
//Set icon item
setIcon(<artifacts:fire_gauntlet>)

//Set title String
setTitle("Collected: Fire Gauntlet")

//Set description String
setDescription("You crafted this bauble from its two components.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart7/mechanicalglove")
addParent("triumph:islandparadisepart7/magmastone")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasFireGauntlet", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<artifacts:fire_gauntlet>)

drawDirectLines(true)

//Set the position
setPos(-405,-118)

//Rewards
setRewardExperience(4)