
//Set icon item
setIcon(<artifacts:mechanical_glove>)

//Set title String
setTitle("Collected: Mechinical Glove")

//Set description String
setDescription("You crafted this bauble from its two components.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:islandparadisepart7/powerglove")
addParent("triumph:islandparadisepart7/feralclaws")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasMechanicalGlove", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<artifacts:mechanical_glove>)

drawDirectLines(true)

//Set the position
setPos(-405,-88)

//Rewards
setRewardExperience(4)