#Sun Oct 05 18:20:26 EEST 2025
shaderPack=OFF
antialiasingLevel=2
normalMapEnabled=true
specularMapEnabled=true
renderResMul=1.0
shadowResMul=1.4142135
handDepthMul=0.125
cloudShadow=false
oldHandLight=default
oldLighting=default
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0
