
//Set icon item
setIcon(<minecraft:water_bucket>)

//Set title String
setTitle("Waterthose")

//Set description String
setDescription("Its not a bad idea to find two water source blocks to create an infinite water source.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart2/root")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasWaterBucket", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<minecraft:water_bucket>)

drawDirectLines(true)

//Set the position
setPos(-248,56)

//Rewards
setRewardExperience(4)