DisplayName = 420mm howitzer
Type = MachineGun1
ModelBullet = 420mm
Power = 140
Acceleration = 4.26
Explosion = 20
ExplosionBlock = 17
Flaming = true
Sight = MoveSight
Delay = 180
Round = 1
HeatCount = 90
MaxHeatCount = 170


SoundPitch = 0.4
ReloadTime = 200
SoundDelay = 3
Sound = cannon_4_snd
DamageFactor = helicopter, 8.0
DamageFactor = plane,      8.0
DamageFactor = vehicle,    8.0
DamageFactor = tank,       8.0

Recoil = 3



CameraRotationSpeedPitch = 0.2

DisplayMortarDistance = true

FixCameraPitch = true


; AddMuzzleFlash = distance, bigness, life time,  A,  R,  G,  B
AddMuzzleFlash      =           12.0,   3,        27,  220,254,159,74
AddMuzzleFlash      =           12.0,   3,        20,  220,254,219,104
AddMuzzleFlash      =           12.0,   1,        18,  220,254,219,184
AddMuzzleFlash      =           10.0,   2.00,        8,  220,254,219,184
; AddMuzzleFlashSmoke = Distance from source, number of displays, size, range, display time,  A,  R,  G,  B
AddMuzzleFlashSmoke   =              16.2,     30,   32.0,  4.0,       65,  220,160,140,120
AddMuzzleFlashSmoke   =             17.2,     20,   23.0,  7.0,       55,  200,190,170,150
AddMuzzleFlashSmoke   =             17.2,     40,   43.0,  12.0,       75,  200,190,170,150


Gravity = -0.050

; RecoilBufCount = ރJEg, ޒ̃JEg{
RecoilBufCount = 40, 5

MaxAmmo = 5
SuppliedNum = 5
Item =  7, iron_ingot
Item =  7, gunpowder
