
//Set icon item
setIcon(<exnihilocreatio:item_ore_silver:0>)

//Set title String
setTitle("Pieces of Silver")

//Set description String
setDescription("By sieving sand with a diamond mesh, you will be able to get silver pieces. Four can be combined and smelted into an ingot.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadise/diamondmesh")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasSilverOrePiece", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<exnihilocreatio:item_ore_silver:0>)

drawDirectLines(true)

//Set the position
setPos(98,37)

//Rewards
setRewardExperience(4)