Version 2.0

Changes:

- Updated Ebwiz to 4.3.13

- Replaced Phosphor mod with Alfeim Lighting Engine

- Massive Ancient Spellcraft update (introduces warlock class expansion)

- Updated Ice and Fire ROTN, fixing the siren flute crash

- Replaced spartanfire with spartanfire:lightning edition

- Updated Fish's Undead Rising and tweaked a TON of configurations for balance purposes

- Added Spell Bundle

- Added Necromancer's Delight and updated Mo'Spells

- Updated Entity Culling

- Updated Essentials mod

- Drastically lowered zombie player spawnrate (they were spawning way too often even on nether and end dimensions)

- Nerfed Bone Sword damage from 7% to 2% and lowered the damage cap from 10000 to 200. Damage is now reduced by armor points as well (It was too OP)

- Disabled Dungeons Mod mob "The Sun" since its causing crashes

- Soul bottles can no longer be dropped by intestines

- Made Spectral moss and enderlotus obtainable by making Infernal mobs drop them by chance

- Some mysterious portals can be dropped by Infernal mobs! beware of these portals

- Nerfed nautilus spawnrate

- Shopkeepers can now sell guns and bullets!

- Made some more CQR items repairable by ducttape

- Added a lot of new mobs that can spawn in roguelike dungeons

- Tweaked ebwiz spells and ancientspellcraft spawning way too often in roguelike dungeons

- Buffed spawnrates of some ancientbeasts mobs and buffed sandmonster hp. Frostwand cooldown is very fast now

- After careful testing again, Riven's half algorithm is better, so we go back to that in betterfps

- Slightly tweaked mirage effect in Assassin set

- Nerfed dragon skeleton spawn chance