
//This tells the script parser that the script requires Immersive Engineering. If the mod is not loaded, the script will be canceled.
Parser.addRequiredMod("immersiveengineering")

//Set the icon item
setIcon(<immersiveengineering:stone_device, meta:0>)

//Set the title String
setTitle("Conka Coala")

//Set the description String
setDescription("The Coke oven is a multiblock structure created with a 3x3x3 cube of Coke Brick's. It is used to make coal coke, which is the fuel needed to create steel in a blast furnace.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart2/autohammer")
addParent("triumph:islandparadisepart2/autosieve")
addParent("triumph:islandparadisepart2/mechanicalminer")
addParent("triumph:islandparadisepart2/mechanicaluser")

//Set the position
setPos(-175,-45)

//Adds criteria named "formed" with the trigger type "immersiveengineering:multiblock_formed". This function returns the criteria as an object
criteria = addCriteria("formedCokeOven", "immersiveengineering:multiblock_formed")

//Sets the required multiblock for the criteria. This is the multiblock that needs to be formed.
criteria.setMultiblock("IE:CokeOven")