This script runs every frame for every block that was found by block ESP module.
You can enable/disable tracer/BB/overlay for each block based on custom conditions.
You can't override status of tracer/BB/overlay outside of configured range.
Use `pos` variable of type `BlockPos` to get current block position.
Use `event` variable of type `BlockEspEvent` to access methods that control visibility of the current block.
Use `game.blocks` API to get information about block by its position.