
//This tells the script parser that the script requires Immersive Engineering. If the mod is not loaded, the script will be canceled.
Parser.addRequiredMod("immersiveengineering")

//Set the icon item
setIcon(<immersiveengineering:stone_device, meta:2>)

//Set the title String
setTitle("Improved Steel Creation")

//Set the description String
setDescription("The Improved Blast Furnace is a multiblock structure that smelts iron into steel. Needs preheaters that accept RF power to function (two at most). Able to have items inputted and outputted via some kind of item transport.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart3/metalpress")

//Set the position
setPos(-71,-11)

//Adds criteria named "formed" with the trigger type "immersiveengineering:multiblock_formed". This function returns the criteria as an object
criteria = addCriteria("formedAdvancedBlastFurnace", "immersiveengineering:multiblock_formed")

//Sets the required multiblock for the criteria. This is the multiblock that needs to be formed.
criteria.setMultiblock("IE:ImprovedBlastFurnace")