
//Set icon item
setIcon(<ancientwarfareautomation:torque_shaft:1>)

//Set title String
setTitle("Powah")

//Set description String
setDescription("Use medium torque shafts, distributors, and junctions as a slightly more expensive, but also more effective way to transfer power while lead and redstone are still hard to find.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart2/lighttorqueshaft")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasLightTorqueShaft", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<ancientwarfareautomation:torque_shaft:1>)
criteria.addItem(<ancientwarfareautomation:torque_distributor:1>)
criteria.addItem(<ancientwarfareautomation:torque_junction:1>)

drawDirectLines(true)

//Set the position
setPos(-183,57)

//Rewards
setRewardExperience(4)