slab[half=bottom,variant=oak]
twilightforest:twilight_oak_doubleslab[variant=oak]
twilightforest:twilight_oak_button[facing=down,powered=true]
twilightforest:twilight_oak_button[facing=down,powered=false]
twilightforest:twilight_oak_button[facing=up,powered=true]
twilightforest:twilight_oak_button[facing=up,powered=false]
twilightforest:twilight_oak_button[facing=north,powered=true]
twilightforest:twilight_oak_button[facing=north,powered=false]
twilightforest:twilight_oak_button[facing=south,powered=true]
twilightforest:twilight_oak_button[facing=south,powered=false]
twilightforest:twilight_oak_button[facing=west,powered=true]
twilightforest:twilight_oak_button[facing=west,powered=false]
twilightforest:twilight_oak_button[facing=east,powered=true]
twilightforest:twilight_oak_button[facing=east,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_trapdoor[facing=north,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=north,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=north,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=north,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=south,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=south,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=south,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=south,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=west,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=west,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=west,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=west,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=east,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=east,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=east,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=east,half=bottom,open=false]
twilightforest:twilight_oak_fence[east=true,north=true,south=true,west=true]
twilightforest:twilight_oak_fence[east=true,north=true,south=true,west=false]
twilightforest:twilight_oak_fence[east=true,north=true,south=false,west=true]
twilightforest:twilight_oak_fence[east=true,north=true,south=false,west=false]
twilightforest:twilight_oak_fence[east=true,north=false,south=true,west=true]
twilightforest:twilight_oak_fence[east=true,north=false,south=true,west=false]
twilightforest:twilight_oak_fence[east=true,north=false,south=false,west=true]
twilightforest:twilight_oak_fence[east=true,north=false,south=false,west=false]
twilightforest:twilight_oak_fence[east=false,north=true,south=true,west=true]
twilightforest:twilight_oak_fence[east=false,north=true,south=true,west=false]
twilightforest:twilight_oak_fence[east=false,north=true,south=false,west=true]
twilightforest:twilight_oak_fence[east=false,north=true,south=false,west=false]
twilightforest:twilight_oak_fence[east=false,north=false,south=true,west=true]
twilightforest:twilight_oak_fence[east=false,north=false,south=true,west=false]
twilightforest:twilight_oak_fence[east=false,north=false,south=false,west=true]
twilightforest:twilight_oak_fence[east=false,north=false,south=false,west=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_plate[powered=true]
twilightforest:twilight_oak_plate[powered=false]
twilightforest:canopy_planks
twilightforest:canopy_stairs[facing=north,half=top,shape=straight]
twilightforest:canopy_stairs[facing=north,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=north,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=north,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=north,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=south,half=top,shape=straight]
twilightforest:canopy_stairs[facing=south,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=south,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=south,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=south,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=west,half=top,shape=straight]
twilightforest:canopy_stairs[facing=west,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=west,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=west,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=west,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=east,half=top,shape=straight]
twilightforest:canopy_stairs[facing=east,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=east,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=east,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=east,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:canopy_slab[half=top,variant=canopy]
twilightforest:canopy_slab[half=bottom,variant=canopy]
twilightforest:canopy_doubleslab[variant=canopy]
twilightforest:canopy_button[facing=down,powered=true]
twilightforest:canopy_button[facing=down,powered=false]
twilightforest:canopy_button[facing=up,powered=true]
twilightforest:canopy_button[facing=up,powered=false]
twilightforest:canopy_button[facing=north,powered=true]
twilightforest:canopy_button[facing=north,powered=false]
twilightforest:canopy_button[facing=south,powered=true]
twilightforest:canopy_button[facing=south,powered=false]
twilightforest:canopy_button[facing=west,powered=true]
twilightforest:canopy_button[facing=west,powered=false]
twilightforest:canopy_button[facing=east,powered=true]
twilightforest:canopy_button[facing=east,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_trapdoor[facing=north,half=top,open=true]
twilightforest:canopy_trapdoor[facing=north,half=top,open=false]
twilightforest:canopy_trapdoor[facing=north,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=north,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=south,half=top,open=true]
twilightforest:canopy_trapdoor[facing=south,half=top,open=false]
twilightforest:canopy_trapdoor[facing=south,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=south,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=west,half=top,open=true]
twilightforest:canopy_trapdoor[facing=west,half=top,open=false]
twilightforest:canopy_trapdoor[facing=west,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=west,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=east,half=top,open=true]
twilightforest:canopy_trapdoor[facing=east,half=top,open=false]
twilightforest:canopy_trapdoor[facing=east,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=east,half=bottom,open=false]
twilightforest:canopy_fence[east=true,north=true,south=true,west=true]
twilightforest:canopy_fence[east=true,north=true,south=true,west=false]
twilightforest:canopy_fence[east=true,north=true,south=false,west=true]
twilightforest:canopy_fence[east=true,north=true,south=false,west=false]
twilightforest:canopy_fence[east=true,north=false,south=true,west=true]
twilightforest:canopy_fence[east=true,north=false,south=true,west=false]
twilightforest:canopy_fence[east=true,north=false,south=false,west=true]
twilightforest:canopy_fence[east=true,north=false,south=false,west=false]
twilightforest:canopy_fence[east=false,north=true,south=true,west=true]
twilightforest:canopy_fence[east=false,north=true,south=true,west=false]
twilightforest:canopy_fence[east=false,north=true,south=false,west=true]
twilightforest:canopy_fence[east=false,north=true,south=false,west=false]
twilightforest:canopy_fence[east=false,north=false,south=true,west=true]
twilightforest:canopy_fence[east=false,north=false,south=true,west=false]
twilightforest:canopy_fence[east=false,north=false,south=false,west=true]
twilightforest:canopy_fence[east=false,north=false,south=false,west=false]
twilightforest:canopy_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:canopy_plate[powered=true]
twilightforest:canopy_plate[powered=false]
twilightforest:mangrove_planks
twilightforest:mangrove_stairs[facing=north,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=north,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=north,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=north,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=north,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=south,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=south,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=south,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=south,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=south,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=west,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=west,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=west,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=west,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=west,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=east,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=east,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=east,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=east,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=east,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:mangrove_slab[half=top,variant=mangrove]
twilightforest:mangrove_slab[half=bottom,variant=mangrove]
twilightforest:mangrove_doubleslab[variant=mangrove]
twilightforest:mangrove_button[facing=down,powered=true]
twilightforest:mangrove_button[facing=down,powered=false]
twilightforest:mangrove_button[facing=up,powered=true]
twilightforest:mangrove_button[facing=up,powered=false]
twilightforest:mangrove_button[facing=north,powered=true]
twilightforest:mangrove_button[facing=north,powered=false]
twilightforest:mangrove_button[facing=south,powered=true]
twilightforest:mangrove_button[facing=south,powered=false]
twilightforest:mangrove_button[facing=west,powered=true]
twilightforest:mangrove_button[facing=west,powered=false]
twilightforest:mangrove_button[facing=east,powered=true]
twilightforest:mangrove_button[facing=east,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_trapdoor[facing=north,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=north,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=north,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=north,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=south,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=south,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=south,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=south,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=west,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=west,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=west,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=west,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=east,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=east,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=east,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=east,half=bottom,open=false]
twilightforest:mangrove_fence[east=true,north=true,south=true,west=true]
twilightforest:mangrove_fence[east=true,north=true,south=true,west=false]
twilightforest:mangrove_fence[east=true,north=true,south=false,west=true]
twilightforest:mangrove_fence[east=true,north=true,south=false,west=false]
twilightforest:mangrove_fence[east=true,north=false,south=true,west=true]
twilightforest:mangrove_fence[east=true,north=false,south=true,west=false]
twilightforest:mangrove_fence[east=true,north=false,south=false,west=true]
twilightforest:mangrove_fence[east=true,north=false,south=false,west=false]
twilightforest:mangrove_fence[east=false,north=true,south=true,west=true]
twilightforest:mangrove_fence[east=false,north=true,south=true,west=false]
twilightforest:mangrove_fence[east=false,north=true,south=false,west=true]
twilightforest:mangrove_fence[east=false,north=true,south=false,west=false]
twilightforest:mangrove_fence[east=false,north=false,south=true,west=true]
twilightforest:mangrove_fence[east=false,north=false,south=true,west=false]
twilightforest:mangrove_fence[east=false,north=false,south=false,west=true]
twilightforest:mangrove_fence[east=false,north=false,south=false,west=false]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:mangrove_plate[powered=true]
twilightforest:mangrove_plate[powered=false]
twilightforest:dark_planks
twilightforest:dark_stairs[facing=north,half=top,shape=straight]
twilightforest:dark_stairs[facing=north,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=north,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=north,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=north,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=north,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=south,half=top,shape=straight]
twilightforest:dark_stairs[facing=south,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=south,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=south,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=south,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=south,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=west,half=top,shape=straight]
twilightforest:dark_stairs[facing=west,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=west,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=west,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=west,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=west,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=east,half=top,shape=straight]
twilightforest:dark_stairs[facing=east,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=east,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=east,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=east,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=east,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:dark_slab[half=top,variant=dark]
twilightforest:dark_slab[half=bottom,variant=dark]
twilightforest:dark_doubleslab[variant=dark]
twilightforest:dark_button[facing=down,powered=true]
twilightforest:dark_button[facing=down,powered=false]
twilightforest:dark_button[facing=up,powered=true]
twilightforest:dark_button[facing=up,powered=false]
twilightforest:dark_button[facing=north,powered=true]
twilightforest:dark_button[facing=north,powered=false]
twilightforest:dark_button[facing=south,powered=true]
twilightforest:dark_button[facing=south,powered=false]
twilightforest:dark_button[facing=west,powered=true]
twilightforest:dark_button[facing=west,powered=false]
twilightforest:dark_button[facing=east,powered=true]
twilightforest:dark_button[facing=east,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_trapdoor[facing=north,half=top,open=true]
twilightforest:dark_trapdoor[facing=north,half=top,open=false]
twilightforest:dark_trapdoor[facing=north,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=north,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=south,half=top,open=true]
twilightforest:dark_trapdoor[facing=south,half=top,open=false]
twilightforest:dark_trapdoor[facing=south,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=south,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=west,half=top,open=true]
twilightforest:dark_trapdoor[facing=west,half=top,open=false]
twilightforest:dark_trapdoor[facing=west,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=west,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=east,half=top,open=true]
twilightforest:dark_trapdoor[facing=east,half=top,open=false]
twilightforest:dark_trapdoor[facing=east,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=east,half=bottom,open=false]
twilightforest:dark_fence[east=true,north=true,south=true,west=true]
twilightforest:dark_fence[east=true,north=true,south=true,west=false]
twilightforest:dark_fence[east=true,north=true,south=false,west=true]
twilightforest:dark_fence[east=true,north=true,south=false,west=false]
twilightforest:dark_fence[east=true,north=false,south=true,west=true]
twilightforest:dark_fence[east=true,north=false,south=true,west=false]
twilightforest:dark_fence[east=true,north=false,south=false,west=true]
twilightforest:dark_fence[east=true,north=false,south=false,west=false]
twilightforest:dark_fence[east=false,north=true,south=true,west=true]
twilightforest:dark_fence[east=false,north=true,south=true,west=false]
twilightforest:dark_fence[east=false,north=true,south=false,west=true]
twilightforest:dark_fence[east=false,north=true,south=false,west=false]
twilightforest:dark_fence[east=false,north=false,south=true,west=true]
twilightforest:dark_fence[east=false,north=false,south=true,west=false]
twilightforest:dark_fence[east=false,north=false,south=false,west=true]
twilightforest:dark_fence[east=false,north=false,south=false,west=false]
twilightforest:dark_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:dark_plate[powered=true]
twilightforest:dark_plate[powered=false]
twilightforest:time_planks
twilightforest:time_stairs[facing=north,half=top,shape=straight]
twilightforest:time_stairs[facing=north,half=top,shape=inner_left]
twilightforest:time_stairs[facing=north,half=top,shape=inner_right]
twilightforest:time_stairs[facing=north,half=top,shape=outer_left]
twilightforest:time_stairs[facing=north,half=top,shape=outer_right]
twilightforest:time_stairs[facing=north,half=bottom,shape=straight]
twilightforest:time_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=south,half=top,shape=straight]
twilightforest:time_stairs[facing=south,half=top,shape=inner_left]
twilightforest:time_stairs[facing=south,half=top,shape=inner_right]
twilightforest:time_stairs[facing=south,half=top,shape=outer_left]
twilightforest:time_stairs[facing=south,half=top,shape=outer_right]
twilightforest:time_stairs[facing=south,half=bottom,shape=straight]
twilightforest:time_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=west,half=top,shape=straight]
twilightforest:time_stairs[facing=west,half=top,shape=inner_left]
twilightforest:time_stairs[facing=west,half=top,shape=inner_right]
twilightforest:time_stairs[facing=west,half=top,shape=outer_left]
twilightforest:time_stairs[facing=west,half=top,shape=outer_right]
twilightforest:time_stairs[facing=west,half=bottom,shape=straight]
twilightforest:time_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=east,half=top,shape=straight]
twilightforest:time_stairs[facing=east,half=top,shape=inner_left]
twilightforest:time_stairs[facing=east,half=top,shape=inner_right]
twilightforest:time_stairs[facing=east,half=top,shape=outer_left]
twilightforest:time_stairs[facing=east,half=top,shape=outer_right]
twilightforest:time_stairs[facing=east,half=bottom,shape=straight]
twilightforest:time_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:time_slab[half=top,variant=time]
twilightforest:time_slab[half=bottom,variant=time]
twilightforest:time_doubleslab[variant=time]
twilightforest:time_button[facing=down,powered=true]
twilightforest:time_button[facing=down,powered=false]
twilightforest:time_button[facing=up,powered=true]
twilightforest:time_button[facing=up,powered=false]
twilightforest:time_button[facing=north,powered=true]
twilightforest:time_button[facing=north,powered=false]
twilightforest:time_button[facing=south,powered=true]
twilightforest:time_button[facing=south,powered=false]
twilightforest:time_button[facing=west,powered=true]
twilightforest:time_button[facing=west,powered=false]
twilightforest:time_button[facing=east,powered=true]
twilightforest:time_button[facing=east,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_trapdoor[facing=north,half=top,open=true]
twilightforest:time_trapdoor[facing=north,half=top,open=false]
twilightforest:time_trapdoor[facing=north,half=bottom,open=true]
twilightforest:time_trapdoor[facing=north,half=bottom,open=false]
twilightforest:time_trapdoor[facing=south,half=top,open=true]
twilightforest:time_trapdoor[facing=south,half=top,open=false]
twilightforest:time_trapdoor[facing=south,half=bottom,open=true]
twilightforest:time_trapdoor[facing=south,half=bottom,open=false]
twilightforest:time_trapdoor[facing=west,half=top,open=true]
twilightforest:time_trapdoor[facing=west,half=top,open=false]
twilightforest:time_trapdoor[facing=west,half=bottom,open=true]
twilightforest:time_trapdoor[facing=west,half=bottom,open=false]
twilightforest:time_trapdoor[facing=east,half=top,open=true]
twilightforest:time_trapdoor[facing=east,half=top,open=false]
twilightforest:time_trapdoor[facing=east,half=bottom,open=true]
twilightforest:time_trapdoor[facing=east,half=bottom,open=false]
twilightforest:time_fence[east=true,north=true,south=true,west=true]
twilightforest:time_fence[east=true,north=true,south=true,west=false]
twilightforest:time_fence[east=true,north=true,south=false,west=true]
twilightforest:time_fence[east=true,north=true,south=false,west=false]
twilightforest:time_fence[east=true,north=false,south=true,west=true]
twilightforest:time_fence[east=true,north=false,south=true,west=false]
twilightforest:time_fence[east=true,north=false,south=false,west=true]
twilightforest:time_fence[east=true,north=false,south=false,west=false]
twilightforest:time_fence[east=false,north=true,south=true,west=true]
twilightforest:time_fence[east=false,north=true,south=true,west=false]
twilightforest:time_fence[east=false,north=true,south=false,west=true]
twilightforest:time_fence[east=false,north=true,south=false,west=false]
twilightforest:time_fence[east=false,north=false,south=true,west=true]
twilightforest:time_fence[east=false,north=false,south=true,west=false]
twilightforest:time_fence[east=false,north=false,south=false,west=true]
twilightforest:time_fence[east=false,north=false,south=false,west=false]
twilightforest:time_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:time_plate[powered=true]
twilightforest:time_plate[powered=false]
twilightforest:trans_planks
twilightforest:trans_stairs[facing=north,half=top,shape=straight]
twilightforest:trans_stairs[facing=north,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=north,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=north,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=north,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=north,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=south,half=top,shape=straight]
twilightforest:trans_stairs[facing=south,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=south,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=south,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=south,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=south,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=west,half=top,shape=straight]
twilightforest:trans_stairs[facing=west,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=west,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=west,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=west,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=west,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=east,half=top,shape=straight]
twilightforest:trans_stairs[facing=east,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=east,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=east,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=east,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=east,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:trans_slab[half=top,variant=trans]
twilightforest:trans_slab[half=bottom,variant=trans]
twilightforest:trans_doubleslab[variant=trans]
twilightforest:trans_button[facing=down,powered=true]
twilightforest:trans_button[facing=down,powered=false]
twilightforest:trans_button[facing=up,powered=true]
twilightforest:trans_button[facing=up,powered=false]
twilightforest:trans_button[facing=north,powered=true]
twilightforest:trans_button[facing=north,powered=false]
twilightforest:trans_button[facing=south,powered=true]
twilightforest:trans_button[facing=south,powered=false]
twilightforest:trans_button[facing=west,powered=true]
twilightforest:trans_button[facing=west,powered=false]
twilightforest:trans_button[facing=east,powered=true]
twilightforest:trans_button[facing=east,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_trapdoor[facing=north,half=top,open=true]
twilightforest:trans_trapdoor[facing=north,half=top,open=false]
twilightforest:trans_trapdoor[facing=north,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=north,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=south,half=top,open=true]
twilightforest:trans_trapdoor[facing=south,half=top,open=false]
twilightforest:trans_trapdoor[facing=south,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=south,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=west,half=top,open=true]
twilightforest:trans_trapdoor[facing=west,half=top,open=false]
twilightforest:trans_trapdoor[facing=west,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=west,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=east,half=top,open=true]
twilightforest:trans_trapdoor[facing=east,half=top,open=false]
twilightforest:trans_trapdoor[facing=east,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=east,half=bottom,open=false]
twilightforest:trans_fence[east=true,north=true,south=true,west=true]
twilightforest:trans_fence[east=true,north=true,south=true,west=false]
twilightforest:trans_fence[east=true,north=true,south=false,west=true]
twilightforest:trans_fence[east=true,north=true,south=false,west=false]
twilightforest:trans_fence[east=true,north=false,south=true,west=true]
twilightforest:trans_fence[east=true,north=false,south=true,west=false]
twilightforest:trans_fence[east=true,north=false,south=false,west=true]
twilightforest:trans_fence[east=true,north=false,south=false,west=false]
twilightforest:trans_fence[east=false,north=true,south=true,west=true]
twilightforest:trans_fence[east=false,north=true,south=true,west=false]
twilightforest:trans_fence[east=false,north=true,south=false,west=true]
twilightforest:trans_fence[east=false,north=true,south=false,west=false]
twilightforest:trans_fence[east=false,north=false,south=true,west=true]
twilightforest:trans_fence[east=false,north=false,south=true,west=false]
twilightforest:trans_fence[east=false,north=false,south=false,west=true]
twilightforest:trans_fence[east=false,north=false,south=false,west=false]
twilightforest:trans_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:trans_plate[powered=true]
twilightforest:trans_plate[powered=false]
twilightforest:mine_planks
twilightforest:mine_stairs[facing=north,half=top,shape=straight]
twilightforest:mine_stairs[facing=north,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=north,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=north,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=north,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=north,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=south,half=top,shape=straight]
twilightforest:mine_stairs[facing=south,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=south,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=south,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=south,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=south,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=west,half=top,shape=straight]
twilightforest:mine_stairs[facing=west,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=west,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=west,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=west,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=west,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=east,half=top,shape=straight]
twilightforest:mine_stairs[facing=east,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=east,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=east,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=east,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=east,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:mine_slab[half=top,variant=mine]
twilightforest:mine_slab[half=bottom,variant=mine]
twilightforest:mine_doubleslab[variant=mine]
twilightforest:mine_button[facing=down,powered=true]
twilightforest:mine_button[facing=down,powered=false]
twilightforest:mine_button[facing=up,powered=true]
twilightforest:mine_button[facing=up,powered=false]
twilightforest:mine_button[facing=north,powered=true]
twilightforest:mine_button[facing=north,powered=false]
twilightforest:mine_button[facing=south,powered=true]
twilightforest:mine_button[facing=south,powered=false]
twilightforest:mine_button[facing=west,powered=true]
twilightforest:mine_button[facing=west,powered=false]
twilightforest:mine_button[facing=east,powered=true]
twilightforest:mine_button[facing=east,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_trapdoor[facing=north,half=top,open=true]
twilightforest:mine_trapdoor[facing=north,half=top,open=false]
twilightforest:mine_trapdoor[facing=north,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=north,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=south,half=top,open=true]
twilightforest:mine_trapdoor[facing=south,half=top,open=false]
twilightforest:mine_trapdoor[facing=south,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=south,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=west,half=top,open=true]
twilightforest:mine_trapdoor[facing=west,half=top,open=false]
twilightforest:mine_trapdoor[facing=west,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=west,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=east,half=top,open=true]
twilightforest:mine_trapdoor[facing=east,half=top,open=false]
twilightforest:mine_trapdoor[facing=east,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=east,half=bottom,open=false]
twilightforest:mine_fence[east=true,north=true,south=true,west=true]
twilightforest:mine_fence[east=true,north=true,south=true,west=false]
twilightforest:mine_fence[east=true,north=true,south=false,west=true]
twilightforest:mine_fence[east=true,north=true,south=false,west=false]
twilightforest:mine_fence[east=true,north=false,south=true,west=true]
twilightforest:mine_fence[east=true,north=false,south=true,west=false]
twilightforest:mine_fence[east=true,north=false,south=false,west=true]
twilightforest:mine_fence[east=true,north=false,south=false,west=false]
twilightforest:mine_fence[east=false,north=true,south=true,west=true]
twilightforest:mine_fence[east=false,north=true,south=true,west=false]
twilightforest:mine_fence[east=false,north=true,south=false,west=true]
twilightforest:mine_fence[east=false,north=true,south=false,west=false]
twilightforest:mine_fence[east=false,north=false,south=true,west=true]
twilightforest:mine_fence[east=false,north=false,south=true,west=false]
twilightforest:mine_fence[east=false,north=false,south=false,west=true]
twilightforest:mine_fence[east=false,north=false,south=false,west=false]
twilightforest:mine_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:mine_plate[powered=true]
twilightforest:mine_plate[powered=false]
twilightforest:sort_planks
twilightforest:sort_stairs[facing=north,half=top,shape=straight]
twilightforest:sort_stairs[facing=north,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=north,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=north,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=north,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=north,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=south,half=top,shape=straight]
twilightforest:sort_stairs[facing=south,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=south,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=south,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=south,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=south,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=west,half=top,shape=straight]
twilightforest:sort_stairs[facing=west,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=west,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=west,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=west,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=west,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=east,half=top,shape=straight]
twilightforest:sort_stairs[facing=east,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=east,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=east,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=east,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=east,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:sort_slab[half=top,variant=sort]
twilightforest:sort_slab[half=bottom,variant=sort]
twilightforest:sort_doubleslab[variant=sort]
twilightforest:sort_button[facing=down,powered=true]
twilightforest:sort_button[facing=down,powered=false]
twilightforest:sort_button[facing=up,powered=true]
twilightforest:sort_button[facing=up,powered=false]
twilightforest:sort_button[facing=north,powered=true]
twilightforest:sort_button[facing=north,powered=false]
twilightforest:sort_button[facing=south,powered=true]
twilightforest:sort_button[facing=south,powered=false]
twilightforest:sort_button[facing=west,powered=true]
twilightforest:sort_button[facing=west,powered=false]
twilightforest:sort_button[facing=east,powered=true]
twilightforest:sort_button[facing=east,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_trapdoor[facing=north,half=top,open=true]
twilightforest:sort_trapdoor[facing=north,half=top,open=false]
twilightforest:sort_trapdoor[facing=north,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=north,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=south,half=top,open=true]
twilightforest:sort_trapdoor[facing=south,half=top,open=false]
twilightforest:sort_trapdoor[facing=south,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=south,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=west,half=top,open=true]
twilightforest:sort_trapdoor[facing=west,half=top,open=false]
twilightforest:sort_trapdoor[facing=west,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=west,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=east,half=top,open=true]
twilightforest:sort_trapdoor[facing=east,half=top,open=false]
twilightforest:sort_trapdoor[facing=east,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=east,half=bottom,open=false]
twilightforest:sort_fence[east=true,north=true,south=true,west=true]
twilightforest:sort_fence[east=true,north=true,south=true,west=false]
twilightforest:sort_fence[east=true,north=true,south=false,west=true]
twilightforest:sort_fence[east=true,north=true,south=false,west=false]
twilightforest:sort_fence[east=true,north=false,south=true,west=true]
twilightforest:sort_fence[east=true,north=false,south=true,west=false]
twilightforest:sort_fence[east=true,north=false,south=false,west=true]
twilightforest:sort_fence[east=true,north=false,south=false,west=false]
twilightforest:sort_fence[east=false,north=true,south=true,west=true]
twilightforest:sort_fence[east=false,north=true,south=true,west=false]
twilightforest:sort_fence[east=false,north=true,south=false,west=true]
twilightforest:sort_fence[east=false,north=true,south=false,west=false]
twilightforest:sort_fence[east=false,north=false,south=true,west=true]
twilightforest:sort_fence[east=false,north=false,south=true,west=false]
twilightforest:sort_fence[east=false,north=false,south=false,west=true]
twilightforest:sort_fence[east=false,north=false,south=false,west=false]
twilightforest:sort_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:sort_plate[powered=true]
twilightforest:sort_plate[powered=false]
twilightforest:terrorcotta_circle[facing=north]
twilightforest:terrorcotta_circle[facing=south]
twilightforest:terrorcotta_circle[facing=west]
twilightforest:terrorcotta_circle[facing=east]
twilightforest:terrorcotta_diagonal[is_rotated=true]
twilightforest:terrorcotta_diagonal[is_rotated=false]
twilightforest:stone_twist[axis=x]
twilightforest:stone_twist[axis=y]
twilightforest:stone_twist[axis=z]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:molten_fierymetal[level=0]
twilightforest:molten_fierymetal[level=1]
twilightforest:molten_fierymetal[level=2]
twilightforest:molten_fierymetal[level=3]
twilightforest:molten_fierymetal[level=4]
twilightforest:molten_fierymetal[level=5]
twilightforest:molten_fierymetal[level=6]
twilightforest:molten_fierymetal[level=7]
twilightforest:molten_fierymetal[level=8]
twilightforest:molten_fierymetal[level=9]
twilightforest:molten_fierymetal[level=10]
twilightforest:molten_fierymetal[level=11]
twilightforest:molten_fierymetal[level=12]
twilightforest:molten_fierymetal[level=13]
twilightforest:molten_fierymetal[level=14]
twilightforest:molten_fierymetal[level=15]
twilightforest:molten_knightmetal[level=0]
twilightforest:molten_knightmetal[level=1]
twilightforest:molten_knightmetal[level=2]
twilightforest:molten_knightmetal[level=3]
twilightforest:molten_knightmetal[level=4]
twilightforest:molten_knightmetal[level=5]
twilightforest:molten_knightmetal[level=6]
twilightforest:molten_knightmetal[level=7]
twilightforest:molten_knightmetal[level=8]
twilightforest:molten_knightmetal[level=9]
twilightforest:molten_knightmetal[level=10]
twilightforest:molten_knightmetal[level=11]
twilightforest:molten_knightmetal[level=12]
twilightforest:molten_knightmetal[level=13]
twilightforest:molten_knightmetal[level=14]
twilightforest:molten_knightmetal[level=15]
twilightforest:fiery_essence[level=0]
twilightforest:fiery_essence[level=1]
twilightforest:fiery_essence[level=2]
twilightforest:fiery_essence[level=3]
twilightforest:fiery_essence[level=4]
twilightforest:fiery_essence[level=5]
twilightforest:fiery_essence[level=6]
twilightforest:fiery_essence[level=7]
twilightforest:fiery_essence[level=8]
twilightforest:fiery_essence[level=9]
twilightforest:fiery_essence[level=10]
twilightforest:fiery_essence[level=11]
twilightforest:fiery_essence[level=12]
twilightforest:fiery_essence[level=13]
twilightforest:fiery_essence[level=14]
twilightforest:fiery_essence[level=15]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:slime_congealed[type=pink]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=pink]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_dragonsteel_fire[level=0]
tconstruct:molten_dragonsteel_fire[level=1]
tconstruct:molten_dragonsteel_fire[level=2]
tconstruct:molten_dragonsteel_fire[level=3]
tconstruct:molten_dragonsteel_fire[level=4]
tconstruct:molten_dragonsteel_fire[level=5]
tconstruct:molten_dragonsteel_fire[level=6]
tconstruct:molten_dragonsteel_fire[level=7]
tconstruct:molten_dragonsteel_fire[level=8]
tconstruct:molten_dragonsteel_fire[level=9]
tconstruct:molten_dragonsteel_fire[level=10]
tconstruct:molten_dragonsteel_fire[level=11]
tconstruct:molten_dragonsteel_fire[level=12]
tconstruct:molten_dragonsteel_fire[level=13]
tconstruct:molten_dragonsteel_fire[level=14]
tconstruct:molten_dragonsteel_fire[level=15]
tconstruct:molten_dragonsteel_ice[level=0]
tconstruct:molten_dragonsteel_ice[level=1]
tconstruct:molten_dragonsteel_ice[level=2]
tconstruct:molten_dragonsteel_ice[level=3]
tconstruct:molten_dragonsteel_ice[level=4]
tconstruct:molten_dragonsteel_ice[level=5]
tconstruct:molten_dragonsteel_ice[level=6]
tconstruct:molten_dragonsteel_ice[level=7]
tconstruct:molten_dragonsteel_ice[level=8]
tconstruct:molten_dragonsteel_ice[level=9]
tconstruct:molten_dragonsteel_ice[level=10]
tconstruct:molten_dragonsteel_ice[level=11]
tconstruct:molten_dragonsteel_ice[level=12]
tconstruct:molten_dragonsteel_ice[level=13]
tconstruct:molten_dragonsteel_ice[level=14]
tconstruct:molten_dragonsteel_ice[level=15]
tconstruct:molten_iron[level=0]
tconstruct:molten_iron[level=1]
tconstruct:molten_iron[level=2]
tconstruct:molten_iron[level=3]
tconstruct:molten_iron[level=4]
tconstruct:molten_iron[level=5]
tconstruct:molten_iron[level=6]
tconstruct:molten_iron[level=7]
tconstruct:molten_iron[level=8]
tconstruct:molten_iron[level=9]
tconstruct:molten_iron[level=10]
tconstruct:molten_iron[level=11]
tconstruct:molten_iron[level=12]
tconstruct:molten_iron[level=13]
tconstruct:molten_iron[level=14]
tconstruct:molten_iron[level=15]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_copper[level=0]
tconstruct:molten_copper[level=1]
tconstruct:molten_copper[level=2]
tconstruct:molten_copper[level=3]
tconstruct:molten_copper[level=4]
tconstruct:molten_copper[level=5]
tconstruct:molten_copper[level=6]
tconstruct:molten_copper[level=7]
tconstruct:molten_copper[level=8]
tconstruct:molten_copper[level=9]
tconstruct:molten_copper[level=10]
tconstruct:molten_copper[level=11]
tconstruct:molten_copper[level=12]
tconstruct:molten_copper[level=13]
tconstruct:molten_copper[level=14]
tconstruct:molten_copper[level=15]
tconstruct:molten_bronze[level=0]
tconstruct:molten_bronze[level=1]
tconstruct:molten_bronze[level=2]
tconstruct:molten_bronze[level=3]
tconstruct:molten_bronze[level=4]
tconstruct:molten_bronze[level=5]
tconstruct:molten_bronze[level=6]
tconstruct:molten_bronze[level=7]
tconstruct:molten_bronze[level=8]
tconstruct:molten_bronze[level=9]
tconstruct:molten_bronze[level=10]
tconstruct:molten_bronze[level=11]
tconstruct:molten_bronze[level=12]
tconstruct:molten_bronze[level=13]
tconstruct:molten_bronze[level=14]
tconstruct:molten_bronze[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_silver[level=0]
tconstruct:molten_silver[level=1]
tconstruct:molten_silver[level=2]
tconstruct:molten_silver[level=3]
tconstruct:molten_silver[level=4]
tconstruct:molten_silver[level=5]
tconstruct:molten_silver[level=6]
tconstruct:molten_silver[level=7]
tconstruct:molten_silver[level=8]
tconstruct:molten_silver[level=9]
tconstruct:molten_silver[level=10]
tconstruct:molten_silver[level=11]
tconstruct:molten_silver[level=12]
tconstruct:molten_silver[level=13]
tconstruct:molten_silver[level=14]
tconstruct:molten_silver[level=15]
tconstruct:molten_electrum[level=0]
tconstruct:molten_electrum[level=1]
tconstruct:molten_electrum[level=2]
tconstruct:molten_electrum[level=3]
tconstruct:molten_electrum[level=4]
tconstruct:molten_electrum[level=5]
tconstruct:molten_electrum[level=6]
tconstruct:molten_electrum[level=7]
tconstruct:molten_electrum[level=8]
tconstruct:molten_electrum[level=9]
tconstruct:molten_electrum[level=10]
tconstruct:molten_electrum[level=11]
tconstruct:molten_electrum[level=12]
tconstruct:molten_electrum[level=13]
tconstruct:molten_electrum[level=14]
tconstruct:molten_electrum[level=15]
tconstruct:molten_steel[level=0]
tconstruct:molten_steel[level=1]
tconstruct:molten_steel[level=2]
tconstruct:molten_steel[level=3]
tconstruct:molten_steel[level=4]
tconstruct:molten_steel[level=5]
tconstruct:molten_steel[level=6]
tconstruct:molten_steel[level=7]
tconstruct:molten_steel[level=8]
tconstruct:molten_steel[level=9]
tconstruct:molten_steel[level=10]
tconstruct:molten_steel[level=11]
tconstruct:molten_steel[level=12]
tconstruct:molten_steel[level=13]
tconstruct:molten_steel[level=14]
tconstruct:molten_steel[level=15]
tconstruct:molten_gold[level=0]
tconstruct:molten_gold[level=1]
tconstruct:molten_gold[level=2]
tconstruct:molten_gold[level=3]
tconstruct:molten_gold[level=4]
tconstruct:molten_gold[level=5]
tconstruct:molten_gold[level=6]
tconstruct:molten_gold[level=7]
tconstruct:molten_gold[level=8]
tconstruct:molten_gold[level=9]
tconstruct:molten_gold[level=10]
tconstruct:molten_gold[level=11]
tconstruct:molten_gold[level=12]
tconstruct:molten_gold[level=13]
tconstruct:molten_gold[level=14]
tconstruct:molten_gold[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
tconstruct:purpleslime[level=11]
tconstruct:purpleslime[level=12]
tconstruct:purpleslime[level=13]
tconstruct:purpleslime[level=14]
tconstruct:purpleslime[level=15]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime[type=pink]
lucraftcore:infinity_generator
ironchest:iron_chest[variant=iron]
ironchest:iron_chest[variant=gold]
ironchest:iron_chest[variant=diamond]
ironchest:iron_chest[variant=copper]
ironchest:iron_chest[variant=silver]
ironchest:iron_chest[variant=crystal]
ironchest:iron_chest[variant=obsidian]
ironchest:iron_chest[variant=dirtchest9000]
ironchest:iron_chest[variant=wood]
ironchest:iron_shulker_box_white[variant=iron]
ironchest:iron_shulker_box_white[variant=gold]
ironchest:iron_shulker_box_white[variant=diamond]
ironchest:iron_shulker_box_white[variant=copper]
ironchest:iron_shulker_box_white[variant=silver]
ironchest:iron_shulker_box_white[variant=crystal]
ironchest:iron_shulker_box_white[variant=obsidian]
ironchest:iron_shulker_box_white[variant=vanilla]
ironchest:iron_shulker_box_orange[variant=iron]
ironchest:iron_shulker_box_orange[variant=gold]
ironchest:iron_shulker_box_orange[variant=diamond]
ironchest:iron_shulker_box_orange[variant=copper]
ironchest:iron_shulker_box_orange[variant=silver]
ironchest:iron_shulker_box_orange[variant=crystal]
ironchest:iron_shulker_box_orange[variant=obsidian]
ironchest:iron_shulker_box_orange[variant=vanilla]
ironchest:iron_shulker_box_magenta[variant=iron]
ironchest:iron_shulker_box_magenta[variant=gold]
ironchest:iron_shulker_box_magenta[variant=diamond]
ironchest:iron_shulker_box_magenta[variant=copper]
ironchest:iron_shulker_box_magenta[variant=silver]
ironchest:iron_shulker_box_magenta[variant=crystal]
ironchest:iron_shulker_box_magenta[variant=obsidian]
ironchest:iron_shulker_box_magenta[variant=vanilla]
ironchest:iron_shulker_box_light_blue[variant=iron]
ironchest:iron_shulker_box_light_blue[variant=gold]
ironchest:iron_shulker_box_light_blue[variant=diamond]
ironchest:iron_shulker_box_light_blue[variant=copper]
ironchest:iron_shulker_box_light_blue[variant=silver]
ironchest:iron_shulker_box_light_blue[variant=crystal]
ironchest:iron_shulker_box_light_blue[variant=obsidian]
ironchest:iron_shulker_box_light_blue[variant=vanilla]
ironchest:iron_shulker_box_yellow[variant=iron]
ironchest:iron_shulker_box_yellow[variant=gold]
ironchest:iron_shulker_box_yellow[variant=diamond]
ironchest:iron_shulker_box_yellow[variant=copper]
ironchest:iron_shulker_box_yellow[variant=silver]
ironchest:iron_shulker_box_yellow[variant=crystal]
ironchest:iron_shulker_box_yellow[variant=obsidian]
ironchest:iron_shulker_box_yellow[variant=vanilla]
ironchest:iron_shulker_box_lime[variant=iron]
ironchest:iron_shulker_box_lime[variant=gold]
ironchest:iron_shulker_box_lime[variant=diamond]
ironchest:iron_shulker_box_lime[variant=copper]
ironchest:iron_shulker_box_lime[variant=silver]
ironchest:iron_shulker_box_lime[variant=crystal]
ironchest:iron_shulker_box_lime[variant=obsidian]
ironchest:iron_shulker_box_lime[variant=vanilla]
ironchest:iron_shulker_box_pink[variant=iron]
ironchest:iron_shulker_box_pink[variant=gold]
ironchest:iron_shulker_box_pink[variant=diamond]
ironchest:iron_shulker_box_pink[variant=copper]
ironchest:iron_shulker_box_pink[variant=silver]
ironchest:iron_shulker_box_pink[variant=crystal]
ironchest:iron_shulker_box_pink[variant=obsidian]
ironchest:iron_shulker_box_pink[variant=vanilla]
ironchest:iron_shulker_box_gray[variant=iron]
ironchest:iron_shulker_box_gray[variant=gold]
ironchest:iron_shulker_box_gray[variant=diamond]
ironchest:iron_shulker_box_gray[variant=copper]
ironchest:iron_shulker_box_gray[variant=silver]
ironchest:iron_shulker_box_gray[variant=crystal]
ironchest:iron_shulker_box_gray[variant=obsidian]
ironchest:iron_shulker_box_gray[variant=vanilla]
ironchest:iron_shulker_box_silver[variant=iron]
ironchest:iron_shulker_box_silver[variant=gold]
ironchest:iron_shulker_box_silver[variant=diamond]
ironchest:iron_shulker_box_silver[variant=copper]
ironchest:iron_shulker_box_silver[variant=silver]
ironchest:iron_shulker_box_silver[variant=crystal]
ironchest:iron_shulker_box_silver[variant=obsidian]
ironchest:iron_shulker_box_silver[variant=vanilla]
ironchest:iron_shulker_box_cyan[variant=iron]
ironchest:iron_shulker_box_cyan[variant=gold]
ironchest:iron_shulker_box_cyan[variant=diamond]
ironchest:iron_shulker_box_cyan[variant=copper]
ironchest:iron_shulker_box_cyan[variant=silver]
ironchest:iron_shulker_box_cyan[variant=crystal]
ironchest:iron_shulker_box_cyan[variant=obsidian]
ironchest:iron_shulker_box_cyan[variant=vanilla]
ironchest:iron_shulker_box_purple[variant=iron]
ironchest:iron_shulker_box_purple[variant=gold]
ironchest:iron_shulker_box_purple[variant=diamond]
ironchest:iron_shulker_box_purple[variant=copper]
ironchest:iron_shulker_box_purple[variant=silver]
ironchest:iron_shulker_box_purple[variant=crystal]
ironchest:iron_shulker_box_purple[variant=obsidian]
ironchest:iron_shulker_box_purple[variant=vanilla]
ironchest:iron_shulker_box_blue[variant=iron]
ironchest:iron_shulker_box_blue[variant=gold]
ironchest:iron_shulker_box_blue[variant=diamond]
ironchest:iron_shulker_box_blue[variant=copper]
ironchest:iron_shulker_box_blue[variant=silver]
ironchest:iron_shulker_box_blue[variant=crystal]
ironchest:iron_shulker_box_blue[variant=obsidian]
ironchest:iron_shulker_box_blue[variant=vanilla]
ironchest:iron_shulker_box_brown[variant=iron]
ironchest:iron_shulker_box_brown[variant=gold]
ironchest:iron_shulker_box_brown[variant=diamond]
ironchest:iron_shulker_box_brown[variant=copper]
ironchest:iron_shulker_box_brown[variant=silver]
ironchest:iron_shulker_box_brown[variant=crystal]
ironchest:iron_shulker_box_brown[variant=obsidian]
ironchest:iron_shulker_box_brown[variant=vanilla]
ironchest:iron_shulker_box_green[variant=iron]
ironchest:iron_shulker_box_green[variant=gold]
ironchest:iron_shulker_box_green[variant=diamond]
ironchest:iron_shulker_box_green[variant=copper]
ironchest:iron_shulker_box_green[variant=silver]
ironchest:iron_shulker_box_green[variant=crystal]
ironchest:iron_shulker_box_green[variant=obsidian]
ironchest:iron_shulker_box_green[variant=vanilla]
ironchest:iron_shulker_box_red[variant=iron]
ironchest:iron_shulker_box_red[variant=gold]
ironchest:iron_shulker_box_red[variant=diamond]
ironchest:iron_shulker_box_red[variant=copper]
ironchest:iron_shulker_box_red[variant=silver]
ironchest:iron_shulker_box_red[variant=crystal]
ironchest:iron_shulker_box_red[variant=obsidian]
ironchest:iron_shulker_box_red[variant=vanilla]
ironchest:iron_shulker_box_black[variant=iron]
ironchest:iron_shulker_box_black[variant=gold]
ironchest:iron_shulker_box_black[variant=diamond]
ironchest:iron_shulker_box_black[variant=copper]
ironchest:iron_shulker_box_black[variant=silver]
ironchest:iron_shulker_box_black[variant=crystal]
ironchest:iron_shulker_box_black[variant=obsidian]
ironchest:iron_shulker_box_black[variant=vanilla]
lucky:lucky_block
luckyores:baseluckyore
luckyores:badluckyore
mcwdoors:oak_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_japanese2_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_barn_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_modern_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_modern_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_modern_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_modern_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_modern_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_modern_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_modern_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_modern_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_modern_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_modern_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_modern_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_modern_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_modern_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_modern_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_modern_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_modern_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_modern_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_modern_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_modern_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_modern_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_modern_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_modern_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_modern_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_modern_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_modern_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_modern_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_modern_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_modern_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_modern_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_modern_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_modern_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_modern_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_modern_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_modern_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_modern_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_modern_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_modern_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_modern_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_modern_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_modern_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_modern_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_modern_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_modern_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_modern_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_modern_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_modern_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_modern_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_modern_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_modern_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_modern_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_modern_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_modern_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_modern_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_modern_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_modern_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_modern_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_modern_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_modern_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_modern_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_modern_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_modern_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_modern_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_modern_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_modern_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_modern_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_modern_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_modern_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_modern_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_modern_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_modern_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_modern_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_modern_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_modern_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_modern_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_modern_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_modern_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_modern_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_modern_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_modern_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_modern_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_modern_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_modern_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_modern_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_modern_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_modern_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_modern_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_modern_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_modern_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_modern_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_modern_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_modern_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_modern_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_modern_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_modern_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_modern_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_modern_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_modern_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_modern_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_modern_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_modern_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_modern_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_modern_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_modern_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_modern_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_modern_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_modern_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_modern_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_modern_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_modern_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_modern_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_modern_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_modern_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_modern_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_modern_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_modern_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_modern_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_modern_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_modern_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_modern_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_modern_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_modern_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_modern_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_modern_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_modern_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_modern_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_modern_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_modern_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_modern_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_modern_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_modern_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_modern_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_modern_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_modern_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_modern_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_modern_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_modern_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_modern_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_modern_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_modern_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_modern_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_modern_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_modern_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_modern_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_modern_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_cottage_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_cottage_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_classic_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_classic_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_classic_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_classic_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_classic_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_classic_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_classic_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_classic_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_classic_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_classic_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_classic_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_classic_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_classic_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_classic_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_classic_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_classic_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_classic_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_classic_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_classic_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_classic_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_classic_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_classic_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_classic_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_classic_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_classic_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_classic_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_classic_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_classic_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_classic_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_classic_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_classic_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_classic_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_classic_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_classic_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_classic_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_classic_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_classic_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_classic_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_classic_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_classic_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_classic_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_classic_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_classic_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_classic_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_classic_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_classic_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_classic_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_classic_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_classic_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_classic_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_classic_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_classic_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_classic_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_classic_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_classic_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_classic_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_classic_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_classic_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_classic_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_classic_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_classic_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_classic_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_classic_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_classic_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_classic_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_classic_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_classic_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_classic_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_classic_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_classic_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_classic_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_classic_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_classic_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_classic_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_classic_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_classic_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_classic_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_classic_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_classic_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_classic_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_beach_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_beach_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_beach_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_beach_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_beach_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_beach_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_beach_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_beach_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_beach_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_beach_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_beach_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_beach_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_beach_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_beach_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_beach_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_beach_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_beach_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_beach_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_beach_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_beach_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_beach_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_beach_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_beach_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_beach_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_beach_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_beach_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_beach_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_beach_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_beach_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_beach_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_beach_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_beach_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_beach_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_beach_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_beach_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_beach_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_beach_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_beach_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_beach_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_beach_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_beach_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_beach_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_beach_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_beach_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_beach_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_beach_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_beach_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_beach_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_beach_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_beach_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_beach_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_beach_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_beach_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_beach_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_beach_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_beach_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_beach_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_beach_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_beach_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_beach_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_beach_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_beach_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_beach_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_beach_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_beach_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_beach_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_beach_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_beach_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_beach_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_beach_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_beach_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_beach_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_beach_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_beach_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_beach_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_beach_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_beach_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_beach_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_beach_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_beach_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_beach_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_beach_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_beach_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_beach_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_beach_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_beach_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_beach_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_beach_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_beach_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_beach_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_beach_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_beach_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_beach_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_beach_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_beach_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_beach_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_beach_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_beach_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_beach_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_beach_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_beach_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_beach_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_beach_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_beach_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_beach_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_beach_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_beach_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_beach_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_beach_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_beach_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_beach_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_beach_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_beach_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_beach_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_beach_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_beach_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_beach_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_beach_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_beach_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_beach_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_beach_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_beach_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_beach_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_beach_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_beach_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_beach_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_beach_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_beach_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_beach_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_beach_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_beach_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_beach_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_beach_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_beach_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_beach_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_beach_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_beach_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_beach_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_beach_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_beach_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_paper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_paper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_paper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_paper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_paper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_paper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_paper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_paper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_paper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_paper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_paper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_paper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_paper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_paper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_paper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_paper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_paper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_paper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_paper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_paper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_paper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_paper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_paper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_paper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_paper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_paper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_paper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_paper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_paper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_paper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_paper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_paper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_paper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_paper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_paper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_paper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_paper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_paper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_paper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_paper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_paper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_paper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_paper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_paper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_paper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_paper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_paper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_paper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_paper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_paper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_paper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_paper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_paper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_paper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_paper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_paper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_paper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_paper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_paper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_paper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_paper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_paper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_paper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_paper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_paper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_paper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_paper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_paper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_paper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_paper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_paper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_paper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_paper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_paper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_paper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_paper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_paper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_paper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_paper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_paper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_four_panel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_four_panel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_tropical_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_tropical_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_warning_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_warning_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_warning_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_warning_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_warning_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_warning_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_warning_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_warning_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_warning_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_warning_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_warning_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_warning_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_warning_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_warning_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_warning_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_warning_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_warning_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_warning_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_warning_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_warning_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_warning_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_warning_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_warning_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_warning_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_warning_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_warning_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_warning_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_warning_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_warning_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_warning_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_warning_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_warning_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_warning_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_warning_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_warning_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_warning_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_warning_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_warning_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_warning_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_warning_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_warning_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_warning_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_warning_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_warning_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_warning_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_warning_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_warning_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_warning_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_warning_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_warning_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_warning_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_warning_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_warning_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_warning_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_warning_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_warning_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_warning_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_warning_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_warning_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_warning_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_warning_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_warning_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_warning_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_warning_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_hospital_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_hospital_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_hospital_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_hospital_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:metal_windowed_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:metal_windowed_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:metal_windowed_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:metal_windowed_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_stable_head_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_western_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_western_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_western_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_western_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_western_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_western_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_western_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_western_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_western_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_western_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_western_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_western_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_western_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_western_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_western_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_western_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_western_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_western_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_western_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_western_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_western_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_western_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_western_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_western_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_western_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_western_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_western_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_western_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_western_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_western_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_western_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_western_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_western_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_western_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_western_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_western_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_western_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_western_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_western_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_western_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_western_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_western_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_western_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_western_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_western_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_western_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_western_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_western_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_western_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_western_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_western_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_western_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_western_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_western_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_western_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_western_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_western_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_western_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_western_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_western_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_western_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_western_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_western_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_western_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_western_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_western_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_western_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_western_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_western_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_western_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_western_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_western_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_western_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_western_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_western_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_western_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_western_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_western_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_western_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_western_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_western_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_western_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_western_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_western_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_western_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_western_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_western_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_western_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_western_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_western_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_western_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_western_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_western_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_western_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_western_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_western_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_western_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_western_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_western_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_western_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_western_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_western_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_western_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_western_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_western_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_western_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_western_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_western_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_western_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_western_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_western_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_western_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_western_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_western_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_western_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_western_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_western_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_western_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_western_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_western_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_western_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_western_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_western_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_western_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_western_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_western_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_western_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_western_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_western_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_western_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_western_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_western_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_western_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_western_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_western_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_western_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_western_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_western_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_western_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_western_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_western_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_western_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_western_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_western_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_western_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_western_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_western_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_western_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_western_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_western_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_western_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_western_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_western_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_western_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_western_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_western_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_western_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_western_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_western_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_western_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_western_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_western_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_western_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_western_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_western_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_western_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_western_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_western_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_western_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_western_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_western_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_western_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_western_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_western_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_western_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_western_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_western_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_western_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_western_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_western_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_western_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_western_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_western_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_western_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_western_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_western_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_western_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_western_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_western_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_western_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_western_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_western_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_western_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_western_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_western_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_western_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_western_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_western_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_western_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_western_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_western_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_western_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_western_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_western_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_western_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_western_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_western_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_western_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_western_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_western_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_western_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_western_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_western_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_western_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_western_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_western_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_western_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_western_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_western_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_western_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_western_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_western_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_western_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_western_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_western_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_western_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_western_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_western_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_western_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_western_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_western_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_western_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_western_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_western_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_western_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_western_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_western_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_western_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_western_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_western_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_western_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_western_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_western_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_western_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_western_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_western_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_western_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_western_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_western_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_western_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_western_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_western_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_western_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_western_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_western_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_western_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_western_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_western_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_western_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_western_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_western_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_western_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_western_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_western_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_western_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_western_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_western_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_western_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_western_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_western_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_western_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_western_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_western_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_western_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_western_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_western_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_western_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_western_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_western_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_western_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_western_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_western_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_western_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_western_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_western_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_western_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_western_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_western_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_western_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_western_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_western_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_western_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_western_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_western_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_western_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_western_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_western_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_western_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_western_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_western_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_western_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_western_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_western_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_western_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_western_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_western_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_western_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_western_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_western_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_western_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_western_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_western_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_western_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_western_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_western_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_western_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_western_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_western_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_western_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_western_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_western_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_western_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_western_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_western_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:oak_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:oak_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:oak_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:oak_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:spruce_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:spruce_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:spruce_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:spruce_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:birch_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:birch_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:birch_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:birch_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:jungle_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:jungle_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:jungle_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:jungle_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:acacia_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:acacia_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:acacia_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:acacia_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
mcwdoors:dark_oak_bark_glass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
projecte:alchemical_chest[facing=north]
projecte:alchemical_chest[facing=south]
projecte:alchemical_chest[facing=west]
projecte:alchemical_chest[facing=east]
projecte:collector_mk1[facing=north]
projecte:collector_mk1[facing=south]
projecte:collector_mk1[facing=west]
projecte:collector_mk1[facing=east]
projecte:collector_mk2[facing=north]
projecte:collector_mk2[facing=south]
projecte:collector_mk2[facing=west]
projecte:collector_mk2[facing=east]
projecte:collector_mk3[facing=north]
projecte:collector_mk3[facing=south]
projecte:collector_mk3[facing=west]
projecte:collector_mk3[facing=east]
projecte:condenser_mk1[facing=north]
projecte:condenser_mk1[facing=south]
projecte:condenser_mk1[facing=west]
projecte:condenser_mk1[facing=east]
projecte:condenser_mk2[facing=north]
projecte:condenser_mk2[facing=south]
projecte:condenser_mk2[facing=west]
projecte:condenser_mk2[facing=east]
projecte:dm_furnace[facing=north]
projecte:dm_furnace[facing=south]
projecte:dm_furnace[facing=west]
projecte:dm_furnace[facing=east]
projecte:dm_furnace_lit[facing=north]
projecte:dm_furnace_lit[facing=south]
projecte:dm_furnace_lit[facing=west]
projecte:dm_furnace_lit[facing=east]
projecte:dm_pedestal
projecte:fuel_block[fueltype=alchemical_coal]
projecte:fuel_block[fueltype=mobius_fuel]
projecte:fuel_block[fueltype=aeternalis_fuel]
projecte:interdiction_torch[facing=up]
projecte:interdiction_torch[facing=north]
projecte:interdiction_torch[facing=south]
projecte:interdiction_torch[facing=west]
projecte:interdiction_torch[facing=east]
projecte:matter_block[tier=dark_matter]
projecte:matter_block[tier=red_matter]
projecte:nova_catalyst[explode=true]
projecte:nova_catalyst[explode=false]
projecte:nova_cataclysm[explode=true]
projecte:nova_cataclysm[explode=false]
projecte:relay_mk1[facing=north]
projecte:relay_mk1[facing=south]
projecte:relay_mk1[facing=west]
projecte:relay_mk1[facing=east]
projecte:relay_mk2[facing=north]
projecte:relay_mk2[facing=south]
projecte:relay_mk2[facing=west]
projecte:relay_mk2[facing=east]
projecte:relay_mk3[facing=north]
projecte:relay_mk3[facing=south]
projecte:relay_mk3[facing=west]
projecte:relay_mk3[facing=east]
projecte:rm_furnace[facing=north]
projecte:rm_furnace[facing=south]
projecte:rm_furnace[facing=west]
projecte:rm_furnace[facing=east]
projecte:rm_furnace_lit[facing=north]
projecte:rm_furnace_lit[facing=south]
projecte:rm_furnace_lit[facing=west]
projecte:rm_furnace_lit[facing=east]
projecte:transmutation_table
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
tenshilib:ignore
tenshilib:structure_piece
tenshilib:breakable_barrier
tfspellpack:gilded_twilight_oak_wood
tfspellpack:gilded_canopy_wood
tfspellpack:gilded_mangrove_wood
tfspellpack:gilded_darkwood
tfspellpack:gilded_timewood
tfspellpack:gilded_transwood
tfspellpack:gilded_minewood
tfspellpack:gilded_sortingwood
tfspellpack:twilight_oak_bookshelf[facing=north]
tfspellpack:twilight_oak_bookshelf[facing=south]
tfspellpack:twilight_oak_bookshelf[facing=west]
tfspellpack:twilight_oak_bookshelf[facing=east]
tfspellpack:canopy_bookshelf[facing=north]
tfspellpack:canopy_bookshelf[facing=south]
tfspellpack:canopy_bookshelf[facing=west]
tfspellpack:canopy_bookshelf[facing=east]
tfspellpack:mangrove_bookshelf[facing=north]
tfspellpack:mangrove_bookshelf[facing=south]
tfspellpack:mangrove_bookshelf[facing=west]
tfspellpack:mangrove_bookshelf[facing=east]
tfspellpack:darkwood_bookshelf[facing=north]
tfspellpack:darkwood_bookshelf[facing=south]
tfspellpack:darkwood_bookshelf[facing=west]
tfspellpack:darkwood_bookshelf[facing=east]
tfspellpack:timewood_bookshelf[facing=north]
tfspellpack:timewood_bookshelf[facing=south]
tfspellpack:timewood_bookshelf[facing=west]
tfspellpack:timewood_bookshelf[facing=east]
tfspellpack:transwood_bookshelf[facing=north]
tfspellpack:transwood_bookshelf[facing=south]
tfspellpack:transwood_bookshelf[facing=west]
tfspellpack:transwood_bookshelf[facing=east]
tfspellpack:minewood_bookshelf[facing=north]
tfspellpack:minewood_bookshelf[facing=south]
tfspellpack:minewood_bookshelf[facing=west]
tfspellpack:minewood_bookshelf[facing=east]
tfspellpack:sortingwood_bookshelf[facing=north]
tfspellpack:sortingwood_bookshelf[facing=south]
tfspellpack:sortingwood_bookshelf[facing=west]
tfspellpack:sortingwood_bookshelf[facing=east]
tfspellpack:twilight_oak_lectern[facing=north]
tfspellpack:twilight_oak_lectern[facing=south]
tfspellpack:twilight_oak_lectern[facing=west]
tfspellpack:twilight_oak_lectern[facing=east]
tfspellpack:canopy_lectern[facing=north]
tfspellpack:canopy_lectern[facing=south]
tfspellpack:canopy_lectern[facing=west]
tfspellpack:canopy_lectern[facing=east]
tfspellpack:mangrove_lectern[facing=north]
tfspellpack:mangrove_lectern[facing=south]
tfspellpack:mangrove_lectern[facing=west]
tfspellpack:mangrove_lectern[facing=east]
tfspellpack:darkwood_lectern[facing=north]
tfspellpack:darkwood_lectern[facing=south]
tfspellpack:darkwood_lectern[facing=west]
tfspellpack:darkwood_lectern[facing=east]
tfspellpack:timewood_lectern[facing=north]
tfspellpack:timewood_lectern[facing=south]
tfspellpack:timewood_lectern[facing=west]
tfspellpack:timewood_lectern[facing=east]
tfspellpack:transwood_lectern[facing=north]
tfspellpack:transwood_lectern[facing=south]
tfspellpack:transwood_lectern[facing=west]
tfspellpack:transwood_lectern[facing=east]
tfspellpack:minewood_lectern[facing=north]
tfspellpack:minewood_lectern[facing=south]
tfspellpack:minewood_lectern[facing=west]
tfspellpack:minewood_lectern[facing=east]
tfspellpack:sortingwood_lectern[facing=north]
tfspellpack:sortingwood_lectern[facing=south]
tfspellpack:sortingwood_lectern[facing=west]
tfspellpack:sortingwood_lectern[facing=east]
transcend:transcend_block
transcend:flawless_block
transcend:bedrock_ore
transcend:void_block
transcend:bedrock_collector[active=true,facing=north]
transcend:bedrock_collector[active=true,facing=south]
transcend:bedrock_collector[active=true,facing=west]
transcend:bedrock_collector[active=true,facing=east]
transcend:bedrock_collector[active=false,facing=north]
transcend:bedrock_collector[active=false,facing=south]
transcend:bedrock_collector[active=false,facing=west]
transcend:bedrock_collector[active=false,facing=east]
transcend:cast_machine[burning=true,facing=north]
transcend:cast_machine[burning=true,facing=south]
transcend:cast_machine[burning=true,facing=west]
transcend:cast_machine[burning=true,facing=east]
transcend:cast_machine[burning=false,facing=north]
transcend:cast_machine[burning=false,facing=south]
transcend:cast_machine[burning=false,facing=west]
transcend:cast_machine[burning=false,facing=east]
transcend:nether_star_block
transcend:createrfsource
travelersbackpack:travelers_backpack[facing=north]
travelersbackpack:travelers_backpack[facing=south]
travelersbackpack:travelers_backpack[facing=west]
travelersbackpack:travelers_backpack[facing=east]
travelersbackpack:sleeping_bag_top[facing=north,occupied=true]
travelersbackpack:sleeping_bag_top[facing=north,occupied=false]
travelersbackpack:sleeping_bag_top[facing=south,occupied=true]
travelersbackpack:sleeping_bag_top[facing=south,occupied=false]
travelersbackpack:sleeping_bag_top[facing=west,occupied=true]
travelersbackpack:sleeping_bag_top[facing=west,occupied=false]
travelersbackpack:sleeping_bag_top[facing=east,occupied=true]
travelersbackpack:sleeping_bag_top[facing=east,occupied=false]
travelersbackpack:sleeping_bag_bottom[facing=north,occupied=true]
travelersbackpack:sleeping_bag_bottom[facing=north,occupied=false]
travelersbackpack:sleeping_bag_bottom[facing=south,occupied=true]
travelersbackpack:sleeping_bag_bottom[facing=south,occupied=false]
travelersbackpack:sleeping_bag_bottom[facing=west,occupied=true]
travelersbackpack:sleeping_bag_bottom[facing=west,occupied=false]
travelersbackpack:sleeping_bag_bottom[facing=east,occupied=true]
travelersbackpack:sleeping_bag_bottom[facing=east,occupied=false]
xat:moon_rose[facing=north]
xat:moon_rose[facing=south]
xat:moon_rose[facing=west]
xat:moon_rose[facing=east]
xat:teddy_bear[facing=north]
xat:teddy_bear[facing=south]
xat:teddy_bear[facing=west]
xat:teddy_bear[facing=east]
xat:teddy_bear_rembo[facing=north]
xat:teddy_bear_rembo[facing=south]
xat:teddy_bear_rembo[facing=west]
xat:teddy_bear_rembo[facing=east]
xat:teddy_bear_scary[facing=north]
xat:teddy_bear_scary[facing=south]
xat:teddy_bear_scary[facing=west]
xat:teddy_bear_scary[facing=east]
xat:teddy_bear_shivaxi[facing=north]
xat:teddy_bear_shivaxi[facing=south]
xat:teddy_bear_shivaxi[facing=west]
xat:teddy_bear_shivaxi[facing=east]
xat:teddy_bear_bee[facing=north]
xat:teddy_bear_bee[facing=south]
xat:teddy_bear_bee[facing=west]
xat:teddy_bear_bee[facing=east]
xat:teddy_bear_panda[facing=north]
xat:teddy_bear_panda[facing=south]
xat:teddy_bear_panda[facing=west]
xat:teddy_bear_panda[facing=east]
xat:teddy_bear_artsy[facing=north]
xat:teddy_bear_artsy[facing=south]
xat:teddy_bear_artsy[facing=west]
xat:teddy_bear_artsy[facing=east]
xat:teddy_bear_twilight[facing=north]
xat:teddy_bear_twilight[facing=south]
xat:teddy_bear_twilight[facing=west]
xat:teddy_bear_twilight[facing=east]
xat:teddy_bear_ryu[facing=north]
xat:teddy_bear_ryu[facing=south]
xat:teddy_bear_ryu[facing=west]
xat:teddy_bear_ryu[facing=east]
xat:teddy_bear_ken[facing=north]
xat:teddy_bear_ken[facing=south]
xat:teddy_bear_ken[facing=west]
xat:teddy_bear_ken[facing=east]
xat:teddy_bear_nyan[facing=north]
xat:teddy_bear_nyan[facing=south]
xat:teddy_bear_nyan[facing=west]
xat:teddy_bear_nyan[facing=east]
xat:teddy_bear_nyan_old[facing=north]
xat:teddy_bear_nyan_old[facing=south]
xat:teddy_bear_nyan_old[facing=west]
xat:teddy_bear_nyan_old[facing=east]
xat:teddy_bear_boom[facing=north]
xat:teddy_bear_boom[facing=south]
xat:teddy_bear_boom[facing=west]
xat:teddy_bear_boom[facing=east]
xat:teddy_bear_rixxi[facing=north]
xat:teddy_bear_rixxi[facing=south]
xat:teddy_bear_rixxi[facing=west]
xat:teddy_bear_rixxi[facing=east]
xat:teddy_bear_snowie[facing=north]
xat:teddy_bear_snowie[facing=south]
xat:teddy_bear_snowie[facing=west]
xat:teddy_bear_snowie[facing=east]
xat:cooled_magma[age=0]
xat:cooled_magma[age=1]
xat:cooled_magma[age=2]
xat:cooled_magma[age=3]
waystones:waystone[base=true,facing=north]
waystones:waystone[base=true,facing=south]
waystones:waystone[base=true,facing=west]
waystones:waystone[base=true,facing=east]
waystones:waystone[base=false,facing=north]
waystones:waystone[base=false,facing=south]
waystones:waystone[base=false,facing=west]
waystones:waystone[base=false,facing=east]
weather2:tornado_sensor[power=0]
weather2:tornado_sensor[power=1]
weather2:tornado_sensor[power=2]
weather2:tornado_sensor[power=3]
weather2:tornado_sensor[power=4]
weather2:tornado_sensor[power=5]
weather2:tornado_sensor[power=6]
weather2:tornado_sensor[power=7]
weather2:tornado_sensor[power=8]
weather2:tornado_sensor[power=9]
weather2:tornado_sensor[power=10]
weather2:tornado_sensor[power=11]
weather2:tornado_sensor[power=12]
weather2:tornado_sensor[power=13]
weather2:tornado_sensor[power=14]
weather2:tornado_sensor[power=15]
weather2:tornado_siren[enabled=true]
weather2:tornado_siren[enabled=false]
weather2:tornado_siren_manual[enabled=true]
weather2:tornado_siren_manual[enabled=false]
weather2:wind_vane
weather2:weather_forecast
weather2:weather_machine
weather2:weather_deflector
weather2:anemometer
weather2:sand_layer[layers=1]
weather2:sand_layer[layers=2]
weather2:sand_layer[layers=3]
weather2:sand_layer[layers=4]
weather2:sand_layer[layers=5]
weather2:sand_layer[layers=6]
weather2:sand_layer[layers=7]
weather2:sand_layer[layers=8]
actuallyadditions:block_canola_oil[level=0]
actuallyadditions:block_canola_oil[level=1]
actuallyadditions:block_canola_oil[level=2]
actuallyadditions:block_canola_oil[level=3]
actuallyadditions:block_canola_oil[level=4]
actuallyadditions:block_canola_oil[level=5]
actuallyadditions:block_canola_oil[level=6]
actuallyadditions:block_canola_oil[level=7]
actuallyadditions:block_canola_oil[level=8]
actuallyadditions:block_canola_oil[level=9]
actuallyadditions:block_canola_oil[level=10]
actuallyadditions:block_canola_oil[level=11]
actuallyadditions:block_canola_oil[level=12]
actuallyadditions:block_canola_oil[level=13]
actuallyadditions:block_canola_oil[level=14]
actuallyadditions:block_canola_oil[level=15]
actuallyadditions:block_refined_canola_oil[level=0]
actuallyadditions:block_refined_canola_oil[level=1]
actuallyadditions:block_refined_canola_oil[level=2]
actuallyadditions:block_refined_canola_oil[level=3]
actuallyadditions:block_refined_canola_oil[level=4]
actuallyadditions:block_refined_canola_oil[level=5]
actuallyadditions:block_refined_canola_oil[level=6]
actuallyadditions:block_refined_canola_oil[level=7]
actuallyadditions:block_refined_canola_oil[level=8]
actuallyadditions:block_refined_canola_oil[level=9]
actuallyadditions:block_refined_canola_oil[level=10]
actuallyadditions:block_refined_canola_oil[level=11]
actuallyadditions:block_refined_canola_oil[level=12]
actuallyadditions:block_refined_canola_oil[level=13]
actuallyadditions:block_refined_canola_oil[level=14]
actuallyadditions:block_refined_canola_oil[level=15]
actuallyadditions:block_crystal_oil[level=0]
actuallyadditions:block_crystal_oil[level=1]
actuallyadditions:block_crystal_oil[level=2]
actuallyadditions:block_crystal_oil[level=3]
actuallyadditions:block_crystal_oil[level=4]
actuallyadditions:block_crystal_oil[level=5]
actuallyadditions:block_crystal_oil[level=6]
actuallyadditions:block_crystal_oil[level=7]
actuallyadditions:block_crystal_oil[level=8]
actuallyadditions:block_crystal_oil[level=9]
actuallyadditions:block_crystal_oil[level=10]
actuallyadditions:block_crystal_oil[level=11]
actuallyadditions:block_crystal_oil[level=12]
actuallyadditions:block_crystal_oil[level=13]
actuallyadditions:block_crystal_oil[level=14]
actuallyadditions:block_crystal_oil[level=15]
actuallyadditions:block_empowered_oil[level=0]
actuallyadditions:block_empowered_oil[level=1]
actuallyadditions:block_empowered_oil[level=2]
actuallyadditions:block_empowered_oil[level=3]
actuallyadditions:block_empowered_oil[level=4]
actuallyadditions:block_empowered_oil[level=5]
actuallyadditions:block_empowered_oil[level=6]
actuallyadditions:block_empowered_oil[level=7]
actuallyadditions:block_empowered_oil[level=8]
actuallyadditions:block_empowered_oil[level=9]
actuallyadditions:block_empowered_oil[level=10]
actuallyadditions:block_empowered_oil[level=11]
actuallyadditions:block_empowered_oil[level=12]
actuallyadditions:block_empowered_oil[level=13]
actuallyadditions:block_empowered_oil[level=14]
actuallyadditions:block_empowered_oil[level=15]
actuallyadditions:block_crystal_cluster_redstone[facing=down]
actuallyadditions:block_crystal_cluster_redstone[facing=up]
actuallyadditions:block_crystal_cluster_redstone[facing=north]
actuallyadditions:block_crystal_cluster_redstone[facing=south]
actuallyadditions:block_crystal_cluster_redstone[facing=west]
actuallyadditions:block_crystal_cluster_redstone[facing=east]
actuallyadditions:block_crystal_cluster_lapis[facing=down]
actuallyadditions:block_crystal_cluster_lapis[facing=up]
actuallyadditions:block_crystal_cluster_lapis[facing=north]
actuallyadditions:block_crystal_cluster_lapis[facing=south]
actuallyadditions:block_crystal_cluster_lapis[facing=west]
actuallyadditions:block_crystal_cluster_lapis[facing=east]
actuallyadditions:block_crystal_cluster_diamond[facing=down]
actuallyadditions:block_crystal_cluster_diamond[facing=up]
actuallyadditions:block_crystal_cluster_diamond[facing=north]
actuallyadditions:block_crystal_cluster_diamond[facing=south]
actuallyadditions:block_crystal_cluster_diamond[facing=west]
actuallyadditions:block_crystal_cluster_diamond[facing=east]
actuallyadditions:block_crystal_cluster_coal[facing=down]
actuallyadditions:block_crystal_cluster_coal[facing=up]
actuallyadditions:block_crystal_cluster_coal[facing=north]
actuallyadditions:block_crystal_cluster_coal[facing=south]
actuallyadditions:block_crystal_cluster_coal[facing=west]
actuallyadditions:block_crystal_cluster_coal[facing=east]
actuallyadditions:block_crystal_cluster_emerald[facing=down]
actuallyadditions:block_crystal_cluster_emerald[facing=up]
actuallyadditions:block_crystal_cluster_emerald[facing=north]
actuallyadditions:block_crystal_cluster_emerald[facing=south]
actuallyadditions:block_crystal_cluster_emerald[facing=west]
actuallyadditions:block_crystal_cluster_emerald[facing=east]
actuallyadditions:block_crystal_cluster_iron[facing=down]
actuallyadditions:block_crystal_cluster_iron[facing=up]
actuallyadditions:block_crystal_cluster_iron[facing=north]
actuallyadditions:block_crystal_cluster_iron[facing=south]
actuallyadditions:block_crystal_cluster_iron[facing=west]
actuallyadditions:block_crystal_cluster_iron[facing=east]
actuallyadditions:block_battery_box
actuallyadditions:block_item_viewer_hopping[facing=down]
actuallyadditions:block_item_viewer_hopping[facing=north]
actuallyadditions:block_item_viewer_hopping[facing=south]
actuallyadditions:block_item_viewer_hopping[facing=west]
actuallyadditions:block_item_viewer_hopping[facing=east]
actuallyadditions:block_farmer[facing=north]
actuallyadditions:block_farmer[facing=south]
actuallyadditions:block_farmer[facing=west]
actuallyadditions:block_farmer[facing=east]
actuallyadditions:block_bio_reactor
actuallyadditions:block_empowerer
actuallyadditions:block_tiny_torch[facing=up]
actuallyadditions:block_tiny_torch[facing=north]
actuallyadditions:block_tiny_torch[facing=south]
actuallyadditions:block_tiny_torch[facing=west]
actuallyadditions:block_tiny_torch[facing=east]
actuallyadditions:block_shock_suppressor
actuallyadditions:block_display_stand
actuallyadditions:block_player_interface
actuallyadditions:block_item_viewer
actuallyadditions:block_firework_box
actuallyadditions:block_miner
actuallyadditions:block_atomic_reconstructor[facing=down]
actuallyadditions:block_atomic_reconstructor[facing=up]
actuallyadditions:block_atomic_reconstructor[facing=north]
actuallyadditions:block_atomic_reconstructor[facing=south]
actuallyadditions:block_atomic_reconstructor[facing=west]
actuallyadditions:block_atomic_reconstructor[facing=east]
actuallyadditions:block_crystal[type=red]
actuallyadditions:block_crystal[type=blue]
actuallyadditions:block_crystal[type=light_blue]
actuallyadditions:block_crystal[type=black]
actuallyadditions:block_crystal[type=green]
actuallyadditions:block_crystal[type=white]
actuallyadditions:block_crystal_empowered[type=red]
actuallyadditions:block_crystal_empowered[type=blue]
actuallyadditions:block_crystal_empowered[type=light_blue]
actuallyadditions:block_crystal_empowered[type=black]
actuallyadditions:block_crystal_empowered[type=green]
actuallyadditions:block_crystal_empowered[type=white]
actuallyadditions:block_black_lotus
actuallyadditions:block_laser_relay[facing=down]
actuallyadditions:block_laser_relay[facing=up]
actuallyadditions:block_laser_relay[facing=north]
actuallyadditions:block_laser_relay[facing=south]
actuallyadditions:block_laser_relay[facing=west]
actuallyadditions:block_laser_relay[facing=east]
actuallyadditions:block_laser_relay_advanced[facing=down]
actuallyadditions:block_laser_relay_advanced[facing=up]
actuallyadditions:block_laser_relay_advanced[facing=north]
actuallyadditions:block_laser_relay_advanced[facing=south]
actuallyadditions:block_laser_relay_advanced[facing=west]
actuallyadditions:block_laser_relay_advanced[facing=east]
actuallyadditions:block_laser_relay_extreme[facing=down]
actuallyadditions:block_laser_relay_extreme[facing=up]
actuallyadditions:block_laser_relay_extreme[facing=north]
actuallyadditions:block_laser_relay_extreme[facing=south]
actuallyadditions:block_laser_relay_extreme[facing=west]
actuallyadditions:block_laser_relay_extreme[facing=east]
actuallyadditions:block_laser_relay_fluids[facing=down]
actuallyadditions:block_laser_relay_fluids[facing=up]
actuallyadditions:block_laser_relay_fluids[facing=north]
actuallyadditions:block_laser_relay_fluids[facing=south]
actuallyadditions:block_laser_relay_fluids[facing=west]
actuallyadditions:block_laser_relay_fluids[facing=east]
actuallyadditions:block_laser_relay_item[facing=down]
actuallyadditions:block_laser_relay_item[facing=up]
actuallyadditions:block_laser_relay_item[facing=north]
actuallyadditions:block_laser_relay_item[facing=south]
actuallyadditions:block_laser_relay_item[facing=west]
actuallyadditions:block_laser_relay_item[facing=east]
actuallyadditions:block_laser_relay_item_whitelist[facing=down]
actuallyadditions:block_laser_relay_item_whitelist[facing=up]
actuallyadditions:block_laser_relay_item_whitelist[facing=north]
actuallyadditions:block_laser_relay_item_whitelist[facing=south]
actuallyadditions:block_laser_relay_item_whitelist[facing=west]
actuallyadditions:block_laser_relay_item_whitelist[facing=east]
actuallyadditions:block_ranged_collector
actuallyadditions:block_directional_breaker[facing=down]
actuallyadditions:block_directional_breaker[facing=up]
actuallyadditions:block_directional_breaker[facing=north]
actuallyadditions:block_directional_breaker[facing=south]
actuallyadditions:block_directional_breaker[facing=west]
actuallyadditions:block_directional_breaker[facing=east]
actuallyadditions:block_leaf_generator
actuallyadditions:block_smiley_cloud[facing=north]
actuallyadditions:block_smiley_cloud[facing=south]
actuallyadditions:block_smiley_cloud[facing=west]
actuallyadditions:block_smiley_cloud[facing=east]
actuallyadditions:block_xp_solidifier[facing=north]
actuallyadditions:block_xp_solidifier[facing=south]
actuallyadditions:block_xp_solidifier[facing=west]
actuallyadditions:block_xp_solidifier[facing=east]
actuallyadditions:block_testifi_bucks_green_wall
actuallyadditions:block_testifi_bucks_white_wall
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_slab[half=top]
actuallyadditions:block_testifi_bucks_green_slab[half=bottom]
actuallyadditions:block_testifi_bucks_white_slab[half=top]
actuallyadditions:block_testifi_bucks_white_slab[half=bottom]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=true]
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actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=false]
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actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=false]
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actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=true]
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actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=true]
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actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=true]
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actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=true]
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actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=true]
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actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=true]
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actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_colored_lamp[type=white]
actuallyadditions:block_colored_lamp[type=orange]
actuallyadditions:block_colored_lamp[type=magenta]
actuallyadditions:block_colored_lamp[type=light_blue]
actuallyadditions:block_colored_lamp[type=yellow]
actuallyadditions:block_colored_lamp[type=lime]
actuallyadditions:block_colored_lamp[type=pink]
actuallyadditions:block_colored_lamp[type=gray]
actuallyadditions:block_colored_lamp[type=light_gray]
actuallyadditions:block_colored_lamp[type=cyan]
actuallyadditions:block_colored_lamp[type=purple]
actuallyadditions:block_colored_lamp[type=blue]
actuallyadditions:block_colored_lamp[type=brown]
actuallyadditions:block_colored_lamp[type=green]
actuallyadditions:block_colored_lamp[type=red]
actuallyadditions:block_colored_lamp[type=black]
actuallyadditions:block_colored_lamp_on[type=white]
actuallyadditions:block_colored_lamp_on[type=orange]
actuallyadditions:block_colored_lamp_on[type=magenta]
actuallyadditions:block_colored_lamp_on[type=light_blue]
actuallyadditions:block_colored_lamp_on[type=yellow]
actuallyadditions:block_colored_lamp_on[type=lime]
actuallyadditions:block_colored_lamp_on[type=pink]
actuallyadditions:block_colored_lamp_on[type=gray]
actuallyadditions:block_colored_lamp_on[type=light_gray]
actuallyadditions:block_colored_lamp_on[type=cyan]
actuallyadditions:block_colored_lamp_on[type=purple]
actuallyadditions:block_colored_lamp_on[type=blue]
actuallyadditions:block_colored_lamp_on[type=brown]
actuallyadditions:block_colored_lamp_on[type=green]
actuallyadditions:block_colored_lamp_on[type=red]
actuallyadditions:block_colored_lamp_on[type=black]
actuallyadditions:block_lamp_powerer[facing=down]
actuallyadditions:block_lamp_powerer[facing=up]
actuallyadditions:block_lamp_powerer[facing=north]
actuallyadditions:block_lamp_powerer[facing=south]
actuallyadditions:block_lamp_powerer[facing=west]
actuallyadditions:block_lamp_powerer[facing=east]
actuallyadditions:block_treasure_chest[facing=north]
actuallyadditions:block_treasure_chest[facing=south]
actuallyadditions:block_treasure_chest[facing=west]
actuallyadditions:block_treasure_chest[facing=east]
actuallyadditions:block_energizer
actuallyadditions:block_enervator
actuallyadditions:block_lava_factory_controller
actuallyadditions:block_canola_press
actuallyadditions:block_phantomface
actuallyadditions:block_phantom_placer
actuallyadditions:block_phantom_liquiface
actuallyadditions:block_phantom_energyface
actuallyadditions:block_phantom_redstoneface
actuallyadditions:block_phantom_breaker
actuallyadditions:block_coal_generator[facing=north]
actuallyadditions:block_coal_generator[facing=south]
actuallyadditions:block_coal_generator[facing=west]
actuallyadditions:block_coal_generator[facing=east]
actuallyadditions:block_oil_generator[facing=north]
actuallyadditions:block_oil_generator[facing=south]
actuallyadditions:block_oil_generator[facing=west]
actuallyadditions:block_oil_generator[facing=east]
actuallyadditions:block_fermenting_barrel
actuallyadditions:block_rice[age=0]
actuallyadditions:block_rice[age=1]
actuallyadditions:block_rice[age=2]
actuallyadditions:block_rice[age=3]
actuallyadditions:block_rice[age=4]
actuallyadditions:block_rice[age=5]
actuallyadditions:block_rice[age=6]
actuallyadditions:block_rice[age=7]
actuallyadditions:block_canola[age=0]
actuallyadditions:block_canola[age=1]
actuallyadditions:block_canola[age=2]
actuallyadditions:block_canola[age=3]
actuallyadditions:block_canola[age=4]
actuallyadditions:block_canola[age=5]
actuallyadditions:block_canola[age=6]
actuallyadditions:block_canola[age=7]
actuallyadditions:block_flax[age=0]
actuallyadditions:block_flax[age=1]
actuallyadditions:block_flax[age=2]
actuallyadditions:block_flax[age=3]
actuallyadditions:block_flax[age=4]
actuallyadditions:block_flax[age=5]
actuallyadditions:block_flax[age=6]
actuallyadditions:block_flax[age=7]
actuallyadditions:block_coffee[age=0]
actuallyadditions:block_coffee[age=1]
actuallyadditions:block_coffee[age=2]
actuallyadditions:block_coffee[age=3]
actuallyadditions:block_coffee[age=4]
actuallyadditions:block_coffee[age=5]
actuallyadditions:block_coffee[age=6]
actuallyadditions:block_coffee[age=7]
actuallyadditions:block_compost
actuallyadditions:block_misc[type=black_quartz_pillar]
actuallyadditions:block_misc[type=black_quartz_chiseled]
actuallyadditions:block_misc[type=black_quartz]
actuallyadditions:block_misc[type=ore_black_quartz]
actuallyadditions:block_misc[type=wood_casing]
actuallyadditions:block_misc[type=charcoal]
actuallyadditions:block_misc[type=enderpearl]
actuallyadditions:block_misc[type=lava_factory_case]
actuallyadditions:block_misc[type=ender_casing]
actuallyadditions:block_misc[type=iron_casing]
actuallyadditions:block_feeder
actuallyadditions:block_giant_chest
actuallyadditions:block_giant_chest_medium
actuallyadditions:block_giant_chest_large
actuallyadditions:block_grinder[on=true]
actuallyadditions:block_grinder[on=false]
actuallyadditions:block_grinder_double[on=true]
actuallyadditions:block_grinder_double[on=false]
actuallyadditions:block_furnace_double[facing=north,on=true]
actuallyadditions:block_furnace_double[facing=north,on=false]
actuallyadditions:block_furnace_double[facing=south,on=true]
actuallyadditions:block_furnace_double[facing=south,on=false]
actuallyadditions:block_furnace_double[facing=west,on=true]
actuallyadditions:block_furnace_double[facing=west,on=false]
actuallyadditions:block_furnace_double[facing=east,on=true]
actuallyadditions:block_furnace_double[facing=east,on=false]
actuallyadditions:block_inputter
actuallyadditions:block_inputter_advanced
actuallyadditions:block_fishing_net
actuallyadditions:block_furnace_solar
actuallyadditions:block_heat_collector
actuallyadditions:block_item_repairer
actuallyadditions:block_greenhouse_glass
actuallyadditions:block_breaker[facing=down]
actuallyadditions:block_breaker[facing=up]
actuallyadditions:block_breaker[facing=north]
actuallyadditions:block_breaker[facing=south]
actuallyadditions:block_breaker[facing=west]
actuallyadditions:block_breaker[facing=east]
actuallyadditions:block_placer[facing=down]
actuallyadditions:block_placer[facing=up]
actuallyadditions:block_placer[facing=north]
actuallyadditions:block_placer[facing=south]
actuallyadditions:block_placer[facing=west]
actuallyadditions:block_placer[facing=east]
actuallyadditions:block_dropper[facing=down]
actuallyadditions:block_dropper[facing=up]
actuallyadditions:block_dropper[facing=north]
actuallyadditions:block_dropper[facing=south]
actuallyadditions:block_dropper[facing=west]
actuallyadditions:block_dropper[facing=east]
actuallyadditions:block_fluid_placer[facing=down]
actuallyadditions:block_fluid_placer[facing=up]
actuallyadditions:block_fluid_placer[facing=north]
actuallyadditions:block_fluid_placer[facing=south]
actuallyadditions:block_fluid_placer[facing=west]
actuallyadditions:block_fluid_placer[facing=east]
actuallyadditions:block_fluid_collector[facing=down]
actuallyadditions:block_fluid_collector[facing=up]
actuallyadditions:block_fluid_collector[facing=north]
actuallyadditions:block_fluid_collector[facing=south]
actuallyadditions:block_fluid_collector[facing=west]
actuallyadditions:block_fluid_collector[facing=east]
actuallyadditions:block_coffee_machine[facing=north]
actuallyadditions:block_coffee_machine[facing=south]
actuallyadditions:block_coffee_machine[facing=west]
actuallyadditions:block_coffee_machine[facing=east]
actuallyadditions:block_phantom_booster
actuallyadditions:block_wild[type=canola]
actuallyadditions:block_wild[type=flax]
actuallyadditions:block_wild[type=rice]
actuallyadditions:block_wild[type=coffee]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_slab[half=top]
actuallyadditions:block_quartz_slab[half=bottom]
actuallyadditions:block_chiseled_quartz_slab[half=top]
actuallyadditions:block_chiseled_quartz_slab[half=bottom]
actuallyadditions:block_pillar_quartz_slab[half=top]
actuallyadditions:block_pillar_quartz_slab[half=bottom]
aether_legacy:aether_grass[aether_legacy_double_drops=true,dungeon_block=true,snowy=true]
aether_legacy:aether_grass[aether_legacy_double_drops=true,dungeon_block=true,snowy=false]
aether_legacy:aether_grass[aether_legacy_double_drops=true,dungeon_block=false,snowy=true]
aether_legacy:aether_grass[aether_legacy_double_drops=true,dungeon_block=false,snowy=false]
aether_legacy:aether_grass[aether_legacy_double_drops=false,dungeon_block=true,snowy=true]
aether_legacy:aether_grass[aether_legacy_double_drops=false,dungeon_block=true,snowy=false]
aether_legacy:aether_grass[aether_legacy_double_drops=false,dungeon_block=false,snowy=true]
aether_legacy:aether_grass[aether_legacy_double_drops=false,dungeon_block=false,snowy=false]
aether_legacy:enchanted_aether_grass[snowy=true]
aether_legacy:enchanted_aether_grass[snowy=false]
aether_legacy:aether_dirt[aether_legacy_double_drops=true]
aether_legacy:aether_dirt[aether_legacy_double_drops=false]
aether_legacy:holystone[aether_legacy_double_drops=true,dungeon_block=true]
aether_legacy:holystone[aether_legacy_double_drops=true,dungeon_block=false]
aether_legacy:holystone[aether_legacy_double_drops=false,dungeon_block=true]
aether_legacy:holystone[aether_legacy_double_drops=false,dungeon_block=false]
aether_legacy:mossy_holystone[aether_legacy_double_drops=true,dungeon_block=true]
aether_legacy:mossy_holystone[aether_legacy_double_drops=true,dungeon_block=false]
aether_legacy:mossy_holystone[aether_legacy_double_drops=false,dungeon_block=true]
aether_legacy:mossy_holystone[aether_legacy_double_drops=false,dungeon_block=false]
aether_legacy:holystone_brick
aether_legacy:aercloud[aether_aercloud=cold_aercloud]
aether_legacy:aercloud[aether_aercloud=blue_aercloud]
aether_legacy:aercloud[aether_aercloud=golden_aercloud]
aether_legacy:aercloud[aether_aercloud=pink_aercloud]
aether_legacy:quicksoil[aether_legacy_double_drops=true]
aether_legacy:quicksoil[aether_legacy_double_drops=false]
aether_legacy:icestone
aether_legacy:ambrosium_ore[aether_legacy_double_drops=true]
aether_legacy:ambrosium_ore[aether_legacy_double_drops=false]
aether_legacy:zanite_ore
aether_legacy:gravitite_ore
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=true,decayable=true]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=true,decayable=false]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=false,decayable=true]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=false,decayable=false]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=true,decayable=true]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=true,decayable=false]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=false,decayable=true]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=false,decayable=false]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=none]
aether_legacy:skyroot_plank
aether_legacy:quicksoil_glass
aether_legacy:aerogel
aether_legacy:enchanted_gravitite
aether_legacy:zanite_block
aether_legacy:berry_bush
aether_legacy:berry_bush_stem
aether_legacy:enchanter[powered=true]
aether_legacy:enchanter[powered=false]
aether_legacy:freezer[powered=true]
aether_legacy:freezer[powered=false]
aether_legacy:incubator[powered=true]
aether_legacy:incubator[powered=false]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:aether_portal[axis=x]
aether_legacy:aether_portal[axis=z]
aether_legacy:ambrosium_torch[facing=up]
aether_legacy:ambrosium_torch[facing=north]
aether_legacy:ambrosium_torch[facing=south]
aether_legacy:ambrosium_torch[facing=west]
aether_legacy:ambrosium_torch[facing=east]
aether_legacy:chest_mimic[facing=north]
aether_legacy:chest_mimic[facing=south]
aether_legacy:chest_mimic[facing=west]
aether_legacy:chest_mimic[facing=east]
aether_legacy:treasure_chest[facing=north]
aether_legacy:treasure_chest[facing=south]
aether_legacy:treasure_chest[facing=west]
aether_legacy:treasure_chest[facing=east]
aether_legacy:purple_flower
aether_legacy:white_flower
aether_legacy:skyroot_sapling
aether_legacy:golden_oak_sapling
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_fruit_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_fruit_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_fruit_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_fruit_leaves,decayable=false]
aether_legacy:holiday_leaves[check_decay=true,decayable=true,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=true,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=false,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=false,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=true,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=true,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=false,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=false,holiday_leaves=decorated_holiday_leaves]
aether_legacy:present
aether_legacy:pillar
aether_legacy:pillar_top
aether_legacy:skyroot_fence[east=true,north=true,south=true,west=true]
aether_legacy:skyroot_fence[east=true,north=true,south=true,west=false]
aether_legacy:skyroot_fence[east=true,north=true,south=false,west=true]
aether_legacy:skyroot_fence[east=true,north=true,south=false,west=false]
aether_legacy:skyroot_fence[east=true,north=false,south=true,west=true]
aether_legacy:skyroot_fence[east=true,north=false,south=true,west=false]
aether_legacy:skyroot_fence[east=true,north=false,south=false,west=true]
aether_legacy:skyroot_fence[east=true,north=false,south=false,west=false]
aether_legacy:skyroot_fence[east=false,north=true,south=true,west=true]
aether_legacy:skyroot_fence[east=false,north=true,south=true,west=false]
aether_legacy:skyroot_fence[east=false,north=true,south=false,west=true]
aether_legacy:skyroot_fence[east=false,north=true,south=false,west=false]
aether_legacy:skyroot_fence[east=false,north=false,south=true,west=true]
aether_legacy:skyroot_fence[east=false,north=false,south=true,west=false]
aether_legacy:skyroot_fence[east=false,north=false,south=false,west=true]
aether_legacy:skyroot_fence[east=false,north=false,south=false,west=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
aether_legacy:carved_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:carved_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:carved_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:carved_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:carved_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:carved_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:carved_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:carved_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:carved_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:carved_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:carved_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:carved_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:carved_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:carved_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:carved_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:carved_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:carved_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:carved_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:carved_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:carved_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:carved_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:carved_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:carved_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:carved_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:carved_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:carved_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:carved_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:carved_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:carved_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:carved_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:carved_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:carved_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:carved_stairs[facing=north,half=top,shape=straight]
aether_legacy:carved_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=south,half=top,shape=straight]
aether_legacy:carved_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=west,half=top,shape=straight]
aether_legacy:carved_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=east,half=top,shape=straight]
aether_legacy:carved_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=north,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=south,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=west,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=east,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=north,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=south,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=west,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=east,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:skyroot_double_slab[half=top]
aether_legacy:skyroot_double_slab[half=bottom]
aether_legacy:carved_double_slab[half=top]
aether_legacy:carved_double_slab[half=bottom]
aether_legacy:angelic_double_slab[half=top]
aether_legacy:angelic_double_slab[half=bottom]
aether_legacy:hellfire_double_slab[half=top]
aether_legacy:hellfire_double_slab[half=bottom]
aether_legacy:holystone_double_slab[half=top]
aether_legacy:holystone_double_slab[half=bottom]
aether_legacy:mossy_holystone_double_slab[half=top]
aether_legacy:mossy_holystone_double_slab[half=bottom]
aether_legacy:holystone_brick_double_slab[half=top]
aether_legacy:holystone_brick_double_slab[half=bottom]
aether_legacy:aerogel_double_slab[half=top]
aether_legacy:aerogel_double_slab[half=bottom]
aether_legacy:skyroot_slab[half=top]
aether_legacy:skyroot_slab[half=bottom]
aether_legacy:carved_slab[half=top]
aether_legacy:carved_slab[half=bottom]
aether_legacy:angelic_slab[half=top]
aether_legacy:angelic_slab[half=bottom]
aether_legacy:hellfire_slab[half=top]
aether_legacy:hellfire_slab[half=bottom]
aether_legacy:holystone_slab[half=top]
aether_legacy:holystone_slab[half=bottom]
aether_legacy:mossy_holystone_slab[half=top]
aether_legacy:mossy_holystone_slab[half=bottom]
aether_legacy:holystone_brick_slab[half=top]
aether_legacy:holystone_brick_slab[half=bottom]
aether_legacy:aerogel_slab[half=top]
aether_legacy:aerogel_slab[half=bottom]
aether_legacy:sun_altar
aether_legacy:skyroot_bookshelf
aether_legacy:skyroot_bed[facing=north,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=north,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=north,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=north,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=south,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=south,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=south,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=south,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=west,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=west,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=west,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=west,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=east,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=east,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=east,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=east,occupied=false,part=foot]
apotheosis:hellshelf[infusion=0]
apotheosis:hellshelf[infusion=1]
apotheosis:hellshelf[infusion=2]
apotheosis:hellshelf[infusion=3]
apotheosis:hellshelf[infusion=4]
apotheosis:hellshelf[infusion=5]
apotheosis:hellshelf[infusion=6]
apotheosis:hellshelf[infusion=7]
apotheosis:hellshelf[infusion=8]
apotheosis:hellshelf[infusion=9]
apotheosis:hellshelf[infusion=10]
apotheosis:hellshelf[infusion=11]
apotheosis:hellshelf[infusion=12]
apotheosis:hellshelf[infusion=13]
apotheosis:hellshelf[infusion=14]
apotheosis:hellshelf[infusion=15]
apotheosis:prismatic_altar
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma[facing=north]
cyclicmagic:block_anvil_magma[facing=south]
cyclicmagic:block_anvil_magma[facing=west]
cyclicmagic:block_anvil_magma[facing=east]
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil[facing=north]
cyclicmagic:block_anvil[facing=south]
cyclicmagic:block_anvil[facing=west]
cyclicmagic:block_anvil[facing=east]
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil[facing=north]
cyclicmagic:void_anvil[facing=south]
cyclicmagic:void_anvil[facing=west]
cyclicmagic:void_anvil[facing=east]
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
halloween_luckyblock:luckyblock
halloween_luckyblock:pumpkinbomb
ichunutil:compact_porkchop
lucraftcore:construction_table[facing=north]
lucraftcore:construction_table[facing=south]
lucraftcore:construction_table[facing=west]
lucraftcore:construction_table[facing=east]
lucraftcore:suit_stand[facing=north,part=upper]
lucraftcore:suit_stand[facing=north,part=bottom]
lucraftcore:suit_stand[facing=south,part=upper]
lucraftcore:suit_stand[facing=south,part=bottom]
lucraftcore:suit_stand[facing=west,part=upper]
lucraftcore:suit_stand[facing=west,part=bottom]
lucraftcore:suit_stand[facing=east,part=upper]
lucraftcore:suit_stand[facing=east,part=bottom]
lucraftcore:extractor[facing=north]
lucraftcore:extractor[facing=south]
lucraftcore:extractor[facing=west]
lucraftcore:extractor[facing=east]
lucraftcore:boiler[facing=north]
lucraftcore:boiler[facing=south]
lucraftcore:boiler[facing=west]
lucraftcore:boiler[facing=east]
lucraftcore:furnace_generator[facing=north]
lucraftcore:furnace_generator[facing=south]
lucraftcore:furnace_generator[facing=west]
lucraftcore:furnace_generator[facing=east]
lucraftcore:ore_copper
lucraftcore:block_copper
lucraftcore:ore_tin
lucraftcore:block_tin
lucraftcore:ore_nickel
lucraftcore:block_nickel
lucraftcore:ore_lead
lucraftcore:block_lead
lucraftcore:ore_silver
lucraftcore:block_silver
lucraftcore:ore_palladium
lucraftcore:block_palladium
lucraftcore:ore_titanium
lucraftcore:block_titanium
lucraftcore:ore_vibranium
lucraftcore:block_vibranium
lucraftcore:ore_osmium
lucraftcore:block_osmium
lucraftcore:ore_iridium
lucraftcore:block_iridium
lucraftcore:ore_dwarf_star_alloy
lucraftcore:block_dwarf_star_alloy
lucraftcore:block_bronze
lucraftcore:block_gold_titanium_alloy
lucraftcore:block_intertium
lucraftcore:ore_uranium
lucraftcore:block_uranium
lucraftcore:block_steel
lucraftcore:block_adamantium
lucraftcore:ore_uru
lucraftcore:block_uru
lucraftcore:molten_palladium[level=0]
lucraftcore:molten_palladium[level=1]
lucraftcore:molten_palladium[level=2]
lucraftcore:molten_palladium[level=3]
lucraftcore:molten_palladium[level=4]
lucraftcore:molten_palladium[level=5]
lucraftcore:molten_palladium[level=6]
lucraftcore:molten_palladium[level=7]
lucraftcore:molten_palladium[level=8]
lucraftcore:molten_palladium[level=9]
lucraftcore:molten_palladium[level=10]
lucraftcore:molten_palladium[level=11]
lucraftcore:molten_palladium[level=12]
lucraftcore:molten_palladium[level=13]
lucraftcore:molten_palladium[level=14]
lucraftcore:molten_palladium[level=15]
lucraftcore:molten_titanium[level=0]
lucraftcore:molten_titanium[level=1]
lucraftcore:molten_titanium[level=2]
lucraftcore:molten_titanium[level=3]
lucraftcore:molten_titanium[level=4]
lucraftcore:molten_titanium[level=5]
lucraftcore:molten_titanium[level=6]
lucraftcore:molten_titanium[level=7]
lucraftcore:molten_titanium[level=8]
lucraftcore:molten_titanium[level=9]
lucraftcore:molten_titanium[level=10]
lucraftcore:molten_titanium[level=11]
lucraftcore:molten_titanium[level=12]
lucraftcore:molten_titanium[level=13]
lucraftcore:molten_titanium[level=14]
lucraftcore:molten_titanium[level=15]
lucraftcore:molten_vibranium[level=0]
lucraftcore:molten_vibranium[level=1]
lucraftcore:molten_vibranium[level=2]
lucraftcore:molten_vibranium[level=3]
lucraftcore:molten_vibranium[level=4]
lucraftcore:molten_vibranium[level=5]
lucraftcore:molten_vibranium[level=6]
lucraftcore:molten_vibranium[level=7]
lucraftcore:molten_vibranium[level=8]
lucraftcore:molten_vibranium[level=9]
lucraftcore:molten_vibranium[level=10]
lucraftcore:molten_vibranium[level=11]
lucraftcore:molten_vibranium[level=12]
lucraftcore:molten_vibranium[level=13]
lucraftcore:molten_vibranium[level=14]
lucraftcore:molten_vibranium[level=15]
lucraftcore:molten_osmium[level=0]
lucraftcore:molten_osmium[level=1]
lucraftcore:molten_osmium[level=2]
lucraftcore:molten_osmium[level=3]
lucraftcore:molten_osmium[level=4]
lucraftcore:molten_osmium[level=5]
lucraftcore:molten_osmium[level=6]
lucraftcore:molten_osmium[level=7]
lucraftcore:molten_osmium[level=8]
lucraftcore:molten_osmium[level=9]
lucraftcore:molten_osmium[level=10]
lucraftcore:molten_osmium[level=11]
lucraftcore:molten_osmium[level=12]
lucraftcore:molten_osmium[level=13]
lucraftcore:molten_osmium[level=14]
lucraftcore:molten_osmium[level=15]
lucraftcore:molten_iridium[level=0]
lucraftcore:molten_iridium[level=1]
lucraftcore:molten_iridium[level=2]
lucraftcore:molten_iridium[level=3]
lucraftcore:molten_iridium[level=4]
lucraftcore:molten_iridium[level=5]
lucraftcore:molten_iridium[level=6]
lucraftcore:molten_iridium[level=7]
lucraftcore:molten_iridium[level=8]
lucraftcore:molten_iridium[level=9]
lucraftcore:molten_iridium[level=10]
lucraftcore:molten_iridium[level=11]
lucraftcore:molten_iridium[level=12]
lucraftcore:molten_iridium[level=13]
lucraftcore:molten_iridium[level=14]
lucraftcore:molten_iridium[level=15]
lucraftcore:molten_dwarf_star_alloy[level=0]
lucraftcore:molten_dwarf_star_alloy[level=1]
lucraftcore:molten_dwarf_star_alloy[level=2]
lucraftcore:molten_dwarf_star_alloy[level=3]
lucraftcore:molten_dwarf_star_alloy[level=4]
lucraftcore:molten_dwarf_star_alloy[level=5]
lucraftcore:molten_dwarf_star_alloy[level=6]
lucraftcore:molten_dwarf_star_alloy[level=7]
lucraftcore:molten_dwarf_star_alloy[level=8]
lucraftcore:molten_dwarf_star_alloy[level=9]
lucraftcore:molten_dwarf_star_alloy[level=10]
lucraftcore:molten_dwarf_star_alloy[level=11]
lucraftcore:molten_dwarf_star_alloy[level=12]
lucraftcore:molten_dwarf_star_alloy[level=13]
lucraftcore:molten_dwarf_star_alloy[level=14]
lucraftcore:molten_dwarf_star_alloy[level=15]
lucraftcore:molten_gold_titanium_alloy[level=0]
lucraftcore:molten_gold_titanium_alloy[level=1]
lucraftcore:molten_gold_titanium_alloy[level=2]
lucraftcore:molten_gold_titanium_alloy[level=3]
lucraftcore:molten_gold_titanium_alloy[level=4]
lucraftcore:molten_gold_titanium_alloy[level=5]
lucraftcore:molten_gold_titanium_alloy[level=6]
lucraftcore:molten_gold_titanium_alloy[level=7]
lucraftcore:molten_gold_titanium_alloy[level=8]
lucraftcore:molten_gold_titanium_alloy[level=9]
lucraftcore:molten_gold_titanium_alloy[level=10]
lucraftcore:molten_gold_titanium_alloy[level=11]
lucraftcore:molten_gold_titanium_alloy[level=12]
lucraftcore:molten_gold_titanium_alloy[level=13]
lucraftcore:molten_gold_titanium_alloy[level=14]
lucraftcore:molten_gold_titanium_alloy[level=15]
lucraftcore:molten_intertium[level=0]
lucraftcore:molten_intertium[level=1]
lucraftcore:molten_intertium[level=2]
lucraftcore:molten_intertium[level=3]
lucraftcore:molten_intertium[level=4]
lucraftcore:molten_intertium[level=5]
lucraftcore:molten_intertium[level=6]
lucraftcore:molten_intertium[level=7]
lucraftcore:molten_intertium[level=8]
lucraftcore:molten_intertium[level=9]
lucraftcore:molten_intertium[level=10]
lucraftcore:molten_intertium[level=11]
lucraftcore:molten_intertium[level=12]
lucraftcore:molten_intertium[level=13]
lucraftcore:molten_intertium[level=14]
lucraftcore:molten_intertium[level=15]
lucraftcore:molten_uranium[level=0]
lucraftcore:molten_uranium[level=1]
lucraftcore:molten_uranium[level=2]
lucraftcore:molten_uranium[level=3]
lucraftcore:molten_uranium[level=4]
lucraftcore:molten_uranium[level=5]
lucraftcore:molten_uranium[level=6]
lucraftcore:molten_uranium[level=7]
lucraftcore:molten_uranium[level=8]
lucraftcore:molten_uranium[level=9]
lucraftcore:molten_uranium[level=10]
lucraftcore:molten_uranium[level=11]
lucraftcore:molten_uranium[level=12]
lucraftcore:molten_uranium[level=13]
lucraftcore:molten_uranium[level=14]
lucraftcore:molten_uranium[level=15]
lucraftcore:molten_adamantium[level=0]
lucraftcore:molten_adamantium[level=1]
lucraftcore:molten_adamantium[level=2]
lucraftcore:molten_adamantium[level=3]
lucraftcore:molten_adamantium[level=4]
lucraftcore:molten_adamantium[level=5]
lucraftcore:molten_adamantium[level=6]
lucraftcore:molten_adamantium[level=7]
lucraftcore:molten_adamantium[level=8]
lucraftcore:molten_adamantium[level=9]
lucraftcore:molten_adamantium[level=10]
lucraftcore:molten_adamantium[level=11]
lucraftcore:molten_adamantium[level=12]
lucraftcore:molten_adamantium[level=13]
lucraftcore:molten_adamantium[level=14]
lucraftcore:molten_adamantium[level=15]
lucraftcore:molten_uru[level=0]
lucraftcore:molten_uru[level=1]
lucraftcore:molten_uru[level=2]
lucraftcore:molten_uru[level=3]
lucraftcore:molten_uru[level=4]
lucraftcore:molten_uru[level=5]
lucraftcore:molten_uru[level=6]
lucraftcore:molten_uru[level=7]
lucraftcore:molten_uru[level=8]
lucraftcore:molten_uru[level=9]
lucraftcore:molten_uru[level=10]
lucraftcore:molten_uru[level=11]
lucraftcore:molten_uru[level=12]
lucraftcore:molten_uru[level=13]
lucraftcore:molten_uru[level=14]
lucraftcore:molten_uru[level=15]
musical_lucky_block:musicalluckyblock
techores:copper_ore
techores:aluminum_ore
techores:silver_ore
techores:copper_block
techores:aluminum_block
techores:silver_block
techores:tin_block
techores:tin_ore
techores:lead_block
techores:lead_ore
ultimate_infinity:binoxiumore
ultimate_infinity:darkstone
ultimate_infinity:ryothiumore
ultimate_infinity:condesion_workbench
ultimate_infinity:masterock
ultimate_infinity:cell_charger
ultimate_infinity:cell_charger_u
ultimate_infinity:irothium_ore
ultimate_infinity:astrock_ore_spot
ultimate_infinity:astrock_ore_spot_b
ultimate_infinity:astrock_ore_spot_c
ultimate_infinity:astrock_ore_spot_d
ultimate_infinity:ayroxium_ore
ultimate_infinity:xethoriliumore
ultimate_infinity:astrock_ore_spot_e
ultimate_infinity:parothium
ultimate_infinity:astrock_ore_spot_f
ultimate_infinity:astrock_ore_spot_g
ultimate_infinity:exotherium_ore
ultimate_infinity:dexterium_ore
ultimate_infinity:astrock_ore_spot_h
ultimate_infinity:orythium_ore
ultimate_infinity:astrock_ore_spot_i
ultimate_infinity:glowing_astrock
useless_sword:invisibleglowstone
waytoomanyores:austiniteore
waytoomanyores:benitoiteore
waytoomanyores:brookiteore
waytoomanyores:cavansiteore
waytoomanyores:dundasiteore
waytoomanyores:euclaseore
waytoomanyores:kyaniteore
waytoomanyores:legranditeore
waytoomanyores:neptuniteore
waytoomanyores:prehniteore
waytoomanyores:pyroxmangiteore
waytoomanyores:realgarore
waytoomanyores:wavelliteore
waytoomanyores:zirconore
trashcans:item_trash_can
trashcans:liquid_trash_can
trashcans:energy_trash_can
trashcans:ultimate_trash_can
galacticraftcore:unlit_torch_stone[facing=up]
galacticraftcore:unlit_torch_stone[facing=north]
galacticraftcore:unlit_torch_stone[facing=south]
galacticraftcore:unlit_torch_stone[facing=west]
galacticraftcore:unlit_torch_stone[facing=east]
galacticraftcore:unlit_torch_stone_lit[facing=up]
galacticraftcore:unlit_torch_stone_lit[facing=north]
galacticraftcore:unlit_torch_stone_lit[facing=south]
galacticraftcore:unlit_torch_stone_lit[facing=west]
galacticraftcore:unlit_torch_stone_lit[facing=east]
galacticraftcore:grating3[level=0]
galacticraftcore:grating3[level=1]
galacticraftcore:grating3[level=2]
galacticraftcore:grating3[level=3]
galacticraftcore:grating3[level=4]
galacticraftcore:grating3[level=5]
galacticraftcore:grating3[level=6]
galacticraftcore:grating3[level=7]
galacticraftcore:grating3[level=8]
galacticraftcore:grating3[level=9]
galacticraftcore:grating3[level=10]
galacticraftcore:grating3[level=11]
galacticraftcore:grating3[level=12]
galacticraftcore:grating3[level=13]
galacticraftcore:grating3[level=14]
galacticraftcore:grating3[level=15]
galacticraftcore:grating4[level=0]
galacticraftcore:grating4[level=1]
galacticraftcore:grating4[level=2]
galacticraftcore:grating4[level=3]
galacticraftcore:grating4[level=4]
galacticraftcore:grating4[level=5]
galacticraftcore:grating4[level=6]
galacticraftcore:grating4[level=7]
galacticraftcore:grating4[level=8]
galacticraftcore:grating4[level=9]
galacticraftcore:grating4[level=10]
galacticraftcore:grating4[level=11]
galacticraftcore:grating4[level=12]
galacticraftcore:grating4[level=13]
galacticraftcore:grating4[level=14]
galacticraftcore:grating4[level=15]
galacticraftcore:grating5[level=0]
galacticraftcore:grating5[level=1]
galacticraftcore:grating5[level=2]
galacticraftcore:grating5[level=3]
galacticraftcore:grating5[level=4]
galacticraftcore:grating5[level=5]
galacticraftcore:grating5[level=6]
galacticraftcore:grating5[level=7]
galacticraftcore:grating5[level=8]
galacticraftcore:grating5[level=9]
galacticraftcore:grating5[level=10]
galacticraftcore:grating5[level=11]
galacticraftcore:grating5[level=12]
galacticraftcore:grating5[level=13]
galacticraftcore:grating5[level=14]
galacticraftcore:grating5[level=15]
galacticraftcore:grating6[level=0]
galacticraftcore:grating6[level=1]
galacticraftcore:grating6[level=2]
galacticraftcore:grating6[level=3]
galacticraftcore:grating6[level=4]
galacticraftcore:grating6[level=5]
galacticraftcore:grating6[level=6]
galacticraftcore:grating6[level=7]
galacticraftcore:grating6[level=8]
galacticraftcore:grating6[level=9]
galacticraftcore:grating6[level=10]
galacticraftcore:grating6[level=11]
galacticraftcore:grating6[level=12]
galacticraftcore:grating6[level=13]
galacticraftcore:grating6[level=14]
galacticraftcore:grating6[level=15]
galacticraftcore:grating7[level=0]
galacticraftcore:grating7[level=1]
galacticraftcore:grating7[level=2]
galacticraftcore:grating7[level=3]
galacticraftcore:grating7[level=4]
galacticraftcore:grating7[level=5]
galacticraftcore:grating7[level=6]
galacticraftcore:grating7[level=7]
galacticraftcore:grating7[level=8]
galacticraftcore:grating7[level=9]
galacticraftcore:grating7[level=10]
galacticraftcore:grating7[level=11]
galacticraftcore:grating7[level=12]
galacticraftcore:grating7[level=13]
galacticraftcore:grating7[level=14]
galacticraftcore:grating7[level=15]
galacticraftcore:grating8[level=0]
galacticraftcore:grating8[level=1]
galacticraftcore:grating8[level=2]
galacticraftcore:grating8[level=3]
galacticraftcore:grating8[level=4]
galacticraftcore:grating8[level=5]
galacticraftcore:grating8[level=6]
galacticraftcore:grating8[level=7]
galacticraftcore:grating8[level=8]
galacticraftcore:grating8[level=9]
galacticraftcore:grating8[level=10]
galacticraftcore:grating8[level=11]
galacticraftcore:grating8[level=12]
galacticraftcore:grating8[level=13]
galacticraftcore:grating8[level=14]
galacticraftcore:grating8[level=15]
galacticraftcore:grating9[level=0]
galacticraftcore:grating9[level=1]
galacticraftcore:grating9[level=2]
galacticraftcore:grating9[level=3]
galacticraftcore:grating9[level=4]
galacticraftcore:grating9[level=5]
galacticraftcore:grating9[level=6]
galacticraftcore:grating9[level=7]
galacticraftcore:grating9[level=8]
galacticraftcore:grating9[level=9]
galacticraftcore:grating9[level=10]
galacticraftcore:grating9[level=11]
galacticraftcore:grating9[level=12]
galacticraftcore:grating9[level=13]
galacticraftcore:grating9[level=14]
galacticraftcore:grating9[level=15]
galacticraftcore:grating10[level=0]
galacticraftcore:grating10[level=1]
galacticraftcore:grating10[level=2]
galacticraftcore:grating10[level=3]
galacticraftcore:grating10[level=4]
galacticraftcore:grating10[level=5]
galacticraftcore:grating10[level=6]
galacticraftcore:grating10[level=7]
galacticraftcore:grating10[level=8]
galacticraftcore:grating10[level=9]
galacticraftcore:grating10[level=10]
galacticraftcore:grating10[level=11]
galacticraftcore:grating10[level=12]
galacticraftcore:grating10[level=13]
galacticraftcore:grating10[level=14]
galacticraftcore:grating10[level=15]
galacticraftcore:grating11[level=0]
galacticraftcore:grating11[level=1]
galacticraftcore:grating11[level=2]
galacticraftcore:grating11[level=3]
galacticraftcore:grating11[level=4]
galacticraftcore:grating11[level=5]
galacticraftcore:grating11[level=6]
galacticraftcore:grating11[level=7]
galacticraftcore:grating11[level=8]
galacticraftcore:grating11[level=9]
galacticraftcore:grating11[level=10]
galacticraftcore:grating11[level=11]
galacticraftcore:grating11[level=12]
galacticraftcore:grating11[level=13]
galacticraftcore:grating11[level=14]
galacticraftcore:grating11[level=15]
galacticraftcore:grating12[level=0]
galacticraftcore:grating12[level=1]
galacticraftcore:grating12[level=2]
galacticraftcore:grating12[level=3]
galacticraftcore:grating12[level=4]
galacticraftcore:grating12[level=5]
galacticraftcore:grating12[level=6]
galacticraftcore:grating12[level=7]
galacticraftcore:grating12[level=8]
galacticraftcore:grating12[level=9]
galacticraftcore:grating12[level=10]
galacticraftcore:grating12[level=11]
galacticraftcore:grating12[level=12]
galacticraftcore:grating12[level=13]
galacticraftcore:grating12[level=14]
galacticraftcore:grating12[level=15]
galacticraftcore:grating13[level=0]
galacticraftcore:grating13[level=1]
galacticraftcore:grating13[level=2]
galacticraftcore:grating13[level=3]
galacticraftcore:grating13[level=4]
galacticraftcore:grating13[level=5]
galacticraftcore:grating13[level=6]
galacticraftcore:grating13[level=7]
galacticraftcore:grating13[level=8]
galacticraftcore:grating13[level=9]
galacticraftcore:grating13[level=10]
galacticraftcore:grating13[level=11]
galacticraftcore:grating13[level=12]
galacticraftcore:grating13[level=13]
galacticraftcore:grating13[level=14]
galacticraftcore:grating13[level=15]
galacticraftcore:grating14[level=0]
galacticraftcore:grating14[level=1]
galacticraftcore:grating14[level=2]
galacticraftcore:grating14[level=3]
galacticraftcore:grating14[level=4]
galacticraftcore:grating14[level=5]
galacticraftcore:grating14[level=6]
galacticraftcore:grating14[level=7]
galacticraftcore:grating14[level=8]
galacticraftcore:grating14[level=9]
galacticraftcore:grating14[level=10]
galacticraftcore:grating14[level=11]
galacticraftcore:grating14[level=12]
galacticraftcore:grating14[level=13]
galacticraftcore:grating14[level=14]
galacticraftcore:grating14[level=15]
galacticraftcore:grating15[level=0]
galacticraftcore:grating15[level=1]
galacticraftcore:grating15[level=2]
galacticraftcore:grating15[level=3]
galacticraftcore:grating15[level=4]
galacticraftcore:grating15[level=5]
galacticraftcore:grating15[level=6]
galacticraftcore:grating15[level=7]
galacticraftcore:grating15[level=8]
galacticraftcore:grating15[level=9]
galacticraftcore:grating15[level=10]
galacticraftcore:grating15[level=11]
galacticraftcore:grating15[level=12]
galacticraftcore:grating15[level=13]
galacticraftcore:grating15[level=14]
galacticraftcore:grating15[level=15]
galacticraftcore:grating16[level=0]
galacticraftcore:grating16[level=1]
galacticraftcore:grating16[level=2]
galacticraftcore:grating16[level=3]
galacticraftcore:grating16[level=4]
galacticraftcore:grating16[level=5]
galacticraftcore:grating16[level=6]
galacticraftcore:grating16[level=7]
galacticraftcore:grating16[level=8]
galacticraftcore:grating16[level=9]
galacticraftcore:grating16[level=10]
galacticraftcore:grating16[level=11]
galacticraftcore:grating16[level=12]
galacticraftcore:grating16[level=13]
galacticraftcore:grating16[level=14]
galacticraftcore:grating16[level=15]
galacticraftcore:grating17[level=0]
galacticraftcore:grating17[level=1]
galacticraftcore:grating17[level=2]
galacticraftcore:grating17[level=3]
galacticraftcore:grating17[level=4]
galacticraftcore:grating17[level=5]
galacticraftcore:grating17[level=6]
galacticraftcore:grating17[level=7]
galacticraftcore:grating17[level=8]
galacticraftcore:grating17[level=9]
galacticraftcore:grating17[level=10]
galacticraftcore:grating17[level=11]
galacticraftcore:grating17[level=12]
galacticraftcore:grating17[level=13]
galacticraftcore:grating17[level=14]
galacticraftcore:grating17[level=15]
galacticraftcore:grating18[level=0]
galacticraftcore:grating18[level=1]
galacticraftcore:grating18[level=2]
galacticraftcore:grating18[level=3]
galacticraftcore:grating18[level=4]
galacticraftcore:grating18[level=5]
galacticraftcore:grating18[level=6]
galacticraftcore:grating18[level=7]
galacticraftcore:grating18[level=8]
galacticraftcore:grating18[level=9]
galacticraftcore:grating18[level=10]
galacticraftcore:grating18[level=11]
galacticraftcore:grating18[level=12]
galacticraftcore:grating18[level=13]
galacticraftcore:grating18[level=14]
galacticraftcore:grating18[level=15]
galacticraftcore:grating19[level=0]
galacticraftcore:grating19[level=1]
galacticraftcore:grating19[level=2]
galacticraftcore:grating19[level=3]
galacticraftcore:grating19[level=4]
galacticraftcore:grating19[level=5]
galacticraftcore:grating19[level=6]
galacticraftcore:grating19[level=7]
galacticraftcore:grating19[level=8]
galacticraftcore:grating19[level=9]
galacticraftcore:grating19[level=10]
galacticraftcore:grating19[level=11]
galacticraftcore:grating19[level=12]
galacticraftcore:grating19[level=13]
galacticraftcore:grating19[level=14]
galacticraftcore:grating19[level=15]
galacticraftcore:grating20[level=0]
galacticraftcore:grating20[level=1]
galacticraftcore:grating20[level=2]
galacticraftcore:grating20[level=3]
galacticraftcore:grating20[level=4]
galacticraftcore:grating20[level=5]
galacticraftcore:grating20[level=6]
galacticraftcore:grating20[level=7]
galacticraftcore:grating20[level=8]
galacticraftcore:grating20[level=9]
galacticraftcore:grating20[level=10]
galacticraftcore:grating20[level=11]
galacticraftcore:grating20[level=12]
galacticraftcore:grating20[level=13]
galacticraftcore:grating20[level=14]
galacticraftcore:grating20[level=15]
galacticraftcore:grating21[level=0]
galacticraftcore:grating21[level=1]
galacticraftcore:grating21[level=2]
galacticraftcore:grating21[level=3]
galacticraftcore:grating21[level=4]
galacticraftcore:grating21[level=5]
galacticraftcore:grating21[level=6]
galacticraftcore:grating21[level=7]
galacticraftcore:grating21[level=8]
galacticraftcore:grating21[level=9]
galacticraftcore:grating21[level=10]
galacticraftcore:grating21[level=11]
galacticraftcore:grating21[level=12]
galacticraftcore:grating21[level=13]
galacticraftcore:grating21[level=14]
galacticraftcore:grating21[level=15]
galacticraftcore:grating22[level=0]
galacticraftcore:grating22[level=1]
galacticraftcore:grating22[level=2]
galacticraftcore:grating22[level=3]
galacticraftcore:grating22[level=4]
galacticraftcore:grating22[level=5]
galacticraftcore:grating22[level=6]
galacticraftcore:grating22[level=7]
galacticraftcore:grating22[level=8]
galacticraftcore:grating22[level=9]
galacticraftcore:grating22[level=10]
galacticraftcore:grating22[level=11]
galacticraftcore:grating22[level=12]
galacticraftcore:grating22[level=13]
galacticraftcore:grating22[level=14]
galacticraftcore:grating22[level=15]
galacticraftcore:grating23[level=0]
galacticraftcore:grating23[level=1]
galacticraftcore:grating23[level=2]
galacticraftcore:grating23[level=3]
galacticraftcore:grating23[level=4]
galacticraftcore:grating23[level=5]
galacticraftcore:grating23[level=6]
galacticraftcore:grating23[level=7]
galacticraftcore:grating23[level=8]
galacticraftcore:grating23[level=9]
galacticraftcore:grating23[level=10]
galacticraftcore:grating23[level=11]
galacticraftcore:grating23[level=12]
galacticraftcore:grating23[level=13]
galacticraftcore:grating23[level=14]
galacticraftcore:grating23[level=15]
galacticraftcore:grating24[level=0]
galacticraftcore:grating24[level=1]
galacticraftcore:grating24[level=2]
galacticraftcore:grating24[level=3]
galacticraftcore:grating24[level=4]
galacticraftcore:grating24[level=5]
galacticraftcore:grating24[level=6]
galacticraftcore:grating24[level=7]
galacticraftcore:grating24[level=8]
galacticraftcore:grating24[level=9]
galacticraftcore:grating24[level=10]
galacticraftcore:grating24[level=11]
galacticraftcore:grating24[level=12]
galacticraftcore:grating24[level=13]
galacticraftcore:grating24[level=14]
galacticraftcore:grating24[level=15]
galacticraftcore:grating25[level=0]
galacticraftcore:grating25[level=1]
galacticraftcore:grating25[level=2]
galacticraftcore:grating25[level=3]
galacticraftcore:grating25[level=4]
galacticraftcore:grating25[level=5]
galacticraftcore:grating25[level=6]
galacticraftcore:grating25[level=7]
galacticraftcore:grating25[level=8]
galacticraftcore:grating25[level=9]
galacticraftcore:grating25[level=10]
galacticraftcore:grating25[level=11]
galacticraftcore:grating25[level=12]
galacticraftcore:grating25[level=13]
galacticraftcore:grating25[level=14]
galacticraftcore:grating25[level=15]
galacticraftcore:grating26[level=0]
galacticraftcore:grating26[level=1]
galacticraftcore:grating26[level=2]
galacticraftcore:grating26[level=3]
galacticraftcore:grating26[level=4]
galacticraftcore:grating26[level=5]
galacticraftcore:grating26[level=6]
galacticraftcore:grating26[level=7]
galacticraftcore:grating26[level=8]
galacticraftcore:grating26[level=9]
galacticraftcore:grating26[level=10]
galacticraftcore:grating26[level=11]
galacticraftcore:grating26[level=12]
galacticraftcore:grating26[level=13]
galacticraftcore:grating26[level=14]
galacticraftcore:grating26[level=15]
galacticraftcore:grating27[level=0]
galacticraftcore:grating27[level=1]
galacticraftcore:grating27[level=2]
galacticraftcore:grating27[level=3]
galacticraftcore:grating27[level=4]
galacticraftcore:grating27[level=5]
galacticraftcore:grating27[level=6]
galacticraftcore:grating27[level=7]
galacticraftcore:grating27[level=8]
galacticraftcore:grating27[level=9]
galacticraftcore:grating27[level=10]
galacticraftcore:grating27[level=11]
galacticraftcore:grating27[level=12]
galacticraftcore:grating27[level=13]
galacticraftcore:grating27[level=14]
galacticraftcore:grating27[level=15]
galacticraftcore:grating28[level=0]
galacticraftcore:grating28[level=1]
galacticraftcore:grating28[level=2]
galacticraftcore:grating28[level=3]
galacticraftcore:grating28[level=4]
galacticraftcore:grating28[level=5]
galacticraftcore:grating28[level=6]
galacticraftcore:grating28[level=7]
galacticraftcore:grating28[level=8]
galacticraftcore:grating28[level=9]
galacticraftcore:grating28[level=10]
galacticraftcore:grating28[level=11]
galacticraftcore:grating28[level=12]
galacticraftcore:grating28[level=13]
galacticraftcore:grating28[level=14]
galacticraftcore:grating28[level=15]
galacticraftcore:grating29[level=0]
galacticraftcore:grating29[level=1]
galacticraftcore:grating29[level=2]
galacticraftcore:grating29[level=3]
galacticraftcore:grating29[level=4]
galacticraftcore:grating29[level=5]
galacticraftcore:grating29[level=6]
galacticraftcore:grating29[level=7]
galacticraftcore:grating29[level=8]
galacticraftcore:grating29[level=9]
galacticraftcore:grating29[level=10]
galacticraftcore:grating29[level=11]
galacticraftcore:grating29[level=12]
galacticraftcore:grating29[level=13]
galacticraftcore:grating29[level=14]
galacticraftcore:grating29[level=15]
galacticraftcore:grating30[level=0]
galacticraftcore:grating30[level=1]
galacticraftcore:grating30[level=2]
galacticraftcore:grating30[level=3]
galacticraftcore:grating30[level=4]
galacticraftcore:grating30[level=5]
galacticraftcore:grating30[level=6]
galacticraftcore:grating30[level=7]
galacticraftcore:grating30[level=8]
galacticraftcore:grating30[level=9]
galacticraftcore:grating30[level=10]
galacticraftcore:grating30[level=11]
galacticraftcore:grating30[level=12]
galacticraftcore:grating30[level=13]
galacticraftcore:grating30[level=14]
galacticraftcore:grating30[level=15]
galacticraftcore:grating31[level=0]
galacticraftcore:grating31[level=1]
galacticraftcore:grating31[level=2]
galacticraftcore:grating31[level=3]
galacticraftcore:grating31[level=4]
galacticraftcore:grating31[level=5]
galacticraftcore:grating31[level=6]
galacticraftcore:grating31[level=7]
galacticraftcore:grating31[level=8]
galacticraftcore:grating31[level=9]
galacticraftcore:grating31[level=10]
galacticraftcore:grating31[level=11]
galacticraftcore:grating31[level=12]
galacticraftcore:grating31[level=13]
galacticraftcore:grating31[level=14]
galacticraftcore:grating31[level=15]
galacticraftcore:grating32[level=0]
galacticraftcore:grating32[level=1]
galacticraftcore:grating32[level=2]
galacticraftcore:grating32[level=3]
galacticraftcore:grating32[level=4]
galacticraftcore:grating32[level=5]
galacticraftcore:grating32[level=6]
galacticraftcore:grating32[level=7]
galacticraftcore:grating32[level=8]
galacticraftcore:grating32[level=9]
galacticraftcore:grating32[level=10]
galacticraftcore:grating32[level=11]
galacticraftcore:grating32[level=12]
galacticraftcore:grating32[level=13]
galacticraftcore:grating32[level=14]
galacticraftcore:grating32[level=15]
galacticraftcore:grating33[level=0]
galacticraftcore:grating33[level=1]
galacticraftcore:grating33[level=2]
galacticraftcore:grating33[level=3]
galacticraftcore:grating33[level=4]
galacticraftcore:grating33[level=5]
galacticraftcore:grating33[level=6]
galacticraftcore:grating33[level=7]
galacticraftcore:grating33[level=8]
galacticraftcore:grating33[level=9]
galacticraftcore:grating33[level=10]
galacticraftcore:grating33[level=11]
galacticraftcore:grating33[level=12]
galacticraftcore:grating33[level=13]
galacticraftcore:grating33[level=14]
galacticraftcore:grating33[level=15]
galacticraftcore:grating34[level=0]
galacticraftcore:grating34[level=1]
galacticraftcore:grating34[level=2]
galacticraftcore:grating34[level=3]
galacticraftcore:grating34[level=4]
galacticraftcore:grating34[level=5]
galacticraftcore:grating34[level=6]
galacticraftcore:grating34[level=7]
galacticraftcore:grating34[level=8]
galacticraftcore:grating34[level=9]
galacticraftcore:grating34[level=10]
galacticraftcore:grating34[level=11]
galacticraftcore:grating34[level=12]
galacticraftcore:grating34[level=13]
galacticraftcore:grating34[level=14]
galacticraftcore:grating34[level=15]
galacticraftcore:grating35[level=0]
galacticraftcore:grating35[level=1]
galacticraftcore:grating35[level=2]
galacticraftcore:grating35[level=3]
galacticraftcore:grating35[level=4]
galacticraftcore:grating35[level=5]
galacticraftcore:grating35[level=6]
galacticraftcore:grating35[level=7]
galacticraftcore:grating35[level=8]
galacticraftcore:grating35[level=9]
galacticraftcore:grating35[level=10]
galacticraftcore:grating35[level=11]
galacticraftcore:grating35[level=12]
galacticraftcore:grating35[level=13]
galacticraftcore:grating35[level=14]
galacticraftcore:grating35[level=15]
galacticraftcore:grating36[level=0]
galacticraftcore:grating36[level=1]
galacticraftcore:grating36[level=2]
galacticraftcore:grating36[level=3]
galacticraftcore:grating36[level=4]
galacticraftcore:grating36[level=5]
galacticraftcore:grating36[level=6]
galacticraftcore:grating36[level=7]
galacticraftcore:grating36[level=8]
galacticraftcore:grating36[level=9]
galacticraftcore:grating36[level=10]
galacticraftcore:grating36[level=11]
galacticraftcore:grating36[level=12]
galacticraftcore:grating36[level=13]
galacticraftcore:grating36[level=14]
galacticraftcore:grating36[level=15]
galacticraftcore:grating37[level=0]
galacticraftcore:grating37[level=1]
galacticraftcore:grating37[level=2]
galacticraftcore:grating37[level=3]
galacticraftcore:grating37[level=4]
galacticraftcore:grating37[level=5]
galacticraftcore:grating37[level=6]
galacticraftcore:grating37[level=7]
galacticraftcore:grating37[level=8]
galacticraftcore:grating37[level=9]
galacticraftcore:grating37[level=10]
galacticraftcore:grating37[level=11]
galacticraftcore:grating37[level=12]
galacticraftcore:grating37[level=13]
galacticraftcore:grating37[level=14]
galacticraftcore:grating37[level=15]
galacticraftcore:grating38[level=0]
galacticraftcore:grating38[level=1]
galacticraftcore:grating38[level=2]
galacticraftcore:grating38[level=3]
galacticraftcore:grating38[level=4]
galacticraftcore:grating38[level=5]
galacticraftcore:grating38[level=6]
galacticraftcore:grating38[level=7]
galacticraftcore:grating38[level=8]
galacticraftcore:grating38[level=9]
galacticraftcore:grating38[level=10]
galacticraftcore:grating38[level=11]
galacticraftcore:grating38[level=12]
galacticraftcore:grating38[level=13]
galacticraftcore:grating38[level=14]
galacticraftcore:grating38[level=15]
galacticraftcore:grating39[level=0]
galacticraftcore:grating39[level=1]
galacticraftcore:grating39[level=2]
galacticraftcore:grating39[level=3]
galacticraftcore:grating39[level=4]
galacticraftcore:grating39[level=5]
galacticraftcore:grating39[level=6]
galacticraftcore:grating39[level=7]
galacticraftcore:grating39[level=8]
galacticraftcore:grating39[level=9]
galacticraftcore:grating39[level=10]
galacticraftcore:grating39[level=11]
galacticraftcore:grating39[level=12]
galacticraftcore:grating39[level=13]
galacticraftcore:grating39[level=14]
galacticraftcore:grating39[level=15]
galacticraftcore:grating40[level=0]
galacticraftcore:grating40[level=1]
galacticraftcore:grating40[level=2]
galacticraftcore:grating40[level=3]
galacticraftcore:grating40[level=4]
galacticraftcore:grating40[level=5]
galacticraftcore:grating40[level=6]
galacticraftcore:grating40[level=7]
galacticraftcore:grating40[level=8]
galacticraftcore:grating40[level=9]
galacticraftcore:grating40[level=10]
galacticraftcore:grating40[level=11]
galacticraftcore:grating40[level=12]
galacticraftcore:grating40[level=13]
galacticraftcore:grating40[level=14]
galacticraftcore:grating40[level=15]
galacticraftcore:grating41[level=0]
galacticraftcore:grating41[level=1]
galacticraftcore:grating41[level=2]
galacticraftcore:grating41[level=3]
galacticraftcore:grating41[level=4]
galacticraftcore:grating41[level=5]
galacticraftcore:grating41[level=6]
galacticraftcore:grating41[level=7]
galacticraftcore:grating41[level=8]
galacticraftcore:grating41[level=9]
galacticraftcore:grating41[level=10]
galacticraftcore:grating41[level=11]
galacticraftcore:grating41[level=12]
galacticraftcore:grating41[level=13]
galacticraftcore:grating41[level=14]
galacticraftcore:grating41[level=15]
galacticraftcore:grating42[level=0]
galacticraftcore:grating42[level=1]
galacticraftcore:grating42[level=2]
galacticraftcore:grating42[level=3]
galacticraftcore:grating42[level=4]
galacticraftcore:grating42[level=5]
galacticraftcore:grating42[level=6]
galacticraftcore:grating42[level=7]
galacticraftcore:grating42[level=8]
galacticraftcore:grating42[level=9]
galacticraftcore:grating42[level=10]
galacticraftcore:grating42[level=11]
galacticraftcore:grating42[level=12]
galacticraftcore:grating42[level=13]
galacticraftcore:grating42[level=14]
galacticraftcore:grating42[level=15]
galacticraftcore:grating43[level=0]
galacticraftcore:grating43[level=1]
galacticraftcore:grating43[level=2]
galacticraftcore:grating43[level=3]
galacticraftcore:grating43[level=4]
galacticraftcore:grating43[level=5]
galacticraftcore:grating43[level=6]
galacticraftcore:grating43[level=7]
galacticraftcore:grating43[level=8]
galacticraftcore:grating43[level=9]
galacticraftcore:grating43[level=10]
galacticraftcore:grating43[level=11]
galacticraftcore:grating43[level=12]
galacticraftcore:grating43[level=13]
galacticraftcore:grating43[level=14]
galacticraftcore:grating43[level=15]
galacticraftcore:grating44[level=0]
galacticraftcore:grating44[level=1]
galacticraftcore:grating44[level=2]
galacticraftcore:grating44[level=3]
galacticraftcore:grating44[level=4]
galacticraftcore:grating44[level=5]
galacticraftcore:grating44[level=6]
galacticraftcore:grating44[level=7]
galacticraftcore:grating44[level=8]
galacticraftcore:grating44[level=9]
galacticraftcore:grating44[level=10]
galacticraftcore:grating44[level=11]
galacticraftcore:grating44[level=12]
galacticraftcore:grating44[level=13]
galacticraftcore:grating44[level=14]
galacticraftcore:grating44[level=15]
galacticraftcore:grating45[level=0]
galacticraftcore:grating45[level=1]
galacticraftcore:grating45[level=2]
galacticraftcore:grating45[level=3]
galacticraftcore:grating45[level=4]
galacticraftcore:grating45[level=5]
galacticraftcore:grating45[level=6]
galacticraftcore:grating45[level=7]
galacticraftcore:grating45[level=8]
galacticraftcore:grating45[level=9]
galacticraftcore:grating45[level=10]
galacticraftcore:grating45[level=11]
galacticraftcore:grating45[level=12]
galacticraftcore:grating45[level=13]
galacticraftcore:grating45[level=14]
galacticraftcore:grating45[level=15]
galacticraftcore:grating46[level=0]
galacticraftcore:grating46[level=1]
galacticraftcore:grating46[level=2]
galacticraftcore:grating46[level=3]
galacticraftcore:grating46[level=4]
galacticraftcore:grating46[level=5]
galacticraftcore:grating46[level=6]
galacticraftcore:grating46[level=7]
galacticraftcore:grating46[level=8]
galacticraftcore:grating46[level=9]
galacticraftcore:grating46[level=10]
galacticraftcore:grating46[level=11]
galacticraftcore:grating46[level=12]
galacticraftcore:grating46[level=13]
galacticraftcore:grating46[level=14]
galacticraftcore:grating46[level=15]
galacticraftcore:grating47[level=0]
galacticraftcore:grating47[level=1]
galacticraftcore:grating47[level=2]
galacticraftcore:grating47[level=3]
galacticraftcore:grating47[level=4]
galacticraftcore:grating47[level=5]
galacticraftcore:grating47[level=6]
galacticraftcore:grating47[level=7]
galacticraftcore:grating47[level=8]
galacticraftcore:grating47[level=9]
galacticraftcore:grating47[level=10]
galacticraftcore:grating47[level=11]
galacticraftcore:grating47[level=12]
galacticraftcore:grating47[level=13]
galacticraftcore:grating47[level=14]
galacticraftcore:grating47[level=15]
galacticraftcore:grating48[level=0]
galacticraftcore:grating48[level=1]
galacticraftcore:grating48[level=2]
galacticraftcore:grating48[level=3]
galacticraftcore:grating48[level=4]
galacticraftcore:grating48[level=5]
galacticraftcore:grating48[level=6]
galacticraftcore:grating48[level=7]
galacticraftcore:grating48[level=8]
galacticraftcore:grating48[level=9]
galacticraftcore:grating48[level=10]
galacticraftcore:grating48[level=11]
galacticraftcore:grating48[level=12]
galacticraftcore:grating48[level=13]
galacticraftcore:grating48[level=14]
galacticraftcore:grating48[level=15]
galacticraftcore:grating49[level=0]
galacticraftcore:grating49[level=1]
galacticraftcore:grating49[level=2]
galacticraftcore:grating49[level=3]
galacticraftcore:grating49[level=4]
galacticraftcore:grating49[level=5]
galacticraftcore:grating49[level=6]
galacticraftcore:grating49[level=7]
galacticraftcore:grating49[level=8]
galacticraftcore:grating49[level=9]
galacticraftcore:grating49[level=10]
galacticraftcore:grating49[level=11]
galacticraftcore:grating49[level=12]
galacticraftcore:grating49[level=13]
galacticraftcore:grating49[level=14]
galacticraftcore:grating49[level=15]
galacticraftcore:grating50[level=0]
galacticraftcore:grating50[level=1]
galacticraftcore:grating50[level=2]
galacticraftcore:grating50[level=3]
galacticraftcore:grating50[level=4]
galacticraftcore:grating50[level=5]
galacticraftcore:grating50[level=6]
galacticraftcore:grating50[level=7]
galacticraftcore:grating50[level=8]
galacticraftcore:grating50[level=9]
galacticraftcore:grating50[level=10]
galacticraftcore:grating50[level=11]
galacticraftcore:grating50[level=12]
galacticraftcore:grating50[level=13]
galacticraftcore:grating50[level=14]
galacticraftcore:grating50[level=15]
galacticraftcore:grating51[level=0]
galacticraftcore:grating51[level=1]
galacticraftcore:grating51[level=2]
galacticraftcore:grating51[level=3]
galacticraftcore:grating51[level=4]
galacticraftcore:grating51[level=5]
galacticraftcore:grating51[level=6]
galacticraftcore:grating51[level=7]
galacticraftcore:grating51[level=8]
galacticraftcore:grating51[level=9]
galacticraftcore:grating51[level=10]
galacticraftcore:grating51[level=11]
galacticraftcore:grating51[level=12]
galacticraftcore:grating51[level=13]
galacticraftcore:grating51[level=14]
galacticraftcore:grating51[level=15]
galacticraftcore:grating52[level=0]
galacticraftcore:grating52[level=1]
galacticraftcore:grating52[level=2]
galacticraftcore:grating52[level=3]
galacticraftcore:grating52[level=4]
galacticraftcore:grating52[level=5]
galacticraftcore:grating52[level=6]
galacticraftcore:grating52[level=7]
galacticraftcore:grating52[level=8]
galacticraftcore:grating52[level=9]
galacticraftcore:grating52[level=10]
galacticraftcore:grating52[level=11]
galacticraftcore:grating52[level=12]
galacticraftcore:grating52[level=13]
galacticraftcore:grating52[level=14]
galacticraftcore:grating52[level=15]
galacticraftcore:grating53[level=0]
galacticraftcore:grating53[level=1]
galacticraftcore:grating53[level=2]
galacticraftcore:grating53[level=3]
galacticraftcore:grating53[level=4]
galacticraftcore:grating53[level=5]
galacticraftcore:grating53[level=6]
galacticraftcore:grating53[level=7]
galacticraftcore:grating53[level=8]
galacticraftcore:grating53[level=9]
galacticraftcore:grating53[level=10]
galacticraftcore:grating53[level=11]
galacticraftcore:grating53[level=12]
galacticraftcore:grating53[level=13]
galacticraftcore:grating53[level=14]
galacticraftcore:grating53[level=15]
galacticraftcore:grating54[level=0]
galacticraftcore:grating54[level=1]
galacticraftcore:grating54[level=2]
galacticraftcore:grating54[level=3]
galacticraftcore:grating54[level=4]
galacticraftcore:grating54[level=5]
galacticraftcore:grating54[level=6]
galacticraftcore:grating54[level=7]
galacticraftcore:grating54[level=8]
galacticraftcore:grating54[level=9]
galacticraftcore:grating54[level=10]
galacticraftcore:grating54[level=11]
galacticraftcore:grating54[level=12]
galacticraftcore:grating54[level=13]
galacticraftcore:grating54[level=14]
galacticraftcore:grating54[level=15]
galacticraftcore:grating55[level=0]
galacticraftcore:grating55[level=1]
galacticraftcore:grating55[level=2]
galacticraftcore:grating55[level=3]
galacticraftcore:grating55[level=4]
galacticraftcore:grating55[level=5]
galacticraftcore:grating55[level=6]
galacticraftcore:grating55[level=7]
galacticraftcore:grating55[level=8]
galacticraftcore:grating55[level=9]
galacticraftcore:grating55[level=10]
galacticraftcore:grating55[level=11]
galacticraftcore:grating55[level=12]
galacticraftcore:grating55[level=13]
galacticraftcore:grating55[level=14]
galacticraftcore:grating55[level=15]
galacticraftcore:grating56[level=0]
galacticraftcore:grating56[level=1]
galacticraftcore:grating56[level=2]
galacticraftcore:grating56[level=3]
galacticraftcore:grating56[level=4]
galacticraftcore:grating56[level=5]
galacticraftcore:grating56[level=6]
galacticraftcore:grating56[level=7]
galacticraftcore:grating56[level=8]
galacticraftcore:grating56[level=9]
galacticraftcore:grating56[level=10]
galacticraftcore:grating56[level=11]
galacticraftcore:grating56[level=12]
galacticraftcore:grating56[level=13]
galacticraftcore:grating56[level=14]
galacticraftcore:grating56[level=15]
galacticraftcore:grating57[level=0]
galacticraftcore:grating57[level=1]
galacticraftcore:grating57[level=2]
galacticraftcore:grating57[level=3]
galacticraftcore:grating57[level=4]
galacticraftcore:grating57[level=5]
galacticraftcore:grating57[level=6]
galacticraftcore:grating57[level=7]
galacticraftcore:grating57[level=8]
galacticraftcore:grating57[level=9]
galacticraftcore:grating57[level=10]
galacticraftcore:grating57[level=11]
galacticraftcore:grating57[level=12]
galacticraftcore:grating57[level=13]
galacticraftcore:grating57[level=14]
galacticraftcore:grating57[level=15]
galacticraftcore:grating58[level=0]
galacticraftcore:grating58[level=1]
galacticraftcore:grating58[level=2]
galacticraftcore:grating58[level=3]
galacticraftcore:grating58[level=4]
galacticraftcore:grating58[level=5]
galacticraftcore:grating58[level=6]
galacticraftcore:grating58[level=7]
galacticraftcore:grating58[level=8]
galacticraftcore:grating58[level=9]
galacticraftcore:grating58[level=10]
galacticraftcore:grating58[level=11]
galacticraftcore:grating58[level=12]
galacticraftcore:grating58[level=13]
galacticraftcore:grating58[level=14]
galacticraftcore:grating58[level=15]
galacticraftcore:grating59[level=0]
galacticraftcore:grating59[level=1]
galacticraftcore:grating59[level=2]
galacticraftcore:grating59[level=3]
galacticraftcore:grating59[level=4]
galacticraftcore:grating59[level=5]
galacticraftcore:grating59[level=6]
galacticraftcore:grating59[level=7]
galacticraftcore:grating59[level=8]
galacticraftcore:grating59[level=9]
galacticraftcore:grating59[level=10]
galacticraftcore:grating59[level=11]
galacticraftcore:grating59[level=12]
galacticraftcore:grating59[level=13]
galacticraftcore:grating59[level=14]
galacticraftcore:grating59[level=15]
galacticraftcore:grating60[level=0]
galacticraftcore:grating60[level=1]
galacticraftcore:grating60[level=2]
galacticraftcore:grating60[level=3]
galacticraftcore:grating60[level=4]
galacticraftcore:grating60[level=5]
galacticraftcore:grating60[level=6]
galacticraftcore:grating60[level=7]
galacticraftcore:grating60[level=8]
galacticraftcore:grating60[level=9]
galacticraftcore:grating60[level=10]
galacticraftcore:grating60[level=11]
galacticraftcore:grating60[level=12]
galacticraftcore:grating60[level=13]
galacticraftcore:grating60[level=14]
galacticraftcore:grating60[level=15]
galacticraftcore:grating61[level=0]
galacticraftcore:grating61[level=1]
galacticraftcore:grating61[level=2]
galacticraftcore:grating61[level=3]
galacticraftcore:grating61[level=4]
galacticraftcore:grating61[level=5]
galacticraftcore:grating61[level=6]
galacticraftcore:grating61[level=7]
galacticraftcore:grating61[level=8]
galacticraftcore:grating61[level=9]
galacticraftcore:grating61[level=10]
galacticraftcore:grating61[level=11]
galacticraftcore:grating61[level=12]
galacticraftcore:grating61[level=13]
galacticraftcore:grating61[level=14]
galacticraftcore:grating61[level=15]
galacticraftcore:grating62[level=0]
galacticraftcore:grating62[level=1]
galacticraftcore:grating62[level=2]
galacticraftcore:grating62[level=3]
galacticraftcore:grating62[level=4]
galacticraftcore:grating62[level=5]
galacticraftcore:grating62[level=6]
galacticraftcore:grating62[level=7]
galacticraftcore:grating62[level=8]
galacticraftcore:grating62[level=9]
galacticraftcore:grating62[level=10]
galacticraftcore:grating62[level=11]
galacticraftcore:grating62[level=12]
galacticraftcore:grating62[level=13]
galacticraftcore:grating62[level=14]
galacticraftcore:grating62[level=15]
galacticraftcore:grating63[level=0]
galacticraftcore:grating63[level=1]
galacticraftcore:grating63[level=2]
galacticraftcore:grating63[level=3]
galacticraftcore:grating63[level=4]
galacticraftcore:grating63[level=5]
galacticraftcore:grating63[level=6]
galacticraftcore:grating63[level=7]
galacticraftcore:grating63[level=8]
galacticraftcore:grating63[level=9]
galacticraftcore:grating63[level=10]
galacticraftcore:grating63[level=11]
galacticraftcore:grating63[level=12]
galacticraftcore:grating63[level=13]
galacticraftcore:grating63[level=14]
galacticraftcore:grating63[level=15]
galacticraftcore:grating64[level=0]
galacticraftcore:grating64[level=1]
galacticraftcore:grating64[level=2]
galacticraftcore:grating64[level=3]
galacticraftcore:grating64[level=4]
galacticraftcore:grating64[level=5]
galacticraftcore:grating64[level=6]
galacticraftcore:grating64[level=7]
galacticraftcore:grating64[level=8]
galacticraftcore:grating64[level=9]
galacticraftcore:grating64[level=10]
galacticraftcore:grating64[level=11]
galacticraftcore:grating64[level=12]
galacticraftcore:grating64[level=13]
galacticraftcore:grating64[level=14]
galacticraftcore:grating64[level=15]
galacticraftcore:grating65[level=0]
galacticraftcore:grating65[level=1]
galacticraftcore:grating65[level=2]
galacticraftcore:grating65[level=3]
galacticraftcore:grating65[level=4]
galacticraftcore:grating65[level=5]
galacticraftcore:grating65[level=6]
galacticraftcore:grating65[level=7]
galacticraftcore:grating65[level=8]
galacticraftcore:grating65[level=9]
galacticraftcore:grating65[level=10]
galacticraftcore:grating65[level=11]
galacticraftcore:grating65[level=12]
galacticraftcore:grating65[level=13]
galacticraftcore:grating65[level=14]
galacticraftcore:grating65[level=15]
galacticraftcore:grating66[level=0]
galacticraftcore:grating66[level=1]
galacticraftcore:grating66[level=2]
galacticraftcore:grating66[level=3]
galacticraftcore:grating66[level=4]
galacticraftcore:grating66[level=5]
galacticraftcore:grating66[level=6]
galacticraftcore:grating66[level=7]
galacticraftcore:grating66[level=8]
galacticraftcore:grating66[level=9]
galacticraftcore:grating66[level=10]
galacticraftcore:grating66[level=11]
galacticraftcore:grating66[level=12]
galacticraftcore:grating66[level=13]
galacticraftcore:grating66[level=14]
galacticraftcore:grating66[level=15]
galacticraftcore:grating67[level=0]
galacticraftcore:grating67[level=1]
galacticraftcore:grating67[level=2]
galacticraftcore:grating67[level=3]
galacticraftcore:grating67[level=4]
galacticraftcore:grating67[level=5]
galacticraftcore:grating67[level=6]
galacticraftcore:grating67[level=7]
galacticraftcore:grating67[level=8]
galacticraftcore:grating67[level=9]
galacticraftcore:grating67[level=10]
galacticraftcore:grating67[level=11]
galacticraftcore:grating67[level=12]
galacticraftcore:grating67[level=13]
galacticraftcore:grating67[level=14]
galacticraftcore:grating67[level=15]
galacticraftcore:grating68[level=0]
galacticraftcore:grating68[level=1]
galacticraftcore:grating68[level=2]
galacticraftcore:grating68[level=3]
galacticraftcore:grating68[level=4]
galacticraftcore:grating68[level=5]
galacticraftcore:grating68[level=6]
galacticraftcore:grating68[level=7]
galacticraftcore:grating68[level=8]
galacticraftcore:grating68[level=9]
galacticraftcore:grating68[level=10]
galacticraftcore:grating68[level=11]
galacticraftcore:grating68[level=12]
galacticraftcore:grating68[level=13]
galacticraftcore:grating68[level=14]
galacticraftcore:grating68[level=15]
galacticraftcore:grating69[level=0]
galacticraftcore:grating69[level=1]
galacticraftcore:grating69[level=2]
galacticraftcore:grating69[level=3]
galacticraftcore:grating69[level=4]
galacticraftcore:grating69[level=5]
galacticraftcore:grating69[level=6]
galacticraftcore:grating69[level=7]
galacticraftcore:grating69[level=8]
galacticraftcore:grating69[level=9]
galacticraftcore:grating69[level=10]
galacticraftcore:grating69[level=11]
galacticraftcore:grating69[level=12]
galacticraftcore:grating69[level=13]
galacticraftcore:grating69[level=14]
galacticraftcore:grating69[level=15]
galacticraftcore:grating70[level=0]
galacticraftcore:grating70[level=1]
galacticraftcore:grating70[level=2]
galacticraftcore:grating70[level=3]
galacticraftcore:grating70[level=4]
galacticraftcore:grating70[level=5]
galacticraftcore:grating70[level=6]
galacticraftcore:grating70[level=7]
galacticraftcore:grating70[level=8]
galacticraftcore:grating70[level=9]
galacticraftcore:grating70[level=10]
galacticraftcore:grating70[level=11]
galacticraftcore:grating70[level=12]
galacticraftcore:grating70[level=13]
galacticraftcore:grating70[level=14]
galacticraftcore:grating70[level=15]
galacticraftcore:grating71[level=0]
galacticraftcore:grating71[level=1]
galacticraftcore:grating71[level=2]
galacticraftcore:grating71[level=3]
galacticraftcore:grating71[level=4]
galacticraftcore:grating71[level=5]
galacticraftcore:grating71[level=6]
galacticraftcore:grating71[level=7]
galacticraftcore:grating71[level=8]
galacticraftcore:grating71[level=9]
galacticraftcore:grating71[level=10]
galacticraftcore:grating71[level=11]
galacticraftcore:grating71[level=12]
galacticraftcore:grating71[level=13]
galacticraftcore:grating71[level=14]
galacticraftcore:grating71[level=15]
